Output Log
Output Log
Output Log
2p1 (8a29de46e0a0)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.0]
Renderer: NVIDIA GeForce GT 610 (ID=0x104a)
Vendor: NVIDIA
VRAM: 979 MB
Driver: 23.21.13.8813
Begin MonoManager ReloadAssembly
Platform assembly: C:\Games\Cuphead\Cuphead_Data\Managed\UnityEngine.dll (this
message is harmless)
Loading C:\Games\Cuphead\Cuphead_Data\Managed\UnityEngine.dll into Unity Child
Domain
Platform assembly: C:\Games\Cuphead\Cuphead_Data\Managed\Assembly-CSharp-
firstpass.dll (this message is harmless)
Loading C:\Games\Cuphead\Cuphead_Data\Managed\Assembly-CSharp-firstpass.dll into
Unity Child Domain
Platform assembly: C:\Games\Cuphead\Cuphead_Data\Managed\Assembly-CSharp.dll (this
message is harmless)
Loading C:\Games\Cuphead\Cuphead_Data\Managed\Assembly-CSharp.dll into Unity Child
Domain
Platform assembly: C:\Games\Cuphead\Cuphead_Data\Managed\UnityEngine.Networking.dll
(this message is harmless)
Loading C:\Games\Cuphead\Cuphead_Data\Managed\UnityEngine.Networking.dll into Unity
Child Domain
Platform assembly: C:\Games\Cuphead\Cuphead_Data\Managed\UnityEngine.UI.dll (this
message is harmless)
Loading C:\Games\Cuphead\Cuphead_Data\Managed\UnityEngine.UI.dll into Unity Child
Domain
Platform assembly: C:\Games\Cuphead\Cuphead_Data\Managed\UnityEngine.CloudBuild.dll
(this message is harmless)
Loading C:\Games\Cuphead\Cuphead_Data\Managed\UnityEngine.CloudBuild.dll into Unity
Child Domain
Platform assembly: C:\Games\Cuphead\Cuphead_Data\Managed\Rewired_Core.dll (this
message is harmless)
Loading C:\Games\Cuphead\Cuphead_Data\Managed\Rewired_Core.dll into Unity Child
Domain
Platform assembly: C:\Games\Cuphead\Cuphead_Data\Managed\Rewired_Windows_Lib.dll
(this message is harmless)
Loading C:\Games\Cuphead\Cuphead_Data\Managed\Rewired_Windows_Lib.dll into Unity
Child Domain
- Completed reload, in 0.631 seconds
Platform assembly: C:\Games\Cuphead\Cuphead_Data\Managed\System.Core.dll (this
message is harmless)
Platform assembly: C:\Games\Cuphead\Cuphead_Data\Managed\System.dll (this message
is harmless)
<RI> Initializing input.
<RI> Input initialized.
desktop: 1360x768 60Hz; virtual: 1360x768 at 0,0
<RI> Initialized touch support.
UnloadTime: 2.363600 ms
[SettingsData] Settings Data Saved:
{"hasBootedUpGame":false,"overscan":0.0,"chromaticAberration":1.0,"vSyncCount":1,"f
ullScreen":true,"masterVolume":0.0,"sFXVolume":0.0,"musicVolume":0.0,"chromaticAber
rationEffect":true,"noiseEffect":true,"subtleBlurEffect":true,"brightness":0.0}
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
[SettingsData] Data loaded:
{"hasBootedUpGame":false,"overscan":0.0,"chromaticAberration":1.0,"vSyncCount":1,"f
ullScreen":true,"masterVolume":0.0,"sFXVolume":0.0,"musicVolume":0.0,"chromaticAber
rationEffect":true,"noiseEffect":true,"subtleBlurEffect":true,"brightness":0.0}
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(Filename:
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Line: 51)
Unloading 251 unused Assets to reduce memory usage. Loaded Objects now: 3057.
