Digital Research in The Study of Classical Antiquity: Gabriel Bodard and Simon Mahony

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Digital Research in the Study

of Classical Antiquity

Edited by
Gabriel Bodard and Simon Mahony
Digital Research in the Study
of Classical Antiquity
Digital Research in the Arts
and Humanities
Series Editors
Marilyn Deegan, Lorna Hughes and Harold Short

Digital technologies are becoming increasingly important to arts and humanities


research and are expanding the horizons of our working methods. This important
series will cover a wide range of disciplines with each volume focusing on a
particular area, identifying the ways in which technology impacts specific subjects.
The aim is to provide an authoritative reflection of the ‘state of the art’ in the
application of computing and technology. The series will be critical reading for
experts in digital humanities and technology issues but will also be of wide interest
to all scholars working in humanities and arts research.

AHRC ICT Methods Network Editorial Board

Sheila Anderson, King’s College London


Chris Bailey, Leeds Metropolitan University
Bruce Brown, University of Brighton
Mark Greengrass, University of Sheffield
Susan Hockey, University College London
Sandra Kemp, Royal College of Art
Simon Keynes, University of Cambridge
Julian Richards, University of York
Seamus Ross, University of Glasgow
Charlotte Roueché, King’s College London
Katherine Sutherland, University of Oxford
Andrew Wathey, University of Northumbria

Other titles in the series

Revisualizing Visual Culture


Edited by Chris Bailey and Hazel Gardiner
ISBN 978 0 7546 7568 6

Interfaces of Performance
Edited by Maria Chatzichristodoulou,
Janis Jefferies and Rachel Zerihan
ISBN 978 0 7546 7576 1
Digital Research in the Study
of Classical Antiquity

Edited by
GABRIEL BODARD
King’s College London, UK
SIMON MAHONY
University College London, UK
© Gabriel Bodard and Simon Mahony 2010

All rights reserved. No part of this publication may be reproduced, stored in a retrieval
system or transmitted in any form or by any means, electronic, mechanical, photocopying,
recording or otherwise without the prior permission of the publisher.

Gabriel Bodard and Simon Mahony have asserted their right under the Copyright, Designs
and Patents Act, 1988, to be identified as the editors of this work.

Published by
Ashgate Publishing Limited Ashgate Publishing Company
Wey Court East Suite 420
Union Road 101 Cherry Street
Farnham Burlington
Surrey, GU9 7PT VT 05401-4405
England USA

www.ashgate.com

British Library Cataloguing in Publication Data


Digital research in the study of classical antiquity. --
(Digital research in the arts and humanities)
1. Civilization, Classical--Data processing.
2. Civilization, Classical--Computer network resources.
3. Civilization, Classical--Research--Methodology.
I. Series II. Bodard, Gabriel. III. Mahony, Simon.
930'.072-dc22

Library of Congress Cataloging-in-Publication Data


Digital research in the study of classical antiquity / by [edited by] Gabriel Bodard and
Simon Mahony.
p. cm. -- (Digital research in the arts and humanities)
Includes bibliographical references and index.
ISBN 978-0-7546-7773-4 (hardback) -- ISBN 978-0-7546-9523-3 (ebook)
1. Civilization, Classical--Research--Methodology. 2. Civilization, Classical--Research--
Technological innovations. 3. Civilization, Classical--Study and teaching--Technological
innovations. I. Bodard, Gabriel. II. Mahony, Simon.

DE15.D54 2010
330.0285'57--dc22

 2010001406
ISBN  9780754677734 (hbk)
ISBN  9780754695233 (ebk)
V
Contents

List of Figures and Tables   vii


Notes on Contributors   ix
Series Preface   xv
Acknowledgements   xvii
List of Abbreviations   xix

Introduction   1
Simon Mahony and Gabriel Bodard

Part I Archaeology and Geography

1 Silchester Roman Town: Developing Virtual Research Practice


1997–2008   15
Michael G. Fulford, Emma J. O’Riordan, Amanda Clarke
and Michael Rains

2 Diversity and Reuse of Digital Resources for Ancient


Mediterranean Material Culture   35
Sebastian Heath

3 Space as an Artefact: A Perspective on ‘Neogeography’


from the Digital Humanities   53
Stuart Dunn

Part II Text and Language

4 Contextual Epigraphy and XML: Digital Publication and


its Application to the Study of Inscribed Funerary Monuments   73
Charlotte Tupman
vi Digital Research in the Study of Classical Antiquity

5 A Virtual Research Environment for the Study of Documents


and Manuscripts   87
Alan K. Bowman, Charles V. Crowther, Ruth Kirkham
and John Pybus

6 One Era’s Nonsense, Another’s Norm: Diachronic Study


of Greek and the Computer   105
Notis Toufexis

Part III Infrastructure and Disciplinary Issues

7 Digital Infrastructure and the Homer Multitext Project   121


Neel Smith

8 Ktêma es aiei: Digital Permanence from an Ancient Perspective   139


Hugh A. Cayless

9 Creating a Generative Learning Object (GLO): Working


in an ‘Ill-Structured’ Environment and Getting Students to Think  151
Eleanor OKell, Dejan Ljubojevic and Cary MacMahon

10 The Digital Classicist: Disciplinary Focus


and Interdisciplinary Vision   171
Melissa Terras

Bibliography   191
Index   207
List of Figures and Tables

Figures

1.1 Screenshot of a matrix from the IADB, illustrating how


complicated the sequence can be   17
1.2 A typical context recording card    23
1.3 Digital pen counterpart to the recording card   24
1.4 One of the digital pens from the VERA project in use on site   27
1.5 Screenshot of the Victorian section of
<http://www.silchester.rdg.ac.uk>   30
1.6 Screenshot of the Late Roman section of
<http://www.silchester.rdg.ac.uk>   31

3.1 Google Earth-based visualization of Minoan peak


sanctuary sites in north-eastern Crete   59
3.2a Known position looking north from Arborfield Church,
Berkshire, UK in Google Earth   60
3.2b Actual view from the same location   61
3.3a Aggregation of georeferenced photos from multiple sources
showing the line of Hadrian’s Wall, Northumberland, UK   64
3.3b Similar aggregation effect over Stonehenge   64

5.1 Digital photograph of Demotic census record for Lycopolite


nome with manual annotations   89
5.2 Tolsum stilus tablet: Digital photograph of front face   93
5.3 Tolsum stilus tablet: Enhanced digital photograph of front face   94
5.4 VRE interface: The Tolsum tablet with annotations   97
5.5 VRE interface: Annotated list of magistrates’ names from Chios
(SEG 27, 381) linked to an LGPN database query   99

9.1 The three-stage interdisciplinary design process model   159


9.2 From the ‘Introducing the Questions’ storyboard
to the Learning Object screen    161
9.3 The storyboard became ‘Access Views’   163
viii Digital Research in the Study of Classical Antiquity

Tables

2.1 Google results for numismatic keywords   40


7.1 Models of texts and structured objects   128
Notes on Contributors

Gabriel Bodard works at the Centre for Computing in the Humanities, King’s College
London. He has a doctorate in Classics and specializes in Greek religion, literature,
epigraphy and papyrology. He was Research Associate at the Thesaurus Linguae
Graecae, and has worked on Digital Humanities projects since 2001, including the
Inscriptions of Aphrodisias (of which he is co-author). He is currently working on the
Inscriptions of Roman Cyrenaica, and consulting on the Andrew W. Mellon-funded
Integrating Digital Papyrology project. He is on the steering committee of the British
Epigraphy Society and the technical council of the Text Encoding Initiative.

Alan K. Bowman is Camden Professor of Ancient History and Director of the


Centre for the Study of Ancient Documents, University of Oxford, which
has pioneered the development of ICT tools for the study and web delivery of
ancient texts on papyrus, wood and stone. Projects with substantial ICT elements,
completed or in progress, include: the Vindolanda Tablets On-Line; Script, Image
and the Culture of Writing in the Ancient World; Image Processing of Ancient
Documents; Building a Virtual Research Environment for the Humanities (with Dr
C.V. Crowther, Dr M.A. Fraser, JISC). He is a former member of AHDS Steering
Committee and member of the British Academy’s IT Committee.

Hugh A. Cayless holds a PhD in Classics and a Master’s of Science in Information


Science, both from UNC Chapel Hill. He has contributed to a number of Digital
Humanities projects and is one of the founders of the EpiDoc consortium. He
currently works for the NYU Digital Library Technology Services group on a
portal for papyrological research, under a grant from the National Endowment for
the Humanities. He also serves as a co-investigator on an NEH-funded project at
UNC Chapel Hill to develop methods for linking manuscript images, transcriptions
and annotations.

Amanda Clarke has been Research Fellow at the Department of Archaeology,


University of Reading since 1997, and is the Director of the Silchester Field
School, the Department of Archaeology’s training excavation at Silchester Roman
Town. She is also involved in the excavation and post-excavation publication of
other departmental fieldwork projects including that of Pompeii. She has over
twenty years of professional archaeological fieldwork experience, most recently
with York Archaeological Trust on many of their large urban sites. She is also a
Teaching Fellow in the Department of Archaeology at Boston University on the
student training excavations in Belize, Central America and in Mahon, Menorca.
 Digital Research in the Study of Classical Antiquity

Charles V. Crowther is Assistant Director of the Centre for the Study of Ancient
Documents and specialist in Greek epigraphy. He has worked extensively on the
development of ICT tools for the study and web delivery of ancient texts and is
a long-term collaborator with Alan Bowman in pioneering new methods for the
computer-based enhancement of damaged documents. Projects with substantial
ICT elements, completed or in progress, include: the Vindolanda Tablets On-Line
(AHRB and Mellon Foundation), Script, Image and the Culture of Writing in the
Ancient World (Mellon Foundation), Monumenta Asiae Minoris Antiqua XI (CoI
with PI Dr Peter Thonemann).

Stuart Dunn is a Research Fellow at the Centre for e-Research (AHESSC, <http://
www.ahessc.ac.uk>). Stuart received a PhD in Aegean Bronze Age Archaeology
from the University of Durham in 2002. He has published on topics in e-Science
generally, on e-Science methods in archaeology, and in the fields of Minoan
environmental archaeology and geospatial archaeological computing. He is a
member of the Silchester Roman Town VRE Steering Committee and the JISC
Geospatial Data Workgroup.

Michael G. Fulford has been Professor of Archaeology at the University of


Reading since 1988. His principal research interests are in Roman archaeology,
particularly in the fields of urbanism, economy, material culture, technology and
trade. He directs the Silchester Roman Town Insula IX ‘Town Life’ Project. He
is a Fellow of the British Academy and is currently a Vice-President and Chair of
the Board for Academy-Sponsored Schools and Institutes. He is also President of
the Society for the Promotion of Roman Studies and Chair of RAE 2008 Main
Panel H (Architecture and the Built Environment, Town and Country Planning,
Geography and Environmental Studies, Archaeology).

Sebastian Heath is a Research Scientist at the American Numismatic Society in New


York City. He currently serves as Vice-President for Professional Responsibilities of
the Archaeological Institute of America. His undergraduate degree is from Brown
University and he completed his PhD in Classical Art and Archaeology at the
University of Michigan. He has participated in fieldwork in many Mediterranean
countries and continues to publish the results of work in France, Greece and Turkey.
He is a co-editor of Greek, Roman and Byzantine Pottery at Ilion (Troia) and of
Pylos Regional Archaeological Project: Internet Edition.

Ruth Kirkham joined the University of Oxford in July 2005 as the Project Manager
of the Building a VRE for the Humanities project. Ruth is responsible for the
day-to-day running of the project, including the conduct of the detailed user
requirements survey. Ruth joined the University having worked at Ingenta Plc as
a Project and Technical Manager where she oversaw the construction and day-to-
day management of a wide range of bespoke websites. She has a degree in Fine Art
and a Postgraduate Diploma in Publishing.
Notes on Contributors xi

Dejan Ljubojevic is Research Fellow with the Learning Technology Research


Institute (London Metropolitan University, from which he gained his PhD). He is
the key developer of the GLO Maker software tool featured in Chapter 9 of this
volume. His research interests lie in the area of modelling the instructional reuse
of digital learning materials and learning designs.

Cary MacMahon is the HCA’s e-Learning Projects Coordinator; her degree was in
history and classics at Cambridge, where she went on to doctoral study. She has
conducted extensive research into the uses made of e-resources by academics in
the historical disciplines and has contributed her expertise in pedagogically viable
applications of technology to this project.

Simon Mahony is a classicist by training with a background in Latin literature,


and now works as Teaching Fellow in the UCL Centre for Digital Humanities,
University College London. His current interests are in teaching and learning,
and particularly the teaching of digital humanities techniques. Simon teaches
undergraduate and postgraduate students, is a member of the University of
London’s Centre for Distance Education, and Student Support Manager on a
King’s College London based e-learning programme. He is a founding editor of
the Digital Classicist.

Eleanor OKell gained her PhD (Exeter) for demonstrating the means by which
Sophoclean tragedy teaches citizenship and is now a lecturer in Greek tragedy
at Durham University where she also continues to research educational methods
as the Classics Project Officer for the History, Classics and Archaeology (HCA)
Subject Centre.

Emma J. O’Riordan is the Archaeological Research Assistant on the Virtual


Environments for Archaeology project, based at the University of Reading.
Before taking up this post, Emma worked at the Archaeology Data Service
and the journal Internet Archaeology. She has also spent time in commercial
archaeology and worked on various excavations across Scotland since graduating
from the University of Glasgow in 2005. Her research interests include the use
of emerging computer technologies in archaeological field recording and the
electronic publication and dissemination of archaeological reports and their
underlying data.

John Pybus is the Technical Officer on the BVREH project. He has a background
in creating e-Science services within the biological sciences where he has worked
on GRID projects, and latterly on the integration of Semantic Web tools. He also
has a role in Oxford University’s Phonetics Laboratory, supporting the use of
cluster computing in phonetics and linguistics research.
xii Digital Research in the Study of Classical Antiquity

Michael Rains has been IT Manager at York Archaeological Trust since 1996. He
has a background in field archaeology and archaeological computer applications.
He has specialized in the development of the Integrated Archaeological Database
(IADB), a web-based application for the recording, analysis, archiving and
publication of excavation databases. The IADB has been adopted by a number
of UK-based archaeological organizations and projects including the Silchester
‘Town Life’ project and in 2005 Michael was appointed as an Honorary Research
Fellow at the University of Reading. He has been a member of both the OGHAM
and VERA projects within the JISC-funded Virtual Research Environments
programme.

Neel Smith is Associate Professor of Classics at the College of the Holy Cross
(Worcester, MA), where he teaches a wide range of courses in Greek, Latin,
Classical Archaeology and Ancient Science. For more than twenty years, his
research has focused on the implications of information technology for humanists.
He was a founding member of the Perseus Project, hosted the conference at
Holy Cross where the Stoa Consortium was founded, designed the information
architecture for the Turkish–American excavations at Hacımusalar, and currently
leads a technical working group to define standards for digital publication at the
Center for Hellenic Studies (Washington, DC).

Melissa Terras is the Senior Lecturer in Electronic Communication in the School


of Library, Archive and Information Studies at University College London (UCL),
teaching Internet Technologies, Digital Resources in the Humanities, and Web
Publishing. With a background in classical art and computing and engineering
science, her interests include Humanities Computing, Digitization and Digital
Imaging, Artificial Intelligence, Palaeography, Knowledge Elicitation, and
Internet Technologies. A general editor of Digital Humanities Quarterly, she is the
Secretary of the Association of Literary and Linguistic Computing, and Deputy
Manager of the UCL Centre for Digital Humanities.

Notis Toufexis is a member of the Grammar of Medieval Greek project at the


University of Cambridge. At his current position he is developing electronic tools
that facilitate collaborative linguistic analysis and description of medieval texts
and is exploring the development of literary registers in the context of medieval
Greek diglossia. With a background in Classics, Notis is especially interested
in exploring new ways for the edition of texts that show linguistic variation and
mixing of forms from different periods of Greek.

Charlotte Tupman is a Project Research Associate at the Centre for Computing


in the Humanities, King’s College London. Her interests lie in archaeology
and epigraphy. Having completed a PhD thesis on the barrel-shaped and semi-
cylindrical tombstones of Roman Iberia, she has developed her interests in the
application of digital technologies to the study and publication of inscriptions.
Notes on Contributors xiii

Whilst working at King’s College London on the Inscriptions of Aphrodisias


(<http://insaph.kcl.ac.uk>) and Inscriptions of Roman Cyrenaica (<http://ircyr.
kcl.ac.uk/>) projects, Charlotte taught on several Epidoc Summer Schools (in
London and Italy), which provided participants with the knowledge to mark up
inscriptions in XML for digital publication.
This volume is dedicated to the memory of Ross Scaife (1960–2008),
whose exemplary scholarship, passion for digital and open research,
This page has been left blank intentionally
and above all generosity and friendship are behind everything
the Digital Classicist community does, and have influenced
every word between these covers.
Series Preface

Digital Research in the Study of Classical Antiquity is volume seven of Digital


Research in the Arts and Humanities.
Each of the titles in this series comprises a critical examination of the application
of advanced ICT methods in the arts and humanities. That is, the application of
formal computationally based methods, in discrete but often interlinked areas
of arts and humanities research. Usually developed from Expert Seminars, one
of the key activities supported by the Methods Network, these volumes focus
on the impact of new technologies in academic research and address issues of
fundamental importance to researchers employing advanced methods.
Although generally concerned with particular discipline areas, tools or
methods, each title in the series is intended to be broadly accessible to the arts
and humanities community as a whole. Individual volumes not only stand alone
as guides but collectively form a suite of textbooks reflecting the ‘state of the
art’ in the application of advanced ICT methods within and across arts and
humanities disciplines. Each is an important statement of current research at the
time of publication, an authoritative voice in the field of digital arts and humanities
scholarship.
These publications are the legacy of the AHRC ICT Methods Network and will
serve to promote and support the ongoing and increasing recognition of the impact
on and vital significance to research of advanced arts and humanities computing
methods. The volumes will provide clear evidence of the value of such methods,
illustrate methodologies of use and highlight current communities of practice.

Marilyn Deegan, Lorna Hughes, Harold Short


Series Editors
AHRC ICT Methods Network
Centre for Computing in the Humanities
King’s College London
 2010
xvi Digital Research in the Study of Classical Antiquity

About the AHRC ICT Methods Network

The aims of the AHRC ICT Methods Network were to promote, support and
develop the use of advanced ICT methods in arts and humanities research and to
support the cross-disciplinary network of practitioners from institutions around
the UK. It was a multi-disciplinary partnership providing a national forum for the
exchange and dissemination of expertise in the use of ICT for arts and humanities
research. The Methods Network was funded under the AHRC ICT Programme
from 2005 to 2008.
The Methods Network Administrative Centre was based at the Centre for
Computing in the Humanities (CCH), King’s College London. It coordinated and
supported all Methods Network activities and publications, as well as developing
outreach to, and collaboration with, other centres of excellence in the UK The
Methods Network was co-directed by Harold Short, Director of CCH, and Marilyn
Deegan, Director of Research Development, at CCH, in partnership with Associate
Directors: Mark Greengrass, University of Sheffield; Sandra Kemp, Royal College
of Art; Andrew Wathey, Royal Holloway, University of London; Sheila Anderson,
Arts and Humanities Data Service (AHDS) (2006–2008); and Tony McEnery,
University of Lancaster (2005–2006).
The project website (<http://www.methodsnetwork.ac.uk>) provides access
to all Methods Network materials and outputs. In the final year of the project a
community site, ‘Digital Arts and Humanities’ (http://www.arts-humanities.net>)
was initiated as a means to sustain community building and outreach in the field
of digital arts and humanities scholarship beyond the Methods Network’s funding
period.
Acknowledgements

The editors would like to thank the Institute for Classical Studies, and especially
the events administrator Olga Krzyszkowska, for their support and generosity in
hosting and supporting the Digital Classicist Work-in-Progress seminars. Thanks
are also due to all those members of our community who have presented papers at
our seminars and conference panels as well as all those who have come along to
listen and support these events.
We are grateful to the following scholars for comments, criticism and advice
on individual chapters in this volume: Andrew Bevan; Christopher Blackwell;
Gerhard Brey; Alexandra Georgakopoulou-Nunes; Stephen Grace; Timothy Hill;
Leif Isaksen; Marion Lamé; Brett Lucas; Paolo Monella; Espen Ore; Dot Porter;
Julian Richards; Robert Rosselli del Turco; Charlotte Roueché; Claire Warwick.
This page has been left blank intentionally
List of Abbreviations

ABM Agent-based Modelling


ACLS American Council of Learned Societies
ADS Archaeology Data Service
AHRC Arts and Humanities Research Council
BVREH Building a Virtual Research Environment for the Humanities
CC Creative Commons
CFT Cognitive Flexibility Theory
CIL Corpus Inscriptionum Latinarum
CNG Classical Numismatics Group
CQL Common Query Language
CSAD Centre for the Study of Ancient Documents
CTS URN Canonical Text Services Uniform Resource Name
DNID Domain Namespace Identifiers
DNS Domain Name System
DOI Digital Object Identifiers
DRM Digital Rights Management
DTD Document Type Definition
EDUCE Enhanced Digital Unwrapping for Conservation and Exploration
eMI Evaluating Multiple Interpretations
EPSRC Engineering and Physical Sciences Research Council
eSAD e-Science and Ancient Documents
EXIF Exchangeable Image File format
FRBR Functional Requirements for Bibliographic Records
GIS Geographic Information System
GLO Generative Learning Object
GPS Global Positioning System
GSIV Giant Scalable Image Viewer
HCA Higher Education Academy’s History, Classics and Archaeology
HEI Higher Education Institution
HLF Heritage Lottery Fund
HMP Homer Multitext Project
HTML Hypertext Markup Language
HTTP Hypertext Transfer Protocol
IADB Integrated Archaeological Database
IPTC International Press Telecommunications Council
ISS Interpretation Support System
JISC Joint Information Systems Committee
xx Digital Research in the Study of Classical Antiquity

KML Keyhole Markup Language


LEAP Linking Electronic Archives and Publication
LGPN Lexicon of Greek Personal Names
MCQ Multiple Choice Question
MFA Museum of Fine Arts
NEH National Endowment for the Humanities
OCR Optical Character Recognition
OeRC Oxford e-Research Centre
OGHAM Online Group Historical and Archaeological Matrix
OHCO Ordered Hierarchy of Content Modules
PDF Portable Document Format
QAA Quality Assurance Agency
RAE Research Assessment Exercise
RDF Resource Description Framework
RIC Roman Imperial Coins
RLO Reusable Learning Object
RLO-CETL Centre for Excellence in Teaching and Learning for Reusable
Learning Objects
RPC Roman Provincial Coinage
SCORM Shareable Content Object Reference Model
SDI Spatial Data Infrastructure
SDL Scaife Digital Library
TEI Text Encoding Initiative
TIFF Tagged Image File Format
TLG Thesaurus Linguae Graecae
UCeL Universities’ Collaboration in e-Learning
UGC User-Generated Content
VERA Virtual Environments for Research in Archaeology
VLE Virtual Learning Environment
VRE Virtual Research Environment
VRE-SDM Virtual Research Environment for the Study of Documents
and Manuscripts
VWSAD Virtual Workspace for the Study of Ancient Documents
WYSIWYG What You See Is What You Get
XML Extensible Markup Language
XSLT Extensible Stylesheet Language: Transformations
Introduction
Simon Mahony and Gabriel Bodard

The purpose of this volume is to present a cross-section of projects performed by


Classicists (archaeologists, ancient historians, philologists, etc.) using advanced
digital methods and technologies, and thereby to illustrate some of the main
challenges and opportunities offered to Classical scholarship by the Digital
Humanities. No such volume can hope to be a comprehensive review of the
current state of digital research in the area of Classics, and this is not our purpose.
By presenting a representative cross-section of scholarship and focusing as much
as possible on the research itself rather than a meta-discussion or history of the
discipline, we hope to show some ways in which digital methods are pervading,
and in some senses transforming, the study of antiquity across the board.
Collections of papers on digital Classical topics have often focused on one of
two things. On the one hand Jon Solomon’s 1993 collection is a history of digital
resources in Classical Studies, with retrospective papers by the founders of many
of the great innovative projects of the 1970s and 1980s. On the other, the recent
Festschrift for Ross Scaife in Digital Humanities Quarterly is forward looking,
explicitly imagining Classical Studies in 2018, but from the point of view of a very
specific technological perspective: the scale and power of cyber-infrastructure.
Both of these approaches to discussing the discipline of Digital Classics are of
course important reflections of the present state of the art: the foundational projects
influence all that come after them (and many are in fact still active and ground-
breaking), and predicting the future of a discipline is clearly both a rhetorical
comment upon the observed state of the present and a recommended pathway for
future utopian development.
All of the chapters in this volume are research papers in their own right, which
engage with and contribute to the history of scholarship both in the study of
Classical Antiquity and in the Digital Humanities. Half of the papers originated
as presentations made at the Digital Classicist seminar series at the Institute of
Classical Studies in London in the summer of 2007 (Bowman et al., Dunn, Fulford
et al., OKell et al., Smith); a few were given at conference panels we organized
at the Classical Association Annual Conference held in Birmingham in the same

  Jon Solomon, Accessing Antiquity: The Computerization of Classical Studies


(Tucson: University of Arizona Press, 1993).
  Gregory Crane and Melissa Terras, ‘Changing the Center of Gravity: Transforming
Classical Studies Through Cyberinfrastructure’, Digital Humanities Quarterly, 3/1 (2009).
 Digital Research in the Study of Classical Antiquity

year (Terras, Toufexis, Tupman); and a couple are new papers written specially
for this volume (Cayless, Heath). This publication collects together scholarship on
a wide range of Classical subjects, exemplifying multiple technical approaches,
and taking a variety of forms; it shows that this diversity of scholarly activity
contributes in a coherent way to the academic agenda that makes Classical Studies
a leader in the use of modern and innovative methods. Collectively, this volume
illustrates and explores the highly collaborative nature of research in this field, the
interdisciplinarity that has always been core to Classical Studies, the importance
of innovation and creativity in the study of the ancient world, and above all the fact
that digital research relies just as heavily upon traditionally rigorous scholarship
as mainstream Classics does.
The Digital Classicist, established in 2004, is a network, a community of users,
and has become defined by what we (as a community) do. There is a website
(<http://www.digitalclassicist.org/>) hosted at the Centre for Computing in the
Humanities at King’s College London, and a wiki (<http://wiki.digitalclassicist.
org>) where, as well as sharing information about themselves and their own
work, members collaboratively compile, review and comment upon articles on
digital projects, tools, and research questions of particular relevance to the ancient
world. They also list guides to practice, introduce the discussion forum and, most
importantly, list events. It is these events that more than anything else define the
Digital Classicist community by providing a showcase for our members’ research
and a venue for discussion, introductions and inspiration for new collaborative
relationships and projects.
The most striking and successful aspect of Digital Classics is its sense of
community and collaboration. Digital Classicists do not work in isolation; they
develop projects in tandem with colleagues in other humanities disciplines or with
experts in technical fields: engineers, computer scientists and civil engineers. They
do not publish expensive monographs destined to be checked out of libraries once
every few years; they collect data, conduct research, develop tools and resources,
and importantly make them available electronically, often under free and open
licenses such as Creative Commons, for reference and for re-use by scholars,
students and non-specialists alike. It is this sense of community, combining the
promise of the Social Web and the infrastructures of Linked Data and e-Science,
that the Digital Classicist (in collaboration with and taking the lead from the Stoa
Consortium and the Perseus Project) aims to encourage among scholars of the
ancient world.

  Digital Classicist Work-in-Progress seminar series 2007, <http://www.


digitalclassicist.org/wip/wip2007.html>. Classical Association Annual Conference 2007,
<http://www.ca2007.bham.ac.uk/CAProgramme.pdf>.
 Creative Commons, <http://www.creativecommons.org/>.
  Stoa Consortium, <http://www.stoa.org/>; Perseus Project, <http://www.perseus.
tufts.edu/>.
Introduction 

The important distinction between research in the Digital Humanities (whether


Classics or any other humanistic discipline), and traditional research that merely
makes use of digital tools or methods, is that the former by definition involves
interdisciplinary work between multiple skill-sets. It may be that a given Classical
scholar also has the technical skills to build and develop tools and innovative
digital methodologies, but no scholar can possibly possess all of the skills and
resources to perform digital research in complete isolation. To some extent this
has always been true in the Classics. As Italo Gallo pointed out in a handbook on
papyrology over twenty years ago:

According to its obvious etymology, ‘papyrology’ means ‘the study of papyri’,


both as a writing material obtained from the papyrus plant and from the point
of view of its written content. In the first … meaning, technical knowledge is
required, in botany, organic chemistry, climate geography, and the like, which is
not usually part of a papyrologist’s basic training, so that he will often need to
consult experts in these fields: ideally, they will collaborate.

Just as no papyrologist is expected to possess all of the scientific and forensic skills
to research the more technical side of their field entirely alone, so no Classicist will
master all of the computational skills and research methods necessary to conduct
innovative digital research in complete isolation.
Classicists are used to this situation, belonging as they do to one of the most
interdisciplinary and diverse disciplines in the academy (as Melissa Terras points
out in Chapter 10 of this volume). Classics departments are already filled with
experts on literature, history, archaeology, ethnography, mythology, religion,
philosophy, palaeography, linguistics, art, heritage and reception. In recent years
we have known Classicists who have also taken higher degrees or professional
training in (for example) film studies, psychology, history of medicine, Asian
linguistics, politics or economics, anthropology, geology and biology, all with a
view to increasing their proficiency in their own academic area. These are scholars
who are not only aware of the importance of applying the expertise of multiple
disciplines to the complex problem of studying an ancient culture, but also of the
importance of collaboration with academics from different backgrounds and with
different skills.
Equally, Classicists are now striving to learn more about the digital resources and
methods available to enhance publication and research on antiquity. Computational
techniques are undeniably useful, but research is not just about using tools so much
as mastering them, understanding how they work, their history and social/political
context. One can perhaps not collaborate with a computer scientist without learning
something about their discipline, language and tools, but no individual can learn
enough about these disciplinary competences to completely do away with the

 Italo Gallo, Greek and Latin Papyrology, trans. M.R. Falivene and J.R. March
(Institute of Classical Studies, Classical Handbook 1, 1986 [Italian version 1983]), 1.
 Digital Research in the Study of Classical Antiquity

need for collaboration, in one form or another. We should highlight that the use
of Open Source software and Open Access publication is a form of collaboration
enabling, even if the collaboration is asynchronous rather than as a conventional
team. Concern with issues like the use of open standards (such as the TEI, as
discussed by Charlotte Tupman in Chapter 4), and the use and evaluation of Social
Web and Linked Data protocols (see Sebastian Heath’s discussion in Chapter 2,
and Stuart Dunn’s in Chapter 3) also further the needs of collaboration and open
scholarship.
Digital research, or e-Research, in our view, involves the use of computational
methods and theories to enable real advances in Classical research. We are not
concerned merely with the convenience or speed that computers can bring to
research and publication, but especially with methods and digital practices that can
add to the empirical understanding of facts about the ancient world, its literature
and its people, or the continuing use of that heritage in later texts and ages.
There are lessons to be learned from the different trajectories of two major
Classical projects that were both founded in 1972, and are both still giants in the
field. The Thesaurus Linguae Graecae (TLG), while a technologically innovative
project from the outset, and one which has changed the study of Greek literature
and continues to be indispensable to it, has not made a great contribution in tools,
protocols or theory to the Digital Humanities as a discipline. This state of affairs
is of course largely because of the closed, for-profit and self-sufficient strategy
of the TLG, and is not a criticism of the project or its policies. The Lexicon of
Greek Personal Names (LGPN), on the other hand, began life as a technologically
conservative project, geared to the production of paper volumes of the Lexicon.10
The LGPN has always been reactive to changes in technology rather than proactive
as the TLG was. As a result of this, however, researchers there have been able to
change with the times, adopt new database and web technologies as they have
appeared, and are now actively contributing to the development of standards in
XML, onomastics and geo-tagging, and sharing data and tools widely. It may be
counter-intuitive that a reactive attitude leads to more productive digital research
than a proactive one, but as Gregory Crane has pointed out, we as Classicists

  Gabriel Bodard and Juan Garcés, ‘Open Source Critical Editions: A Rationale’, in
M. Deegan and K. Sutherland (eds), Text Editing, Print and the Digital World (Ashgate,
2009), pp. 83–98.
 This comparison was drawn at the Digital Classicist panel at the Digital Resources
for the Humanities and Arts conference, September 2008 in Cambridge, <http://www.
stoa.org/?p=833>; for the history of the LGPN we draw upon the presentation by Elaine
Matthews at the International Epigraphic Congress in Oxford, September 2007, <http://
www.currentepigraphy.org/2007/09/16/epigraphy-and-the-information-technology-
revolution/>.
  Thesaurus Linguae Graecae, <http://www.tlg.uci.edu/>.
10  Lexicon of Greek Personal Names, <http://www.lgpn.ox.ac.uk/>.
Introduction 

should not be inventing technologies when there are information professionals in


better-funded disciplines whose needs overlap to a large degree with our own.11
The Digital Classicist therefore serves as a community of expertise centred
on the application of Digital Humanities methods, cyberinfrastructure, e-Science
and Computer Science research to the study of the ancient world. This field often
focuses on collaborative research between Classicists and computer scientists to
apply large-scale computational resources to problems across disciplines. Such
collaboration pushes forward both fields – with digital tools serving Classics,
ancient material validating new computational methods and the research agenda
being driven forward by the needs of – and contributing to – both disciplines.
Digital infrastructure, Open Access publication, re-use of freely licensed data,
and Semantic Web technologies will enable Classics, archaeology, and associated
disciplines fully to engage with an increasingly digital academic environment.
The Digital Classicist fosters engagement with and expresses the outcomes of
several related interest groups and projects; it is an inclusive forum for Classicists
interested in advanced digital methods, and also presents concrete agendas and
engages with the mature community of practice that combines digital and ancient
studies.
The Digital Classicist works closely with and shares the concerns of several
other communities; there are sufficient scholars who are members of both (or
all) groups to bring together several agendas and needs. These communities
include: Antiquist,12 a community of cultural heritage professionals; the Arts and
Humanities e-Science community,13 who according to their statement ‘support,
co-ordinate and promote e-Science [a broad term encompassing grid technologies,
distributed and high-performance computing, and the e-Infrastructure needed by
“big science”] in all arts and humanities disciplines’; the Scaife Digital Library
(SDL),14 ‘a distributed collection and a method whereby humanists from around
the world can automatically aggregate their content’.
The sub-disciplines spanned by the chapters in this volume include archaeology
and geography, text, linguistics, reception and community building; and most
chapters cover more than one of these. The chapters themselves take different
forms, through pedagogical questions to theoretical, disciplinary or methodological
discussions. The academic content of the chapters includes resources for research
and teaching, tools for the Classical scholar, international and academic standards

11  Gregory Crane, ‘Classics and the Computer: An End of the History’ in S.
Schreibman, R. Siemens, J. Unsworth (eds), A Companion to Digital Humanities (Blackwell
Publishing, 2004), pp. 46–55.
12 Antiquist, <http://www.antiquist.org>.
13 Arts and Humanities e-Science Support Centre, <http://www.ahessc.ac.uk/>.
14 On the Scaife Digital Library, see Gregory Crane, Brent Seales and Melissa Terras,
‘Cyberinfrastructure for Classical Philology’, in G. Crane and M. Terras (eds), Changing
the Center of Gravity: Transforming Classical Studies Through Cyberinfrastructure, DHQ,
3/1 (2009), <http://www.digitalhumanities.org/dhq/vol/003/1/000023.html>.
 Digital Research in the Study of Classical Antiquity

and protocols, and reports on original research. The digital methods in evidence
in this cross-section of scholarship are also wide-ranging: text and data markup;
databases, data management and search techniques; network analysis; e-Science
and cyberinfrastructure. This diversity of topics, forms, contents and methods
enhances the underlying unity of the Digital Classicist community and its
collaborative nature.
The chapters include historical surveys (Fulford et al.) as well as futuristic
proposals (Terras, Toufexis), demonstrations of the impact of innovative
methodologies on Classical research (Tupman) as well as reports of advanced
tools, technology and services (Bowman et al., OKell et al., Smith), and discussion
of Classical research in the Web 2.0 environment (Cayless, Dunn, Heath). The
unifying agenda of this volume is not based on any particular technology,
methodology, approach or philosophy, but focuses rather on the future of Classics
as part of a community of expertise and practice. Together, we explore concepts
of disciplinarity and interdisciplinarity; research practice and pedagogy in the
age of the Internet and Social Web; digital tools and methods for publication
and communication; standards and recommendations for interoperability and
compatibility; strategies and resources for preservation and maintenance of fragile
digital output.
The first section of this volume is comprised of three chapters that address
aspects of digital practice in Classical archaeology and geography. This section
includes an account of the history of informatic and technical support for field
archaeology, an exploration of the implications of Internet publication for amateur
and commercial contributions to numismatic and archaeological bibliography,
and a discussion of the complex advances in geographic methodology brought
about by the Social Web and Linked Data resources and tools. Collaboration and
outreach play a large part in all three of these chapters, inasmuch as none of these
advances take place in isolation, and all have implications both for the researcher
and the consumer of that research, the academic audience and the wider, public
audience that every scholar also needs to address.
In the opening chapter, ‘Silchester Roman Town: Developing Virtual Research
Practice’, Michael Fulford et al. recount research from a major project run over
the last decade by the Archaeology Department at the University of Reading. They
examine the history of IT use at Silchester and the effects that this has had on
all aspects of excavation, recording and publication at one of the largest open-
area research excavations in the country. The Integrated Archaeological Database
(IADB) has been key to the success of the Silchester excavations, providing access
to all the digitized site data from context cards to photographs and plans. It can
be accessed via the Internet, allowing the geographically dispersed research team
to keep in contact with the core team at Reading and with excavators on site. The
increasing amounts of excavation data being ‘born digital’ has led to decreased
publication time; multiple authors working in a collaborative environment within
the IADB; and electronic publication of the research output. This chapter shows
the development of a project from largely analogue origins to the gradual adoption
Introduction 

of cutting-edge and innovative technologies that transform the research process.


It also serves both as an introduction to the volume, showing the development
of many of the themes that will be explored further, and as a useful guide to
archaeologists looking for the state of the art in excavation support technologies.
Sebastian Heath’s chapter, ‘Diversity and Reuse of Digital Resources for
Ancient Mediterranean Material Culture’, begins with the observation that materials
relating to ancient material culture are increasingly appearing on the Internet. One
source is the scholarly community (professional and academic archaeologists and
art historians affiliated with universities, museums and such institutions); another
is commercial dealers of unprovenanced antiquities who are making very effective
use of the Internet to promote their businesses. Heath points out that the output
of the ‘commercial community’ is often more accessible on the Internet than that
of the scholarly one. Major auction houses selling ancient art, and in particular
coins, regularly publish online high-quality images and descriptions of the objects
they have sold. Commercial entities are relatively permissive in the reproduction
rights they grant for this copyrighted material. This openness by commercial
organizations is in contrast to most sources of scholarly information: academic
journals are frequently unavailable except through gated and subscription sites;
museums and field projects – with notable exceptions – put only a small proportion
of their collections online and comprehensiveness is often curtailed in the name of
protecting publication rights. Documenting the choices made by commercial and
scholarly sources of information shows the practical implications of these choices.
The increasing role of search engines such as Google in mediating the discovery
of and access to information means that commercial and scholarly information
exist side by side. There are lessons to be learned from this analysis, not only
for scholars and teachers making use of online materials in their research and
pedagogy, but especially for academics seeking to publish online and create rich
resources for the academic community at large.
Working in complex digital environments often provides opportunities to
reassess entrenched assumptions about many basic concepts in the humanities.
In Chapter 3, ‘Space as an Artefact: A Perspective on “Neogeography” from the
Digital Humanities’, Stuart Dunn shows how the emergence in the past few years
of ‘neogeography’ – broadly speaking the application of so-called Web 2.0 methods
and technologies in the visualization and analysis of geospatial information –
provides opportunities for a rethink of how we understand the concept of ‘space’.
However, the growth of neogeography has been accompanied by relatively little
consideration of that broader Web 2.0 context, particularly with regard to the
implications of enabling wider user communities to access, manipulate, provide
and ‘mash up’ geospatial data. This chapter ties together many of the issues that are
important to this section: the use of emerging technologies and the way it transforms
both publication and research; the grounding of digital humanities methods in the
disciplines of archaeology and geography; the importance of understanding both
technological and disciplinary issues for all academics moving forward.
 Digital Research in the Study of Classical Antiquity

The next section of this volume focuses on another aspect of Classical academia:
scholarship around ancient texts and languages, literary, philological and linguistic
studies. This section includes some reflections on the way digital research and open
publication can blur some of the traditional sub-disciplinary boundaries between
textual scholars and archaeologists (in epigraphy), a project report on how a virtual
research environment can foster both collaboration and technological adoption
by diverse scholars (in papyrology), and some thoughts on how digital methods
combined with large numbers of Open Access texts could offer new opportunities
for diachronic linguistic study of the history of the Greek language. The importance
of open standards and open publication are core strands in this section.
Charlotte Tupman’s chapter, ‘Contextual Epigraphy and XML: Digital
Publication and its Application to the Study of Inscribed Funerary Monuments’,
aims to reunite inscribed texts with the artefacts on which they sit, and their
original contexts through the medium of electronic publication. She describes
traditional methods of publishing inscribed funerary material, exploring both the
benefits and limitations, before moving on to digital methods of publication and
considering how these might contribute to original research questions, as well
as making materials available for further use via widely adopted open standards.
Tupman’s chapter draws on the work of the highly active EpiDoc community,15
and applies the lessons learned from several recent and ongoing projects to her own
forthcoming work, demonstrating that digital research (and indeed all scientific
research) is both collaborative and cumulative.
How might collaborating scholars in different physical locations be brought
together along with a disparate range of resources so that they might work more
effectively? ‘A Virtual Research Environment for the Study of Documents and
Manuscripts’ by Alan Bowman et al. describes the background to such a project and
outlines the need for these tools in document and manuscript studies. This chapter
focuses on the development of technologies and methods to address concrete user
requirements, with data drawn from studying the process and methodology of the
research conducted in the area of ancient documents, consultation and a continuous
dialogue with both discipline specialists and technical and infrastructure developers.
Bowman’s chapter shares with the first chapter in this volume the theme of the
needs of the target discipline. Again open standards are highlighted here, with
access to rich digital materials essential for such enhanced collaborative work,
and also the importance of building innovative methods on the firm foundation of
established academic practice.
In ‘One Era’s Nonsense, Another’s Norm: Diachronic Study of Greek and the
Computer’, Notis Toufexis considers the study of Greek, a linguistic label that
covers a span of almost three millennia (from about the eighth century bc until
the present day), and the ways in which new methodologies and resources can
contribute to and transform our investigations into its development and evolution.
In particular, he proposes a detailed, digitally enabled analysis of the textual and

15 EpiDoc Collaborative, <http://epidoc.sourceforge.net/>.


Introduction 

linguistic multiplicity in ‘diplomatic’ editions of literary manuscripts, texts whose


scribal variants are almost universally normalized in traditional textual criticism to
Classical or Koine forms. The existence of large numbers of freely available texts
in open standards, and of high-powered digital approaches such as computational
linguistics and text-mining, make such work both possible and essential to the
study of language development from Antiquity and beyond.
The final and most diverse section of this volume considers infrastructural and
disciplinary issues, including digital citation and reference; the preservation of texts
in a digital medium that feels far more fragile than the papyrus and parchment that
have survived since Antiquity; the possibilities of digitally disseminated resources
to be packaged for a powerful pedagogical environment; and finally the question
of how digital research and resources affect the very definition and understanding
of our academic discipline.
Neel Smith’s chapter, ‘Digital Infrastructure and the Homer Multitext
Project’, introduces an innovative online resource that takes advantage of many
of the possibilities opened up by digital research and publication. The Homer
Multitext Project (HMP) views different versions of the Iliad not as sources for
reconstruction of an ‘original’ text, but rather as evidence for the fluidity of the
textual tradition that developed from the oral origins of the Iliad. HMP already
includes digital editions of six Iliad manuscripts, and has begun work on digital
texts of the scholiastic comments. Smith summarizes the long-term archival
plans including data warehousing supported by Google, and the importance of
supporting flexible scholarly reuse of materials. This chapter then explores the
details of an architecture allowing distinct components (digital images, texts of the
Iliad, scholiastic texts, inter alia) to be used independently, combined in various
ways and cited, via the robust Canonical Text Services protocols. Smith brings
together many of the key themes in this volume; open standards for publication
and Open Access distribution are here seen not merely as desirable means for
improving interoperability and enabling further research, but they are the essential
underpinnings of this kind of project.
How does the claim of the Greek historian Thucydides that his work is designed
to be a ‘possession for all time’, and his apparent success, give us a model for digital
archiving today? This is the starting point for Hugh Cayless’s chapter ‘Ktêma es
aiei: Digital Permanence from an Ancient Perspective’. We cannot predict how
future generations will view or use the works in our care and since the things a
culture values can change radically over the course of several generations, there
is no guarantee that the intrinsic value of a work will be estimated in the same
way a hundred or a thousand years from now. Therefore, while due care must
be taken in preserving digital resources in our archives, their long-term survival,
Cayless argues, may best be ensured by releasing copies from our control and thus
developing a self-sustaining community of interest. The use of open standards
and Open Access licences, as we have argued throughout this volume, will highly
increase the possibility of our publications being duplicated, repurposed, circulated
and therefore preserved.
10 Digital Research in the Study of Classical Antiquity

Based on research and data gathering, Eleanor OKell et al., from the History,
Classics and Archaeology Subject Centre in the UK, give us, ‘Creating a
Generative Learning Object: Working in an “Ill-Structured” Environment and
Getting Students to Think’. How might we model the teaching process focusing
on disciplinary concerns and our students’ critical thinking skills to create reusable
learning objects? Using a case study of the Altar of Zeus at Pergamum the team
exteriorize a disciplinary teaching process and render it electronically. At the
same time, they demonstrate that innovative learning technologies need not be
imposed upon disciplines from outside but rather that they should be constructed
to suit these disciplines’ own pedagogical requirements and allow practitioners to
maintain control over their teaching materials. Again we see that interdisciplinary
collaboration is essential to fulfil the most promising potentialities of digital
research.
Finally, Melissa Terras draws together many of the central themes of
this volume in Chapter 10, ‘The Digital Classicist: Disciplinary Focus and
Interdisciplinary Vision’. She sketches out issues of disciplinarity and the benefits
of interdisciplinary research, observing that Classicists have always been at the
forefront of innovation and collaborative thinking. There are potential problem
areas, including disciplinary identity, skill sets and expectations for publication,
which need to be negotiated at the outset of any project. What are the benefits of
utilizing computational technologies to undertake research on Classical Antiquity?
Important case studies (including projects described in Chapters 1 and 5) are used
to tease out and highlight the need for effective communication and collaboration
between competing academic disciplines. By understanding interdisciplinarity
(which has always been part of Classical scholarship due to the disparate subjects
and methods routinely utilized) those undertaking Digital Classics research should
be ideally placed to undertake collaborative and digitally innovative projects.
As we noted above, this volume does not seek comprehensively to cover
all aspects of innovative digital research in the study of the ancient world, but
rather to create a snapshot of the research activities of Digital Classicist members
as represented by a selection of the papers given at our Summer seminars and
conference panels in one particular year, 2007. Most notably, none of the chapters
in this volume deals with image processing and visualization and its importance
in our field of academic research. The following Summer’s seminar series saw
two major imaging projects reported and discussed: the Codex Sinaiticus project
at the British Library,16 which features the oldest almost complete copy of the
New Testament, and EDUCE: Enhanced Digital Unwrapping for Conservation
and Exploration at the University of Kentucky,17 which is using non-invasive
volumetric scanning techniques to virtually unroll inaccessible manuscripts such
as the carbonized papyri of Herculaneum.

16 Codex Sinaiticus, <http://www.codexsinaiticus.org/>.


17 EDUCE: Enhanced Digital Unwrapping for Conservation and Exploration, <http://
www.stoa.org/educe/>.
Introduction 11

The natural delay between the delivery of papers at a work-in-progress seminar


and the appearance of chapters in a published volume means that things have
moved on since many of the ideas in this volume were presented in 2007. This
book, almost every word of which has been a collaborative endeavour between the
authors, editors and reviewers, is very different from how we might have imagined
it then. The Digital Classicist has moved on in the intervening period, with our
seminars and other occasional talks now being podcast as Open Access audio
recordings along with accompanying slides and published on our seminar web
page.18 Events such as these are still the focus of the community and provide our
members with a venue to showcase what is innovative and important in the areas
where Classics, technology, and e-Science intersect. The 2009 summer seminars
in London were specifically selected for the way they demonstrated collaborative
projects at the cutting edge between Classics and Computer Science, and half of
the speakers came from outside of the UK. Conference panels are planned for
future Classical Association (UK) and American Philological Association annual
conferences. The summer seminars at the Institute for Classical Studies in London
will continue to provide a focus; we have envisaged small summative conferences
at the end of future seasons. The Digital Practice seminars being hosted at the
Institute for the Study of the Ancient World, New York University,19 will give a
wider international dimension to our events.
As rich as are the chapters that make up this volume, and as important as
are some of the themes we have highlighted here, this record barely scratches
the surface of the huge range of research that Digital Classicists are carrying out
around the world. There will be many more seminars, and volumes of papers as
well as monographs before anything like a comprehensive account of the digital
development of Classical Studies can be proposed.

18  Digital Classicist Seminars, <http://www.digitalclassicist.org/wip>.


19 ISAW Events Calendar: <http://www.nyu.edu/isaw/events.htm>.
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Part I
Archaeology and Geography
This page has been left blank intentionally
Chapter 1
Silchester Roman Town: Developing Virtual
Research Practice 1997–2008
Michael G. Fulford, Emma J. O’Riordan,
Amanda Clarke and Michael Rains

Introduction

In 1997 a major new excavation was launched within the walled area of the Late
Iron Age and Roman town of Calleva Atrebatum (Silchester, Hampshire) in Insula
IX, to the north-west of the forum basilica. The excavation was major in two
senses: one, that the area under excavation was, at 55 x 55 m (3,025 m2), large in
any urban context; second, even though we had no real insight into the extent and
quality of the surviving stratigraphy, the expectation was that the project would
last at least five seasons in the field, and probably as many as ten. The objective
of the project was to complement research undertaken in the 1970s and 1980s
into the public buildings and defences of the Roman town with an investigation
of a residential Insula. Although the Roman town had been subjected to major
excavation in the later nineteenth and early twentieth centuries which had revealed
a plan of most of the masonry buildings within the walls, research in the 1980s
on the forum basilica indicated that this work had been superficial, leaving the
underlying stratigraphy very largely untouched.
A major aim in the Silchester Roman Town Life Project, as, perhaps, might
be the case in any comparable urban archaeological project, is to achieve as
fine-grained an understanding of the change in urban conditions through the
whole life of the settlement as is possible. An essential prerequisite for this is the
putting back together of all the relationships of the individual contexts or layers
which make up the site in their correct stratigraphical, hence chronological order.
Although excavation methodology assumes one starts with the latest layer and
works backwards in time and sequence to the earliest, in practice this is not
so easy to achieve over a large area where the presence of, for example, later
interventions (in our case in Insula IX trenches dug by the Victorian excavators

  Michael G. Fulford and Jane Timby, Late Iron Age and Roman Silchester:
Excavations on the Site of the Forum-Basilica, 1977, 1980–86 (London, Society for the
Promotion of Roman Studies, Britannia Monogr. 15, 2000).
16 Digital Research in the Study of Classical Antiquity

in 1893–1894), or of major Roman building events, may isolate or truncate


blocks of stratigraphy. Those stratigraphic relationships are usually represented
graphically in the form of a matrix diagram and the construction of the latter
is an essential building block in reporting the development of the area under
investigation. The reconstructed stratigraphy, simply displayed in diagrammatic
form, can then be tested against the evidence of dated artefacts such as coins,
ceramics and other independently dated finds or radiocarbon dates. With a tested,
dated chronology of the excavated sequence it is then possible to refine the
significant periods and phases in its development, which were first observed in
the field and reported on in interim fashion. To those phases, with their structures
and other archaeological features, can then be associated the relevant material
and biological evidence whose study illuminates the changing character of
urban life: occupations, social and economic relations. From this introduction,
it will be becoming clear that the development of a complex and often deep
stratigraphy is a correlate of urban life. In rural settlements, by contrast, it is
rare for deep, complex stratigraphic sequences to develop, let alone be preserved
from the ravages of later cultivation. Silchester was abandoned between the fifth
and seventh centuries and, unlike most major Roman towns, did not re-emerge
in the late Saxon period as an urban centre. Consequently it and its environs are
extremely well preserved.
At what point, then, does a computerized database become a useful investment
for a project, such as the Silchester Roman Town Life Project? If we set aside
for the moment the fundamental desirability of developing a digital record for all
archaeological interventions, one criterion, admittedly subjective, might be the
point where memory fails to be able to hold together all the excavated contexts
and their relationships, and the periodization of occupation which follows from
them, such that it is not possible to analyse and report the stratigraphic sequence
without recourse to computerized databases. The excavations of the amphitheatre
and forum basilica at Silchester in the 1980s were both substantial, but the total
number of recorded layers or contexts from each site was a little less than 1,000.
In comparison, there are, to date, just under 9,000 context records from the current
excavations in Insula IX. However, in the case of the forum basilica in particular,
where four major Roman periods were identified following on a complex Iron
Age occupation, itself sub-divided into three phases, the reconstruction of the
stratigraphic sequence and the associated establishment of the matrix diagram
was complex and hard. And, with hindsight, post-excavation research would
undoubtedly have been aided by a computerized database.

