What Is Design Thinking and Why Is It So
What Is Design Thinking and Why Is It So
Popular?
BY RIKKE DAM AND TEO SIANG | 2 MONTHS AGO | 13 MIN READ
Design Thinking is not an exclusive property of designers—all great innovators in literature, art, music, science, engineering, and
business have practiced it. So, why call it Design Thinking? What’s special about Design Thinking is that designers’ work
processes can help us systematically extract, teach, learn and apply these human-centered techniques to solve problems in a
creative and innovative way – in our designs, in our businesses, in our countries, in our lives.
Some of the world’s leading brands, such as Apple, Google, Samsung and GE, have rapidly adopted the Design Thinking approach,
and Design Thinking is being taught at leading universities around the world, including d.school, Stanford, Harvard and MIT. But
do you know what Design Thinking is? And why it’s so popular? Here, we’ll cut to the chase and tell you what it is and why it’s so in
demand.
Design Thinking revolves around a deep interest in developing an understanding of the people for whom we’re designing the
products or services. It helps us observe and develop empathy with the target user. Design Thinking helps us in the process of
questioning: questioning the problem, questioning the assumptions, and questioning the implications. Design Thinking is
extremely useful in tackling problems that are ill-de ned or unknown, by re-framing the problem in human-centric ways, creating
many ideas in brainstorming sessions, and adopting a hands-on approach in prototyping and testing. Design Thinking also
involves ongoing experimentation: sketching, prototyping, testing, and trying out concepts and ideas.
It is important to note that the ve phases, stages, or modes are not always sequential. They do not have to follow any speci c
order and can often occur in parallel and repeat iteratively. Given that, you should not understand the phases as a hierarchal or
step-by-step process. Instead, you should look at it as an overview of the modes or phases that contribute to an innovative
project, rather than sequential steps.
To help you understand Design Thinking, we have broken the process into ve phases or modes, which are: 1. Empathise, 2.
De ne, 3. Ideate, 4. Prototype, and 5. Test. What’s special about Design Thinking is that designers’ work processes can help us
systematically extract, teach, learn, and apply these human-centered techniques to solve problems in a creative and innovative
way – in our designs, in our businesses, in our nations (and eventually, if things go really well, beyond), in our lives. Nevertheless,
a great artist like Auguste Rodin, who created this famous sculpture called “The Thinker” and originally “Le Penseur”, would most
likely have used the very same innovative processes in his artwork. In the same way, all great innovators in literature, art, music,
science, engineering and business have practiced it and still practice it.
Humans naturally develop patterns of thinking modeled on repetitive activities and commonly accessed knowledge. These assist
us in quickly applying the same actions and knowledge in similar or familiar situations, but they also have the potential to prevent
us from quickly and easily accessing or developing new ways of seeing, understanding and solving problems. These patterns of
thinking are often referred to as schemas, which are organized sets of information and relationships between things, actions and
thoughts that are stimulated and initiated in the human mind when we encounter some environmental stimuli. A single schema
can contain a vast amount of information. For example, we have a schema for dogs which encompasses the presence of four
legs, fur, sharp teeth, a tail, paws, and a number of other perceptible characteristics. When the environmental stimuli match this
schema — even when there is a tenuous link or only a few of the characteristics are present — the same pattern of thought is
brought into the mind. As these schemas are stimulated automatically, this can obstruct a more tting impression of the situation
or prevent us from seeing a problem in a way that will enable a new problem-solving strategy. Innovative problem solving is also
known as “thinking outside of the box”.
Some years ago, an incident occurred where a truck driver tried to pass under a low bridge. But he failed, and the truck was
lodged rmly under the bridge. The driver was unable to continue driving through or reverse out.
The story goes that as the truck became stuck, it caused massive tra c problems, which resulted in emergency personnel,
engineers, re ghters and truck drivers gathering to devise and negotiate various solutions for dislodging the trapped vehicle.
Emergency workers were debating whether to dismantle parts of the truck or chip away at parts of the bridge. Each spoke of a
solution which tted within his or her respective level of expertise.
A boy walking by and witnessing the intense debate looked at the truck, at the bridge, then looked at the road and said
nonchalantly, "Why not just let the air out of the tires?" to the absolute amazement of all the specialists and experts trying to
unpick the problem.
When the solution was tested, the truck was able to drive free with ease, having suffered only the damage caused by its initial
attempt to pass underneath the bridge. The story symbolizes the struggles we face where oftentimes the most obvious solutions
are the ones hardest to come by because of the self-imposed constraints we work within.
Copyright holder: Wystan, Flickr. Copyright terms and license: CC BY 2.0
It’s often di cult for us humans to challenge our assumptions and everyday knowledge, because we rely on building patterns of
thinking in order to not have to learn everything from scratch every time. We rely on doing everyday processes more or less
unconsciously — for example, when we get up in the morning, eat, walk, and read — but also when we assess challenges at work
and in our private lives. In particular, experts and specialists rely on their solid thought patterns, and it can be very challenging and
di cult for experts to start questioning their knowledge.
