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Log

The document contains log information from starting up and initializing The Binding of Isaac: Repentance. It initializes graphics libraries, loads mods, shader programs and Lua scripts. It then attempts to load saved game data from Steam Cloud but is unable to find any existing saves. The game is then started with a clean save state and the main menu is initialized.

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Yato
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© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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0% found this document useful (0 votes)
110 views11 pages

Log

The document contains log information from starting up and initializing The Binding of Isaac: Repentance. It initializes graphics libraries, loads mods, shader programs and Lua scripts. It then attempts to load saved game data from Steam Cloud but is unable to find any existing saves. The game is then started with a clean save state and the main menu is initialized.

Uploaded by

Yato
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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[INFO] - timeBeginPeriod( 1 )

[INFO] - OpenGL version 4.6.0 NVIDIA 528.24


[INFO] - GLSL version 4.60 NVIDIA
[INFO] - Framebuffer ID: 1
[INFO] - Renderbuffer ID: 1 size 1024x1024
[INFO] - Initializing theoraplayer with theora support.
[INFO] - Initializing Theoraplayer Video Playback Library (2.0)
- libtheora version: Xiph.Org libtheora 1.2.0alpha 20100924 (Ptalarbvorm)
- libvorbis version: Xiph.Org libVorbis 1.3.4
------------------------------------
[INFO] - Changing number of worker threads to: 1
[INFO] - Successfully reserved 1073741824 bytes of memory for Lua
[INFO] - Running Lua Script: resources/scripts/enums.lua
[INFO] - Lua mem usage: 743 KB and 126 bytes
[INFO] - Running Lua Script: resources/scripts/main.lua
[INFO] - Lua mem usage: 801 KB and 357 bytes
[INFO] - Binding of Isaac: Repentance v1.7.9b.J835
[INFO] - load archives: 5670 milliseconds
[INFO] - Initialize ColorOffset Shader
[INFO] - Initialize Pixelation Shader
[INFO] - Initialize Bloom Shader
[INFO] - Initialize Color Correction Shader
[INFO] - Initialize HQ4X Shader
[INFO] - Initialize Shockwave Shader
[INFO] - Initialize OldTV Shader
[INFO] - Initialize Water Surface Shader
[INFO] - Initialize Water Surface V2 Shader
[INFO] - Initialize Hallucination Shader
[INFO] - Initialize Colormod Shader
[INFO] - Initialize Color Offset Champion Shader
[INFO] - Initialize Background Shader
[INFO] - Initialize Water Overlay Shader
[INFO] - Initialize Color Offset Dogma Shader
[INFO] - Initialize Color Offset Gold Shader
[INFO] - Initialize Dizzy Shader
[INFO] - Initialize Heat Wave Shader
[INFO] - Initialize Mirror Shader
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Display Hz: 75, Target: 60.. disabling vsync for this session.
[INFO] - Viewport: 960x540
[INFO] - Framebuffer Width: 960
Render Width: 960
Window Width: 960
Multiplier: 2.250010
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - Viewport: 1920x1080
[INFO] - Framebuffer Width: 1920
Render Width: 960
Window Width: 1920
Multiplier: 4.500010
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - begin list mods
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/!!mod config menu_2681875787/content/
[INFO] - LOADED MOD c:\program files (x86)\steam\steamapps\common\the binding of
isaac rebirth/mods/external item descriptions_836319872/content/
[INFO] - HQX4 size: 960x540
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/!!mod config menu_2681875787/main.lua
[INFO] - Lua Debug: Mod Config Menu v110 - Loading...
[INFO] - Lua Debug: Mod Config Menu v110 - Loaded.
[INFO] - Lua mem usage: 1455 KB and 745 bytes
[INFO] - Running Lua Script: C:\Program Files (x86)\Steam\steamapps\common\The
Binding of Isaac Rebirth/mods/external item descriptions_836319872/main.lua
[INFO] - Lua mem usage: 7149 KB and 91 bytes
[INFO] - Viewport: 1920x1080
[INFO] - Framebuffer Width: 1920
Render Width: 960
Window Width: 1920
Multiplier: 4.500010
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - playing cutscene 1 (Intro).
[INFO] - Renderbuffer ID: 1 size 2048x2048
[INFO] - HQX4 size: 1920x1080
[INFO] - Cutscene: correct anm2 timing: f1 -> f4
[INFO] - Viewport: 1920x1080
[INFO] - Framebuffer Width: 1920
Render Width: 960
Window Width: 1920
Multiplier: 4.500010
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - HQX4 size: 960x540
[INFO] - Menu Manager preCrossfade
[INFO] - Menu Manager Init
[INFO] - Menu Title Init
[INFO] - Menu Save Init
[INFO] - Menu_Save Pre Prompt init
[INFO] - Menu_Save loading slot drawings
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Reading chunk 1
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading chunk 2
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading chunk 3
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading chunk 4
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading chunk 5
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading chunk 6
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading chunk 7
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading chunk 8
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading chunk 9
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading chunk 10
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading chunk 11
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - SteamCloud could not find or open rep_gamestate1.dat. No Game State
detected.
[INFO] - Cannot continue a game that doesn't have the same modding state