 Amanda Clarke, Michael G. Fulford, et al., Silchester Insula IX: The Town Life
Project: The First Six Years 1997–2002 (Reading, University of Reading Department of
Archaeology, 2002); Amanda Clarke and Michael G. Fulford, ‘The Excavation of Insula
IX, Silchester: The First Five Years of the “Town Life” Project, 1997–2001’ Britannia, 33
(2002): 129–66.
Figure 1.1 Screenshot of a matrix from the IADB, illustrating how complicated the sequence can be
Source: © University of Reading.
18 Digital Research in the Study of Classical Antiquity

Thus far we have focused on the layer and its stratigraphic relationships without
considering the spatial dimension. In a settlement, such as an extensive rural one,
without complex stratigraphy, it may be possible to develop comprehensive period
plans which derive closely from drawings made in the field. However, such an
approach cannot be assured in an urban context, since individual periods, or their
sub-phases, may be composed of very many individual layers, each perhaps with
limited spatial extent, and the boundaries between periods may not necessarily be
clearly observable in the field. Indeed the periods may well be a complete artifice
imposed by the excavator to facilitate diachronological comparisons, rather than
reflecting any breaks in occupation. Until the chronology has been established
it is difficult, if not impossible, to know how to put together the plans of any
particular period or phase. To assist, therefore, in that process of reconstructing
the stratigraphy and its significant phases and periodization, it is essential that
a computerized database not only has the facility to record the descriptions and
relationships of each layer or context, but that it also has an integrated record of the
two-dimensional plan made of each context. As the phasing of the site is decided
in relation to the emerging stratigraphic matrix, so it is absolutely desirable for
the database to be able to represent that plan information graphically. It is a short
step then to seeing the desirability of associating a photographic archive of the
excavation linked to individual contexts. Equally, it is incredibly helpful to have the
evidence of the accessioned, individual finds, such as coins or metalwork, with their
photos, integrated into the database; and indeed to have the contribution of ‘spot’ or
preliminary dates from the ceramics, themselves a potential major source of dating
evidence. Together, this material provides key information for the attribution of
dates to the emerging periodization or phasing of the sequence. To summarize, a
database which can capture the written and plan record of each layer or context, and
display that information as well as stratigraphic relationships in both diagrammatic
form, as a matrix, and as a multi-context phase or period plan, provides the necessary
means for the post-excavation analysis of a complex settlement, such as a town.
A further benefit of capturing these data electronically is that there remains
the possibility of making them available online. A problem with very many
archaeological reports which are derived from the analysis of paper records only
is that, because the data are so numerous, it is impossible to reconcile their total
reporting with economic printed publication. Hence for many excavations it is not
possible to reassess results without recourse to examining the physical archive,
wherever that might be located.
In the case of Silchester Insula IX it was evident from the first season in 1997
that the preservation of the stratigraphy was very good and that the number of
contexts would certainly lie in the high hundreds, if not the thousands. While the
director (Michael Fulford) had had no previous experience of using computerized
databases in the field he was fortunate in having been able to recruit a field director
(Amanda Clarke) who had had just this experience in previous employment at the
York Archaeological Trust. This background was crucial in the decision to adopt
the Integrated Archaeological Database (IADB), developed by Michael Rains, also
Silchester Roman Town: Developing Virtual Research Practice 1997–2008 19

in post at the York Archaeological Trust, from the outset of the Silchester Insula
IX project in 1997. The IADB was also an ideal system for working with single-
context planning, a methodology widely practised in urban archaeology and adopted
at the outset for the Insula project. It has continued to host the data from the project
throughout its thirteen years of existence. Providing it can continue to be maintained
and developed during and beyond the anticipated 20–25-year life of the excavation
and publication programme of the Silchester Roman Town Life Project, it will
remain a permanent major resource for Romano-British urban archaeology.
In reviewing the development of the digital aspects of Silchester, we could
take an integrated approach, reviewing all aspects simultaneously through time
from 1997 onwards. Alternatively, a thematic approach which explores individual
strands, such as the excavation itself and the associated recording in the field,
or the post-excavation process leading to publication, allows for focus on the
development of these very distinct components of the project. The latter approach
is adopted here, even though the IADB is core to all aspects. Thus Silchester
represents a case study of the integration of digital methodologies with a complex,
stratified (urban) excavation project. The challenges that this kind of excavation
presents are being addressed by similar projects elsewhere and are by no means
confined to Roman or Classical archaeology. The work of the York Archaeological
Trust, for example, whose work ranges up to the modern period and where Michael
Rains continues to develop the IADB, is typical of that of the larger professional
archaeological organizations of the UK where digital methodologies are embedded
in their practice. The distinctiveness of Silchester is its longevity, which has
provided an opportunity for experimentation and development rarely possible at
the level of an individual project in the context of time-limited, developer-funded
or, indeed, university-based, research-funded archaeology.
The aim of this chapter, then, is to describe the digital experience of a single,
complex excavation project, but all the issues which it has addressed, or tried to
address, are generic to such excavation projects. Where Silchester is, of course,
unique is in its archaeological content. This contribution is not intended to be
technical but has in mind the archaeologist intent on setting up a major, long-term
project. An important message is that whatever digital systems and approaches
are adopted at the outset, they will require continual refinement, re-evaluation and
investment to sustain them throughout the lifetime of the project.

  The larger context for the project in archaeological computing can be reviewed
through, e.g. Harrison Eiteljorg, Archaeological Computing, 2nd edn (CSA, 2008),
<http://archcomp.csanet.org/>; G. Lock and K. Brown (eds), On the Theory And practice
of Archaeological Computing (Oxford University Committee for Archaeology/Oxbow
Books, 2000); P. Reilly and S. Rahtz (eds), Archaeology and the Information Age: A
Global Perspective (Routledge, One World Archaeology 21, 1992); S. Ross, J. Moffett
and J. Henderson (eds), Computing for Archaeologists (Oxford University Committee for
Archaeology Monograph No.18, 1991).
 York Archaeology, <http://www.yorkarchaeology.co.uk>.
20 Digital Research in the Study of Classical Antiquity

The Integrated Archaeological Database (IADB) and Silchester:


The field perspective

The IADB was first developed by Rains in Perth for the Scottish Urban
Archaeological Trust in 1989. Early versions of the IADB used MS-DOS and
were written in Clipper, using the dBase database format. The migration to
Windows and MS Access database occurred when Visual Basic arrived. The
project moved with Rains to the York Archaeological Trust in 1997, where it has
remained ever since. The system no longer uses an Access database but is a fully
web-based application using MySQL and PHP. Essentially, the IADB hosts the
excavation and finds record: context descriptions with their plans and associated
images, and records of the finds and their associated images. The unique context
or layer number links all these categories of records. Crucial to the interpretation
of the archaeological record is the IADB’s capacity to build the hierarchical
relationships (archaeological matrix) which mirror the stratigraphic sequence and
enable the capture of composite, spatial plans of the individual context record
to demonstrate the changing character of occupation over time. The data can be
viewed through individual records, through 2D matrices, or through groups or sets
of objects. As well as the field data, post-excavation notes and interpretation can
be created and stored in the IADB either as HTML documents or imported from
external applications such as PDF or Microsoft Word formats. Besides the York
Archaeological Trust and the University of Reading, the IADB is used by a number
of professional organizations such as the Canterbury Archaeological Trust and the
Cotswold Archaeological Trust as well as other Universities such as the University
of East Anglia, the University of Southampton and University College London.
At the time of the start of the Silchester Insula IX project there was no
tradition of using databases with the kind of functionality associated with
IADB in either academic or professional archaeology. Bespoke solutions were
adopted for individual projects, and there was no track record of the continuous
development of one system. Indeed, in a survey carried out of user needs and
digital data in archaeology in 1998 only 75 per cent of field archaeologists had
access to a computer. The figure for academics in a better resourced environment
of higher education was somewhat higher at 90 per cent. Electronic publishing
was in its infancy with the refereed journal Internet Archaeology only having been
established in 1995. Indeed, the York-based Archaeology Data Service (ADS)
was only set up in 1997.

 Scottish Urban Archaeology Trust, <http://www.suat.co.uk/>.


 Canterbury Archaeological Trust, <http://www.canterburytrust.co.uk/>; Cotswold
Archaeological Trust, <http://www.cotswoldarch.org.uk/>.
  F.J. Condron, J. Richards, D. Robinson and A. Wise, ‘Strategies for Digital Data: A
Survey of User Needs’ (ADS, York, 1999), <http://ads.ahds.ac.uk/project/strategies/>.
  Internet Archaeology, York: Council for British Archaeology, <http://intarch.ac.uk/>.
 Archaeology Data Service, <http://ads.ahds.ac.uk/>.
Silchester Roman Town: Developing Virtual Research Practice 1997–2008 21

A continuing preoccupation throughout the thirteen years of the project to


date has been how to stream the field records into the database most effectively
and efficiently. There are several possibilities, all of which have been carried out
during the Insula IX project. First, all field records and photographs can be entered
between field seasons. In this situation context records can be entered manually,
while the associated plans need to be digitized. In the early years of the project,
with digital technology in its infancy, conventional colour and black-and-white
photography were used in the field and those images needed to be scanned into the
IADB. Accessioned finds and their images, as well as the basic context-by-context
record of the various categories of bulk finds – pottery, animal bone, building
material, etc. – also required entering. For this to happen an appropriate level of
staffing, or a combination of staff and volunteer(s), and computer, digitizing tablet
and scanner and University office accommodation are required and have to be
allowed for in the budget. After the first season in 1997–1998 the context and plan
record was digitized by Amanda Clarke.
Second, these processes can take place in the course of the field season,
preferably on site, and thus drawing on student and volunteer assistance. For
this to happen on a site such as Silchester Insula IX, without mains electricity at
the location of the excavation, it is necessary to have a portable generator, or to
negotiate access to mains electricity from the nearest available source. Security
demanded that a copy of the database be made to be used on site for the duration
of the excavation; the new data being reunited with the master database in
Reading at the end of the season. This approach was adopted in 1998 with one
on-site computer, printer, and digitizing tablet. In 1999, however, this work was
undertaken at the university and there were no computers on site. Even by the end
of the second season it was becoming clear that it would not be possible to match
the data entry with the duration of the field season. This was partly a reflection of
the growing volume of data and partly of the flow of completed records from the
trench. These tended to bunch in the closing days of the season. To increase the
volume of data entry on site required more hardware – computers, scanners and,
if the finds team were also to enter data on site, a further generator. Oversight of
the process and of quality assurance demanded dedicated staff time. Fortunately, it
was also possible to make an appointment, with support from 2000 from the Arts
and Humanities Research Board (AHRB) funding (see further below) of a full-time
database manager (R. Shaffrey, replaced by K. Tootell in 2002) as a third member
of the Silchester Town Life Project team. As well as overseeing the entry of data
on site, working in close collaboration with the trench supervisors, and ensuring
the completion of the process for all categories of excavation and finds records
between seasons, her role included the management of the storage of the finds
and liaison between conservators, specialists reporting on the finds, illustrators,
etc., as the work of publishing the excavation began (see further below). In 2000
there were three networked computers on site, one functioning as the server and
all powered by a generator with surge protectors. Most of the field records were
entered before the end of the season. The 2000 season was also the first to make
22 Digital Research in the Study of Classical Antiquity

extensive use of digital photography and the first 2,000 images were uploaded
by the end of the year. The mixed approach of some data entry on site during the
season and completion of the process off-site between seasons continued in this
way until 2005, with daily back-up and transfer of data to the master server at the
university.
A major development took place in 2005 when, with funding from the JISC
(Joint Information Systems Committee) as an integral part of the OGHAM (On-line
Group Historical and Archaeological Matrix)10 project with its over-arching aim of
establishing a Virtual Research Environment (VRE) for Silchester, the excavation
was linked to the broadband network via a wireless connection between an aerial
fixed to one of the site cabins and one on a barn, approximately 600m distant, in
which was housed the ADSL connection. This meant that data could be streamed
directly to the server in the University and the issue of ensuring data integrity
between the on-site server and the master in the university could be overcome. At
the same time this facility could provide a platform for testing and experimenting
with other digital approaches to site recording. One of the fundamental issues
of archaeological site and finds recording, and not just confined to Silchester, is
that it involves the double-handling of data, all records being written or drawn
in the first instance, then subsequently digitized during and after the excavation
season. Such an approach has obvious resource implications. Would it be possible
to enter all the field and finds data without first hand-writing or drawing them? To
address this problem the JISC-funded OGHAM project provided resources for
two seasons of experimentation using hand-held devices (PDAs) in the trench
to record accessioned finds in the first instance and also to provide access to the
records of previous seasons stored in the IADB, while a ruggedized tablet PC was
deployed to record context plans, with the aim of replacing the use of pencil plans
on permatrace which subsequently require digitization. The PDAs could also be
used to enter context records. These devices would operate using a local wireless
network established to function across the area of the trench. While issues emerged
over the reliability of the wireless network in the trench, the problem of using the
tablet PC in bright daylight, and the general usefulness of the small PDAs, having
direct access to the network proved invaluable. The benefit was not just in terms
of data entry via a web interface for the excavation database, but also that the
larger issues associated with the day-to-day management of the ever-growing field
project, involving a staff of forty and over a hundred trainee archaeologists, could
be addressed via email and access to the Internet. It also offered the possibility of
real-time broadcasting of the progress of the excavation season using webcams.
Such aims had been envisaged back in 1999 when an unsuccessful application was
made to British Telecom Awards to establish a Silchester website and a live site
presence during the excavation season.

10  JISC, ‘Silchester Roman Town: A Virtual Research Environment for Archaeology’,
<http://www.jisc.ac.uk/whatwedo/programmes/vre1/silchester.aspx>.
Silchester Roman Town: Developing Virtual Research Practice 1997–2008 23

Figure 1.2 A typical context recording card


Source: © University of Reading.
24 Digital Research in the Study of Classical Antiquity

Figure 1.3 Digital pen counterpart to the recording card


Source: © University of Reading.

The JISC continued to invest in the development of a generic VRE for Archaeology
with a second project (VERA – Virtual Environments for Research in Archaeology)
funded 2007–2009.11 Whereas OGHAM had involved a collaboration between

11  Virtual Environments for Research in Archaeology, <http://vera.rdg.ac.uk>.


Silchester Roman Town: Developing Virtual Research Practice 1997–2008 25

HE and professional archaeology – the University of Reading and the York


Archaeological Trust – with VERA the collaboration was extended to include
computer scientists – the School of Systems Engineering at the University
of Reading and information scientists from the School of Library Archive and
Information Studies at University College London. Amongst other aims, which
will be discussed further below, an important component of the project has
included further experimentation with devices to be used in the trench to capture
the field data digitally directly into the IADB and so bypass cumbersome post-
excavation digitization. These new field trials have also involved a strengthening
of the reliability and capacity of the broadband signal received on site. At the
same time, while still maintaining a wireless network in part of the trench, the
emphasis has shifted to using devices, particularly digital pens and notebooks,
but also digital clipboards, which do not depend on a wireless network within the
trench. The results of these experiments can be seen on the VERA project blog.12
The digital pens function just like normal ballpoints. The user writes on
digital paper using the digital pen. Since the pen uses normal ink the writer can
see the text which is also being recorded digitally. The pen contains a miniature
camera which records the strokes and their place on the page, using a series of
map coordinates. The pen is then docked with the computer via the USB port and
the software uploads all the stored information. The user is then able to view an
image on the screen that matches the digital notebook. The software then performs
optical character recognition (OCR) on the page and displays as editable text
what it identifies as having been written in the notebook. The user is able to make
corrections to the text at this stage and the software can learn any new words. Any
sketches or images drawn in the notebook can be selected and saved as an image
file in either a JPEG or TIFF format. The text can be saved as a text file or exported
into Microsoft Word.
Following preliminary testing in 2007 extensive trials were undertaken in 2008
using the digital pens and notebooks, but without sufficient resources in terms
of the numbers of pens and staff time required to download and check entries in
order to record all the contexts digitally. Altogether some 43 per cent of the 2008
season’s 1652 recorded contexts were captured digitally and downloaded onto the
IADB. The volume of recording varied through the season, but with a significant
increase in the last two weeks when the excavation and recording of contexts
started earlier in the season were completed and checked. The pens were robust
and functioned in wet weather conditions and the system as a whole was shown
to work, but the ideal of capturing the whole of the season’s data into the IADB
by the end of the season was not achieved.13 Nevertheless there is clear potential
for developing further the use of digital pens in the trench and overcoming the
bottlenecks, such as the number of available pens and the number of personnel

12  VERA project blog, <http://vera.rdg.ac.uk/blog/>.


13  Claire Warwick, Melissa Terras, C. Fisher et al., ‘iTrench: A Study of the Use of IT
in Field Archaeology’, Literary and Linguistic Computing, 24:2 (2009): 211–23.
26 Digital Research in the Study of Classical Antiquity

trained in their use. Training and support for the new and inexperienced user are
critical, but, with such resource in place, further roll-out is planned in 2009 and
beyond.
Since the award of the JISC grant in 2004, the experimentation with improving
the flow of information arising from the eight-week field season into the IADB (and
thereby cutting the cost of the process) has become an integral part of the Silchester
Town Life Project. While the emphasis has been on trying to speed the flow of
written, mostly contextual information into the IADB, some initial work has also
been done on using a tracking Global Positioning System (GPS) as an alternative
to conventional planning using measured grids, or to the use of tablet PCs where
visibility of the screen is a major concern (see above). If GPS systems can be
shown to be effective at the micro-recording level, their deployment will facilitate
the development of an instantaneous 3D record of the excavation. Webcams
were also trialled in 2008 to give an overview of the excavation throughout the
season. Used in conjunction with digital camcorders these do offer the possibility
of getting information about the progress of the season via the website into the
public domain more rapidly. However, as with the digital pens, the management
and editing of moving images of the excavation require dedicated time which
introduces a further cost on the project.
The OGHAM and VERA projects have unquestionably strengthened and
improved the flow of data, both field and finds records, from the trench to the
database, where they can be immediately accessed by the research team. The
greater the speed by which these data have become available, the faster the
research manipulation of those data can be undertaken, and the faster the
consequent presentation of the interpreted field record to the wider research team.
The challenge now is to determine whether the same speed can be achieved with
the research team of specialist analysts. It is customary practice in the UK for the
specialist contributors – ceramicists, faunal analysts and other finds specialists
– to write up their material months or years after the excavation. With appropriate
advanced planning it should now be possible to assemble the full research team
alongside the excavation and to have it work simultaneously in order to achieve
rapid reporting, synthesis and interpretation of results of the entire output, both
field and finds data. While the IADB remains the heart of the VRE, the sine qua
non research resource of the project, we can now envisage a VRE for archaeology
which also embraces both the digital capture and manipulation of field and finds
records during the excavation and, realistically, the post-excavation analysis too.

Silchester and the IADB: Post-excavation and publication perspectives

Another sine qua non of the Silchester Roman Town Life Project is publication
to meet the needs of both academic and public audiences. First, we need to
consider the academic requirements of ‘full’ scholarly publication which gives
as much attention to the description and analysis of the stratigraphic sequence
Silchester Roman Town: Developing Virtual Research Practice 1997–2008 27

Figure 1.4 One of the digital pens from the VERA project in use on site
Source: © University of Reading.

and its associated buildings and other significant structures and features as it does
to the finds, whether material – coins and other accessioned finds, pottery, etc.
– or biological and environmental – faunal, plant remains, etc. We have already
described the importance of the IADB to the construction of the period-by-period
development of the site in question, in this case Insula IX, and of the role of
the matrix in testing and displaying the spatial and chronological relationships
between individual contexts. Indeed, development of the matrix function through,
for example, extending its capacity at visualizing relationships, has been a major
28 Digital Research in the Study of Classical Antiquity

strand of work throughout the life of the Silchester project. Through the web,
however, the IADB has the capacity to publish all the underlying stratigraphic
data which underpin the interpretation of the stratigraphic sequence, as well as
supporting images, etc. As we have observed above, such a potential provides
the possibility of resolving the tension between the partial, summary disclosure
of results of a complex archaeological excavation such as an urban project like
Silchester, and the total exposure of all relevant data. Nevertheless, despite the
potential of web-based publication, lack of confidence in the medium- or the
longer-term sustainability of the web-based resource has meant a continued and
significant reliance on traditional printed media. This is as much true of Silchester
as it is of archaeology in general.
Nevertheless, the securing of a major research grant from the Arts and
Humanities Research Board in 1999 to develop on-line publication of the
Silchester Insula IX archive was instrumental in the project developing an
enduring strand of on-line publication. One crucial step in this project was
making the IADB available on-line to all potential users and researchers,
particularly those closely involved with the publication of the results, but also,
for example, to student users. To this end in 2001 the IADB was set up on a
server at the university with a registered domain name www.silchester.reading.
ac.uk. This allowed both for remote management by Rains from York, and, more
importantly, it enabled those involved with the publication process to access
the records from any location, providing they had access to the Internet. Up
to then use of the IADB had only been possible for those sharing access at the
university. Although Silchester had a web presence on the university’s website,
the establishment of a separate domain name allowed for much more imaginative
and extensive use of the web for public communication.
In enabling remote members of the research team to access directly the
field record and the interpretative structure expressed through the excavation’s
stratigraphic matrices, the web interface has been of inestimable value. In particular
it has enabled the specialist contributor, ceramicist, numismatist, faunal analyst,
etc., to become more integrated with the context of their material. In the past such
integration has tended to take place only towards the closing stages of publishing
an excavation, at a point where it becomes more difficult (and expensive) to correct
errors and misunderstandings which could have been eliminated at an earlier stage.
The next step is for individual specialist contributors, each traditionally working
independently of the other, to be able to explore the interrelationships of their
material and its interpretation with other colleagues, as well as with the stratigraphic
record.
Given that the underlying data resource is unique and the cost of its acquisition
has a token value of some millions of pounds, linking to the web also requires
appropriate security against hackers. The continual enhancement of security in
response to developing technologies represents a responsibility and cost on the
project unforeseen at the outset.
Silchester Roman Town: Developing Virtual Research Practice 1997–2008 29

A first aim as part of the AHRB-funded project, mentioned above, was to


publish the first, discrete phase of results from the excavation. These concerned
the Victorian excavations of Insula IX in 1893–4 which had used a methodology of
trial-trenching that had not been documented. The network of Victorian trenches
was published for the first time,14 as was a remarkable pit full of both Victorian-
era finds such as mineral water bottles and china, but also a large cache of Roman
material which had been clearly discarded by the excavators after initially being
retained from the excavation. Extensive use of colour photography was an obvious
attribute of this publication compared with what might have been feasible in printed
format. More importantly, however, the visitor to the website could follow links
through to the underlying database down to the level of individual, accessioned
finds as well as context records and plans. Users can explore the stratigraphic
matrix and use it as an index into related elements of the project archive. The
Victorian project was published in 2001, with a printed version following a year
later.15 The aims and methodology leading to the development and publication
of the website were published in the proceedings of the CAA 2002 conference.16
The website was ‘Highly Commended’ in the Channel 4 category of the British
Archaeological Awards of November 2002.
By this time, with funding from the British Academy, work was well advanced
on the analysis of the archaeology and finds associated with the late Roman
occupation of Insula IX of which the last remaining contexts were excavated in
2001. Following the model set by the Victorian website a parallel publication of
printed monograph and website was envisaged. Each was designed to be self-
standing, but with emphasis on different aspects. Thus the monograph is text-rich,
containing detailed academic discussion of the archaeology and all the finds, but
with limited, monochrome illustrations, 125 in total. The only image in colour is
the reconstruction on the front cover of the principal buildings and their context
in the fourth century. Appendices provide the basic tables of data for each of the
finds reports. The website, on the other hand, takes the user to hundreds of images
of the archaeology and of the finds (there is at least one image of each of the
several hundreds of accessioned finds) as well as the underlying evidential basis of
accessioned finds’ identifications and context records and the matrix which presents
the stratigraphic relationships of all the contexts, but broken down into smaller,

14 The Victorian Excavations of 1893, <http://www.silchester.reading.ac.uk/


victorians/clickmap.php>.
15  Michael Fulford and Amanda Clarke, ‘Victorian Excavation Methodology: The
Society of Antiquaries at Silchester in 1893’, Antiquaries Journal, 82 (2002): 285–306.
16  Amanda Clarke, Michael Fulford, and R. Rains, ‘Nothing to Hide: Online Database
Publication and the Silchester Town Life Project’, in M. Doerr and A. Sarris. (eds), CAA
2002. The Digital Heritage of Archaeology. Computer Applications and Quantitative
Methods in Archaeology. Proceedings of the 30th Conference, Heraklion, Crete, April 2002.
(Archive of Monuments and Publications Hellenic Ministry of Culture, Greece, 2003), pp.
401–404.
30 Digital Research in the Study of Classical Antiquity

Figure 1.5 Screenshot of the Victorian section of <http://www.silchester.


rdg.ac.uk>
Source: © University of Reading.

focused groups (defined as Objects), such as groups of pits or the stratigraphy


associated with a single building, etc. The summary written description of the
excavation is on the website, as are summaries of the individual finds’ reports
and their associated tables of data. In addition to facilitating access to the mass
of underlying data, a key attribute of the late Roman website was the ease with
which cross-referencing could be made between context and plan, context and
accessioned finds, stratigraphic group of contexts (=Object) and plan, etc. Finally,
it was possible to produce the website much more quickly than the printed book;
the late Roman website was launched in 2005, whereas the monograph was not
published until the following year.17 The publication of the former saw the final
fruition of the AHRB project to develop an on-line archive for Silchester.

17 Late Roman Insula IX, <http://www.silchester.reading.ac.uk/later>; Michael


Fulford, Amanda Clarke and H. Eckardt, Life and Labour in Late Roman Silchester:
Excavations in Insula IX Since 1997 (London: Society for the Promotion of Roman Studies,
Britannia Monograph 22, 2006).
Silchester Roman Town: Developing Virtual Research Practice 1997–2008 31

Figure 1.6 Screenshot of the Late Roman section of <http://www.


silchester.rdg.ac.uk>
Source: © University of Reading.

An issue with both the ‘Victorian’ and ‘Late Roman’ website is their sustainability
and reliability for the user. Interruptions of service such as migration to a new
server can have significant and unforeseen impacts on the service, typically
breaking links. Some users report problems but the responsibility lies with the
providers of the service to ensure continuing full functionality. Deep checking of
the website links and fixing of ‘bugs’ needs to be undertaken on a regular basis and
this requires appropriate resourcing, a need, like that of maintaining the security of
the website, unforeseen at the outset.
Following hard on the heels of the publication of the late Roman archaeology
came plans to publish the archaeology of Insula IX of the middle Roman
period, the second and third centuries, a project christened ‘Silchester: City in
Transition’. Further funding was obtained from the Arts and Humanities Research
Council to secure reports from a range of researchers on all categories of finds
and environmental data, but a further dimension was added when Silchester
was invited to contribute to the LEAP project (Linking Electronic Archives and
32 Digital Research in the Study of Classical Antiquity

Publication) sponsored by a consortium of the ADS, AHRC and the JISC.18 This
involved contributing to the refereed journal, Internet Archaeology. In this case
much of the report was written on-line such that all contributors could share in,
and interact with the developing report. In the past our specialist researchers had
had the possibility of checking basic data on the IADB online, but this initiative
encouraged collaborative writing. Not all contributors chose to participate in the
project in this way, preferring to submit Word documents and tabulated data on
spreadsheets as before with the late Roman project. The subject of the project was
‘The development of an urban property c. ad 40–c. ad 250’, one which dominated
the archaeological story of Insula IX from the late first to the late third century.
Once again, as with the Victorian and late Roman website, a series of interactive
links allows for the possibility of cross-checking and researching of the underlying
archive, which, at the same time, became an archived resource of the ADS19 and
their, not the University of Reading’s, responsibility for ongoing maintenance.
This project was published in 2007,20 and it included the reporting and analysis of
contexts and their associated finds which were only excavated two years previously
in 2005. The discussion and arguments which stemmed from this project will be
taken forward in the larger context of ‘The City in Transition Project’ in both
printed and electronic formats. In conclusion, it is anticipated that the results of
the Town Life Project will continue to be published in a complementary manner in
both electronic and printed media for the duration of the project.

Silchester, the IADB and VERA

The JISC-funded VERA project (2007–2009) has used Silchester and the IADB as
a model for developing a generic Virtual Research Environment for Archaeology.
In addition to developing approaches to enhance the digital capture of field data in
the context of the excavation, the project has also looked more widely at the various
needs which are emerging as the Silchester project continues to evolve. On the one
hand, there is the need to integrate further the work of specialist contributors into
the VRE so that all members of the team have a greater share in, and ownership
of a project which was initially set up with a view to facilitating the processing
of the field data, including the stratigraphic data, arising from excavation. On
the other there are several strategic objectives which need to be addressed, the
first of which is to ensure the ongoing security of the database in a web context.

18  Linking Electronic Archives and Publication, <http://ads.ahds.ac.uk/project/


leap>.
19  Amanda Clarke, Michael Fulford and Michael Rains, ‘Silchester Roman Town
Insula IX: The Development of an Urban Property c. ad 40–50–c. ad 250’ (Archaeology
Data Service, 2007), <http://ads.ahds.ac.uk/catalogue/archive/silchester_ahrc_2007>.
20  Amanda Clarke, Michael Fulford, Michael Rains and Klare Tootell, ‘Silchester
Roman Town Insula <http://intarch.ac.uk/journal/issue21/silchester_index.html>.
Silchester Roman Town: Developing Virtual Research Practice 1997–2008 33

Second, there is the need to develop interoperability with other databases to enable
complex cross-database searches. The OGHAM project addressed interoperability
between IADBs, which use the same system, while VERA is tackling databases
using different systems, in this case the Oxford Ancient Texts database,21 whereby
it will be possible to search for texts across both systems. The third area is in
3D visualization where there are two pressing needs: on the one hand to develop
the 3D representation of the stratigraphic sequence, in this case of the Insula IX
excavation, so that it will enhance the researcher’s ability to interrogate different
strands of data, and the interrelationships of those data, in their stratigraphic
context, rather than through context numbers represented in a matrix diagram.
The second need is to help address the requirements of both the academic and the
public in the development of 3D visualization which can address such questions
as ‘what did Insula IX look like in the third century,’ or ‘how can we visualize the
exterior or interior of Late Roman Building 1.’ Integral to this is the need to link
the evidence used to build the reconstruction with data stored in the IADB. This
question of representation and interpretation takes us to the public presence of
Silchester, particularly as visualized through the web.

The Silchester Website: <http://www.silchester.reading.ac.uk>

Although, as we have noted above, the Insula IX Town Life Project had an early
web presence in the context of the University of Reading’s website, 2001 was the
year when the Victorian website was launched on a standalone Silchester website.
The focus of this publication did not, however, address either the larger Silchester
Town Life Project and the Insula IX excavation, nor did it have any information
to set that project in the context of previous work at and finds from the Roman
town. In 2003 Silchester was awarded a grant from the Heritage Lottery Fund
(HLF) to develop better educational provision and public access to the project. A
major part of this project was the development of the Silchester website so that it
did include more about what was known about the Roman town in general, as well
as more information about Insula IX and the Town Life Project. Just as visitors
required better information about access to the excavation and the town site, so
potential participants in the increasingly popular Silchester Field School needed
more information about the Field School and the nature of training provision as
well as about access to the excavations. The website continues to be updated, most
recently undergoing a major facelift in summer 2008.

21  VRE for the Study of Documents and Manuscripts, <http://bvreh.humanities.


ox.ac.uk/VRE-SDM>.
34 Digital Research in the Study of Classical Antiquity

Conclusions

The above summarizes for the first time the development of the engagement of the
Silchester Town Life Project with ICT over the thirteen years since its inception
in 1997. It is clear that there is always more to improve in all areas: the capture of
field-generated data on site; the development of tools to exploit and manipulate that
data; the development of tools, such as for 3D visualization, to enable the larger
research team of specialists researching the finds and environmental data of the
project to make better use of and also enhance the capacity of the Silchester IADB.
The pivotal role of the latter is demonstrated by the number of interrelated records
which it is holding at the end of 2008: 8,354 context records, 32,290 finds records,
193 matrices and 6,186 photos. These underpin both academic and public web
publication, which demand continuous investment and both media have become a
sine qua non of the Silchester Town Life Project. All of these strands of development
and support demand resources and the project is extremely grateful to organizations
such as AHRB/C, HLF and the JISC, which have all invested specifically in the
ICT. Without a range of other funding bodies and individuals, however, there
would be no archaeology and post-excavation research to disseminate! Looking
ahead towards the end of the project and beyond, a key issue will be the long-term
preservation of the digital archive. Here, with uncertainty about the longer-term
funding of ADS, the obvious national host for the archive, we must look to a dual
approach that utilizes both the University of Reading’s institutional repository and
the national archive, hopefully a permanently maintained ADS.
Chapter 2
Diversity and Reuse of Digital Resources
for Ancient Mediterranean Material Culture
Sebastian Heath

Introduction

I open with the simple observation that large amounts of information about the
material culture of the ancient Mediterranean world are becoming available
online. While grounded in specific examples, this chapter is interested in the
sources of that information and how diverse entities contribute to, link to, copy
or otherwise reuse resources that are discoverable on the public Internet. The
main goal is to document that museums, private individuals, publicly funded
repositories, commercial enterprises and academic publishers are contributors to
this ongoing process. Again, that may seem a well-known fact. Nonetheless, the
role of commercial and private initiative in the development of the ‘ancient world
web’ is not always acknowledged.
For example, the site Archnet sponsored by Arizona State University has long
collected links to archaeological websites, including those relevant to the ancient
Mediterranean. Its editorial policy states that ‘In keeping with our mission goals,
we have decided not to link commercial sites (with the exception of publishing
companies).’ ‘Artefact dealers’ are explicitly included in the definition of
commercial sites. Similarly, the Council on Library and Information Resources
sponsored a 2003 survey of 33 digital cultural heritage initiatives that included
no commercial businesses. More recently, a 2006 American Council of Learned
Societies (ACLS) report addressed its call to ‘develop public and institutional
policies that foster openness and access’ to ‘university presidents, boards of
trustees, provosts, and counsels; funding agencies; libraries; scholarly societies;

 Elements of this chapter were presented in talks given at the Institute for the Study
of the Ancient World, New York University; The University of Pennsylvania; and the 2009
Computer Applications and Quantitative Methods in Archaeology (CAA) conference. I am
grateful to the reviewers for their comments. The opinions and shortcomings are my own.
  Archnet, Arizona State University, available: <http://archnet.asu.edu/>. All URLs
in this chapter were accessed in early 2009.
  Diane Zorich, A Survey of Digital Cultural Heritage Initiatives and Their
Sustainability Concerns (Washington, DC: Council on Library and Information Resources,
2003), 41.
36 Digital Research in the Study of Classical Antiquity

[and] Congress’. While the same report does call for cooperation between the
public and private sectors in order to ‘explore new models for commercial/nonprofit
partnerships,’ it is not clear that dealer sites are included. The work of private
individuals is ignored. I cite these examples to say that there is a general bias
within academic and not-for-profit communities against direct engagement with
commercial entities that profit from the sale of antiquities, as well as a tendency by
the same communities to overlook the personal efforts of individuals.
For its part, this chapter puts diversity of sources at the centre of its analysis
and therefore includes digitized information that comes from commercial entities
and individuals. I do so not because of any blanket claims about the relative
merits of private work and professional research, nor because I wish to judge
the ethics of commerce and scholarship. Instead, I hope to examine digitization
and reuse as they are currently occurring in publicly accessible digital arenas.
In short, I will show that commercial and private initiative is combining with
academic efforts in ways that often achieve the ‘openness and access’ for which
the ACLS has called.
Having indicated that I will discuss digitization resulting from the commercial
sale of antiquities that may not have well-established provenances, it is important
to reveal a personal bias. I am an archaeologist with an active programme of field
research and I believe that the trade in undocumented antiquities encourages
looting of ancient sites and the loss of irreplaceable information. This is not an
essay about the implications of such trade and I will not press that point here.
What follows should be understood as a commentary on the state of affairs
resulting from the cumulative effect of academic, private and commercial efforts to
digitize the material culture of the ancient Mediterranean. My approach is resolutely
grounded in examination of current resources, meaning specific HTML pages and
search-form accessible databases. I am not therefore writing about abstract best
practices or future standards and technologies. Rather, I am interested in engaging
with digital resources as they exist now. I hope that the explicit reliance on practice
as it actually is, rather than how we would like it to be, explains the obvious gaps
in the citations that I will make. Taking time to look at individual sites means that
only a small proportion of all the relevant digital information can be considered.
My approach is also intentionally anecdotal in that I will rely on my experience
using specific features of specific sites. It will also be clear that my conclusions
reflect personal opinion. At times I will point out what seem to be obvious areas
for improvement in the implementation of the resources I cite, but such criticism
should be taken within the context of my opening observation. I take its corollary
to be that the net effect of the various efforts pursuing digitization is unprecedented

 American Council of Learned Societies, Our Cultural Commonwealth (New York:


American Council of Learned Societies, 2006), p. 2.
 Ibid., p. 3.
 For further discussion see Neil Brodie et al., Stealing History: The Illicit Trade in
Cultural Material (Cambridge, 2000).
Diversity and Reuse of Digital Resources 37

and useful access to digital materials for the study of the physical remains of
antiquity. This is to the benefit of both scholarly research and the public interest.
Most of my examples come from two fields of study within the broader
discipline of ancient studies: numismatics and Roman pottery. For full disclosure,
let me say these are my two areas of publication and research, meaning that I
am very familiar with the digital resources relevant to each. To the extent that
these are well-established disciplines with long histories, the choice does not need
justification. But it is the case that neither sits at the very centre of ancient studies,
as compared to, for example, Greek and Roman sculpture or architecture. As will
be seen below, however, both the study of ancient coins and of Roman period
ceramics are fields for which a rich variety of digital information is currently
available. It is particularly the case that each has both hobbyists and commercial
dealers as content creators. Linking and reuse between the resources created by
these actors and more frequently recognized members of the academic and not-
for-profit establishments is a focus of this chapter.
As noted, the study of ancient numismatics is well established in the academic
world, with roots stretching back to the Renaissance. There is a vast bibliography
that continues to expand, often through the continuing publication of specialized
journals. In addition to these trappings of modern scholarship, there is an active
community of collectors and dealers that has made substantial contributions to the
current state of knowledge about the coinage of the ancient Mediterranean world.
This community has adopted the Internet with considerable enthusiasm. For
example, the email list Moneta-L, hosted on Yahoo Groups and ‘dedicated to the
joys of ancient coin collecting’, saw 3,784 posts in 2008, more than ten per day. In
addition, dealer sites, whose primary purpose is the sale of coins or the facilitation
of such sales, are generating large volumes of digitized information, mainly in the
form of descriptions of items for sale. Some of these descriptions, though by no
means all, are archived and made available to the browsing public.10 All users of
numismatic information, including those in the academic establishment, derive
benefit from these activities. Accordingly, any attempt to discuss the current state
of numismatic information on the Internet should take account of these commercial
sites and of the sites that reuse their content.

 American Council of Learned Societies, Report of the Commission on the Humanities


(New York: American Council of Learned Societies, 1964), p. 171, where numismatics is
defined as an ancillary discipline. Stephen Willis, National Research Framework Document
(Study Group for Roman Pottery, 1997), <http://www.sgrp.org.uk/07/Doc/2.htm>, had to
stress that the same term wasn’t appropriate for the study of Roman pottery, an indication
that some might disagree.
  Guillaume Budé’s De asse et partibus eius published in 1514 is recognized as the
first printed book in the field of numismatics.
  Moneta-L, <http://groups.yahoo.com/group/Moneta-L/>.
10  Coin Archives, <http://coinarchives.com/>, is currently the most comprehensive
site for auction records of ancient coins.
38 Digital Research in the Study of Classical Antiquity

Roman pottery, as a field of study, does not have the advantage of a similar level
of online activity. There is no active Internet discussion group devoted solely to its
results and methods and, while Roman pottery is bought and sold on the Internet,
the dealer sites are not nearly as useful as those for numismatics.11 Accordingly,
it is my subjective assessment that the digital resources that originate from within
the academic establishment make up a higher percentage of the useful information
available for Roman pottery than is the case for ancient numismatics.
Having said that I will include personal and commercial sites, I do want to stress
that I am not holding these up as models for future efforts to digitize the ancient
world. Many of the resources I cite do not meet best practices of the emerging fields
of digital humanities or digital archiving. To take one example of expectations
current in these communities, the National Endowment for the Humanities (NEH)
asks that the following considerations be taken into account when applying for
funds from its ‘Preservation and Access: Humanities Collections and Resources’
programme:

All applicants employing digital technology should follow standards and best
practices that ensure longevity of digital products and facilitate interoperability
with other resources and related materials.

And:

Describe the institution’s plans for storing, maintaining, and protecting the data,
and, where applicable, for the preservation or other disposition of the original
source material. Explain how the data will be archived (independent of the
processing or delivery software and interface) to migrate them to future media
and formats.12

The principles implicit in these requirements could be used to criticize, even


exclude, many of the websites that I use as illustration here. To put the matter
more bluntly, many of the sites discussed below offer no information at all on
how they would meet the NEH’s requirements. But exclusion is not my goal;
understanding the current state of affairs is. I do not, however, mean to suggest that
these requirements are inappropriate. In the context of a publicly funded grant, it is
self-evidently important that recipients address issues of interoperability and long-
term access. Nonetheless, this chapter recognizes that digitization is happening in
communities that do not explicitly adhere to principles increasingly acknowledged
as central to the success of publicly funded efforts.

11 Cf. Ancient Touch, <http://ancienttouch.com/>, for an example of a site offering a


variety of Roman period ceramics.
12 National Endowment for the Humanities, Preservation and Access: Humanities
Collections and Resources, <http://www.neh.gov/grants/guidelines/Collections_and_
resources.html>.
Diversity and Reuse of Digital Resources 39

In this chapter I observe that some commercial enterprises are far more
open with their data than are many initiatives originating within the academy
or not-for-profit institutions such as museums and digital repositories. This
should not be taken as a blanket statement given that initiatives such as the
Perseus Project and OpenContext are actively pursuing the distribution of freely
licensed digital content.13 But where it is true, the fact should be demonstrated
and the implications should be explored. Before doing so, I acknowledge that
commercial enterprises likely hope to gain from the exposure that reuse of their
content brings, that museums fear loss of revenue from the paid reproduction of
copyrighted images, and that academic initiatives hope to keep their content from
being inappropriately commercialized with no benefit to themselves. This chapter
does not intend to explore these motives in depth nor to pass judgment on them.
Instead, I intend first to describe how data appears, is found, and also reused via
linking and copying. While describing these processes, I also identify aspects of
implementation and presentation that may influence the reuse and linking, or the
lack thereof, that I see.
One last point of methodology: throughout this chapter I use the search
engine Google to illustrate the discoverability of information and Wikipedia, and
its companion site Wikimedia Commons, to illustrate processes of communal
linking and reuse.14 Neither is perfectly suited to how I use them, but both are,
at the time of writing, the leading illustrations of these two concepts. Even when
not welcomed, the effect of both sites on practice is widely acknowledged. For
example, a recent call for greater training of students opened by declaring it to be
common opinion among professors ‘that superficial searches on the Internet and
facts gleaned from Wikipedia are the extent – or a significant portion – of far too
many of their students’ investigations.’15 The quantitative dominance of Wikipedia
is indicated by recent reports that the site receives 97 per cent of the visits to five
popular websites that can generically be called encyclopedias.16 Google’s reported
market share for all search is over 60 per cent, and a 2005 survey of student
practice in the United Kingdom indicated that 45 per cent begin their research with
a Google search.17 This high market share has had direct effect on providers of
digitized scholarly resources. In 2006 JSTOR, the widely used provider of access

13 Gregory Crane, The Perseus Project, <http://www.perseus.tufts.edu>;


OpenContext, <http://opencontext.org>.
14  Wikimedia Foundation, Inc. Wikipedia, <http://wikipedia.org>; this chapter makes
use of the English-language version. Wikimedia Foundation, Inc., Wikimedia Commons,
<http://commons.wikimedia.org/>.
15  Andrew Guess, ‘Research Methods “Beyond Google”’, Inside Higher Ed, 17 June
2008, <http://www.insidehighered.com/news/2008/06/17/institute>.
16  Heather Hopkins, ‘Britannica 2.0: Wikipedia Gets 97% of Encyclopedia Visits’,
Hitwise Intelligence (1/2009), <http://weblogs.hitwise.com/us-heather-hopkins/2009/01/
britannica_20_wikipedia_gets_9.html>.
17  Thomas Claburn, ‘Google Search Share Slips’, in Information Week, 14 January
2009, <http://www.informationweek.com/news/internet/reporting/showArticle.jhtml?articl
40 Digital Research in the Study of Classical Antiquity

to archived academic journals, opened itself to indexing by Google. The context


for this agreement has been recently explained as follows:

JSTOR began to enable indexing by public search engines at the request of


many librarians at participating institutions who were seeing more of their users,
particularly students, begin their search with Google. Not surprisingly, this
opening of JSTOR to broad public search has enhanced discovery of scholarly
materials not only among scholars, but also among a broader audience.18

I will look more closely at the role of JSTOR as a digitizer of information about the
material culture of the ancient Mediterranean, so this quotation, with its explicit
reference to Google, appears now only as explanation for using its search engine
as a proxy for the discoverability of a resource. More examples of the current
relevance of both Google and Wikipedia could be introduced but it seems evident
that examination of current practice is well served by reference to these two sites.

Simple keyword search for numismatic resources

Although my discussion will be driven by use of specific resources, I begin this


section with a summary table (Table 2.1) that categorizes and counts the sources
of information that appear in the first five positions of five Google searches that
stand in for mainstream topics in the field of ancient numismatics. In this table,
‘Commercial’ means sites that list coins for sale at the URL shown in the results;
‘Personal/Collector’ means sites that are written and hosted by individuals,
groups or clubs that have generated or collected numismatic information or

Table 2.1 Google results for numismatic keywords

Personal/ Academic/
Search Term Commercial Wikipedia
Collector Museum
‘Augustan coinage’ 1 3 1
‘Roman coinage’ 4 1
‘denarius’ 1 3 1
‘Athenian tetradrachm’ 3 1 1
‘Alexander great coinage’ 3 2
Totals 8 12 1 3

eID=212900619>. Jillian Griffiths and Peter Brophy, ‘Student Searching Behavior and the
Web: Use of Academic Resources and Google’, Library Trends (Spring 2005).
18  Michael Spinella, ‘JSTOR and the Changing Digital Landscape’, Interlending and
Document Supply, 36:2 (2009): 81. The author of the quoted article is an employee of the
organization so I take this description as authoritative.
Diversity and Reuse of Digital Resources 41

images; ‘Academic/Museum’ are resources originating within the professional


establishment of not-for-profit institutionally affiliated scholarship; and ‘Wikipedia’
indicates the appearance of a Wikipedia article in the results. These categories are
broad, but I maintain them throughout this chapter and their relevance will become
clear as much by usage as by these brief definitions.
Even accounting for the considerable imprecision of this approach, the numbers
seem clear. Comprising 20 out of 25 sites, or 80 per cent, commercial and personal
sources dominate the discipline of ancient numismatics as presented by Google.19
Considering the results of the search for ‘Augustan coinage’ shows the mix
of resources summarized in Table 2.1. When initiated at the time of writing, they
were:

1. The commercial site Forum Ancient coins showing a list of coins for sale;20
2. Page 104 in the chapter ‘The Augustan Coinage, 30 b.c.–a.d. 235’ of K. Harl’s
(1996) book Coinage in the Roman Economy, 300 b.c. to a.d. 700, as found in
Google Books;21
3. Coins of Augustus from the site Wildwinds.com, which is mainly an aggregator of
auction records;22
4. Keith Emmett’s ‘An Unpublished Alexandrian Coin of Augustus’, a specialized
discussion of an Alexandrian coin hosted on the site Coins of Roman Egypt;23
5. The ‘Coinage of Augustus’ set on Flickr as assembled by the user Joe Geranio.24

Even with Wikipedia missing from this list, it illustrates both the diversity of
sources and the over-representation of commercial and personal information.
Moving to the content of these sites, the results of this search ought to be
judged a success, as none of the sites is of obviously low quality. It is true that
somebody entirely unfamiliar with the topic would almost certainly feel dumped
into a sea of information, but it would be ungenerous not to see this list of resources
as indicative of collective achievement in the ongoing effort to digitize both the
primary evidence and secondary sources of ancient numismatics.

19  I am grateful to Leif Isaksen for drawing my attention to his paper, ‘Pandora’s Box:
The Future of Cultural Heritage on the World Wide Web’, <http://leifuss.files.wordpress.
com/2009/04/pandorasboxrev1.pdf>. This is an unpublished conference paper that makes a
similar argument using search results for ‘Mona Lisa’ as its example.
20 Forum Ancient Coins, <http://www.forumancientcoins.com/catalog/roman-and-
greek-coins.asp?vpar=383>.
21 Google Books, <http://books.google.com/books?id=5yPDL0EykeAC&pg=PA104>.
22  WildWinds.com, Browsing Roman Imperial Coins of Augustus, <http://www.
wildwinds.com/coins/ric/augustus/i.html>.
23  Keith Emmett, ‘An Unpublished Alexandrian Coin of Augustus’, The Celator 17/8
(2003), <http://www.coinsofromanegypt.org/html/library/emmett/emmett_aug.htm>.
24 Flickr, The Coinage of Augustus, <http://www.flickr.com/photos/julio-claudians/
sets/72157594346513871/>.
42 Digital Research in the Study of Classical Antiquity

Because the Harl book is of a very different nature from the other sites, I
start there. As a recently published and fully referenced overview and analysis
of Roman coinage, it is entirely appropriate that this conventionally published
work be shown to a user interested in the broad topic of Augustan coinage. The
specific chapter offered ranges in date far past the early imperial period, but that is
not a fault. A reader will eventually come up against the limits of Google Books’s
limited preview, by which publishers set the percentage of a work that can be read
by one person, but the same reader has recourse to finding the work in a library or
purchasing it from an online bookseller.
The first site listed above, Forum Ancient Coins, is a commercial site. While
it does host materials for the study of ancient coinage, half of its front page is
given over to links into a sale catalogue, with 4,672 items available at the time of
writing.
The first coin offered for sale on the illustrated page is a bronze diobol struck
at Alexandria and issued under Augustus. Adapting numismatic convention, I will
refer to this piece as FAC 33447 on the basis of its item number in the virtual sale
catalogue. The coin is correctly identified as an example of Roman Provincial
Coinage (RPC) I type 5001.25 The colour photograph is a more than adequate
representation of the piece, which like many Alexandrian bronzes is quite worn
from extended circulation in the closed monetary system of Roman Egypt.
Clicking on the ‘magnifying glass’ icon leads to a slightly enlarged version. All of
this is to say that the documentation of FAC 33447 meets any reasonable standard
of usefulness and is as good as one would find in many scholarly catalogues. The
illustration is in fact superior to the black and white 1:1 scale images found in
many paper-based publications.
The immediate fate of the coin itself is clear: it is available for sale on eBay,
as indicated by text and icon at the lower right of the page. There is no reason to
think that the object itself could be tracked down for subsequent study without
some element of good luck. The fate of the information about this piece is slightly
more encouraging. Many of the pages on the site have a link to a ‘search’ page.
Here one can type in ‘33447’ and select ‘sold’ from the ‘Status’ menu to find the
record for the piece in question. This is far from a perfect solution. The most
immediate complaint is that that there is no semantically clear and potentially
stable URL by which to access the information about this coin.26 Therefore, when
judged by the criteria of the digital humanities community, concern has to be
expressed about the long-term accessibility of this information. Similarly, there is
also concern for its current discoverability. Using Google to search for ‘site:http://
www.forumancientcoins.com/33447’ returns no useful results. These observations

25 A. Burnet, M. Amandry and P. Ripollès, Roman Provincial Coinage, Volume 1.


From the Death of Caesar to the Death of Vitellius (44 bc–ad 69), 2 vols (London, 1998).
26 Timothy Berners-Lee, Cool URIs Don’t Change (W3.org, 1998), <http://www.
w3.org/Provider/Style/URI>.
Diversity and Reuse of Digital Resources 43

suggest that this information is accessible only if a user knows its item number,
exactly where to look, and how to use the FAC search form.
The site WildWinds, number two in the list of Google results, represents a
partial response to the problem of archiving commercially generated records of
coins for sale on the Internet. Following the link above and perusing the information
shows that the page offers abbreviated descriptions of coins sold on eBay and
other commercial sites. There are also coins submitted by individual collectors.
That is, the site serves as an aggregator and preserver of information generated by
its user community. As with many of the pages on this site, the coins of Augustus
issued by imperial mints are listed first and identified by their type numbers in the
second edition of Roman Imperial Coins Volume 1 (RIC); the coins issued by civic
mints are listed by their RPC numbers, with some variation at the end. These are
the standard works in the field, and while neither is replaced by the many similar
listings at WildWinds.com, the information that is available on the site is useful.
The image quality is variable, but that is a function of the source material not a
matter of choice by the organizer of the site.
For the purposes of this discussion, the interest in WildWinds lies in the fact
that it leverages an existing scholarly infrastructure, the typologies in RIC and
RPC, to organize and preserve information generated by commercial activity. The
results of this effort are exposed on the Internet and access to them is facilitated
by search engines such as Google. This is an optimistic view of the effort. Taken
on its own terms, however, WildWinds.com successfully presents one segment
of numismatic information in a way that has proved useful to the numismatic
community. This is shown by its inclusion in lists of well-regarded numismatic
sites and its appearance in Wikipedia articles. For example, the page ‘Helvetica’s
Identification Help Page,’ an entirely personal effort, says of WildWinds.com:

The best! If you use the website a lot, make a donation, as Wildwinds requires
a tremendous amount of work and the traffic and server space probably costs a
fortune.27

On Wikipedia, there are links to the site in the articles entitled Ancient Greek
coinage, As (Roman coin), Nabataean coinage and many others.28 While these are
informal indications, they illuminate the typical processes by which numismatic
information is generated, reused, and linked on the Internet.
The private site Coins of Roman Egypt provides access to K. Emmet’s
discussion of a recently identified issue of Augustus from the mint of Alexandria.
The text is a reprint from a 2003 article in the Celator, a print-based magazine

27  Helvetica’s Identification Help Page, <http://www.catbikes.ch/coinstuff/coinlinks.


htm>.
28 A review of the editing history of each of these articles suggests that third parties
made the links from Wikipedia to WildWinds, which I take to indicate that they are not a
result of self-promotion.
44 Digital Research in the Study of Classical Antiquity

whose main readership is collectors of ancient coins.29 In terms of the quality of


the material, it is worth noting that the author of the article has also published a
catalogue of Alexandrian coin types that is widely used in the field.30 There is no
reason to doubt that this article is intended as a serious contribution.
It is also worthwhile taking note of the Coins of Roman Egypt site itself. This
resource is the personal effort of Michael Covill, an otherwise unaffiliated collector.
In addition to a catalogue describing his collection, the site includes overviews of
the denominational structure of Alexandrian coinage, an introduction to the dating
system found on Alexandrian coins of the Roman period, a bibliography, a set of
links, and a library of hosted resources relevant to the topic. Emmett’s article that
led this discussion to the site appears in this last section. The site’s editor also
offers an explanation of why he has made this resource available:

One of the things that I enjoy most about the hobby of ancient coin collecting is
the willingness of others to share their knowledge along with insight they have
received from the coins in their collection. This website is my attempt to aid
and encourage the discussion of Alexandrian coinage under the Romans, and to
hopefully give something back. If I can be of help to you, or you have found an
error on my site, please do not hesitate to email me.

