Apple Logic Pro Review - PCMag
Apple Logic Pro Review - PCMag
4.5 Outstanding
By Jamie Lendino
Apple Logic Pro adds integrated Dolby Atmos and Spatial Audio music production in version 10.7
while retaining its core excellence. It’s a stellar update to a best-in-class DAW, and if you already
MSRP $199.99
PCMag editors select and review products independently. If you buy through affiliate links, we may earn commissions, which help
PROS
Excellent value
CONS
Free Version
Subscription Plan
ALL SPECS
Apple's venerable Logic Pro has a long and storied history. Well before the
Lab's late 1980s programs Creator and Notator on the Atari ST. Today, Logic
Pro offers pro-level audio editing at a bargain price for multitrack recording,
film scoring, sound design, and post. Now with the ability to create Spatial
Audio mixes in Dolby Atmos, version 10.7 puts even more pressure on its well-established digital
audio workstation (DAW) competitors. Unless you need Avid Pro Tools for compatibility with other
studios, or you want to stick with another program simply because you're more familiar with it,
Logic Pro remains the top choice for DAWs, and it remains an Editors' Choice winner.
Apple Logic Pro is free, if you're upgrading. If you're a new customer, it still only costs a reasonable
$199.99.
To get started with Logic Pro 10.7, you need a recent Mac running macOS 11.0 or later and 6GB of
free space for the base program. To install everything, including all the packaged synths,
instruments, loops, and effects, you need to set aside 72GB. As always, Logic Pro doesn't require
hardware or software copy protection. As long as you're logged into the Apple Store with your
Since 1982, PCMag has tested and rated thousands of products to help you make better buying decisions. Read
For this updated review, I tested Logic Pro 10.7.4 on a MacBook Pro 16-inch (Late 2021, M1 Pro)
running macOS Monterey 12.3.1, a second-generation Focusrite Scarlett 6i6, and a Nektar GX61
MIDI keyboard controller, and as expected, I ran into no problems. Logic Pro is now optimized for
the new M1 Pro and M1 Max processors found in Apple's latest 14-inch and 16-inch MacBook Pros,
SIMILAR PRODUCTS
4.5 Outstanding 4.5 Outstanding 4.0 Excellent
Check Stock
See It See It
at Apple.com at Avid
at Amazon
Read Our Apple GarageBand (for Read Our Avid Pro Tools Review
If you have an older setup, the program can be set to "only load plug-ins needed for project
playback" for conserving CPU power in larger projects in a seamless fashion. In a single project,
you can run up to a whopping 1,000 stereo audio tracks, 1,000 instrument tracks, and 1,000
auxiliary tracks, and use up to 12 sends per channel strip. Apple continues to do a ton of tweaking
For version 10.7, Apple saw fit to refresh the UI again, making its usual incremental and blink-and-
you’ll-miss-it changes to the overall look. It’s all a little flatter and cleaner than before, although you
still can’t do much with the color scheme. The mixer faders and meters also remained fixed in size,
offering little of the configurability you’ll find in other DAWs such as Cubase, Digital Performer, and
Reaper.
