Chapter-2 Literature Review
Chapter-2 Literature Review
Once upon a time, cartoons and animated films were a favoured pastime for audiences
of all ages. In the theatres and on television, people of all ages and socioeconomic
backgrounds watched and relished these pictures. When animated films and cartoons first
began their voyage, the substance of both programmes provided comedy and pleasure for
people of all ages and intelligence levels. Although cartoons formerly had a universal appeal,
they have now been relegated to the realm of "children's entertainment" (Kellogg, 1992).
Nowadays, the name "cartoon" is a bit of a misnomer since it encompasses so many other
kinds of visual art. To amuse children, it has evolved a strong sense of loyalty and connection
(Kemnitz, 1973). For firms that produce toys, animated shows and cartoons have a significant
impact on profit margins since cartoons are a powerful marketing tool. Cartoons are
length. In the previous decade, animated television shows have seen a massive shift in style
put it another way, Nickelodeon and Cartoon Network have a lion's share of TV viewers as
well as nearly 80% of the advertising dollars spent. In 2000, Cartoon Network made $500
million in revenue. Cartoon Network used to air vintage animated series on a regular basis,
but just a few of them, including Tom and Jerry and Looney Tunes, are still popular with
Children's exposure to cartoons and animations has been largely ignored by the
mainstream media. The explicit material on Cartoon Network has made it unsafe for children
to watch. Until recently, parents and children alike assumed that cartoons seen on television
were harmless, such as Joe Camel the cartoon character. However, if youngsters see cartoon
characters smoking, it must be having a negative impact on them. We need to ensure that
cartoon shows like Space Ghost and Harvey Birdman, Attorney at Law are safe for children,
and we need to address the detrimental impacts of these cartoons on children (Susan, 2000).
It is time for the United States to deal with the growing issue of cartoon-related
injuries. Many of our youngsters have been injured as a result of their intense attachment to
these mythical beings. How many more children will be hurt while "having fun"? As a
consequence of Animation World Network's fair coverage, my case study on the detrimental
impacts of cartoons on children will be published. Hopefully, parents and guardians will react
favourably to this request to prohibit all hazardous cartoons, even if the findings of this
In their 1980 study, Clara and Marian looked at how children's free play behaviour
was affected by watching cartoons on TV. Researchers and kindergarten instructors alike
watched the same youngsters. For this study, we looked at 65 youngsters and their instructors
(n=18). The following questions were asked to each youngster in turn. (1) What are your
favourite shows to watch? What are your favourite cartoon shows? How many cartoon
characters can you think of right now? (4) Why do you like these characters so much? The
following questions were posed to the children's instructors after they observed their free play
activities (such as recess or outdoor play). What is the clearest proof that cartoons have an
impact on students in the classroom? Are you aware of the most popular shows among
children? According to the findings of the research, children's television's most beloved
programme was cartoons. On weekday afternoons, children like watching the cartoons that
are shown. Teachers felt that children's "in class" conduct was greatly influenced by their
exposure to cartoons. In the classroom, it is not uncommon to see conduct that seems to be
influenced by what they see on television. In both short-term and long-term settings, research
shows that violent material in television shows and video games may lead to an increase
In the field of social communication study, cartoons have taken on a new significance
in recent years. Today, animation is often utilised in marketing and education to reach a wide
range of people (Ginmann, 2003). Researchers found that there are a variety of influences on
how people feel about cartoon characters, from their gender to the accessories and costumes
they wear to their physical appeal to their intellect (Klein and Shiffman, 2006).
The role of the media, particularly television, in the learning process is well
acknowledged. Television has a profound effect on the lives of everyone who watches it,
regardless of age. As a result of the many distinct linguistic terms used on television, such as
"break ke baad,"(After the break) our native language has been tremendously impacted (After
the break). Similarly, the many language phrases used in their favourite shows and cartoons
culturalization is mostly due to the influence of television shows and cartoons and animated
films, according to Kottak (1990). In order to make significant alterations to popular culture,
it is essential that the sort of culture being presented by the various television programmes be
recognized.