The breadth and generally good quality of the information on the site gives
substance to this idealistic statement.
The last site appearing in the first five sites of our example Google search is
the appropriately titled Flickr set, ‘The Coinage of Augustus’. Consisting of 985
photographs, this set is at first glance useful as an aggregation of attractive photos
of iconographically interesting coins.
On closer inspection, however, it appears that almost all of the images in this
set are taken from the site of the dealer Classical Numismatics Group (CNG) at
<http://cngcoins.com/>. For example, the first image in the set, issued in the name
of Augustus’ adopted grandson Gaius, also appears at <http://cngcoins.com/Coin.
aspx?CoinID=56516>. The CNG site provides a more complete description of the
piece that includes the standard references to RPC and the catalogue of the British
Museum. The Flickr set has stripped out this information and presents only the
coin with a brief title. Other coins, such as no. 702 in the Flickr set, do retain both
the image and the informative text, copied in this instance from item 115218 on
the CNG site.
While there is perhaps a lack of courtesy in the failure to directly acknowledge
the source of each of these images, such reuse may actually be consistent with the
spirit by which CNG has made this material available. The FAQ on the CNG site
contains the following question and response:

29  Keith Emmett, ‘An Unpublished Alexandrian Coin of Augustus’, The Celator,
17:8 (2003).
30  Keith Emmett, Alexandrian Coins (Lodi, 2001).
Diversity and Reuse of Digital Resources 45

Can I use a photograph from CNG’s website?

Any of our photographs may be reproduced as long as credit is given to CNG


as the source of the photographs. Please include our site’s URL, www.cngcoins.
com, in any citation.31

Although this requirement seems to be clearly stated, I am not a lawyer so I


cannot offer an opinion as to whether or not language found in a FAQ is legally
binding. It does suggest a willingness to see these images reused in a wide variety
of settings.
More explicit is the legal infrastructure by which digital images of CNG coins
are duplicated in the Wikimedia Commons, an important source of openly licensed
content. Looking at the Wiki source for the page <http://commons.wikimedia.org/
wiki/File:Solidus_Julian.jpg> shows that it includes a {{{CNG}}} tag, a reference
to the template at <http://commons.wikimedia.org/wiki/Template:CNG>. While
an explanation of such templates lies beyond this discussion, the practical result is
that inclusion of the characters {{{CNG}}} is sufficient to invoke documentation
establishing that the duplications and redistribution of CNG’s images is legal. The
specific rights invoked are those of the Creative Commons Attribution-Share Alike
2.5 licence and of the GNU Free Documentation Licence. This simple approach
has made the dealer a prominent source of Wikipedia’s numismatic content: at the
time of writing over 950 pages link to the CNG template, a minimal indicator of
the number of its coins that have been uploaded to the Commons. I was not able to
find a similarly convenient arrangement for another source of equivalent imagery.
Returning to the Flickr set, while the failure to acknowledge the source of
its images would be unacceptable in an academic context, the end result shows
that the publication of reusable data, which CNG’s images certainly are, leads to
incremental improvement of Internet resources. CNG does not group the records
in its database of sold coins under thematic headings, so the existence of an
‘Augustan Coinage’ Flickr set fills a gap in the functionality of that site. A Flickr
set is not a perfect presentation tool, but its appearance in the Google search that
initiated this discussion has made this set part of the public resources available for
the study of its well-defined subject matter.
The purpose of this section has been to sample actual current practices in the
creation and reuse of numismatic content on the Internet. Following the examples
suggested by Google searches leads to an emphasis on commercial and personal
sources of information. I hope it has been clear that it is not my goal to say
whether such sources are good or bad as compared to information originating
within academic contexts. They exist; they are being read and their content is
being reused, and to the extent that such reuse enriches the materials available for
the study of the ancient world as a whole, this benefits all users.

31 Classical Numismatics Group, Frequently Asked Questions, <http://www.cngcoins.


com/Frequently+Asked+Questions.aspx>.
46 Digital Research in the Study of Classical Antiquity

Search form accessible data

The previous discussion took the dominant search engine metaphor for accessing
information on the Internet on its own terms and focused on the results of simple
keyword searches. I now shift my focus to information accessible through search
forms, a body of knowledge sometimes referred to as the ‘deep web’.32 It is well
understood that these forms, while enabling users to find specific items within
large datasets, can present a problem for search engines that ‘crawl’ the Internet.
Progress has certainly been made, with search engines now showing results
from sites such as JSTOR as well as from museum catalogues such as that of the
Museum of Fine Arts in Boston. These two resources are well established and I
use them as my first two examples of the academic and professional contributions
to the digitization of the ancient Mediterranean material culture.

A centralized repository: JSTOR

The site JSTOR describes itself as:

a not-for-profit organization dedicated to helping the scholarly community


discover, use, and build upon a wide range of intellectual content in a trusted
digital archive.33

The concept of a ‘trusted digital archive’ distinguishes JSTOR from the majority
of possibly ephemeral information accessible through Google, as does its focus on
the ‘scholarly community’. In practice, and I write the following as a user, JSTOR
provides access to peer-reviewed scholarship, much of it previously published in
academic journals or otherwise sourced from the academic community. As with
Google, the primary means of accessing the archive is full-text search via user
selected keywords. One sees this on the front page, which presents visitors with a
simple box for entering terms, along with a link to ‘Advanced Search’.
Initiating the search ‘athenian tetradrachm’ shows that JSTOR is a repository of
information on this particular coinage, which in the Classical and Hellenistic periods
was one of the most widely circulated issues in the Mediterranean world. This is
not a surprise and it is not necessary to give a detailed review of the 442 articles
that were listed at the time of writing. Instead, I wish to look at how the information
in JSTOR appears when accessed from the public web. I do this because there are
instructive comparisons to be made with the sites discussed in the previous section,
and then with the museum and academic resources introduced below.

32  Michael Bergman, The Deep Web: Surfacing Hidden Value (2001), <http://dx.doi.
org/10.3998/3336451.0007.104>.
33  JSTOR, Mission and History, <http://www.jstor.org/page/info/about/organization/
missionHistory.jsp>.
Diversity and Reuse of Digital Resources 47

I have already noted that JSTOR allows Google and other search engines directly
to index its content. This effectively enables the discovery of relevant articles.
Searching for ‘site:jstor.org athenian tetradrachm’ at Google again offers a list of
highly relevant articles. I cite this search not to compare the relative quality of the
results, but instead to look for indications that JSTOR is reaching the ‘broader
audience’ it hopes to reach by opening itself to Google. As with WildWinds and
CNG, I take as an indication of success the fact that links to articles in JSTOR
appear in Wikipedia entries. At the time of writing, a search for ‘link:jstor.org
site:en.wikipedia.org roman greek archaeology’ showed that titles in JSTOR are
linked from the Wikipedia articles such as Greek mythology, Roman art, Kourion,
Archaeology of Israel, and History of Roman Egypt – to name only the first five.
Such linking occurs because JSTOR has long promoted the use of stable
URLs to refer to articles in its collection. While early efforts relied on the SICI
system and resulted in very long strings of characters, since April 2008, JSTOR
has established URLs similar in form to <http://jstor.org/stable/297385>.34 In
addition, JSTOR also publishes Digital Object Identifiers for articles so that the
URL <http://dx.doi.org/10.2307/297385> will also work. As it stands now, there
are four forms of stable JSTOR URLs and all appear in Wikipedia articles.
But there is a limit to JSTOR reusability. While not a for-profit commercial
enterprise, JSTOR does charge for access to its content. Consequently, most users
reading the Wikipedia article Symmachi–Nicomachi diptych will not be able to
follow the links to K. Dale’s 1994 American Journal of Archaeology article ‘A
Late Antique Ivory Plaque and Modern Response’ or to E. Simon’s 1992 ‘The
Diptych of the Symmachi and Nicomachi: An Interpretation’ from Greece and
Rome, without payment of $10.00 or $19.00 respectively. It is good that any
gaps in Wikipedia’s text are mitigated by reference to peer-reviewed scholarship.
The efficacy of such a link is lessened by JSTOR’s need to fund its current and
long-term operations. I understand that these revenues help ensure the long-term
stability of the URLs linked, but the contrast with CNG’s approach to sharing its
content is clear.

Museums

A distinguishing feature of museums is their direct ownership of ancient objects


and the intention to maintain that ownership over the long term. It is also the case
that museums usually acknowledge that the fact and right of ownership comes with
a responsibility to share information about their collections. This responsibility is
acknowledged in individual mission statements. For example, the Museum of Fine
Arts (MFA) in Boston states that:

34  In practice these addresses often redirect to URLs of the form <http://jstor.org/
pss/297385>, though for practical purposes either form serves the same purpose.
48 Digital Research in the Study of Classical Antiquity

Through exhibitions, programs, research and publications, the Museum


documents and interprets its own collections.35

Digital technologies are an increasingly important component of achieving the


mission of the modern museum and the MFA has been a leader in providing access to
its curatorial database via a search form accessible from the main page.36 According
to the Internet Archive, a link to this functionality first appeared on the opening page
of the museum’s website in early 2004.37 As of this writing, 346,000 artworks are
documented, including thousands drawn from the more than 70,000 objects in the
museum’s Greek, Roman and Near Eastern collections. The form defaults to requiring
that all search terms be found in a record, so that entering ‘african red slip’ should be
adequate to return objects said to be of this common Roman period fine tableware.
Of the fourteen objects listed in response to this search, twelve are in fact African
red slip vessels, most from the fourth century. The quality of the documentation is
very good. While there are no references to Hayes’s standard typology for the ware
and no profile drawings as would be found in an expert catalogue, details such as the
diameter of the vessels are given and the photographic documentation is excellent.38
Despite the high quality of this resource, I was not able to find any reuse of this
material on the public Internet. That there is no direct copying of these images is
not surprising given the language controlling the reuse of materials on the MFA
website. All search results on the site include the following text:

We are pleased to share images of objects on this Web site with the public as
an educational resource. While these images are not permitted to be used for
reproduction, we encourage you to do so by visiting our image rights page to
submit a request.39

The text ‘image rights page’ links to a page on ‘Web Use and Gallery Photography,’
which reads in part:

The reproduction, redistribution, and/or exploitation of any materials and/


or content (data, text, images, marks, or logos) for personal or commercial
gain is not permitted. Provided the source is cited, personal, educational, and
noncommercial use (as defined by fair use in US copyright law) is permitted.40

35  Museum of Fine Arts, Mission Statement, <www.mfa.org/about/index.asp?key=53>.


36  Museum of Fine Arts, Collection Search Results, <http://mfa.org/collections/
search_art.asp>.
37 Cf. <http://web.archive.org/web/20040410214702/>, <http://www.mfa.org/>.
38  John Hayes, Late Roman Pottery (London, 1972).
39  Museum of Fine Arts, Collections Search Results, <http://www.mfa.org/
collections/>.
40  Museum of Fine Arts, Web Use and Gallery Photography, <http://www.mfa.org/
about/sub.asp?key=50&subkey=1082&topkey=50>.
Diversity and Reuse of Digital Resources 49

Additionally, images on the individual object pages appear above a link with
the text ‘license this image’. This leads to a page asking the user to describe the
specific use being requested and with fields for providing credit card information,
though actual prices are not given. Taking the combined language of the relevant
MFA pages, one does not need to be a lawyer to recognize that there are legal
obstacles to integrating this material into third-party resources such as Wikipedia
and Wikimedia Commons.
But what about citation of and linking to records in the MFA database along the
lines of what JSTOR has promoted with its stable URLs? Unfortunately, the idea
of a permanent digital reference for objects in the MFA database is not currently
implemented. For example, the late Roman ceramic bowl with the accession
number 1981.658 appears in the list of ARS vessels generated above. Clicking
from that list to the individual record brings one to a page with the URL:

http://mfa.org/collections/search_art.asp?recview=true&id=4
59660&coll_keywords=&coll_accession=2005%2E102&co
ll_name=&coll_artist=&coll_place=&coll_medium=&coll_
culture=&coll_classification=&coll_credit=&coll_provenance=&coll_
location=&coll_has_images=&coll_on_view=&coll_sort=2&coll_sort_
order=0&coll_view=0&coll_package=0&coll_start=1

While a technically sophisticated user can shorten this string to <http://www.


mfa.org/collections/search_art.asp?recview=true&id=459660>, no indication of
this is offered. The MFA website, despite the high quality of its content, is not
then amenable to reuse by legal duplication or by linking on the basis of well-
formed addresses. Accordingly, references to the MFA ancient collection are rare
on Wikipedia, nor could I find links to this material through Google.
I do note that the prohibition against copying is not always followed. The same
Flickr user, Joe Geranio, who constructed the Augustan Coinage photo set, has
included MFA material in his ‘Julio-Claudian Women’ set. For example, the image
and some of the documentation for MFA 88.642, a Julio-Claudian portrait of a
young woman, appears in this set.41 There is an implication, though not a direct
assertion, that the intent of this reuse is personal and educational, but there is no
explicit reference to permission from the MFA to include its images in Flickr. In
the absence of such permission, it may be that this reuse is in violation of the terms
of the MFA’s image right page as quoted above. A definitive statement on that
issue lies beyond the scope of this discussion.

41 Flickr, Julio Claudian Girl MFA, available <http://www.flickr.com/photos/julio-


claudians/2303095903/>.
50 Digital Research in the Study of Classical Antiquity

Scholarly content

The site Roman Amphoras: A Digital Resource, hosted by the UK’s Archaeological
Data Service (ADS) describes itself as an ‘online and introductory resource for
the study of Roman amphorae, rather than a definitive study of all amphorae
for specialists’.42 This is correct to the extent that it acknowledges the potential
enormity of trying to describe all variants of all known Roman amphora forms. The
content that is on the site is, nonetheless, certainly expert, up to date, and useful to
anyone working in the field. Indeed, by publishing a catalogue of amphora forms
online and by deploying high-resolution colour images of amphora fabrics, the
site surpasses the utility of many printed reference works. As with the MFA site,
it is interesting to look for aspects of the interaction between this resource and the
public Internet.
As noted, Roman Amphorae is part of the UK’s ADS. Because of this
relationship, all users coming to the site are presented with a page that asks them to
confirm that they accept the terms and conditions of two documents: a Copyright
and Liability Statement, and a Common Access Agreement.43 The terms are not
onerous. The Copyright and Liability Statement states that:

A non-exclusive, non-transferable licence is hereby granted to those using or


reproducing, in whole or in part, the material for valid not-for-profit teaching
and research purposes.

The Common Access Agreement also invokes ‘research use or educational


purposes’ and ‘asks that users be fair and reasonable in their use of the data
supplied through the ADS’. In general, many of the terms are unexceptional within
the genre of end-user licences that govern use of many sites on the Internet. There
does seem to be encouragement of reuse and this is welcome.
It is unusual, however, that users are required to indicate their agreement with
these documents each time they come to use Roman Amphorae. This requirement
is implemented by showing an intermediate page that appears whenever one
accesses ADS data as part of a new session.44 A further distinctive feature of
Roman Amphorae is the suggestion that references point only to the front page
of this publication. The text ‘Cite only: http://ads.ahds.ac.uk/catalogue/resources.
html?amphora2005 for this page’ appears at the bottom of each page (with my

42 Simon Keay and David Williams, Roman Amphorae: A Digital Resource (ADS,
2005), <http://ads.ahds.ac.uk/catalogue/resources.html?amphora2005>.
43 Archaeology Data Service, Copyright and Liability Statements, <http://ads.ahds.
ac.uk/copy.html>; Archaeology Data Service, Common Access Agreement, <http://ads.
ahds.ac.uk/cap.html>.
44 The authentication page is at <http://ads.ahds.ac.uk/catalogue/terms.cfm>. The
site tests for http cookies that only require new agreement with terms after an unspecified
period of no usage.
Diversity and Reuse of Digital Resources 51

emphasis indicating use of red text in the online version). The intent of this notice
is to promote the use of a stable URL that will continue to work for the foreseeable
future.45 It may have the outcome of reducing the reuse and discoverability of the
separate components of the publication.
I note these two features of Roman Amphorae because they provide context
for the observation that its pages are invisible to search engines. Looking at the
entry for the common late Roman amphora form Keay 62, manufactured in what
is now Tunisia, one sees the sentence ‘Keay (1984) subdivides this type into five
variants (A–E)’.46 Searching for this quoted string at Google does not lead to this
page. The same is true when searching at AskJeeves.com, Microsoft’s Live.com
and Yahoo.com. Searching without the quotes returns a long list of URLs but
no links to Roman Amphorae. A search just on ‘Keay 62’ also does not include
Roman Amphorae in its results. This page, then, does not seem to exist from the
perspective of search engines, and it falls beyond the scope of this chapter to
explain this fact beyond making the observations already offered.

Conclusion

In my introduction I made clear that personal opinion played a role in my selection


and presentation of particular sites. When not guided by the results of Google
searches, I have selected sites whose evident utility and high profile make them
suitable for consideration. My presentation has certainly been influenced by my
strong opinion that information ought to be deployed in such a way that it can be
easily found and be part of public reuse and reinterpretation. As I said, I took Google
to be one indicator of discoverability and Wikipedia of reuse. I am interested in the
cumulative effect of small decisions by authors and distributors of digital resources;
and I believe that one consequence of the choices made by academic sources is
the ceding of important territory in some of the most dynamic and visible parts of
the Internet. Commercial entities and private individuals are engaging in practices
that are open and that do promote access, and they are reaping the benefit of their
decisions. I of course do not mean to suggest that academics are not exploring new
forms of scholarship that are likewise open. I have already mentioned the Perseus
Project, which itself does have a coin catalogue, and OpenContext, which includes
Roman pottery. Recently, the Suda Online, long a model of open scholarship,
established permanent and short URLs for all its entries.47 In my research, I have
ensured that the American Numismatic Society’s collection publishes a stable URL
for every piece catalogued in its collection, and the overview of pottery at Troy

45 I thank Julian Richards for this information.


46 I respect the text quoted above and do not offer the direct URL for this entry.
47 E-mail from Raphael Finkel republished at <http://www.stoa.org/?p=853>.
52 Digital Research in the Study of Classical Antiquity

that I co-edit is available under a Creative Commons licence.48 Other projects that
I work on are in different stages of implementing sustainable links and allowing
meaningful reuse, so I understand that digital publication is an ongoing process
that can respond to developing best practices.
It is important to repeat that visibility in Google and Wikipedia is not a sufficient
basis for judging the success or viability of digital information. Nonetheless, I do
believe that if museums are going to restrict the copying of their information,
they should make it easy to link to individual records; that offering some version
that can be reused in Wikipedia, or other contexts, is a service that will increase
the impact of digital assets; and that discoverability via search engines for high-
quality scholarly information means that students and others starting their research
with these tools are more likely to find materials that increase their understanding
of the ancient Mediterranean world.
Finally, let me say that I understand that citation of specific websites means that
my primary sources will probably not be available for any great length of time after
the publication of the preceding observations and critiques. The underlying data
may be preserved, but appearances and policies change over time. As an extreme
example, the results of the Google searches I use will certainly be different even
before publication. It is also the case that standards and best practices are evolving.
Many researchers look to the development of the ‘Semantic Web’, which allows
linking between concepts and not just spans of text within documents, to enable
new forms of interaction between digital resources.49 To the extent that these tools
for publication will be available to the same diversity of sources that I have invoked
throughout this chapter, it may be the case that my comments remain relevant.

48 Items in the American Numismatic Society database are accessible using URLs of
the form <http://numismatics.org/collection/1858.1.1>. Sebastian Heath and Billur Tekkök,
Greek, Roman and Byzantine Pottery at Ilion (Troia) (2006–2009), <http://classics.uc.edu/
troy/grbpottery/>.
49 Leo Sauerman and Richard Cyaniak, Cool URIs for the Semantic Web (2008),
<http://www.w3.org/TR/cooluris/>.
Chapter 3
Space as an Artefact: A Perspective on
‘Neogeography’ from the Digital Humanities
Stuart Dunn

That was how I saw it then, and how I continue to see it; along with the five senses.
A child of my background had a sixth sense in those days, the geographic sense.
The sharp sense of where he lived and who and what surrounded him.
Philip Roth, The Plot Against America

Introduction

A recurring issue in the digital humanities in general, and in digital classics in


particular, is the problem of identifying and articulating ‘grand challenges’. One
such challenge however, in whichever way it is articulated, must surely fall within
the realm of geographic information, and in how geographic information can be
used to understand the human past. There is a mass of evidence at all levels which
attests to the importance of geography as a means for organizing and communicating
information: from the UK government’s 2008 report ‘Place Matters’, which
discusses the critical role of information about location in the contemporary policy-
making process, to the formalization of geographic metadata elements by such
initiatives as the Alexandria Digital Library project; in long-standing bibliographic
and bibliometric metadata which records aspects of location in library records;
technical refinements in the field of Geographic Information Systems (GIS);
and, perhaps most importantly of all, to the development of the ‘Geospatial Web’
from around 2005. Although former Vice-President Al Gore’s vision of ‘a multi-

  Philip Roth, The Plot Against America (Vintage, 2005), p. 212.


 UK Government 2008: The Location Strategy for the United Kingdom. Geographic
Information Panel <http://www.communities.gov.uk/publications/communities/location
strategy>.
  Alexandria Digital Library project, <http://alexandria.sdc.ucsb.edu>.
 E.g. David Wheatley and Matt Gillings, Spatial Technology and Archaeology:
Archaeological Applications of GIS (London, 2002).
 The Geospatial Web remains a loose concept, but it may be broadly characterized as
the heterogeneous mass of information that describes, or refers to, location on the Internet,
and the tools used to connect, explore, visualize and manipulate it. These can be placenames
54 Digital Research in the Study of Classical Antiquity

resolution, three-dimensional representation of the planet, into which we can embed


vast quantities of geo-referenced data’ may still be some way away, web-mapping
applications such as Google Earth have unquestionably changed for ever the way
in which classicists and archaeologists are able to perceive and use geospatial
data. Keyhole Markup Language (KML), computer language for expressing three-
dimensional geographic data used by platforms such as Google Earth, is already
widely taken up in the social and earth sciences. Its recent adoption as an open
standard by the Open Geospatial Consortium (the international industry/academic
body which oversees geospatial data standards), its flexibility as a means of encoding
geodata and rendering it downloadable and easily transportable in the zipped KMZ
format, has ensured this. But deeper questions about the relationship between so-
called ‘neogeography’ and the digital classics (and humanities generally) remain.
The practical benefits for archaeological research were recognized in an
early stage of Google Earth’s life. The capacity for intuitive retrieval of satellite
imagery of any part of the globe, for encoding and/or downloading features in
KML, for associating any hyperlinked information on the web with that imagery
must not be underestimated. Likewise, relatively more advanced functions for
overlaying images, incorporating websites (such as Wikipedia pages), and the
ability to visualize present-day terrain in 3D, significantly lessen the resources and
technical skills needed to achieve outcomes that would otherwise require relatively
sophisticated archaeological illustration practice and methods to produce. Elliott
and Gillies describe in eloquent terms the ‘rich and profitable dialogue’ between
computing, classics and geography,10 a vision not dissimilar to Gore’s, where the
conventional distinctions between browse and search, processing, thematic layers
and geospatial datasets are effectively broken down. Against this background, it is
difficult, if not impossible, to divorce the emergence of the wider Geospatial Web
from the discipline-specific needs of archaeologists and classicists working with
geospatial data.

in ordinary webpages, online gazetteers, databases with geographic components, images


showing places. See Arno Scharl and Klaus Tochtermann (eds), The Geospatial Web
(Springer, 2007).
  Al Gore, ‘The Digital Earth: Understanding our Planet in the 21st century’. Speech
given at the California Science Center, Los Angeles, California, 31 January 1998, <http://
www.isde5.org/al_gore_speech.htm>.
 E.g. Maurizio Gibin, Alex Singleton, Richard Milton, Pablo Mateos and Paul
Longley, ‘An Exploratory Cartographic Visualisation of London through the Google Maps
API’, Applied Spatial Analysis and Policy, 1/2 (July 2008): 85–97.
 Open Geospatial Consortium, <http://www.opengeospatial.org/>.
  Lee Ullmann and Yuri Gorokhovich, ‘Google Earth and Some Practical Applications
for the Field of Archaeology’, CSA Newsletter, 18:3 (2006), <http://csanet.org/newsletter/
winter06/nlw0604.html>.
10  Tom Elliott and Sean Gillies, ‘Digital Geography and Classics’, Digital Humanities
Quarterly 3.1 (2009), <http://www.digitalhumanities.org/dhq/vol/3/1/000031.html>. My
thanks to Tom Elliott for supplying a pre-publication copy of this paper.
Space as an Artefact 55

A comprehensive discussion of the democratizing effect of mapping platforms


has accompanied the emergence of the Geospatial Web. In a short paper entitled
‘Participating in the Geospatial Web’, Rousse et al. link this with the more
established practice of ‘participatory GIS’, which allows users to access and
analyse geospatial information on the Internet, rather than with locally hosted GIS
programmes, whether proprietary or open source.11 From the point of view of an
academic community, the human element is critical to this. Alongside data which,
in traditional archaeological discourse, comes from the trench, the library or the
museum (data which contains both spatial and chronological significance), there
now exists an abundance of digital information created by other specialists, and
the wider public, so-called ‘user-generated content’ (UGC). As Goodchild has
noted in a recent review, the ubiquitous global spatial data infrastructure (SDI)
effectively connects together ‘six billion sensors’, i.e. the planet’s total human
population, whose constituents have accumulated highly developed aggregations
of spatial data about the landscapes they inhabit on a daily basis, supplemented
in some cases by electronic devices which can capture and/or use georeferenced
data, including mobile phones, cameras with GPS, SatNav devices and so on.12
As Goodchild notes, only a very small amount of this has ever been gathered
systematically, much less analysed or interpreted. The inhabitants of past societies
must have been similarly ‘spatially aware’ (minus the spatially sensitive hardware
devices of course), and one does not need to adhere to a rigidly uniformitarian
or processual view of archaeology to recognize that their decision-making
processes must have followed some comparable set of mental functions, even if
they operated without the mapping technologies available today. Furthermore, few
archaeological theorists would argue with the premise that space (at least in human-
occupied environments) is an artefact, something that is created, manipulated,
changed and used by humans for their own purposes. Indeed the methodological
leaching between archaeology and geography has been recognized for more than
twenty years: in 1983, the archaeologist Colin Renfrew noted that

In a number of ways the methods of the geographer both at the hard (i.e. physical)
and softer (i.e. social or political) ends have already proved of great value to the
archaeologist … But when the geographer seeks to look more closely at the role
of human action in the past, he or she must set that action in a context that is
more than simply spatial.13

11  L. Jesse Rouse, Susan J. Bergeron and Trevor M. Harris, ‘Participating the
Geospatial Web: Collaborative Mapping, Social Software and Participatory GIS’, in Scharl
and Tochtermann (eds), The Geospatial Web, pp. 153–8.
12  Michael F. Goodchild, ‘Citizens as Voluntary Sensors: Spatial Data Infrastructure
in the World of Web 2.0’, International Journal of Spatial Data Infrastructures Research,
2 (2007): 24–32.
13  Colin Renfrew, ‘Geography, Archaeology, Environment: 1. Archaeology’,
Geographical Journal, 149:3 (November 1983): 316–33.
56 Digital Research in the Study of Classical Antiquity

The ‘grand challenge’ for collaborative digital geography therefore, with its vast
user base, and its capacity for generating new data from across the specialist and
non-specialist communities, is to establish how its various methods can be used
to understand better the construction of the spatial artefact, rather than simply to
represent it.
The deluge of complex digital information is not confined to archaeology or
classics. In a forthcoming article, Steve Anderson examines the impact of pervasive
digital technologies on the writing and reception of history.14 He identifies two
divergent corollaries from the ‘proliferation of digital information systems’, in the
historical domain, as represented by database and search engine technologies – the
two tool types most widely used in the field, for conventional historiographies.
Firstly, there is that of a ‘total history’, in which an all-encompassing digital
knowledge base contains and makes available a comprehensive view of the past; and
a ‘recombinant history’, in which artificial intelligence and related types of system
provide a means for ‘reconfiguring the categories of knowledge and understanding
on which history is based’.15 This distinction is an appropriate background for
considering the nexus between neogeography, archaeology and classics: as more
and more data relating to the human record is digitized or ‘born digital’,16 and
there is a key distinction to be made between a comprehensive platform from
which to explore all digital information about the past, and a nuanced and semantic
treatment of select elements of the existing body of digital information. But a further
dimension of complexity is added by the fact that neogeography is more – much
more – than simply a set of tools and technologies for digital research; it is also a set
of recognized methods for using tools and technologies collaboratively, whether
that collaborating be synchronous or asynchronous. Neogeographic applications
are not typically executed on the user’s local desktop; they are conducted in ‘the
cloud’ on remote Internet servers,17 and with many – potentially limitless – people
contributing content, analysis and interpretation. There is a need to shift the focus
away from the capabilities of the technology, and towards the outcomes of such
work; and its intellectual context in the archaeological and historical tradition.

14  Steve Anderson, ‘Past Indiscretions: Digital Archives and Recombinant History’,
in Marsha Kinder and Tara McPherson (eds), Interactive Frictions (University of California
Press, forthcoming).
15  Anderson, ‘Past Indiscretions’.
16 There is an extensive body of research on the so-called data deluge, and its impact
on the arts and humanities disciplines. For a recent UK perspective, see Stuart Dunn and
Tobias Blanke, ‘Next Steps for e-Science, the Textual Humanities and VREs’, D-Lib
Magazine, 14:12 (January/February 2008), <http://www.dlib.org/dlib/january08/dunn/
01dunn.html>. The vocabularies and emphases differ for North America: see, for example,
John M. Unsworth, Our Cultural Commonwealth: The Report of the ACLS Commission on
Cyberinfrastructure for the Humanities and Social Sciences (American Council of Learned
Societies, 2006), p. ii.
17  See, for example, Brian Hayes, ‘Cloud Computing’, Communications of the ACM,
51:7 (July 2008): 90–11.
Space as an Artefact 57

Despite (or perhaps because of) the benefits of the Geospatial Web for
exploring and retrieving archaeological information, most treatments of the subject
have focused on the technical and/or application side, without delving into the
conceptual context of space and time. Most applications of digital geography in
classics and archaeology fall into one of three categories: representation (including
visualization), resource discovery and geospatial semantics. Although the utility
of geospatial computing in these areas is impossible to doubt, the extent to which
they facilitate existing research rather than enabling new research, is a more open
question. Indeed, the wide availability of such digital cartographic resources, and
the consequent focus of many proprietary platforms on non-scholarly uses such as
tourism and travel directions, has led to criticisms that the global corpus of digital
data is being devalued intellectually: in summer 2008, for example, the president
of the British Cartographic Society declared that digital mapping is ‘demolishing
thousands of years of history’ because historic landmarks such as churches and
ancient sites are typically not included in databases designed (for example) to
assist dashboard SatNav devices.18 Such criticisms should not be dismissed out of
hand simply because they deal with generalist rather than specialist communities.
It must also be recognized that representing data in innovative ways that improve
its clarity, making it easily discoverable, and describing it comprehensively, does
not necessarily lead to new understanding of that data.
The aim of this chapter is not to find fault with neogeographic techniques in the
representation of the past. On the contrary, I take as read Elliott and Gillies’s thesis
of the ‘fruitful relationship between computing, classics and geography,19 and do
not seek to question the value of the support that neogeographic tools lend to the
archaeological and classical research processes. From there on, however, a high-
level synthesis of the utility of such methods in understanding past constructions
of space (both theoretical and applied) is attempted, as opposed to representing
and describing them. In other words, can neogeography offer new approaches
to reconstructing the ‘geographic sense’, as felt by the young Philip Roth in the
United States of the 1930s, but from the material evidence left to us from history
and prehistory?

Location and the human experience

As noted above, the facility of applications such as Google Earth to ‘fly to’ any area
of the globe allows instant access to often, but not always, good-quality satellite
imagery of archaeological sites. Beyond the purely illustrative (and, of course,
setting aside intellectual property issues, an aspect I do not intend to discuss in
this chapter), one valuable application of this approach is in the field of landscape

18  BBC News article, ‘Online maps “wiping out history”’, <http://news.bbc.co.uk/1/
hi/uk/7586789.stm> (accessed March 2009).
19  Elliott and Gillies, ‘Digital Geography and Classics’.
58 Digital Research in the Study of Classical Antiquity

archaeology. Theories of what Crumley has described as ‘the cultural elaboration of


landscapes’20 can be developed in this area. Key to such a process of ‘elaboration’
is how the landscape, and its natural and man-made features, are documented in the
archaeological research cycle; and how the archaeologist responds to (and interprets)
both the landscape and the documentation. The interaction exists at a number of
levels: although nothing can, of course, replace the direct personal experience of
visiting a landscape, certain computational tools and methods can undoubtedly
support the process of elaboration off-site. Consider, for example, the case of the
Minoan Peak Sanctuary cult. It has been argued that this network of mountain-top
shrines, one of the key characteristics of prehistoric Cretan religion which flourished
in the Middle Bronze and early Late Bronze Ages in the early second millennium bc,
was intimately associated with the rise of political elites within the palatial centres of
the island’s New Palace Period.21 A fairly sophisticated typology of what constitutes
a peak sanctuary has been developed from conventional archaeological survey and
excavation.22 In essence this includes presence of votive offerings (a general feature
of cult practice in this time), evidence of burning, and the most fundamental feature,
a commanding view of the adjoining region, which was also most likely the area
‘served’ by the sanctuary, and from whose settlements the cult participants were
probably drawn. The implied relationship between cult leadership and political
leadership can be further explored by plotting a selection of peak sanctuary data – in
this case, five peak sanctuary sites in the north-east tip of Crete, from the authoritative
map of Peatfield (1983)23 – which can then be placed in the present-day landscape
(Figure 3.1) in Google Earth. Given the relative positions of the sanctuaries within
the terrain, it can indeed be seen that intervisibility between the peaks and the palatial
centres and significant areas certainly existed. Although this does not prove an
intentional link, it provides us with an additional perspective that suggests that there
might have been, and allows a more intuitive visualization than a ‘conventional’ GIS
could provide. Google Earth is not, of course, a direct proxy for how the landscape
would have looked in the Bronze Age; but it can provide a three dimensional
framework for considering relative locations of natural and man-made features in
a purely quantitative manner. As such, it does not necessarily create understanding
of past environments; it is a useful tool for augmenting such understanding, as part
of the broader process of ‘cultural elaboration’. The significance of this qualitative/
quantitative distinction is explored further below.

20  Carol Crumley, ‘Sacred Landscapes, Constructed and Conceptualized’, in B.A.


Knapp and W. Ashmore (eds), Archaeology of Landscape: Contemporary Perspectives
(Oxford, 1999), pp. 269–76.
21  Oliver T.P.K. Dickinson, ‘Comments on a Popular Model of Minoan Religion’,
Oxford Journal of Archaeology, 13: (1994): 173–84; B. Rutkowski, The Minoan Peak
Sanctuaries: The Topography and Architecture (Liège, 1988), p. 10.
22  Alan Peatfield, ‘The Topography of Minoan Peak Sanctuaries’, Annual of the
British School at Athens (1983): 78, 273–80.
23  Peatfield, ‘The Topography of Minoan Peak Sanctuaries’.
Space as an Artefact 59

Figure 3.1 Google Earth-based visualization of Minoan peak sanctuary


sites in north-eastern Crete
Source: © Google Earth.

There is also a parallel between the kind of direct terrain visualization of virtual
representations of the world such as Google Earth, and the method of interpolation.
In their discussion of interpolation, Robinson and Zubrow describe it as ‘a method
of inferring what surrounds a point or region by looking at its neighbours’.24 This
method of ‘spatial averaging’ is particularly useful for expressing the results of
surface survey, where one is presented with datasets which cannot blanket cover
the whole area surveyed, such as surface findspots on field walking projects.25
While a review of the debate of broad and comprehensive versus small and
intensive archaeological survey is beyond the scope of this chapter, interpolation
is an essential tool for the interpretation of material culture at all scales, and it
lies at the heart of many GIS applications, especially those which take the binary
single-cell (raster) approach. Direct terrain visualization of the kind provided in

24  Jennifer M. Robinson and Ezra B. Zubrow, ‘Between Spaces: Interpolation in


Archaeology’, in Mark Gilling, David Mattingly and Jim Van Dalen (eds), Geographic
Information Systems and Landscape Archaeology (Oxford, 2000), pp. 65–84.
25 See Gary Lock, Using Computers in Archaeology: Towards Virtual Pasts (London,
Routledge), pp. 69–77.
60 Digital Research in the Study of Classical Antiquity

‘virtual worlds’ is, in effect, a 1:1 representation of the actual earth’s surface – in
other words the diametric opposite of interpolation.
There is one major interpretive drawback of the virtual world in retrieving
the ‘geographic sense’. This is that a real-time terrain visualization is, by nature,
disembodied; a ‘snapshot’ of a landscape that is constant in neither space nor time.
This, of course, means that ephemeral features of the landscape, such as vegetation
and man-made features, are likely to be excluded from the representation. The
peak sanctuary example cited above illustrates the use of a 3D virtual landscape in
testing existing theories, but this only holds true at a relatively small scale. When
one goes down to the scale of a human individual’s experience, more significant
problems arise. For example, Figure 3.2a shows the Google Earth view from a
spot on the earth’s surface with which the author is personally familiar (Arborfield
Church in Berkshire). The geographic position is triangulated with two further
points of familiarity: a wind turbine which is frequently used for giving driving
directions to motorists travelling towards Reading, UK (and, due to its size, a
well-known local landmark); and the author’s home. Whilst Figure 3.2a is useful
for reconstructing the sense of place felt by the author in relation to three familiar
localities, the actual view from the original location is shown in Figure 3.2b. In

Figure 3.2a Known position looking north from Arborfield Church,


Berkshire, UK in Google Earth
Source: © Google Earth.
Space as an Artefact 61

this case, the line of sight between the two triangulating points is blocked by trees,
and a man-made feature, a graveyard, is visible in the foreground. These, along
with intangible considerations such as the viewer’s personal history, previous
experience of the place, relationship with other familiar but unmarked features,
is lost. In the case of this location, there is a significant distinction to be drawn
between the author’s knowledge of the place in relation to other landmarks, which
can be explored and visualized within the actual terrain so long as the three points
are known, and his experience of the place, which, in most cases, cannot. However,
future notions involving the relationship between neogeographic methods, agency
theory, and agent-based modelling, which might go some way to addressing such
factors in the future, are discussed below.
Although this distinction between (quantitative) human knowledge and
(qualitative) human experience in landscapes is significant in terms of reconstructing
the human experience of space, the accuracy of any model of the former kind
is based on an assumption that the features within that landscape are correctly
located with relation to the virtual terrain – that they are correctly georeferenced.
Georeferencing is a well-established set of methods for associating non-geographic
information with geography. The great complexity of the material renders

Figure 3.2b Actual view from the same location


62 Digital Research in the Study of Classical Antiquity

georeferencing of archaeological information a non-trivial matter for a number


of reasons. It extends beyond simply assigning x/y coordinates to excavations, or
conceptualizing maps and plans as points, lines and polygons: the neogeographic
methods discussed here raise the question of how information created, elaborated
and annotated by third parties can be incorporated within a GIS. Elsewhere, this
has been referred to as the ‘rehumanising’ of GIS.26 Information comprising of,
containing or referring to geographical material is everywhere.27 But this takes
on a more literal meaning if one is seeking to recreate or represent information
in a virtual world such as Google Earth, or even immersive environments such as
Second Life. Although this can facilitate richer and more visual exploration of data,
it can also lead to the transmission of inaccurate or false geographic associations
of information in the database behind the virtual terrain in question. For example,
such a flaw exists in the quantitative understanding of the landscape near Reading
just cited: if one takes a perpendicular view of the first feature (the wind turbine)
referred to here, it appears some distance to the west of its actual position. The
problems with, and criticisms of, using user-generated or user-contributed web
resources such as Wikipedia in research and teaching are well documented.28 And
an appreciation of the fact that many of the same limitations apply in neogeographic
applications is essential. Practical approaches to dealing with this vary, but the
best example in the field of classics is the Pleiades project. Pleiades is a collection
of data about place in the ancient world, and is described in detail by Elliott and
Gillies.29 It adapts pre-existing (and largely analogue) geographic concepts, such
as coordinate and toponym systems, by defining its data ingest simply in terms of
place. Place is defined loosely, as a collection of open-ended attributes of features
which share some kind of concrete geographic consistency. A discreet editorial
policy is applied to the collection of user-contributed geographical data, to create
a body of information which can be ‘reused and remixed by others’.30
The appropriateness or otherwise of the open ‘Wikipedia model’ in archaeology
has been a subject of vigorous debate. One might question whether the risk of
errors in spatial identifications (or any other kind of user-generated content)
which have been created online with little or no editorial oversight really matters:
even if the content is ‘wrong’, it should be possible to rely on the reader/user’s
critical judgement to select what they use for their own interpretations. However,
opening that discourse up to the possibility of false, misleading or even malicious

26  Paul Rivett, ‘Conceptual Data Modelling in an Archaeological GIS’, in Proceedings


of GeoComputation ’97 & SIRC ’97 (1997), pp. 15–26.
27 Linda L. Hill, Georeferencing: The Geographic Associations of Information
(Cambridge, MA, 2006), pp. 5, 215.
28  G.E. Gorman, ‘Editorial: Is the Wiki Concept Really so Wonderful?’, Online
Information Review, 29:3 (2005): 225–6.
29  For the Pleiades Project see <http://pleiades.stoa.org/> (accessed March 2009);
Elliott and Gillies, ‘Digital Geography and Classics’.
30  Elliott and Gillies, ‘Digital Geography and Classics’.
Space as an Artefact 63

information certainly carries interpretive risk, and a very real risk in volatile
areas such as the Middle East.31 The open content model contrasts with hybrid
approaches of the kind used by the Pleiades project. This rejects a purely semantic
(toponym) or quantitative (coordinate) basis for organizing geodata, and instead
relies on multifaceted instances of ‘place’, which can include names, locations,
areas; all of which have a looser and more flexible geographic association. This
harnesses the advantages of a broad knowledge base of many contributors, with the
rigour of expert editorial process, and at the same time allows ‘multivocal’ views
of the data in a way that single-point ascription based on toponyms or coordinates
does not.32
Aside from the questions of trust, authenticity and accuracy, collaborative
neogeography actually brings opportunities to view afresh methodologies such as
georeferencing. If multiple users are adding georeferenced content – even if it is of
only approximate accuracy and/or precision – to a photorealistic representation of
the earth’s surface (e.g. photographs from GPS-enabled cameras and other mobile
devices), then this is certain to include content about archaeological features in
that landscape. The so-called ‘long tail effect’, where a large number of users
contribute volumes of data which, individually, are trivial (uploading a photo
to a site such as Panoramio or Flickr is an excellent example), means that the
datapoints, however imperfectly georeferenced, will cluster in a consistently visual
manner around their subjects. Two examples which illustrate this are the views of
Hadrian’s Wall and Stonehenge, Wiltshire in the Google Maps satellite terrain
mashup33 with the Panoramio photo-sharing community34 (Figures 3.3a and 3.3b).
In both cases, the uploaded photos plot the lines of the features, and thus provide
the viewer with a consistent and collective interpretation of which sections of the
feature are of greatest interest (of course this is limited to areas of terrain which
are publicly accessible). Although these examples are fairly crude, they illustrate
what we might think of as neogeography’s version of georeferencing: mass quasi-
collaborative annotation of digital terrains with georeferenced digital objects. This
leads to an accurate, if not necessarily precise, abstraction of a feature’s location,
even where the feature is itself too small to be visible in the terrain imagery. This
accords directly with the Pleiades project’s aggregation approach (see above).

31  Stuart Dunn and Leif Isaksen, ‘Space and Time: Methods in Geospatial Computing
for Mapping the Past’ (AHRC ICT Methods Network workshop report, 2007, <http://www.
methodsnetwork.ac.uk/redist/pdf/act24report.pdf>), p. 5.
32  Elliott and Gillies, ‘Digital Geography and Classics’.
33  A ‘mashup’ is a website which aggregates different streams of data and/or web
services together from different sources. Usually the user can use an interface to define
which services and data are displayed.
34  Panoramio <http://www.panoramio.com> (accessed March 2009).
64 Digital Research in the Study of Classical Antiquity

Figure 3.3a Aggregation of georeferenced photos from multiple sources


showing the line of Hadrian’s Wall, Northumberland, UK
Source: © Google.

Figure 3.3b Similar aggregation effect over Stonehenge


Source: © Google.
Space as an Artefact 65

Structure and agency

If one follows the Pleiades project’s approach, and lays aside a rigid notion of
location based on toponym and/or coordinates, and instead adopts a more fluid
concept of ‘place’ – an approach which makes excellent sense in any neogeographic
context – then it follows that there are theoretical questions regarding how one
reconstructs human interaction with ‘place’. One possible such method is Agent-
based Modelling (ABM). ABM is a computational methodology with its roots
in the social science domain, whose purpose is to abstract the behaviours of
large populations from the behaviour of individuals. Individuals are represented
by software ‘agents’, acting out behaviour patterns according to predetermined
parameters.35 This effectively negates analogue concepts of ‘scale’ in much the
same way that virtual worlds do. Just as one can work at whichever scale one wishes
in Google Earth, or at many scales at once, so a high-performance computing-
based ABM simulation can work at any scale. In most cases, the agents’ predefined
parameters will include (but are certainly not limited to) factors relating to their
spatial environment, whether at a macro or micro scale. One important recent
application of ABM in archaeology is the Medieval Warfare on the Grid project
at the University of Birmingham’s Institute of Archaeology and Antiquity.36 This
ground-breaking project is seeking to reconstruct the logistical operation undertaken
by the Byzantine army as it crossed Anatolia prior to the battle of Manzikert in
1071 ad. This involves identifying classes of agents, from the emperor and his
retinue at the top to mercenary units at the bottom, and defining variable attributes
for the agents, which include the material, such as hunger, hunger tolerance, speed,
health, and the non-material, such as religion and morale. The project will use this
network of variables to reconstruct (or perhaps rather to ‘postdict’, as opposed to
predict) the massively complex historical process of moving the Byzantine army.
Typically, the ABM methodology is employed in large-scale social science
experiments such as GENeSIS, the ‘Generative e-Social Science’ node of the UK’s
National centre for e-Social Science, which is seeking to model various scenarios
affecting the entire population of the UK at the level of the individual human
‘actor’, and visualize the results. There have been some applications of ABM as a
method for reconstructing the historical development of past populations, including
the Manzikert project, but in general, it has been open to some criticism in that
it seeks to make ‘strong’ claims about the development of complex societies, and
that it promotes a falsely empirical view of human development.37 Discussions

35  E.g. Charles M. Macal and Michael J. North, ‘Tutorial on Agent-Based Modeling
and Simulation’, in Proceedings of the 37th conference on Winter Simulation, Orlando,
Florida (2005), pp. 1–15.
36 University of Birmingham, Institute of Archaeology and Antiquity <http://www.
cs.bham.ac.uk/research/projects/mwgrid/> (accessed March 2009).
37  Jennifer L. Dornan, ‘Agency in Archaeology: Past, Present and Future Directions’,
Journal of Archaeological Method and Theory, 9:4 (2002): 303–29.
66 Digital Research in the Study of Classical Antiquity

of agency theory in the study of the past have focused on the degree to which
macro-scale human action is determined by individual will, versus determination
by external social and environmental factors, or rather structures. One might
quote John Bintliff’s useful summary of the problem: ‘What insights follow … as
regards our initial search for the ways in which individuals and societies, places
and regions, events and trends in the medium and long term, come together to
make specific pasts?’38 A major problem of course is determining the nature of
the parameters that will govern the agents’ activity. Frequently, these themselves
will be influenced, whether consciously or not, by the spatial, temporal and
cultural context of the modeller. As Jennifer Dornan states in a recent review of
the subject, ‘[M]uch of current agency theory has in fact injected western, modern
notions about human action into our attempts to address the ongoing uncertainty
surrounding the relationship(s) between the individual and society in the past.’39 In
this sense, agency theory – and in particular agency theory as expressed in relation
to the application of ABM technologies in the study of the past – sits well with
postprocessual archaeological thought, which rejects the notion that the past can
be objectively and absolutely reconstructed. In other words, because there are no
tight social structures above the level of the agent which can be reconstructed by the
archaeologist, we must look instead to reconstruction at the level of the individual
agent. The principal interpretive advantage of the ‘postdiction’ approach that
ABM adopts is that it bases itself on the individual-level decisions made within
historic populations. It does not require abstraction from the material record, as
‘conventional’ interpretive approaches do; rather it augments such processes, in
much the same quantitative way that Google Earth can ‘augment’ the study of
ancient landscapes (see above).
Given neogeography’s relatively short history, it is not surprising that there has
been relatively little exploration in the literature of the link between collaborative
digital geography and agency theory. Such a link might be articulated as follows:
neogeography offers numerous ways for collaborative reconstruction and
visualization of the past using disparate and (potentially) uncoordinated user-
generated data sources, which become coordinated as a result of common sharing,
annotation and visualization. Each user-generated addition to a web-based
repository of information about the past, be it a photo, a drawing, or a descriptive
tag, reflects user/archaeologist’s experience of archaeological data. It has an
individual significance, as well as a collective one, a point that has been touched
on with regards to the distinction between the reconstruction of quantitative
knowledge versus qualitative experience in Google Earth. But if the past is being
reconstructed by many people in real time, by different people with different
processes and different assumptions, this means that the process of reconstruction

38  John Bintliff, ‘Time, Structure and Agency: The Annales, Emergent Complexity,
and Archaeology’, in John Bintliff (ed.), A Companion to Archaeology (Oxford, 2004), pp.
174–94.
39  Jennifer L. Dornan, ‘Agency in Archaeology’.
Space as an Artefact 67

is itself an agentive process. In their analysis of the epistemic relationship between


performance and archaeology, Pearson and Shanks note that ‘both performance
and archaeology are modes of cultural production which work with resources to
create contemporary meaning.’40
If one accepts this last point, then it follows that in order to derive any kind
of ‘rich’ theoretical understanding of the past from neogeographic user-generated
content, one must first gain an appreciation of the process by which that content
was created, and why. It is possible to gain a high-level overview that tells us that
Hadrian’s Wall is significant from the line of user-added photos in Panoramio/
Google Maps, and from that which sections of the wall have been photographed
the most. But it does not allow us to understand why the photographers (agents)
took the photographs in the first place. Of course there could in theory be as many
reasons as there are photographers; but we lack the material evidence to recover
that significance, just as we lack the material evidence to recover the Wall’s full
ancient significance.
This is related to a broader problem: the process of capturing archaeological
data in the field is in itself a spatial exercise. Our reconstructions of the past
are produced by individuals and groups moving through, and interacting with,
landscapes, in a wide variety of roles (as excavators, surveyors, analysts, etc.) –
Shanks and Pearson’s ‘modes of cultural production’.41 A more complete analysis
of those actions could, logically, tell us more about the reconstructions. One
method of approaching this at a theoretical level is to examine how practitioners in
the visual and performative arts capture, record and analyse choreographic entities
such as dance movements and choreographic performances. There is a large
and well-developed body of theory, literature and practice in this area.42 Motion
capture for example, and ways in which digital records resulting from motion
capture can be (re)used and analysed and disseminated, have been explored by
two recent e-science projects in the UK.43 This is a conceptual reversal of the more
established practice of reconstructing/re-embodying historic dance practices from
iconographic and textual evidence; and leveraging archaeological material to ‘re-
embody’ ancient dance practice. In a paper entitled ‘The Present Past: Towards an
Archaeology of Dance’, Alessandra Iyer notes that ‘There is room for developing
an archaeology of dance, through a study of iconography and/or textual evidence,

40  Mike Pearson and Michael Shanks, Theatre/Archaeology (London, 2001), p. 54.
41  Jennifer L. Dornan, ‘Agency in Archaeology’.
42  Helen Bailey, James Hewison and Martin Turner, ‘Choreographic Morphologies:
Digital Visualization and Spatio-Temporal Structure in Dance and the Implications for
Performance and Documentation’, in Stuart Dunn, Suzanne Keene, George Mallen and
Jonathan Bowen (eds), EVA London 2008: Conference Proceedings (London, 2008), pp.
9–18.
43  The e-Dance project <http://www.ahessc.ac.uk/e-dance>; and the Associated
Motion Capture User Categories project <http://culturelab.ncl.ac.uk/amuc/>.
68 Digital Research in the Study of Classical Antiquity

in which dance reconstruction is a means of historical enquiry’.44 The emergence


of neogeography, and of digital site-based infrastructure projects such as Virtual
Research Environments for Archaeology (see Chapter 1 of this volume), gives us
an opportunity to apply these same methods of ‘historical enquiry’ to the process
of reconstructing the past from raw data. An excellent example of this is the
Remediated Places project. This enterprise is employing a variety of multimedia
devices, including podcasts, interviews with excavators, videos, audio recordings,
as well as archaeological databases and GIS, etc., to bring to a wider audience
the ‘multi-dimensional experience’ of the site of Çatalhöyük, Turkey. It is ‘multi-
dimensional in that it incorporates multiple voices, multiple viewpoints, multiple
scales of meaning and view, multiple databases, multiple media formats, and so
on’,45 and articulates an explicit ambition to realize the postprocessual vision
articulated by Hodder for ‘multivocality’ at the site of Çatalhöyük.46

Conclusion

Archaeology has a decades-old tradition of blurring its disciplinary boundary with


geography, and in self-critiquing the way in which it conceptualizes the processes
that led to the creation of the material record we see today above, and below,
the ground. This context has shaped thinking about space, and consequently the
development of neogeography in archaeology and classics. In his analysis of this
area, in the direct context of a discussion of the contrasting importance of place in
the study of sedentary versus mobile populations (which mirrors the importance
of place highlighted above), Lesure notes that ‘a unifying theme in archaeology
is surely the attempt to think creatively beyond the apparently obvious material
facts we recover … and the attempt by an archaeology of mobility to think beyond
The Site is a good example’.47 This chapter set out to identify ways in which Web
2.0-type methods in general, and neogeography in particular, can contribute to our
understanding of the past by thinking creatively beyond the material evidence.
There is a widespread perception that such tools are useful only for representation
or, perhaps at best, information storage, and information retrieval and/or resource

44  Alessandra Iyer, ‘The Present Past: Towards an Archaeology of Dance’, in


Stephanie Jordan (ed.), Preservation Politics: Dance Revived, Reconstructed, Remade
(London 2000), pp. 141–5.
45  Ruth Tringham, Michael Ashley and Steve Mills, ‘Senses of Places: Remediations
from Text to Digital Performance’ (California 2008), <http://chimeraspider.wordpress.
com/2007/03/01/beyond-etext-remediated-places-draft-1/>.
46  Ian Hodder, ‘“Always Momentary, Fluid and Flexible”: Towards a Reflexive
Excavation Methodology’, Antiquity 71 (1997): 691–700.
47  Richard G. Lesure, ‘Archaeologists and the Site’, in John K. Papadopoulos and
Richard M. Levanthal (eds), Theory and Practice in Mediterranean Archaeology: Old
World and New Perspectives (Los Angeles 2003), pp. 199–202.
Space as an Artefact 69

discovery.48 However it is clear from the examples given above that the emergent
‘Geospatial Web’ provides a platform, and a suite of tools and methods for
reconstructing the past, that sit in a tradition going back four decades or more.
As a discipline, archaeology has a robust and well-established tradition of self-
examination and theoretical construction. On this have been founded a number of
theoretical attempts, sometimes evolving and sometimes competing, to provide a
unifying and internally consistent view of how human culture develops. Whether
agentive or structuralist, processual or postprocessual, these have, of course, all
centred on the methods by which humans change the physical world around them,
and the resulting traces left in the material record. The potential of neogeography
for combining masses of user-generated content around such interpretations is
not transformative in the same way as, for example, the discovery of radiocarbon
dating techniques; but it is nonetheless a ‘digital dimension’ beyond the purely
material, which has already stimulated new forms of the fundamentally creative
process of historical reconstruction.