ADVERTISEMENT
A Spacious Mix
The big news in version 10.7 is the introduction of Spatial Audio support with Dolby Atmos
integration. As consumers have already seen, Apple Music now plays back thousands of tracks in
these formats, and more importantly, it (along with Spotify and others) now plays music back in
lossless encoding. This finally brings the overall sound quality level of streaming services back to
With Logic Pro, you can now create Spatial Audio mixes and Dolby Atmos files that will play back
natively in Apple Music. The idea is that you can create mixes with elevation control, moving objects
To get there, Apple includes a new 3D Object Panner, which you can use to position special effects
or even the occasional instrument in three-dimensional space. Logic Pro now comes with a Dolby
Atmos rendering plug-in to visualize these objects in the mix and monitor in multi-channel mode,
either using a discrete speaker system or even binaurally in standard studio headphones. Apple has
also expanded 13 of its bundled plug-ins to support these surround effects, including new spaces for
Sound Designer. Additionally, the company revamped Logic Pro’s mixer to support metering and
ADVERTISEMENT
In March 2022, the 10.7.3 update enabled spatial audio monitoring with dynamic head tracking on
the AirPods Max, the AirPods Pro, the AirPods (3rd Generation), and the Beats Fit Pro. It also allows
you to monitor through the Apple binaural renderer, which lets you preview your mixes in spatial
audio on Apple Music. Testing these tools in depth requires many months of in-the-trenches work,
but a cursory look at the features shows that the interface is clear and plenty of fun. It's not going to
remove the need for a solid stereo mix, but it opens new vistas in the potential for creative ways to
pan sounds. And having all this integrated within Logic Pro levels gives any engineer the ability to
Apple has also added plenty of content to Logic Pro with version 10.7. The app now comes with the
eight Producer Packs originally introduced in GarageBand. These include royalty-free sounds from
famous producers such as Take a Daytrip, Mark Ronson, and Oak Felder, plus slap house and
modern ambient sound packs among other sounds—2,800 loops, 50 kits, and 120 instrument
patches in all. They sound suitably warm, fat, and immediately usable. Having new material in
successive versions is always welcome, as you can never have enough sounds to inspire you.
Logic also now includes the original multitrack project of Lil Nas X’s “Montero (Call Me by Your
Name)”—two of them, in fact. One is the standard multitrack project and the other is a Dolby Atmos
Spatial Audio mix, which is useful for seeing what the new tools change and add. The 140-track
sessions are a great inclusion just for their educational value, as the song is one of the best-
produced and best-sounding songs of the year, with its flamenco-tinged trap beats, sophisticated
harmonies, insanely catchy hooks, and serpentine bass lines. Seeing how it was mixed is a survey
course in engineering all its own. Apple also includes the full multi-track session for Billie Eilish’s
2015 breakout hit “Ocean Eyes,” complete with all the stock plug-ins and settings her and her
sampling plug-in. Sampler now provides the core workstation-style sample set, including pianos,
guitars, and other instruments, giving Logic a native plug-in that competes with Kontakt 6 and
Halion 5 while remaining fully backward-compatible with EXS24 libraries. Sampler gives you a
single window to create and edit sampler instruments in the zone waveform editor, run them
through a filter section, and map the samples to different keys and dynamics levels. More
importantly, you can drag and drop to it, and it supports Flex Time to preserve sample lengths
regardless of pitch.
ADVERTISEMENT
The much smaller Quick Sampler lets you drop in single samples and immediately turn them into
playable instruments from a file on your desktop, a voice memo, or another piece of audio from
within Logic Pro. You can also record directly into it with a microphone, and of course, you can slice
it up if you need to (the sample, not the microphone). This is another piece lifted from Ableton Live—
in this case, that DAW’s Simpler plug-in. Apple also migrated Auto Sampler over from MainStage. It
helps you automatically create a sampler instrument from a piece of hardware such as an external
synthesizer.
My favorite Logic Pro instrument remains Alchemy, a full-blown additive, spectral, and granular
synthesizer originally from Camel Audio that competes well with the $500 Spectrasonics
Omnisphere 2. Plenty of other excellent instruments remain in the bin as well. Overall, Logic Pro
now comes with 5,900 instrument and effect patches, 1,200 sampled instruments, and 14,750
loops.
