Fan Product - Rolemaster - Character Sheet (QOS - 5)

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CHARACTER’s LEVEL: STAT Temp Pot Basic Racial Special STAT

NAME: Bonus Bonus Bonus Bonus

Player :_______________________ Agility


Campaign (GM) :_______________________ EXPERIENCE Constitution
Race :_____________________________ POINTS: Memory
Profession :_____________________________
Reasoning
Training Packages :________________________
________________________________________ • _______ EP/DP Self Discipline
Realm :_____________________________ • _______ DP
DP/Lvl : Ag+Co+Me+Re+SD /5 =________
ROLE TRAITS: BACKGROUND INFORMATION: Empathy
Appearance : ________ Nationality: ____________________ Intuition
Sex : ________ Home Town: ____________________
Apparent Age : ________ Deity: ____________________ Presence
Actual Age : ________ Patron/Lord: ____________________ Quickness
Height : ________ Parents : ____________________
Weight : ________ Spouse : ____________________ Strength
Hair : ________ Children : ____________________
Skin : ________ Birthday: ____________________ Everyman Skills :
Eyes : ________ Other: ____________________ ________________________________________________________________
____________________ ________________________________________________________________
Specialties : ________________ ________________________________________________________________
___________________________ ________________________________________________________________
ARMOR PENALTY: Occupational Skills :
Talent :_________________ Armor Type ________________________________________________________________
________________________________________________________________
Flaw :_________________ MMP Restricted Skills :
________________________________________________________________
DEFENSIVE BONUS : Weight Penalty ________________________________________________________________
Quickness Penalty
Missile Penalty COMMONLY USED ATTACKS
Quickness Bonus Attack /Weapon Rank Bonus F Str. B# Total

Adrenal Defense
RESISTANCE ROLLS :
Shield Bonus
Channeling(3In)
Magic(Spells, Items ,etc.)
Essence (3 Em)

TOTAL DB Mentalism (3 Pr)

Chan/ Ess (In+Em)


BASE MOVEMENT RATE: BASE JUMPING RATE:
Chan/ Ment (In+Pr) 50´/round 50“
+ 3xQuickness + 2xStrenth
RACE/STAT FIXED INFO: Ess / Ment (Em+Pr) + Stride Modifications + Modifications
Soul Departure : ____rounds + Weight Penalty + Weight Penalty
Recovery Multiplier: x_____ Arcane (Em+In+Pr) = TOTAL BMR = TOTAL BJR
Body Development
Progression:_____________ INITIATIVE MODIFICATIONS:
PP Development +2 • Strength(applies to the stronger combatant)
Progression:_____________ Poison/Disease (3 Co)
+6 • Weapon ready
Recover: ___hits/round rest. 0 • One-handed weapon
___hits/sleep cycle Fear(3 SD)
-2 • Two-handed weapon
___PPs/round rest. +8 • Pole Arm on 1st round of combat between 2 opponents
___PPs/sleep cycle -4 • Pole Arm after 1st round of combat between 2 opponents
+2 • Longer weapon when neither opponent is charging
+6 • When one or both opponents are charging
Phobia : ___________________________________________________ -1 • Two-Weapon combination
___________________________________________________ -2 • Shield
Antipathy : ___________________________________________________ -8 • Surprised
Preferences : ___________________________________________________ -8 • Encumbered
-8 • Wounded more than 50% (concussion Hits(cH))

OB MODIFICATIONS:
+15 • Flank Attack +20 • Stunned Foe *
HITS : EXHAUSTION POWER
+20 • Rear Attack +30 • Downed Foe *
POINTS : POINTS :
+20 • Surprised +50 • Prone Foe *
-10 • Wounded more than 25% (cH)
-20 • Drawing a weapon -20 • Wounded more than 50% (cH)
-50 • Changing weapon -30 • Wounded more than 75% (cH)
*only one Modification can be applied, otherwise it is cumulative…
SKILLS AND Applicable Dev. # of New Rank STATs Prof. Special Item TOTAL
CATEGORIES STATs Costs Ranks Ranks Bonus Bonus Bonus Bonus Bonus Bonus

Armor Light Ag/St __/__/__ #_____ ššš _____ _____ _____ _____ _____ [_____]
-Soft Leather Ag #_____ ššš _____ _____ _____ _____ _____ [_____]
-Rigid Leather Ag #_____ ššš _____ _____ _____ _____ _____ [_____]
-Modern Class Type 1 Ag #_____ ššš _____ _____ _____ _____ _____ [_____]
-Modern Class Type 2 Ag #_____ ššš _____ _____ _____ _____ _____ [_____]

Armor Medium St/Ag __/__/__ #_____ ššš _____ _____ _____ _____ _____ [_____]
-Chain St #_____ ššš _____ _____ _____ _____ _____ [_____]
-Modern Class Type 2 St #_____ ššš _____ _____ _____ _____ _____ [_____]
-Modern Class Type 4 St #_____ ššš _____ _____ _____ _____ _____ [_____]

Armor Heavy St/Ag __/__/__ #_____ ššš _____ _____ _____ _____ _____ [_____]
-Plate St #_____ ššš _____ _____ _____ _____ _____ [_____]

Artistic Active Pr/Em __/__/__ #_____ ššš _____ _____ _____ _____ _____ [_____]
-Acting SD #_____ ššš _____ _____ _____ _____ _____ [_____]
-Dancing Ag #_____ ššš _____ _____ _____ _____ _____ [_____]
-Mimery SD #_____ ššš _____ _____ _____ _____ _____ [_____]
-Mimicry Me #_____ ššš _____ _____ _____ _____ _____ [_____]
-Play Instrument _______________ Ag #_____ ššš _____ _____ _____ _____ _____ [_____]
_______________ Ag #_____ ššš _____ _____ _____ _____ _____ [_____]
-Poetic Improvisation Me #_____ ššš _____ _____ _____ _____ _____ [_____]
-Singing Me #_____ ššš _____ _____ _____ _____ _____ [_____]
-Tale Telling Me #_____ ššš _____ _____ _____ _____ _____ [_____]
-Ventriloquism SD #_____ ššš _____ _____ _____ _____ _____ [_____]

Artistic Passive Em/In __/__/__ #_____ ššš _____ _____ _____ _____ _____ [_____]
-Music Pr #_____ ššš _____ _____ _____ _____ _____ [_____]
-Painting Ag #_____ ššš _____ _____ _____ _____ _____ [_____]
-Poetry Re #_____ ššš _____ _____ _____ _____ _____ [_____]
-Sculpting Ag #_____ ššš _____ _____ _____ _____ _____ [_____]

