Bslea Ge Elec 1 Living in The It Era Module 5 Na
Bslea Ge Elec 1 Living in The It Era Module 5 Na
Bslea Ge Elec 1 Living in The It Era Module 5 Na
ROXAS CAMPUS
INSTITUTE OF INFORMATION AND
COMMUNICATIONS TECHNOLOGY / SCHOOL OF AGRICULTURE
AND AGRIBUSINESS
The internet and telecommunication industry in the 1990s changed the way we connect and
exchange information. Digital technology impacted people in many ways. By the way people
live, work, learn, and socialize. Digital technology comprises of electronic tools, devices and
systems that generate, store and process data. It enables us to experience the benefits of
advanced information technology systems. Such as efficiency and productivity, improved
communication and collaboration and faster acquisition of information. In this lesson, we will
discuss the digital age and its effect in society, the two-essential theory in technology, and how
technological change takes place.
Objectives
At the end of this lesson, the students should be able to:
SCIENCES
Information Communications Technology (ICT) has the power to transform society. ICT is
defined as a group of interrelated technologies (electronic devices) for accessing, processing,
and disseminating information. It is a system of electronic network activated through a complex
hardware and software systems linked by a vast array of technical protocols. ICTs are
indisputably important part of our social setting today. The term ICTs has been used to embrace
technological innovation and merging in information and communication transforming our world
into information or knowledge societies. The rapid development of these technologies has fainted
the boundaries between information, communication, and various types of media.
The development of a society mostly depends on the access to information. The Information and
Communication Technologies (ICTs) greatly ease the flow of information and knowledge offering
the socially marginalized community an extraordinary chance to attain their own rights socially,
economically, educationally, and politically. Despite ICT’s massive potential, the current global
information outburst has had surprisingly little impact on development activities and access to
practical information for rural communities, local people, and forefront development workers in
developing countries. The emergence of Internet, World Wide Web, mobile cell phones, digital
television, and several other new electronic devices pertaining information and communication
technologies (ICTs) are opening a fresh passageways for transforming the way we live, work,
learn, communicate and also provides a strategic opportunities of diverse and significant social
and economic benefits to people across the globe. It also enables financial inclusion through
mcommerce and allows people to connect with millions instantaneously.
Social change refers to a transformation of culture and social organizations/structures over time.
We are aware that in a modern world, a society is never static and that of social, political,
economic, and cultural changes occurs constantly. The social transformations that could result
from the increasing use of ICTs depend strangely on verdicts made by organizations and
individuals outside our household, many of whom have great economic leverage, political power
or technical expertise. To increase the consent potential of ICTs, it is important to understand
some of their basic features, which make them a unique kind of technologies.
Entertainment
With the advent of new technologies, the world of entertainment is constantly evolving.
Digital broadcasting has completely changed the way we experience television and radio.
Cinema can now be found at the comfort of your home through application such as Netflix,
iFlix, etc. We get entertained by the content that we see in Facebook, YouTube, and
Instagram. Computer gaming has also been an important influence in the development
of graphical interfaces. Technology has been at the forefront of changes in production and
distribution of music. We can now listen to music and podcast using Spotify. These are
some of the many technologies we use for entertainment that arise in the Digital Age.
Business
Businesses in today’s life have promoted a lot with the coming of ICT. Its impact cannot
be over emphasized. For example, ICT helps to increase productivity in business with the
use of social Media platforms for marketing and promotion. The use of websites now
allowed companies to develop new and cheaper ways of offering customers with
opportunities of buying goods and services at their convenient time and enhance the level
of customer service. Online platform has been the marketplace where people can transact
and communicate.
The impact of ICT infrastructure on social businesses cannot be understated. It has made
social impact affordable, social impact scalable, and enables new ways to connect to and
engage with local communities.