Total: 9.169001 ms (FindLiveObjects: 0.146900 ms CreateObjectMapping: 0.181600 ms
MarkObjects: 8.731600 ms DeleteObjects: 0.108000 ms)
PlayerOne joined
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Unloading 283 unused Assets to reduce memory usage. Loaded Objects now: 4008.
Total: 25.076500 ms (FindLiveObjects: 0.670900 ms CreateObjectMapping: 0.654600 ms
MarkObjects: 22.774801 ms DeleteObjects: 0.974500 ms)
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Line: 51)
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OnPlayerDataInitialized()
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[PlayerData] Loaded
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Line: 51)
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Unloading 374 unused Assets to reduce memory usage. Loaded Objects now: 3912.
Total: 14.501700 ms (FindLiveObjects: 0.199700 ms CreateObjectMapping: 0.408300 ms
MarkObjects: 11.091001 ms DeleteObjects: 2.801600 ms)
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The referenced script on this Behaviour (Game Object 'Top') is missing!
Parent of RectTransform is being set with parent property. Consider using the
SetParent method instead, with the worldPositionStays argument set to false. This
will retain local orientation and scale rather than world orientation and scale,
which can prevent common UI scaling issues.
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DisableInput
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No pattern programmed for Default
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DisableInput
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Unloading 222 unused Assets to reduce memory usage. Loaded Objects now: 22301.
Total: 50.972702 ms (FindLiveObjects: 1.503200 ms CreateObjectMapping: 3.672800 ms
MarkObjects: 27.308901 ms DeleteObjects: 18.486698 ms)
START IN
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START IN TRUE
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Enemy ID is Undefined. Set enemy type before continuing!
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Line: 51)
(Filename:
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Parent of RectTransform is being set with parent property. Consider using the
SetParent method instead, with the worldPositionStays argument set to false. This
will retain local orientation and scale rather than world orientation and scale,
which can prevent common UI scaling issues.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Unloading 4646 unused Assets to reduce memory usage. Loaded Objects now: 16901.
Total: 40.236900 ms (FindLiveObjects: 1.641900 ms CreateObjectMapping: 3.867200 ms
MarkObjects: 19.989601 ms DeleteObjects: 14.737101 ms)
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[PlayerData] Data saving for key cuphead_player_data_v1_slot_0:
{"hasMadeFirstPurchase":false,"hasBeatenAnyBossOnEasy":false,"hasUnlockedFirstSuper
":false,"shouldShowShopkeepTooltip":false,"shouldShowTurtleTooltip":false,"shouldSh
owCanteenTooltip":false,"shouldShowForkTooltip":false,"shouldShowKineDiceTooltip":f
alse,"shouldShowMausoleumTooltip":false,"dummy":0,"loadouts":{"playerOne":
{"primaryWeapon":1456773641,"secondaryWeapon":2147483647,"super":2147483647,"charm"
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{"primaryWeapon":1456773641,"secondaryWeapon":2147483647,"super":2147483647,"charm"
:2147483647}},"_isHardModeAvailable":false,"_isTutorialCompleted":false,"_isFlyingT
utorialCompleted":false,"inventories":{"dummy":0,"playerOne":
{"money":0,"newPurchase":false,"_weapons":[1456773641,1457006169],"_supers":
[],"_charms":[]},"playerTwo":{"money":0,"newPurchase":false,"_weapons":
[1456773641,1457006169],"_supers":[],"_charms":[]}},"dialoguerState":"<?xml
version=\"1.0\" encoding=\"utf-16\"?>\r\n<DialoguerGlobalVariables
xmlns:xsi=\"http://www.w3.org/2001/XMLSchema-instance\"
xmlns:xsd=\"http://www.w3.org/2001/XMLSchema\">\r\n <booleans />\r\n <floats>\r\n
<float>1</float>\r\n <float>0</float>\r\n <float>0</float>\r\n
<float>0</float>\r\n <float>0</float>\r\n <float>0</float>\r\n
<float>0</float>\r\n <float>0</float>\r\n <float>0</float>\r\n
<float>0</float>\r\n <float>0</float>\r\n <float>0</float>\r\n
<float>0</float>\r\n <float>0</float>\r\n <float>0</float>\r\n
<float>0</float>\r\n <float>0</float>\r\n <float>0</float>\r\n
<float>0</float>\r\n <float>0</float>\r\n <float>0</float>\r\n
<float>0</float>\r\n </floats>\r\n <strings
/>\r\n</DialoguerGlobalVariables>","coinManager":{"dummy":0,"coins":
[],"LevelsAndCoins":
[{"level":0,"Coin1Collected":false,"Coin2Collected":false,"Coin3Collected":false,"C
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{"level":1,"Coin1Collected":false,"Coin2Collected":false,"Coin3Collected":false,"Co
in4Collected":false,"Coin5Collected":false},
{"level":2,"Coin1Collected":false,"Coin2Collected":false,"Coin3Collected":false,"Co
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{"level":3,"Coin1Collected":false,"Coin2Collected":false,"Coin3Collected":false,"Co
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{"level":5,"Coin1Collected":false,"Coin2Collected":false,"Coin3Collected":false,"Co