(rep_rerunstate1.dat)!
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 2 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata2.dat.
[INFO] - Reading chunk 1
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading chunk 2
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading chunk 3
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading chunk 4
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading chunk 5
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading chunk 6
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading chunk 7
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading chunk 8
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading chunk 9
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading chunk 10
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading chunk 11
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata2.dat.
[INFO] - Loading GameState 2 from SteamCloud!
[INFO] - SteamCloud could not find or open rep_gamestate2.dat. No Game State
detected.
[INFO] - Cannot continue a game that doesn't have the same modding state
(rep_rerunstate2.dat)!
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 3 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata3.dat.
[INFO] - SteamCloud could not find or open rep_persistentgamedata3.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Trying to import AB+ Steam save.
[INFO] - SteamCloud could not find or open AB+ save file
abp_persistentgamedata3.dat.
[INFO] - SteamCloud could not find or open AB save file ab_persistentgamedata3.dat.
[INFO] - Starting with a clean save state.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Cannot load GameState if PersistentData is missing!
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Menu Game Init
[INFO] - Menu Daily Init
[INFO] - Menu Character Init
[INFO] - Menu SpecialSeed Init
[INFO] - Menu Challenge Init
[INFO] - Menu Collection Init
[INFO] - Menu Stats Init
[INFO] - Menu Mods Init
[INFO] - Menu Options Init
[INFO] - Menu Controller Init
[INFO] - Menu Key Config Init
[INFO] - Menu Cutscene Init
[INFO] - Menu Bestiary Init
[INFO] - Menu Custom Challenge Init
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Reading chunk 1
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading chunk 2
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading chunk 3
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading chunk 4
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading chunk 5
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading chunk 6
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading chunk 7
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading chunk 8
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading chunk 9
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading chunk 10
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading chunk 11
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - SteamCloud could not find or open rep_gamestate1.dat. No Game State
detected.
[INFO] - Cannot continue a game that doesn't have the same modding state
(rep_rerunstate1.dat)!
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: WNBQ S31C (2632816539) [New, 1]
[INFO] - Preload sound 0.
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Level::Init m_Stage 1, m_StageType 2 Seed 3516801459
[INFO] - delete 0 generated rooms.
[INFO] - [RoomConfig] load stage 3: Burning Basement (mode 0)
[INFO] - allocate 1311 rooms.
[INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
[INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
[INFO] - [RoomConfig] load stage 0: Special Rooms (mode 0)
[INFO] - allocate 1300 rooms.
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - generate...
[INFO] - place_room: shape 7
[INFO] - place_room: shape 6
[INFO] - 12 rooms in 9 loops
[INFO] - not enough dead ends, trying to make new one
[INFO] - placing rooms...
[INFO] - [RoomConfig] load stage 13: ??? (mode 0)
[INFO] - allocate 30 rooms.
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 68f4cd8c
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 239646818
[INFO] - Lua mem usage: 7148 KB and 1007 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - music stopped playing
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.00 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: LRZT 2JZX (1543791583) [New, 1]
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 2553573974
[INFO] - delete 0 generated rooms.
[INFO] - [RoomConfig] load stage 2: Cellar (mode 0)
[INFO] - allocate 1148 rooms.
[INFO] - [ModManager] load stage 2: Cellar (mode 0)
[INFO] - [ModManager] load stage 2: Cellar (mode 0)
[INFO] - generate...
[INFO] - place_room: shape 4
[INFO] - place_room: shape 11
[INFO] - 10 rooms in 5 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 68f4cd8c
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1654348862
[INFO] - Lua mem usage: 7213 KB and 835 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 10.16( (copy))
[INFO] - SpawnRNG seed: 2522717078
[INFO] - Spawn Entity with Type(5), Variant(360), Pos(320.00,280.00)
[INFO] - Lua mem usage: 7192 KB and 163 bytes
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1654348862
[INFO] - Lua mem usage: 7197 KB and 443 bytes
[INFO] - Room 1.239(New Room)
[INFO] - SpawnRNG seed: 3193094509
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(205), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(205), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(120.00,360.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(520.00,360.00)
[INFO] - Lua mem usage: 7191 KB and 99 bytes
[INFO] - Queued Path music/The Cellar Layer.ogg
