Helicon Focus
Helicon Focus
Focus Stacking
Rendering
Preview
Retouching
Text/Scale Bar
Saving Results
Micro Panorama
Micro Panorama Parameters
Shooting Micro Panorama
Program Preferences
General
Autoadjustments
Performance
Integration
Advanced functionality
Processing of Raw files
Raw development settings
Batch process and Split stacks
Folder monitor
Dust Map
Command Line Mode
Licensing
System Requirements
Install/Uninstall
Installation for Windows
Installation for Mac OS
Integration
Adobe Lightroom
Helicon Remote
Helicon 3D Viewer
Shortcuts The latest version of Helicon Focus Help is available on our website.
Samples You may also watch Video tutorials covering the main how-to's and features.
FOCUS STACKING
Helicon Focus is a software for focus stacking and micro panorama stitching. No matter if you are an amateur making first steps in
photography or a laboratory scientist using state-of-the-art optics, you will be impressed by how easily and smartly Helicon Focus meets any
challenge.
This software is a unique focus stacking tool allowing to achieve images with theoretically unlimited depth of field. It means that if you have
a number of partially focused photos - a stack - the program will render it into a fully focused image by combining the sharpest areas from
each photo of the stack.
If you are new to focus stacking, first we suggest you to watch video tutorials available on our website.
Rendering
The main work screen has four tabs that one by one will lead you from opening of source images to saving of the output one.
The Rendering tab is the starting point and the main workspace in Helicon Focus. Here you open source files, set the focus stacking
parameters, launch rendering and preview the results.
1 - Menu bar
2 - Toolbar
3 - Workspace tabs
4 - Source images
5 - Render parameters
6 - Output images
7 - Zoom controls
8 - Current source image
(can be top or left)
9 - Current output image
(bottom or right)
Preview
Preview is a new feature that has been introduced in Helicon Focus v.8.
It's often needed to try different rendering methods and parameters to find the combination that works best for the stack. Preview will help
comparing the results in real-time mode.
Higher resolution of the review image will allow to preserve more details, but may decrease refresh time.
4. Switch between rendering methods, experiment with Radius and Smoothing, with sorting order to see the effect this has on the output.
5. Once you have chosen the optimal set of parameters for this stack, hit Render.
Autoadjustments
You can experiment with alignment parameters in realtime mode, check how the output will look if cropped.
Stack browser
The cornerstone for achieving good rendering result is the quality of the stack.
Unfold Stack browser panel and drag the slider to quickly browse through the stack. This will allow to check
if the stack has been shot in consecutive order, in single shooting direction;
if there are no brightness variations throughout the stack;
if there is no major movement of the object or change of camera angle;
if there are any unwanted images in the stack that need to be removed.
Show adjusted
When unchecked, the source images will be displayed during browsing through the stack the way they have been shot, reflecting the
misalignment and displacement that took place.
If the Show adjusted option is checked, adjustment parameters will be applied to source images when you browse, i.e. you will be able to
see how the program will cope with the existing misalignment and displacement.
Source Files
right-click on the Source images list and choose the Open images option
press the Open images button right below the source images list
use the Ctrl+O shortcut
Now the Source images list shows which files will be processed (stacked) once you press the Render button. The list of source images will
be updated each time you choose another output image, showing the files that were used to render this result.
The Source images list has a context menu that can be called by right-clicking on any of the images on the list or by pressing the button.
This menu gives you several options:
Image information - shows histogram of the current image, its file and EXIF information
Open images - allows to open other source images. Please be aware that it will start a new source images list and the current one will
be cleared
Remove image - removes the current image
Remove all images - clears the current image list
Check all, Check every second, Check every third - selects the files to be processed. Checking every second/third option might be
quite useful if you have a very long stack with DOF overlapping a lot. If this is the case and you don't need that many images for a
proper result, cut down the rendering time by choosing one of these options
Uncheck all - unchecks all the files on the list
Sort ascending, Sort descending, Sort automatically - sets sorting order for the source images list. Sort automatically option
enables the program to analyse the stack and automatically reverse the order of images if needed, allowing to avoid banding artifacts
along the image edges
No thumbnails, Small thumbnails, Large thumbnails - allows to adjust the appearance of the list.