It's Live—No, Really
Back in version 10.5, Apple responded to Ableton Live's growing influence with its own Live Loops
view. Live Loops consists of columns of “cells” for composing and arranging music in real time. In
this view, you can drag loops, samples, or recorded audio into the grid, and then trigger the cells in
different combinations in a non-linear fashion to experiment with ideas. Unlike in the Tracks view,
the Live Loops view doesn't force you to cut and paste regions into different tracks first or even to
Once you find groups of cells playing together that you like, you can arrange them in song sections
called scenes—still without worrying about how long anything will play. Right-click a scene and you
can change how it’s queued up or what note or beat it drops in on (via Quantize Start), and it offers
duplicate, insert, and set-scene-trigger options. You can perform with it on stage, as it’s equally
adept live as in the studio (hence its name). This new workflow gets at the heart of what Ableton
Live’s Session view offers, except that you can still transition to Logic’s existing Tracks view
afterward with all your newly composed regions intact. Additionally, you can see the Tracks and
Live Loops views simultaneously and go back and forth between them while working.
ADVERTISEMENT
An easy way to get started with Live Loops is to dial up one of the 17 pre-loaded scenes, which are
available as templates when you first make a new project. Experiment with those or delete the cells
The Remix FX plug-in lets you perform transitions, stutter edits, gates, virtual record scratching, and
other little production tricks that you can control with the mouse or via Logic Remote on an iPad or
iPhone. Nifty flare-style effects follow the mouse cursor (or your finger) as you open and close the
filters or trigger stutters using the customizable pads. It’s beautifully animated and had zero lag in
my tests. You can strap this one across the mix bus or on individual tracks. With Logic Remote,
tilting the iPad or iPhone up and down lets you tweak the filters as you play. Remix FX debuted in
Apple's clever Step Sequencer evokes old drum machines and synths, but with an attractive, FL
Studio-style interface with 150 built-in rhythm and melody patterns. It’s great for building beats—
not just drums, but bass and melodic parts with multiple variations and even controller data
automation. Like Live Loops and the Tracks view, the new Step Sequencer pulls someone like me out
of the piano roll and score views I’ve been using for 30 years and into something fresh, even if I still
ADVERTISEMENT
The main mix console offers faders, pan, and other track controls, and as many inserts and sends
as you need. There are 256 buses available, along with a true stereo panning option that lets you
adjust the individual left and right levels instead of just attenuating either left or right signal. The
mixer’s 64-bit summing engine sounds excellent, and there are welcome analog-style VCA faders
available as well.
One sticking point in Logic remains the on-screen faders and metering. You can switch between
pre- and post-fader, and toggle different panning laws. Apple greatly smoothed out their responses
in the past couple of point updates. You get plenty of options for tuning their scale and release times,
too. But on a purely visual level, the meters and channel strips themselves are still considerably
smaller than what you get in Pro Tools, Steinberg Cubase, and other DAWs. Larger ones are
available in Logic Remote, but then you can only see eight at once.
More flexible channel-strip sizing and placement would also be welcome. Another quirk: In order to
rearrange auxiliary buses, you have to enable automation to create lanes for them in the Track view
and then move them around there, which is clumsy and clutters up the UI.
Some plug-in effects highlights: ChromaVerb delivers algorithmic reverb programs along with a
colorful visual component, letting you see and shape the reverb tail. It offers lots of sweet-sounding
patches, including Collins Gate (they're playing my '80s song!) and a slew of useful vocal reverbs
and ambiances for different tracking situations. It’s a good complement to Space Designer, Logic’s
long-running convolution reverb. The vastly improved DeEsser 2 helps minimize sibilance on vocal
tracks. I’ve spent hours and hours trying (with mixed success) to get good results out of the original
DeEsser. After testing, I'm pleased to report the new one is a significant step up in sound quality and
ADVERTISEMENT
My favorite effects plug-in remains Logic's main Compressor, with its VCA (transparent solid state),
FET, and Opto (tube-like) modes that behave differently and provide exactly the kind of warmth and
crunch you'd expect from actual vintage hardware. There's a gorgeous paneled interface for each
of the modes, including a dBx 160 emulation called Classic VCA and an SSL bus compressor
emulation labeled Vintage VCA, although Wave's own SSL bus compressor emulation sounds better
in back-to-back comparison tests, at least on vocals. Still, I can always get good results with Logic's
sampled convolution reverb spaces in Space Designer. The Tube EQ added back in 10.4 has also
proven useful, with its Neve, API, and Pultec models. It's tough to imagine a mixing situation these
tools can't cover. And although you can also master in the box and I have done so for many clients,
also have a look at the excellent Izotope Ozone Advanced for more dynamic EQ and additional tools,
or even the ultra-high-end Magix Sequoia if your needs include four-point audio editing.