48  Vincent Gaffney and R.P. Fletcher, ‘Always the Bridesmaid and Never the Bride!
Arts, Archaeology and the e-Science Agenda’, in P. Clarke, C. Davenhall, C. Greenwood
and M. Strong (eds), Proceedings of Lighting the Blue Touchpaper for UK e-Science –
Closing Conference of ESLEA Project (Edinburgh, 2007), <http://adsabs.harvard.edu/abs/
2007lbtu.conf...31G>.
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Part II
Text and Language
This page has been left blank intentionally
Chapter 4
Contextual Epigraphy and XML:
Digital Publication and its Application to
the Study of Inscribed Funerary Monuments
Charlotte Tupman

This chapter examines traditional methods of publishing inscribed funerary


material and explores both the benefits and the limitations of such approaches.
It considers whether digital methods of publication can assist with the research
questions that Classicists ask of this type of material, and specifically how inscribed
monuments might be integrated with other types of funerary material evidence.
It assesses the current circumstances of digital publication, and examines how
digital resources for inscriptions and their associated materials could develop in
the coming decade.
The material evidence that results from ancient funerary customs is abundant
and varied. It encompasses skeletal remains; grave goods of pottery, glass, metal
and other substances; cinerary containers; coffins; commemorative inscriptions;
paintings; and an enormous array of tomb constructions of stone, brick, tile and
other materials. It is inevitable, and absolutely necessary, that specialists should
work on very particular aspects of these funerary remains, in order to understand
most comprehensively each kind of evidence that exists for burial practices; to
ascertain the circumstances and extent of the use of that type of material amongst
ancient societies; and in some cases to produce theories about its significance
within those societies. It is equally necessary that our understanding is informed
by the bringing together of different categories of archaeological evidence, as we
cannot make sense of a particular practice based on only one or two of its aspects.
To study the epitaph without its monument, or the skeleton without its surrounding
grave goods, limits our ability to understand the reasons and processes by which
the customs resulting in these artefacts came into being.
The assembling and association of related funerary materials is a fine ideal,
but various difficulties lie in its way. The most significant of these is a lack of
contextual evidence for a monument or item that was originally deposited in a
grave, but which is now in a museum collection or has otherwise been removed
from its archaeological environment. If details of that environment have not been
recorded, there is no possibility of reconstructing the other materials that would
have been associated with the object. However where a grave or cemetery has
been excavated that has experienced little or no interference from subsequent
74 Digital Research in the Study of Classical Antiquity

eras, there exists a wealth of contextual information that can be compiled and
analysed. In this case, there is only one main difficulty: how to present such varied
evidence in a way that can be absorbed and processed usefully by scholars. This is
the question that confronts all who seek to publish archaeological materials, and
the abundance of interrelated evidence that the funerary sphere presents creates
particularly formidable circumstances in which to find an answer.
Inscribed epitaphs bring with them their own particular publication issues, the
foremost of which is how to link the text with the monument on which it has
been inscribed. Recent attempts to present the epigraphic and the archaeological
analysis in a more balanced way have recognized that there is a need to move
away from the traditional prioritisation of the text. As Bodel notes, ‘… this
means trying to combine the skills of an archaeologist with those of a philologist
in order to understand the physical context in which a document was produced
and the significance of the monument that carried the text as well as the message
of the text itself’. There remains, however, the question of how best to present
texts and their monuments in a way that provides the researcher with an effective
means of discovering parallels between inscribed content and sculpted motifs,
or investigating connections between visual display on the monument and the
commemorative relationships that are revealed through the inscriptions. In the
case of a cemetery excavation, the publication ought also to provide the researcher
with a detailed picture of how individual monuments or groups of monuments
feature in the landscape of the cemetery. These are the key issues that inscribed
funerary materials present to their publishers: this chapter investigates whether
digital publication is a medium that can help to resolve them.

 The question of how to contextualize funerary evidence from the Roman period
has been given much attention in recent years: see in particular J. Pearce, M. Millett and
M. Struck (eds), Burial, Society and Context in the Roman World (Oxford, 2000), and
I. Morris, Death-Ritual and Social Structure in Classical Antiquity (Cambridge, 1992).
Archaeological theory has produced a number of studies specific to the importance of
context, the arguments for which are discussed in H. Johnsen and B. Olsen, ‘Hermeneutics
and Archaeology: On the Philosophy of Contextual Archaeology’, in J. Thomas (ed.),
Interpretive Archaeology (London, 2000), pp. 97–117.
  Z. Newby and R. Leader-Newby (eds), Art and Inscriptions in the Ancient World
(Cambridge, 2007), p. 6, note the ‘false distinction [between “art” and “inscription”] which
makes little sense when applied to the monuments themselves’.
 This issue is explored in further detail in the following section. Addressing this
question in the funerary sphere are M. Koortbojian, ‘In commemorationem mortuorum:
Text and Image along the “Streets of Tombs”’, in J. Elsner (ed.), Art and Text in Roman
Culture (Cambridge, 1996), pp. 210–33, and G.J. Oliver (ed.), The Epigraphy of Death
(Liverpool, 2000), throughout but particularly pp. 4–9.
  J. Bodel, ‘Epigraphy and the Ancient Historian’, in J. Bodel (ed.), Epigraphic
Evidence: Ancient History from Inscriptions (London, 2001), pp. 1–56, 5.
Contextual Epigraphy and XML 75

Traditional epigraphic publications

Inscriptions are most commonly published in collections based on location. They


can also be published according to the content of the inscriptions themselves or
they can be arranged in volumes based on the type or function of the monument.
The text of the inscription in majuscule (i.e. what can be seen on the stone) is
followed where necessary by the editor’s interpreted and expanded version,
and is often accompanied by a translation of the text into a modern language.
Supplementary information about the text is usually given, such as a description
of letter forms and measurements of the letter heights. The majority of print
publications now include information about the object onto which the inscription
was cut: this includes the type of monument, its measurements, and its present
condition. They are also likely to include information (where known) about the
circumstances and date of its discovery, along with any changes of location or
condition that the monument has undergone, including reuse in antiquity or in
modern times. The written description concludes with editorial comments, dating
criteria, and bibliography.
Along with this written descriptive data, a photograph or drawing of the text
and its monument is sometimes included. This is much more common in today’s
printed publications, but, due to the expense of including photographs, books are
almost always limited to one photograph per inscribed object. In older printed
publications, photographs and drawings were often not included at all, which is
illustrative of the traditional prioritization of text over image. For example, the
vast majority of inscriptions in the original volumes of CIL have no accompanying
illustration. Occasionally, the outline of the stone is shown but only where a broken
or damaged stone has interfered with the reading of the text. Rare contradictions
to this rule do exist, for instance the tombstone CIL VI: 3177, whose decorative
elements the editors clearly considered sufficiently worthy of note to include: to

  The major collection Corpus Inscriptionum Latinarum (CIL) (Berlin, 1863–) is


published according to province of the Roman Empire; within each volume the province
is divided into smaller geographical areas, and the inscriptions of each area are divided
according to the content of the inscription. Numerous publications use ancient or modern
regions as boundaries for collecting together inscribed materials.
 E.g. N.M. Dimitrova, Theoroi and Initiates in Samothrace: The Epigraphical
Evidence (Princeton, 2008).
 E.g. J. Edmondson, T. Nogales Basarrate and W. Trillmich, Imagen y Memoria:
Monumentos Funerarios con Retratos en la Colonia Augusta Emerita (Madrid, 2001),
which includes a number of inscribed monuments within its study of funerary monuments
with portraits.
 The corpus of inscriptions from Barcino (modern Barcelona), for instance, provides
a photograph of each extant inscription, but only illustrates more than one side of a
monument if the extra side is also inscribed: G. Fabre, M. Mayer and I. Rodà, Inscriptions
Romaines de Catalogne IV. Barcino (Paris, 1997). No. 45, inscribed on two faces (pp. 114–
17), is illustrated with two photographs and a drawing (Pl. XXIV).
76 Digital Research in the Study of Classical Antiquity

the left of the text there is a brief description of the items represented on the
stone: ‘cassius et gladius’, and to the right ‘scutum et hasta’, then above and below
the text, various individuals are described within the sculpted scenes (‘iuvenus
tunicatus’ and so forth). The modern editions of CIL do incorporate photographs,
but not all the texts that could apparently have been photographed are included:
CIL II 5 (Berlin, 1998) contains good quality illustrations, but these are limited
to around one-sixth, or fewer, of the inscriptions within the volume. On occasion
the nature of the inscribed stone prevents adequate visual representation: the
publication of the Law Code of Gortyn, for instance, includes large photographs,
but, due to the size of the monument itself, each column of text has to be printed
on a separate page so it is not possible to place the photographs next to one another
to gain an overall picture of the monument. A fold-out drawing attempts to resolve
this problem, but clearly it would be preferable to have a photograph of the whole
monument as well as a drawing.
Funerary texts are rarely published in the same printed volumes or even by
the same people as other material evidence of burial practices such as pottery
or skeletal remains. This is partly due to the scarcity of inscribed tombstones in
context, and partly to the different specializations of those who work in this field.
A perhaps inevitable result of this situation is that epitaphs and their monuments
have tended not to be thought of as archaeological material, but rather as the
preserve of historians and literary scholars: they have been considered as texts
rather than artefacts. Although it is relatively rare to find inscribed monuments
in their original contexts, it is by no means unknown, and where possible it is
desirable to be able to link these monuments to other objects found in the same
archaeological contexts. Even if an inscribed funerary object is not in its original
context, it can often be ascribed with some certainty to a particular cemetery or
site, in which case it can be studied in its local, if not its specific, context. Lack of
immediate context should not prevent consideration of material associated with
the object on a wider scale; the data yielded from a local contextual approach can
still give us valuable information about the nature and development of the burial
practices of particular settlements, cities or areas.
To take an example, we might have an instance where tombstones are known
to belong to one of the cemeteries of a town, but we no longer have information
about their specific findspots.10 Despite the lack of specific contextual information

  R.F. Willetts, The Law Code of Gortyn (Berlin, 1967).


10 An example of this is a funerary monument from Mérida (Augusta Emerita, the
provincial capital of Lusitania) that was re-used as a grave cover for a fourth-century burial
in the eastern necropolis of the Roman colony. The monument itself dated from the second
century ad and was almost certainly set up in the same cemetery: J. Edmondson et al.,
Imagen y Memoria, pp. 126–9. Mérida has a large and varied monumental record, including
many examples of reuse in antiquity and in modern times. Some of its monuments have
been found in context; others are known to belong to specific cemeteries; and others have
no known findspot.
Contextual Epigraphy and XML 77

we can nevertheless study as a group the monuments known to have been set up
in that cemetery. These can be compared with those found in other cemeteries
of the town or with those of nearby settlements, to ascertain whether there are
differences in commemorative themes from site to site, either iconographically
or epigraphically. Other material evidence from those cemeteries can also be
included in the study in order to provide the most complete picture we can, under
less than ideal circumstances, of commemorative behaviour. If our reason for
studying inscribed epitaphs is that we are seeking to understand ancient funerary
behaviour and the cultural processes that underlie it, we should be looking for
ways of bringing together all the possible evidence that is available to us, even if
circumstances place some limitations on that aspiration.
It makes perfect sense for inscriptions to be published by different people
from those who publish pottery catalogues or bone analysis. It is unlikely that one
person would acquire sufficient knowledge of each type of material evidence to
be able to analyse and publish all of it with equal depth and understanding. Indeed
the sheer amount of time that this would require probably renders it unattainable.
Specialists, therefore, need to work to make their material available to others in a
way that permits their various forms of data to be combined meaningfully. This will
be most effective if undertaken collaboratively, so that shared aims and standards
can be established. This does not imply that there should be any diminution of
expert knowledge or information in any of these fields for the sake of making it
easier for others to digest; to do so would entirely miss the point of the exercise.
Rather, we should be seeking ways of linking these different types of information
in a rational and useful manner that not only increases our own understanding of
the data, but also enhances the way in which computers can process that data.11 We
now have so much data and so many ways of storing, linking and delivering it that
we should be using this to our advantage to move scholarship forward.
When considering digital alternatives to print publication, three important
points must be taken into account. Firstly, any digital publication must provide
everything that a book does, and more besides. There is little point in publishing
digitally if it does not improve our knowledge and allow research to be conducted
in ways that would not otherwise be possible. Secondly, digital publication does
not necessarily exclude print publication: there may well be a case for producing
a print publication alongside a digital publication, or producing the digital one in
a way that allows sections of it to be printed. Digital publication can stand alone
or alongside a print one, depending upon the types of material included and the

11 In other words, enabling computers to handle the structure and semantics of
information so that they can perform data integration in a more effective manner. It has
been proposed that ultimately this could lead to a Semantic Web: ‘The semantic theory
provides an account of “meaning” in which the logical connection of terms establishes
interoperability between systems’, N. Shadbolt, W. Hall and T. Berners-Lee, ‘The Semantic
Web Revisited’, IEEE Intelligent Systems (2006), <http://eprints.ecs.soton.ac.uk/12614/1/
Semantic_Web_Revisted.pdf>, p. 96 (accessed May 2009).
78 Digital Research in the Study of Classical Antiquity

specific aims of the editors. Thirdly, there is a common anxiety that publishing
online is something that anyone can do, regardless of their expertise (or lack of
it), whereas a print publication from one of the university presses, for example,
provides some indication of quality. Mechanisms to ensure that the same high
standards of publication are achieved and are signalled clearly online are essential,
and the procedures which are already in place to do this will be detailed herein.

What digital publication involves

Before we discuss the application of digital publication to inscribed funerary


material, it will be helpful to set out what the production of a basic digital corpus
of inscribed monuments entails. Further development of this type of publication
and ways in which it might help us link our data with other types of material can
then be explored. The three main choices as to how material can be published
online are as follows: content can be marked up directly in HTML; raw data can
be entered into a database and then views of it delivered via HTML; or, as I will
discuss, it can be marked up in XML (Extensible Markup Language: a system of
tagging data semantically) and then transformed for display in HTML. The time
taken to digitize the data will depend upon the method chosen, but in the case of
XML the actual marking up of the data is likely to be the most substantial element
of the project in terms of time and cost. This has its rewards at a later stage, both
in the extremely detailed data it provides, and when indices and lists of names (for
example) can be generated automatically from the marked up data, rather than
having to be compiled as a separate, manual, task.12
XML is a markup language that operates independently of software or platform.
It allows data to be incorporated relatively straightforwardly into databases (via
an automated conversion process), and to be interlinked with other data that has
been marked up in XML. Semantically tagged data also permits researchers to
design their own ways of questioning the material, thus allowing editors to present
the data in the knowledge that if other scholars want to ask different questions
of the material, they can do so by downloading the XML files and adding their
own markup to them.13 The researcher is therefore given a much greater choice
in how they can approach the data. At the same time, the editor can display their
data in multiple ways; once their material is marked up, that same information can
be used to produce numerous different types of display. For example, a scholar

12  See G. Bodard, ‘EpiDoc: Epigraphic Documents in XML for Publication and
Interchange’, in F. Feraudi-Gruénais, Latin on Stone: Epigraphic Research and Electronic
Archives, Roman Studies: Interdisciplinary Approaches (forthcoming, 2010) for a detailed
account of XML and its application to publishing inscribed materials.
13  Joyce Reynolds, Charlotte Roueché, Gabriel Bodard, Inscriptions of Aphrodisias
(2007), <http://insaph.kcl.ac.uk/iaph2007> has made available its XML files to download
so that the source material can be used by others for their own research needs.
Contextual Epigraphy and XML 79

publishing a corpus of inscriptions is likely to want to publish the text that can be
read on the stone, the editor’s version, and the translation. These can of course
be published on the same page, but some editors might find it useful to be able to
display these individually, particularly where different audiences are concerned. A
fellow epigrapher will need all possible information on the text, including detailed
comments on interpretations and previous readings of the stone. However, a
student who is new to epigraphy and perhaps to the language might find that a
simple display with the interpreted text and a translation is all they require. Editors
who wish to give their readers a choice of displays can produce these different
editions from the same source. Similarly, it might be desirable to give translations
in more than one modern language, enabling collaborators or readers to select
which language they wish to read.14
Where digital publication differs from print publication is that it is undeniably
easier for the non-specialist, or even someone with little or no knowledge of a
subject, to make their views known to the world. This leads to understandable
concerns about the accuracy and validity of information found on the Internet.
This is a situation that we are all challenged by and must find ways of navigating.
Under these circumstances there is a patent need for internationally recognized
standards and a commitment to peer review, both to ensure that one’s own
publication is taken seriously, and to inspire confidence in the reader that the
information they have before them can be trusted (insofar as this can be true of
any publication). In fact systems of regulation are already in place; in the case
of inscribed materials, international standards of publication have already been
established and the number of projects that are accepting and implementing them
is increasing steadily. The EpiDoc Guidelines15 for digital epigraphic publications
provide detailed standards that are not limited by language or geographic
location.16 They have been formulated and developed by experts from a number
of different countries, and are open to contributions by others working in this field
(all contributions are considered by an editorial board before being approved for
inclusion in the Guidelines). The EpiDoc standards also provide tools for editing

14  An example of where this might be useful is for projects such as the Inscriptions
of Roman Cyrenaica project <http://ircyr.kcl.ac.uk>, whose material is from Libya. As
this is a collaborative project between English-speaking and Arabic-speaking scholars, it
would be helpful for the publication to provide Arabic as well as English translations of
the inscriptions, and ideally also of their surrounding information such as description of
monument, dating criteria, commentary and so forth.
15 EpiDoc = Epigraphic Documents in TEI XML <http://epidoc.sourceforge.net>.
TEI = Text Encoding Initiative <http://www.tei-c.org/index.xml>, which develops and
maintains standards for digital texts across the humanities and social sciences.
16  Tom Elliott et al. (eds), ‘EpiDoc: Guidelines for Structured Markup of Epigraphic
Texts in TEI XML’ (2007) <http://www.stoa.org/epidoc/gl/5/> (accessed February 2009).
The EpiDoc Guidelines are currently written in English but they apply to material that is
published in any language, or indeed in any number of languages.
80 Digital Research in the Study of Classical Antiquity

and publishing, as well as support through the wider EpiDoc community in the
form of conferences, wikis and discussion groups.17
What EpiDoc cannot do, however, is guarantee the quality of the actual content
of the information that has been marked up in XML. This might be enabled by a
digital library such as the Scaife Digital Library,18 which requires that its objects
(including publications of inscribed materials) have received peer review; are
in sustainable formats such as EpiDoc; have a long-term home separate from
the producer of the object; and are available under open licensing. In terms of
academic quality, it is essential that peer review of the publication has taken place.
Professional digital publishers must also provide assurance to the reader that the
publication conforms to a certain academic standard, just as publishers do in the
medium of printed publication. A digital publication has the same legal status as a
print publication and requires the same conventions of citation. It is still the case
that not all countries possess evaluation bodies that give the same credit to digital
publications as to print, but certainly the UK’s Research Assessment Exercise (RAE)
makes no differentiation between digital publication and print in terms of its value
as scholarly work. Indeed the most recent RAE listed Internet publication as one of
the standard output types for submission by higher education institutions (HEIs).19
One further concern about digital publication is that it will require more
funding and more time to produce than a print publication. This is not necessarily
the case: financial differences between print and digital publications are more
likely to be linked to the stage of the project at which the bulk of the funding
is spent, and the organizations that support the costs. To take an example of a
major epigraphic digital project that published a searchable corpus of around
1,500 inscriptions, the Inscriptions of Aphrodisias20 received a £300,000 grant
and the project took a total of three years, employing several researchers. If it
had been a print publication, it would also have taken several years, and would
similarly have required several researchers during that period, including research
leave. The publisher would then have spent further funds on preparing the book
for publication. However, whilst a publisher would have had to sell the book to
individuals or libraries at a cost of £200 or so per volume, the digital publication

17 For a discussion of the value of electronic publication using the EpiDoc Guidelines
in publishing see Inscriptions of Aphrodisias (2007), <http://insaph.kcl.ac.uk/iaph2007>;
also: G. Bodard, ‘The Inscriptions of Aphrodisias as Electronic Publication: A User’s
Perspective and a Proposed Paradigm’, Digital Medievalist, 4 (2008): on the EpiDoc
Guidelines themselves, see paragraphs 4–12.
18  Christopher Blackwell and Gregory Crane, ‘Cyberinfrastructure, the Scaife Digital
Library and Classics in a Digital Age’, in G. Crane, B. Seales, M. Terras (eds), Changing
the Centre of Gravity, Digital Humanities Quarterly 3.1 (2009).
19  Research Assessment Exercise <http://www.rae.ac.uk/pubs/2007/c1/01/>, ‘Annex
B: RAE 2008: Requirements for Electronic and/or Physical Provision of Research Outputs
by Output Type’ (zipped PDF) (accessed May 2009).
20  Reynolds et al., Inscriptions of Aphrodisias.
Contextual Epigraphy and XML 81

is free to the reader: the costs of publishing digitally are met by the funding,
rather than by the user.
Another difference in financial terms is that some of the Inscriptions of
Aphrodisias funding was spent developing methodology and tools specific to the
publication of inscribed materials, which was not only to the benefit of the project
itself, but can also be used in the future by other projects. This means that the
tools now exist to produce a similar publication more quickly and more cheaply,
and in a more sophisticated manner. Whilst it has been necessary to develop a
small number of specific tools for the publication of inscribed objects, the wider
technologies that are required for the creation of digital publications, such as XML,
are maintained and developed by international organizations.21 Technologies
that are used as extensively as XML are supported by organizations that possess
far greater resources than scholars could normally access, and because these
technologies are freely available, we can make use of these resources without
having to draw upon our own funding to maintain them.

Contextualizing inscribed funerary materials through digital publication

Digital media provide an effective platform for displaying the contexts of


archaeological evidence. In the simplest instance, plans linking an object to the
cemetery or other area in which it was discovered can be produced. For example,
each object will have an identifying number or name, which can be placed on the
plan of findspots as a hyperlink: when the reader clicks on the link, they are taken
directly to the information about that object.22 This is not so very different from
referring to a number on a map and being directed to the appropriate page of a
book; however there is a distinct advantage to being able to use zoom functions:
all the data can be plotted on an extremely detailed map or plan, but the reader can
view this data at different levels (for instance whole site; area of site; building),
thus being able to choose to see more or less detail as required. Likewise the reader
can focus upon one small part of a plan if that it is the section in which their interest
lies. The kind of map technologies seen perhaps most familiarly in Google Maps23
could allow the reader to select particular objects to view; so for instance the full
map might contain all the findspots of inscribed stones in that town or city, but
the reader could choose to see only tombstones or altars. Alternatively the reader

21 The World Wide Web Consortium <http://www.w3.org/XML/>, which develops


interoperable technologies including XML, is supported financially by almost four hundred
companies and institutions, including software companies, communications laboratories
and universities, <http://www.w3.org/Consortium/Member/List> (accessed May 2009).
22 A basic example of which can be seen in Charlotte Roueché, Aphrodisias in Late
Antiquity: The Late Roman and Byzantine Inscriptions, 2nd rev. edn, 2004, <http://insaph.
kcl.ac.uk/ala2004>, ‘Plan of site’ (accessed February 2009).
23 Google Maps <http://maps.google.com>.
82 Digital Research in the Study of Classical Antiquity

might want to compare the distribution of civic texts with that of religious texts:
this could be done simply by selecting which types of monument were required
on the map, and only these monuments would be shown. In other words there is a
possibility for the reader to create their own maps using their own selections of the
data provided by the editor. This could prove to be a strong research tool.
Another of the fundamental uses of digital technology is the ability to display
data in a customized way. Those researching changing patterns of monumental
funerary commemoration at a site with a large and complex archaeological and
epigraphic record, for example, might find it useful to view its monuments according
to date so that variations in practice over the centuries can be identified. If the
research required a clear picture of the usage of a particular type of monument over
time, the user could choose to view the data on that type of monument according
to date, but could exclude all other monument types. Similar visualizations could
be produced for materials – monument type and material; or date and material
– thus showing the use of different materials for different types of monuments and
how this changed over time. All this information would be much less efficiently
gathered using print publications; as inscriptions are mostly organized by location
and/or monument type within print publications, the researcher would have to go
through the whole volume noting down each monument’s date and then process
the information later. In contrast, the digital publication permits the researcher to
access this data directly and to approach the material from a personally chosen
perspective, rather than that chosen by the editors of the publication.
Any type or quantity of information can be included in a digital publication:
the only limit is the project’s own decision on what to include. When marking up
an inscribed object in XML, the editor is entering factual data about that object,
such as deciding upon what a decorative feature is showing, or giving a reading
of a damaged letter inscribed on the stone. What it does not have to involve is
the full analysis of the data that has been entered in the markup. Of course that
work can be done by the editors where desired: it might be that the editors are
following a particular course of enquiry, in which case they might want to ask
certain questions of the data and include the results in their publication. However,
where large quantities of data exist, it might be helpful to use digital tools to
sort the data, and crucially, to allow the researcher consulting that publication to
ask their own questions of the material. By marking up the information in XML
and making that XML available, the researcher will have the same knowledge
available to them as to the editors and can use it for their own purposes.
This type of digital publication also presents fewer opportunities for
ambiguity, as each editorial decision is signalled in the underlying XML code.
This is particularly evident in the editor’s interpretation of the text itself. Whilst
the conventions that are used by epigraphers to indicate editorial decisions are
designed to be unambiguous, occasions still arise that can lead to uncertainty on
the part of the reader. For instance, line 2 of CIL II 5: 81224 reads:

24  Corpus Inscriptionum Latinarum II, Pars 5 (Berlin, 1998), 812.


Contextual Epigraphy and XML 83

[vixit mensib?]us . IV

The square brackets indicate text that is supplied by the editor because it has been
lost from the stone.25 However, here the editor has had to use a question mark to
express his own uncertainty as to the restoration he has supplied. The problem
is that it is unclear whether the question mark indicates that the editor is unsure
about his whole restoration, i.e. everything within the square brackets, or that the
editor is happy with his restoration of vixit and is only unsure about the final letters
supplied, i.e. the mensib of mensibus. This is just one example of the need to make
editorial decisions unambiguous, which XML requires by its very nature. In this
case, the editor would have to express his editorial decision explicitly, by declaring
specifically which part(s) of the restoration are uncertain. XML therefore enables
clarification whilst at the same time continuing to allow the expression of editorial
uncertainty, such as might occur with variant readings of a text (e.g. if the letters
that remained on the stone were damaged, and two editors disagreed about the
interpretation of those letters, so that one editor might read is on the stone whereas
the other reads us).
The issue of how to integrate text and image when publishing inscriptions is, as
discussed, a problem that has proved difficult to resolve. This is because in order to
show how text and image operated together in a detailed way in a print publication
the editor would have to find a way of displaying the findings without spending
large amounts of money on printing extra photographs, which is an ultimately
insurmountable problem. The issue of cost is usually the most limiting factor in
a print publication: most epigraphers when encountering a stone will photograph
all its aspects, and will take several photographs of specific decorative elements
which they will then study before producing their publication. This is particularly
true now that digital photography is so common. But in the print publication
itself, if it is a corpus, it is normally only possible to publish one photograph
of the inscribed face of each monument (or one photograph per inscribed face
on the monument; as discussed above). Occasionally where there are particularly
interesting or detailed decorative elements, an extra photograph will be included;
likewise, an article might permit a greater number of photographs of a monument
to be published. However the vast majority of decorative features on the sides or
rears of monuments are left out of the publication except for a written description.
Any editor who wants to publish a corpus of inscriptions that attempts to show
links between inscribed content and decorative choice will almost certainly be
prevented from doing so in any comprehensive way by the financial limits imposed
by print publication.26

25 L. Robert and J. Robert, Fouilles d’Amyzon en Carie (Paris, 1983), pp. 9–11 on
‘Signes critiques du corpus et édition’.
26 For further discussion of the scale of support and explanatory documentation
that can be included in a digital publication, including photographs, see G. Bodard, ‘The
Inscriptions of Aphrodisias as Electronic Publication’, paragraphs 17–19.
84 Digital Research in the Study of Classical Antiquity

Digital publication, however, has an essentially unlimited capacity for publishing


photographs of monuments, and is of course not limited to two-dimensional
reproductions; for example, a high-resolution, dynamic-image format could allow
readers to zoom in on whichever part of the photograph is of interest. At present
the most practical way of representing monuments digitally is to provide a detailed
set of photographs which, as noted, would usually be taken by the epigrapher
anyway; it is rare for a researcher to take fewer than four or five photographs of
each monument. However, three-dimensional images of archaeological objects are
becoming easier and less costly to produce all the time and it is entirely feasible
that we will see 3D images of monuments appearing regularly in online digital
epigraphic publications within a few years, particularly as there already exists
an XML-based file format for representing 3D graphics, X3D, which enables the
encoding of a 3D scene using XML syntax.27
The possibilities of 3D imaging are not limited to individual inscribed objects;
where tombstones exist in their original contexts, there is a rich quantity and
quality of data that needs to be conveyed. A striking example of this is the new
section of Roman cemetery discovered by the Vatican on the Via Triumphalis, in
which more than two hundred tombs are well-preserved, many with their original
inscriptions, frescoes and mosaics.28 The potential for 3D visualization techniques
to help to display this complex data is enormous: with an immersive environment
the viewer could explore the cemetery in a way that permits all angles and
viewpoints to be perceived, thus seeing how images carved onto monuments could
be viewed in the contexts of the other monuments around them. This is invaluable
for helping to reconstruct something of the perspective of an individual visiting a
cemetery. Three-dimensional visualization would be especially useful given that
cemeteries almost always consist of a jumble of monuments facing different ways
and intercutting previous graves and precincts. It is rare to find a cemetery that
has been in use for hundreds of years that has been carefully ordered and planned
throughout that time. Using 3D technology to represent the cemetery would also
allow the researcher to picture how it evolved over time; most monuments can
be dated to within a century or so, and often more precisely. This means that 3D
representations of a cemetery landscape could be produced for successive periods,
with monuments added or altered as time progressed.
Those producing a digital publication of this type will not necessarily be part
of the same team or have access to the same resources. In the case of the funerary
sphere there are likely to be several teams working on data that are closely related
to each other: pottery, sculpture, inscriptions and skeletal remains might all

27  X3D, <http://www.web3d.org/x3d/>. Richard Beacham’s team at the King’s


Visualisation Lab is exploring visual representation for archaeology and academic research
and has already produced a number of 3D representations, including the Theatre of Pompey:
<http://www.kcl.ac.uk/schools/humanities/depts/cch/embedded/kvl.html>.
28  M. Steinby et al., La necropoli della via Triumphalis: il tratto sotto l’Autoparco
vaticano (Rome, 2003).
Contextual Epigraphy and XML 85

originate in the same cemetery and be part of the same burial culture, but they
are separated by us in our individual scholarly pursuits. If we are to bring these
elements together there are two possibilities: either the people involved in these
lines of research must be willing to work together, share their data and collaborate
in practical terms as well as academic; or at a minimum they must be prepared to
publish their material in a way that can be integrated with that of other projects.
There appears still to be a scholarly possessiveness that, upon occasion, curtails
attempts to work collaboratively; and an extension of this is anxiety over putting
material online where ‘anyone can use it’.29 Ultimately, the point of research is to
make information known to others, in order to study it in new ways and further
our knowledge. By sharing our information and making it available for others to
use, we are contributing towards greater understanding of the evidence that we
possess.
Where scholars are willing to collaborate and discuss ways of integrating their
data, the results can produce valuable resources. A striking example is Pleiades,30
built upon the foundations of the Barrington Atlas of the Greek and Roman
World,31 itself a collaborative enterprise, which provided over a hundred maps
detailing more than 50,000 sites and features of the ancient world, both cultural
and geographic. Pleiades uses information provided by scholars of the ancient
world including GIS data to produce a resource for geographic, bibliographic and
analytical information concerning ancient places. It can be revised and updated by
archaeologists and historians with new information via an editorial board to ensure
accuracy and relevancy; there is, therefore, a system of peer review integrated into
the process by which information is incorporated. However this resource does not
stand alone, as it has been designed to be compatible with geographic references
already established in other digital resources for the ancient world. Projects that
collaborate with Pleiades will be able to design and obtain its maps for their own
use; it is a two-way venture. It also acts as a storehouse of information about each
place. Those who are running projects at a particular site can link their publication
to the Pleiades information on that site, so that somebody looking up a placename
or set of coordinates on Pleiades can be informed of the projects that are being
undertaken at that particular location. Likewise Pleiades provides links to source
materials and academic essays available online.

29  This possessiveness is not necessarily an objection to the Internet’s potential for
the democratization of knowledge (‘The Democratization of Knowledge: The Group for
Collaborative Inquiry’, Adult Education Quarterly, 44:1 (1993): 43–51), but it certainly
signifies an entrenched tradition of individual scholarship.
30  Pleiades Project, <http://pleiades.stoa.org> (New York University). See also T.
Elliott and S. Gillies, ‘Digital Geography and Classics’, Digital Humanities Quarterly, 3:1
(2009), paragraphs 40–46.
31  R.J.A. Talbert (ed.), University Presses of California, Columbia and Princeton
(2000).
86 Digital Research in the Study of Classical Antiquity

Collaborative research and publication does not only benefit large-scale


projects such as Pleiades. Smaller projects that aim to produce resources for a
particular site or area should also profit if scholars are willing to work towards a
common goal. The production of resources that include all the evidence that exists
for burial practices at a site, rather than selected parts, will enable a much more
comprehensive understanding of the material remains. Analysis by individual
specialists can still be presented within that framework. This type of collaborative
publication would be made significantly easier if common terms were used to
identify buildings, structures and objects; it would help to alleviate ambiguity
and assist with integrating data. The issue of shared taxonomies needs further
discussion amongst scholars working on interdisciplinary projects.

Conclusion

The use of digital publication for inscribed materials has expanded considerably
since the first EpiDoc projects were published. The existence, and the continued
development and maintenance, of the EpiDoc Guidelines has been crucial in
ensuring interoperability and international standards for this type of publication.
The mutual support that scholars working on EpiDoc projects give each other
has also been vital to the development of tools for publication and networks for
discussion. Projects such as the Inscriptions of Aphrodisias have shown that
digital publication in XML is an appropriate and more flexible medium for the
publication of inscribed materials than is the printed form. The key to improving
digital publication further appears to lie in the way in which scholars work together;
the more interdisciplinarity can be encouraged, the better digital publications will
become. This is particularly the case for the funerary sphere, whose wide-ranging
archaeological materials require the attention of several different specialists.
Rather than holding back from working collaboratively, we should embrace the
opportunities that technological advances present, and seek new ways to further
our knowledge.
Chapter 5
A Virtual Research Environment
for the Study of Documents and Manuscripts
Alan K. Bowman, Charles V. Crowther, Ruth Kirkham and John Pybus

Introduction

On a spring afternoon in March 1996, a group of papyrologists gathered around


a computer screen in the Centre for the Study of Ancient Documents (CSAD) in
Oxford to examine digital photographs taken two months earlier of a demotic
papyrus recording a barely legible population register from the Lycopolite nome.
The excitement of the moment is captured in an account by one of the participants,
Professor Dorothy Thompson:

(Willy) Clarysse and (John) Tait are together in Oxford for a conference and
Ursula Kaplony-Heckel from Marburg is also here. It is with some trepidation
that they call up the images on the screen in the Documents Centre. Will the
text really be more legible than when they last worked together on the original
and made only insignificant changes to their earlier readings? (Thompson looks
on and listens as they start to look at the screen.) First they must locate where
they are (that comes quickly), learn to play with the image, to zoom in and out
on the difficult readings and to work the colour contrast that highlights the ink
that was faded. Soon work is under way. Three people, no longer crouched and
hunched but sitting at ease, stare across at the screen together; the adrenaline
starts to flow. Suggestions for readings are made; a quick flip of the screen to
two columns earlier allows a speedy check with names and elements of names
that went before. Gods’ determinatives emerge, a host of local names; the script
comes to life. Decipherment is underway; the parts that before were illegible
slowly take their place on the page. The transcription is transformed; the text
grows and, though much of this damaged text is still obscure, it is significantly
improved [Figure 5.1].
I have seen the future and this future works – at least so far. Work in
different countries on the same text at the same time can now take place without
problem and for a long and difficult text, where the writing is small and faded,

  D.J. Thompson, ‘Digitising a Lycopolite Census’, CSAD Newsletter 2 (spring 1996):


1–2, <http://www.csad.ox.ac.uk/CSAD/Newsletters/Newsletter2/Newsletter2a.html>. All
urls current at the time of writing.
88 Digital Research in the Study of Classical Antiquity

the possibility of working on the image on the screen is in itself a great advance.
A further lesson is clear. The human element in our work is the most important
of all, and the mutual stimulation that comes from cooperative work can be
greatly aided but can never be replaced.

Developments in technology and digital imaging have transformed research in


the field of ancient documentary studies in the fourteen years since that spring
afternoon in Oxford. Not only have texts become more legible as techniques of
image capture have advanced with improvements in technology, but perennial
problems of access are being significantly reduced. Large numbers of papyri and
inscriptions have been digitized, delivered with metadata, and linked together by
the APIS and EAGLE networks of projects. The Packard Humanities Institute’s
Searchable Greek Inscriptions resource provides online access to texts of a high
proportion of published Greek inscriptions, and EpiDoc has become established
as a standard for the TEI XML encoding of ancient documentary texts. But
Dorothy Thompson’s vision remains important, not least for the insistence that
collaboration and interaction are central, stimulating, and sometimes decisive,
in the process of recovering and deciphering written evidence from the ancient
world. Simultaneous presence and sharing of ideas were vital in making progress
in reading the Lycopolite census. But the collocation of scholars that made this
possible was an incidental result of a conference in Oxford held for a different
purpose. The possibility of reproducing that meeting of papyrologists on demand
within a virtual environment has driven development of a Virtual Research
Environment for the Study of Documents and Manuscripts (VRE-SDM) to enable
Professor Thompson’s vision of the future to become a reality: to ‘work in different
countries on the same text’ simultaneously, allowing researchers to collaborate
and form ‘virtual gatherings’ without being unnecessarily constrained by time or
travel.
In this chapter we discuss and outline the development of the VRE-SDM
project, examine its evolution and testing through a case study of the decipherment
of a wooden stilus tablet, and consider the prospects and challenges for its future
development and deployment.

 Advanced Papyrological Information System hosted by Columbia University


Libraries Digital Programme, <http://www.columbia.edu/cgi-bin/cul/resolve?ATK2059>.
 Electronic Archive of Greek and Latin Epigraphy, <http://www.eagle-eagle.it/>.
 Searchable Greek Inscriptions (A Scholarly Tool in Progress at the Packard
Humanities Institute), <http://epigraphy.packhum.org/inscriptions/>.
 EPIDOC: Epigraphic Documents in TEI XML, <http://epidoc.sourceforge.net/>.
A Virtual Research Environment for the Study of Documents and Manuscripts 89

Figure 5.1 Digital photograph of Demotic census record for Lycopolite


nome with manual annotations
Source: © Centre for the Study of Ancient Documents.

What is a VRE?

What is a Virtual Research Environment (VRE) and how will it help documentary
scholars? The Joint Information Systems Committee (JISC) offers the following
definition:

The purpose of a VRE is to help researchers in all disciplines manage the


increasingly complex range of tasks involved in carrying out research. A VRE
will provide a framework of resources to support the underlying processes of
research on both small and large scales.

In 2005 the Humanities Division at Oxford received funding from JISC for a
fifteen-month exploratory project (‘Building a Virtual Research Environment
for the Humanities’: BVREH), led and staffed by the authors of this chapter, to
examine how humanities research could most effectively be supported by VRE
technologies and to construct demonstrator applications in specific fields which

  JISC: Virtual Research Environment programme (Phase 2), <http://www.jisc.ac.uk/


whatwedo/programmes/vre2.aspx>.
90 Digital Research in the Study of Classical Antiquity

could serve as prototypes for subsequent evaluation and development. A survey of


humanities research in Oxford carried out by the project team between June 2005
and September 2006 defined the range of services that a VRE for the humanities
might offer. The results of the survey were reinforced from the experience of
building demonstrator projects in which the project team worked directly with
humanities researchers in developing solutions for their needs. One of these
demonstrators was a Virtual Workspace for the Study of Ancient Documents
(VWSAD), funded through a separate small award from the Engineering and
Physical Sciences Research Council (EPSRC), which addressed the specific needs
of ancient documentary scholars. Building on a range of needs highlighted by the
original survey this demonstrator was expanded into the pilot VRE for the Study of
Documents and Manuscripts (VRE-SDM) project,10 funded by a two-year award
(April 2007 to March 2009) in the second round of the JISC VRE programme.11
The aim of the VRE-SDM project has been to construct a pilot of an integrated
environment in which data (documents), tools and scholarly instrumenta could be
available to the scholar as a complete and coherent resource. Scholars who edit
ancient documents are almost always dealing with damaged or degraded texts
and ideally require access to the originals, or the best possible facsimiles of the
originals, in order to decipher and verify readings, and also to a wide range of
scholarly aids and reference works (dictionaries, name-lists, editions of comparable
texts, and so on) which are essential for interpretation of their texts. The originals
may be in widely scattered museum and institutional collections (individual parts
of archives and even single documents have suffered this fate), and the full range
of scholarly tools is immediately available in only the best public and university
library collections.
Although multi-spectral imaging for texts written in carbon-based ink is
comparatively well known and has been used for many years,12 there is still
considerable scope for developing and refining techniques that may be applied

  Building a Virtual Research Environment for the Humanities, University of Oxford,


<http://bvreh.humanities.ox.ac.uk/>.
  BVREH: Report of the User Requirements Survey, <http://bvreh.humanities.ox.ac.
uk/files/User_requirementsBVREH.doc>.
  BVREH: Virtual Workspace for the Study of Ancient Documents Demonstrator,
<http://bvreh.humanities.ox.ac.uk/news/e-Science_Demonstrator/>.
10  BVREH: A VRE for the Study of Documents and Manuscripts, <http://bvreh.
humanities.ox.ac.uk/VRE-SDM>.
11  JISC: Virtual Research Environments programme: Phase 2 roadmap, <http://www.
jisc.ac.uk/publications/documents/pub_vreroadmap.aspx>.
12 The decipherment of the Vindolanda tablets, for example, has been based on
infra-red band photography, initially using film (E. Birley, R.E. Birley and A.R. Birley,
Vindolanda Research reports, New Series, Vol. II: Reports on the Auxiliaries, the Writing
Tablets, Inscriptions, Brands and Graffiti (Hexham, 1993), pp. 103–106), but from 1996
onwards using high-resolution digital photography (Tabulae Vindolandenses III, p. 14,
<http://vindolanda.csad.ox.ac.uk/tablets/TVdigital-2.shtml>). For a summary description
A Virtual Research Environment for the Study of Documents and Manuscripts 91

to other kinds of written material which do not yield their texts to the naked eye:
texts scratched on wooden stilus tablets or incised in metals such as lead or bronze,
and inscriptions on stones the top surface of which has been wholly or partly worn
away. The integration of tools for image control and enhancement is a key element
of the tool-kit which a VRE could potentially offer. To this end, the VRE-SDM
project has been designed to complement a separate but concurrent AHRC-funded
e-Science research programme into damaged and illegible documents, based at
the Centre for the Study of Ancient Documents and the Oxford e-Research Centre
(Image, Text, Interpretation: e-Science, Technology and Documents (eSAD)).13
As well as developing tools to aid in the reading of damaged texts, the eSAD
project is exploring how an Interpretation Support System (ISS) can be used in the
day-to-day reading of ancient documents, to understand the cognitive processes
involved in deciphering damaged texts and to keep track of how the documents
are interpreted and read.
The design objectives set by the VRE-SDM project have been to construct a
modular environment within which a researcher would be able to:

• view, manipulate and enhance digitized images of documents and


manuscripts within a portal framework;
• select, store and organize items in a personal workspace;
• add annotations to these items to store comments, thoughts and responses;
• search across multiple, distributed data sets, images and texts;
• collaborate with multiple researchers in separate locations while
sharing a common view of the workspace, in conjunction with real time
communication via Chat, VoIP and desktop integration with Access Grid.

Although development has been driven by the requirements of researchers


drawn from the papyrological and epigraphical communities, the VRE has been
designed to be extensible to a wide range of humanities disciplines. The team
envisaged from the beginning that a virtual workspace of this kind would be
useful not only to ancient documentary scholars, but to those working with
documents and manuscripts across the humanities, from specialists in medieval
music manuscripts to English scholars working with digitized manuscripts of
Jane Austen’s work.

of the use of multi-spectral imaging in papyri, illustrated by interactive examples, see


<http://www.papyrology.ox.ac.uk/POxy/multi/index.html>.
13  eSAD project homepage, <http://esad.classics.ox.ac.uk/>. We are very grateful to
Prof. Anne Trefethen, Director of the OeRC, for her generous support.
92 Digital Research in the Study of Classical Antiquity

User requirements

From the beginning, the BVREH and VRE-SDM projects have placed a strong
emphasis on the process and methodology of collecting and analysing user
requirements data. During 2006–2007 the BVREH team conducted a series of
workshops funded by the Arts and Humanities Research Council (AHRC) entitled
‘User Requirements Gathering for the Humanities’.14 Along with recommendations
to follow an iterative development cycle responsive to the feedback of researchers
and to establish user champions from within humanities disciplines, one of the
most important suggestions for best practice to emerge from the workshops was
to encourage developers to attend meetings with researchers and to understand the
nature of their research and the material with which they are working.
It was clear that the pilot VRE would only be effective if developed in constant
consultation with documentary specialists (in this case, Classicists) and that a
dialogue needed to be sustained between developers and researchers on a regular
and continuous basis. The developers were able to form a direct understanding
of user needs in collaborative sessions where they witnessed the decipherment
process at first hand: simple subconscious actions such as tracing a letter in the
air, or following the line of a down stroke on a digitized version of the text on
a projector were observed by the project team, and made it possible to consider
how these collaborative and expressive practices might be emulated in the VRE
when individuals collaborate in separate locations. The digital video records made
of these collaborative sessions provided an important resource for analysing and
understanding user requirements.15

Case study

In the autumn of 2007 Professor Alan Bowman, Dr Roger Tomlin and Dr Charles
Crowther began a collaboration with colleagues in Holland over a number of
months to decipher a Latin text written on a wooden stilus tablet found at Tolsum
in the Netherlands in the early twentieth century and now held in the Fries Museum
in Leeuwarden (Figure 5.2).
The stilus tablet preserves a Latin text well known to Roman historians and
experts in Roman law. The writing was transcribed, interpreted and published
by the Dutch Classicist C.W. Vollgraff in 1917,16 and his text has remained the

14  BVREH: User Requirements Gathering for the Humanities, <http://bvreh.


humanities.ox.ac.uk/news/Requirements_Gathering_Workshops>.
15  See S.M. Tarte, ‘Papyrological Investigations: Transferring Perception
and Interpretation into the Digital World’, Literary and Linguistic Computing 2010
(forthcoming).
16  C.W. Vollgraff, ‘De tabella emptionis aetatis Traiani nuper in Frisia reperta’,
Mnemosyne 45 (1917): 341–52 (whence AE 1919, 51; reproduced as FIRA III 137).
A Virtual Research Environment for the Study of Documents and Manuscripts 93

Figure 5.2 Tolsum stilus tablet: Digital photograph of front face


Source: © Centre for the Study of Ancient Documents.

basis of understanding the document ever since. It was discussed and minimally
revised in 1998 by another Dutch scholar (E. Slob),17 who was able to conduct a
carbon-dating test which supported the idea that it was written in the early Roman
imperial period (probably the first century ad).
Although Vollgraff’s text showed a number of peculiarities of formula, syntax
and nomenclature, it has always been accepted as basically sound. One of the main
reasons for this is that the subject matter, as he interpreted it, fitted very well into a
known historical context. A contract for the sale of an ox is appropriate to the area
and the period because we know from the historian Tacitus that in ad 29 the Frisian
tribe revolted against Rome because of the heavy burden of taxation in ox-hides

17  E. Slob, ‘De koopakte van Tolsum’, Tijdschr. v. Rechtgeschiedenis 66 (1998):


25–52.
94 Digital Research in the Study of Classical Antiquity

Figure 5.3 Tolsum stilus tablet: Enhanced digital photograph of front face
Source: © Centre for the Study of Ancient Documents.

imposed on them18 – this was (and still is) a region famous for its Friesian cattle
breed. However, there has always been some uncertainty about the exact date of
the stilus tablet because the names of the consuls in the dating formula were not
clearly legible; Vollgraff and later scholars thought that they might be the consuls
of either ad 29 or ad 116, but the earlier date has generally been favoured simply
because it makes the text fit so well into the context of the Frisian unrest described
by Tacitus for the year ad 29.
At the suggestion of Professor Klaas Worp of the University of Leiden, the
stilus tablet was brought to Oxford on 21–23 November 2007 by Dr Hans Laagland
(Tresoar, Buma Library, Leeuwarden) and Ewert Kramer (Curator, Fries Museum,
Leeuwarden) and photographed by Dr Crowther using the CSAD’s equipment;
a series of digital captures was made with the tablet held in a fixed position and
illuminated by a focused light source moved at elevations of 10 and 15 degrees and
at 45-degree intervals around an arc of 270 degrees, to replicate the shadow stereo

18 Tacitus, Annals IV.72 ff.


A Virtual Research Environment for the Study of Documents and Manuscripts 95

process developed in an earlier EPSRC project and documented elsewhere.19 The


images as captured were sufficiently superior to previous photographs to allow
immediate progress in decipherment, but were subsequently improved further by
processing by Dr Ségolène Tarte from the eSAD project team using the shadow-
stereo algorithms (Figure 5.3).20
The VRE-SDM team decided that this collaboration would offer an excellent
opportunity to refine user requirements analysis for the VRE, and filmed the
researchers’ collaborative meetings for use as a case study. The aim of the filming
was to discover and document the inherent practices, tools and processes used
to decipher ancient texts and to establish ways in which a VRE might emulate,
support and advance these practices. The sessions were intended as much to gain
requirements for the construction of the VRE as to test the VRE interface itself,
but in the event provided a valuable instantiation and validation of the latter as
well. Between February and May 2008 the VRE team filmed four collaborative
meetings between the three documentary specialists. The meetings were organized
to address real decipherment and research questions and the filming was designed
to be as non-intrusive as possible.21
The initial collaborative sessions at the Oxford e-Research Centre (OeRC) were
supplemented within the VRE environment through an Access Grid meeting on 21
August 2008, attended at the OeRC in Oxford by Professor Bowman, Dr Tomlin,
Ms Kirkham and Mr Pybus, in Leiden by Professor Worp and Dr Laagland, and
by Dr Crowther in Cirencester linking from a domestic broadband connection
through an H.323-AG bridge.22 The success of the meeting in resolving a number
of outstanding areas of unclarity and uncertainty partially replicated the experience
of the 1996 Oxford meeting.
The collaborative study of the stilus tablet through the VRE has produced
dramatic and unexpected results. The consular date of ad 29 has been verified
(although its form is somewhat unusual, with only one consul named), but major
changes have been made elsewhere in the text of the tablet. Although much of
Vollgraff’s basic transcription turned out to be sound, the interpretation was
vitiated by palaeographical uncertainties and by a number of misreadings – most
notably in line four of the front face of the tablet, where a failure to identify the

19 Using a PhaseOne Lightphase H20 digital camera back mounted on a Hasselblad


501CM medium-format camera body with CFE 4/120 makro-planar lens. For shadow
stereo and its application to writing tablets, see A.K. Bowman and R.S.O. Tomlin, ‘Wooden
Stilus Tablets from Roman Britain’, in A.K. Bowman and J.M. Brady (eds), Artefacts and
Images of the Ancient World (Oxford, 2004), pp. 7–14; J.M. Brady et al. ‘Shadow Stereo,
Image Filtering and Constraint Propagation’, ibid., pp. 15–30.
20 See Tarte 2010 (forthcoming).
21 Ibid.
22 H.323 is a standard videoconferencing protocol for connectivity over the IP
network; the H.323-AG bridge service allows an H.323 node (for example, a domestic
user) to connect to and participate in access grid meetings; see <http://www.ja.net/services/
video/agsc/services/h323andag.html>.
96 Digital Research in the Study of Classical Antiquity

tail of a q led to the reading l(icet) bovem (instead of ad quem), from which the
fictive cow and much else followed. The new text has now been published in the
Journal of Roman Studies.23
The Tolsum tablet test case underlines the potential of a VRE offering
access to high-resolution images, image-enhancement tools, and a collaborative
environment to support the research process for ancient documentary scholars
through the complete cycle from decipherment through to publication.