Athletic Brawn St/Co __/__/__ #_____ ššš _____ _____ _____ _____ _____ [_____]
-Athl. Games _______________ Ag #_____ ššš _____ _____ _____ _____ _____ [_____]
_______________ Ag #_____ ššš _____ _____ _____ _____ _____ [_____]
-Jumping Ag #_____ ššš _____ _____ _____ _____ _____ [_____]
-Power-Striking St #_____ ššš _____ _____ _____ _____ _____ [_____]
-Power-Throwing St #_____ ššš _____ _____ _____ _____ _____ [_____]
-Weight-Lifting St #_____ ššš _____ _____ _____ _____ _____ [_____]

Athletic Endurance Co/Ag __/__/__ #_____ ššš _____ _____ _____ _____ _____ [_____]
-Athl. Games _______________ Co #_____ ššš _____ _____ _____ _____ _____ [_____]
_______________ Co #_____ ššš _____ _____ _____ _____ _____ [_____]
-Bycicling _______________ Ag #_____ ššš _____ _____ _____ _____ _____ [_____]
_______________ Ag #_____ ššš _____ _____ _____ _____ _____ [_____]
-Distance Running Co #_____ ššš _____ _____ _____ _____ _____ [_____]
-Holding Breath SD #_____ ššš _____ _____ _____ _____ _____ [_____]
-Rowing St #_____ ššš _____ _____ _____ _____ _____ [_____]
-Scaling St #_____ ššš _____ _____ _____ _____ _____ [_____]
-Sprinting Qu #_____ ššš _____ _____ _____ _____ _____ [_____]
-Swimming SD #_____ ššš _____ _____ _____ _____ _____ [_____]

Athletic Gymnastics Ag/Qu __/__/__ #_____ ššš _____ _____ _____ _____ _____ [_____]
-Athl. Games _______________ Co #_____ ššš _____ _____ _____ _____ _____ [_____]
_______________ Co #_____ ššš _____ _____ _____ _____ _____ [_____]
-Acrobatics Ag #_____ ššš _____ _____ _____ _____ _____ [_____]
-Brachiaton Ag #_____ ššš _____ _____ _____ _____ _____ [_____]
-Climbing St #_____ ššš _____ _____ _____ _____ _____ [_____]
-Contortions SD #_____ ššš _____ _____ _____ _____ _____ [_____]
-Diving Ag #_____ ššš _____ _____ _____ _____ _____ [_____]
-Flying/Gliding In #_____ ššš _____ _____ _____ _____ _____ [_____]
-Juggling In #_____ ššš _____ _____ _____ _____ _____ [_____]
-Pole-Vaulting Ag #_____ ššš _____ _____ _____ _____ _____ [_____]
-Rappeling St #_____ ššš _____ _____ _____ _____ _____ [_____]
-Skating Ag #_____ ššš _____ _____ _____ _____ _____ [_____]
-Skiing Co #_____ ššš _____ _____ _____ _____ _____ [_____]
-Skydiving Ag #_____ ššš _____ _____ _____ _____ _____ [_____]
-Stilt-Walking Ag #_____ ššš _____ _____ _____ _____ _____ [_____]
-Surfing Co #_____ ššš _____ _____ _____ _____ _____ [_____]
-Tightrope-Walking SD #_____ ššš _____ _____ _____ _____ _____ [_____]
-Tumbling Ag #_____ ššš _____ _____ _____ _____ _____ [_____]

Awareness Perception In/SD __/__/__ # na ÌÌ 0 _____ _____ _____ _____ [_____]


-Alertness In #_____ ššš _____ _____ _____ _____ _____ [_____]
-Sense Ambush Em #_____ ššš _____ _____ _____ _____ _____ [_____]
SKILLS AND Applicable Dev. # of New Rank STATs Prof. Special Item TOTAL
CATEGORIES STATs Costs Ranks Ranks Bonus Bonus Bonus Bonus Bonus Bonus

Awareness Searching In/Re __/__/__ #_____ ššš _____ _____ _____ _____ _____ [_____]
-Detect Traps In #_____ ššš _____ _____ _____ _____ _____ [_____]
-Lie Perception Em #_____ ššš _____ _____ _____ _____ _____ [_____]
-Locate Hidden In #_____ ššš _____ _____ _____ _____ _____ [_____]
-Observation SD #_____ ššš _____ _____ _____ _____ _____ [_____]
-Poison Perception Me #_____ ššš _____ _____ _____ _____ _____ [_____]
-Reading Tracks SD #_____ ššš _____ _____ _____ _____ _____ [_____]
-Surveillance SD #_____ ššš _____ _____ _____ _____ _____ [_____]
-Tracking SD #_____ ššš _____ _____ _____ _____ _____ [_____]

Awareness Sense In/SD __/__/__ #_____ ššš _____ _____ _____ _____ _____ [_____]
-Direction Sense In #_____ ššš _____ _____ _____ _____ _____ [_____]
-Reality Awareness !! Em #_____ ššš _____ _____ _____ _____ _____ [_____]
-Sense Awareness Hearing Pr #_____ ššš _____ _____ _____ _____ _____ [_____]
Seeing Pr #_____ ššš _____ _____ _____ _____ _____ [_____]
Smelling Pr #_____ ššš _____ _____ _____ _____ _____ [_____]
Tasting Pr #_____ ššš _____ _____ _____ _____ _____ [_____]
Touching Pr #_____ ššš _____ _____ _____ _____ _____ [_____]
-Situational Awareness _______________ In #_____ ššš _____ _____ _____ _____ _____ [_____]
_______________ In #_____ ššš _____ _____ _____ _____ _____ [_____]
_______________ In #_____ ššš _____ _____ _____ _____ _____ [_____]
Ammunition In #_____ ššš _____ _____ _____ _____ _____ [_____]
Combat In #_____ ššš _____ _____ _____ _____ _____ [_____]
-Spatial Locational Awareness !! Pr #_____ ššš _____ _____ _____ _____ _____ [_____]
-Time Sense Em #_____ ššš _____ _____ _____ _____ _____ [_____]

Body Development Co/SD/Co __/__/__ # na Ì 0 _____ _____ _____ _____ [_____]


-Body Development (BDP:________________) #_____ ššš _____ _____ _____ _____ _____ [_____]

Combat Maneuvers Ag/Qu __/__/__ # na ß 0 _____ _____ _____ _____ [_____]