Logic Pro’s audio editing tools remain comprehensive if not top of the class. Fades are generated in
real time rather than stored as separate audio files. You can apply fades to multiple regions
simultaneously, which helps tremendously in sound design and other post-production tasks. As
before, you can write automation to regions, which makes it much simpler to move around and
arrange your project without destroying recorded fader and knob movements. There are Relative
and Trim modes for adjusting existing automation data, which you can use to ride a fader and
smooth out an edit. Region Gain is somewhat similar to Clip Gain, one of my favorite features in Pro
Tools. It makes it easy to quickly adjust a region that for whatever reason is recorded at a different
level, without having to resort to inserting a plug-in or a destructive edit. It requires a few more
clicks than Pro Tools does, though, and you really feel it when doing several hours of edits on a lead
vocal.
ADVERTISEMENT
Flex Pitch and Flex Time make quick work of tuning vocals and fixing mistakes in recorded audio
tracks. Flex Pitch in particular remains a great freebie if you're used to working with an entirely
separate app (such as Melodyne). I've used it extensively at this point. With careful edits, I find it to
be as transparent as you could possibly want, and I love not having to export and re-import tuned
Anyone working in commercial music, particularly in scoring for episodic television or film, may
have come across how you can't lock tempo events to SMPTE timecode. (SMPTE refers to the
Society of Motion Picture and Television Engineers, and SMPTE timecode is a widely used standard
for labeling individual frames of film or video on a timeline.) Even if you use separate Logic sessions
for each cue, each could require multiple tempos—and if you're using Beat Mapping and need to
adjust one section's tempo to accommodate a director's change, and that section comes before an
event that's fixed to a frame, it can throw the entire cue off. Although you can technically lock the
music to a frame by SMPTE-locking the regions, the cue will no longer have any relation to the
metronome, and all the other sections you're not working on will move from their initial positions.
ADVERTISEMENT
Some other fiddly bits in the day-to-day workflow remain. For example, you still can’t change the
default folders for your projects and bounces, which is problematic on Macs with small internal
SSDs. If you use a lot of instrument patches, you’ll end up with a cluttered project with extraneous
aux buses. Logic combines reverb buses when possible, but you still end up with 10 or more in every
new project pretty easily. Clicking on Enable Patch Merging and disabling Sends stops this behavior,
but you have to do that for every single project. New software instrument tracks always start with
Classic Electric Piano unless you uncheck the Open Library box, and inexplicably, you can’t change
There are hundreds of other excellent features I can't discuss here, many of which have been with
the program for years. With the latest update, and despite the issues I've already described, Apple
keeps Logic Pro at the forefront of the DAW market. Any quibbles with the program—and some are
to be expected, given its sheer breadth and depth—pale in comparison with its virtues. For $199.99,
Logic Pro turns your Mac into a music studio that was simply impossible on this scale even just 10
years ago, let alone that it’s the same software pros use on a regular basis.
ADVERTISEMENT
The competition is well established and fierce, but much of it costs more. Avid Pro Tools, MOTU
Digital Performer, and Cubase—what used to be considered the other three major established
DAWs years ago that are still around today—remain hundreds of dollars more expensive and
usually require either hardware copy protection, subscription fees for support, or some
combination of those added costs. Perhaps the most compelling higher-end DAW is Ableton Live,
which commands a rabid following for its unique composition and live performance-oriented UI.