Rendering Methods
You can choose between three focus stacking methods: methods A, B, and C.
Method Bl (B legacy) is not on the main list, but can be enabled in Program preferences.
Here's a brief explanation of each method and its most typical applications:
Method A computes the weight for each pixel based on its contrast and then forms the weighted average of all pixels from all source
images. This method works better for short stacks and preserves contrast and color.
Method B selects the source image containing the sharpest pixel and uses this information to form the "depth map". This method
imposes strict requirements on the order of images - it should always be consecutive. Perfectly renders textures on smooth surfaces.
Method C uses pyramid approach to image processing dividing image signals into high and low frequencies. Gives good results in
complex cases (intersecting objects, deep stacks), though increases contrast and glare.
Method Bl allows for faster processing, however may produce more artifacts on uniform background, especially if there have been
brightness variations throughout the stack.
Although it's your personal experience that will be your guide in choosing the right rendering method, we will give you some practical tips in
the table below.
Multiple crossing
lines, complex
shapes
Images with a
glare
Long stack
(> 100 images)
Non-consecutive
(random) order
of images
Preserving color
and contrast as a
priority
Although method C can cope with some stacks shot in non-consecutive order, we still strongly recommend to shoot images in correct order,
i.e. either from fore- to background or vice versa. Right shooting order is one of the preconditions for good focus stacking results.
Selection of the most suitable method depends on the complexity of the stack, the number of images and other factors. So there can't be
any strict rule as for the optimal choice, and we do recommend you to try all of them.
Radius
The Radius parameter is one of the two main controls to be adjusted, it is only available in A and B methods.
When performing focus stacking the program analyses each pixel of the source image in order to define if it is in focus. Then the detected
focused areas from the whole stack are combined into one output image. Radius is the control that sets the size of the analysed area around
each pixel.
We recommend you to try setting different values. Start with the default value and then set it to the minimum to see what happens. Then,
gradually increase the value to remove noise, unwanted artifacts, or halos along the edges. If your image has fine details and thin lines -
which is true for most images - a low radius of about 3-5 will likely produce the best results, even though this may cause more noise or halo
effects.
Preview mode can be very helpful for understanding the changes this parameters makes.
In order to get some more practical understanding of this parameter, let's consider two most typical cases.
The first one is the image with fine intersecting details (close-ups of insects, fur, bristles etc.). Here the smaller the value of the Radius is,
the sharper the intersecting details are. On the other hand, you should keep in mind that there might also be artifacts on smooth, solid-color
surfaces, so you need to find a balance.
Here are two stacking results rendered at a different radius, both by B method.
Another quite typical example will show the advantages of higher Radius values - minimizing halo or other artifacts along the object edges.
As you can see from the photos below, increasing radius allows to almost eliminate the halo effect. Excessive increase of the Radius value will
affect details.
Smoothing is the second of the two main focus stacking parameters. When analysing the stack, the program detects the most sharp focused
areas of source images to combine into one output image.
For methods A and C smoothing determines how these sharp areas will be combined. Low smoothing produces a sharper image, but the
transition areas may have some artifacts. Setting a high smoothing value may result in a slightly blurry image, though without any visible
transition areas.
For method B this value determines how the depth map will be smoothed out.
Try experimenting with smoothing parameter in Preview mode to see the changes that take place.
Note: in order to reset controls to default, right-click on the slider of the parameter you want to reset. This works for all controls in Helicon
Focus.
Outputs List
Once you press the Render button the stack processing starts. All resulting images and processing progress bars will appear in the Outputs
window at the bottom of the screen. Here you will find all the results produced during this working session. Select the output, and the source
images that were used to render this result will be displayed in the Source images list. The Outputs window also contains brief info on the
stacking parameters: method - radius - smoothing.