[INFO] - Queued Path music/The Cellar Alt.ogg
[INFO] - Room 4.3()
[INFO] - SpawnRNG seed: 2356975870
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(200.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(440.00,280.00)
[INFO] - Lua mem usage: 7207 KB and 491 bytes
[INFO] - item taken without exchange
[INFO] - music stopped playing
[INFO] - item queue flush
[INFO] - Adding collectible 103 (The Common Cold) to player 0 (Isaac)
[INFO] - Room 1.239(New Room)
[INFO] - SpawnRNG seed: 3193094509
[INFO] - Lua mem usage: 7195 KB and 870 bytes
[INFO] - Room 1.118()
[INFO] - SpawnRNG seed: 3808323021
[INFO] - Spawn Entity with Type(30), Variant(2), Pos(280.00,240.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(360.00,240.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(30), Variant(2), Pos(360.00,320.00)
[INFO] - Lua mem usage: 7204 KB and 518 bytes
[INFO] - Room 1.784(New Room (copy))
[INFO] - SpawnRNG seed: 1363771386
[INFO] - Spawn Entity with Type(276), Variant(0), Pos(320.00,360.00)
[INFO] - Spawn Entity with Type(244), Variant(0), Pos(280.00,400.00)
[INFO] - Spawn Entity with Type(244), Variant(0), Pos(400.00,400.00)
[INFO] - Spawn Entity with Type(244), Variant(0), Pos(240.00,440.00)
[INFO] - Spawn Entity with Type(244), Variant(0), Pos(360.00,440.00)
[INFO] - Spawn Entity with Type(276), Variant(0), Pos(320.00,480.00)
[INFO] - Lua mem usage: 7193 KB and 330 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 7.27( (copy))
[INFO] - SpawnRNG seed: 3203456870
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(200.00,200.00)
[INFO] - Spawn Entity with Type(17), Variant(0), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(440.00,200.00)
[INFO] - Lua mem usage: 7197 KB and 694 bytes
[INFO] - music stopped playing
[INFO] - Queued Path music/Secret to Everyone.ogg
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.227(New Room)
[INFO] - SpawnRNG seed: 3596786184
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(280.00,160.00)
[INFO] - Spawn Entity with Type(206), Variant(0), Pos(320.00,160.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(360.00,160.00)
[INFO] - Lua mem usage: 7202 KB and 126 bytes
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1654348862
[INFO] - Lua mem usage: 7202 KB and 166 bytes
[INFO] - Room 1.239(New Room)
[INFO] - SpawnRNG seed: 3193094509
[INFO] - Lua mem usage: 7193 KB and 498 bytes
[INFO] - Room 1.118()
[INFO] - SpawnRNG seed: 3808323021
[INFO] - Lua mem usage: 7192 KB and 902 bytes
[INFO] - Room 1.784(New Room (copy))
[INFO] - SpawnRNG seed: 1363771386
[INFO] - Lua mem usage: 7202 KB and 166 bytes
[INFO] - Room 2.1(Shop L2)
[INFO] - SpawnRNG seed: 1751498201
[INFO] - Spawn Entity with Type(6), Variant(8), Pos(200.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(17), Variant(0), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(240.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(320.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00)
[INFO] - Lua mem usage: 7211 KB and 54 bytes
[INFO] - Room 1.784(New Room (copy))
[INFO] - SpawnRNG seed: 1363771386
[INFO] - Lua mem usage: 7224 KB and 110 bytes
[INFO] - Room 1.1032(New Room)
[INFO] - SpawnRNG seed: 4168633064
[INFO] - Spawn Entity with Type(207), Variant(1), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(207), Variant(1), Pos(800.00,320.00)
[INFO] - Spawn Entity with Type(207), Variant(1), Pos(880.00,320.00)
[INFO] - Spawn Entity with Type(30), Variant(2), Pos(840.00,360.00)
[INFO] - Spawn Entity with Type(30), Variant(2), Pos(840.00,400.00)
[INFO] - Spawn Entity with Type(207), Variant(1), Pos(800.00,440.00)
[INFO] - Spawn Entity with Type(207), Variant(1), Pos(880.00,440.00)
[INFO] - Lua mem usage: 7193 KB and 1005 bytes
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Queued Path music/The Cellar Layer.ogg
[INFO] - Queued Path music/The Cellar Alt.ogg
[INFO] - Game Over. Killed by (85.0) spawned by (30.2) damage flags (0)
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.02 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: EZ16 20MS (713077668) [New, 1]
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Level::Init m_Stage 1, m_StageType 2 Seed 1571467563
[INFO] - delete 0 generated rooms.
[INFO] - generate...
[INFO] - place_room: shape 8
[INFO] - place_room: shape 10
[INFO] - place_room: shape 12
[INFO] - 11 rooms in 5 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 68f4cd8c
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3867359719
[INFO] - Lua mem usage: 7193 KB and 849 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Total entity spawn time: 364 ms
[INFO] - Total ANM2 loading time: 150 ms
[INFO] - AnmCache memory usage: 2521812 bytes in 145 entries.
[INFO] - Queued Path music/Afterbirth/Burning Basement GUitar Layer_04.ogg
[INFO] - Queued Path music/Afterbirth/burning basement Loop.ogg
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.02 seconds.
[INFO] - Menu Manager preCrossfade
[INFO] - Menu Manager Init
[INFO] - Menu Title Init
[INFO] - Menu Save Init
[INFO] - Menu_Save Pre Prompt init
[INFO] - Menu_Save loading slot drawings
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Reading chunk 1
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading chunk 2
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading chunk 3
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading chunk 4
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading chunk 5
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading chunk 6
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading chunk 7
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading chunk 8