Once Logic added Live Loops, Ableton Live gained a new, fierce enemy. No fan of Live’s deep Max
MSP and modular synth plug-ins will find what they want in Logic, but new producers with their eye
on an Ableton Push 2 may find joy in Logic Pro and Logic Remote instead. On the lower end, Logic
also sees competition from PreSonus Studio One, the utilitarian-but-bargain-priced Cockos Reaper,
At this point, Logic Pro has serious celebrity cred; Daniel Pemberton, the composer for Black
Mirror , used the program to score Spider-Man: Into the Spider-Verse and The Dark Crystal: Age of
Resistance , while the aforementioned top producers are on record as using Logic Pro as well. Many
commercial studios in the US remain committed to Avid's Pro Tools. But it's getting tougher to
justify the costs of Pro Tools, given how capable Logic Pro has become, especially when coupled
Logic Pro is a stellar recording, editing, mixing, and post-production environment. If you have a Mac
and haven't decided on a proper songwriting, recording, or mixing program yet, or if you're aching
to upgrade from an earlier version of Logic or even GarageBand (project files from which still open
seamlessly in Logic), Logic Pro is your best bet. It's an Editors' Choice winner for DAWs. That said,
Pro Tools is another Editors' Choice winner because it's an excellent if expensive tool. If you're
already invested in Pro Tools, you may well want to stick with it. If you're committed to working on a
PC, it's the clear winner, as Logic Pro is only available on Macs. GarageBand also wins top honors
because it's stunningly powerful for a free app that comes with every new Mac.
See It
$199.99 at Apple.com
MSRP $199.99
PROS
View More
CONS
Apple Logic Pro adds integrated Dolby Atmos and Spatial Audio music production in version
10.7 while retaining its core excellence. It’s a stellar update to a best-in-class DAW, and if you
Apple Fan?
Sign up for our Weekly Apple Brief for the latest news, reviews, tips, and more
This newsletter may contain advertising, deals, or affiliate links. Subscribing to a newsletter indicates your consent to our
Terms of Use and Privacy Policy. You may unsubscribe from the newsletters at any time.
The Best Digital Audio Workstations The Best Subscription Services for
20 Spotify Tips to Trick Out Your Music Ready for Karaoke Night? How to Use
Editor-In-Chief, ExtremeTech
I’ve been writing and reviewing technology for PCMag and other Ziff Davis publications since 2005,
and I’ve been full-time on staff since 2011. I've been the editor-in-chief of ExtremeTech since early
2015, except for a recent stint as executive editor of features for PCMag, and I write for both sites.
I’ve been on CNBC and NPR's All Things Considered talking tech, plus dozens of radio stations
around the country. I’ve also written for two dozen other publications, including Popular
Science , Consumer Reports , Computer Power User , PC Today , Electronic Musician , Sound and
Vision , and CNET. Plus, I've written five books about retro gaming and computing:
Before all this, I was in IT supporting Windows NT on Wall Street in the late 1990s. I realized I’d
much rather play with technology and write about it, than support it 24/7 and be blamed for
everything that went wrong. I grew up playing and recording music on keyboards and the Atari ST,
and I never really stopped. For a while, I produced sound effects and music for video games (mostly
mobile games in the 2000s). I still mix and master music for various independent artists, many of
PCMag Newsletters
Our Best Stories in Your Inbox
Follow PCMag
of the latest products and services. Our expert industry analysis and practical solutions help
you make better buying decisions and get more from technology.
Categories Brands
Events Series
Encyclopedia Sitemap
PCMag supports Group Black and its mission to increase greater diversity in media voices and media ownerships.
© 1996-2023 ZIFF DAVIS, LLC., A ZIFF DAVIS COMPANY. ALL RIGHTS RESERVED.
PCMag, PCMag.com and PC Magazine are among the federally registered trademarks of Ziff Davis and may not be
used by third parties without explicit permission. The display of third-party trademarks and trade names on this
site does not necessarily indicate any affiliation or the endorsement of PCMag. If you click an affiliate link and buy
AdChoices