Early research found unfavourable correlations between the amount of time spent
watching television and IQ measurements. From ages 10 to 14, students with lower
intelligence started watching less television as their "high mental ability" increased. Schramm
et al. (1961) discovered that kids with higher intelligence watched more television than their
"low mental ability" counterparts. Scott (1956), Bilyn (1959), Himmelweit, Oppenheim &
Vince (1958), La Blonde (1966), and Thompson (1968) also discovered unfavourable
relationships between television and IQ (1964). A mixed bag of findings has come out of
research looking at the relationship between children's TV viewing and their academic
performance. Children aged 10 to 14 were divided into watching and non-viewing groups by
Himmelweit et al. (1958), who discovered that non-viewers scored marginally higher than
viewers. In Japan, the availability of TV was accompanied with a decrease in homework time
and reading abilities (Furu, 1962). In a study of 10,000 high school students, Garcia,
Castenada, and Schiefelbein (1974) found a link between owning a television and academic
achievement in both language arts and mathematics. E1 Salvadoran 7th graders' television
and long-term reading skills were assessed for three years by (Hornik, 1978).
Hassan (2015). They collected the sample in Pakistan's Gujrat province. Because of this, they
used the principle of mass impact cultivation. Data was gathered via the use of surveys and
greatly impacted by cartoons. The youngsters who aren't given medication are the most
impacted. There is an increase in the number of violent acts committed by children. Cartoons
are a favourite pastime for children, which results in them wasting time. The language we use
has a lot to do with cartoons. Cartoonish language and improper terms are being used by
them.
The existence and causes of violent conduct among Sargodha's schoolchildren were
examined by Mahsud, Rawan, and Yaser (2009). They recruited 192 youngsters, ages 7 to 10,
from four different schools in the Sargodha District (96 males and 96 girls). They conducted
a poll to see whether cartoons had an effect on people's behaviour. They classified their
responses using a stratified sampling approach. They discovered that male and female
viewers' tastes and even their conduct differed significantly throughout the broadcast. Almost
exactly the same amount of time was spent viewing cartoons by boys and girls. Boys have
become considerably more violent and like watching cartoons that depict fights. More boys
than females chose to watch Hindi-dubbed cartoons. They also found a large number of Hindi
terms that the youngsters used on a regular basis. Aside from that, people like dressing and
Sudha (2011) examined the many ways in which cartoons might influence children's
sampling strategy including field survey techniques and databases was used. When it comes
to cartoons, kids are uncontrolled and obsessive consumers, spending hours in front of the
tube. Sudha observed that the late childhood respondents were more influenced by cartoons
than the early or pre-adolescent childhood respondents, and the characteristics that exert
impact on the children include age, gender, siblings, standard, board, media, and time spent
watching television. It has resulted in aggressive, gruff, insensitive, and passive individuals.
This has led Sultana (2014) to conclude that youngsters are spending more time
watching television rather than doing anything productive. The data she gathered in
Bangladesh came from surveys and one-on-one interviews with individuals from all walks of
life. Children's minds and learning capacities might suffer if they watch too many cartoons.
According to her, most parents depend on television for their children so that they can
complete their job or rest a little, but they are ignorant of the long-term repercussions of
excessive television viewing. Gradually, watching TV takes over as their major pastime, and
they're even more likely to turn the TV on when they're eating or doing schoolwork. This is
why parents and even children later on in life find it difficult to deal with the actual
responsibilities of life. She came to the conclusion that cartoons, although interesting and
enjoyable to watch, also have a bad side because they severely damage a child's mental
capacities and social life by making him hooked to cartoons. Parents in particular need to be
undermining the religious and moral values of young people, as well as altering their speech
and social interactions. They say that children's brains are like "wet clay," and that we may
shape them whatever we choose. Cartoon violence and the moral and ethnic values it depicts
have a powerful effect on children's minds. The children's fascination with cartoon characters
leads them to mimic the characters' speech patterns and even imagine themselves as the
youngster's mind that might cause problems later in life when the child is confronted with the
realities of life. As a result, they are unable to reach their full potential in terms of social,
moral, ethnic, and intellectual talents. They surveyed parents in Islamabad as part of their
research. "The international cartoons have been considerably impacting the young Pakistani
youngsters," they found in their study. The moral, social, and religious values of Pakistani
society are vastly different from those of Christian and Hindu societies since Pakistan is
mostly a Muslim nation. More and more youngsters in Pakistan are tuning in to multicultural
cartoons. (2014)".