Retouching
In some cases you will need to do some retouching of the output image. On the Retouching tab we have three main brushes - Copy from
source, Clone and Erase. You can choose the brush in the right part of the tab.
On the left - one of the source images, on the right - the output image right after rendering (the antennae were moving during shooting, so
the program displayed antennae from all the source images on the resulting one).
In order to copy the area from the source image to the output one, choose the Copy from source brush, pick the image in the source images
list, i.e. select the image where the area to be retouched looks better than on the other ones. Then adjust the brush parameters and hold
down the left mouse button to paint.
On the left - one of the source images to copy from, on the right - the output image with Copy from source brush applied.
You can choose the source image you need manually, by going over the list in the Source image window. But there's also another option,
which is especially relevant for long stacks. Position the brush on any part of the output image and you will see the name of the file it was
taken from. Press F9 key and this source image will be immediately loaded to the left window.
Use Page Up and Page Down keys to navigate through the source images list.
Each rendering method has its advantages and works better for different parts of the image. Sometimes in order to get perfect result you
need to combine parts of the output images rendered by different methods and rendering parameters. To do this, press the Use another
output as a source button below the Source images list to choose one of the output images that will serve as a source one. This feature is
only available in Pro version.
Brush Parameters
Brush size - sets the diameter of the copied area. Minimize it for more fine and precise strokes.
Brush hardness - sets the hardness/softness of the brush edges. With high values the brush stroke will have sharper edges, with lower
ones the copied element will blend better into the target image.
Color tolerance - makes the brush "smart". When set to 100% it will allow to copy all (100%) pixels in the painted area, while setting to
lower values will make the brush pick pixels to be copied by their color - only those pixels will be copied that have color similar to the central
pixel of the brush spot. For instance, this option becomes truly useful when it comes to dealing with fine details or complex outlines that you
need to leave as is while copying the background.
This simple example will show you how it works:
Color tolerance set to low value - the brush is applied only to yellow background, leaving pencils in the foreground intact.
NB: Brightness was set to a high value just to make it more demonstrative.
Color tolerance set to maximum - brush is applied to all pixels within the copied area.
Brightness - makes copied pixels either brighter or darker to match the brightness of the output image.
Check the Show source map option to highlight the part of the current source image that was used in the output one.
For more convenience of precise and fine retouching of 100% scale high-resolution image, use the Grid feature. The Ctrl+G shortcut will
show/hide the grid that will serve as a reference helping you navigate within the zoomed image.
Show depth map option allows to display the depth map of the output image during retouching.
Cloning
The second brush type allows to clone fragments within the output image. Choose the Clone brush and one of the options: Clone area or
Paint with pattern.
With Clone area brush the source and the target cloning areas are moving in parallel, while the Paint with pattern picks the source spot and
allows to clone it to any target area.
The example below show the difference between the Clone brush types.
The first is the Clone area brush with default brush parameters. As you can see, the parallel movement of the source and the target areas
enables to actually clone any element within the output image.
But sometimes it is more convenient to use the Eraser. Adjust the brush settings just as you did with other retouching brushes and go over
the parts of the image that you want to be back to initial state.
Retouching in several sessions
If you want to close the program and continue retouching the image later, you can save the project file and get back to it some other time.
This saving option will keep all the changes that were made to the source images and the output one, including all the adjustments and
retouching history, so that you can even undo the changes during the next retouching session.
To use this option go to the main menu->File->Save project file... Choose the folder, and all the necessary info will be saved to the *.hproj
file.
To continue working with this project go to the main menu->File->Load project file...
Text/Scale
On the Text/Scale tab you can add a scale bar and one or several lines of text to your image.
Adding Text
Check the Text box to add or remove text from the image. Once it is checked, you can type the text that you want to be written on the image
in the Text window.
The Insert special menu allows to insert special symbols (© and µ) and image metadata, such as date, time, aperture, ISO, etc.
The font can be selected from the Font list.
buttons change the font size; buttons change the text style; the color picker allows to set the font color.