-Adrenal Deflecting !! SD #_____ ššš _____ _____ _____ _____ _____ [_____]
-Blind Fighting !! SD #_____ ššš _____ _____ _____ _____ _____ [_____]
-Combat pilot _______________ In #_____ ššš _____ _____ _____ _____ _____ [_____]
_______________ In #_____ ššš _____ _____ _____ _____ _____ [_____]
_______________ In #_____ ššš _____ _____ _____ _____ _____ [_____]
-Crewmember AFV _______________ In #_____ ššš _____ _____ _____ _____ _____ [_____]
_______________ In #_____ ššš _____ _____ _____ _____ _____ [_____]
-Demolitions In #_____ ššš _____ _____ _____ _____ _____ [_____]
-Missile Deflection !! SD #_____ ššš _____ _____ _____ _____ _____ [_____]
-Mounted Combat Em #_____ ššš _____ _____ _____ _____ _____ [_____]
-Mounted Weapon Ambush In #_____ ššš _____ _____ _____ _____ _____ [_____]
-Quickdraw SD #_____ ššš _____ _____ _____ _____ _____ [_____]
-Rapid Fire SD #_____ ššš _____ _____ _____ _____ _____ [_____]
-Reverse Stroke _______________ Pr #_____ ššš _____ _____ _____ _____ _____ [_____]
_______________ Pr #_____ ššš _____ _____ ___ __ _____ _____ [_____]
-Subdual SD #_____ ššš _____ _____ _____ _____ _____ [_____]
-Supression Fire Ag #_____ ššš _____ _____ _____ _____ _____ [_____]
-Swashbuckling Pr #_____ ššš _____ _____ _____ _____ _____ [_____]
-Tumbling Evasion !! Ag #_____ ššš _____ _____ _____ _____ _____ [_____]
-2-Weapon Fighting _______________ SD #_____ ššš _____ _____ _____ _____ _____ [_____]
_______________ SD #_____ ššš _____ _____ _____ _____ _____ [_____]
__________ _____ SD #_____ ššš _____ _____ _____ _____ _____ [_____]
-Weapon Style _______________ Ag #_____ ššš _____ _____ _____ _____ _____ [_____]
(Basic) _______________ Âg #_____ ššš _____ _____ _____ _____ _____ [_____]
-Weapon Style !! _______________ Ag #_____ ššš _____ _____ _____ _____ _____ [_____]
(Advanced) _______________ Ag #_____ ššš _____ _____ _____ _____ _____ [_____]

Communications Re/Me __/__/__ #_____ ššš _____ _____ _____ _____ _____ [_____]
-Language _______________ Em #_____ ššš _____ _____ _____ _____ _____ [_____]
_______________ Em #_____ ššš _____ _____ _____ _____ _____ [_____]
_______________ Em #_____ ššš _____ _____ _____ _____ _____ [_____]
_______________ Em #_____ ššš _____ _____ _____ _____ _____ [_____]
_______________ Em #_____ ššš _____ _____ _____ _____ _____ [_____]
-Lip Reading SD #_____ ššš _____ _____ _____ _____ _____ [_____]
-Magical languages !! SD #_____ ššš _____ _____ _____ _____ _____ [_____]
-Signaling Me #_____ ššš _____ _____ _____ _____ _____ [_____]
-Speed Reading Me #_____ ššš _____ _____ _____ _____ _____ [_____]
SKILLS AND Applicable Dev. # of New Rank STATs Prof. Special Item TOTAL
CATEGORIES STATs Costs Ranks Ranks Bonus Bonus Bonus Bonus Bonus Bonus

Crafts Ag/Me __/__/__ # na ß 0 _____ _____ _____ _____ [_____]


--Cooking In #_____ ššš _____ _____ _____ _____ _____ [_____]
-Drafting SD #_____ ššš _____ _____ _____ _____ _____ [_____]
-Fletching In #_____ ššš _____ _____ _____ _____ _____ [_____]
-Horticulture Em #_____ ššš _____ _____ _____ _____ _____ [_____]
-Leather Crafts _______________ SD #_____ ššš _____ _____ _____ _____ _____ [_____]
_______________ SD #_____ ššš _____ _____ _____ _____ _____ [_____]
-Metal Crafts _______________ In #_____ ššš _____ _____ _____ _____ _____ [_____]
_______________ In #_____ ššš _____ _____ _____ _____ _____ [_____]
-Rope Mastery In #_____ ššš _____ _____ _____ _____ _____ [_____]
-Scribing SD #_____ ššš _____ _____ _____ _____ _____ [_____]
-Service SD #_____ ššš _____ _____ _____ _____ _____ [_____]
-Sewing/Weaving In #_____ ššš _____ _____ _____ _____ _____ [_____]
-Skinning In #_____ ššš _____ _____ _____ _____ _____ [_____]
-Stone Crafts _______________ In #_____ ššš _____ _____ _____ _____ _____ [_____]
_______________ In #_____ ššš _____ _____ _____ _____ _____ [_____]
-Trapping Em #_____ ššš _____ _____ _____ _____ _____ [_____]
-Wood Crafts _______________ In #_____ ššš _____ _____ _____ _____ _____ [_____]
_______________ In #_____ ššš _____ _____ _____ _____ _____ [_____]

Directed Spells Ag/SD __/__/__ #_____ ššš _____ _____ _____ _____ _____ [_____]
-Fire Bolt Ag #_____ ššš _____ _____ _____ _____ _____ [_____]
-Ice Bolt Ag #_____ ššš _____ _____ _____ _____ _____ [_____]
-Lightning Bolt Ag #_____ ššš _____ _____ _____ _____ _____ [_____]
-Mana Bolt Ag #_____ ššš _____ _____ _____ _____ _____ [_____]
-Shock Bolt Ag #_____ ššš _____ _____ _____ _____ _____ [_____]
-Void Bolt Ag #_____ ššš _____ _____ _____ _____ _____ [_____]
-Water Bolt Ag #_____ ššš _____ _____ _____ _____ _____ [_____]

Influence Pr/Em __/__/__ #_____ ššš _____ _____ _____ _____ _____ [_____]
-Brainwashing SD #_____ ššš _____ _____ _____ _____ _____ [_____]
-Bribery In #_____ ššš _____ _____ _____ _____ _____ [_____]
-Diplomacy In #_____ ššš _____ _____ _____ _____ _____ [_____]
-Duping In #_____ ššš _____ _____ _____ _____ _____ [_____]
-Interrogation SD #_____ ššš _____ _____ _____ _____ _____ [_____]
-Intimidation SD #_____ ššš _____ _____ _____ _____ _____ [_____]
-Jesting Pr #_____ ššš _____ _____ _____ _____ _____ [_____]
-Leadership Pr #_____ ššš _____ _____ _____ _____ _____ [_____]
-Propaganda Re #_____ ššš _____ _____ _____ _____ _____ [_____]
-Public-Speaking In #_____ ššš _____ _____ _____ _____ _____ [_____]
-Savoir-Faire Em #_____ ššš _____ _____ _____ _____ _____ [_____]
-Seduction In #_____ ššš _____ _____ _____ _____ _____ [_____]
-Taunting Pr #_____ ššš _____ _____ _____ _____ _____ [_____]
-Teaching SD #_____ ššš _____ _____ _____ _____ _____ [_____]
-Trading SD #_____ ššš _____ _____ _____ _____ _____ [_____]