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{"level":6,"Coin1Collected":false,"Coin2Collected":false,"Coin3Collected":false,"Co
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(Filename:
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(Filename:
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(Filename:
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(Filename:
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(Filename:
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(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
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(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
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(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
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Parent of RectTransform is being set with parent property. Consider using the
SetParent method instead, with the worldPositionStays argument set to false. This
will retain local orientation and scale rather than world orientation and scale,
which can prevent common UI scaling issues.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
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Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 16903.
Total: 21.791300 ms (FindLiveObjects: 1.180800 ms CreateObjectMapping: 1.567500 ms
MarkObjects: 18.980600 ms DeleteObjects: 0.061400 ms)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
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(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
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(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
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(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
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(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
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(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
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(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
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(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
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(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Parent of RectTransform is being set with parent property. Consider using the
SetParent method instead, with the worldPositionStays argument set to false. This
will retain local orientation and scale rather than world orientation and scale,
which can prevent common UI scaling issues.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 16904.
Total: 22.621500 ms (FindLiveObjects: 1.249000 ms CreateObjectMapping: 1.666800 ms
MarkObjects: 19.648199 ms DeleteObjects: 0.056500 ms)
(Filename:
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(Filename:
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(Filename:
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(Filename:
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(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
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(Filename:
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(Filename:
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(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
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(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
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(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Parent of RectTransform is being set with parent property. Consider using the
SetParent method instead, with the worldPositionStays argument set to false. This
will retain local orientation and scale rather than world orientation and scale,
which can prevent common UI scaling issues.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 16905.
Total: 21.651600 ms (FindLiveObjects: 0.885700 ms CreateObjectMapping: 1.396100 ms
MarkObjects: 19.300100 ms DeleteObjects: 0.068500 ms)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
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(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
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(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
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(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Parent of RectTransform is being set with parent property. Consider using the
SetParent method instead, with the worldPositionStays argument set to false. This
will retain local orientation and scale rather than world orientation and scale,
which can prevent common UI scaling issues.
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 16906.
Total: 22.820900 ms (FindLiveObjects: 0.874100 ms CreateObjectMapping: 1.853800 ms
MarkObjects: 20.037800 ms DeleteObjects: 0.054100 ms)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Unloading 710 unused Assets to reduce memory usage. Loaded Objects now: 11769.
Total: 30.052399 ms (FindLiveObjects: 0.798400 ms CreateObjectMapping: 1.628700 ms
MarkObjects: 20.820499 ms DeleteObjects: 6.803600 ms)
Setting up 2 worker threads for Enlighten.
Thread -> id: 1ca8 -> priority: 1
Thread -> id: 1d94 -> priority: 1