The drop down box below allows to choose the text effects: highlighted, shadowed, embossed paper or no effect.
Adding a Scale bar will be helpful when it's difficult to understand the dimensions of the object on the image without any reference.
To add a scale bar to your image, check the Scale check box.
To select the appearance of the scale bar, click on the Select Scale... button and choose one of the offered images.
You can also add your own scale bar type by clicking on in the Select Scale window and locating the image to be opened. The scale bars
are typically black and white. To invert colors, check the Invert colors check box.
The Scale width shows scale size against the image width. This value can be used to calibrate the scale using objects of known size.
Typically, the scale calibration process will look like this:
1. Shoot a stack of an object of known size. It can be a stack consisting of at least two images. For example, a regular school ruler can be
taken as a reference object.
2. Render this short stack, go to Text/Scale tab, check the Scale check box, choose the scale bar type and stretch it to match the known
dimension. This will define the correspondence of real life dimensions to the Scale bar width in %.
3. Resize the scale bar proportionally, depending on what scale bar length you need for the further reference.
Now you can add this scale to other images to provide some reference.
Of course, this workflow is only applicable for images made in identical shooting conditions (the same lens, focus, camera position).
Saving
On the "Saving" tab you can save or export the resulting image.
Allows to save the resulting image in JPEG, TIFF or DNG format. The default name of the file is formed
Save...
automatically.
Creates a 3D model and opens it in Helicon 3D Viewer; here you can adjust the model and save it in a
Export 3D Model
variety of formats.
Create Animation Creates an HTML page with JavaScript animation of the stacking process.
Saves depth map as a grayscale image. This image can be used for relief measurements or for 3D
Save Depth Map
modelling.
Saves aligned layers as semitransparent PNG/TIFF files. The transparency is set in a way for the layers
to produce the output image if opened in Photoshop. PNG and TIFF options are completely different and
Export Layers
produce different results. TIFF is based on source map, while PNG is based on depth map. If you are not
sure, we'd recommend trying both options and choosing the one that suits your application better.
Copy Result to Clipboard Allows to copy the resulting image to clipboard.
Automatically converts, resizes for the web and uploads your image to Helicon Soft secure server with
Publish to Web just one click. You will also get a unique URL that you can immediately send to anybody to share your
image.
Share on Facebook Resize the image if needed, add a description and post directly to your Facebook page.
Save Project file Save the image in the current state to be able to continue retouching and working with it later.
MICRO PANORAMA
Please note that the micro panorama function is only available in Pro version.
The micro panorama function is designed to stitch images made through a microscope. It may fail to stitch images that were made by
camera rotation on the tripod.
The program aligns images based on the Panorama autoadjustment settings (main menu->Edit->Preferences->Autoadjustments). The
program only shifts images to align them, no magnification or rotation is applied.
PROGRAM PREFERENCES
To open the Preferences dialogue, go to the main menu->Edit->Preferences.
General
Mouse dragging speed - sets correlation between movement of the mouse and shifting of the image. It makes navigation in the main
window faster, especially when working with zoomed images.
Magnifying glass size - defines the size of the virtual magnifying glass that appears if you left-click on the image.
Monitor profile is used to display images on the monitor. Your monitor has its own color profile that was saved to the system folder during
monitor installation. Helicon Focus will pull up the relevant default monitor color profile, but you can set an alternate one if you wish.
Show intermediary results during calculation - enables screen updating during processing. Please note that it will add another 30% to
total processing time!
Automatically check for program updates - if enabled, the program will check for updates by connecting to Helicon Soft server each time
when started.
Show legacy B method - method B in Helicon Focus 7 has been significantly changed. The legacy method B (i.e. the one used in earlier
versions) is hidden by default, but checking this option in Preferences will make it available. Legacy method B allows for faster processing,
however it may produce more artifacts on uniform background, especially if images of the stack have different brightness levels.
DPI in the output image - sets how much DPI you want to have in the output image.
Save file name template - sets the file naming pattern. You can add additional parameters from the dropdown menu.