Lore Academic Me/Re __/__/__ #_____ ššš _____ _____ _____ _____ _____ [_____]
-Art History Me #_____ ššš _____ _____ _____ _____ _____ [_____]
-Canon SD #_____ ššš _____ _____ _____ _____ _____ [_____]
-Comparative Religion Me #_____ ššš _____ _____ _____ _____ _____ [_____]
-Jounalism Pr #_____ ššš _____ _____ _____ _____ _____ [_____]
-Political Science Pr #_____ ššš _____ _____ _____ _____ _____ [_____]
-Religious History Re #_____ ššš _____ _____ _____ _____ _____ [_____]
-Sociology Em #_____ ššš _____ _____ _____ _____ _____ [_____]
-Visual arts In #_____ ššš _____ _____ _____ _____ _____ [_____]

Lore General Me/Re __/__/__ #_____ ššš _____ _____ _____ _____ _____ [_____]
-Cultures Me #_____ ššš _____ _____ _____ _____ _____ [_____]
-Fauna Em #_____ ššš _____ _____ _____ _____ _____ [_____]
-Flora Em #_____ ššš _____ _____ _____ _____ _____ [_____]
-Heraldry Me #_____ ššš _____ _____ _____ _____ _____ [_____]
-History Me #_____ ššš _____ _____ _____ _____ _____ [_____]
-Martial Arts Style Me #_____ ššš _____ _____ _____ _____ _____ [_____]
-Philosophy In #_____ ššš _____ _____ _____ _____ _____ [_____]
-Politics Me #_____ ššš _____ _____ _____ _____ _____ [_____]
-Regions Me #_____ ššš _____ _____ _____ _____ _____ [_____]
-Religion Me #_____ ššš _____ _____ _____ _____ _____ [_____]
-Weapon Style Me #_____ ššš _____ _____ _____ _____ _____ [_____]
SKILLS AND Applicable Dev. # of New Rank STATs Prof. Special Item TOTAL
CATEGORIES STATs Costs Ranks Ranks Bonus Bonus Bonus Bonus Bonus Bonus

Lore Magical Me/Re __/__/__ #_____ ššš _____ _____ _____ _____ _____ [_____]
-Artifact Me #_____ ššš _____ _____ _____ _____ _____ [_____]
-Circles Me #_____ ššš _____ _____ _____ _____ _____ [_____]
-Elements Me #_____ ššš _____ _____ _____ _____ _____ [_____]
-Glyphs Me #_____ ššš _____ _____ _____ _____ _____ [_____]
-Planar In #_____ ššš _____ _____ _____ _____ _____ [_____]
-Spells Me #_____ ššš _____ _____ _____ _____ _____ [_____]
-Symbols Em #_____ ššš _____ _____ _____ _____ _____ [_____]
-Undeads Me #_____ ššš _____ _____ _____ _____ _____ [_____]
-Warding Me #_____ ššš _____ _____ _____ _____ _____ [_____]

Lore Obscure Me/Re __/__/__ #_____ ššš _____ _____ _____ _____ _____ [_____]
-Demons/Devil Me #_____ ššš _____ _____ _____ _____ _____ [_____]
-Dragons Me #_____ ššš _____ _____ _____ _____ _____ [_____]
-Faeries Me #_____ ššš _____ _____ _____ _____ _____ [_____]
-Spirits Me #_____ ššš _____ _____ _____ _____ _____ [_____]
-XENO Me #_____ ššš _____ _____ _____ _____ _____ [_____]

Lore Technical Me/Re __/__/__ #_____ ššš _____ _____ _____ _____ _____ [_____]
-Herbs Me #_____ ššš _____ _____ _____ _____ _____ [_____]
-Locks Me #_____ ššš _____ _____ _____ _____ _____ [_____]
-Metals Me #_____ ššš _____ _____ _____ _____ _____ [_____]
-Poisons Me #_____ ššš _____ _____ _____ _____ _____ [_____]
-Stones Me #_____ ššš _____ _____ _____ _____ _____ [_____]
-Trading Me #_____ ššš _____ _____ _____ _____ _____ [_____]

Martial Arts Combat Maneuvers Ag/Qu __/__/__ # na ß 0 _____ _____ _____ _____ [_____]
-Adrenal Deflecting SD #_____ ššš _____ _____ _____ _____ _____ [_____]
-Adrenal Evasion Ag #_____ ššš _____ _____ _____ _____ _____ [_____]
-Blind Fighting !! SD #_____ ššš _____ _____ _____ _____ _____ [_____]
-Martial Arts Style _______________ Ag #_____ ššš _____ _____ _____ _____ _____ [_____]
(Basic) _______________ Ag #_____ ššš _____ _____ _____ _____ _____ [_____]
-Martial Arts Style !! _______________ Ag #_____ ššš _____ _____ _____ _____ _____ [_____]
(Advanced) _______________ Ag #_____ ššš _____ _____ _____ _____ _____ [_____]

Martial Arts Strikes St/Ag __/__/__ #_____ ššš _____ _____ _____ _____ _____ [_____]
-Boxing St #_____ ššš _____ _____ _____ _____ _____ [_____]
-Nerv Strikes !! St #_____ ššš _____ _____ _____ _____ _____ [_____]
-Striking Degree 1 St #_____ ššš _____ _____ _____ _____ _____ [_____]
-Striking Degree 2 St #_____ ššš _____ _____ _____ _____ _____ [_____]
-Striking Degree 3 SD #_____ ššš _____ _____ _____ _____ _____ [_____]
-Striking Degree 4 SD #_____ ššš _____ _____ _____ _____ _____ [_____]
-Tackling Qu #_____ ššš _____ _____ _____ _____ _____ [_____]

Martial Arts Sweeps Ag/St __/__/__ #_____ ššš _____ _____ _____ _____ _____ [_____]
-Blocking St #_____ ššš _____ _____ _____ _____ _____ [_____]
-Locking Holds !! Ag #_____ ššš _____ _____ _____ _____ _____ [_____]
-Sweeps Degree 1 Ag #_____ ššš _____ _____ _____ _____ _____ [_____]
-Sweeps Degree 2 Ag #_____ ššš _____ _____ _____ _____ _____ [_____]
-Sweeps Degree 3 SD #_____ ššš _____ _____ _____ _____ _____ [_____]
-Sweeps Degree 4 SD #_____ ššš _____ _____ _____ _____ _____ [_____]
-Wrestling SD #_____ ššš _____ _____ _____ _____ _____ [_____]