Hassan & Daniyal (2013). A 24/7 cartoon station, Cartoon Network, means that youngsters
spend much of their free time watching cartoons. As a result, many cartoons include violence
as a central theme, which has a profound effect on children's mental health. The violent
material in the cartoons attracts and influences children. Cartoon networks have an influence
on the psyche of school-aged children, causing a shift in their conduct as well as forcing their
parents to purchase merchandise with their favourite cartoon characters' posters on it,
according to this research. Non-parametric statistics and a survey methodology are used in
the study. A considerable influence on children's lifestyle, language, and personality, as well
as their aggressive or violent conduct, has been determined by the authors of this study. The
average daily TV time for the majority of the kids was between one and three hours. When
Tom and Jerry cartoons are displayed in a humorous setting, youngsters find the violence
amusing, and they like playing games like this with their siblings and classmates.
development. When it comes to gender discrimination in animated films, there are a number
of subtle implications. Male, female, animal, and inanimate things are all shown in cartoons.
In the movie, both male and female characters exhibit their normal stereotypical behaviour.
Furthermore, there is some functionality in the scenes, such as the transformation of a female
character into a male figure with a magical wand, which is disturbing. This is worrisome
because youngsters will be more susceptible to gender disparities, and also because having to
deal with such confusing gender role models will have an impact on their psyche and on their
future. He came to the conclusion that even in terms of career, female characters are
presented to be weaker and more vulnerable than male ones. Throughout their childhood,
boys were emphasized, which offers an unfair image of gender and is also evident in their
relationships with their siblings and parents. Children believe that their father is the primary
financial authority in their lives, and that their mother is just there to provide for the family as
a whole.
Positive cartoon animation has been shown to alter children's conduct in elementary
schools, according to Siripen (2009). Cartoons have a profound impact on children's minds
and behaviour. In the current generation, there is a tendency to be more abrasive and cynical
in social situations. Furthermore, it prevented them from grasping the concept of proper
etiquette. This is a major problem in many countries. The author used 2D cartoon animation,
a medium that is accessible to youngsters because of its closeness and simplicity, to try to
mediate these dilemmas. The 2D cartoon is shown to a group of 200 pupils from four
elementary schools in Thailand. Ultimately, the goal is to instill in a socially active person a
healthy habit of happy celebration. In addition to seeing a replication of the animation, the
researcher conducted interviews with participants, and analyzed input from questionnaires.
The aggression of youngsters has been reduced in the short term and may be transformed in
According to a study conducted by Habib et al. (2015), youngsters all around the
globe are becoming more and more interested in cartoons. A surprising influence on
children's behaviour is discovered in cartoons, though. These effects have both beneficial and
negative consequences on the youngsters. Many researchers have discovered that children's
behaviour alters as a result of seeing violent animation. It has also been shown that
instructional and instructive cartoon material might help youngsters develop their imagination
and creativity. Language has a significant impact on the development of children, as well.
The more a cartoon program's vocabulary is accessible and intelligible to youngsters, the
more they enjoy it and participate in the presentation. As a result of their participation, their
Rashid (2015) revealed that children's behaviour was not more affected by the
physical impacts of viewing TV. Because reading requires a lot of effort, TV doesn't need as
much effort. When youngsters are watching their favourite cartoon at a closer distance from
the screen, the force they exert is greater. If they spend a lot of time in front of the television,
their physical health may also suffer as a result. They may also be unable to sleep at night
According to Habib and Tarek (2015), children were more afraid of television shows
because of the emotional impact they had on them. We discovered that if kids started to
watch all of the shows that Raza, Awan, and Gondal (2016) had studied, they would get
better grades in school. Since kids are so impressionable, they are more influenced by what
they are exposed to from an early age. People who watch TV alone in a dark room run the
Effects on the Mind in Shaffer (2007), he observed that television shows had a
significant impact on the development of children's mental abilities. This was more harmful
to youngsters who had gained first-hand knowledge of real-life situations via the material.