Technical perspective

Working in the first instance with the user requirements from the Tolsum tablet
case study, the pilot VRE has adapted open source tools to enable annotation
and sophisticated document viewing, making use of existing VRE tools to
facilitate communication and collaboration between scholars. We have reused and
repurposed tools and software wherever possible, choosing to concentrate on the
user requirements of humanities scholars rather than writing proprietary software
that would be specific to a local system. With this in view, we have established
an instance of the uPortal framework24 which offers interoperability with other
Virtual Research and Virtual Learning Environments and allows us to reuse JSR-
168 portlets from other projects whilst making our components easier for others
to reuse (JSR-168 portlet containers have been used by a number of other VRE
pilot projects).25 The uPortal open source software, developed by a consortium of
universities, additionally allows us to provide a framework that can be customized
directly by users, who will be able to compile their own interfaces using portlets
which offer the tools and services relevant to their own research. There are also
newer standards for integrating components within a web environment, the most
significant open effort being Google’s gadget/OpenSocial initiative.26 Future
development of the VRE-SDM project is likely to include extending the VRE
environment to support components built to these standards as well as JSR-168.
This means that in the long term the VRE will be able to provide tools to
researchers across the humanities. Some, such as the viewing and annotation tools,
will be relevant to the broadest range of scholars, while other more specialist
tools can be added by individual users or groups as and when needed. For
ancient documentary specialists the VRE will be an environment which emulates
the current decipherment process, with the extra benefits that scholars will be

23  A.K. Bowman, R.S.O. Tomlin and K.A. Worp, ‘Emptio bovis Frisica: the “Frisian
Ox Sale” reconsidered’, JRS 99 (2009): 156–70.
24  uPortal, <http://www.jasig.org/uportal>.
25  JSR 168 (Java Specification Request 168 Portlet Specification) provides a
specification for the development of components for Java portal servers: <http://developers.
sun.com/portalserver/reference/techart/jsr168/pb_whitepaper.pdf>.
26 Google OpenSocial, <http://code.google.com/apis/opensocial/>.
A Virtual Research Environment for the Study of Documents and Manuscripts 97

able to conduct real-time meetings and to annotate digitized texts and images.
Additionally, the VRE will offer an area within which other more specific tools
may be deployed, such as those from the eSAD project (to aid the decipherment
of degraded documentary texts through character recognition and decision support
software), along with the functionality to search across specific datasets such as the
Lexicon of Greek Personal Names, the Vindolanda Tablets Online texts, and other
relevant resources. This approach of adding elements relevant to the individual
scholar or specialism creates a customized workbench reworkable and reusable
across the humanities.

Figure 5.4 VRE interface: The Tolsum tablet with annotations


Source: © Centre for the Study of Ancient Documents.
98 Digital Research in the Study of Classical Antiquity

Document viewing and annotation

One of the integral parts of the VRE for the Study of Documents and Manuscripts
for all users is a superior image viewer which can handle high-resolution images
and can download images at high speed over the web. The default viewer in the
VRE-SDM has been developed from the Giant Scalable Image Viewer (GSIV)
open source code.27 This viewer allows large, high-resolution scans typical for
digitized views of documents and manuscripts to be viewed in a web browser. By
splitting the original image up into tiles and using javascript within the browser,
only those parts of the image necessary to show the current view are downloaded
and the user can pan or zoom the image, viewing it in detail. The viewer has been
implemented as a portlet and adapted to allow the user to select and annotate
regions of the image. An extension to the GSIV javascript enables these annotated
regions to be displayed as a highlighted region overlaid onto the tiled image.
For the purposes of annotation we have extended the Annotea28 vocabulary to
deal with the needs of complex images. Another portlet provides the user with
the ability to make comments and add replies to other users’ annotations. This
allows researchers to make specific comments on areas of the text which can then
be saved within a personal workspace or shared with other investigators through
web-based communication and collaboration tools. The users of the system can
build up threads of comments and annotations, recording their workings as they
move towards an agreed reading. With this functionality embedded within the
VRE, the elements for creating a working edition marked up in standard EpiDoc
XML, supported by an audit trail of readings, are largely in place. When combined
with the Interpretation Support System (ISS) being developed by the eSAD, this
should lead to improvements in the speed and efficiency with which transcriptions
and editions of texts can be constituted and published.

Integrating electronic resources

The annotations and other metadata used within the system are represented in an
RDF format29 with the Jena30 software used to manage an RDF triplestore. The
use of RDF allows greater flexibility in the types of data which can be stored and
integrated. A demonstration of this has been provided by importing data from the
Vindolanda Tablets Online project. The texts (with their corresponding images)
within the resource are available as XML marked up to the EpiDoc TEI standard,
a flexible but rigorous standard for the digital encoding and exchange of scholarly

27  GSIV Panoramic JavaScript Image Viewer, <http://www.mojavelinux.com/


projects/gsiv/>.
28  Annotea Project, <http://www.w3.org/2001/Annotea/>.
29  Resource Description Framework, <http://www.w3.org/RDF/>.
30  Jena is a Java API for creating and manipulating RDF representations, <http://
jena.sourceforge.net/>.
A Virtual Research Environment for the Study of Documents and Manuscripts 99

Figure 5.5 VRE interface: Annotated list of magistrates’ names from


Chios (SEG 27, 381) linked to an LGPN database query
Source: © Centre for the Study of Ancient Documents.

editions of ancient texts.31 Because the texts are marked up in this way, it is a relatively
simple process to extract the known readings of the images and import them into the
RDF triplestore for scholars to use within the VRE. The Lexicon of Greek Personal

31 EPIDOC Epigraphic Documents in TEI XML, <http://epidoc.sourceforge.net/>.


100 Digital Research in the Study of Classical Antiquity

Names (LGPN), a significant international resource which collects and publishes


all known Greek personal names drawn from all currently available sources from
specific geographical regions,32 is also now storing entries in TEI XML. The project
has made a set of search services available as web services, and this has made it
possible for the VRE team to construct a portlet which offers a search box and can
return results that link directly back to the LGPN servers (Figure 5.5).
The annotations and notes created by users interacting with the web interface
to the system reside in the RDF store on the VRE server hardware. The flexibility
of the RDF store used makes it quite simple both to export these data for reuse
for other purposes by the scholar and to make the data directly available to other
systems by offering a web service based on the SPARQL query language.33 The
project does not currently make raw data publicly available though such a service
– there are as yet no compatible systems to consume it – but the potential is there
to allow such data to be reused in other systems in the future.
Although the Tolsum tablet case study focuses on a Latin documentary text
from the Roman Empire, the process of referring to resources similar to the LGPN
and the need to cross-search electronic resources across the web are relevant to
documentary scholars across the humanities. Providing access to these resources
within the research environment will allow the scholar to draw together relevant
research in a personal workspace or, indeed, to share research with others in a way
that is currently not possible.

The wider (ancient) world

For the purposes of the project documents have been treated as artefacts with an
original archaeological or physical context which can, in principle, be recovered
or reconstructed. This approach has been adopted in the hope that it will allow the
archaeologist and the textual scholar to work both separately and together within a
unified environment. Knowledge of the details of archaeological context can often
aid decipherment and interpretation by indicating what sort of a text is likely to be
in question or what other objects or structures are associated with it. Conversely,
the archaeologist in the field may be led to a better understanding of the physical
context by having immediately at hand information which a deciphered document
can offer. The importance of this point was underlined by the experience of one of
the authors as a consultant to Oxford Archaeology during the rescue excavations
at Zeugma in the Euphrates valley in 2000, when digital photographs and faxes of
transcriptions of inscriptions were sent from the field to the Centre for the Study of
Ancient Documents in Oxford as they were found; these were sufficient to allow
preliminary transcriptions and identifications to be attempted at short notice, but
were only a partial substitute for direct access to the contextual record; a site

32 The Lexicon of Greek Personal Names, <http://www.lgpn.ox.ac.uk/>.


33 SPARQL Query Language for RDF, <http://www.w3.org/TR/rdf-sparql-query/>.
A Virtual Research Environment for the Study of Documents and Manuscripts 101

visit was required late in the excavation season to secure the full context and one
important text was recovered only as it was about to be backfilled.34 Provision of
a full range of resources, text-and-image databases, scholarly reference works and
technical tools, in a way that makes them mutually interactive and accessible to
communities of documentary specialists and archaeologists, will be a significant
benefit of a successful VRE implementation.
To explore the possibilities for interoperability with archaeological Virtual
Research Environments, the VRE-SDM team has collaborated with the Silchester
Roman Town VRE project (VERA), based at the University of Reading, which
has developed a sophisticated system for registering, tracking and analysing data
recorded in the field to allow efficient recovery of information on any given artefact
and its original context.35 The collaboration has resulted in the creation of a pilot
system (XDB-Arch) to allow the cross-database searching of archaeological data.36
This involves the use of the Dublin Core for Collections standard37 to describe
groups of objects held by each collaborator (Vindolanda tablets in the case of
Oxford, and objects within the Integrated Archaeological Database [IADB] at
Reading). A search specified in CQL (the Common Query Language, a formal
language based on the semantics of Z39.50,38 used for representing queries to
information retrieval systems such as digital libraries, bibliographic catalogues
and museum collections) is then distributed to each database using the Tycho
middleware39 and the results combined to return to the user in one list. For the
purposes of the XDB-Arch project the VREs are focusing on objects that might
be of interest both to archaeologists and ancient documentary scholars in order
to demonstrate the wider potential of VRE collaboration and cross-database
searching.
At the same time, the VRE-SDM team has continued to work closely with the
eSAD project to build and maintain links between tools designed specifically for
the decipherment of ancient documents and the VRE through which these tools
can be utilized alongside communication and annotation tools by a broader base of
users. Collaboration with projects such as eSAD and VERA has helped to ensure
not only that the VRE is relevant to the specific research needs of humanities
scholars, but also that the experience of using the VRE will be as coherent and
integrated as possible.

34  C. Crowther, ‘Inscriptions of Antiochus I of Commagene and other epigraphical


finds’, Zeugma: Interim Reports, JRA Supplement, 51 (2003): 57–67.
35  The VERA project is described in Chapter 1 of this volume.
36  XDB-Arch, <http://xdb.vera.rdg.ac.uk/>.
37  Dublin Core Metadata Initiative, <http://dublincore.org/about/>.
38  Z39.50 is a standard protocol for computer-to-computer information retrieval,
<http://www.loc.gov/z3950/agency/>.
39  Mark A. Baker and Matthew Grove, ‘Tycho: A Wide-area Messaging
Framework with an Integrated Virtual Registry’, The Journal of Supercomputing, 42/2
(2007): 83–106.
102 Digital Research in the Study of Classical Antiquity

Future Challenges

Within the scope of the funding cycle, the VRE for the Study of Documents and
Manuscripts is expected only to reach a pilot level of implementation. As a result,
there are inevitably challenges to be faced to ensure and encourage user uptake
and to maintain continuing development. A first priority will be to continue to
broaden the scope and appeal of the service to researchers across the humanities.
The project has begun to explore the potential to extend the viewing and annotation
capabilities of the system to a project led by Professor Kathryn Sutherland to
digitize Jane Austen’s fiction manuscripts (‘Jane Austen’s Holograph Fiction
Manuscripts: A Digital and Print Resource’). As the VRE team learns more from
the XDB-Arch project and from the collaboration with the LGPN, it will be better
equipped to consider similar work in fields across the humanities and to work
with individual projects to meet their growing and varied needs. The work on the
XDB-Arch project offers the potential to scale up and to allow the connection of
multiple resources. It remains to be seen whether the current design is capable of
meeting the needs of this wide range of other projects or whether it will need to
be extended to do so. Even if the XDB metadata schemas are extended to cope
with all of these resources, it will of course remain a challenge to gain widespread
deployment among archaeological and classical resources.
It is therefore essential that the VRE provides both tools and standards that
can be made use of by projects across the humanities, and also that it provides
the impetus for both smaller projects and larger electronic resources to present
their own tools and services for reuse within the environment. For this to be
possible, projects will need to consider how they can work together to make use
of compatible standards such as JSR-168 and the OpenSocial/Google gadget API.
This would allow an interface to be deployed directly within the VRE framework
to enable users to add these components into their workspace. It may be that other
projects create separate portlet versions of their services, or they may choose to
base their services on portlets in the first place, in which case they would have
the opportunity to reuse VRE-SDM and other portlets within their own sites.
The challenge for the VRE team, then, is to persuade others through successful
demonstration and collaboration with projects such as eSAD and the LGPN that
the VRE is a useful and integral part of the researcher’s toolbox and as such a
worthy environment through which to provide tools and services. The case study
of the Tolsum tablet, described above, emphasizes that the use of these tools
in such an environment is not merely a gain in efficiency of access to research
resources but a real advance in our ability to improve both the quality of our data
and the analysis and interpretation of our primary sources.40 Some of the technical
challenges offered by a particular set of data in a specific research field (ancient

40 See H. Roued Olsen et al. (2009) Towards an Interpretation Support System for
Reading Ancient Documents, Digital Humanities Conference paper. Abstract at <http://
www.mith2.umd.edu/dh09/?page_id=99> and <http://esad.classics.ox.ac.uk>.
A Virtual Research Environment for the Study of Documents and Manuscripts 103

documents) have been addressed with some success. Further opportunities for
improvement will certainly continue to be offered by developing technologies and
by communal recognition of the potential value of such an environment across a
wide range of humanities research.
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Chapter 6
One Era’s Nonsense, Another’s Norm:
Diachronic Study of Greek and the Computer
Notis Toufexis

This chapter sets out to explore how and why digital editions of texts or text-
versions could facilitate a truly diachronic study of the Greek language. It points
out shortcomings of existing digital infrastructure and argues in favour of a general
shift of focus towards linguistic analysis of transmitted texts with the help of
electronic corpora that primarily model medieval manuscripts rather than modern
editions.
In April 1994 the following question was submitted to the Byzans-l mailing
list:

I’m currently performing some minor but tricky (to me at least) editing for a
draft of the Psalms of Solomon. I can handle the Koine in which the Greek text
was written, but the manuscript tradition ranges to the fourteenth century, and
the editor/commentator wants all forms included in the index, even ‘nonsense
words’. Problem is, one era’s nonsense is another’s orthography, it would seem.
Can anyone direct me to a good source for a Medieval Greek grammar and/or
lexicon, especially one that accounts for changes in morphology from Classical
to Medieval Greek?

Many, if not all, medievalists working with Greek materials must have come
across such questions when Classicists or other researchers with a Classics
background, more by chance than choice presumably, have to study later texts
written in registers substantially different from Classical or Koine Greek. Such
questions are of course legitimate since not every Classicist can be expected to be
interested in the historic development of Greek after Late Antiquity or develop an
agenda of diachronic study of Greek. As in the above example most Classicists or
late antique scholars will dare to enter and explore the maze of non-standardized
Medieval Greek linguistic varieties only if there is some underlying reason related
to the manuscript tradition of the specific text they are studying.

 I am indebted to Gabriel Bodard and Simon Mahony for their suggestions in matters
of style and to the reviewers for their insightful comments.
  <http://www.uni-heidelberg.de/subject/hd/fak7/hist/o1/logs/byzans-l/log.
started940401/mail-34.html> (accessed January 2008).
106 Digital Research in the Study of Classical Antiquity

This comes as no surprise. ‘Greek’ as a linguistic label covers a span of almost


three millennia. It is demanding (but not impossible) to obtain an overview of
the linguistic developments of Greek in the whole period from the eighth century
bc until the present day. The situation becomes more complicated due to the
segmentation of Greek in several periods of its history in more than one dialect
with diachronically changing geographical distribution. Furthermore, literary
registers of Greek always tended towards mixtures of different linguistic features,
either from different dialects as in the Kunstsprache of the Homeric poems or from
different registers (learned and vernacular) in the Medieval period.
A further difficulty in accessing the exact linguistic parameters of texts written
in Greek is the existence of diglossia for long periods in the history of Greek.
Diglossia is a sociolinguistic situation in which a learned variety is superposed
upon the everyday vernacular and replaces it in most formal functions; it has led
to several puristic movements starting from the Hellenistic period right through to
the nineteenth century that considered only Classical Greek (or, to be precise, what
was understood as Classical Greek at each time) as ‘proper’ Greek worthy of being
used in writing; the spoken vernacular was, as a consequence, generally neglected,
especially in Medieval times. During such periods Classical Greek texts are
studied, copied and edited, and their linguistic style is emulated by authors who
consider knowledge of Classical Greek as a constituting factor of their scholarly
activity and even their own personality. As Michael Jeffreys puts it:

A breakdown in the link between spoken and written Greek was first seriously
threatened around the time of Christ, when the Atticist movement introduced
a diglossia which gradually came to dominance in writing … Through most

 For such an overview see Geoffrey Horrocks, Greek: A History of the Language and
its Speakers (Oxford, 2010). A research project at the University of Cambridge has set out
to produce a ‘Reference Grammar of Medieval and Early Modern Greek’. The grammar is
expected to be published in 2011. For more information on the project see <http://www.
mml.cam.ac.uk/greek/grammarofmedievalgreek> (accessed July 2009).
  For diglossia in general see Alan Hudson, ‘Outline of a Theory of Diglossia’,
International Journal of the Sociology of Language, 157 (2002): 1–48 and all other articles
in this journal volume dedicated to the study of diglossia; for diglossia in the time of the
Gospels, see Stanley E. Porter, Diglossia and Other Topics in New Testament Linguistics
(Sheffield, 2000); for diglossia in Medieval Greek see Notis Toufexis, ‘Diglossia and
Register Variation in Medieval Greek’, Byzantine and Modern Greek Studies, 32:2 (2008):
203–17.
 For a general overview of the consequences of diglossia to the development of
Greek, see Robert Browning, ‘Greek Diglossia Yesterday and Today’, International Journal
of the Sociology of Language, 35 (1982): 49–68.
  On how knowledge of Classical Greek is a defining characteristic of the group of
‘literate individuals’ in Late Byzantium see Franz H. Tinnefeld and Klaus Matschke, Die
Gesellschaft im späten Byzanz: Gruppen, Strukturen und Lebensformen (Cologne-Weimar-
Vienna, 2001).
One Era’s Nonsense, Another’s Norm 107

Byzantine centuries the model frameworks for writing were two, the Attic
dialect of the fourth century b.c. (and its textbooks) and the Biblical Koine.
Writers positioned themselves in relation to these past forms, with more or less
concessions, conscious or not, to their spoken language.

Because of diglossia, already present in the Hellenistic period and throughout the
Middle Ages in the Greek-speaking world, speakers of Greek developed in general
an attitude of refusal towards their native language, which was not considered
worth cultivating on its own. Several registers verging on Classical Greek were
used for different literary purposes; a literary register closer to the vernacular
appears only from the twelfth century onwards. Rhetoric, education, literacy and
functional literacy as well as audience design are factors that play a major role in
shaping the linguistic form of most texts written in Greek in all times.
Perhaps in reflection of this attitude, Medieval Greek literature is conventionally
thought of as consisting of two branches: works written in learned language as opposed
to works written in registers closer to the vernacular.10 Most works considered as
major literary achievements written in Greek during Medieval times are composed
in registers differing substantially from what must have been the spoken language
of the time and are normally full of Classical or biblical quotations and allusions.11
For the linguistic study of such literature in learned language one relies on available
handbooks for Classical and Koine Greek; on top of that, it is certainly advantageous
to obtain a general awareness of idiomatic expressions and conventions developed
by authors in the Medieval period, who at times follow idiosyncratic rules.12

  Michael Jeffreys, ‘The Silent Millennium: Thoughts on the Evidence for Spoken
Greek between the Last Papyri and Cretan Drama’, in Costas N. Constantinides (ed.),
ΦΙΛΛΕΛΗΝ. Studies in Honour of Robert Browning (Venice, 1996), p. 133.
  For details see Michael Jeffreys, ‘The Literary Emergence of Vernacular Greek’,
Mosaic, 8:4 (1975): 171–93 and Martin Hinterberger, ‘How Should We Define Vernacular
Literature?’, in Unlocking the Potential of Texts: Interdisciplinary Perspectives on Medieval
Greek (Centre for Research in the Arts, Social Sciences, and Humanities, University of
Cambridge, 2006), <http://www.mml.cam.ac.uk/greek/grammarofmedieval­greek/un­locking
/html/Hinterberger.html> (accessed July 2009).
 For the interplay of such factors in the development of medieval registers under
diglossia, see Toufexis, ‘Diglossia’, 210–15; see also Erich Trapp, ‘Learned and Vernacular
Literature in Byzantium: Dichotomy or Symbiosis?’, Dumbarton Oaks Papers, 47 (1993):
115–29; Hans Eideneier, Von Rhapsodie Zu Rap: Aspekte der griechischen Sprachgeschichte
von Homer bis heute (Tübingen, 1999); Hinterberger, ‘How Should We Define’.
10  See Toufexis, ‘Diglossia’, 203–206 with more bibliography on this issue.
11  Even those conventionally attributed to ‘vernacular’ literature. The distance
between vernacular written literary registers and the actual spoken language is considerable
and becomes smaller only towards the Early Modern period (around the sixteenth and
seventeenth centuries).
12  For an argumentation towards the need of a ‘genuine’ grammar of Byzantine Greek
see Staffan Wahlgren, ‘Towards a Grammar of Byzantine Greek’, Symbolae Osloenses, 77
108 Digital Research in the Study of Classical Antiquity

One last factor that has to be taken into account when discussing issues
pertaining to the study of Greek from a diachronic perspective is ideology. Ideology,
in the sense of a biased interpretation of linguistic features in favour or against
a predefined system of ideas, can affect choices made by scholars at all levels
of their involvement with language. Editors may change the linguistic form of a
text in search of readings compatible with what they consider authorial intention
or for other reasons against the evidence provided by manuscript witnesses.13
Other editors embark on a quest for an archetype in the true belief that they can
reconstruct lost versions of ancient texts.14
The effect of ideology on the description and interpretation of linguistic facts
cannot be underestimated. As a matter of fact, Greek language and (Modern
Greek) national identity are, at least from the eighteenth century onwards,
intertwined concepts.15 It is not surprising, therefore, that relativism as an ideology
of language has been identified as a factor that ‘informs and forms collective
linguistic practices’ with particular reference to language debates in contemporary
Greece.16 Under such circumstances editors of texts and even linguists might find
it difficult to resist following specific generalities about, for example, the language
of a specific period that have been formulated under the pressure of specific
dominant ideological movements. The wildly optimistic interpretation of Medieval
vernacular literature as an early stage of Modern Greek literature or evidence of a
Modern Greek national identity, which has been formulated in the context of the
Modern Greek search for ancestry can be seen as such a characteristic example.17

(2002): 201–204. On how technology can assist in a collective effort to translate a Byzantine
encyclopaedia written in a ‘dialect somewhere between the Classical Greek of the fifth
and fourth centuries bc and native language of the tenth century ad’, see Anne Mahoney,
‘Tachypedia Byzantina: The Suda On Line as Collaborative Encyclopaedia’, Digital
Humanities Quarterly, 3:1 (2009), paragraph 10, available: <http://www.digitalhumanities.
org/dhq/vol/003/1/000025.html> (accessed March 2009).
13  For examples from the domain of Medieval Greek see Io Manolessou, ‘On
Historical Linguistics, Linguistic Variation and Medieval Greek’, Byzantine and Modern
Greek Studies, 32:1 (2008): 69–71.
14 For a brief but comprehensive assessment of the so-called stemmatic method, see
Michael D. Reeve, ‘Stemmatic Method: “Qualcosa che non funziona?”’, in Peter Ganz
(ed.), The Role of the Book in Medieval Culture, Proceedings of the Oxford International
Symposium. 26 September–1 October 1982 (Turnhout 1986), pp. 57–69. See also here
below, footnotes 42 and 49.
15 See Peter Mackridge, Language and National Identity in Greece, 1766–1976
(Oxford, 2009).
16  See Spyros Moschonas, ‘Relativism in Language Ideology: On Greece’s Latest
Language Issues’, Journal of Modern Greek Studies, 22 (2004): 194 and Γλώσσα και
Ιδεολογία (Αthens, 2005).
17 For an overview of the problems associated with the study and interpretation of
Medieval Greek vernacular literature see the article of Panagiotis Agapitos, ‘SO Debate
Genre, Structure and Poetics in the Byzantine Vernacular Romances of Love’, Symbolae
One Era’s Nonsense, Another’s Norm 109

Whatever the pitfalls might be for a truly diachronic study of the Greek
language, ‘Greek offers a rare opportunity, among the world’s languages, to study
language change over more than 3,000 years of continuous recorded tradition …;
strangely, this opportunity has often been ignored’.18 Since especially old stages of
Greek are well studied and documented, the emergence of new forms that alternate
with and eventually replace older forms in later texts can easily be observed across
the centuries.19 Those studying Classical Greek thus have the rare opportunity (for
a ‘dead’ language) to find out what happens next, ‘how the story ends – although
in this case it is still going on’.20
Because of the obvious lack of native speakers, all historical linguistic research
and in our case the exploration of the development of Greek after the Classical era
– this period considered as the beginning of the story also because of its cultural
significance – can only be achieved through the study of available texts.21 In a
modern framework of research such study is performed optimally with the use of
a controlled corpus of written texts, preferably available in electronic form.22 In
putting a corpus together one must invariably take into consideration questions
drawn up in the philological tradition:

What is a text? Which text do we choose when there are several versions of the
same text? What history does a text have? How does a text relate to other texts?
Is it localizable? Is it a product of a specific speech community or a discourse

Osloenses, 79:1 (2004): 7–101. On how Standard Modern Greek has been influenced by
relativism, see Moschonas, ‘Relativism’, 176–7.
18  David Holton and Io Manolessou, ‘Medieval and Early Modern Greek’, in Willem
F. Bakker (ed.), Companion to the Ancient Greek Language (Oxford, in print).
19 It is interesting, at least from a semiological point of view, that terminology referring
to the Greek language differs from that of other European languages. The contemporary
form of the language is conventionally called ‘Modern’, the adjective ‘Old’ is not used for
reference to older stages of the language (as for instance in ‘Old English’) (see Toufexis,
‘Diglossia’, 206): the really old stage of Greek (compared to English or other European
languages) is either not labelled at all or is called ‘Classical’ or ‘Ancient’.
20  Holton and Manolessou, ‘Medieval and Early Modern Greek’.
21 On how historical linguistics deals with the problem of the skewed nature of the
data see Manolessou, ‘On Historical Linguistics’, 64–5.
22 For a contemporary discussion of the pros and cons of the use of electronic
corpora in some aspects of historical linguistics, see Anneli Meurman-Solin, ‘Structured
Text Corpora in the Study of Language Variation and Change’, Literary and Linguistic
Computing, 16:1 (2001): 5–27. For a comprehensive account of the use of electronic
corpora in the study of Romance languages see Claus D. Pusch, Johannes Kabatek, and
Wolfgang Raible, Romanistische Korpuslinguistik II, 2005, <http://www.corpora-romanica.
net/publications_e.htm#korpuslinguistik_2> (accessed July 2009). For a view on how
philologists under the influence of technology are increasingly becoming ‘corpus editors’,
see Greg Crane and Jeffrey A. Rydberg-Cox, ‘New Technology and New Roles: The Need
for “Corpus Editors”’, in Proceedings of the fifth ACM conference on Digital Libraries
(New York, 2000), pp. 252–3.
110 Digital Research in the Study of Classical Antiquity

community, in other words, can it function as evidence of a dialect, or does it


reflect the language use of, for instance, a professional group or a literary genre?
Is it a translation? To these simple questions there are no simple answers.
In digitizing texts and including them in large databases we may multiply
erroneous interpretations if we neglect careful examination of what the texts
actually are.23

One such large database of Greek texts, the Thesaurus Linguae Graecae (TLG),
is considered by many as ‘a prime example of how a humanities discipline
has changed fundamentally for the better in consequence of the acceptance of
technology’.24 The TLG’s goal is ‘to create a comprehensive digital library of
Greek literature from antiquity to the present era’. Comprising currently more
than a hundred million words, it provides access to 2,314 authors and 9,958 works
and is ‘constantly updated and improved with new features and texts’.25
The TLG was designed in 1972 as a digital library of Classical Greek texts
and this legacy still dictates most aspects of its architecture and design.26 A single
modern edition is used in order to create the electronic version of each ‘work’
included in the TLG corpus. Newer editions of the same work merely substitute old
ones, a practice reminiscent of the use of ‘standard editions’ in Classical studies.27
The choice of edition invariably determines the attributes of each ‘work’ (as far as
its linguistic form, length or any other features are concerned).
In the absence of detailed contextualization information accompanying the
online version of each text, the user who wishes to check the reliability of a given
edition (if, for instance, it uses all extant manuscripts of a text or not) has to refer
to the printed edition or other handbooks. The same applies to any attempt to put
search results obtained by the TLG within the wider context of a literary genre
or a historical period. The TLG assumes in a sense that its users have a broad
knowledge of Greek literature and language of all historical periods and are
capable of contextualizing each search result on their own. One can assume that
this must have been the case for as long as the TLG covered only Classical Greek
texts: by expanding to post-Classical and Medieval periods the TLG has made
more primary textual data available to its users but made, at the same time, the

23  Meurman-Solin, ‘Structured Text Corpora’, 18–19.


24 This to some extent optimistic assessment of the TLG belongs to Theodore Brunner,
first director of the TLG, and is quoted by Edward Shreeves, ‘Between the Visionaries
and the Luddites: Collection Development and Electronic Resources in the Humanities’,
Library Trends, 40 (1992): 593.
25  <http://www.tlg.uci.edu/about> (accessed April 2009).
26 For a full account of the development of the TLG see <http://www.tlg.uci.edu/
about/history.php> (accessed April 2009).
27  See Gregory Crane, David Bamman, and Alison Jones, ‘ePhilology: When
the Books Talk to Their Readers’, in Ray Siemens and Susan Schreibman (eds), A
Companion to Digital Literary Studies (Oxford, 2008), <http://www.digitalhumanities.org/
companionDLS/> (accessed March 2009).
One Era’s Nonsense, Another’s Norm 111

interpretation of search results a more demanding and time-consuming exercise


for many of its users.
Nevertheless, the TLG is an everyday tool in teaching and research of
invaluable importance both for Classics and all other humanities disciplines that
use texts written in Greek:

Classicists have become accustomed to scanning wide swathes of Greek and


Latin literature, with full professors today who have never known a world
without searchable texts. Many take for granted this core infrastructure and,
when asked, admit that these tools have had far more impact upon the questions
that they ask and the research that they conduct than they readily articulate. An
analysis of primary source citations in the classics journals of JSTOR would
give us a better appreciation of the impact which these collections have had upon
published scholarship.28

Since in recent years the TLG has expanded considerably also in the area of
Medieval Greek texts (including monastic documents from the Athos monasteries)
this impact has become even more significant in other related disciplines (such
as Byzantine and Medieval Greek studies). Such a large corpus of texts available
online has without doubt promoted research in the domain of Greek historical
linguistics. While it is true that diachronic analysis of linguistic features of Greek
is much easier with the use of the TLG than without it, a large searchable database
of Greek texts does not automatically solve all problems.
Put simply, historical linguistics describes, examines and evaluates the
appearance of new – that is changed – linguistic forms next to old (unchanged)
ones in the same text or in texts of the same date and/or geographical provenance.
This interplay of old and new forms can be interpreted as evidence of language
change and forms the basis of linguistic description and analysis. Let us briefly
examine one particular example, the passage from the inflected Ancient Greek
active participle to the uninflected Modern Greek active gerund.29 We can already
observe an established breach in the ‘classical norms’ for the use of participles
in the Hellenistic period30 and concrete signs of inflectional erosion with neuter
nom./acc. singular forms ending in [‑onta] instead of [-on] from around the fourth

28  Crane et al., ‘ePhilology’.


29  See Io Manolessou, ‘From Participles to Gerunds’, in Melita Stavrou and Arhonto
Terzi (eds), Advances in Greek Generative Syntax: In Honor of Dimitra Theophanopoulou-
Kontou (Amsterdam, 2005), pp. 241–83. Manolessou’s paper offers a synchronic
morphological and syntactic description of this development in all periods of Greek and
can be seen as a paradigmatic example of the kind of historic linguistic research that makes
serious use of a diachronic corpus of Greek like the TLG.
30  For detail, see Manolessou, ‘From Participles’, p. 246.
112 Digital Research in the Study of Classical Antiquity

century ad.31 Innovative and ‘classical’ forms appear as variant readings in texts
from the Late post-Classical/Early Medieval period (fourth–sixth century ad):

the text of the critical edition of the Life of St. John the Almsgiver, 6th c.
(Gelzer, 1893) prints 6 cases of the neuter participle with the new -onta ending
… and there are alternative readings in -onta in 3 more cases, to be spotted only
by checking the apparatus (at 50.6, 87.22 and 97.15). However, the manuscript
tradition (the 6mss., ABCDEF, used in the edition) is unanimous in none of
these eight cases: three appear only in A, two only in C, one only in E, one in
ACEF and one in ABCE. It is thus impossible to guess which and how many
of those stood in the original text, and which are readings introduced by a later
copyist.32

Compared to the modern edition, the linguistic picture one obtains for that particular
case from medieval manuscripts is far more complicated. A scribe operating within
a diglossic speech community, as described above, may unconsciously use new
forms of the language and not the old forms found in the manuscript he is copying.
A strong preference for old forms can also be seen as a stylistic choice, a conscious
effort to elevate the register of the text. A modern editor may, however, choose to
homogenize in his edition variant linguistic forms found in the manuscripts in the
belief that this must have been the actual language used by the author.
It is evident, in my view, that a large corpus of Greek texts can only be used
meaningfully in historical linguistic research if the following question is always
kept in mind:

How … are we to distinguish ‘variation’ in Medieval Greek due to language


change, from variation due to other factors? This question has been posed before
by Browning as the necessity ‘to distinguish between incidental imitations of
purist Greek and real alternatives co-existing in the spoken tongue’ and by
Joseph under the guise of ‘textual authenticity’ (i.e., ‘whether a feature found
in a given text or corpus corresponds in some way to a linguistically real
and linguistically significant generalization about the language and about its
speakers’ competence’, in contrast to an inauthentic feature, ‘which would have
no basis in actual usage and would instead be an artificial aspect of the language
of a given text’).33

31 For examples and interpretation of this development see ibid., pp. 46–247.
32 Ibid., p. 247. The edition quoted here is Heinrich Gelzer (ed.), Leontios’ von
Neapolis Leben des heiligen Iohannes des barmherzigen Erzbischofs von Alexandrien
(Freiburg i. B., 1893).
33  Manolessou, ‘On Historical Linguistics’, 72. The references quoted in this passage
are Robert Browning, Medieval and Modern Greek (Cambridge, 1983), 11 and Brian D.
Joseph, ‘Textual Authenticity: Evidence from Medieval Greek’, in Susan C. Herring, Pieter
One Era’s Nonsense, Another’s Norm 113

Note that this dilemma does not only exist for Medieval Greek. Epigraphic and
other evidence suggests that variation already existed in Classical Greek and that
the rigid rules of Classical Greek morphology and syntax formulated by modern
grammarians do not reflect actual language use by authors and speakers at the time.
Recent linguistic research of Classical Greek registers has led to the conclusion
that ‘it is no longer possible to regard classical Attic as the monolithic monument
of clarity, beauty and correct usage that both school grammars and much scholarly
research makes of it’.34
Historical linguistics has developed an advanced methodology that allows
researchers to formulate convincing answers to these and similar questions.35 A
central position in this methodology is occupied by the need to concentrate research
and draw evidence from as many extant (manuscript) witnesses as possible. For
the historical linguist

[t]he manuscript is a concrete written speech act, a setting down of a linguistic


message at a specific time in a specific place; it is the only one accessible to
the linguist, and everything else is conjecture, however informed. This is
especially true of cases where there is a distance between the time of supposed
‘first composition’ and the extant copy. This does not mean that we cannot use
such texts as evidence for earlier states of language than the time they were
copied; they can be so used, but only as a ‘second-best’ option, and only after
comparative verification. And of course the above requirement, direct access to
the manuscript, has as its presupposition that the linguist possesses the necessary
philological skills for the ‘decipherment’ of an otherwise potentially confusing,
misleading and incomprehensible text.36

Emendation, from the perspective of the critical editor, a necessary and fruitful
exercise towards the aim of restoring ancient texts, is rejected by historical
linguistics on the grounds that it falsifies the record and does not always depend
on linguistically controlled arguments.37 That a total refusal of emendation as a
methodological practice cannot however be accepted as a general rule is evident
by emendations in modern critical editions that have been confirmed by the later
emergence of papyrological or other manuscript evidence.

van Reenen and Lene Schøsler (eds), Textual Parameters in Older Languages (Amsterdam,
2000): 309.
34  Jerker Blomquist, Review of Andreas Willi, The Languages of Aristophanes.
Aspects of Linguistic Variation in Classical Attic Greek (Oxford, 2003), in Bryn Mawr
Classical Review, 4 June 2004. Willi’s book is an exemplary linguistic study of different
Classical Greek registers based on available textual data.
35 For a comprehensive overview see Brian D. Joseph and Richard D. Janda (eds),
The Handbook of Historical Linguistics (Oxford, 2003).
36  Manolessou, ‘On Historical Linguistics’, 67.
37  Roger Lass, Historical Linguistics and Language Change (Cambridge, 1997), 100.
114 Digital Research in the Study of Classical Antiquity

What becomes obvious is that there exists a mismatch or a conflict of interest


between the needs of the historical linguist, as described in the above passage,
and those of the philologist who is primarily interested in studying all aspects
of a specific text (and not only its language) and therefore is well served with
a critical edition of a single text. The editor who is preparing a critical edition
typically transcribes or collates all extant manuscripts of the text he is editing
but presents one text to the reader, with variant readings in a so-called apparatus
criticus. This conflict is strengthened by the general tendency of modern critical
editing of ancient texts not to burden the apparatus ‘by false and trivial reading and
those useless for the constitution of the text’.38
A reading may of course be ‘false’ according to the norms governing language
use of the period the text belongs to (and to the editor’s understanding of how
these rules apply to the text in question); what could or should not be excluded a
priori is the possibility that such a ‘mistake’, however trivial, may also represent
an intermediate stage towards a new development or an insecurity on the part of a
manuscript scribe brought on by language change in his time. Since most editors
of ancient texts are familiar only with the grammar of the period their text belongs
to, information relevant to the study of later stages of the language may be lost
if variants are concealed from the apparatus criticus, especially if the text (or the
copy of the text) is dated in a period where language change has taken place.39
A particularly lucid example of a rather minimal but significant phonological
language change that is commonly excluded from the apparatus criticus of most
editions is the addition of an analogical /n/ to the original accusative singular
of masculine and feminine nouns of the third declension in -a, that begun in
Roman times and eventually led (together with other parallel developments) to
the merger of the first and third noun declension in post-Classical times.40 This
change is documented almost exclusively with the help of evidence taken from
texts like inscriptions or papyri that are normally edited diplomatically. In most
critical editions of texts from relevant periods such variants are not included in
the apparatus criticus (for obvious reasons of economy of space) and are only
mentioned, if at all, in the introduction.
A technology-based approach can help us resolve this conflict: in a digital
environment ‘economy of space’ is no longer an issue. By lifting the constraints

38  Georg Luck, ‘Textual Criticism Today’, The American Journal of Philology, 102:2
(1981): 164–94, reflecting the predominant methodology of textual criticism at the time.
39  More research is needed on the evaluation of variable readings and their relevance
for the study of language change in the case of texts from the Classical era. The common
hypothesis is that knowledge of Classical grammar and/or faithful copy of the source
manuscript would allow most copyists to avoid such mistakes and not introduce changed
forms in the text. On the other hand, most, if not all, manuscript scribes of the Medieval
period are native speakers of Greek and may be influenced by their native tongue while
copying a text written in Classical Greek.
40 For details of these developments see Horrocks, Greek, pp. 286–88.
One Era’s Nonsense, Another’s Norm 115

of printed editions, a digital edition can serve the needs of both philologists and
historical linguistics (or for that matter any other scholar who has an interest in
approaching ancient texts).41 A ‘plural’ representation of ancient texts in digital
form, especially those transmitted in ‘fluid’ form,42 is today a perfectly viable
alternative to a printed edition. Only a few years ago such a digital endeavour
seemed technologically impossible or something reserved for the very few
computer-literate editors.
With the emergence of well-documented and widely used standards like the
TEI (<http://www.tei-c.org>), every editor has at his disposal a versatile tool for
the representation of texts in digital form. In matters of accessibility, scale, media,
hypertext, updates, and iterative research and transparency digital editions are an
equal if not better alternative to printed editions.43 It is in principle now possible
to create document-based digital critical editions including both main texts and
their paratexts (like scholia or other annotations) as they appear in different single
sources.44
Grid computing promises advances in the ability to store and make accessible
large collections of digital items of heterogeneous nature (such as digital images
of manuscripts or other witnesses, digital manuscript transcriptions and digital
editions of texts based on many manuscripts); if we adopt an optimistic stance,
we should be able to create a new generation of digital resources or services
that adapts to the needs of users and expands accordingly.45 Such new resources

41 For the use of manuscripts in the study of literature or history see Michael D.
Reeve, ‘Elimination codicum descriptorum: A Methodological Problem’, in John N. Grant
(ed.), Editing Greek and Latin Texts, Papers given at the Twenty-Third Annual Conference
on Editorial Problems, University of Toronto 6–7 November 1987 (New York, 1989), pp.
8–9.
42  For a discussion of fluid forms of transmission see Leighton D. Reynolds, and
Nigel G. Wilson, Scribes and Scholars. A Guide to the Transmission of Greek and Latin
Literature (Oxford, 1968), 234–7.
43  See Gabriel Bodard, ‘The Inscriptions of Aphrodisias as Electronic Publication: A
User’s Perspective and a Proposed Paradigm’, Digital Medievalist, 4 (2008), <http://www.
digitalmedievalist.org/journal/4/bodard/> (accessed March 2009).
44  See Paolo Monella, ‘Towards a Digital Model to Edit the Different Paratextuality
Levels within a Textual Tradition’, Digital Medievalist, 4 (2008), <http://www.
digitalmedievalist.org/journal/4/monella/> (accessed March 2009).
45  Gregory Crane et al., ‘Beyond Digital Incunabula: Modelling the Next Generation
of Digital Libraries’, in J. Gonzalo, C. Thanos, M.F. Verdejo and R.C. Carrasco (eds),
Research and Advanced Technology for Digital Libraries (Berlin-Heidelberg 2006), pp.
353–66, <http://dx.doi.org/10.1007/11863878_30> (accessed March 2009); Gregory
Crane, David A. Smith, and Clifford E. Wulfman, ‘Building a Hypertextual Digital Library
in the Humanities: A Case Study on London’, in Proceedings of the 1st ACM/IEEE-CS
Joint Conference on Digital Libraries (Roanoke, VA: 2001), pp. 426–34, available: <http://
portal.acm.org/citation.cfm?id=379437.379756> (accessed March 2009); Gregory Crane
et al., ‘ePhilology’.
116 Digital Research in the Study of Classical Antiquity

could and should also include digital items (such as transcriptions or collations of
manuscripts in digital form or even digital facsimiles of manuscripts) that are by-
products of printed editions, traditionally not made available to the reader at all.46
The discussion until now can be aptly summarized by quoting Peter Robinson’s
five propositions about the nature of editorial work in the digital medium:

1. The use of computer technology in the making of a particular edition takes


place in a particular research context.
2. A digital edition should be based on full-text transcription of original
texts into electronic form, and this transcription should be based on explicit
principles.
3. The use of computer-assisted analytic methods may restore historical
criticism of large textual traditions as a central aim for scholarly editors.
4. The new technology has the power to alter both how editors edit, and how
readers read.
5. Editorial projects generating substantial quantities of transcribed text
in electronic form should adopt, from the beginning, an open transcription
policy.47

Such an approach would guarantee the creation of digital editions that can be used
equally well by philologists and historical linguists. Electronic editing of Greek
texts should take place within the research context of diachronic linguistic research
(as sketched above), providing adequate access to primary manuscript material
from any period of the Greek language. Philologists and historical linguistics
could benefit mutually if they would engage in interdisciplinary research without
reservations and fears of contact.48
Even if we cannot change the way critical editors edit their texts, it is still
possible to enhance ‘traditional’ critical editions by transposing them to the digital
medium; editorial choices become transparent by linking the apparatus criticus to
the electronic text and – ideally – accompanying the electronic edition with high-
quality digital images of the manuscript witnesses.49

46  See Espen S. Ore, ‘Monkey Business – or What is an Edition’, Literary and
Linguistic Computing, 19:1 (2004): 35–44.
47  Peter Robinson, ‘The Canterbury Tales and other Medieval Texts’, in John
Ushworth, Katherine O’Brien O’Keeffe, and Lou Burnard (eds), Electronic Textual Editing
(New York, 2006), p. 74, <http://www.tei-c.org/About/Archive_new/ETE/Preview/
robinson.xml> (accessed March 2009).
48  For such an approach see the work done by the ‘Digital Editions for Corpus
Linguistics (DECL)’ project at the Research Unit for Variation, Contacts and Change in
English, University of Helsinki, <http://www.helsinki.fi/varieng/domains/DECL.html>
(accessed March 2009).
49 For such a pilot electronic edition see Christian Brockmann (ed.), Galen.
Kommentar zu Hippokrates, Über die Gelenke. Die Einleitung und die ersten sechs
Kommentarabschnitte von Buch I, Corpus Medicorum Graecorum/Latinorum, <http://pom.
One Era’s Nonsense, Another’s Norm 117

However, digital editions should not be treated as a panacea for all shortcomings
of Greek historical linguistic research. Rationalizing the apparatus criticus in
printed editions was not just a consequence of pragmatic but also of epistemic
considerations. Separating the charting of variants, the recensio in traditional
philological terms, from the emendatio (correction of these readings that are
considered ‘false’ according to the recensio) is considered by contemporary
textual critics as Lachmann’s great contribution to textual theory.50 Followed by
generations of textual critics, this methodology has contributed, on the epistemic
side, to fostering at times a scholarly attitude according to which the modern
reader, assisted by the editor, is better equipped than medieval scribes to preserve
the ‘true’ form of ancient texts;51 the editor is allowed to introduce emendations
against the manuscript tradition based solely on his command of language, style or
other relevant characteristics of the texts he is editing;52 the reader of such editions
is encouraged to look down on supposedly ignorant medieval scribes.53
As always, the truth lies somewhere in the middle. Emendations made by
sensible editors who have studied in depth the cultural context and the language of
the text they are editing are valid as long as they are clearly marked as such and their
rationale is explained. Editing a text is an intellectual activity and emendations can
and should be enjoyed by editors and their informed readers. In a digital edition
there is room for several instances of one text or multiple versions of texts; it is at
the editor’s discretion to let readers choose which instance of the text they prefer
to read and exploit for their purposes or to restrict navigation through instances of
text based on specific criteria. A pluralistic digital edition encourages readers to

bbaw.de/cmg/> (accessed March 2009); for an electronic edition of a corpus of inscriptions


with paradigmatic character see Joyce Reynolds, Charlotte Roueché and Gabriel Bodard,
Inscriptions of Aphrodisias (2007), <http://insaph.kcl.ac.uk/iaph2007> (accessed March
2009). For a truly ‘plural’ edition of the New Testament, albeit in prototype form, see the
‘New Testament Transcripts Prototype’, <http://nttranscripts.uni-muenster.de/> (accessed
March 2009).
50  David C. Greetham, Textual Scholarship: An Introduction (New York, 1994), 323.
For a full description of the ‘lachmanian orthodox’ albeit in condensed form, see Paul Maas,
Textual Criticism, trans. from the German by Barbara Flower (Oxford, 1958).
51 For an approach to critical editing that sees in textual tradition a transformational
process and not merely a deterioration see Giorgio Pasquali, Storia della tradizione e critica
del testo (Firenze, 1952) and Reynolds and Wilson, Scribes and Scholars.
52 For an extreme example of such an attitude from the Medieval Greek War of
Troy see Manolessou, ‘On Historical Linguistics’, 69–71. On the characteristics of what
constitutes a bad critic (from the perspective of textual editing of classical texts) see Luck,
‘Textual Criticism Today’, 168–70.
53 For an informative account of the development of critical editing from an
epistemological viewpoint see Michael D. Reeve, ‘Shared Innovations, Dichotomies and
Evolution’, in Anna Ferrari (ed.), Filologia Classica e Filologia Romanza; Esperienze
ecdotiche a confronto, (Spoleto, 1998), pp. 429–505.
118 Digital Research in the Study of Classical Antiquity

approach all transmitted texts equally, even if one text is highlighted among the
many texts included in the edition.54
Traditional printed critical editions represent a specific model of representation
of sometimes complex relationships among different manuscript witnesses
mediated by the editor; the editor’s choices and the different readings of the
tradition are documented in the apparatus criticus, which constitutes an organic
part of the edition. They are the product of long and erudite scholarship and in
many cases succeed in restoring an ancient text in remarkable detail.
Electronic dissemination of such editions without the apparatus criticus in
a single, seemingly homogeneous, large corpus like the TLG holds the danger
of a monolithic approach to the interpretation of linguistic features that relies
solely on choices made by editors and nothing else. As argued above, choices
made by editors can be affected by many extra-linguistic parameters and should
therefore always be subjected to comparative verification. Verification should
not be performed solely on the basis of authoritative textbooks or other reference
material since, especially in less studied areas like Medieval Greek, the danger of
erroneous literature back-referencing is quite high.55 The conscientious researcher
of linguistic issues should always check again and again the manuscript witnesses
to find evidence for the validity of his arguments.56
Despite its limitations the TLG remains a remarkable achievement and a
resource that changed for the better the way research is conducted in the field
of Classics and other related disciplines.57 Historical linguists and other scholars
interested in linguistic aspects of ancient texts are better served if they do not rely
solely on data retrieved from the TLG but also consult the manuscript tradition
as recorded in the apparatus criticus or the introduction of critical editions. The
emergence of digital critical editions in which the manuscript tradition of ancient
texts is recorded in its entirety in conjunction with new, powerful electronic
services will undoubtedly help us explore in detail how linguistic norms change
over time, how and why such change appears or not in transmitted texts, and what
are the factors shaping the linguistic properties of each era.

54 For the role of highlighting one instance of an edited text within a digital edition see
Peter Robinson, ‘The One Text and the Many Texts’, Literary and Linguistic Computing,
15:1 (2000): 5–14.
55  Manolessou, ‘On Historical Linguistics’, 70.
56 For a discussion of similar issues in creating electronic tools for linguistic research
see Notis Toufexis, ‘Neither Ancient, nor Modern: Challenges for the Creation of a Digital
Infrastructure for Medieval Greek’, paper presented at the Workshop Epistemic Networks
and GRID + Web 2.0 for Arts and Humanities, Internet Centre, Imperial College London,
January 2008), <http://www.toufexis.info/archives/61> (accessed July 2009).
57 For a constructive criticism of the model the TLG stands for see Crane et al.,
‘ePhilology’.
Part III
Infrastructure
and Disciplinary Issues
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Chapter 7
Digital Infrastructure and the Homer
Multitext Project
Neel Smith

The Homer Multitext Project is exploring how we can exploit digital information
technology to represent the historical tradition of the Iliad. In contrast to print
editions privileging the reconstruction of a particular moment in the Iliad’s
transmission, or even a conceived ‘original’ Iliad, the Multitext Project seeks to
document as fully as possible a wide variety of Iliads ranging from Hellenistic
papyri to medieval manuscripts, to early printed editions.
This chapter describes the digital infrastructure for this collaborative project.
The Multitext Project explicitly aims to design an infrastructure for the study of
the Iliad that can outlive specific software applications and survive beyond the
careers of individual scholars. After a brief overview of some of the project’s
guiding concerns, a summary of the archival storage formats used for the project’s
main data types leads to a more general model for the underlying data. A simple
model of citable texts and structured objects, interlinked by associated pairs of
references, maps directly on to a suite of network services, on top of which higher-
order functionality and end-user applications are built.

Guiding concerns and licences

While the sheer quantity of surviving material available might suggest that no
matter what form our texts assume, the Iliad will always find an audience, the

 This is an updated version of the work originally presented at the Digital Classicist
seminar at the Institute of Classical Studies, London, in June 2007. I would like to thank the
organizers for the opportunity to take part in this very stimulating series, and the audience
for their interest and comments. The Homer Multitext Project is sponsored by Harvard
University’s Center for Hellenic Studies. I am grateful to the Center’s director, Gregory
Nagy, and Director of IT and Publications, Leonard Muellner, for their encouragement and
support for the work described in this chapter. Among the many contributors to the Multitext
Project, I especially wish to thank the project’s editors, Casey Dué and Mary Ebbott, and my
collaborator on the project architecture, Christopher Blackwell, for allowing me to work with
them. While the opinions I offer in this chapter are my own, every step of the work has been
a collaborative effort. For further information about the project, see: <http://chs.harvard.edu/
chs/homer_multitext>. (All URLs were current at the time of writing.)
122 Digital Research in the Study of Classical Antiquity

transformations that have accompanied changes in the media recording our Iliads
should make us pause before assuming that just any form of digital work will
serve. The shift from the scroll to the book-like form of the codex manuscript,
for example, opened up new possibilities for juxtaposing text in the centre of a
folio with supplementary material and commentary in the margins, in an early
form of hypertext. Scribes created rich, new environments for reading the Iliad in
manuscripts like the famous Venetus A (Greek MS Z. 458 = 841 in the Biblioteca
Nazionale Marciana). But in their focus on what we might consider an end-user
application – a single manuscript, neatly integrating a variety of resources for
reading the Iliad – they neglected a crucial long-term question. Who would turn
to (and therefore continue to have copied) the full text of Hellenistic scholars
like Aristarchus when selections of their work were readily available in marginal
scholia? The answer, unfortunately for us, was no one: not one work of Hellenistic
scholarship on the Iliad survives today.
From the outset, the Homer Multitext Project has been shaped by a sense of our
generation’s responsibility, as we transform the Iliadic tradition into yet another
medium, to perpetuate as completely as we can the tradition we have received. We
need to ensure that as we focus on the new possibilities of digital media we do not
inadvertently restrict what future scholars and lovers of the Iliad can do with our
digital material.
This means, first, that we must carefully choose the licensing terms to apply to
the project’s digital materials. In a world of print-only publications, it may at times
have made little difference if authors granted control of their works to publishers;
other scholars could not in any case directly reuse printed works except by reading
them and drawing on them when writing further works for print.
But the reusability of digital resources that can be perfectly replicated and
manipulated by computer programs more closely resembles software than print
publications, and I would suggest that Richard Stallman’s famous distinction of
four kinds of freedom characterizing free software offers a helpful schema for
thinking about digital scholarly resources. Each of Stallman’s freedoms – the
freedoms to run, study, redistribute and improve software – offers a close analogy
to a kind of freedom we want to preserve for our digital resources:

• The freedom to run a program for any purpose corresponds more generally
to the freedom to use a resource unchanged for any purpose: to read a text,
view an image, etc. (level 0).