Outdoor Animal Em/Ag __/__/__ #_____ ššš _____ _____ _____ _____ _____ [_____]
-Animal Handling Em #_____ ššš _____ _____ _____ _____ _____ [_____]
-Animal Healing Em #_____ ššš _____ _____ _____ _____ _____ [_____]
-Animal Mastery !! Pr #_____ ššš _____ _____ _____ _____ _____ [_____]
-Animal Training SD #_____ ššš _____ _____ _____ _____ _____ [_____]
-Driving _______________ In #_____ ššš _____ _____ _____ _____ _____ [_____]
_______________ In #_____ ššš _____ _____ _____ _____ _____ [_____]
-Herding Em #_____ ššš _____ _____ _____ _____ _____ [_____]
-Riding _______________ Em #_____ ššš _____ _____ _____ _____ _____ [_____]
_______________ Em #_____ ššš _____ _____ _____ _____ _____ [_____]

Outdoor Environmental SD/In __/__/__ #_____ ššš _____ _____ _____ _____ _____ [_____]
-Caving/Spelunking Me #_____ ššš _____ _____ _____ _____ _____ [_____]
-Foraging Em #_____ ššš _____ _____ _____ _____ _____ [_____]
-Hunting Em #_____ ššš _____ _____ _____ _____ _____ [_____]
-StarGazing Me #_____ ššš _____ _____ _____ _____ _____ [_____]
-Survival In #_____ ššš _____ _____ _____ _____ _____ [_____]
-Weather Watching In #_____ ššš _____ _____ _____ _____ _____ [_____]

Power Awareness Em/In __/__/__ #_____ ššš _____ _____ _____ _____ _____ [_____]
-Attunement Pr #_____ ššš _____ _____ _____ _____ _____ [_____]
-Divination _______________ In #_____ ššš _____ _____ _____ _____ _____ [_____]
_______________ In #_____ ššš _____ _____ _____ _____ _____ [_____]
-Power Perception !! Pr #_____ ššš _____ _____ _____ _____ _____ [_____]
-Read Runes Me #_____ ššš _____ _____ _____ _____ _____ [_____]
SKILLS AND Applicable Dev. # of New Rank STATs Prof. Special Item TOTAL
CATEGORIES STATs Costs Ranks Ranks Bonus Bonus Bonus Bonus Bonus Bonus

Power Manipulation Em/In __/__/__ # na ß 0 _____ _____ _____ _____ [_____]


-Transmitting Power Points #_____ ššš _____ _____ _____ _____ _____ [_____]
-Transmitting Spells #_____ ššš _____ _____ _____ _____ _____ [_____]
-Burnout Due to Channelling SD #_____ ššš _____ _____ _____ _____ _____ [_____]
-Magic Rituals SD #_____ ššš _____ _____ _____ _____ _____ [_____]
-Spell Mastery Pr #_____ ššš _____ _____ _____ _____ _____ [_____]
-Transcend Armor !! #_____ ššš _____ _____ _____ _____ _____ [_____]

Power Point Development _____ __/__/__ # na Ì 0 _____ _____ _____ _____ [_____]
-Power Point Development (PPP:____________) #_____ ššš _____ _____ _____ _____ _____ [_____]

Science/Analytic Basic Re/Me __/__/__ #_____ ššš _____ _____ _____ _____ _____ [_____]
-Basic Math Re #_____ ššš _____ _____ _____ _____ _____ [_____]
-Research SD #_____ ššš _____ _____ _____ _____ _____ [_____]

Science/Analytic Specialized Re/Me __/__/__ # na ß 0 _____ _____ _____ _____ [_____]


-Advanced Math Re #_____ ššš _____ _____ _____ _____ _____ [_____]
-Anthropology Em #_____ ššš _____ _____ _____ _____ _____ [_____]
-Alchemy In #_____ ššš _____ _____ _____ _____ _____ [_____]
-Astronomy Pr #_____ ššš _____ _____ _____ _____ _____ [_____]
-Biochemistry In #_____ ššš _____ _____ _____ _____ _____ [_____]
-Physics In #_____ ššš _____ _____ _____ _____ _____ [_____]
-Psychology Pr #_____ ššš _____ _____ _____ _____ _____ [_____]

Science/Analytic Medical Re/Me __/__/__ #_____ ššš _____ _____ _____ _____ _____ [_____]
-Autopsy In #_____ ššš _____ _____ _____ _____ _____ [_____]
-Drug Therapy Re #_____ ššš _____ _____ _____ _____ _____ [_____]
-Medical Practice Ag #_____ ššš _____ _____ _____ _____ _____ [_____]
-Medical Science _______________ In #_____ ššš _____ _____ _____ _____ _____ [_____]
_______________ In #_____ ššš _____ _____ _____ _____ _____ [_____]
-Pharmaceuticals In #_____ ššš _____ _____ _____ _____ _____ [_____]

Science/Analytic Technical Re/Me __/__/__ #_____ ššš _____ _____ _____ _____ _____ [_____]
-Criminal Technology _______________ Ag #_____ ššš _____ _____ _____ _____ _____ [_____]
_______________ Ag #_____ ššš _____ _____ _____ _____ _____ [_____]
-Electronic Technology _______________ Re #_____ ššš _____ _____ _____ _____ _____ [_____]
_______________ Re #_____ ššš _____ _____ _____ _____ _____ [_____]
-Gadgeteering Re #_____ ššš _____ _____ _____ _____ _____ [_____]
-Genetic Technology In #_____ ššš _____ _____ _____ _____ _____ [_____]
-Mechanical Technology_______________ Ag #_____ ššš _____ _____ _____ _____ _____ [_____]
_______________ Ag #_____ ššš _____ _____ _____ _____ _____ [_____]
-Weapon Technology _______________ Ag #_____ ššš _____ _____ _____ _____ _____ [_____]
_______________ Ag #_____ ššš _____ _____ _____ _____ _____ [_____]