There isn't enough maturity in children's minds yet to tell the difference between what is
genuine and what is made up. As a result of this brain-altering experience, kids begin to
daydream. This desire to live in a world that is like a dream world may arise among
youngsters who watch television alone and programmes with a fantastical structure.
according to Krish (2006). Because they couldn't tell the difference between reality and
fiction, they couldn't understand the laws of the actual world. Aggressiveness may be learned
in the dream world and brought to life in the actual world. Rather than distinguishing between
good and evil, they want to behave like a well-known fantasy figure.
As Klien (1993) discovered, by the early 1930s, cartoon characters like Donald Duck,
Mickey Mouse, and Pluto were finding their way into the silver screen and gaining
understate the importance of animated films in the history of cinema. Animated films have
always been big office successes. Consider the following as an example of relevant
information: The Seven Dwarfs is still one of the top ten highest-grossing films ever made.
Even now, more than seven decades later, animated films are still very popular. Take
DreamWorks' Shrek 2, which made over $900 million at the box office and millions more on
DVD in 2004.
Finding that Tex Avery is behind Droopy Dog, Daffy Duck, and most crucially, Bugs
Bunny, was made by Velikovsky in 2012. He was one of the finest Looney Tunes and Merrie
Melodies animators, writers, producers, and directors. For as long as cartoons have been
around, there has always been some level of violence to be found. There is more violence in
For Greenberg (1976), the goal was to study cartoons and their influence on society.
In order to provide readers with a thorough understanding of the cartoon world and its impact
on society, these findings were chosen with care. The robustness of each issue was addressed
in full. Case studies and observational evidence are used to back up the findings of
substantive exams. Furthermore, the study's findings demonstrate that cartoons may be an
effective tool for teaching. As a result of their exposure to cartoons, young people have
developed a more positive outlook on the world and a greater sense of themselves. On a
Television and movies, according to Fouts, Callen, and Lawson (2006), are the two
most popular forms of entertainment for children, and demonetization has been a huge
success for them. There have been two content assessments. Using Disney feature films
(n=34) and after school cartoons (n=41) to demonstrate the usage of "evil" terminology while
speaking to a person (ex. monster, devil, demon), There are an average of 5.6 "wicked"
allusions each film in the 74% of Disney films that keep them. At least one "wicked" allusion
can be found in 44% of the after-school kids' programmes, with an average of one per
animation. Discussions abound on what happens when youngsters are repeatedly exposed to
popular films and animated series and learn to detest those who raise awareness of
wrongdoing.
Studying and comparing the effects of T.V. and cartoon violence and real-world
violence on children was done by Bandura, Ross and Ross (1963). One hundred students
from a local high school were divided into four groups for the purpose of an experiment.
They all came together and saw an unstoppable shout at an inflatable while bashing it with a
little wooden lake. The rest of the group saw the same thing on TV. There was a third group
that saw a cartoon depiction of a similar sequence, and a fourth group that saw nothing.
Primary three groups showed higher hostility than the control group after being seen in a
perplexing circumstance. They were more aggressive than those who had just seen a cartoon
of the Occurrence on television, and the youngsters who saw it were more aggressive than
those who had only seen a cartoon. They conducted a survey of more than 2,000 kids in
grades three through eight from Ohio. Psychological shocks, mental and emotional anguish,
and a general sense of unease have all been linked to excessive daily TV viewing, according
to these studies.
evidence that youngsters may be less likely than previously assumed to engage in bloody acts
of violence they witness on television. Analysts show that young toddlers have little influence
over their knowledge of TV content, but they have a relatively unusual amount of
comprehension of the evil of viciousness on television and the difference between drugs
because of their own experiences as children. As part of our ongoing effort to help early
childhood educators and parents who watch their children's television make informed
decisions, we are conducting an audit of an ongoing study looking at the effects of the
Three communities were selected by Greenberg and Reeves (1976) to test the impact
of television. They discovered that youngsters who watch solely violent shows on TV are
more likely to act violently themselves. Low IQ is another element that contributes to
aggressive conduct. Children with lower IQs and those from lower socioeconomic
Kaye & Sapolsky (2004) concluded that youngsters are being hurt for the purpose of
enjoyment, and the number would keep rising if nothing is done. It's because of Animation
World Network's fair treatment of the issue that a research on the detrimental effects of
cartoons on children will be released, which might leave parents and guardians of children
surprised and unhappy. However, a positive outlook is strongly suggested in order to prevent
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