  I have commented briefly on examples of how our transmission of the Iliad has
lost information in the development of new forms of text made possible by new media in
Neel Smith, ‘Citation in Classical Studies’, in G. Crane and M. Terras (eds), Changing the
Center of Gravity: Transforming Classical Studies Through Cyberinfrastructure, DHQ, 3.1
(2009), <http://digitalhumanities.org/dhq/vol/3/1/index.html>.
  GNU, The Free Software Definition, <http://www.gnu.org/philosophy/free-
sw.html>.
Digital Infrastructure and the Homer Multitext Project 123

• The freedom to study how a program works is parallel to the freedom to


study how our resources are encoded. This is an essential part of a full
scholarly review process. Underlying data structures such as textual
markup and code for transformation and presentation of a text must be
freely accessible (level 1).
• The freedom to redistribute copies applies directly to any kind of digital
resource, as well as to software (level 2).
• The freedom to improve software and release your improvements
corresponds to the freedom to modify and redistribute any resource: to edit
a text, resample an image, etc. (level 3).

Stallman’s general observations about free software apply also equally well to our
digital resources (with my additions in square brackets):

In order for these freedoms to be real, they must be irrevocable as long as


you do nothing wrong … However, certain kinds of rules about the manner
of distributing free software [or any free scholarly resource] are acceptable,
when they don’t conflict with the central freedoms. For example, copyleft (very
simply stated) is the rule that when redistributing the program [or resource], you
cannot add restrictions to deny other people the central freedoms. This rule does
not conflict with the central freedoms; rather it protects them. You may have
paid money to get copies of free software, or you may have obtained copies at no
charge. But regardless of how you got your copies, you always have the freedom
to copy and change the software [or resource], even to sell copies.

Guided by these considerations, we have chosen to make all software developed


for the Homer Multitext Project available under the GNU General Public License
(GPL: currently, version 3). Other digital resources, such as texts, images and
collections of data, are licensed under the closely analogous terms of the Creative
Commons (CC) Attribution-Share-Alike licence. The GPL and the CC licences
are our best hopes to protect scholarly use of our work from legal restrictions.
But licences alone cannot guarantee that our digital work will remain accessible
to future generations: no licensing obstacles prevented medieval scribes from
reproducing the work of Aristarchus. In Lawrence Lessig’s memorable phrase,
‘Code is law’: the design of a digital architecture will also determine what uses of
our digital material will or will not be possible.
One essential preliminary step in planning the project’s digital infrastructure is
therefore to identify archival storage formats that have the most promise for long-

 Ibid.
 GNU, General Public License, <http://www.gnu.org/licenses/gpl.html>.
 Creative Commons Attribution-Share Alike 3.0 Unported, <http://creativecommons.
org/licenses/by-sa/3.0/>.
 Lawrence Lessig, Code and Other Laws of Cyberspace (Basic Books, 1999).
124 Digital Research in the Study of Classical Antiquity

term viability. Following widely adopted ‘best practices’, we use open data formats
adhering to well-defined standards. The choice of storage formats described in the
following section in turn points towards a very simple abstract data model that we
can use flexibly in many kinds of application.

Archival material in the Homer Multitext Project

Open data formats for archival storage should capture our information as fully as
possible, and be accompanied by metadata explaining the semantics associated
with the format’s structure. Our digital resources currently fall into one of three
quite distinct categories of archival storage.
Texts (most obviously, the different texts of the Iliad that are at the core of
the project) make up one category. In accord with the project’s philosophy of
reading each version synchronically as a coherent work in its own right, as well
as diachronically in relation to other versions, we aim to present each text as a
complete and independent document in a diplomatic edition. Comparative or
critical remarks that might figure in the apparatus of a traditional edition become in
the Multitext a combination of automated comparison, and separate commentary
that can point unambiguously to passages in a specific version. In addition to texts
of the Iliad currently drawn from about thirty papyri and a half dozen manuscripts
with extensive scholia, the project’s text corpus includes the remaining contents
of the manuscripts covered: scholia, and, for the Venetus A manuscript, a version
of the Chrestomathy attributed to Proclus, and the only surviving fragment of
the work On Signs by the Hellenistic scholar Aristonicus. Each of these works
is treated as a separate document. In the case of the Venetus A and MS T (the
‘Townley’ manuscript = Burney 86 in the British Library), different sets of scholia
located in physically distinct parts of the manuscript (such as interlinear scholia,
versus marginal scholia) are also distinguished as separate texts. Each text is
encoded as an Extensible Markup Language (XML) document complying with
version P5 of the Text Encoding Initiative (TEI) Guidelines. They validate against
a RelaxNG schema that, together with the TEI Guidelines and documentation
of project-specific markup conventions, define the syntax and semantics of the
documents’ markup.

  In this respect, the Homer Multitext project stands largely outside the debate over
the relation of critical editions to diplomatic editions in a digital archive. Each version of
the Iliad in the Multitext has independent value, as a response to and interpretation of the
Homeric tradition at a given moment: it is not merely a witness for reconstruction of an
imagined Ur-text. See, with further references, Espen S. Ore, ‘Monkey Business – or What
is an Edition?’, Literary and Linguistic Computing, 19:1 (April 2004): 35–44.
 Text Encoding Initiative, P5 Guidelines, <http://www.tei-c.org/release/doc/tei-p5-
doc/html>.
Digital Infrastructure and the Homer Multitext Project 125

To support the project’s emphasis on reading each Iliad in a historical


framework, we need to model a variety of objects related to these texts. The
Multitext Project’s photography in May and June of 2007 of three manuscripts
in the Biblioteca Marciana in Venice illustrates the possible range of these
objects. They include tangible, physical artefacts. We maintain an inventory of
the manuscripts with information about their current location, provenance and
history, for example, and record in a related model information about each side of
each folio in a manuscript. These folio sides are an ordered set, so that apart from
further information specific to that folio side (e.g. any conservation data specific
to that folio), their sequence information allows us to navigate the records of folio
sides in their natural, physical order. Other objects are documentary: each of the
thousands of digital images is represented by an extensive set of metadata about
the instruments used in taking the photograph: photographic conditions such as
lighting and exposure time, etc. Still others are purely analytical or conceptual
objects, such as ‘speeches’ and ‘speakers’ in the Iliad. Varied as these classes of
object are, each class has a common set of properties that can be readily reduced
to textual data. To archive these regularly structured sets of data, we need nothing
more elaborate than text files in a known character encoding with a simple tabular
structure. We record metadata about the data sets in an XML document validating
against a schema developed for the network service for collections of structured
objects described below. This document includes Dublin Core metadata, a list of
properties belonging to each object in the class with an assignment of each property
to one of a very minimal set of property types, and descriptive information, so that,
as with our XML texts, a specified document structure can be mapped to known
semantics. Given this description of a data set, it is trivial to use the archival data
source with many types of software. We have worked with some or all of our data
sets in relational databases, XML databases, Joseki (an HTTP engine supporting
queries of data structured in the Resource Description Framework) and the Weka
data-mining package (which supports import of text data in the simple Attribute-
Relation File Format), to name a few examples.
If measured in bytes, a third category of archival storage dwarfs the other
two: binary image data. The original photography from Venice is archived as
uncompressed TIFF files roughly 250Mb each. A set of EXIF (Exchangeable Image
File Format) and IPTC (International Press Telecommunications Council) metadata
is embedded in each image, including licensing information authorizing the reuse
of the images, and, critically, an identifier associating the binary image with its
representation in the external collection of textual data modelling images.

Underlying data models

For a project devoted to exploring the complexity of the tradition of the Iliad, this is
a remarkably simple set of requirements for long-term archival storage. The more
familiar project participants became with the project’s digital resources, the more
126 Digital Research in the Study of Classical Antiquity

persuaded we became that the key to capturing the complexity of the Multitext in a
digital model lies not in the complexity of the individual objects we work with, but
in the relations among objects in the Multitext. Even the three categories suggested
by our archival storage formats can be reduced to two basic models. All our binary
images are after all coordinated with records in a tabular set of data about images.
We could consider the binary image one further property of an ‘image’ class of
object. It happens that this property is not easily reduced to a textual format, so for
our archival storage, we keep that data in separate, coordinated files, but when we
think about how to model objects in the Multitext, we only have to accommodate
two fundamental types: texts, and structured objects with defined properties. I
have argued elsewhere that we find a similar fundamental distinction between texts
and collections of structured objects if we look at humanists’ citation practice.10
When we cite sections of a text with references to passages, we use values in a
canonical reference system that serves as a kind of coordinate system to point into
a continuous textual space. When we cite structured objects, on the other hand, we
may refer to specific properties, but we identify the object as a discrete entity with
a unique identifier. Both the way we store archival data, and the way we refer to
objects, in other words, point to an ontological difference between texts and other
kinds of structured object.
With Gabriel Weaver, I have proposed that canonically citable texts exhibit four
essential structural properties that set them apart from other structured objects:11
a hierarchy of versions comparable to the ontological model of the Functional
Catalog of Bibliographic Records (FRBR); sequence of citable nodes; position
of citable nodes in a citation hierarchy; and the possibility of mixed content
within citable nodes. The choice of XML markup to represent textual content is
no accident, for XML enforces two of these properties: document sequence and
hierarchical organization. (In fact, the definition of XML was certainly influenced
by the classic formulation of DeRose, Durand, Mylonas and Renear that text is
an ‘ordered hierarchy of content modules’, the ‘OHCO hypothesis’.12) But these

10  Smith, ‘Citation in Classical Studies’.


11  D. Neel Smith and Gabriel A. Weaver, ‘Applying Domain Knowledge from
Structured Citation Formats to Text and Data Mining: Examples Using the CITE
Architecture’ 129-139 in Text Mining Services: Building and Applying Text Mining Based
Service Infrastructures in Research and Industry (ed. Gerhard Heyer) (= Leipziger Beiträge
zur Informatik, Band XIV; Leipzig: 2009). (Reprinted in Dartmouth College Computer
Science Technical Report series, TR2009-649, June 2009.)
12 Originally published in Steven J. DeRose, David G. Durand, Elli Mylonas and
Allen H. Renear, ‘What is Text, Really?’, Journal of Computing in Higher Education,
1:2 (1990): 3–26, full text available from <http://doi.acm.org/10.1145/264842.264843>.
While some of the authors of the OHCO hypothesis later backed away from their original
claims about the ‘true nature’ of text, the OHCO model accurately describes the ways
we organize and cite texts, a point to which we will return below. See Allen Renear, Elli
Mylonas and David Durand, ‘Refining our Notion of What Text Really Is: The Problem
of Overlapping Hierarchies’, <http://www.stg.brown.edu/resources/stg/monographs/ohco.
Digital Infrastructure and the Homer Multitext Project 127

two properties of text are the least distinctive of the four. We have already seen
that some collections of structured objects, such as our model for folio sides, may
have a natural sequence; and, conversely, some texts may have a completely flat
hierarchy. The Homeric Hymns, for example, are cited by and organized at a single
hierarchical level, the poetic line. Beyond order and hierarchy, markup languages
like XML also make it possible to interleave data (simple text) and structured
objects (markup elements) at the same hierarchical level, or what is referred to
in the terminology of markup languages as ‘mixed content models’. With mixed
content models, validating XML parsers can enforce structures that are difficult or
impossible to represent in many other kinds of information systems. But even the
most richly marked up XML text does not capture the fourth feature distinguishing
texts from other structured objects: the FRBR-like hierarchy of versions. In our
archival data, therefore, we include a catalogue document, or text inventory, that
documents these relations. We have many Iliads, all of them versions of a notional
Iliad, and therefore representatives of the tradition of the Iliad.
At times, it may be useful to view an object as both a text and a structured
object in a collection. A bibliographic catalogue collects similar information
about each catalogued document, for example – a kind of structured object, in
other words; but the textual contents of the documents in the catalogue would
certainly be represented as texts, perhaps of quite varied sorts. In cases like
this, a single object might appear in two distinct models capturing different
aspects of the object: a record in a structured bibliographic collection, and a
document in a corpus of texts. The two views of the object can be coordinated
through a common set of identifiers, just as our representation of digital
photographs includes coordinated tabular data and binary image data. For
the Multitext Project, we are currently experimenting with multiple views of
the Perseus project’s Liddell–Scott–Jones Greek lexicon (LSJ). LSJ includes
complex articles that are miniature texts in their own right, but the lexicon as
a whole could also be viewed as a structured collection of lexical entities with
similar categories of information including part of speech and morphological
information, in addition to discussion of senses of the word. The fact that lexica
are traditionally sorted alphabetically is no more than a convention to simplify
lookup and retrieval of articles in print editions. (The readers who follow the
lexicon’s document order to work their way sequentially through LSJ from
alpha to omega must be rare indeed.)
But whether or not we apply more than one model to a given object, we can
summarize our basic dichotomy as shown in Table 7.1:

html>; it is described as a ‘Final version, January 6, 1993’, with the note that ‘A slightly
edited version of this paper was published in 1996 in Research in Humanities Computing,
Oxford University Press, Nancy Ide and Susan Hockey (eds).’
128 Digital Research in the Study of Classical Antiquity

Table 7.1 Models of texts and structured objects

Structured objects
Texts
in collections
Editions, translations, physical Objects may include version
Hierarchy
exemplars of a work related in a information, but generally
of versions
single hierarchy treated as discrete

Objects may have a natural


Order of
Document order is essential order, but even if they do, may
citable nodes
be sorted by other properties

Essentially flat set of properties


Most often organized in one
Hierarchy of (although these may in turn be
or more hierarchies used for
citable nodes composed of objects with their
citation
own properties)

Organization
Mixed content model normal Structured properties
of nodes

Associating objects

If we can model the objects in the Homer Multitext with two simple types of data,
how can we capture the relations among objects? To read the text of the Iliad on
a single folio of the Venetus A, we might need to know what lines of the Iliad
the folio contains, what photographs illustrate that folio, what editorial symbols
appear in the margins annotating which lines, and what scholia comment on the
passage. We might also want to discover where we have other, possibly varying
versions of the same lines of the Iliad, perhaps quoted in a source like Plato, or
preserved in manuscript or papyrus copies. It is the associative web of connections
like these that gives the Multitext its richness and depth.
To associate two objects, we must first be able to identify them. We can
define what lines of the Iliad appear on a folio of a given manuscript by pairing
an unambiguous reference to the passage with a reference to the folio, for
example. But identification alone is not sufficient: we want to include these
associations as part of our permanent project archive, so while our identifiers
must be unambiguous, they must also be persistent, and defined in a standard
system that makes the associations accessible to other systems, perhaps entirely
unconnected with the Multitext project. Here, too, both the structure of our
archival data, and the conventional practice of humanists when they cite material
clarify requirements for our identification systems: texts and structured objects
require different forms of reference, corresponding to the differences in citation
conventions and data structures. A reference system for texts must be able to
point to continuous ranges within the sequence of the document’s hierarchy (just
as classicists do when they cite the Iliad by a range of book and line numbers).
Digital Infrastructure and the Homer Multitext Project 129

Objects like folio pages or photographs, on the other hand, are cited as discrete
objects with unique identifiers.13
To take the simpler case first: how can we construct unique identifiers for
objects so that they will be unambiguously and persistently usable over the long
term? It is easy enough to create untyped strings of text that can be used in any
technology – digital or other – and to guarantee that they will be unique within
a collection that we manage ourselves. We can use such values in a long-term
archive without worrying about either the possible longevity or the overhead of
using a more complex system like Digital Object Identifiers.14 But how do we
avoid clashing identifiers across multiple projects over a long period of time?
This is analogous to the problem of identifying XML vocabularies. Since XML
enables anyone to define a vocabulary conforming to some kind of schema or
Document Type Definition (DTD), we need a mechanism to determine the meaning
of an element when multiple schemas have elements with clashing names. The
XML community’s response was to use the Internet’s existing Domain Name
System (DNS) to create qualifying namespaces to disambiguate conflicting names.
A ‘title’ element in the XHTML namespace is not the same element as a ‘title’
element in the TEI P5 namespace. Parallel to this, Domain Namespace Identifiers
(DNID) use domain name qualifiers to create an unambiguous namespace – not
for XML data structures, but for data identifiers. For example, ‘1858.1.1’ is the
unique inventory number of a coin in the collection of the American Numismatic
Society, but it might just as well be a valid reference to some other digital object.
By qualifying this identifier with the domain name ‘numismatics.org’, we can
create a reference that is guaranteed to be unique (‘numismatics.org:1858.1.1’).15
In addition to institutional domain names, the OpenID system offers one way that
an individual could easily register to ‘own’ a domain name that could be used to
define namespaces for use with DNIDs.16
References to texts are more complex because they need to carry information
about two distinct hierarchies simultaneously. One is the organizational hierarchy
that identifies passages within a work, such as the books and lines of the Iliad.
The other hierarchy identifies the work within a conceptual model. When we cite

13  I provide a fuller discussion of citation in the Homer Multitext Project: Smith,
‘Citation in Classical Studies’. In particular, this article provides a more detailed introduction
to the CTS URNs (see below) used for references to texts in the Homer Multitext project.
14  Although sometimes mentioned as a candidate for this kind of task, Digital Object
Identifiers (DOI) focus on concrete digital objects, with strong emphasis on intellectual
property rights management. We require instead the ability to refer to a notional object
more abstractly, even if it has no particular digital representation, or multiple digital
representations. A reference to a passage of the Iliad, for example, should be constructed to
work equally well with material in the Homer Multitext and with print editions predating
the invention of digital computers. For more information about DOI, see <http://doi.org/>.
15  For more information about Domain Namespace Identifiers (DNIDs), see <http://
www.dnid-community.org/>, and cf. Heath, in this volume, Chapter 2; n. 27.
16 See OpenID, <http://openid.net/>.
130 Digital Research in the Study of Classical Antiquity

a passage of the Iliad, do we mean any version of the text? A specific translation
or edition? Or even a specific individual exemplar? This is similar to the model
developed in the library community for cataloguing works, as part of the Functional
Requirements for Bibliographic Records (FRBR).17
It came as a surprise to everyone working on the Multitext when we realized
that there really was no notational system currently in use for citing digital texts
that explicitly expressed both of these hierarchies. A major focus of the project’s
technical working group has been to develop a notation for just this purpose, the
Canonical Text Services Uniform Resource Name (or CTS URN).
While the CTS URN and the DNID are both simple text strings uniquely
identifying a resource, they are also semantically laden. The DNID both identifies
an object, and tells us a domain (identified by domain namespace) that the object
belongs to. The CTS URN identifies a particular passage of text at a particular
level in the notional hierarchy of a textual work. Texts are organized in groups,
containing notional works. Since urn:cts:greekLit:tlg0012 refers to group tlg0012
in the greekLit namespace, namely the Homeric poems, and urn:cts:greekLit:
tlg0012.tlg001 in turn refers to the Iliad, a reference like urn:cts:greekLit:tlg0012.
tlg001:1.1 refers to the first line of the Iliad, without specifying a particular
version, while urn:cts:greekLit:tlg0012.tlg001.msA:1.1 refers specifically to the
text of the Venetus A.18 Associating urn:cts:greekLit:tlg0012.tlg001.msA:1.1-25
with chs.harvard.edu/datans/mss/msA-012r tells us that the first 25 lines of the text
in the Venetus A are connected with the object msA-012r in the CHS manuscripts
namespace, that is folio twelve recto. When a link pairs two identifiers in either
or both of the CTS URN and DNID reference systems, it provides a great deal of
information in a simple and persistent form.
If we review the questions at the beginning of this section about what links we
might want in order to read a folio of a manuscript as represented in the Multitext,
they all ask about the relations between pairs of objects. We can express these
relations as pairs of typed references. A CTS URN for a text passage paired with
DNID for a folio relates text to folio; a DNID for an image with a DNID for a folio
relates photographs and physical artefact; a CTS URN for a passage of the Iliad
and a CTS URN for a scholion creates a commentary of one passage on another.
In addition to our two basic types of objects, then, we add a third structure to
our archive, which we call a ‘reference index.’ Metadata about the index provides
information about what kinds of references are being paired together; the index
itself is nothing more than pairs of canonical references. An index of folio sides
(expressed as DNIDs) to Iliadic passages (expressed as CTS URNs) provides

17  The formal description of the model is available from <http://www.ifla.org/VII/


s13/frbr/frbr.pdf>. For current information about FRBR, and ongoing activity in the very
active FRBR community, see the FRBR blog at <http://www.frbr.org/>.
18 In addition to the previously cited article, current information about CTS URNs
is available from <http://chs75.harvard.edu/projects/diginc/techpub/cts-urn>, mirrored at
<http://katoptron.holycross.edu/cocoon/diginc/techpub/cts-urn>.
Digital Infrastructure and the Homer Multitext Project 131

access to folios from lines of the Iliad, or conversely to lines of the Iliad from
a folio reference. Texts, tabular data and reference indexes provide the archival
representation of the full range of the Multitext’s underlying data.
Against this background, let’s return briefly to the model of text with four
structural properties. The most serious objections to the unqualified OHCO model
of text, discussed above, focus on the problem of overlapping hierarchies. No
single hierarchical structure can contain all imaginable structures that might
be desirable or necessary for some particular reading or analysis of a text. For
example, a formal poetic structure, such as lines of verse, might overlap with a
syntactic structure such as sentences. Since the discussion of OHCO has been
in part inspired by and largely focused on how these overlapping or conflicting
structures can be represented in textual markup, it is not surprising that the reaction
of Renear, Mylonas and Durand tends towards aporia.19 If any analysis or reading
of a text that defines a new hierarchy requires a different text marked up for that
analytical purpose, then each reading must create a new text that has no obvious
point of contact with other versions of that text.
In the Homer Multitext, every text is instead organized by its citation hierarchy,
which can be addressed by CTS URNs. An overlapping analytical structure,
such as speeches in the Iliad, can be represented by simple tabular objects. (Our
minimal model for a speech includes, in addition to a DNID for each speech, only
the speaker.) Each speech is indexed to a CTS URN: this index maps a specific
analytical hierarchy (in this case, speeches) to the organizing canonical hierarchy
of the Iliad’s citation scheme. In similar fashion, any other kind of analytical
scheme could be expressed by associating analytical objects with a reference to
CTS URNs, so that the canonical reference of the CTS URN provides a neutral
hub for converting any scheme indexed to CTS URNs to any other similarly
indexed scheme. For this reason, we treat reference or citation as the fundamental
organizational hierarchy of any text, and treat overlapping hierarchies as secondary
in the sense that they are capable of being expressed in the terms of the fundamental
hierarchy.
When we reduce the complexity of the Multitext’s contents to texts and
structured objects related to each other by simple indexes pairing canonical
references (i.e. either a CTS URN or a DNID), we rely on the semantically laden
CTS URN or a DNID to inform us about the two related objects. The final piece
of the puzzle is a persistent way to refer to the relation between them. When the
relation is expressed in a reference index with its associated metadata, we could
refer to the relation using one more identifier: a DNID for the index. This yields a
simple triplet comprising object 1 identifier, index identifier and object 2 identifier,
that, in principle, should be capable of expressing in terms of persistent canonical
identifiers any association we need to make between two objects. Conceptually
this is very similar to the triplets used by the Resource Description Framework,
or RDF, a language for describing resources on the World Wide Web, developed

19  Renear et al., ‘Refining Our Notion’.


132 Digital Research in the Study of Classical Antiquity

by the W3C consortium.20 In RDF, a vocabulary of property names and values is


associated with objects identified by URI. The relations defined by a CITE reference
index (see below for an explanation of CITE) can easily be translated into RDF
statements (as well as to other generic technologies), although with the loss of the
CITE architecture’s explanatory metadata and explicit citation semantics. Beyond
individual pairs of objects, more complex networks of such associations can be
modelled as object graphs with nodes representing objects, and edges representing
indexes. In the following section, we will see how this abstract object model can
be translated into an application architecture.

Application architecture for the Homer Multitext

The Multitext Project’s overall goals influence our design of software as well
as data structures. While we know that applications necessarily have short life
spans, we can maintain the project’s long-term focus by designing our code
so that the functionality of Multitext applications can persist as easily as the
data in our simple archival storage formats. Specific implementing code will
come and go, but where our architecture relies on cleanly isolated components
with well-defined interfaces, future implementations can be substituted without
altering functionality, so our first architectural principle is to emphasize APIs for
distinct components of our system. This aligns readily with a more immediate
goal: to support reuse of our code. When distinct components of a system are
organized so that they can be recombined, regrouped or integrated into different
environments, a developer can use relevant components without having to adopt
our full architecture. Our second architectural principle is therefore independent,
decoupled components. In addition to reuse at the level of source code, we want
to support interaction with running versions of our systems. This implies that our
own current implementations of specific APIs should be documented and open
for use by other software. In 2009, our third principle is expose components to
the Internet. Finally, we also want to make it immediately possible for reviewers
and testers to replicate and run our systems so that they can evaluate and critique
them. This dictates a fourth principle: in addition to licensing our own work
under a free software licence, we rely exclusively on freely reusable software
for any linked code we depend on. Taken together, these principles lead us to
an architecture built on a suite of self-contained network services with explicit
APIs, implemented in free software.

20  W3C: Resource Description Framework, <http://www.w3.org/RDF/>.


Digital Infrastructure and the Homer Multitext Project 133

The CITE suite of protocols

The simplicity of our underlying data model fits comfortably with this architecture.
The most fundamental functionality we need to support is identification and
retrieval of the Multitext Project’s content. To decouple the different components
of the Multitext Project, we expose them to the Internet in a suite of three services
providing identification and retrieval of texts, of structured objects and of reference
indexes associating pairs of objects. All identification and retrieval is based on
canonical citation: CTS URNs for texts, DNIDs for structured objects, DNIDs to
identify an index, and within an index CTS URNS and/or DNIDs for the values of
each associated pair.
For these three services, we use the HyperText Transport Protocol (HTTP) for
the transport mechanism, and HTTP parameters to formulate requests. (A passage
of text can be retrieved, for example, by submitting a request with two parameters,
the name of the request, and a URN, so the first ten lines of the Iliad could be
retrieved by submitting a CTS request for request=GetPassage&urn=urn:cts:
greekLit:tlg0012.tlg001:1.110.) All replies are formatted in XML.
To support automated service discovery, each service includes a metadata
request with no further parameters named GetCapabilities (in imitation of the
very useful GIS services defined by the Open Geographic Consortium). The
GetCapabilities reply provides a catalogue of the service’s contents, as well as
indicating any optional functionality it supports. Further queries allow applications
to determine what are valid identifiers for specific objects or groups of objects (e.g.
what reference values are legitimate CTS URNs for a given version of a text, or what
identifiers are accepted for a set of objects in a collection). A client can therefore
ensure that a retrieval request includes only canonical references recognized by
the service. While the full cycle of service discovery, identification of canonical
references, and retrieval is necessary to guarantee that clients only submit valid
requests, client applications may adopt different strategies in choosing whether to
preload or batch process discovery information or requests for valid identifiers.
Each service defines replies for different kinds of invalid requests (such as missing
parameters, syntax errors or invalid data values), so client applications allowing
end users to send requests directly to a service (e.g. by entering a text reference in
a form) can react appropriately to user errors.
For each service, three coordinated formal definitions spell out the interaction
between client and server. First, there is a prose specification, giving both the
syntax of HTTP parameters for each request, and the meaning of each request.
Second, the XML structure of each reply is defined by Relax-NG schemas, so
replies from any implementation can be validated. Third, each service has a test
suite composed of a test data set, and a series of requests and replies. It should be
possible to load the test data into any implementation of the protocol, submit each
request in turn, and check the actual reply against the expected reply provided in
the test suite.
134 Digital Research in the Study of Classical Antiquity

The CTS and RefIndex protocols are the most mature of the three basic
services at this point. We are currently using a very basic Collections protocol,
and are working on the most effective ways to allow it be extended to cover
specialized kinds of data in two ways that are illustrated by images. First, just as
our archival storage plans must extend the simple tabular data storage of an image
collection to accommodate the special case of binary image data, so we want to
permit a Collection of images to allow extensions for retrieving this binary data.
Second, we want to permit an extended citation method. While we use normal
DNIDs to refer to an image, our indexes often need to point more specifically to
sections of an image. In the case of images, we extend the DNID with a simple
rectangular region of interest, expressed in scale-independent percentage terms.
Based on our experience with extending the Collections protocol to accommodate
the distinctive features of images, we are trying to define a general mechanism
for defining extensions of structured objects that cannot be fully represented by
textual data.
To our three basic services of Collections, Indexes and Texts, we can add
Extensions (and so arrive at the irresistible acronym, CITE). In a network of
intercommunicating objects, these fundamental services alone are sufficient
to support client applications such as text browsers, or a manuscript browser
integrating (through indices) textual transcriptions and images of manuscript folios.
But they can also support higher-order analytical services. To take one example: in
the course of developing programs to validate a service using the test suites, it was
necessary to compare the actual XML reply of a request to the expected XML of
the test suite. This comparison has to be based not on literal string comparisons, but
on the XML equivalence of the two document fragments (allowing, for example,
for normalization of white space). This is perfectly straightforward with a code
library like XMLUnit, but in running these tests on a CTS request to retrieve
a passage identified by URN, it became blindingly obvious that we had, quite
accidentally, almost completely written a very useful service: a URN difference
service, that peforms an XML comparison of the results of retrieving two text
passages identified by CTS URNs. By encapsulating the XML comparison of two
passages in a service requiring just two URNs as parameters, we have abstracted
a meaningful question – do these two passages differ, and if so, how? – in a form
that can easily be exploited by client programs.

Current implementations

While the CITE protocols are defined independently of any specific implementation,
our work on CITE has of course grown out of our experience working with
running implementations. Inevitably, descriptions of software become outdated as
development progresses, but because the development process must be grounded
firmly on the principles described in the earlier sections of this chapter, I believe
it is important to summarize briefly the status of our current implementations.
Digital Infrastructure and the Homer Multitext Project 135

More up-to-date information, as well as downloadable code, can be found at the


project’s Sourceforge site.21
To ensure that our protocol definitions are not too closely linked to a single
implementation, we have written versions of each of the three core services
in two different environments. In the first environment, CTS, Collections and
RefIndex services each run as a separate servlet, written in a combination of
Groovy and Java. The second environment is Google’s AppEngine platform:
each service is a separate Google app written using Google’s python library.
Installing the java servlets can be as simple as dropping a .war file into a
servlet container, and editing a configuration file; one option included in our
build system packages the servlets in a jetty servlet container, so that instead of
installing anything, they can be started by running the jetty container (on some
operating systems, as straightforward as double clicking a .jar file). The servlet
implementations give us the flexibility to run a CITE service anywhere we can
get to a servlet container that can be easily installed and can run effectively even
on an inexpensive personal computer. The AppEngine implementations give
us a different kind of ubiquity. With Google’s scaling and load balancing, an
AppEngine installation of the CITE services can be reliably available anywhere
on the Internet without requiring the service owner to worry about administering
machines.22
In parallel with each of the three core services, we have written a java servlet
that validates a service at a given URL against the test suite for that type of service.
CTS3 and RefIndex pass 100 per cent of the tests in both servlet and AppEngine
implementations; the servlet implementation of Collections passes 100 per cent of
the tests, with the AppEngine version expected to have reached that benchmark
in the spring of 2009. As we complete documentation and review of our code, we
have begun to release it on the project’s Sourceforge site.
With a full suite of CITE implementations in hand, we have recently begun
to focus more of our attention on applications founded on material in the Homer
Multitext supplied by CITE services. One example is an initial analysis of how
scholia cluster in six major manuscripts of the Iliad.23

21 Canonical Text Services at Sourceforge, <http://cts3.sourceforge.net>.


22  As final revisions were being made to this chapter, Google announced support for
the Java Virtual Machine and java servlets in AppEngine; we have begun consolidating
our code so that a single code base can support compilation for either Google’s AppEngine
environment, or for a generic servlet environment with a relational database back end.
23 The evidence for the cluster analysis is provided solely by the URNs that are valid
for each manuscript. Since the URNs show in what document scholia cited in a common
citation scheme occur, we can see which scholia occur where, and identify common patterns
in their distribution before we even consider their contents; Smith and Weaver, ‘Applying
Domain Knowledge’.
136 Digital Research in the Study of Classical Antiquity

In the area of end-user applications, a publicly available example is the


manuscript browser.24 Using CITE protocols to retrieve indices mapping Iliadic
references to manuscript folios, and manuscript folios to images, this javascript
application uses the tiling system of Google Maps to allow fast and intuitive
browsing of images at very high resolution. Images may be retrieved by references
either to passages of the Iliad, or to specific folios in the set of manuscripts
photographed by the Multitext Project.
Other end-user applications currently under development provide a browsing
and editing environment for constructing and visualizing a graph of citable objects
from the Multitext Project’s resources, in a kind of hypermedia environment
where all references are by canonical CITE identifiers. But that work is a more
appropriate topic for a future work-in-progress report, or perhaps reports, including
work beyond the formal boundaries of the Multitext of Homer project.

Concluding remarks

I began this chapter by suggesting that similarities between free software and
digital scholarship can help us think about appropriate licensing for scholarly
work. In closing, I would like to revisit the parallels between free software and
digital scholarship to highlight some ways that our work to date on the Homer
Multitext Project may be significant both within and beyond the field of Homeric
studies.
Scholars who have, without reflection, become accustomed to proprietary
software (and perhaps are even required by their university’s policies to use it)
may not recognize the value of free software. Among this group, one frequently
encountered objection to free software purports to be pragmatic: it would be more
difficult to adopt or learn new (free) software, and users already have proprietary
software that ‘just works’. There are many responses to this argument, but I think
all of them in one way or another reject the implications of the adverb ‘just’. There
is no such thing as software that ‘just’ works. A given piece of software may work
for a particular purpose, while imposing particular requirements on its users. With
proprietary software, the most obvious of these requirements may be its monetary
cost, but that may also be the least onerous requirement. Data formats that lock
users in to a specific vendor’s products, licences that restrict sharing of scholarly
work, and other restrictions on the freedom of users are costs that may not figure
in a university budget, but subordinate the conduct of academic research to an
outside company’s business strategy.
Humanists can with some justification feel that the dizzying pace of development
in information technology leaves them little time to reflect on its application to

24 At the time of writing, this was available at <http://chs75.harvard.edu/


manuscripts>.
Digital Infrastructure and the Homer Multitext Project 137

their area of expertise. And, after all, why should they concern themselves? As
long as digital scholarship ‘just works’ for their purposes, isn’t that enough?
Here, as with software, the problem is that digital scholarship never ‘just’
works. The Homer Multitext Project has focused on the choice of licences, and the
design of data models, archival storage formats, and an architecture for network
services because those decisions determine what forms our scholarly discourse
can assume in a digital environment as definitively as code determines what a
piece of software can accomplish. The overwhelming majority of users of free
software have never examined the source code; they still benefit from the crucial
advantages of free software, however, because others – indeed, anyone – can
do so. Similarly, the majority of users of end-user applications like the Homer
Multitext’s manuscript browser will never consider its underlying architecture;
they still benefit from its advantages, because anyone can draw on the Multitext
Project’s resources at whatever level they choose. We hope that the architecture
we have developed for the Homer Multitext will directly support a wide range of
work with the project’s digital material. Those who wish to work directly with the
project’s full archival data sets are welcome to; scholars who want to design new
kinds of applications that interoperate with the Multitext Project’s online services
are able to do so. The variety of digital scholarship in Classics illustrated in this
volume makes us optimistic that our attention to the digital infrastructure of the
Homer Multitext will in the future help support Classical scholarship that we have
not yet imagined ourselves.
Beyond the comparatively restricted circle of Classicists and others interested
in the Homeric poems, we also hope that the Multitext Project will provide a
useful model for other projects in humanities digital scholarship. By putting the
design of the project’s digital infrastructure in the foreground, we hope to increase
humanists’ awareness of the importance of this kind of scholarship. Whether
or not other projects closely follow the decisions we have made about digital
infrastructure, the Homer Multitext offers an explicit rationale for its choices that
others can discuss or debate. The discussion should help make clear why those
choices are not narrowly technological, and can only be made by technologically
informed humanists. In the long run, perhaps we will reach enough of a consensus
about the requirements of work on digital scholarship that a special volume like
this one no longer serves a valuable purpose. In the meantime, Classicists have an
important contribution to make to the maturation of this kind of thinking across the
humanities, as we further clarify guiding principles and document best practices
in digital scholarship.25

25 In addition to the tools released on cts3.sourceforge.net, one online source for
information about the project’s technological initiatives is the Digital Incunabula website
at <http://chs75.harvard.edu/projects/diginc> (mirrored at <http://katoptron.holycross.edu/
cocoon/diginc>).
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Chapter 8
Ktêma es aiei: Digital Permanence
from an Ancient Perspective
Hugh A. Cayless

Introduction

The Greek historian Thucydides in the introduction to his work on the Peloponnesian
War discussed his motivation for writing as he did:

καὶ ἐς μὲν ἀκρόασιν ἴσως τὸ μὴ μυθ�δες αὐτ�ν ἀτερπέστερον φανε�ται‧ ὅσοι


δὲ βουλήσονται τ�ν τε γενομένων τὸ σαφὲς σκοπε�ν καὶ τ�ν μελλόντων ποτὲ
αὖθις κατὰ τὸ ἀνθρώπινον τοιούτων καὶ παραπλησίων ἔσεσθαι, ὠφέλιμα
κρίνειν αὐτὰ ἀρκούντως ἕξει. κτ�μά τε ἐς αἰεὶ μ�λλον ἢ ἀγώνισμα ἐς τὸ
παραχρ�μα ἀκούειν ξύγκειται.

The absence of romance in my history will, I fear, detract somewhat from


its interest; but if it be judged useful by those inquirers who desire an exact
knowledge of the past as an aid to the interpretation of the future, which in the
course of human things must resemble if it does not reflect it, I shall be content.
In fine, I have written my work, not as an essay which is to win the applause of
the moment, but as a possession for all time (ktêma es aiei).

Thucydides’ remark implying the permanence of his work is interesting in several


ways. First, it is not simple bravado. Statements of the immortality of an author’s
work (and therefore of the author also) are not uncommon in poetry, and Thucydides
is responding in his introduction to a poetic tradition, but this statement is different
in its form. Thucydides is talking about the permanence of his history in terms of
its design. It is not written as entertainment, but as a document meant to be useful
to anyone interested in the conduct of human affairs.

 Thucydides 1.22, trans. Richard Crawley, Thucydides’ Peloponnesian War (London,


1903), <http://www.gutenberg.org/dirs/etext04/plpwr10.txt>. (All URLs current at the time
of writing.)
 See W. Robert Connor, Thucydides (Princeton, 1984), pp. 20–32 on the
‘Archaeology’. See also his introduction for a discussion of Thucydides’ relevance to
international affairs during the Cold War.
140 Digital Research in the Study of Classical Antiquity

Second, it is evidently accurate. Thucydides set the standard for historical


writing and is a central text both for Greek history and for historiography in
general. So how do works like this survive, and can we derive any lessons from
that survival that will help with the preservation and sustainability problems we
face today?
Understanding new technologies takes time. Typically, we progress in gradual
stages of understanding, beginning with a metaphorical stage, in which we
compare new processes to others that we already understand and ending with a
thorough knowledge of the technology in itself. We know in some detail how
certain works have survived from ancient times to the present day, having crossed
cultural and political boundaries in both space and time, and outlasted not only
the cultures that created them, but also many of the societies that passed them on.
It seems reasonable then to wonder whether there are examples we can apply to
digital sustainability to help us begin to understand how digital works might be
preserved indefinitely.
The sustainability and permanence of electronic materials are issues much
on the mind of anyone concerned with the preservation of cultural heritage
in the digital age. Many granting agencies emphasize sustainability as an
important component of successful applications for funding to develop new
online resources. The typical response to this on the part of grant applicants is to
include some sort of institutional affirmation that materials created in any given
project will be preserved by the institution in question. While it is laudable that
these concerns for digital materials are considered important, it must be noted
that no real solutions to the problem are reflected in this requirement. I hope to
shed some light on how solutions, or at least strategies, might be developed by
considering how certain cultural heritage materials from the ancient world have
survived to the present day.
Clearly, there are important differences in both the physical nature and the modes
of transmission of digital and physical objects, but it is my contention that some of
the same general rules apply to both, and that an examination of the transmission
or survival of truly ancient materials may provide some implementable ideas for
the design of digital materials which are intended to be permanent. As a basis for
discussion, I will focus principally on three examples of surviving material from
the ancient Mediterranean world, the works of Vergil, Sappho and the Res Gestae
Divi Augusti, all of which have survived to the present day for different reasons.
There are four principal ways in which an artefact or text can survive for such
a long period of time:

  See Kevin Guthrie, Rebecca Griffiths and Nancy Maron, Sustainability and Revenue
Models for Online Academic Resource (Ithaka, 2008), <http://www.ithaka.org/publications/
sustainability> for a discussion of the importance of sustainability.
  See James M. O’Toole, ‘On the Idea of Permanence’, American Archivist, 52
(Winter 1989) for a discussion of the idea of permanence in archives – as near forever as
possible.
Ktêma es aiei: Digital Permanence from an Ancient Perspective 141

1. Accident: the artefact or text survives because of a fortunate (or sometimes


unfortunate) chain of events.
2. Reuse: i.e. incorporation into some other entity that itself survives.
3. Republication or replication: i.e. the copying and/or re-edition of the text
or artefact.
4. Durability: i.e. construction from or inscription upon some material which
was capable of surviving for millennia.

The first of these does not lend itself to any sort of planning, since accidents are
by definition unpredictable. Though it may be possible to minimize the chances
of destruction by accident, there really is no way to maximize the chances of
accidental survival. Survival by reuse may easily be argued to be a type of
accident, but as we will see, there are design strategies which limit or prevent the
possibility of reuse. I have chosen to mention both replication and republication
because, while both imply the copying of the content of a resource, that copying
may involve a degree of alteration that serves the purposes of the editor, producing
an essentially new work. Finally, durability may seem to offer the best hope of
the four, but it is also the hardest to attain, and is not a guarantee, some degree of
fortune still being necessary.

Vergil

Vergil was widely regarded as the preeminent poet of his day. Even before it
was published, posthumously, his Aeneid was proclaimed by his fellow poet,
Propertius, to be greater than the Iliad of Homer. Vergil instantly became part
of the Latin canon, and knowledge of his poetry would have been a necessary
prerequisite to be seen as culturally literate at all periods of the Roman Empire.
Indeed, his works came to be regarded as a repository for all religious knowledge
and were interpreted as religious allegory by his commentators. Vergil was a
central component of the Roman educational curriculum and students would be
expected to memorize passages from his works. His importance was not seriously
diminished after the rise of Christianity, both because of his works’ centrality
to Roman culture and because he was regarded as a sort of ‘proto-Christian’.
The sheer quality and great appeal of his poetry must also be acknowledged, and
Christians might well be drawn to it despite the fact that its author was a pagan.

  Servius’s (a late fourth/early fifth century grammarian) commentary on the Aeneid


is a gold mine of information on Roman religion and ritual because of this (see <http://
www.perseus.tufts.edu//.jsp?=Perseus:text:1999.02.0053>).
  In Vergil’s fourth Eclogue, the birth of a miraculous child is foretold (see <http:
//www.perseus.tufts.edu//.jsp?=Perseus:text:1999.02.0056:poem=4>). Many Christians
naturally (but mistakenly) assumed this was a prophecy of the birth of Jesus.
142 Digital Research in the Study of Classical Antiquity

Naturally enough, then, there were many copies of Vergil’s poems in circulation
for the whole of their existence. Indeed, Vergil is the best-attested Latin author,
except possibly for Terence, the comic playwright (with over six hundred surviving
manuscripts). We must take careful note, however, of what is meant by ‘survival’
in this context. The earliest complete manuscripts of Vergil’s poems date from
the fourth and fifth centuries ce, some four hundred years after the poet’s death
in 19 bce. Thus, even the earliest manuscript available is itself the product of a
chain of copies of indeterminate length. This copying too, was not a mechanical
process. It was done by hand, and therefore subject to human error. Even with a
text like Vergil’s, in relation to which, for religious and cultural reasons, there
would be pressure to make the copy as exact as possible (in the early centuries of
its existence at least), variants would creep in over time. Indeed, since we do not
know the precise details of how the initial publication proceeded, there might have
been variant versions in existence from the beginning.
The popularity of Vergil’s works led to their continual adaptation and reuse over
the centuries. The text was put to a number of different uses both in the original
and in translation. Over time, the texts acquired both a cluster of attendant works
around them and also an accretion of commentary and other types of annotation
that would frequently accompany an individual text when it was copied. The Vergil
available to a medieval or Renaissance scholar therefore looked very different
from the Vergil we find in a modern text. The history of Vergilian transmission is
well understood enough that it is possible to identify different interpretive strands
in that history.10

Sappho

Sappho’s situation is very different from that of Vergil. She wrote enough lyric
poetry that Alexandrian scholars compiled those poems into nine books, the first

  Ronald H. Martin (ed.), Terence, Adelphoe (Cambridge, 1976), p. 41.


  R.A.B. Mynors, P. Vergili Maronis Opera (Oxford, 1969), p. v. The Greek Bible is
the only text with a better manuscript tradition.
  The Amores of Ovid begins with an epigram which notes that the current
publication, containing three books of poems, supercedes a previous one that contained
five. Ovid appears to have been successful in replacing his first publication of the book,
but other authors were less so. Galen (K xix, 8–11) complains about spurious or inaccurate
texts circulated under his name that he has frequently been asked to correct. See also L.D.
Reynolds and N.G. Wilson, Scribes and Scholars: A Guide to the Transmission of Greek
and Latin Literature (Oxford, 1968), 23.
10 Christopher Baswell, Virgil in Medieval England (Cambridge, 1995) notes three
different streams of Vergilian interpretation in Medieval England, see also Colin Burrow,
‘Virgils, from Dante to Milton’, in Charles Martindale (ed.), The Cambridge Companion to
Virgil (Cambridge, 1997).
Ktêma es aiei: Digital Permanence from an Ancient Perspective 143

1,320 lines long.11 Her poetry enjoyed a reputation in antiquity as the height of
poetic craft, but her work survives today only in fragments, some recovered from
papyrus and others quoted by later authors. The point about cultural adoption and
reuse is particularly telling for Sappho in our own culture. She is once again a
beloved, and much-read, poet because her work (what remains of it) resonates so
well with our own sensibilities. This clearly was not the case in later antiquity,
however, as Sappho ceased to be copied at some point. There are papyrus
fragments containing her poems from the seventh-century ce, but no surviving
manuscripts.12
In Vergil’s day, she was clearly still very popular. Vergil’s contemporary,
Catullus, published a free translation of one of her poems (Fragment 31) into
Latin, and Horace employs meters used by Sappho in many of his poems. But her
texts were not a part of the standard curriculum, as Vergil’s were, and this probably
accounts for their disappearance. What does survive comes largely via quotation.
Fragment 31, for example, is quoted by Longinus (10.2), in his treatise on the
‘high’, or grand, style in literature, περὶ ὕψους.13 Sappho’s poem is quoted as a
supreme example of skill in representing the emotions felt by a lover observing
her beloved. Longinus’ text itself only survived through a single tenth-century
manuscript and did not become popular again until the eighteenth century. The
poem is still available to us because an obscure literary critic found it a useful
illustration of a method that makes for high style in poetry.

The Res Gestae

The Roman historian Suetonius notes that one of the documents the first Roman
emperor, Augustus left with the Vestal Virgins at his death, along with his will, was
a narrative of his deeds, which he wished to be inscribed on bronze tablets in front
of his mausoleum. The bronze tablets mentioned by Suetonius do not survive,
but three copies of this document inscribed on stone have been found in the area
covered by the Roman province of Galatia. One, from Ankara, contains both
Latin text and Greek paraphrase, and there are fragments of a Greek translation
discovered at Apollonia, and fragments of the Latin version at Antioch. There is
enough text remaining for scholars to supplement and correct the Latin text and so
to produce a fairly complete reconstruction of the original.

11  David A. Campbell, Greek Lyric Poetry (Bristol, 1994), p. 261.


12 L.D. Reynolds and N.G. Wilson, Scribes and Scholars, pp. 43, 46.
13 This is typically translated as On the Sublime, but as Ernst Robert Curtius,
European Literature and the Latin Middle Ages (repr. edn, Princeton, 1991), p. 398 notes,
this is somewhat misleading. We do not know who ‘Longinus’ was nor when he lived.
144 Digital Research in the Study of Classical Antiquity

This is a text that was clearly intended to be a permanent memorial of its author.
The location of the original ‘engraved on two bronze pillars set up at Rome’14 is
noted at the head of the inscription. The copies, then were intended as physical
representations of Augustan, and therefore Roman power and prestige, and
provided a concrete link back to Rome, where the originals could be found. The
copies themselves were also intended as a permanent installation, with a readable
translation of the Latin original, which would have been unintelligible to most of
the literate population, but nevertheless authentic. And even though the choice of
medium for the originals, text inscribed on metal, was the best available, it is the
copies and translations that remain, perhaps because the metal was regarded as a
valuable (and reusable) commodity itself.

The nature of texts and transmission

The process of restoring the ‘correct’ readings of a text is called textual criticism.15
It relies initially on the construction of a genealogical tree of relationships between
manuscripts, based on the patterns of errors and variant readings contained therein.
Once this recension has been constructed, manuscripts which are derived from
other existing manuscripts can be eliminated from consideration as sources for
reconstructing the correct version, and the intellectual process of deciding upon
the best reading may proceed. This method is rarely 100 per cent successful for
a variety of reasons. There may not be a clear ancestor manuscript because the
existing copies may derive from multiple traditions, for example when the author
made multiple editions of the work. Moreover, where there are such parallel
traditions, manuscripts from different traditions may have been used by editors in
the past to correct new editions, thus crossing the lines and creating a situation in
which it may not be possible to reconstruct the sources. It is clear after centuries
of studying the processes by which manuscripts are transmitted that precise,
mechanical copying was not typically the intent of those making new editions
of classical works.16 Vergil in particular was adopted and adapted by a number of
cultures for their own purposes. A new edition of an ancient work must therefore

14  P.A. Brunt and J.M. Moore (eds), Res Gestae Divi Augusti: The Achievements of
the Divine Augustus (Oxford, 1989).
15  See Notis Toufexis, ‘One Era’s Nonsense, Another’s Norm: Diachronic study of
Greek and the Computer’, (Chapter 6), in this volume for some useful perspective on the
practices of textual criticism: the reconstruction of a single edition throws out data that are
useful to historical linguists, for example.
16 Textual criticism typically aims at the reconstruction of an original version of
a work, which may be impossible. The Homeric epics, for example, began as an orally
transmitted tradition before they were written down. See Casey Dué and Mary Ebbott, The
Homer Multitext Project, <http://chs.harvard.edu/chs/homer_multitext> for an attempt to
use technology to represent the full sweep of Homeric textual transmission.
Ktêma es aiei: Digital Permanence from an Ancient Perspective 145

be examined for its rhetorical intent as well as the quality of its reproduction of its
sources. As we have noted however, one of the reasons for the Vergilian corpus’
success at surviving the passage of time was the ability of his editors to make their
own uses of the text. Despite its limitations, textual criticism is able to produce
texts which are useful to modern scholars.
The collection of difficulties that textual criticism has been developed to
address consists of various kinds of copying errors. It is arguable that these may
largely be mitigated in a digital environment. But the existence and success of
the discipline of textual criticism shows that it is possible to do useful work on
a tradition whose copying methods inherently impose a considerable degree of
uncertainty on the readings of texts. These methods will have to be refined to work
with digital copies and derivatives.17
We must also consider the question of formatting. The format in which a text
of, e.g. Vergil is published today is vastly different from that in which it was
originally published. At that time, the standard format for published books was the
papyrus scroll. Codices, bound leaves of parchment like our own books, did not
become a standard vehicle for publishing pagan literature until the second century.
It seems initially to have been regarded as a low-quality, cheap medium, despite
its mechanical superiority.18 Not only was the medium different from our own,
the actual placement of text on a page would also seem very unfamiliar. Words
were not separated by spaces, lower-case letters were not used, nor was there
any punctuation that would be familiar to us. The differences become painfully
obvious when we consider that changes of speaker in drama were indicated only
by a horizontal slash at the beginning of the line, or by a colon-like symbol in the
middle of a line. Copying mistakes were an inevitable result.
By contrast, there is much emphasis in the modern study of digital preservation
on preserving the appearance of documents, that is features like pagination, font,
font size, the placement of text and figures on the page, and the like. But an
overemphasis on appearance pushes one in the direction of technologies that I will
argue are not the ideal vehicles for digital preservation.