Do not save EXIF metadata - remove the metadata of the output image.
Use default jpeg quality - if checked, the program will always save jpeg's at default quality, without asking confirmation each time before
saving.
Autoadjustments
Even if you shoot a stack from a tripod and the subject is completely still, the images in the stack will not be perfectly aligned. It means that
even with good shooting conditions, the subject will slightly change its size and position on the image every time the focus is shifted. So
during focus stacking the program has to somewhat scale and sometimes rotate and shift images in order to align. This group of controls
allows to fine-tune the alignment properties if needed.
Adjust vertically - sets maximum vertical shift between two consecutive images of the stack in % of their width or length, whichever is
greater.
Adjust horizontally - defines maximum horizontal shift between two consecutive images in % of their width or length, whichever is greater.
Rotate - defines maximum angle between two consecutive images in degrees. Usually not needed for microscope and tripod shots.
Scale - defines maximum difference in subject size between two consecutive images in % of their width or length, whichever is greater.
Autoadjustments interpolation - allows to choose the interpolation principle. Slow methods preserve details better, though it is hardly
noticeable.
Adjust brightness - defines whether brightness of consecutive images should be equalized.
Manual focus detection area adjustment - shows a blue rectangle of selection area and allows the user to adjust the area of alignment of
frames in the stack. This option may be useful, for instance, if the frames have been shot through a microscope and black edges on images
do not allow to align the stack correctly.
Crop result image automatically - the program may be lacking data at the image edges for alignment of frames in the stack. Normally it
results in stripes on the resulting image and other artifacts. This option allows to crop the areas lacking data automatically.
Show user crop rectangle - shows a dotted border rectangle allowing the user to select cropping area for the entire stack.
Panorama Autoadjustments
Disk cache folder sets the path to the folder used for storage of temporary files (TIFFs from loaded Raw files, the retouched image). The
cache is cleared when the program quits; if it fails to clear cache on exit, it will try to do it during the next startup.
Memory cache limit - sets the share of RAM that the program can use for storage of the most recently used images. Normally it would
increase the speed of repeat processing significantly.
Parallel image loading - enables upload of images in multiple streams. Speeds up processing of jpegs and Raw files on SSDs, but may
slow down processing if applied on other types of drives and/or with TIFFs.
Use OpenCL hardware acceleration - Helicon Focus (Pro version) can use performance capabilities of the graphics processing unit (GPU)
to speed up calculations. You can select the device from the drop-down list, restart Helicon Focus and compare the performance results with
Run Benchmark feature. We recommend 4GB graphics processing units for 20-40 megapixels image processing. If your device has not been
detected or is unstable, we recommend to update your GPU drivers. You can compare the performance results of different hardware on the
Performance Benchmarks page.
Fail safe mode - this option could help if activating OpenCL results in issues. You should not turn it on unless specifically suggested by the
support team. If you're having a problem with OpenCL, contact support for help.
Run benchmark - starts processing of 100 frames by method B. Test result can then be compared to the results of other users (by clicking
the 'Compare' button in the results window). This can be useful for evaluating your current hardware and/or choosing new one.
Integration tab
The path to Helicon Focus plug-in for Lightroom is set on the Integration tab of the Preferences menu.
You may need it if you have several versions of Lightroom installed on your computer or you have problems with running LR-HF export. If so,
please make sure that the plug-in was installed to the right Lightroom folder.
You may need to install or update Adobe DNG Converter for processing of Raw files. If the Converter has been installed to a folder different
from the default one, please set the path to Converter on the Integration tab.
ADVANCED FUNCTIONALITY
Processing of Raw files
With Helicon Focus you can process Raw files opening them directly in the program or exporting from Photoshop Lightroom or Capture One.
With Helicon Focus Lite license you can open Raw files and save the output to .jpg or .tif.
Helicon Focus Pro license enables Raw-in-DNG-out mode - here you can find a comparison chart demonstrating the difference between
standard Raw processing workflow and Raw-in-DNG-out mode.