Self Control SD/Pr __/__/__ #_____ ššš _____ _____ _____ _____ _____ [_____]
-Adrenal Balance Ag #_____ ššš _____ _____ _____ _____ _____ [_____]
-Adrenal Concentration Pr #_____ ššš _____ _____ _____ _____ _____ [_____]
-Adrenal Landing Ag #_____ ššš _____ _____ _____ _____ _____ [_____]
-Adrenal Leaping St #_____ ššš _____ _____ _____ _____ _____ [_____]
-Adrenal Quickdraw Ag #_____ ššš _____ _____ _____ _____ _____ [_____]
-Adrenal Reload Ag #_____ ššš _____ _____ _____ _____ _____ [_____]
-Adrenal Speed Qu #_____ ššš _____ _____ _____ _____ _____ [_____]
-Adrenal Stabilisation !! SD #_____ ššš _____ _____ _____ _____ _____ [_____]
-Adrenal Strength St #_____ ššš _____ _____ _____ _____ _____ [_____]
-Cleansing Trance !! SD #_____ ššš _____ _____ _____ _____ _____ [_____]
-Control Lycanthropy !! SD #_____ ššš _____ _____ _____ _____ _____ [_____]
-Death Trance !! SD #_____ ššš _____ _____ _____ _____ _____ [_____]
-Frenzy SD #_____ ššš _____ _____ _____ _____ _____ [_____]
-Healing Trance Em #_____ ššš _____ _____ _____ _____ _____ [_____]
-Meditations SD #_____ ššš _____ _____ _____ _____ _____ [_____]
-Mnemonics Me #_____ ššš _____ _____ _____ _____ _____ [_____]
-Sleep Trance SD #_____ ššš _____ _____ _____ _____ _____ [_____]
-Stunned Maneuvering Pr #_____ ššš _____ _____ _____ _____ _____ [_____]

Special Attacks St/Ag __/__/__ # na ß 0 _____ _____ _____ _____ [_____]


-Brawlin g St #_____ ššš _____ _____ _____ _____ _____ [_____]
-Disarm Foe (armed) 1-Handed Ag #_____ ššš _____ _____ _____ _____ _____ [_____]
2-Handed Ag #_____ ššš _____ _____ _____ _____ _____ [_____]
Pole Arm Ag #_____ ššš _____ _____ _____ _____ _____ [_____]
Two Weapon Ag #_____ ššš _____ _____ _____ _____ _____ [_____]
-Disarm Foe (unarmed) 1-Handed Ag #_____ ššš _____ _____ _____ _____ _____ [_____]
2-Handed Ag #_____ ššš _____ _____ _____ _____ _____ [_____]
Pole Arm Ag #_____ ššš _____ _____ _____ _____ _____ [_____]
Two Weapon Ag #_____ ššš _____ _____ _____ _____ _____ [_____]
-Feint (armed) Qu #_____ ššš _____ _____ _____ _____ _____ [_____]
-Feint (unarmed) Qu #_____ ššš _____ _____ _____ _____ _____ [_____]
-Garrote St #_____ ššš _____ _____ _____ _____ _____ [_____]
-Jousting (Lancing) SD #_____ ššš _____ _____ _____ _____ _____ [_____]
-Racial Attack !! _____ #_____ ššš _____ _____ _____ _____ _____ [_____]
-Targeting SD #_____ ššš _____ _____ _____ _____ _____ [_____]
-Sniping Ag #_____ ššš _____ _____ _____ _____ _____ [_____]
SKILLS AND Applicable Dev. # of New Rank STATs Prof. Special Item TOTAL
CATEGORIES STATs Costs Ranks Ranks Bonus Bonus Bonus Bonus Bonus Bonus

Special Defence none __/__/__ # na ß 0 _____ _____ _____ _____ [_____]


-Adrenal Defence _ #_____ ššš _____ _____ _____ _____ _____ [_____]
-Adrenal Resistance !! _ #_____ ššš _____ _____ _____ _____ _____ [_____]
-Adrenal Toughness !! _ #_____ ššš _____ _____ _____ _____ _____ [_____]

Spells
Other Realm Base List _____ __/__/__ # na ÌÌ 0 _____ _____ _____ _____ [_____]
Other Realm Closed List _____ __/__/__ # na ÌÌ 0 _____ _____ _____ _____ [_____]
Other Realm Open List _____ __/__/__ # na ÌÌ 0 _____ _____ _____ _____ [_____]
Own Realm Base List _____ __/__/__ # na ÌÌ 0 _____ _____ _____ _____ [_____]
Own Realm Closed List _____ __/__/__ # na ÌÌ 0 _____ _____ _____ _____ [_____]
Own Realm Open List _____ __/__/__ # na ÌÌ 0 _____ _____ _____ _____ [_____]

Subterfuge Attack Ag/SD __/__/__ #_____ ššš _____ _____ _____ _____ _____ [_____]
-Ambush In #_____ ššš _____ _____ _____ _____ _____ [_____]
-Silent Kill In #_____ ššš _____ _____ _____ _____ _____ [_____]

Subterfuge Mechanics In/Ag __/__/__ #_____ ššš _____ _____ _____ _____ _____ [_____]
-Camouflage Em #_____ ššš _____ _____ _____ _____ _____ [_____]
-Counterfeiting Re #_____ ššš _____ _____ _____ _____ _____ [_____]
-Disarming Traps SD #_____ ššš _____ _____ _____ _____ _____ [_____]
-Disguise Pr #_____ ššš _____ _____ _____ _____ _____ [_____]
-Forgery Re #_____ ššš _____ _____ _____ _____ _____ [_____]
-Hiding items Re #_____ ššš _____ _____ _____ _____ _____ [_____]
-Picking Locks Re #_____ ššš _____ _____ _____ _____ _____ [_____]
-Safe Cracking SD #_____ ššš _____ _____ _____ _____ _____ [_____]
-Security Operations SD #_____ ššš _____ _____ _____ _____ _____ [_____]
-Setting Traps SD #_____ ššš _____ _____ _____ _____ _____ [_____]
-Tax Evasion In #_____ ššš _____ _____ _____ _____ _____ [_____]
-Trap Building Re #_____ ššš _____ _____ _____ _____ _____ [_____]
-Using/Removing poisons SD #_____ ššš _____ _____ _____ _____ _____ [_____]

Subterfuge Stealth Ag/SD __/__/__ #_____ ššš _____ _____ _____ _____ _____ [_____]
-Hiding In #_____ ššš _____ _____ _____ _____ _____ [_____]
-Stalking SD #_____ ššš _____ _____ _____ _____ _____ [_____]
-Picking Locks Pr #_____ ššš _____ _____ _____ _____ _____ [_____]
-Trickery Pr #_____ ššš _____ _____ _____ _____ _____ [_____]