Digital permanence

As we noted in the introduction, it was not uncommon for ancient authors to


contend that their works would be immortal, and even that they would confer a
degree of immortality upon their authors. Thucydides adapted this claim to his
own, new style of writing, and we find even more explicit versions in poets like

17 Tools like the Versioning Machine <http://www.v-machine.org/index.php>) are


the beginning of this work.
18  Reynolds and Wilson, Scribes and Scholars, pp. 30–31, describe the process of
converting text on scrolls to codices in terms that will be familiar to anyone experienced in
data migration.
146 Digital Research in the Study of Classical Antiquity

Horace and Ovid.19 What made these authors confident of their works’ survival
in this way, and into what sort of climate were they sending these surrogates
of themselves? One answer is that they could look upon a certain continuity of
culture and see that authors like themselves were still being read. They were also
in many ways setting these works free. There was at the time absolutely no notion
of copyright or intellectual property (IP), and no hope of royalties from book
sales. Writing was thus an activity reserved for the aristocracy or for those lucky
enough to acquire a patron. There was a lively book trade, mainly in cheap copies,
although higher-quality editions were produced also. But an author would neither
expect, nor receive any income from sales of copies of his work.
The situation is quite different today. But while the cultural circumstances
surrounding modern publication are different in terms of the expectation of control
over IP, and IP as a source of revenue, in the digital realm the situation is less well
defined. While copyright pertains to digital objects, there are no physical barriers
to copying and reuse, and the effort to develop business models for the distribution
of digital material is still ongoing, with no clear winners yet. The problems with
creating a revenue stream stem from the ease with which digital files may be copied
and redistributed by their users. The field of digital rights management (DRM)
represents one attempt to cope with this model, but the solutions presented thus far
tend to be easily defeatable and/or too restrictive. DRM is an attempt to maintain
control of a digital object once it has left the possession of the copyright holder.
Unfortunately, this sort of control seems likely to be incompatible with long-term
preservation goals, which will necessitate actions like making and distributing
copies and migrating from one format to another for an indefinite period of time.
There is a growing movement to deal with the problems of digital publication
by going in the opposite direction, and explicitly relinquishing some or all copying
rights to the general public. The Creative Commons, for example, provides a
mechanism for authors to produce licences that allow varying degrees of freedom
to the consumers of their works to recopy, edit, republish, mash up or otherwise
repurpose published works.20 One objection to such licences is that they may reduce
the ability of creators to profit from their work. The relationship of commerce to
preservation is an important consideration, though somewhat outside the scope
of this chapter. It is interesting to note that a number of authors who publish
simultaneously in print and online report no adverse impact on sales. Indeed, the
opposite may be the case, since open digital copies make the works much easier
to discover.21 As I noted above, to the extent that efforts to profit from digital

19 See Horace, Odes 3.30 and Ovid, Metamorphoses 15.871ff. for example.
20 Creative Commons, <http://creativecommons.org>.
21 See Cory Doctorow, Ebooks: Neither E, Nor Books; Paper for the O’Reilly Emerging
Technologies Conference, 2004, <http://www.craphound.com/ebooksneitherenorbooks.txt>
(2004) and Bruce Eckel, ‘Why Do You Put Your Books on the Web? How Can You Make
Any Money That Way?’ FAQ, <http://web.archive.org//20041204221726/http://mindview.
net/FAQ/FAQ-010>.
Ktêma es aiei: Digital Permanence from an Ancient Perspective 147

works involve controlling them once they have left the publisher’s grasp, they
reduce those works’ chances of surviving long term. Creative Commons licences
depend upon copyright law, and do not prevent creators from profiting from their
creations, but may at the same time permit uses that improve the odds for the
works’ long-term survival.
It seems therefore reasonable to argue that we have returned to a situation
somewhat like the one that existed in the ancient world and furthermore that perhaps
some of the processes that governed the survival of ancient works might pertain to
digital media. As in ancient times, a work released into the electronic environment
may be copied, quoted, reused or resold without the originator’s having much control
over what happens to it. There are legal frameworks for controlling what happens to
copies of a work, but in practice they may be hard to apply or may not be worth the
trouble. Some works may be licensed in such a way that there are no legal barriers to
such treatment. What we have seen from the limited survey of ancient works above is
that copying often provides the most promising avenue for long-term survival.22 We
have also seen that simple mechanical copying does not represent the norm. Copies
are made for a variety of reasons, but in general they reflect at least to some extent
the motivations of the surrounding culture, and the copies are shaped and sometimes
altered by those motivations. Copying often takes the form of reuse, or quotation,
and these types of copying are by definition influenced by the motivations of the
copier. Yet it is only through reuse that we have much of the Sappho that we do.
Much of the anxiety over the preservation of digital materials (particularly texts)
has to do with concern over the loss of some intrinsic qualities that have to do with
‘user experience’.23 For printed materials, this means the appearance of text on the
page. This has led to an effort to repurpose Adobe’s Portable Document Format
(PDF) as an archival digital format (PDF/A).24 But as we noted above, there have
been huge changes in the last two millennia in the ways in which written language
is recorded. Modern printing methods are completely unsuited to representing the
appearance of ancient texts. It wouldn’t be possible to print a scroll on a modern
laser printer without destroying its form. But there is absolutely no guarantee that
the current standard form will be the dominant one in a hundred years. Indeed, we
may be back to something more scroll-like: an 8.5 x 11-inch page does not fit well
on a laptop screen. This doesn’t matter yet because people in general prefer to read
on paper rather than on screen, but as the technology improves, the obstacles to
reading on screen will gradually be removed. Will the page as we know it make
sense any longer at that point?

22 This is the principle behind the LOCKSS (Lots Of Copies Keep Stuff Safe)
initiative, which attempts to preserve electronic content such as journals by distributing
copies throughout the LOCKSS community. See <http://www.lockss.org/lockss/Home>.
23  William G. LeFurgy, ‘PDF/A: Developing a File Format for Long-Term
Preservation,’ RLG DigiNews, 7:6, RLG, <http://worldcat.org/arcviewer/1/OCC/2007/08/
08/0000070519/viewer/file3170.html#feature1> (15 December 2003).
24  See LeFurgy, ‘PDF/A’, for a summary of these efforts.
148 Digital Research in the Study of Classical Antiquity

What this implies is that perhaps emphasis on technology that faithfully


replicates the printed appearance of documents is misplaced. Technologies like
PDF do this very well, but do so at the expense of the document’s flexibility.
Text-based markup technologies, on the other hand, such as XML, allow for the
presentation of documents to be abstracted out to a separate set of instructions.
Instead of the document being embedded in the format, the format is applied to the
document. In other words, the content becomes primary again, and the appearance
secondary. This type of focus is very much in keeping with the ways in which
ancient documents have reached us: none of their copyists would have argued that
the text’s appearance was as important as its content. The appearance will have
changed every time the text was copied.
O’Toole, in his seminal article on ideas of archival permanence, notes the
distinction between the preservation of information and the preservation of the
original documents.25 Here we have a similar, though not identical, question to
answer: whether the preservation of the precise appearance and experience of
the digital original is more important than the preservation of the information
it contains. As with physical preservation efforts, over the (very) long run,
permanence of information seems a far more attainable goal than permanence of
the originals.
Moreover, as we have seen, copies of ancient materials typically gathered
additional materials in the form of commentary, glosses, and marginal notes as
they progressed through history. These accretions would essentially become part
of the text in many cases, because their value was recognized by those handling
the text. Texts were witnesses not only of their author’s words, but also of the
interpretations and difficulties of their subsequent readers. It seems important to
ask whether there should not be mechanisms built in to digital texts that allow
for this type of annotation. In many cases there are: word processors allow for
annotations and keep multiple versions of documents embedded in the same
document, and PDF has a facility for this type of annotation also. What is lacking,
again, is flexibility. Both are constrained by an orientation towards printed text,
and in both the annotation mechanism is built in as a secondary function. Markup
technologies such as XML, on the other hand, are inherently adaptable to new
types of information. They also add the ability to further define and augment texts
with semantic information, such as the marking and disambiguation of personal
and place names as such.
Print-replicating technologies are typically argued to be preferable to others
because they replicate the page structure of works, and therefore permit relatively
precise citations to be made of their content.26 Pagination is a relatively fragile
construct in the digital age, however. A word-processing document will probably
not retain the same pagination on two different computers. Indeed, it may change
from one calculation to the next in the same program, on the same computer.

25  O’Toole, ‘On the Idea of Permanence’, 16–17.


26  LeFurgy, ‘PDF/A’.
Ktêma es aiei: Digital Permanence from an Ancient Perspective 149

Citations by page for digital materials are thus not as helpful as they appear to be
for print.27 With the advent of full-text-searching capabilities, the need to specify
the precise location of a cited thought in a monograph or article has lessened.
Moreover, the digital medium provides mechanisms for very precise linking.
The advantage of print-replicating technologies therefore is one based only on
familiarity, not on actual usefulness. Based on these reasons, I would argue that
efforts like PDF/A, while useful, are fundamentally flawed because of the way
they ‘freeze’ the digital content.
In sum, we can see that the examination of a subset of textual transmission
from the ancient world has a number of useful lessons for digital archivists.

1. We cannot predict how future generations will view or use the works in
our care. The things a culture values can change radically over the course
of several generations, so there is no guarantee that the intrinsic value of a
work will be estimated in the same way one hundred or one thousand years
from now. Therefore, while due care must be taken in preserving digital
resources in our archives, their long-term survival may best be ensured by
releasing copies from our control.
2. There tend to be cycles of societal interest in any work. Any long-term
preservation strategy must therefore rest upon preparing the work to survive
the next interval of disinterest. There were editions of Sappho’s poems in
the Library of Alexandria, but because they ceased to be copied, nearly all
of her output is lost. Preservation decisions will be driven, at least to some
extent, by the interests of the culture at large. There are no clear solutions
to this problem, but a digital archivist can at least seek to inspire interest in
their materials by making them generally available. The modern situation is
far better than the ancient in the sense that there are fewer communication
barriers and a larger audience, and so there is a higher probability of
attracting an interested community around your material.
3. Self-sustaining communities of interest provide the best insurance against
the ravages of time. The survival of the Vergilian corpus is in large measure
due to not one but several communities that made their own uses of his
texts. This suggests another possible role for the digital archivist: facilitating
communication between interested users and creating communities that
care about our materials.
4. Original objects typically do not survive, but their intellectual content may
be preserved nevertheless. Even if there have been errors introduced into
derivatives of the original work during its transmission, it is likely that the
original can be reconstructed, or at least a close enough approximation to be
useful. We should therefore not be overly concerned about maintaining the

27 Even in print, they are sometimes of dubious value: pagination changes with
each new edition of a printed work, and scholars frequently have the experience of finding
citations that do not actually point at the right section of text.
150 Digital Research in the Study of Classical Antiquity

integrity of copies of digital resources outside our control. We especially


should not over-stress the importance of preserving the original appearance
of such resources.
5. The likelihood of the success of long-term preservation is higher the
more copies of the work there are in existence. Digital archivists should
therefore consider trying to obtain rights to reproduce digital resources
without limitation. The Creative Commons licensing schemes provide a
useful framework for allowing rights holders to assert those rights without
hindering the reproduction or use of their materials. The sources for any
access component of a digital preservation project should be made publicly
available, so that they can be republished or repurposed by other projects.
Publications that reuse or make partial use of archived resources are to be
encouraged, because these contribute to a cultural atmosphere that values
these resources.

We may conclude by returning to Thucydides’ definition of his history as a


possession for eternity rather than an ephemeral entertainment. This binary
division suggests a strategy for digital archivists wishing to preserve cultural
material: objects encumbered by restrictions on copying and reuse cannot truly
be called possessions (except of the rights holder) and are therefore ipso facto
less likely to survive and perhaps do not deserve to have limited resources used
on them unless there is hope of bringing them ultimately into the public domain.
This is a pessimistic view, but to the extent that this is an engineering problem,
Murphy’s Law can be assumed to operate: over time, anything that can go wrong,
probably will. The true solution to the long-term preservation problem is to change
it, as much as possible, from a technical problem to a social one. Preservation,
leaving aside accidents of history, is a human enterprise, and cannot succeed
without human intervention. The rise in recent years of online communities with
broad adoption, such as Facebook, may point to ways of enabling digital survival
by generating community interest in them.
Chapter 9
Creating a Generative Learning Object (GLO):
Working in an ‘Ill-Structured’ Environment
and Getting Students to Think
Eleanor OKell, Dejan Ljubojevic and Cary MacMahon

Introduction

UK higher education institutions (HEIs) are developing generic e-Learning


strategies in response to the funding bodies’ national e-Learning policy which will
need to be implemented by practitioners at subject level in an awareness of Higher
Education’s goal of producing autonomous learners. Humanities practitioners
work towards this goal through a well-established face-to-face technique – the
seminar, which teaches students to evaluate multiple interpretations in order to
produce the most appropriate answers from what is often incomplete evidence. A
key question is whether seminar pedagogy can be computationally modelled, and
if so, to what extent.
This question was addressed during an extended collaborative project (2006–
2008) by the Higher Education Academy’s History, Classics and Archaeology
(HCA) Subject Centre and the Centre for Excellence in Teaching and Learning
for Reusable Learning Objects (RLO-CETL). This project digitally modelled the
seminar (as a typical instance of humanities pedagogy) in a generic form inside a
software package – the Generative Learning Object (GLO) Maker software and
made this available for use by practitioners in their teaching.

 The authors would like to thank the organizers and the audience of the Digital
Classicist Seminar for the opportunity to present the prototype and their response and
suggestions, which have contributed to the freely available GLO Maker software.
GLO Maker, with accompanying documentation, is downloadable from <http://www.
glomaker.org> and the evaluating Multiple Interpretations (eMI): Altar of Pergamum
online interactive tutorial is available from <http://www.heacademy.ac.uk/hca/themes/e-
learning/emi_glo>; along with further documentation: Eleanor R. OKell, ‘e-Learning and
evaluating Multiple Interpretations (eMI): The Background to the GLO Tool and Interface
– A Practitioner-Developer’s Perspective’ and ‘evaluating Multiple Interpretations (eMI):
The Tasks and their Pedagogical Underpinning’, HCA Work-in-Progress (July 2007),
<http://www.heacademy.ac.uk/hca/themes/e-learning/emi_glo>. (All URLs current at
the time of writing.)
152 Digital Research in the Study of Classical Antiquity

RLO-CETL was motivated towards collaboration by the desire to elicit


pedagogical patterns from different disciplines and realize those patterns in highly
user-friendly digital forms that would be adopted by practitioners. This desire
means that practitioners are respected as experts in subject-specific pedagogies and
the design process is practitioner-led. HCA was motivated towards collaboration
by two factors. First, the pragmatic need to engage with the UK HE e-Learning
agenda, in which e-Learning is seen partly as a solution to increasing student–
teacher ratios and possibly as an audit tool for establishing that learning is
taking place. Second, the HCA disciplinary communities’ desire for e-resources
appropriate to their teaching practice and its goals.
The collaboration revealed that practitioner-led e-resource development
can result in e-resources that can be used both to demonstrate and enhance
humanities’ practitioners’ ability to teach students to think. This chapter outlines
the background to the project, the contribution of disciplinary practitioners and the
technical aspects of the development.

Background to the project

Classics, humanities and critical thinking as a learning objective

Classicists are concerned with students’ use of the most widely available
e-resource, the information-rich Internet:

Classical material can be found by doing a Google search, but many searches
produce a confusing plethora of mostly irrelevant hits and lead to sites for which
quality assurance is lacking.

Concern over students’ (in)ability to judge the relevance and worth of search
results is part of wider concerns about undergraduates’ critical reading ability, and
(in)ability to handle/grade multiple interpretations: to negotiate the multi-vocality
characteristic of the historical disciplines. However:

  R. Land, ‘Paradigms Lost: Academic Practice and Exteriorising Technologies’,


E-Learning, 3:1 (2006): 100–10 emphasizes that the Virtual Learning Environment and
the exteriorizing power of e-Learning have opened up previously hidden disciplinary and
teaching processes to administrative view, making them susceptible to new managerialist
auditing, assessment and criticism.
 APA/AIA Task Force on Electronic Publications, Final Report (March 2007, updated
March 2008), 5, <http://socrates.berkeley.edu/~pinax/pdfs/TaskForceFinalReport.pdf>
(accessed December 2008); cf. CIBER, Information Behaviour of the Researcher of the
Future (January 2008), <http://www.bl.uk/news/pdf/googlegen.pdf> (accessed May 2009).
Creating a Generative Learning Object (GLO) 153

You cannot say that children are intellectually lazy because they are using
the Internet when academics are using search engines in their research. The
difference is that [academics] have more experience of being critical about what
is retrieved and whether it is authoritative. Children need to be told how to use
the Internet in a critical and appropriate way.

While UK HE does not deal with children, it predominantly deals with the
products of an educational system in which the Internet is often the authoritative
school intranet and success resulted from reproducing ‘the answer the examiner is
looking for’. Classics and modern language students have commented, ‘Nobody
teaches us how to read texts,’ and end-of-year feedback from first years includes:
‘It’s all so confusing and the lecturers won’t tell you the right answer.’ Critical
awareness, therefore, does not come as standard, but is a goal for HE embodied by
claims to produce autonomous learners in the Quality Assurance Agency (QAA)
Subject Benchmark Statements. Hence, humanities’ practitioners’ challenge and
implicit remit is to teach students how to read and reason, not just about subject-
specific material.
Thus, Humanities academics need to identify the attitudes and skills which
enable students to become critical thinkers and fully-fledged exponents of
their discipline and then communicate and teach these so that they motivate
students to act upon them. This means that academics must assist students to
acquire the idea that from the same evidence base there is a range of possible

  Jenny Fry of the Oxford Internet Institute, cited by Chloe Stothart, ‘Web Threatens
Learning Ethos’, Times Higher Education Supplement, 22 June 2007: 2.
 National Student Satisfaction Survey (NSSS) 2005–2006; for further evidence
of student opinions, sought following NSSS 2005–2006, see A. Mortimer, A. Jasani and
S. Whitmore, University of Leeds: Assessment and Feedback in the School of Modern
Languages and Cultures and the School of Classics: ‘Fair, Prompt and Detailed’ – Matching
Staff and Student Expectations on Assessment and Feedback in Light of the National
Student Survey (Mouchel Parkman: Nottingham, April 2006), <http://www.german.leeds.
ac.uk/learning/Assessment%20and%20Feedback%20Report%20FINAL%2002.05.06.
htm> (accessed December 2008).
  For ‘autonomous learning’ as HE study’s ‘endpoint’ see Section 4.2.1 of QAA,
‘Classics and Ancient History Benchmark Statement’ (Quality Assurance Agency for
Higher Education: 2000).
 Critical thinking, according to J. Biggs, Teaching for Quality Learning at University:
what the student does (Buckingham, 1999), only comes from a deep approach, which can
be produced as a reaction to the teaching environment and is more likely to be adopted in
relaxed and non-threatening learning environments, which does not mean environments
lacking in challenge. See also D. Kember, ‘Interpreting Student Workload and the Factors
which Shape Students’ Perceptions of their Workload’, Studies in Higher Education,
29:2 (2004): 165–84, and D. Kember and D.Y.P. Leung, ‘Characterising a Teaching and
Learning Environment Conducive to Making Demands on Students While Not Making
their Workload Excessive’, Studies in Higher Education, 31:2 (2006): 185–98.
154 Digital Research in the Study of Classical Antiquity

right answers (a ‘threshold concept’ for humanities), which can be differentiated


because those answers: (1) depend upon evidence and disciplinary and ideological
methodologies; and (2) are open to challenges in those areas. For many students
making the transition from seeking ‘the right answer’ to choosing between ‘right
answers’, never mind advancing to formulating and defending their own ‘right
answers’, goes against the grain of their educational experience but is necessary for
progression. Successfully making that transition prepares the student to produce
work that ‘shows some awareness of relevant scholarly debate and the ability to
engage with it intellectually; demonstrates the ability to sustain independent and
rigorous argument, and shows effective powers of analysis’.
The pedagogical means by which humanities disciplines have traditionally
achieved this are face-to-face teaching (lectures transmitting information and
demonstrating interpretative and argumentative methods and seminars), guided
reading (to contextualize lectures and prepare for seminars and essay writing)
and discussion in small groups (seminars, tutorials and supervisions), whereby
negotiating multiple interpretations can be made challenging but not threatening,
before assessing with the long essay. This is good practice because:

Inconsistency in content and presentation can be viewed as an opportunity


for effective learning – rather than as a barrier to it. These inconsistencies or
dissonances can form the basis for self-directed learning as active exploration
and contextualization. Providing students with a series of objects that use
different vocabulary and present subject matter from different viewpoints can
make the learning experience more authentic and engaging.10

Aligning student activities (for seminars/tutorials) with the learning outcome of


becoming a critical thinker and aiming to develop and assess critical thinking
skills will encourage students, even those adopting a strategic/achieving approach
(who select a learning strategy to achieve their goals, e.g. passing or getting a 2:1),

  ‘A threshold concept can be considered as akin to a portal, opening up a new and


previously inaccessible way of thinking about something. It represents a transformed way
of understanding, or interpreting, or viewing something without which the learner cannot
progress.’ E. Meyer and R. Land, ‘Threshold Concepts and Troublesome Knowledge:
Linkages to Ways of Thinking and Practising within the Disciplines’, Occasional Report
4 of the Enhancing Teaching-Learning Environments in Undergraduate Courses Project
(May 2003), <http://www.tla.ed.ac.uk/etl/docs/ETLreport4.pdf> (accessed December
2008).
 Taken from the Upper 2:1 (65–69) grade descriptor, University of Durham,
Department of Classics and Ancient History Undergraduate Handbook 2007–08, p. 32.
10  N. Friesen, ‘Three Objections to Learning Objects and E-learning Standards’, in
R. McGreal (ed.), Online Education Using Learning Objects (Routledge: London, 2004),
pp. 59–70.
Creating a Generative Learning Object (GLO) 155

to adopt a deep approach in order to do well.11 Being explicit about this is essential
because students’ ‘learning’ is not directly about [subjects], but about learning
how to please lecturers and gain marks’.12 Research has shown that many students
are strongly motivated by assessment. If students ‘learn what they think they will
be tested on’, then positive results are attained by making clear what they will
be tested on, and rewarding the ability to work with course content to produce a
conscious, competent, well-grounded expression of a personal interpretation of
the text(s) or topic(s) under consideration through assessment.13
Hence, a ‘safe-but-challenging’ learning environment facilitates, or scaffolds,
the transition to critical awareness/thinking through confidence-boosting formative
and summative assessment phases, linked to the knowledge of content and the
ability to handle that content critically. This type of environment provides explicit
explanations of the aims and objectives throughout, and develops at least deep-
strategic learners and at best enthusiastic learners; both exhibit autonomy and both
accept and negotiate interpretative pluralism.

Classics, humanities and e-learning

In 2005 HCA embarked on a JISC-funded scoping survey of the use of e-resources


for teaching and learning in the historical disciplines in UK HE, to determine
how e-resources were used and to identify opportunities for development.14 Data
analysis revealed that participating academics strongly favoured the creation of
a community model enabling the sharing of both their content and the pedagogy
structuring their teaching use of e-learning materials, with 76 per cent of 174

11 On strategic/achieving approaches, see N.J. Entwhistle and P. Ramsden,


Understanding Student Learning (Croom Helm: London, 1983) and J. Biggs, Student
Approaches to Learning and Studying (Australian Council for Educational Research:
Hawthorn, Victoria, 1987). F. Marton and R. Säljö, ‘On Qualitative Differences in Learning
II: Outcome as a Function of the Learner’s Conception of the Task’, British Journal of
Educational Psychology, 46 (1976): 115–27, demonstrated the positive relationship
between a deep approach and success for qualitatively better learning outcomes (including
critical thinking). This is confirmed in quantitative studies; see the meta-analysis of D.
Watkins, ‘Correlates of Approaches to Learning: A Cross-Cultural Meta-Analysis’, in
R.J. Sternberg and L.F. Zhang (eds), Perspectives on Thinking, Learning and Cognitive
Styles (Mahwah, NJ, 2001), pp. 165–95, which shows the positive relationship between an
achieving approach and academic achievement.
12  P. Ramsden, Learning to Teach in Higher Education (2nd edn, Routledge: London,
2003).
13  Biggs, Teaching for Quality Learning.
14 Cary MacMahon (ed.), Using and Sharing Online Resources in History, Classics
and Archaeology (Glasgow, 2006), <http://www.heacademy.ac.uk/assets/hca/documents/
UsingandSharing­OnlineResources­HCA.pdf> (accessed December 2008).
156 Digital Research in the Study of Classical Antiquity

survey respondents believing their teaching could benefit from sharing e-learning
resources with colleagues.
This benefit was conceptualized in terms of subject-specific knowledge and
expertise as well as of enabling comparison and potential adoption/adaptation
of pedagogies that successfully present general themes and address national
issues, not to mention time saving. These results indicate a community desire to
‘move beyond subsistence and towards a transaction economy in e-resources’.15
Practitioners’ desire, however, is not for ‘plug-and-play’ e-Learning resources but
for e-resources customizable with particular content and for particular learning
objectives and that do not require the acquisition of new skills or recourse to
third-party assistance, much as they might adapt the curriculum designs, module
booklets or handouts of colleagues to suit their own needs.
While practitioners may identify a handout as a Learning Object (and a reusable
one), a learning technologist defines a Learning Object as something based on a
single learning objective. Digital Learning Objects are comprised of a standalone
collection of four web-based components:

1. Presentation: communication of the concept, fact, process, principle or


procedure to be understood by the learner in order to support the learning
objective.
2. Activity: something the learner must do to engage with the content in order
to better understand it.
3. Assessment: a way in which the learner can apply their understanding and
test their mastery of the content.
4. Links: to external resources to reinforce the message and aid
understanding.

One of RLO-CETL’s founding mission objectives was to address the shortcomings


of Learning Object research that failed to deliver on the second of its two
aims: interoperability and reusability.16 RLO-CETL’s initial work was aimed at
understanding the requirements of all stakeholders in order to produce a set of
Learning Objects that are reusable at curriculum level.17 For example, one set
addressed attaining study skills and these are reused in disparate disciplines to
scaffold reflective writing, referencing, etc. This critical mass of curriculum-
reusable Learning Objects established a collaborative design model and provided

15  T. Boyle, ‘Design Principles for Authoring Dynamic, Reusable Learning Objects,’
Australian Journal of Educational Technology, 19:1 (2003): 46–58.
16  See Friesen ‘Three Objections’ and P. Polsani, ‘Use and Abuse of Reusable
Learning Objects’, Journal of Digital Information, 3:.4 (2003), <http://journals.tdl.org/jodi/
article/view/89/88> (accessed May 2009).
17  Around 200 Learning Objects were created, <http://www.rlo-cetl.ac.uk/joomla/
index.php>.
Creating a Generative Learning Object (GLO) 157

a data set for analysis in terms of understanding the generic properties behind the
successful pedagogical design embodied in these Learning Objects.
The collaborative project followed on from this and its focus presented
a suitable vehicle to explore the generic aspect behind the pedagogical design
of Learning Objects because humanities curriculum reuse is atypical. In other
words RLOs (as conceptualized in RLO-CETL’s initial phase) had been seen as
‘unsuitable’ for humanities because of their initial development for/in scientific
disciplines in relation to a ‘core curriculum’ necessary for progression, which led
to a focus on presenting and testing the acquisition of facts or concepts which
generate right answers (favouring linear methods of knowledge acquisition and
application/problem-solving) and promoting a humanities-incompatible surface-
strategic learning approach. A particular concern is that the learning design may
impact adversely on the type of grounded creativity which lies at the heart of the
best historical research: ‘[shuttering] the historical imagination, at best limiting
and channeling historical thinking and at worst confining it to procedural, binary
steps’.18
However, given the desire to share resources and pedagogy and the increased
sharing enabled by RLOs and GLOs, HCA considered that it was worth discovering
whether learning-technology approaches suitable for the scientific (or ‘hard/
applied’) disciplines could be adapted for use within the ‘soft/pure’ humanities
disciplines.
Consequently HCA adopted a fivefold plan:

1. To domesticate the Learning Object, making it relevant and responsive to


disciplinary needs.
2. To subvert technology for the disciplines’ ends, tailoring it to disciplinary
needs rather than tailoring those needs to what e-learning resources tend
to do.
3. To exteriorize the pedagogy, i.e. making the means by which the e-Learning
resource teaches clear to the user (increasing relevance).
4. To illustrate that pedagogy with subject-specific examples.
5. To address a nationally, if not globally, relevant issue of teaching critical-
thinking skills, by emphasizing the key threshold concept of multivocality
in a manageable and accessible format, assisting students to:
a) negotiate the reality of multiple interpretations of evidence,
b) realize the necessity to differentiate between interpretations and the
means by which this may be done,
c) acquire/improve the ability to mediate within and contribute to this
multi-vocality while retaining their own voice.

18  W.G. Thomas, ‘Computing and the Historical Imagination’, in S. Schreibman, R.


Siemens and J. Unsworth (eds), A Companion to Digital Humanities (Blackwell, 2004), 56.
158 Digital Research in the Study of Classical Antiquity

The contribution of disciplinary practitioners

With this plan in mind, HCA participated in a Sharing the LOAD (Learning
Activities, Objects and Design) Project workshop run by Universities’
Collaboration in e-Learning (UCeL) in November 2006. There HCA worked with
other humanities academics, who were equally exercised about student critical
evaluation skills (specifically the inability to identify the value of books other
than those on the bibliography), on scaffolding students’ appreciation of multiple
scholarly interpretations and disciplinary difference. The resulting idea for a
Learning Object was simple: take an artefact and integrate interpretations from
the disciplines of Art, religion, anthropology, sociology and history/archaeology,
including short bibliographies and conclude with an activity encouraging students
to form their own interpretation as part of this ‘Community of Learning’.
The interpretations used are up to the individual academic, as is the artefact,
which could be anything from a Neolithic monument or a papyrus text, to a
concept (hubris or postmodernism) or event (the Battle of Marathon). The format
is that which underpins the seminar – prior research focused on an artefact is
discussed to produce an opinion as part of a repeatable learning cycle, not as the
endpoint of learning. The workshop participants had identified what humanities
disciplines aim to do and the means by which they do it. This was achieved in
a context where educational technologists keen to create the next generation of
e-Learning resources could identify this aim and determine whether it could be
modelled electronically.
This ‘powerful pedagogical pattern’,19 which exteriorized a humanities
pedagogy used to realize the learning outcome of developing a student from a
‘knowledge seeker’ to an ‘understanding seeker’, and ultimately into a thinking
disciplinary exponent, was modelled as a Generative Learning Object which
became known as evaluating Multiple Interpretations (eMI). The eMI Learning
Object proof-of-concept for software development was funded by the JISC Design
for Learning (DeL) Programme as part of the Sharing the LOAD Project and a full
version of eMI in the GLO Maker software was funded by the Higher Education
Academy Subject Centres and CETLs Collaboration initiative.
The collaboration proceeded from the premise that ‘academics are not likely to
adopt a teaching resource made elsewhere unless it “fits” with their assumptions
about appropriate and viable methods for their content domain’.20 Thus, academic
experts were involved from the beginning to develop academic content in dialogue
with learning technologists; working according to the model of distributed media

19  Boyle, ‘Design Principles’.


20  J.D. Bain and C. McNaught, ‘How academics use technology in teaching and
learning: understanding the relationship between beliefs and practice’, Journal of Computer
Assisted Learning 2.2 (2006), 99–113.
Creating a Generative Learning Object (GLO) 159

development established by UCeL for RLO development, with clear divisions of


responsibility being established according to expertises (see Figure 9.1).21

Figure 9.1 The three-stage interdisciplinary design process model


Source: Reprinted with permission from RLO-CETL, www.rlo-cetl.ac.uk.

Deciding the content

The role of practitioner-developers was to enable the learning technologists’


pedagogical exteriorization by identifying the underlying discipline-specific
categories which are employed during the critical interpretive process and which

21  For the UCeL model, see D. Leeder and R. Morales, ‘Universities’ Collaboration
in e-Learning (UCeL): Post-Fordism in Action’, UCeL Documents (2004), <http://www.
ucel.ac.uk/documents/docs/LEEDERMORALES.pdf> (accessed December 2008), and
‘Distributed Development’, <http://www.ucel.ac.uk/about/development.html>; for clear
divisions of responsibility, see C. Bradley and T. Boyle, ‘The Design, Development, and
use of Multimedia Learning Objects’, Journal of Educational Multimedia and Hypermedia,
13:4 (2004): 371–90; also J. Struthers, Working Models for Designing Online Courses and
Materials (York, 2002), <http://www.heacademy.ac.uk/assets/York/documents/resources/
resourcedatabase/id197_Working_Models_for_Designing_Online_Courses_and_
Materials.rtf> (accessed December 2008).
160 Digital Research in the Study of Classical Antiquity

they use (sometimes unconsciously) in their teaching. The collaborators discovered


that articulation of underlying pedagogical decisions is easiest for practitioners
when working with a concrete example and that learning technologists are well-
placed to identify generic patterns. For this reason, and to produce a ‘showcase’
tutorial of broad appeal and relevance, enabling different subject-domain experts
to interact and see the pedagogical ‘wood’ because of the disciplinary ‘trees’, HCA
adopted Carrie Vout’s suggestion of the Altar of Pergamum: an archaeological
artefact, including text and a visual representation of myths, that can be interpreted
in its original context, as a reconstruction and as a symbol of German imperialism,
and the unification of East and West Germany.

Defining the questions

Before modelling a specific instance, a number of classicists, historians, literary


and ancient philosophy scholars, and material-culture experts were consulted
about the questions that they would like students to be able to ask and answer
when interpreting an artefact – textual, visual or material. The question ‘Where
do I find out more?’ was unanimous, so a References area, with suggestions for
further reading and links to articles and books where available and technically
possible, was included. The other questions were analysed and found to focus on
three aspects (the artefact’s origin, purpose and meaning) and how these change
over time.
These questions increased in complexity, starting with factual concerns and
working up to self-reflexive, methodologically aware and discipline-conscious
questions, culminating with disciplinary suspicion (asking, ‘How do we know
what we think we know?’).22 Students need exposure to each of these phases to
become autonomous, and to be assessed each time for the learning outcome to
be demonstrably achieved. Each phase adds to the previous one, leading to an
appreciation that interpretation can affect the answers given to the initial, ‘fact-
seeking’, questions.
In addition, the questions are frequently left implicit in interpretive
activities (with the notable exception of guidance for comment questions in
exams), suggesting that the questions are intrinsic to a critical approach and
that identifying and appreciating the questions is part of becoming a competent
disciplinary exponent. Hence, teaching the study of past cultures is not about
teaching the student to interpret (teaching an explicit question set), but about
developing a particular set of values, attitudes and beliefs that affect the way in

22 For Phase 1 questions (mainly focused on factual concerns and relating


primarily to the artefact’s origin), see eMI: Altar of Pergamum <http://www.heacademy.
ac.uk/hca/themes/e-learning/emi_glo>. For Phase 1, 2 and 3 questions, see OKell, ‘e-
Learning and eMI’.
Creating a Generative Learning Object (GLO) 161

Figure 9.2 From the ‘Introducing the Questions’ storyboard to the


Learning Object screen
Source: Reprinted with permission from RLO-CETL, www.rlo-cetl.ac.uk.
162 Digital Research in the Study of Classical Antiquity

which sources are approached and interpreted.23 Thus, the pedagogical framework
of eMI identifies the questions so students can see the interpretative framework
operating, but interpreters were asked to ‘keep the questions in mind’ rather than
answer them directly. This engages the student in the process of identifying the
underpinning spirit of enquiry (characteristic of deep learning) rather than in
acting as knowledge-seekers, wanting answers to particular questions.24 Having
questions upon which to focus and interpretations to engage with in so doing
exactly mirrors the individual preparation stage of a seminar.
When storyboarding the instructions associated with the questions, HCA were
challenged to adopt a new approach: not providing instructions for a student but
considering how those instructions should appear and what it should be possible to do
with them (e.g. edit or print them), so that the learning technologists could generalize
to produce introductory screens that other practitioners could repurpose. Practitioner-
developers tended to show what was wanted in specific terms from which the learning
technologists generalized to better suit to an electronic medium and provide continuity
with the ‘Access Views’ screen (see Figure 9.2 and cf. Figure 9.3).

Storyboarding the learning process

eMI’s pedagogical pattern was rendered electronically using materials developed


by RLO-CETL. Practitioner-developers started with a pedagogical design sheet
that focused not on what the teacher wanted to achieve, but on how the learner was
to achieve it. This included necessary instructions, the material’s order, navigation
between elements and the assessment of understanding. Storyboarding eMI
required particular attention to navigation – linear (step-by-step in a predetermined
order) for instructions and branching (a selection of ways forward from a single
start-point allowing choice in the order of exploration to suit particular interests)
to explore the multiple interpretations, although this became open/free navigation
to permit students to revisit interpretations: for example, a student who has
listened to everything the archaeologist had to say and is engaging with the ancient
historian’s interpretation of the altar’s purpose can go back to compare this with
the archaeologist’s interpretation.

23 A. Booth, Teaching History at University: Enhancing Learning and Understanding


(Routledge, 2003), has commented that ‘for historians understanding is generally
represented as a deep grasp of past situations and societies, a form of understanding that
reaches beneath the surface of events and actions to reveal underlying structures, patterns
and principles. In the process of deepening their understanding, students gain insight into
their subject, themselves and the world around them by questioning established notions,
considering diverse views and building independent judgements. Such learning is at once
critical, reflective and imaginative’; see also S. Pace, ‘The Roles of Challenge and Skill
in the Flow Experiences of Web Users’, Issues in Informing Science and Information
Technology, 1 (2004): 341–58.
24  See further OKell ‘evaluating Multiple Interpretations’.
Creating a Generative Learning Object (GLO) 163

Storyboarded screens showed the student engaging with views of the origin,
purpose and meaning of the Altar of Pergamum (ever-present as an illustration)
by a classicist, historian and archaeologist. These screens were reached from one
emphasizing potential differences between disciplines and encouraging the student
to explore one discipline at a time to reduce confusion. The learning technologists’
concern at this point in the design process, given the ultimate goal of comparing
disciplinary approaches as a whole, was with the learner’s potential confinement
within disciplinary boundaries; a confinement further implied by the sequential
presentation of disciplinary interpretations. The alternative design suggestion was
to enable comparison of multiple interpretations of, for example, origin alone.
This suggestion was immediately taken on board by the practitioner-developers
whose original preference was to enable students to make parallel comparisons at
the latter (micro) level, as well as at the former (macro) level, but who had been
unable to envisage appropriate navigation and had therefore reluctantly abandoned
the idea. This shows how working across the disciplinary divide enables the
design process to cross-compensate in a truly symbiotic fashion, whereby the eMI
pattern’s technological instantiation preserved its fitness for pedagogical purpose.
For example, the GLO representation of the eMI pattern enables students to choose
whether to engage with the interpretation of the archaeologist in its entirety or with
all the disciplinary interpretations on a particular area: see Figure 9.3.

Figure 9.3 The storyboard became ‘Access Views’


164 Digital Research in the Study of Classical Antiquity

The layout does not privilege any particular interpretation, so the image presented
on the screen reinforces one of the key points of eMI for the visual learner.
Consider the difference if the topics appeared in a row and the interpretations
in a column, which would suggest that those at the top are ‘better’ or should be
engaged with first. Additionally, this layout permits holists (predisposed to engage
with each interpretation in its entirety, and serialists (predisposed to engage with
all the interpretations of a single topic) to engage with the content in the manner
most suited to their own learning style.
In addition to the pedagogical benefits, computationally modelling the
interpretive process allows eMI to be more easily repurposed, because every
practitioner can insert their own artefact and interpretations, and even redefine the
areas addressed, as well as varying the number of views and areas displayed.

Providing the pedagogical framework

Practitioner-developers embedded the ‘Access Views’ screen embodying the eMI


pattern into a pedagogical framework that prepared students to actively engage
with the interpretations. Additionally, they devised a range of exercises and quizzes
aimed at encouraging students to situate themselves as interpreters within the debate
by linking the process with grade criteria. The range of types of patterns (quizzes,
follow-up and prerequisite exercises/tasks, etc.) that can be used in conjunction
with, or co-adapted to, the eMI pattern depends on the Learning Object’s specific
pedagogical purpose. The potential to direct the student on completion to a face-
to-face or virtual seminar, wiki, blog or one-to-one interaction with a tutor would
meet the needs of a learning community or a distance/self-directed learner. eMI
is suitable for use in a blended-learning context to provide space for individual
reflection prior to engagement with a disciplinary community.
The initial reflective activity promotes active personalized engagement with
eMI and connections with students’ existing knowledge. Additional activities
complete phases or, rather, form bridges between them – providing feedback feeding
forward, in the same way as formative assessment. Phase 3 is the culmination of
eMI and its final activity may be conceptualized as summative assessment testing
the acquisition of critical-thinking skills.25
Hence, the formative task (750 words) asks the student to:

Write your own view on the artefact in response to the following questions:

Why is the Altar of Pergamum important?


Is your view particularly close to any interpretation presented so far?
If so, which? And why?

25 For this conception, eMI’s tasks, and alternative tasks, see OKell, ‘evaluating
Multiple Interpretations’.
Creating a Generative Learning Object (GLO) 165

It then asks them to consider whether there are any areas in which their view needs
expansion and which kind of interpretation they think will be most helpful.26
The summative task (1,500 words) is to:

Discuss the significance of the Altar of Pergamum for our understanding of


disciplinary difference.

The answer should use your prior knowledge, any interpretations consulted,
notes made during or after discussions, any questions raised (particularly any
still unanswered) and references followed up.

However, the initial phase is focused primarily (though not exclusively) on


knowledge acquisition, which it is appropriate to assess through Multiple Choice
Questions (MCQs), which are a common feature of e-Learning. The electronic
environment provides immediate feedback, either confirming appropriate responses
and adding further information (suggesting that knowledge is a reward for good
performance and affirming the expectation that knowledge should be built on) or
providing guidance as to why the response is invalid, leaving the student to retry
the question and prompting them to actively review their knowledge/notes.
While MCQs are generally seen as a low-level intellectual activity, their
use can increase students’ confidence in their command of dense explanations
or challenging concepts, thereby improving the flow and standard of seminar
discussions.27 Using MCQs does not mean using single answer yes/no questions
and GLO Maker offers two MCQ formats (three options with one piece of feedback
or four options with four pieces, the latter of which was chosen for eMI: Altar of
Pergamum). For example:

1) Which ruler began the construction of the Altar of Pergamum?

a) Attalus II
b) Eumenes
c) Prusias II
d) Telephus

26 Asking where the student thinks this information may be found leads to the kind
of bibliography task outlined in OKell, ‘evaluating Multiple Interpretations’, Appendix A.
Other possible tasks include the presentation of widely available and apparently authoritative
statements for critical analysis.
27  OKell has used MCQs to build confidence with complex material on a module
involving Greek tragedy and literary theory. George MacDonald Ross (Philosophy,
University of Leeds) has found that HTML MCQs can contribute to developing thinking
and argumentation skills leading to a reasoned critical answer, see <http://www.philosophy.
leeds.ac.uk/GMR/hmp/modules/kantmcq/p19/p19frame.html>.
166 Digital Research in the Study of Classical Antiquity

Feedback for a and c: He had something to do with it but he didn’t begin the
project. Before you try again, do you know what? If not, how would you find
out?

b: Correct. Eumenes began it, Attalus II continued it (it is thought to be unfinished


due to Prusias II attacking Pergamum c.156BC). Telephus is the founding hero
of Pergamum and featured upon it. But who thinks that and why? And how
certain are we?

Feedback for d: No, Telephus is a Greek mythological hero, not an historical


monarch. Try again!

2) What is the Pergamum Altar for?

a) Making sacrifices to Zeus


b) Making a statement about Pergamum as a Greek city
c) Showing the development of architectural sculpture in the Hellenistic period
d) Showing the relationship of the German people with the classical past

Feedback: Yes, but which interpreter thought that? Why did you agree? Would
the other interpreters answer differently? Are there any answers which are
impossible given the evidence discussed so far?28

Trialling and judging the end result

As a discipline-specific example that makes the transferability of pedagogy


more easily recognizable to users, eMI has been received positively by several
disciplinary audiences who have recognized its key pedagogy, demonstrating
that Learning Objects can be ‘domesticated’, and that learning technology can
encapsulate good practice which can be transferred, modified and customized to
suit specific academics’ requirements. A range of eMI tutorials are undergoing
trials in real learning environments in 2008–2009, with initial uptake in the fields
of classical art, neolithic archaeology, modern history and museums outreach, with
expressions of interest from theology and health sciences (to scaffold empathetic
and diagnostic skills), as well as from learning technologists.29 Evaluations of the

28  For the rationale and more questions, see OKell ‘evaluating Multiple
Interpretations’.
29  Edward Thomas (University of Durham) has secured internal ‘Enhancing the
Student Learning Experience’ funding to integrate zoomable artefacts and slide shows to
train Greek art and architecture students in critical visual skills; Karina Croucher (University
of Manchester) is heading an inter-institutional team developing eMI: Stonehenge for
archaeologists; several Historians involved in the HCA Newsfilm Online project are
Creating a Generative Learning Object (GLO) 167

pedagogical effectiveness of eMI may be conducted by any practitioner with the


RLO-CETL Evaluation Tool-kit (<http://www.rlo-cetl.ac.uk/evaluation.htm>).

Technical aspects of the development

Technical development of the software template for the eMI pedagogical pattern
resulted from a joint theoretical understanding of the nature of the design problem,
the teaching experience (of what works and what does not), enthusiasm and
dedication of the practitioner-developers, and the development team’s ability to
accommodate them whilst steering the process to the ‘generic’ conclusion. This
process is best described as producing the authoring environment for the end-users
(practitioners) to access generic pedagogical and technological guidance when
designing Learning Objects for their local needs. Some parts of the process can be
noted and replicated to ensure useful outcomes but, overall, success when designing
for reuse is dependent on the working relationship between the disciplinary
practitioners driving the process and the learning technologists supporting them.
This relationship is aided by both parties focusing on the end-users and the learning
objectives and seeking definitions of each other’s terminology.30 The value of the
end product, the GLO software template, in this regard is in opening up learning
design to practitioners with limited technical skills, limited access to learning
technologist’s support and limited time.31
The principled approach behind the GLO paradigm, as followed and promoted
by the learning technologists, is to elucidate the ‘pattern’ from an already ‘tried-and-
tested’ Learning Object, or from practice. This pattern is then coded as a software
template in the GLO Maker software library. The design of the authoring features
is guided by the WYSIWYG (What You See Is What You Get) principle. This
approach is aimed at minimizing the opportunity for the template-creating authors
(learning designers and subject-specialists) to misinterpret design features; the
rationale being that the practitioner-developers can build on their knowledge and
experience by interacting with the design instance before confirming its suitability
for wider practitioner use/reuse.

embedding news footage within a structured pedagogical framework or producing related


critical viewing skills training modules with GLO Maker; Janet Tatlock (Manchester
Museum) is using GLO Maker both for teaching ‘Values and Worth’ and enabling students
to record their responses.
30  See Dejan Ljubojevic, Eleanor OKell and E. Bauer, ‘Not by Accident but by
Design: Collaborative Design of Reusable Learning Technology’, Design Principles and
Practices, 3:3 (2009) <http://ijg.cgpublisher.com/product/pub.154/prod.234>.
31  Populating an iteration of eMI (including writing text and researching and
recording content yourself and uploading it) is a matter of a day’s work. Uploading files
(text and audio) already created is a matter of ten to twenty minutes.
168 Digital Research in the Study of Classical Antiquity

In the case of eMI this transference approach could not be closely followed,
because no tried-and-tested ‘blueprint’ multimedia learning resource existed.
Instead, the practitioner-developers produced paper-based mockups of the steps
that students would take through the learning design. This part of the design
process bears strong resemblance to the cognitive walkthrough (cw) method.32 An
important distinction of the ‘eMI cognitive walkthrough’ approach from standard
use of the cw method is the phase of the process it mediated: cw is commonly used
with a finished software prototype to identify usability problems but in the case
of the eMI pattern elicitation, there was only a paper prototype. What made the
transference process work was the strong sense of direction and clear vision of the
end functionality displayed by the practitioner-developers.
The solution to the problem of transference from a paper prototype came
from learning theory and manifested itself in aggregating all the ‘expert screens’
(as originally designed) into ‘Access Views’: see Figure 9.3. The practitioners’
presentation of a sequence of screens presenting ‘points of view’ was not only
linear but could potentially create the impression that the views expressed at the
start of the sequence are either more or less valid and/or date from earlier periods
than the later views.
It was clear from the beginning of the design collaboration that the eMI pattern
was especially well suited to what learning technologists define as open, ill-
structured knowledge domains, such as humanities, and the learning design sought
to emphasize this feature. Thus, Cognitive Flexibility Theory (CFT), with its
emphasis on multiple perspectives of the concept/topic, and its focus on exposing
the interrelatedness of domain concepts, was used as the guiding understanding
of the design-problem space.33 Following CFT yielded a single-screen solution
for placing all the ‘points of view’ (represented as ‘experts’) before the user
at the same time, to engage with and negotiate themselves. Hence, a potential
design misinterpretation was avoided and a key aspect (interrelatedness) was
emphasized.
GLO Maker version 1.0 was developed using Adobe Flash 9, coded with
Action Script 2 (AS2). The application wrapper (the code that turns browser-
based Flash into a desktop-based application) is made with MDM Zinc 2.5. Since
the software is coded with AS2, so are the Flash animations (content) used in
building tutorials. Other media formats that can be used with GLO Maker 1.0
include: video – Flash Video (FLV), audio (MP3), image (JPG, GIF), text (TXT, to
which hyperlinks, italics, underlining, etc. can be added with HTML tags), and the

32  C. Wharton, J. Rieman, C. Lewis and P. Polson, ‘The Cognitive Walkthrough


Method: A Practitioner’s Guide’, in J. Nielsen and R.L. Mack (eds), Usability Inspection
Methods (Chichester, 1994), pp. 105–40.
33  See R. Spiro and J. Jehng, ‘Cognitive Flexibility and Hypertext: Theory and
Technology for the Nonlinear and Multidimensional Traversal of Complex Subject Matter’,
in D. Nix and R. Spiro (eds), Cognition, Education and Multimedia: Exploring Ideas in
High Technology (Hillsdale, NJ, 1990), pp. 163–205.
Creating a Generative Learning Object (GLO) 169

(interactive) animation Flash ShockWave (SWF). To create a tutorial, practitioners


only need to create audio, image and text files and input them into GLO Maker
1.0 where required.
All elements input into a tutorial made with GLO Maker 1.0 are stored in a
single folder package and the tutorial is accessed by means of the GLO Player
SWF file. This simplifies its use: for example, a zipped folder can be uploaded into
an institution’s Virtual Learning Environment (VLE) as an item and set to self-
extract, opening with the GLO Player SWF file. Alternatively, the SWF file may
be coded into a web page, for example as an object inside an HTML table, which
is particularly useful for linking the tutorial with external (prerequisite/supporting)
material.
Currently (March 2009), GLO Maker 1.0 is being archived and version 2.0
is being planned and coded. Version 2.0 will allow for flexible extensions of
the code base resulting in a ‘plug-in’ type of architecture, to meet practitioners’
requirements for slideshows rather than single static images, Quicktime video
enabling interaction with artefacts in 3D and short passages of text or full articles
as artefacts (currently possible only by using Flash Paper). GLO Maker 2.0 is being
developed in Adobe Flex 3 using Action Script 3 and will also be freely available
through the GLO Maker website (see footnote 1). These planned improvements
to version 2.0 will enable practitioners capable of locating pdfs or locating/
producing slideshows or Quicktime videos to input these into the tutorial, thereby
further reducing the requirement for a learning technologist in the production of
sophisticated humanities Learning Objects.
With regards to the technical interoperability standards for developing,
packaging, and delivering online learning materials, such as Shareable Content
Object Reference Model (SCORM), the GLO development and packaging
framework has been designed for easy integration. The GLO ‘package’ is
designed so that all constitutive assets (animations, images, audio files, etc.)
are stored separately, in a ‘Media’ folder, and are integrated inside the GLO at
run time (by a GLO Player – GLO package interpreter software). This enables
reuse of the constituents as well as the overall organizational model of the GLO
tutorial. Version 2.0 of the GLO Maker software is being developed with SCORM
compliance in mind.

Conclusion

RLO-CETL and UCeL, with their willingness to conceive of Learning Objects


as ‘dynamic micro-contexts for learning’ and recognize disciplinary practitioners’
contribution as experts in appropriate pedagogies as well as content, have enabled
Classicists to act as pathfinders in a generic development which has the potential
to increase the use of e-Learning in Humanities.34

34  Bradley and Boyle, ‘Design Development, and Use’.


170 Digital Research in the Study of Classical Antiquity

The eMI pattern in GLO Maker has exteriorized a disciplinary teaching


process and rendered it electronically. The collaborative design process has taken
the exteriorizing power of e-Learning and enlisted it to practitioners’ advantage,
showing how the high-level skills that are increasingly important to a knowledge
economy are produced. The readily recognizable pedagogical pattern renders the e-
Learning Object appropriate for use, opening up its potential to affect both the style
and philosophy of teaching. This impact will remain whether the online multimedia
tutorial approach of GLO Maker is retained or whether technologically skilled
practitioners lead their students to interact with defined multiple views in a room
inside Second Life, because the eMI pattern retains the place of the disciplinary
practitioner as the creator of appropriate content to achieve the learning objectives
for which and from which it has been designed.
The eMI pattern and GLO Maker are a concretization of the theoretical
premise that innovative learning technologies need no longer be imposed upon
the historical disciplines by extra-disciplinary actors, but instead can suit these
disciplines’ pedagogical requirements and reassert practitioners’ control over
teaching materials.
Chapter 10
The Digital Classicist:
Disciplinary Focus and Interdisciplinary Vision
Melissa Terras

We have moved still further from the Ancient World. In literature and the arts we
have seen a startling break with tradition, and above all the technological revolution
which we are witnessing is transforming our lives and insensibly affecting our
outlook, encouraging us to live in the present, judging everything by the standard
of technical efficiency and assuming that the latest is always the best. Descartes
compared the study of antiquity to foreign travel; it was useful, he said, to know
something of the manners of different nations, but when too much time was spent
in travelling, men became strangers to their own country ‘and the overcurious in
the customs of the past are generally ignorant of those of the present’. Today, there
is very little danger of living in the past.