With Helicon Focus Pro you will have this mode enabled automatically - you will be able to open Raw files, process the stack and save the
output to .dng.
Once you open Raw files in Helicon Focus, you will see the Raw development settings button appear beneath the Source images window in
the right part of the screen.
If for one reason or another, you do not see .dng among file type options on the Saving tab, please
a. make sure you have been processing raw files. Saving the output to .dng is not possible if the source files were of .jpeg or .tiff format
b. make sure you have the latest version of Adobe DNG Converter installed
c. if you have changed the default folder when installing the Converter, set the path on the Integration tab
d. select Raw-in-DNG-out loader codec in the Raw development settings beneath the source images list.
If you export Raw files from Photoshop Lightroom for further processing in Helicon Focus and saving to .dng, please watch the Helicon Focus
- Raw-in-DNG-out mode video.
Codec: DCRaw is used by default, but there's also an option to choose the codec yourself, install WIC codecs (Windows only). The only
option allowing to save the output to .dng (Helicon Focus Pro only feature) is Raw-in-DNG-out loader.
White balance (dcraw): when selecting built-in dcraw codec, you can choose if you prefer Helicon Focus to set the white balance
automatically or to use the white balance settings as set when shooting.
Highlights (dcraw): choose the highlight recovery mode - Clip (clips highlights to increase contrast), Unclip (leaves highlights unclipped,
may give a pink hue), Blend (blends clipped and unclipped values), Rebuild (reconstructs overexposed areas from the adjacent properly
exposed ones).
Interpolation (dcraw): choose the demosaicing algorithm - Linear (basic, but fast), VNG (Variable Number of Gradients), PPG (Patterned
Pixel Grouping), AHD (Adaptive Homogeneity-Directed), DCB.
Color space: choose the color space that determines the range of colors, tones, brightness of the image - Raw, sRGB (the smallest range of
colors and tones, but the most commonly used), Adobe (wider color range, though not supported by some browsers and requiring special
software to reproduce the colors correctly), ProPhoto (the widest range of colors, 16-bit processing recommended).
Noise threshold (dcraw): the higher the noise threshold value, the more noise is removed, though the more details might be lost.
Normally optimal values are between 100 and 1000.
1. Open Batch process window: Helicon Focus main menu->File->Batch process..., or F7.
2. Add images, folder or several folders. Add current sources option will add all the images from the current source images list as a
separate stack - this is the way you can add images exported from Lightroom to batch mode.
3. Set rendering parameters - method, radius, smoothing.
4. Adjust Autosave settings - choose the output image format, quality and target folder.
5. Press Render button to start processing.
The dropdown list at the end of each table row will open a small pop-up menu, allowing to Remove the stack (just from the list, not from the
disk), to Apply current rendering parameters to all other stacks and to Split stacks.
Split stacks:
4. Adjust the parameters - choose if you want stacks to be split by number of images, by minimum time interval between shots, by
exposure or by focus. Please find more detail below.
The last line will give you the summary of how many stacks you'll get with these splitting parameters.
5. Press the Split button.
6. Proceed as with other stacks in batch mode dialog window.
Split by image count - will be useful if you have several stacks of equal number of images.
Overlapping: when working with long stacks retouching may become easier if the long stack is first split into substacks. Substacks will be
processed in batch mode and can then be merged into a single image. For ease of retouching we recommend that stacks overlap by 10-15%.
For instance, if you have a stack of 200 images, it can be challenging to pick the right image to copy from during retouching. In cases like
that you can split this long stack into 20 substacks of 10 images each with overlap of 1-2 images. Once the substacks are rendered in batch
mode, you can process 20 outputs to receive a single image. It will be much easier to pick 1 out of 20 images for retouching than 1 out of
200.
Split by time - will be helpful if you do not know the exact number of images in stacks, but know the minimum time interval between
shooting sessions.
Split by exposure - this splitting method is used for a specific shooting mode. If you were shooting stacks using Helicon Remote which
allows exposure bracketing, go for Split by exposure and it will make all the sorting for you.