Technical/Trade General Re/Me __/__/__ #_____ ššš _____ _____ _____ _____ _____ [_____]
-Aircraft Pilot _______________ Ag #_____ ššš _____ _____ _____ _____ _____ [_____]
_______________ Ag #_____ ššš _____ _____ _____ _____ _____ [_____]
-Begging Pr #_____ ššš _____ _____ _____ _____ _____ [_____]
-Billiards SD #_____ ššš _____ _____ _____ _____ _____ [_____]
-Boat Captain _______________ Ag #_____ ššš _____ _____ _____ _____ _____ [_____]
_______________ Ag #_____ ššš _____ _____ _____ _____ _____ [_____]
-Driving (Mechanical) _______________ Ag #_____ ššš _____ _____ _____ _____ _____ [_____]
_______________ Ag #_____ ššš _____ _____ _____ _____ _____ [_____]
-First Aid Em #_____ ššš _____ _____ _____ _____ _____ [_____]
-Gambling Pr #_____ ššš _____ _____ _____ _____ _____ [_____]
-Mapping SD #_____ ššš _____ _____ _____ _____ _____ [_____]
-Operating Equipment In #_____ ššš _____ _____ _____ _____ _____ [_____]
-Orienteering In #_____ ššš _____ _____ _____ _____ _____ [_____]
-Sailing _______________ Co #_____ ššš _____ _____ _____ _____ _____ [_____]
_______________ Co #_____ ššš _____ _____ _____ _____ _____ [_____]
-Tactical Games SD #_____ ššš _____ _____ _____ _____ _____ [_____]
-Train Engineer _______________ Ag #_____ ššš _____ _____ _____ _____ _____ [_____]
_______________ Ag #_____ ššš _____ _____ _____ _____ _____ [_____]
-Using Prepared Herbs Ag #_____ ššš _____ _____ _____ _____ _____ [_____]

Technical /Trade Professional Re/Me __/__/__ # na ß 0 _____ _____ _____ _____ [_____]
-Advertising In #_____ ššš _____ _____ _____ _____ _____ [_____]
-Architecture In #_____ ššš _____ _____ _____ _____ _____ [_____]
-Diagnostics Em #_____ ššš _____ _____ _____ _____ _____ [_____]
-Dowsing In #_____ ššš _____ _____ _____ _____ _____ [_____]
-Drowsing SD #_____ ššš _____ _____ _____ _____ _____ [_____]
-Engineering In #_____ ššš _____ _____ _____ _____ _____ [_____]
-Mechanition Ag #_____ ššš _____ _____ _____ _____ _____ [_____]
-Military Organisation In #_____ ššš _____ _____ _____ _____ _____ [_____]
-Mining In #_____ ššš _____ _____ _____ _____ _____ [_____]
-Second Aid Em #_____ ššš _____ _____ _____ _____ _____ [_____]
-Surgery Em #_____ ššš _____ _____ _____ _____ _____ [_____]
SKILLS AND Applicable Dev. # of New Rank STATs Prof. Special Item TOTAL
CATEGORIES STATs Costs Ranks Ranks Bonus Bonus Bonus Bonus Bonus Bonus

Technical/Trade Vocational Me/In __/__/__ # na ß 0 _____ _____ _____ _____ [_____]


-Administration Pr #_____ ššš _____ _____ _____ _____ _____ [_____]
-Appraisal Re #_____ ššš _____ _____ _____ _____ _____ [_____]
-Boat piloting Ag #_____ ššš _____ _____ _____ _____ _____ [_____]
-Cartography Re #_____ ššš _____ _____ _____ _____ _____ [_____]
-Evaluate Armor Re #_____ ššš _____ _____ _____ _____ _____ [_____]
-Evaluate Metal Re #_____ ššš _____ _____ _____ _____ _____ [_____]
-Evaluate Stone Re #_____ ššš _____ _____ _____ _____ _____ [_____]
-Evaluate Weapon Re #_____ ššš _____ _____ _____ _____ _____ [_____]
-Gimmickry Re #_____ ššš _____ _____ _____ _____ _____ [_____]
-Hypnosis Em #_____ ššš _____ _____ _____ _____ _____ [_____]
-Mechanics _______________ In #_____ ššš _____ _____ _____ _____ _____ [_____]
_______________ In #_____ ššš _____ _____ _____ _____ _____ [_____]
-Midwifery Em #_____ ššš _____ _____ _____ _____ _____ [_____]
-Navigation Re #_____ ššš _____ _____ _____ _____ _____ [_____]
-Preparing Herbs Ag #_____ ššš _____ _____ _____ _____ _____ [_____]
-Preparing Poisons SD #_____ ššš _____ _____ _____ _____ _____ [_____]
-Siege Engineering Re #_____ ššš _____ _____ _____ _____ _____ [_____]
-Tactics Re #_____ ššš _____ _____ _____ _____ _____ [_____]

Urban In/Pr __/__/__ #_____ ššš _____ _____ _____ _____ _____ [_____]
-Contacting Re #_____ ššš _____ _____ _____ _____ _____ [_____]
-Mingling Ag #_____ ššš _____ _____ _____ _____ _____ [_____]
-Scrounging Re #_____ ššš _____ _____ _____ _____ _____ [_____]
-Streetwise Em #_____ ššš _____ _____ _____ _____ _____ [_____]

Weapons 1-Handed Concussion St/Ag __/__/__ #_____ ššš _____ _____ _____ _____ _____ [_____]
-__________________________ St #_____ ššš _____ _____ _____ _____ _____ [_____]
-__________________________ St #_____ ššš _____ _____ _____ _____ _____ [_____]
-__________________________ St #_____ ššš _____ _____ _____ _____ _____ [_____]
-__________________________ St #_____ ššš _____ _____ _____ _____ _____ [_____]

Weapons 1-Handed Edged St/Ag __/__/__ #_____ ššš _____ _____ _____ _____ _____ [_____]
-__________________________ Ag #_____ ššš _____ _____ _____ _____ _____ [_____]
-__________________________ Ag #_____ ššš _____ _____ _____ _____ _____ [_____]
-__________________________ Ag #_____ ššš _____ _____ _____ _____ _____ [_____]
-__________________________ Ag #_____ ššš _____ _____ _____ _____ _____ [_____]
-__________________________ Ag #_____ ššš _____ _____ _____ _____ _____ [_____]

Weapons 2-Handed St/Ag __/__/__ #_____ ššš _____ _____ _____ _____ _____ [_____]
-__________________________ St #_____ ššš _____ _____ _____ _____ _____ [_____]
-__________________________ St #_____ ššš _____ _____ _____ _____ _____ [_____]
-__________________________ St #_____ ššš _____ _____ _____ _____ _____ [_____]

Weapons Missile Ag/St __/__/__ #_____ ššš _____ _____ _____ _____ _____ [_____]
-__________________________ Ag #_____ ššš _____ _____ _____ _____ _____ [_____]
-__________________________ Ag #_____ ššš _____ _____ _____ _____ _____ [_____]
-__________________________ Ag #_____ ššš _____ _____ _____ _____ _____ [_____]
-__________________________ Ag #_____ ššš _____ _____ _____ _____ _____ [_____]
-__________________________ Ag #_____ ššš _____ _____ _____ _____ _____ [_____]

Weapons Artillery In/Ag __/__/__ #_____ ššš _____ _____ _____ _____ _____ [_____]
-__________________________ Re #_____ ššš _____ _____ _____ _____ _____ [_____]
-__________________________ Re #_____ ššš _____ _____ _____ _____ _____ [_____]
-__________________________ Re #_____ ššš _____ _____ _____ _____ _____ [_____]

