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This document contains log information from initializing and loading a visual novel game made with Ren'Py on an Android device. It provides details on the device model, screen size, loading times of scripts and assets, and initialization of the graphics renderer. The game loads in 11 seconds and the interface is ready to start.
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0% found this document useful (0 votes)
52 views2 pages

Lol

This document contains log information from initializing and loading a visual novel game made with Ren'Py on an Android device. It provides details on the device model, screen size, loading times of scripts and assets, and initialization of the graphics renderer. The game loads in 11 seconds and the interface is ready to start.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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Fri Jan 27 18:26:14 2023

Unknown platform.
Ren'Py 7.5.0.242n

Bootstrap to the start of init.init took 0.00s


Bootstrap to the start of init.init took 0.00s
Manufacturer HUAWEI model STK-LX3
Screen diagonal is 5.08702052068 inches.
Early init took 0.12s
Early init took 0.12s
Android search paths:
/storage/emulated/0/Android/data/skyzone.nomoresecretsv011.mzgamer/
files/../../../../Documents/RenPy_Saves/skyzone.nomoresecretsv011.mzgamer/game
/data/data/skyzone.nomoresecretsv011.mzgamer/files/game
Loader init took 0.09s
Loader init took 0.09s
Loading error handling took 0.35s
Loading error handling took 0.35s
Loading script took 3.03s
Loading script took 3.03s
Saving to /storage/emulated/0/Android/data/skyzone.nomoresecretsv011.mzgamer/
files/../../../../Documents/RenPy_Saves/skyzone.nomoresecretsv011.mzgamer
Loading save slot metadata. took 0.02s
Loading save slot metadata. took 0.02s
Loading persistent took 0.00s
Loading persistent took 0.00s
Importing _renpysteam: ImportError('No module named _renpysteam',)
Set script version to: (7, 2, 2)
- Init at 00images.rpyc:52 took 0.46808 s.
- Init at tl/spanish/Paloslios.rpyc:5 took 0.34325 s.
- Init at CG7.rpyc:1 took 1.03886 s.
Running init code took 2.08s
Running init code took 2.08s
Loading analysis data took 0.26s
Loading analysis data took 0.26s
Analyze and compile ATL took 0.11s
Analyze and compile ATL took 0.11s
Index archives took 0.00s
Index archives took 0.00s
Dump and make backups. took 0.00s
Dump and make backups. took 0.00s
Cleaning cache took 0.00s
Cleaning cache took 0.00s
Making clean stores took 0.00s
Making clean stores took 0.00s
Initial gc. took 0.87s
Initial gc. took 0.87s
DPI scale factor: 1.000000
Creating interface object took 0.00s
Creating interface object took 0.00s
Cleaning stores took 0.00s
Cleaning stores took 0.00s
Init translation took 0.87s
Init translation took 0.87s
Build styles took 0.02s
Build styles took 0.02s
Load screen analysis took 0.29s
Load screen analysis took 0.29s
Analyze screens took 0.01s
Analyze screens took 0.01s
Save screen analysis took 0.00s
Save screen analysis took 0.00s
Prepare screens took 1.32s
Prepare screens took 1.32s
Save pyanalysis. took 0.00s
Save pyanalysis. took 0.00s
Save bytecode. took 0.00s
Save bytecode. took 0.00s
Running _start took 0.00s
Running _start took 0.00s
Interface start took 1.21s
Interface start took 1.21s

Initializing gles renderer:


primary display bounds: (0, 0, 2224, 1008)
swap interval: 1 frames
Fullscreen mode.
Vendor: 'ARM'
Renderer: 'Mali-G51'
Version: 'OpenGL ES 3.2 v1.r18p0-01rel0.caae7eec9919d9090a8a7e777d44918f'
Display Info: None
Number of texture units: 16
Using shader environment.
Using FBO RTT.
Root FBO is: 0
FBO Maximum Texture Size: 2048
Using gles renderer.
Texture testing:
- Hardware max texture size: 8192
- 64px textures work.
- 128px textures work.
- 256px textures work.
- 512px textures work.
- 1024px textures work.
- 2048px textures work.
Screen sizes: virtual=(1920, 1080) physical=(2340, 1080) drawable=(2340, 1080)
Root FBO is: 0
FBO Maximum Texture Size: 2048
Total time until interface ready: 11.0895478725s
Hid presplash.
Entered background.

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