Split by focus - splitting method for HDR mode, where several shots are made for each focus position.
No matter which method you choose, the images will be split into stacks only virtually for further processing in Helicon Focus, no actual
folders with stacks will be created on the disk.
Folder monitor
Helicon Focus can monitor the specified folder and process the stack automatically once all the images of the stack are uploaded.
To use the Folder monitor option, go to main menu->File->Folder monitor, or use a shortcut: Alt+Shift+Ctrl+M.
File types to process - 'JPEG/TIFF then Raw' means that if you have been shooting JPEG+Raw, the program will form two separate stacks.
Time between shots to split into stacks - sets the time interval for the program to determine the end of one stack and the beginning of
the other one.
Process existing files - if not checked, only the files added after launching the folder monitoring will be processed.
Show Preview option opens a list of existing stacks in the monitored folder.
Copy files before processing - allows to copy files and to split them into separate folders before processing. This will allow preventing the
folder with new files from overfilling.
Autosave results - the output can be saved to a specific folder and in a chosen format.
Once the Folder monitor is launched, you will see it running in the right part of the toolbar.
Dust map
If there are dust particles on the camera sensor or in the optical system of the microscope, it will result in black dots on every image you
shoot. Even if usually it does not bother you too much, when it comes to focus stacking of such images, these spots will turn into dark traces
on the output image. Helicon Focus has a solution for such stacks - the Dust map function. Basically, you need to provide the program with a
sort of a "map" of all dust particles that will be applied to the whole stack in order to eliminate these dust imprints. This function works for
hot pixels as well.
Below is 100% crop of the sample image provided by Phil McCollum demonstrating how the output image looks like with and without a dust
map:
Dust map function is OFF. Move the cursor over the image to see how the dust map function works.
To use the Dust map feature, please follow these steps:
1. Prepare a dust map: when shooting your images, make one unfocused (!) shot of a white surface, so that dust on the sensor can be
easily identified.
2. Launch Helicon Focus, add stack of images.
3. Go to main menu->File->Set dust map... Once added, the name of the dust map file will be mentioned beneath the Source images list.
4. Start rendering.
Please note that dust map should have the same dimensions as all the other images in the stack.
Here is an example of the dust map (provided by Phil McCollum):
In order to remove the dust map, go to the main menu\File\Remove dust map, or press the button next to the dust map file name.
-silent Starts Helicon Focus without interface, with console output only
--activationCode 12345678 Registers the license automatically
--register-global Registers the license for all users on this computer (requires admin rights)
-save:full_name.ext Saves result to the full_name.ext. If omitted, result is saved to Focused subfolder
-j:jpeg_quality Sets JPEG quality (0-100)
-dmap Saves depth map image
-noresult Do not save resulting image
-3d Saves 3D model in Helicon 3D Viewer file format
-noprogress Do not show rendering progress bar
-i full_name.ext full_name.ext points to text file with input file names separated with a new line
-o full_name.ext full_name.ext points to text file to store list of saved outputs
--preferred-output-path
folder_name - folder to be opened by default when saving outputs from Helicon Focus
folder_name
Specifies TIFF compression option: 'lzw' or 'u' for LZW compression or no compression, respectively. If
-tif:x
this option is omitted, LZW compression is selected. Example: -tif:u
-project: Saves project file
-dustmap: Opens dust map file
-mp:x Sets Method (0=method A, 1=method B, 2=method C)
-rp:xxx Sets Radius
-sp:xxx Sets Smoothing
-sort:asc Sets ascending sorting order
-sort:desc Sets descending sorting order
-sort:auto Sets automatic sorting order
-va:xxx Sets Vertical shift adjustment
-ha:xxx Sets Horizontal shift adjustment
-ra:xxx Sets Rotation adjustment
-ma:xxx Sets Magnification adjustment
-ba:xxx Sets Brightness adjustment
-im:x Sets Interpolation method (1=Bilinear,...)