Weapons Pole Arm St/Ag __/__/__ #_____ ššš _____ _____ _____ _____ _____ [_____]
-__________________________ St #_____ ššš _____ _____ _____ _____ _____ [_____]
-__________________________ St #_____ ššš _____ _____ _____ _____ _____ [_____]
-__________________________ St #_____ ššš _____ _____ _____ _____ _____ [_____]

Weapons Thrown Ag/St __/__/__ #_____ ššš _____ _____ _____ _____ _____ [_____]
__________________________ Ag #_____ ššš _____ _____ _____ _____ _____ [_____]
__________________________ Ag #_____ ššš _____ _____ _____ _____ _____ [_____]
__________________________ Ag #_____ ššš _____ _____ _____ _____ _____ [_____]
__________________________ Ag #_____ ššš _____ _____ _____ _____ _____ [_____]

Weapons Fire Arm 1-handed Ag/St __/__/__ #_____ ššš _____ _____ _____ _____ _____ [_____]
__________________________ Ag #_____ ššš _____ _____ _____ _____ _____ [_____]
__________________________ Ag #_____ ššš _____ _____ _____ _____ _____ [_____]
__________________________ Ag #_____ ššš _____ _____ _____ _____ _____ [_____]
__________________________ Ag #_____ ššš _____ _____ _____ _____ _____ [_____]

Weapons Fire Arm 2-handed Ag/St __/__/__ #_____ ššš _____ _____ _____ _____ _____ [_____]
__________________________ Ag #_____ ššš _____ _____ _____ _____ _____ [_____]
__________________________ Ag #_____ ššš _____ _____ _____ _____ _____ [_____]
__________________________ Ag #_____ ššš _____ _____ _____ _____ _____ [_____]
__________________________ Ag #_____ ššš _____ _____ _____ _____ _____ [_____]

ß : Combined ; Ì : See Table 1 .1 ; ÌÌ : „0-0-0-0-0“ for Skill Category Ranks and 0-1-1-0,5-0 for Skill Ranks ; ! ! : Restricted .
MONEY:

š _____________________________ š _____________________________ š _____________________________


Mithril:
š ________________________________ š ________________________________ š ________________________________
š ________________________________ š ________________________________ š ________________________________
Platinum: š ________________________________ š ________________________________ š ________________________________
š ________________________________ š ________________________________ š ________________________________
š ________________________________ š ________________________________ š ________________________________
Gold: š ________________________________ š ________________________________ š ________________________________
š ________________________________ š ________________________________ š ________________________________
š ________________________________ š ______________________ __________ š ________________________________
Silver: š ________________________________ š ________________________________ š ________________________________
š ________________________________ š ________________________________ š ________________________________
š ________________________________ š ________________________________ š ________________________________
Bronze: š ________________________________ š ________________________________ š ________________________________
š ________________________________ š ________________________________ š ________________________________
š ________________________________ š ________________________________ š ________________________________
Copper: š ________________________________ š ________________________________ š ________________________________
š ________________________________ š ________________________________ š ________________________________
š ________________________________ š ________________________________ š ________________________________
Tin: š ________________________________ š ________________________________ š ________________________________
š ________________________________ š ________________________________ š ________________________________
š ________________________________ š ________________________________ š ________________________________
š _________________________ _______ š ________________________________ š ________________________________
EXPERIENCE IN š ________________________________ š ________________________________ š ________________________________
ADVENTURE: š ________________________________ š ________________________________ š ________________________________
•________________________
š ________________________________ š ________________________________ š ________________________________
•________________________
š ________________________________ š ________________________________ š ________________________________
•________________________ š ________________________________ š ________________________________ š ________________________________
•________________________ š ________________________________ š ________________________________ š ________________________________
•________________________
š ________________________________ š ________________________________ š ________________________________
•________________________
š ________________________________ š ________________________________ š ________________________________
•________________________
š ________________________________ š ________________________________ š ________________________________
•________________________ š ________________________________ š ________________________________ š ________________________________
•________________________
š ________________________________ š ________________________________ š ________________________________
•________________________
•________________________ š ________________________________ š ________________________________ š ________________________________
š ________________________________ š ________________________________ š ________________________________
•________________________
•________________________ š ________________________________ š ________________________________ š ________________________________
•________________________
•________________________
•________________________
•________________________ š _____________________________ š _____________________________ š _____________________________
•________________________
•________________________ š ________________________________ š ________________________________ š ________________________________
•________________________ š ________________________________ š ________________________________ š ________________________________
•________________________ š ________________________________ š ________________________________ š ________________________________
•________________________ š ________________________________ š ________________________________ š ________________________________
•________________________ š ________________________________ š ________________________________ š ________________________________
•________________________ š ________________________________ š ________________________________ š ________________________________
•________________________ š ________________________________ š ________________________________ š ________________________________
•________________________ š ________________________________ š ________________________________ š ________________________________
•________________________ š ________________________________ š ________________________________ š ________________________________
•___________________ _____ š ________________________________ š ________________________________ š ________________________________
•________________________ š ________________________________ š ________________________________ š ________________________________
•________________________ š ________________________________ š ________________________________ š ________________________________
•________________________ š ________________________________ š ________________________________ š ________________________________
•________________________ š ________________________________ š ________________________________ š ________________________________
•________________________ š ________________________________ š ________________________________ š ________________________________
•________________________ š ________________________________ š ________________________________ š ________________________________
•________________________ š ________________________________ š ________________________________ š ________________________________
•________________________ š ________________________________ š ________________________________ š ________________________________
•________________________ š ________________________________ š ________________________________ š ________________________________
•________________________ š ________________________________ š ________________________________ š ________________________________
•________________________ š ________________________________ š ________________________________ š ________________________________
•________________________ š ________________________________ š ________________________________ š ________________________________
•________________________ š ________________________________ š ____________________________ ____ š ________________________________
•________________________ š ________________________________ š ________________________________ š ________________________________
•________________________ š ________________________________ š ________________________________ š ________________________________
•________________________ š ________________________________ š ________________________________ š ________________________________
•________________________ š ________________________________ š ________________________________ š ________________________________
•________________________ š ________________________________ š ________________________________ š ________________________________
•________________________ š ________________________________ š ________________________________ š ________________________________
•________________________ š ________________________________ š ________________________________ š ________________________________
•________________________ š ________________________________ š ________________________________ š ________________________________
•________________________ š ________________________________ š ________________________________ š ________________________________
•________________________ š ________________________________ š ________________________________ š ______________________ __________
š ________________________________ š ________________________________ š ________________________________

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