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading chunk 9
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading chunk 10
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading chunk 11
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - GameState Version Loaded: 146
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 2 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata2.dat.
[INFO] - Reading chunk 1
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading chunk 2
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading chunk 3
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading chunk 4
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading chunk 5
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading chunk 6
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading chunk 7
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading chunk 8
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading chunk 9
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading chunk 10
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading chunk 11
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata2.dat.
[INFO] - Loading GameState 2 from SteamCloud!
[INFO] - SteamCloud could not find or open rep_gamestate2.dat. No Game State
detected.
[INFO] - Cannot continue a game that doesn't have the same modding state
(rep_rerunstate2.dat)!
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 3 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata3.dat.
[INFO] - SteamCloud could not find or open rep_persistentgamedata3.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Trying to import AB+ Steam save.
[INFO] - SteamCloud could not find or open AB+ save file
abp_persistentgamedata3.dat.
[INFO] - SteamCloud could not find or open AB save file ab_persistentgamedata3.dat.
[INFO] - Starting with a clean save state.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Cannot load GameState if PersistentData is missing!
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Reading chunk 1
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading chunk 2
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading chunk 3
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading chunk 4
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading chunk 5
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading chunk 6
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading chunk 7
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading chunk 8
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading chunk 9
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading chunk 10
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading chunk 11
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - GameState Version Loaded: 146
[INFO] - Menu Game Init
[INFO] - Menu Daily Init
[INFO] - Menu Character Init
[INFO] - Menu SpecialSeed Init
[INFO] - Menu Challenge Init
[INFO] - Menu Collection Init
[INFO] - Menu Stats Init
[INFO] - Menu Mods Init
[INFO] - Menu Options Init
[INFO] - Menu Controller Init
[INFO] - Menu Key Config Init
[INFO] - Menu Cutscene Init
[INFO] - Menu Bestiary Init
[INFO] - Menu Custom Challenge Init
[INFO] - Isaac is shutting down...
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - CPU time spent on enemy queries: 0.02 seconds.
[INFO] - delete 1300 rooms.
[INFO] - delete 1148 rooms.
[INFO] - delete 1311 rooms.
[INFO] - delete 30 rooms.
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/005.100_collectible.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/ui/buttons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_transform_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_transform_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_transform_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_player_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/005.100_collectible.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_cardspills.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_transform_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/ui/modconfig/menu.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/ui/modconfig/menu.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/ui/modconfig/menu.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/ui/modconfig/menu.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/ui/modconfig/menu.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/ui/modconfig/menu.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/ui/modconfig/menu.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/ui/modconfig/menu.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/ui/modconfig/menu.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/ui/modconfig/menu.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/ui/modconfig/menu.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/ui/modconfig/menu.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/ui/modconfig/menu.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/ui/modconfig/menu.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/ui/modconfig/menu.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/ui/modconfig/menu.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/ui/modconfig/menu.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/ui/modconfig/menu.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/ui/modconfig/menu.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/ui/modconfig/menu.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/ui/modconfig/menu.anm2
[INFO] - Isaac has shut down successfully

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