-dmf:xx Sets Depth map feathering
Examples Description
HeliconFocus.exe -silent "c:\my images\set20" Process all images in "c:\my images\set20" folder with default parameters
Process all images in the current folder and save result to "Focused"
"C:\Program Files\Helicon Focus\HeliconFocus.exe" -silent .
subfolder
HeliconFocus.exe -silent "c:\my images\set20" -rp:6 -sp:7
Process images with Radius set to 6 and Smoothing set to 7
-mp:1
HeliconFocus.exe -silent "c:\my images\set20"
Process images in "c:\my images\set20" folder and save as tiff file to c:\
-save:c:\result.tiff
LICENSING
Helicon Focus is a shareware program. You can evaluate a fully functional version for 30 days. Once the trial period is over, the program will
add promotional text to the resulting image and will limit its resolution to 4Mpixels unless you register the program.
To register the program, buy a license and get a registration key by email. There are three Helicon Focus license options: Helicon Focus Lite,
Helicon Focus Pro, and Helicon Focus Premium.
A registered copy of Helicon Focus may be installed on up to four computers, as long as only one copy is used at the same time. A single
license allows for unlimited hardware upgrades and/or transfers to other computers.
Automatically adjusts and resizes images (important for stereo microscopes and macrophotography)
Uses all available processors
Preserves details using advanced interpolators for image processing
Always processes images with 16-bit precision
Can handle stacks of unlimited length
Supports dust map to automatically remove black points from resulting images
Automatically adjusts for brightness variations between individual images
Loads Raw, 8-bit and 16-bit TIFF, JPEG files
Saves 8-bit and 16-bit TIFF, JPEG files
Allows adding text and scale bar
Offers command line interface so that the program can be called from within other applications
Processes stacks in background, at the same time allowing to open more stacks and adjust rendering parameters
SYSTEM REQUIREMENTS
The recommended system configuration is:
2 GHz processor
2 GB RAM
Resolution 1280 x 1024
INSTALL/UNINSTALL
Installation for MS Windows
The latest version of Helicon Focus is always available on the Downloads page of our website, if your license allows updating.
To install Helicon Focus:
1. Go to Downloads page.
2. Hit the Download button
4. Run the .exe file.
5. Follow the installation instructions.
6. Launch Helicon Focus from the Start menu or the desktop shortcut.
You can uninstall the program from the Control Panel.
INTEGRATION
Adobe Lightroom
Helicon Focus plug-in for Lightroom enables smooth and simple interaction between these two programs. The plug-in is installed
automatically.
In order to export images from Lightroom for further processing in Helicon Focus, please follow this algorithm:
Once you start exporting source images to Helicon Focus, you will see that an export progress bar will appear in Lightroom. The process
will be shown as suspended until you close Helicon Focus, since Lightroom considers rendering in Helicon Focus as a part of export process.
Please note that the saved output will only be imported back to Lightroom after you close Helicon Focus window.
Export options
Lightroom exports images to Helicon Focus in TIFF, JPG, DNG and original format.
If you export as TIFF or DNG, use the relevant export preset:
In order to export in a different format follow these steps:
1. Right-click any image in Lightroom and select Export -> Export... in the context menu:
2. Go to Helicon Focus tab -> File settings. Select the 'Image format'.
If you use the same export parameters for your stacks, set them up once and use 'Export with Previous' option.
If you have problems exporting from Lightroom, try to re-install the plug-in: go to main menu->Edit->Preferences...->Integration tab and
click on 'Uninstall plug-in' and then on 'Install plug-in'.
If this doesn't solve the issue, please contact our Support team.
Please watch the video tutorials on our website for more details.
Helicon Remote
Read more about Helicon Remote here.
Helicon 3D Viewer
Read more about Helicon 3D Viewer here.
SHORTCUTS
Below you will find the list of shortcuts used in Helicon Focus. Sometimes using them makes it much more handy to work with images. In
order to get used to them we advise you to print out the whole list and to keep it at hand.
Shortcut Description
General shortcuts
Retouching shortcuts
SAMPLES
Click to see the original files.