Introduction

Digital Classicists are at the forefront of digital humanities research: using,


appropriating, and developing computational tools to aid in the study and
exploration of Greco-Roman antiquity. Classicists were early adopters of digital
technologies, identifying the potential benefits of computers to undertake their data-
intensive research. Computational tools are increasingly necessary components of
classical research projects, and can allow novel research which would otherwise
prove impossible, occasionally benefiting computing and engineering science
research as well as research in the humanities. However, undertaking research
which crosses disciplinary boundaries brings with it its own logistical, practical
and personal problems for the researchers involved. This chapter explores the
interdisciplinary vision of the ‘Digital Classicist’, grounding the discussion with
regard to two distinct research projects and current research on disciplinarity and
cross-disciplinary team working. Understanding and predicting issues which may
emerge from research projects in the Digital Classicist domain can assist those
undertaking, managing and participating in future research projects.

  M.L. Clarke, Classical Education in Britain 1500–1900 (Cambridge, 1959), pp.


175–6.
172 Digital Research in the Study of Classical Antiquity

Enter the Digital Classicist

The term ‘Classicist’ came into prominence from the mid nineteenth century
with the emergence of a groundswell of scholars with a focused interest in, and
increased access to primary historical evidence of, Greco-Roman antiquity.
Often understood as ‘one who advocates the school study of the Latin and Greek
classics’, this definition belies the complex range of sources and associated
research techniques often used by academic Classicists. Varied archaeological,
epigraphic, documentary, linguistic, forensic and art historical evidence can be
consulted in the course of everyday research into history, linguistics, philology,
literature, ethnography, anthropology, art, architecture, science, mythology,
religion and beyond. Classicists have, by nature and necessity, always been
working across disciplinary boundaries in a data-intensive research area, being
‘interdisciplinary, rather than simply un-disciplined’. The addition of advanced
digital and computational tools to many a Classicist’s arsenal of skills should
therefore not really come as a surprise, given the efficiencies they afford in the
searching, retrieval, classification, labelling, ordering, display, and visualization
of data.
Indeed, Classicists were amongst the forerunners of humanities scholars
willing to bear – and even create – digital tools, an endeavour which came to be
known as Humanities Computing, or more recently Digital Humanities, loosely
defined as ‘applications of computing to research and teaching within subjects that
are loosely defined as “the humanities”’. Applications involving textual sources
took centre stage within the early development of humanities computing with the
creation of textual databases and indices. The commonly accepted first humanities
computing project is the Italian Jesuit priest Father Roberto Busa’s attempt to create
a computational index variorum of the works of Thomas Aquinas (in medieval
Latin), begun as early as the 1940s. From the 1970s, fairly centralized attempts
were undertaken at using computational technology to serve as a community
focus and to develop electronic versions of primary source material for Classical
scholars, such as David Packard’s Ibycus system (used to process, search and

  From ‘the mid-sixteenth century’ antiquarians had achieved ‘the status of a


bonafide profession and begun to establish the parameters of their discipline’, P. Jacks, The
Antiquarian and the Myth of Antiquity (Cambridge, 1993), p. 9. Classics had been taught
in various forms in schools and universities from the medieval period onward, see Clarke,
Classical Education in Britain. However, it was not until the mid-nineteenth century that
new primary source material and university structure allowed ‘Classics’ to thrive as an
independent mode of academic enquiry.
  ‘Classicist’, The Oxford English Dictionary, 2nd edn, OED Online (1989).
  Jacks, Antiquarian and the Myth of Antiquity, xvi.
  Susan Hockey, ‘The History of Humanities Computing’, in S. Schreibman, R.G.
Siemens, J. Unsworth (eds), A Companion to Digital Humanities (Oxford, 2004), pp. 3–19.
  Roberto Busa, ‘The Annals of Humanities Computing: The Index Thomisticus’,
Computers and the Humanities, 14 (1980): 83–90.
The Digital Classicist: Disciplinary Focus and Interdisciplinary Vision 173

browse Greek texts), the Thesaurus Linguae Graecae (TLG), The Bryn Mawr
Classical Review, the Database of Classical Bibliography, the Duke Databank
of Documentary Papyri and the Perseus Project. The ubiquitous adoption of the
personal computer in the 1990s, and the rise of the networked, Internet environment
towards the close of the twentieth century encouraged a wave of decentralized,
smaller digital projects. These (relatively low-cost) developments have enabled
Classicists to undertake digitization of classical source material, the customization
of general tools to allow searching, manipulation, and analysis of classical source
material, and the sharing of a rich networked infrastructure with larger disciplines
(which inevitably have greater resources than cash-strapped Classics scholars)
to organize, annotate, publish and share information, and to facilitate general
communication and discussion within the community.
The adoption of computing within Classical research should be seen in this
wider context, not in a disciplinary vacuum:

There should not be a history of classics and the computer, for the needs of
classicists are simply not so distinctive as to warrant a separate ‘classical
informatics.’ Disciplinary specialists learning the strengths and weaknesses
have … a strong tendency to exaggerate the extent to which their problems are
unique and to call for a specialized, domain-specific infrastructure and approach
… For classicists to make successful use of information technology, they must
insinuate themselves within larger groups, making allies of other disciplines and
sharing infrastructure.

Classicists must, again, work in an interdisciplinary manner: both so they can


follow, understand, adopt and utilize recent computational advances to their own
advantage, and to have access to computational infrastructure and resources
necessary to undertake efficient and useful research in the field.
Undertaking interdisciplinary research and working in a cross-disciplinary
environment is an exception from the lone, ivory-towered scholar image
traditionally associated with humanities research, even within the smallest of
Digital Classicist projects:

Given that the nature of research work involves computers and a variety of skills
and expertise, Digital Humanities researchers are working collaboratively within
their institutions and with others nationally and internationally to undertake
research. This work typically involves the need to coordinate efforts between
academics, undergraduate and graduate students, research assistants, computer

  Theodore Brunner, ‘Classics and the Computer: The History’, in J. Solomon (ed.),
Accessing Antiquity: The Computerization of Classical Databases (Tucson, 1993), pp.
10–33; Gregory Crane, ‘Classics and the Computer: An End of the History’ in Schreibman,
Siemens and Unsworth, A Companion to Digital Humanities, pp. 46–55.
  Crane, ‘Classics and the Computer’, p. 47.
174 Digital Research in the Study of Classical Antiquity

programmers, libraries, and other individuals as well as the need to coordinate


financial and other resources.

The issue becomes even more complex when software development and the writing
of new, bespoke computational algorithms becomes necessary (rather than just use
of existing software for, say, digitization and the creation of online resources):

Few research centres in Digital Humanities have the staff necessary for
undertaking large application development projects, and even the ones that do
quickly find that cross-departmental collaborations are needed to assemble the
necessary expertise … For most Digital Humanities practitioners, amassing a
team of developers almost requires that the work be distributed across institutions
and among a varied group of people. Any non-trivial application requires experts
from a number of different development subspecialties, including such areas
as interface design, relational database management, programming, software
engineering, and server administration (to name only a few).10

A Classicist devoting their research time to working in the digital arena will have
to face both logistical and personal issues of disciplinarity, which will affect both
the project, their role in the project, their own personal skills development, and
perhaps their own career. Yet there has been ‘minimal research on the role of teams
with academic communities, particularly within the Humanities’11 and minimal
consideration of how issues of interdisciplinarity – particularly the use of new and
emergent technologies within a traditional academic discipline – can affect the
outcome of research projects.
The aim of this chapter is to sketch out issues of disciplinarity and the benefits
of interdisciplinary research for the Digital Classicist, providing a brief overview
of two successful research projects to demonstrate the varied and complex nature
of interactions between Classicists, engineers, computer scientists and other
interested parties. Additionally, by summarizing potential flashpoints which can
arise in such projects (including disciplinary identity, developing and retaining
skills sets, publication venues, administrative and management problems) this
chapter highlights areas which principal investigators and managers of projects
that fall within the Digital Classicist domain should be prepared to deal with
successfully, should they arise within the course of their project.

  Lynne Siemens, ‘It’s a Team if You Use “Reply All”: An Exploration of Research
Teams in Digital Humanities Environments’, Literary and Linguistic Computing, 24:2
(2009): 225–33.
10  S. Ramsay, ‘Rules of the Order: The Sociology of Large, Multi-Institutional Software
Development Projects’, presented at Digital Humanities 2008, Oulu, Finland, <http://www.
ekl.oulu.fi/dh2008/Digital%20Humanities%202008%20Book%20of%20Abstracts.pdf>, 20.
11  Siemens, ‘It’s a Team if You Use “Reply All”’.
The Digital Classicist: Disciplinary Focus and Interdisciplinary Vision 175

Disciplines and disciplinarity

Being part of a discipline gives a scholar a sense of belonging, identity and kudos.
But the idea of what constitutes a discipline is muddy, and often hinges around the
bricks-and-mortar proof of a university department’s existence:

[A Discipline] can be enacted and negotiated in various ways: the international


‘invisible college’; individuals exchanging preprints and reprints, conferences,
workshops … But the most concrete and permanent enactment is the department;
this is where a discipline becomes an institutional subject. The match between
discipline and subject is always imperfect; this can cause practical difficulties
when, for example, the (discipline-based) categories of research selectively do
not fit the way the subject is ordered in a particular department.12

This notion of institutionalizing the subject would seem to give gravitas: if you can
point at an academic department, the discipline exists. However, this definition
of a ‘discipline’ is problematic, as many have specialisms and subspecialisms,
which may or may not be represented in every university department, and every
‘discipline’ is different in character and scope from the next:

most embrace a wide range of subspecialisms, some with one set of features and
the other with different sets. There is no single method of enquiry, no standard
verification procedure, no definitive set of concepts that uniquely characterises
each particular discipline.13

Additionally, a ‘discipline’ is not an immutable topic of research or body


of individuals: ‘For nothing is more certain in the lives of the disciplines,
whatever the field, whatever the institutional setting, than that they are forever
changing.’14
The discipline gains kudos from becoming permanently established in the
university subject roll-call. Academic culture can define a ‘tribe’ of scholars,
whilst the span of disciplinary knowledge can be described as the ‘territory’ of
the discipline.15 ‘Fields gradually develop distinctive methodological approaches,

12  C. Evans, ‘Choosing People: Recruitment and Selection as Leverage on Subjects


and Disciplines’, Studies in Higher Education, 20:3 (1995): 253–4.
13 T. Becker and P.R. Trowler, Academic Tribes and Territories: Intellectual Enquiry
and the Culture of Disciplines, 2nd edn (Buckingham, 2001), p. 65.
14  J. Monroe, ‘Introduction: The Shapes of Fields’, in Writing and Revising the
Disciplines (Ithaca, 2002), 2.
15  Becker and Trowler, Academic Tribes and Territories.
176 Digital Research in the Study of Classical Antiquity

conceptual and theoretical frameworks and their own sets of internal schisms,’16
and those of Classicists are well entrenched into University culture:17

Any study of European literature and thought down to at least the eighteenth
century needs to begin with Greece and Rome, and the study of the classics
helps to unite the modern man not only with the men of the ancient world but
with all those who in later centuries learned from them.18

Although it is difficult to provide a definition of what a discipline may be, there are
characteristics which are associated with disciplinary practice. Disciplines have
identities and cultural attributes. They have measurable communities, which have
public outputs, and

can be measured by the number and types of departments in universities, the


change and increase in types of HE courses, the proliferation of disciplinary
associations, the explosion in the number of journals and articles published, and
the multiplication of recognised research topics and clusters.19

Disciplines have identifiable idols in their subject,20 heroes and mythology21 and
sometimes artefacts peculiar to the subject domain,22 meaning that the community
is defined and reinforced by being formally accepted as a university subject, but
also instituting a publication record and means of output, and, more implicitly, by
‘the nurturance of myth, the identification of unifying symbols, the canonisation
of exemplars, and the formation of guilds’.23 Any ‘new’ academic subject has
gradually to be accepted into the university pantheon, with much discussion along
the way regarding whether they actually are disciplines in the first place.

16 Ibid., p. 14
17 For an overview of the history of Classics as an academic discipline and the related
quirks and approaches of the discpline, see: G. Boys-Stones, B. Graziosi and P. Vasunia
(eds), The Oxford Handbook of Hellenic Studies, Oxford Handbooks in Classical Studies
(Oxford, forthcoming); A. Barchiesi and W. Scheidel (eds) The Oxford Handbook of Roman
Studies, Oxford Handbooks in Classical Studies, (Oxford, forthcoming); Clarke, Classical
Education in Britain; James Morwood (ed.), The Teaching of Classics (Cambridge, 2003);
J.P. Hallett and T. Van Nortwick, Compromising Traditions: The Personal Voice in Classical
Scholarship (London, 1997).
18 Clarke, Classical Education in Britain, p. 177.
19  Becker and Trowler, Academic Tribes and Territories, p. 14.
20  B. Clark, Academic Culture, Working Paper no. 42 (Yale, 1980).
21  P.J. Taylor, ‘An Interpretation of the Quantification Debate in British Geography’,
Transactions of the Institute of British Geographers, ns 1 (1976): 129–42.
22  Becker and Trowler, Academic Tribes and Territories.
23  D.D. Dill, ‘Academic Administration’, in B.R. Clark and G. Neave (eds),
Encyclopedia of Higher Education, vol. 2 (Oxford, 1992), 1318–29.
The Digital Classicist: Disciplinary Focus and Interdisciplinary Vision 177

Classics is no different from any other academic subject in this regard. Its aims:
to ‘know the civilizations of classical antiquity as they were, honouring the unique
qualities of each’ and to ‘see the continuities between ancient and modern societies
and their works of art’ require a specialist knowledge (and investigation) of texts,
artefacts, and physical sites.24 Classics has its own defined area of source material,
means of study of this material, and established modes of research output and
dissemination (publishing imprints, conferences, journals). There is established
behaviour associated with the classical scholar, such as specific classical writing
styles.25 The field has hierarchies and networks, with a variety of scholarly
organizations and associations. There are varied and energetic discussions
regarding what constitutes its curricula at both school and university levels.26
This disciplinary behaviour has been refined and reinforced in the widespread
study of Classics as a bona fide academic discipline in the past two hundred years.
Computing technologies (and the scholars who bring them) are the newcomers to
this established, respected, field.
The Digital Classicist, then, faces two challenges. There is that of forging
an identity and gaining recognition within the established discipline of Classics
itself. What are the methodological approaches of a Digital Classicist? Is there a
culture that binds the scholars together? Or is the Digital Classicist community
merely that – a community of practice, which shares theories of meaning and
power, collectivity and subjectivity27 but is little more than a support network for
academic scholars who use outlier methods in their own individual, established,
field of Classical discourse?
The second challenge, which presents both problems and opportunities for
the Digital Classicist, arises for those scholars who choose to step outside the
traditional Classics fold and engage with experts in data management, manipulation
and visualization such as computer and engineering scientists: that is, behaving in
an interdisciplinary manner. The concept of ‘interdisciplinary’ research, defined as
‘of or pertaining to two or more disciplines or branches of learning; contributing
to or benefiting from two or more disciplines’,28 became popular towards the
mid twentieth century, and the use of the word has been increasing in popularity
since.:

Unlike its nearest rivals – borderlands, interdepartmental, cooperative,


coordinated – ‘interdisciplinary’ has something to please everyone. Its base,
discipline, is hoary and antiseptic; its prefix, inter, is hairy and friendly. Unlike

24  T. Van Nortwick, ‘What is Classical Scholarship For?’, in Hallett and Van
Nortwick, Compromising Traditions, 182–90, 187.
25 Hallett and Van Nortwick, Compromising Traditions.
26  Morwood, The Teaching of Classics.
27 E. Wenger, Communities of Practice: Learning, Meaning, and Identity (Cambridge,
2002).
28  ‘Interdisciplinary’, Oxford English Dictionary, 2nd edn, OED Online (1989).
178 Digital Research in the Study of Classical Antiquity

fields, with their mud, cows, and corn, the Latinate discipline comes encased in
stainless steel: it suggests something rigorous, aggressive, hazardous to master.
Inter hints that knowledge is a warm, mutually developing, consultative thing
… And from the twenties on between-ness was where the action was: from
interpersonal, intergroup, interreligious, interethnic, interracial, interregional
and international relations to intertextuality, things coming together in the state
known as inter encapsulated the greatest problems facing society in the twentieth
century.29

Although popular, the term is often ambiguous:

It can suggest forging connections across the different disciplines; but it


can also mean establishing a kind of undisciplined space in the interstices
between disciplines, or even attempting to transcend disciplinary boundaries
altogether.30

Classicists using digital technologies in their research are regularly at the forefront
of research in digital humanities, given the range of primary and secondary
sources consulted, and the array of tools and techniques necessary to interrogate
them. However, to adopt new and developing techniques, and to adopt and adapt
emergent technologies, the Digital Classicist has to work in the interdisciplinary
space between Classics and computing science. What are the benefits of straddling,
inhabiting or transcending the disciplinary divide, and what does this mean, both
practically and theoretically, for the Digital Classicist?

Interdisciplinary vision

It is worth pausing here to consider the benefits of utilizing computational


technologies to undertake Classical research, and to sketch out examples of
two disparate projects which demonstrate how varied the type of work is that is
undertaken in such an interdisciplinary domain, how advanced the technologies
utilized can be, and how complex Classicists’ research questions often are.
The benefits of digitization, the creative use of networked technologies, and
the community-building elements of the Internet are obvious to those working
with Classical source material:

The texts of antiquity, freed from the tyrannical limitations of expensive print
publication, preserved in multiple servers across the globe, flash instantaneously

29  R. Frank, ‘Interdisciplinary: The First Half Century’, in R. Burchfield, E.G. Stanley
and T.H. Hoad (eds), Words for Robert Burchfield’s Sixty-Fifth Birthday (Woodbridge,
1988), p. 100.
30  J. Moran, Interdisciplinarity (Oxford, 2002).
The Digital Classicist: Disciplinary Focus and Interdisciplinary Vision 179

anywhere that the Internet can reach – hundreds of millions of desktops and
mobile devices. Homer, Plato, Virgil, Cicero – they all reach more of humanity
than ever was conceivable in the millennia since they set down their styli for the
last time and passed into dust. And it is not just physical access – we already
can, with simple links between source text and its commentaries, translations,
morphological analyses and dictionary entries, provide a better reading
environment than was ever conceivable in print culture. We know from the
readers of our web sites that texts in Greek and Latin, of many types, now fire
the minds to which twenty years ago they had no access.31

Digital text, digital images, digital databases and digital models of both Roman
and Hellenic primary evidence and related scholarship now provide the advantages
routinely associated with digitization: immediate access to high-demand and
frequently used items, rapid access to remotely held materials, flexibility of
display, virtual reunification of dispersed collections, integration of materials
into other media and teaching materials, the potential for analysis of a critical
mass of materials, enhanced searchability, potential for digital enhancement and
manipulation, and the potential for engaging with remote scholarly communities.32
An example of a successful project utilizing digital media in this manner is the
Perseus Digital Library at Tufts University, which for more than twenty years
has been investigating how the history, literature and culture of the Greco-Roman
world can be delivered, explored, expounded, questioned, analysed and researched,
through collating all evidence available from this historical period and beyond.33
Since the inception of the Perseus Project in the mid 1980s, many other classical
resources have turned to digital media and networked technologies as a means to
facilitate research in this data-intensive domain.
Not all projects utilizing computational technologies within Classical research
need to engage on a research level with computing technologies: there are now
many good guides to areas such as digitization, the provision of multimedia
materials, textual processing, textual markup, database management and linguistic
analysis for those establishing a Digital Classics project.34 However, those on the
cutting edge of Digital Classicist research, or working on large-scale projects,

31  Gregory Crane, Brent Seales and Melissa Terras, ‘Cyberinfrastructure for
Classical Philology’, in G. Crane and M. Terras (eds), Changing the Center of Gravity:
Transforming Classical Studies Through Cyberinfrastructure, DHQ, 3.1 (2009) <http://
www.digitalhumanities.org/dhq/vol/003/1/000023.html>.
32  M. Deegan and S. Tanner, ‘Digital Futures: Strategies for the Information Age’,
Digital Futures Series (Oxford, 2002), pp. 32–3.
33  Perseus Digital Library, <http://www.perseus.tufts.edu/hopper/>.
34 For an overview of the type of tools used in general humanities computing research,
which are fairly accessible to new interested parties, see S. Schreibman, R. Siemens and J.
Unsworth, ‘The Digital Humanities and Computing: An Introduction’, in A Companion to
Digital Humanities, pp. xxiii–xxvii.
180 Digital Research in the Study of Classical Antiquity

inevitably have to liaise with colleagues who are computing scientists or those who
provide computational support to traditional humanities scholars. In these cases,
the application of advanced computational techniques and information technology
to answer Classics research questions is only useful, and indeed, possible, when
there is enough knowledge and understanding regarding both the classical and
computational elements of the research project by the teams of researchers.
Occasionally, the research questions asked are complex or novel enough that a
bespoke computational solution is required (when off-the-shelf solutions and
best-practice guidelines do not cover the technological system required): the
development and documentation of this solution can sometimes benefit both
research within computer science and Classics, or provide infrastructure, tools
and facilities for other related research projects following in the pioneer’s wake.
Complex Classics research questions can provide real-world issues for computer
scientists to test their hypotheses on, often allowing blue-sky35 research and
development which can have positive, unforeseen outcomes radiating back into
computing and engineering science themselves. Undertaking research at this level
also opens up new possibilities for digital humanities in general: many projects
develop technical tools and procedures which can be used in different humanities
fields (is a digital image of a medieval manuscript so very different from a digital
image of an ancient text?).
A brief overview of two projects carrying out novel research in both Classics
and computing science is persuasive regarding the value and complexity of Digital
Classics research. The author’s personal experience on these, and other, projects
is then used to highlight the logistical and personal issues that can face those
undertaking interdisciplinary research as a Digital Classicist.

eSAD: e-Science and Ancient Documents36

The analysis and understanding of ancient manuscripts and texts via specifically
developed technological tools can aid both the Classicist and the computer
scientist, in the development of novel techniques which are applicable elsewhere. A
demonstrative case is recent work done on building an intelligent image-processing
and artificial intelligence based system to aid in the reading of the Roman stylus
texts from Vindolanda.37 This joint project between the Centre for the Study of
Ancient Documents (CSAD) and the Department of Engineering Science at the
University of Oxford between 1998 and 2002, funded by the UK’s Engineering

35  Blue-sky research is the term given to creative or visionary research undertaken
without any predefined outputs, or immediate commercial value, which can sometimes (and
hopefully) lead to unexpected and novel approaches, solutions, and products.
36  e-Science and Ancient Documents, <http://esad.classics.ox.ac.uk/>.
37  M. Terras, Image to Interpretation. An Intelligent System to Aid Historians in
Reading the Vindolanda Texts, Oxford Studies in Ancient Documents (Oxford 2006).
The Digital Classicist: Disciplinary Focus and Interdisciplinary Vision 181

and Physical Science Research Council (EPSRC), resulted in a system which


both aided the scholar in reading the Vindolanda texts and developed innovative
image-processing algorithms, which are proving useful in a range of applications,
including medical imaging analysis.38
Members of the original project team have since procured funding to carry
on the research under the AHRC-EPSRC-JISC Arts and Humanities e-Science
Initiative Programme, from September 2008 until September 2011. The project,
now based between the Oxford e-Research Centre, CSAD and UCL’s Department
of Information Studies, will work on creating tools which can aid the reading of
damaged texts like the stylus tablets from Vindolanda.39 Furthermore, the project
will explore how an Interpretation Support System (ISS) can be used in the day-
to-day reading of ancient documents and keep track of how the documents are
interpreted and read. A combination of image-processing tools and an ontology-
based support system will be developed to facilitate experts by tracking their
developing hypotheses:40 this is founded closely on work currently being
undertaken by medical imaging researchers and physicians, and systems used to
track and trace medical diagnosis and treatment of colorectal cancer,41 and is also
closely linked to the system developed for the related project at CSAD, ‘A Virtual
Research Environment for the Study of Documents and Manuscripts’.42
The eSAD system will suggest alternative readings (based on linguistic and
palaeographic data) to experts as they undertake the complex reading process,
aiming to speed the process of understanding a text. The project also aims to
investigate how the resulting images, image tools and data sets can be shared
between scholars.

38  M. Terras and P. Robertson, ‘Image and Interpretation: Using Artificial Intelligence
to Read Ancient Roman Texts’, HumanIT, 7:3 (2005); <http://www.hb.se/bhs/ith/3-7/mtpr.
pdf>; N. Molton, X. Pan, M. Brady et al., ‘Visual Enhancement of Incised Text’, Pattern
Recognition, 36 (2003): 1031–43; V.U.B. Schenk and M. Brady, ‘Visual Identification
of Fine Surface Incisions in Incised Roman Stylus Tablets’ (International Conference in
Advances in Pattern Recognition, 2003); M. Brady, X. Pan, M. Terras and V. Schenk,
‘Shadow Stereo, Image Filtering and Constraint Propagation’, in A.K. Bowman and M.
Brady (eds), Images and Artefacts of the Ancient World (Oxford, 2005).
39  Vindolanda Tablets Online, <http://vindolanda.csad.ox.ac.uk/>.
40  S.M. Tarte, J.M. Brady, H. Roued Olsen, M. Terras and A.K. Bowman, ‘Image
Acquisition and Analysis to Enhance the Legibility of Ancient Texts’, UK e-Science
Programme All Hands Meeting 2008 (AHM2008), Edinburgh, September 2008; H. Roued
Olsen, S. Tarte, M. Terras, M. Brady and A.K. Bowman, ‘Towards an Interpretation
Support System for Reading Ancient Documents’, at Digital Humanities 2009, University
of Maryland.
41  M. Austin, M. Kelly and M. Brady, ‘The Benefits of an Ontological Patient Model
in Clinical Decision-Support’, Proceedings of the 23rd AAAI Conference on Artificial
Intelligence (2008), <http://www.aaai.org/Papers/AAAI/2008/AAAI08-325.pdf>.
42 See Chapter 5 in this volume.
182 Digital Research in the Study of Classical Antiquity

Necessarily, the project involves Classicists, engineering scientists, and


information scientists, with close input from those with specialities in humanities
computing, medical imaging analysis, papyrology, user analysis and image
processing. Issues emerging include questions regarding how to model complex
humanities research processes, how to facilitate the annotation of digital surrogates
of primary documentary evidence, and how to encourage adoption of use of these
new solutions into established papyrological method, as well as the need to create
new, advanced image-processing algorithms to deal with the noisy, abraded images
of ancient manuscripts utilized by the experts.

VERA: Virtual Environments for Research in Archaeology43

The UK Joint Information Systems Committee (JISC) funded VERA (Virtual


Environments for Research in Archaeology) project is a collaboration between
the University of Reading (Department of Archaeology and School of Systems
Engineering), University College London (Department of Information Studies)
and York Archaeological Trust. Between 2007 and 2009 the project looked at
various aspects of the acquisition, management, dissemination and usability of
the digital record of the large research excavation at Silchester Roman Town,
Hampshire, England.44
VERA aimed to improve the accessibility of the digital excavation records to
co-workers, particularly those such as artefact specialists who are not generally
physically present on the excavation. The project centred around the IADB
(Integrated Archaeological Database), which has been used as the excavation
recording system at Silchester since the start of the archaeological project
twelve years ago. The research approach was multifaceted, involving input from
archaeologists, Roman historians, engineering scientists, information professionals
and experts in humanities computing and human–computer interaction. In practical
terms, this meant investigating the use of digital recording devices on site, such as
hand-held tablets, digital pens and digital clipboards; the analysis of user needs;
the trialling of visualization techniques to enhance the traditional archaeological
representation of the excavation finds; extending the functionality of the IADB
user interface; standardizing the code base of the IADB within a portal framework
to improve accessibility, stability and security; and experimentation with direct
publication from the IADB for scholars referencing excavation data within their
research.45

43  Virtual Environment for Research in Archaeology, <http://vera.rdg.ac.uk/index.


php>.
44 A full account of the excavation at Silchester can be found in Chapter 1 of this
volume.
45  M. Baker, M. Grove, M. Fulford et al., ‘VERA: Virtual Environment for Research
in Archaeology’ (4th International Conference on e-Social Science, Manchester, 18–20
The Digital Classicist: Disciplinary Focus and Interdisciplinary Vision 183

Various issues have arisen throughout the course of the project – in fact one of
the aims of the project was to identify the type of issues involved in such a large-
scale, interdisciplinary attempt to provide a virtual research environment. These
included the importance of training in new technologies, the establishment of data
management, recording and data validation measures, the need for integration of
users’ needs in the development of new tools, the need for careful introduction
of technological ‘solutions’ into established offline workflow, the fragility of
technology (and technological infrastructure) in the trench, and issues in the use
of open source architecture for providing applications such as the IADB and the
verifiable maintenance of the data they contain.46

Project parallels

The parallels between these two very different projects are to be found in the large-
scale, interdisciplinary teams they both required. Individuals involved had very
different backgrounds, and understandings of both the humanities and technological
dimensions to the projects. The teams were both operating across dispersed
sites, meeting physically fairly regularly but by no means weekly, and utilizing
online tools of communication that we come to expect from such technologically
aware teams: wikis, blogs, emails, discussion lists, video conferencing, etc. The
projects required individuals to take responsibility for their own tasks, and work
for periods alone, within the framework of the wider project. Engagement with
the wider academic community was also important, as was ascertaining of user
needs, gathering community opinion regarding various issues, and involving other
experts in key developments.
As representative of the type of projects a Digital Classicist may work on, these
two projects also demonstrated various issues that can emerge from working in
such an interdisciplinary environment. The discussion below, although informed
by personal experiences within the projects detailed above and communication
with related research communities, is not indicative of any particular issue within
either project, nor any problem with any project team member. It serves to highlight
the areas which those involved in a Digital Classicist project should consider and
monitor to ensure that their own project will be a success.

June 2008); C. Fisher, C. Warwick and M. Terras, ‘Integrating New Technologies into
Established Systems: A Case Study from Roman Silchester’, Computer Applications in
Archaeology 2009, Making History Interactive. Williamsburg, Maryland, USA, 22–26
March 2009.
46  E.J. O’Riordan, M. Terras, C. Warwick et al., ‘Virtual Environments for Research
in Archaeology (VERA): A Roman Case Study At Silchester’, Digital Resources in the
Humanities and Arts, Cambridge, September 2008.
184 Digital Research in the Study of Classical Antiquity

Issues in interdisciplinary research

Different academic cultures

Although many younger classical scholars are developing better computational


skills and knowledge as networked technologies become more pervasive, it is
often the case that projects depend on collaboration with computer scientists and
engineers to develop tools, techniques and methods which may be applicable to the
further understanding of classical texts (and computational algorithms). This poses
many problems for both the Classicist aiming to utilize advanced computational
techniques and the scientist aiming to use the Classical research question as the
‘real-world’ problem: not only have they to find interested collaborators, but
they also have to engage with the discourse, habits and different focus of other
disciplines in order to answer their own research questions.
Classics and computing science are very different beasts, and it takes conscious
efforts in communication to ensure all team members both understand project
developments, and are understood themselves. There can be lack of a common
language, a sense of isolation on the part of some team members if there are gaps in
their knowledge base, and no experience of the unconscious understanding of the
way a discipline operates, leading to tensions between technical and non-technical
members of a team. To function well in both disciplines, the scholar needs to
understand both the subject and culture of both disciplines (which can take both
time and a certain type of personality), or a larger team needs individuals who
can communicate effectively across these boundaries. There is also the need to
be able to meet others who may be interested in interdisciplinary work in the first
place, and Digital Classicists need to be comfortable networking in both Classics
and other disciplines. To have a successful team, and successful team members,
depends on those involved having good communication skills.

Interdisciplinary publications

A common area of discord in interdisciplinary projects emerges when projects


begin to think about publishing material. Teams which had previously happily
worked together can dissolve into individuals fiercely fighting over publication
territory. Interdisciplinary issues are partly the cause of this: different fields have
different publication expectations, mechanisms, venues, time frames, writing
styles and ways of presenting research. A Classicist used to being the sole author
on academic research may find themselves somewhat far down the list of joint
authors on a paper, with little or no agreement on the conventions of author name
ordering.
Individuals can also face issues with the acceptance of their interdisciplinary
research (and multimedia) publications by their Classical peers. Is the eSAD project
described as Classics or engineering? It does not matter until the outputs are being
scrutinized to decide an individual’s suitability for employment (in a Classics,
The Digital Classicist: Disciplinary Focus and Interdisciplinary Vision 185

computing or information studies department?) or what counts as a tenure track


publication. Digital outputs – such as digital editions, digital journal publications
websites, etc. – are often not as respected as the traditional print based outputs of
the humanities (where the single-author monograph is still viewed as the pinnacle
of scholarly research, even though the publication industry sees sales of these in
decline). How can a scholar working in digital media, producing digital outputs,
convince their peers and superiors of their academic merit? Additionally, given
that digital journal papers, digital editions, and suchlike are not well respected, or
understood, how can humanities scholars working with computer code persuade
other scholars that the intellectual rigours of programming are as valid as the
production of scholarly textbooks?

Management

Strong communication can be fostered by good team leadership. Successful teams


in digital humanities research have been defined as those who maintain a good
working relationship, adopt clearly defined tasks, roles, milestones and obligations
(which are to be discussed by the teams themselves), and work together to meet
goals: ‘it is by (un)productive working relationships that many projects live and
die.’47 There is beginning to be interest in how successful digital humanities
projects function.48 A large-scale survey project49 has highlighted collaboration
issues in digital humanities projects: in particular, there is a real need for face-to-
face collaboration,50 and strong leadership in maintaining communication links
with all members of the project.
Teams are encouraged to utilize the digital communication technologies at
their disposal, which can also serve as a project record, or part of the project
documentation. Wikis, email, blogs, twitter and Skype can all contribute to
communication within a team (although ironically, information overload from
such technologies can prevent project work being carried out in the first place!)
This problem can be avoided through good management and discipline, using
communication technologies where necessary, not as a distraction from the
business of research.

47  Siemens, ‘It’s a Team if You Use “Reply All”’.


48  S. Ramsay, S. Sinclair, J. Unsworth et al., ‘Design, Coding, and Playing with
Fire: Innovations in Interdisciplinary Research Project Management’, Panel at Digital
Humanities 2008, Oulu, Finland, <http://www.ekl.oulu.fi/dh2008/Digital%20Humanities
%202008%20Book%20of%20Abstracts.pdf>, 16.
49  R. Siemens, M. Best, E. Grove-White et al., ‘The Credibility of Electronic
Publishing: A Report to the Humanities and Social Sciences Federation of Canada’, Text
Technology, 11:1 (2002): 1–128, <http://web.viu.ca/hssfc/Final/Credibility.htm>.
50  S. Ruecker, M. Radzikowska and S. Sinclair, ‘Hackfests, Designfests, and
Writingfests: The Role of Intense Periods of Face-to-Face Collaboration in International
Research Teams’, paper presented at Digital Humanities 2008, Oulu, Finland, <http://www.
ekl.oulu.fi/dh2008/Digital%20Humanities%202008%20Book%20of%20Abstracts.pdf>, 16.
186 Digital Research in the Study of Classical Antiquity

Managers may also have to do battle with administrators and administration


from their university: it is relatively rare in the humanities to have cross-faculty
research projects, or to have large-scale projects which involve academics from
other institutions. Administrative problems can create delays in the project, affect
individual staff, and impinge on available research time, if not carefully managed
and monitored.

Finding funding

Administrative issues can also be present when applying for, or trying to find,
funding for Digital Classicist projects. Research which involves a computational
element often requires much higher levels of funding than simple sabbatical funding
for traditional, lone-scholar, humanities endeavours, given the facilities, staff and
technologies required. The funding required is often ‘blue-sky’: with defined project
outcomes sometimes hard to gauge, which is not attractive to funding councils
in the current climate of accountability, where evidence of impact and value are
application requirements. Additionally, those using computing in their research
are often ‘too technical’ to be eligible for funding from the humanities sector,
and ‘not technical enough’ to secure funding through engineering and computing
science channels. As computing becomes more pervasive, there are signs that this
is changing. In the UK, USA and Canada, various joint-funding council calls have
recently been issued to provide funding for advanced computer techniques to be
employed for the benefits of the arts, humanities, cultural and heritage sectors.
For example, the eSAD project, detailed above, is funded by a joint funding
programme, the Arts and Humanities Research Council, Engineering and Physical
Sciences Research Council, and Joint Information Systems Committee Arts and
Humanities e-Science Initiative.51 The UK’s Joint Information Systems Committee
and the USA’s National Endowment for the Humanities have recently embarked
on a transatlantic digitizsation programme.52 However, an interdisciplinary scholar
is often too busy battling different cultures and regimes to succeed in either, or
both, disciplines, and requires temerity and dedication to succeed in these highly
competitive funding calls.

Recruitment and training

Many young Classics scholars have been immersed in IT, but this does not mean
that they are computationally literate. Finding a PhD student or research assistant
with the prerequisite subject expertise and good knowledge of digital techniques is
difficult as individuals ‘with the adequate combination of research in a humanities

51  e-Science Research Grant and Postgraduate Studentship Awards (2007), <http://
www.ahrcict.rdg.ac.uk/activities/e-science/awards_2007.htm>.
52  JISC/NEH transatlantic digitisation collaboration grants, <http://www.jisc.ac.uk/
fundingopportunities/funding_calls/2007/09/circular0307>.
The Digital Classicist: Disciplinary Focus and Interdisciplinary Vision 187

discipline and technical expertise are rare and valuable’.53 An extensive training
budget is often required for individuals working on digital humanities projects:
ironically, once they are trained, it can be hard to retain qualified and experienced
staff for future projects given the short-term nature of project-based grant funding
and the emerging demand for computer-literate humanities scholars. However,
individuals involved in such projects often benefit whether or not they stay in
academic research: the skills and experience accrued in a successful interdisciplinary
research projects are not just useful for academia, but can stand both humanities
and science students and researchers in good stead by indicating their improved
range of competencies, especially in a competitive job market.

Project charters

To counteract many of these problems, and to overcome cultural issues positively,


it has been suggested that at the start of a project a ‘charter’ is drawn up between all
project stakeholders, stipulating modes of communication, expected roles, expected
means of conduct, and expected means and modes of publication.54 Making such
issues explicit at the start of a project can foster openness of communication, and
alleviate any doubt for team members or managers regarding their individual roles,
duties or expectations in the interdisciplinary environment.

Promoting Digital Classics

Given these issues and difficulties, but the latent intellectual and social potential
waiting to be explored through such interdisciplinary endeavours, how can Digital
Classical research be encouraged? What can be done to increase collaboration
between those in computing and engineering science and Classics? How can
Classical research questions be made more interesting to computing science?
How are funding agencies coping with cross-disciplinary research proposals?
Interdisciplinary research can be consciously fostered at individual, community,
institution and funding council level, although this requires effort (and courage)
from all stakeholders.
Individuals working in the area of Digital Classics have to become self-
publicists, taking part in the wider Classics community, institution and beyond.
By being intellectually and socially brave enough to establish dialogues with
those in computing-based disciplines, both in person and in online forums, the

53  Claire Warwick, Isabel Galina, Melissa Terras et al., ‘The Master Builders:
LAIRAH Research on Good Practice in the Construction of Digital Humanities Projects’,
Literary and Linguistic Computing (2009).
54  S. Ruecker and M. Radzikowska, ‘The Iterative Design of a Project Charter
for INTERDISCIPLINARY research’, paper presented at DIS 2008, Cape Town, South
Africa.
188 Digital Research in the Study of Classical Antiquity

profile of Digital Classics will be raised, as will the chance of meeting like-
minded collaborators, hearing about relevant funding schemes, and developing
computational skills and knowledge. Individuals can also encourage the
establishment of, and take part in, teaching programmes, summer schools, and
workshops to encourage both the traditional humanities scholar, and the younger
generation of Classicists, in the understanding that using computational methods
within Classical research is entirely feasible, useful and increasingly normal.
Individuals must also document the contribution they make to digital projects on
their CVs, and consistently demonstrate to colleagues and superiors that digital
outputs are worthwhile. It will take some time to change the culture regarding
academic acceptance of digital media: but individuals can be proactive in their
attempts to encourage its recognition as bona fide academic endeavour.
The activities of the Digital Classicist community are part of the solution:
encouraging discussion via email, wiki, discussion lists and presentations from
interested individuals at Classics, digital humanities, e-Science and computing
conferences, and generally highlighting the rich research area which exists in the
intersection between Classics and computational technology.55 The Digital Classicist
also provides a supportive community in which to share ideas, ask questions, point
to other relevant sources and engage with Digital Classics in a disciplinary manner.
This can both encourage and aid individuals in undertaking their research (on a
professional and personal level), and foster the idea that Digital Classics operates
as an academic discipline (which is important, again, for the acceptance and
understanding of a scholar’s activities when applying for jobs, funding, etc.).
Research councils have recently begun to encourage interdisciplinary research.
Academic institutions can foster cross-disciplinary networking by establishing
events, research centres, and employing individuals who can respond at speed
to these calls, encouraging disparate scholars to work together. Given the wide
range of sources of funding, many institutions are becoming aware that it can be
useful for someone in a research services role to highlight funding possibilities to
scholars and teams who may not have come across the funding streams in their
day-to-day academic duties, and to encourage or ‘matchmake’ interdisciplinary
academic teams within the context of their wider institution.
Funding councils can promote and encourage interdisciplinary research
by providing adequate funding for multidisciplinary projects, and by not being
too prescriptive regarding the type of ‘added value’ they expect from ‘blue-
sky’ research. Cross-funding council schemes, such as those run jointly by the
UK’s Arts and Humanities Research Council, Engineering and Physical Science
Research Council, and Joint Information Systems Committee, would seem the best
opportunity for those undertaking novel computational research in the humanities,
although humanities research councils themselves should not shy away from
providing adequate funding to help humanities scholars engage in the increasingly
pervasive networked research environment.

55 The Digital Classicist, <http://www.digitalclassicist.org>.


The Digital Classicist: Disciplinary Focus and Interdisciplinary Vision 189

Conclusion

The greatest barrier that we now face is cultural rather than technological. We
have all the tools that we need to rebuild our field, but the professional activities
of the field, which evolved in the print world, have only begun to adapt to the
needs of the digital world in which we live – hardly surprising, given the speed
of change in the past two decades and the conservatism of the academy.56

Computational technologies can provide the scholar of Greco-Roman culture with


an array of tools for creating, searching, manipulating, accessing, analysing and
publishing the disparate types of information routinely utilized by the discipline.
Engaging constructively with these tools requires that the Classics scholar embrace
computing techniques, often extending their own skill set beyond the usual Classical
domain, or working (however formally) in large-scale interdisciplinary teams with
individuals from the computing, engineering and information sciences. Working
in a cross-disciplinary fashion can raise personal and professional issues for the
Digital Classicist. The same, of course, is true of the integration of computational
resources into other humanities disciplines, but the range and span of information
resources routinely consulted by Classicists, and the early adoption and creation
of computational tools and techniques by the Digital Classicist community, places
it at the frontline of interdisciplinary complications. This chapter has attempted
to expound the problems, and highlight issues, which can face those choosing to
work at the forefront of digital technologies in Classical research.
By understanding issues of interdisciplinarity, and being aware of both the
pressures and rewards in operating in such a domain, those undertaking Digital
Classicist research should be better placed to undertake successful projects. After
all, given the increasingly pervasive nature of technology within general society
and academic research, what other choice do we have, other than to engage and
tackle bravely the cultural divide to raise the voice of Classics in the computational
environment?

56  Crane, Seales and Terras, ‘Cyberinfrastructure for Classical Philology’.


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Index

3D technologies 26, 54, 60, 84, 169 blue-sky research 180, 186
3D representation 33, 84 British Academy 29
3D visualization 33–4, 54, 84 British Museum 44
Bronze Age 58
Adobe see Portable Document Format Busa, Roberto 172
Advanced Papyrological Information
System (APIS) 88 Calleva Atrebatum 15
Aeneid, see Vergil see also Silchester
agent-based modeling (ABM) 61, 65–6 Canonical Text Services (CTS) 134–5
Alexandria (city) 42–3 Canterbury Archaeological Trust 20
library of 149 carbon-dating 16, 69, 93
Alexandria Digital Library (project) 53 Çatalhöyük 68
Alexandrian scholars 142 Catullus 143
American Council of Learned Societies Centre for the Study of Ancient Documents
35–6 (CSAD) 87, 91, 100, 180
American Philological Association 11 CIL 75–6
Anatolia 65 CIL II 5 76
see also Çatalhöyük, Manzikert CIL II 5: 812 82–3
Antiquist 5 CIL VI: 3177 75
archaeology 3, 5–7, 19–20, 25–6, 28–31, Classical Association 1, 11
34, 47, 55–8, 62, 65, 67–9, 84, 158, Clipper 20
166 Codex Sinaiticus 10
archaeologist 1, 2–8, 19–20, 22, 36, cognitive flexibility theory 168
54–5, 58, 66, 74, 85, 100–101, cognitive walkthrough 168
162–3, 166, 182 collections, indexes, texts and extensions
Archaeology Data Service (ADS) 20, 32, (CITE) 126, 132–6
34, 50 Common Query Language (CQL) 101
ArchNet 35 communication and collaboration 56, 88,
arts and humanities e-Science 96, 101, 171–89 passim
community 5 collaborative publishing 56, 62–3, 66,
Arts and Humanities Research Board 85–6
(AHRB) 21, 28, 34 copyright 45, 48, 50, 146
Arts and Humanities Research Council Cotswold Archaeological Trust 20
(AHRC) 31, 32, 92, 181 Council on Library and Information
Asia Minor see Anatolia, Çatalhöyük, Resources 35
Manzikert Creative Commons 2, 52
Augustus 41–4, 143 Creative Commons Attribution-
Augustan coinage 40–44, 49 ShareAlike 45, 123, 146–7, 150
Crete 58–9
Barrington Atlas 85 cyberinfrastructure 5–6
see also Pleiades Project
208 Digital Research in the Study of Classical Antiquity

data capture 18, 25, 32, 34, 67, 94 geographic information systems (GIS) 53,
image capture 88 55, 58–9, 62, 68, 85, 133
motion capture 67 geo-referencing and projection 54–5, 61–3,
data management 6, 177, 183 81
Database of Classical Bibliography 173 geo-spatial web 53–5, 57, 69
dBase 20 geo-tagging 4
Digital Classicist (community) 1–2, 4–6, getCapabilities 133
10–11, 177, 188–9 giant scalable image viewer (GSIV) 98
digital clipboard 25, 182 GLO Maker 151, 158, 165, 167–70
digital object identifiers (DOI) 47, 129 global positioning system (GPS) 26, 55,
digital pen 24–7, 182 63
digital publication 73–86 passim, 105–18 GNU General Public License (GPL) 45,
passim 122–3
diobol 42 Google 7, 9, 39–47, 51–2, 135, 152
document type definition (DTD) 129 Google Books 41–2
Domain Name System (DNS) 129 Google Earth 54, 57–60, 62, 65–6
Dublin Core 101, 125 Google Maps 54, 63, 67, 81, 136
Duke Databank of Documentary Papyri 173 Google OpenSocial 96, 102
Gore, Al 53
e-Infrastructure 5 grid computing 5, 26, 65, 115, 118
e-Learning 151–170 passim access grid 91, 95
e-Research 4,
e-Science 2, 5, 188 Hadrian’s Wall 63–4, 67
e-Science and Ancient Documents (eSAD) Herculaneum 10
91, 95, 97–8, 101–2, 180–6 History, Classics and Archaeology Subject
Electronic Archive of Greek and Latin Centre 10
Epigraphy (EAGLE) 88 Homer 106, 130, 136–7, 141, 144, 179
Enhanced Digital Unwrapping for Iliad 9, 121–2, 124–5, 127–31, 133,
Conservation and Exploration 136, 141
(EDUCE) 10 Homer Multitext Project 9, 121–37 passim,
EpiDoc 8, 79–80, 86, 88, 98 144
epigraphy 8, 73–86 passim Horace 143, 146
Euphrates Valley 100 HTML 20, 36, 78, 165, 168–9
Zeugma 100
Evaluating Multiple Interpretations (eMI) Ibycus system 172
151, 158, 162–70 Iliad, see Homer
Exchangeable Image File Format (EXIF) image enhancement 91, 96
125 indexing 40, 131–2, 172
Inscriptions of Aphrodisias 80–81, 83, 86,
Flickr 41, 44–5, 49, 63 115, 117
forum, discussion 2, 5, 187 Institute of Classical Studies 1, 14, 121
forum, Roman 15–16 Institute for the Study of the Ancient World
free license 39 11, 35
Frisian tribe 93 Integrated Archaeological Database
(IADB) 6, 17, 19–22, 25–8, 32–4,
generative e-Social science (GENeSIS) 65 101, 182–3
generative learning object (GLO) 10, interdisciplinarity 2, 6, 10, 86, 171–89
151–70 passim passim
Index 209

interface design 96 Open Geospatial Consortium 54


interoperability 6, 9, 33, 38, 77, 86, 96, open source 4, 55, 96, 98, 183
101, 156, 169 OpenContext 39, 51
optical character recognition 25
Jane Austen 91 Ovid 146
Jane Austen’s holograph fiction Amores 142
manuscripts (project) 102 Oxford Ancient Texts Database 33
Jena 98
Joint Information System Committee Packard, David, see Ibycus system, PHI
(JISC) 22, 32, 34, 89–90, 181–2 Greek Inscriptions
JSTOR 40, 46–7, 111 Panoramio 63, 67
papyrology 3, 8, 91, 182
Keyhole Markup Language (KML) 54 papyrologist 3, 87–8
KMZ 54 Peloponnesian War 139
Koine Greek 9, 105–7 Pergamum, altar of Zeus at 160, 163–6
Perseus Project 2, 39, 51, 127, 173, 179
Law code of Gortyn 76 Liddell–Scott–Jones Greek Lexicon
Lexicon of Greek Personal Names (LGPN) (LSJ) 127
4, 97, 99–100, 102 PHI Greek Inscriptions 88
linked data 2, 4, 6 photography 21–2, 29, 63, 83–4, 87, 90,
see also RDF, semantic web 94, 125
Linking Electronic Archives and PHP 20
Publication (LEAP) 31–2 Pleiades Project 62–3, 65, 85–6
LOCKSS 147 Portable Document Format (PDF) 20,
Longinus (περὶ ὕψους 10.2) 143 147–9, 169
preservation 6, 9, 18, 34, 38, 140, 145–50
Manzikert, battle of 65 print publication 43, 75–7
mapping 53–69 passim, 81
Marathon, battle of 158 RDF (Resource Description Framework)
mark-up 6, 78, 82, 123–4, 127, 131, 148, 98–100, 132
179 record linkages 37, 39, 43, 47, 49, 77, 100
mash up 7, 63 RefIndex 134–5
medieval warfare on the Grid project 65 Res Gestae Divi Augusti 140, 143–4
Minoan peak sanctuary 58–9 resource sharing 44, 77–8, 85, 100
modelling 164 retrieval 54, 68, 101, 133–4, 172
see also agent-based modelling re-use of digital data 43, 45, 48, 62
mySQL 20 re-use of digital resources 35–52 passim,
102, 122, 132, 149
National Endowment for the Humanities Roman Egypt 42
(NEH) 38 Roman Imperial Coins (RIC) 43
neogeography 7, 54, 56–7, 63, 66, 68–9 Roman Pottery 37–8, 51
numismatics 37–8, 40–1, 45, 52, 129 Roman Provincial Coinage (RPC) 42–3

OHCO hypothesis 126 Sappho 140, 142–3, 147, 149


On-Line Group Historical and SatNav 55, 57
Archaeological Matrix (OGHAM) Scaife Digital Library (SDL) 5, 80
22, 24, 26, 33 scanning 10, 21, 98, 111
open access 4–5, 8–9, 11, 51 Scottish Urban Archaeological Trust 20
210 Digital Research in the Study of Classical Antiquity

Second Life 62, 170 Twitter 185


semantic web 5, 13, 52, 77 Tycho middleware 101
Silchester (town) 6, 15–16, 19, 182
Silchester Insula IX (project) 18–21, 28 uPortal 96
Silchester Roman Town: A Virtual
Research Environment for Vergil 140–5, 149
archaeology (project) 6, 22, 101 Aeneid 141
Silchester Roman Town Life (project) Via Triumphalis 84
15–16, 19, 21, 26, 33–4, 182 Vindolanda 180–1
Skype 185 Vindolanda Tablets 90, 101, 180–1
Social Web 2, 4, 6 Vindolanda Tablets Online 97–8, 181
SourceForge 135 virtual learning environment (VLE) 96,
SPARQL 100 169
spatial averaging 59 virtual research environment (VRE) 8, 22,
spatial data analysis 53, 55 89, 101, 183
Spatial Data Infrastructure (SDI) 55 Building a Virtual Research
standards 4–6, 8–9, 36, 38, 54, 77–80, Environment for the Humanities
85–6, 88, 98, 101–2, 115, 124, (BVREH) 13, 33, 89–90, 92
169 Virtual Environments for Research in
Stoa Consortium 2 Archaeology (VERA) 24, 26, 32–3,
Stonehenge 63–4 67, 101
stratigraphy 15–16, 18–19, 30 Virtual Research Environment for
streaming 21–2 the Study of Documents and
Suda Online 51 Manuscript (VRE-SDM) 8, 87–103
Suetonius 143 passim, 181
sustainability 28, 31, 129, 140 Virtual Workspace for the Study of Ancient
Documents (VWSAD) 90
Tacitus 93–4 visualization 56–60, 66–7, 82, 172, 177, 182
TEI 4, 79, 88, 98–100, 115, 124, 129
Terence 142 Web 2.0 6–7, 68
text encoding 78, 98–9, 116 Wikipedia 39–41, 43, 45, 47, 49, 51–2,
text mining 9 54, 62
Theatre of Pompey 84 Wikimedia Commons 39, 49
Thesaurus Linguae Graecae (TLG) 4, WYSIWYG 167
110–11, 118, 173
Thomas Aquinas 172 XHTML 129
Thucydides 9, 139–40, 145, 150 XML 4, 73, 78–86, 88, 98, 124–9, 133–4,
TIFF 25, 125 148
tools 2–6, 34, 52–3, 56–8, 68–9, 79, 81–2,
86, 90–1, 95–8, 101–2, 111, 137, Yahoo 51
171–3, 178–81, 183–4, 189 Yahoo Groups 37
Troy 51 York Archaeological Trust 18–20, 25, 182

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