At the heart of Design Thinking is the intention to improve products by analyzing and understanding how users interact with
products and investigating the conditions in which they operate. At the heart of Design Thinking lies also the interest and ability to
ask signi cant questions and challenging assumptions. One element of outside the box thinking is to falsify previous
assumptions – i.e., to make it possible to prove whether they are valid or not. Once we have questioned and investigated the
conditions of a problem, the solution-generation process will help us produce ideas that re ect the genuine constraints and
facets of that particular problem. Design Thinking offers us a means of digging that bit deeper; it helps us to do the right kind of
research and to prototype and test our products and services so as to uncover new ways of improving the product, service or
design.
Grand Old Man of User Experience, Don Norman, who also coined the very term User Experience, explains what Design Thinking is
and what’s so special about it:
“…the more I pondered the nature of design and re ected on my recent encounters with engineers, business people and others
who blindly solved the problems they thought they were facing without question or further study, I realized that these people
could bene t from a good dose of design thinking. Designers have developed a number of techniques to avoid being captured
by too facile a solution. They take the original problem as a suggestion, not as a nal statement, then think broadly about what
the real issues underlying this problem statement might really be (for example by using the "Five Whys" approach to get at root
causes). Most important of all, is that the process is iterative and expansive. Designers resist the temptation to jump
immediately to a solution to the stated problem. Instead, they rst spend time determining what the basic, fundamental (root)
issue is that needs to be addressed. They don't try to search for a solution until they have determined the real problem, and
even then, instead of solving that problem, they stop to consider a wide range of potential solutions. Only then will they nally
converge upon their proposal. This process is called "Design Thinking."
Tim Brown, CEO of the celebrated innovation and design rm IDEO, shows in his successful book Change by Design that Design
Thinking is rmly based on generating a holistic and empathic understanding of the problems that people face, and that it
involves ambiguous or inherently subjective concepts such as emotions, needs, motivations, and drivers of behaviors. This
contrasts with a solely scienti c approach, where there’s more of a distance in the process of understanding and testing the
user’s needs and emotions — e.g., via quantitative research. Tim Brown sums up that Design Thinking is a third way: Design
Thinking is essentially a problem-solving approach, crystalized in the eld of design, which combines a holistic user-centered
perspective with rational and analytical research with the goal of creating innovative solutions.
“Design thinking taps into capacities we all have but that are overlooked by more conventional problem-solving practices. It is
not only human-centered; it is deeply human in and of itself. Design thinking relies on our ability to be intuitive, to recognize
patterns, to construct ideas that have emotional meaning as well as functionality, to express ourselves in media other than
words or symbols. Nobody wants to run a business based on feeling, intuition, and inspiration, but an overreliance on the
rational and the analytical can be just as dangerous. The integrated approach at the core of the design process suggests a
‘third way.’ “
After arriving at a number of potential problem solutions, the selection process is underpinned by rationality. Designers are
encouraged to analyze and falsify these problem solutions so that they can arrive at the best available option for each problem or
obstacle identi ed during each phase of the design process.
With this in mind, it may be more correct to say that Design Thinking is not about thinking outside of the box, but on its edge, its
corner, its ap, and under its bar code, as Clint Runge put it.
Copyright holder: Interaction Design Foundation. Copyright terms and license: CC BY-NC-SA 3.0
Clint Runge is Founder and Managing Director of Archrival, a distinguished youth marketing agency, and adjunct Professor at the
University of Nebraska-Lincoln.
Design Thinking is an iterative and non-linear process. This simply means that the design team continuously use their results to
review, question and improve their initial assumptions, understandings and results. Results from the nal stage of the initial work
process inform our understanding of the problem, help us determine the parameters of the problem, enable us to rede ne the
problem, and, perhaps most importantly, provide us with new insights so we can see any alternative solutions that might not have
been available with our previous level of understanding.
“Design thinking begins with skills designers have learned over many decades in their quest to match human needs with
available technical resources within the practical constraints of business. By integrating what is desirable from a human
point of view with what is technologically feasible and economically viable, designers have been able to create the products
we enjoy today. Design thinking takes the next step, which is to put these tools into the hands of people who may have never
thought of themselves as designers and apply them to a vastly greater range of problems.”
Design Thinking is essentially a problem-solving approach, crystalized in the eld of design, which combines a user-centered
perspective with rational and analytical research with the goal of creating innovative solutions.
“The ‘Design Thinking’ label is not a myth. It is a description of the application of well-tried design process to new challenges
and opportunities, used by people from both design and non-design backgrounds. I welcome the recognition of the term and
hope that its use continues to expand and be more universally understood, so that eventually every leader knows how to use
design and design thinking for innovation and better results.”