Education
The impact of ICT on teachers, trainers, learners, researchers and the entire education
society is tremendous. It is changing the way of the education delivery system in the world
by enhancing access to information for all. It also ensures effective and inclusive
education. ICT supports the concept of open learning where the thrust is upon enhanced
student access and the development of student autonomy.
ICT can play varied roles in developing an effective learning environment. It assists
teachers and helps explain core content concepts and addresses misconceptions. It acts
as a stimulant and fosters analytical thinking and interdisciplinary studies. It networks a
learner with the peers and experts and develops collaborative atmosphere. It plays the
role of a guide and mentor by providing tailor made instructions to meet individual needs.
Online learning facilitates learning through digital mode. With the help of multimedia, it
enhances effectiveness of teaching-learning and hence proves crucial for early learners,
slow learners and differently abled learners. Modern ICT tools not only deliver the content
but also replicate formal learning experience via virtual learning. The intention of virtual
classrooms is to extend the structure and services that accompany formal education
programs from the physical environment to learners.
ICT also addresses the need of mobile learning. It offers independent space and flexibility
that comes from working away from the learning institute or tutor. It makes education
accessible to all, irrespective of geographical barriers or resource constraints. Learners
from remote areas, working people who want to learn further and update their knowledge
and differently abled students who find travelling an issue of concern - benefit from the
mobile learning mode.
Digital resources in classrooms can help prepare students for a digital society and
economy
Digital technologies can unlock new learning opportunities in the classroom by giving
students access to a wider range of resources, by complementing the teacher in learning
processes (computer-assisted learning) and by providing other advantages to students,
such as access to motivational and informational resources associated with access to
tertiary education programs.. Access to technology is quite certainly beneficial to students’
digital skills and provide a clear advantage to students in that area. But the effects on other
learning outcomes are generally considered limited or potentially negative. Some studies
find that computer-assisted learning has some positive effects, especially in science and
mathematics, because it provides students with personalized learning modules that are
adapted to their level.
Beyond income security, employment fulfils a number of important roles for human
wellbeing, such as time structure, social contact, a sense of purpose, a valued social
position as well as an opportunity for skill use. For this reason, the labor market effects of
the digital transformation are among the most significant for people’s well-being. The
digital transformation has the potential to generate substantial changes in the composition
of the labor market as jobs that require certain skillsets are replaced by a combination of
technology and higher skilled labor, or even completely automated. At the same time,
digitalization yields opportunities by creating employment in new and existing industries,
with greater job-to-job mobility facilitated by online job search tools. The digital economy
also fundamentally changes the nature of work for many people, with fewer jobs exerting
physical demands on workers but more jobs placing an emotional strain on desk-workers.
New jobs in ICT and in other sectors become available.
Despite fears for the automation, there is little evidence so far that technological change
has led to a net loss of jobs. There are theoretical reasons for which technological progress
may contribute to job creation. Efficiency gains and cost-savings may induce job creation
within industries by expanding the market and therefore increasing demand. Increased
productivity in one sector can also have positive spillovers in other sectors, if this translates
into lower prices and higher demand across the economy. While these processes may
imply short-term unemployment among displaced workers, they have the potential to
generate economy-wide employment gains.
While the previous section has pointed to the lack of evidence of the negative effects of
technological change on total employment so far, a number of authors have argued that
ICT based technological change will be more profound than previous instances of great
technological change. This argument is mainly supported by the observation that the
laborsaving potential of digital technologies is far greater than in the case of previous
technological changes. As a result, automation may, in the future, have much more
impactful consequences on the need for human labor than it has so far. For the moment,
while a shift away from manufacturing jobs has been observed, this has not translated to
overall losses in employment, as middle-skill jobs have been replaced by new high-skill
and low-skill jobs.
Concerns of the automation of jobs are warranted, however, at least in order to make the
case for the need to invest in the most appropriate skills for the future digital economy.
Thus far, estimates of the impact of automation mainly rely on expert’s predictions of the
types of tasks that are likely to be replaced by machines. Previous estimates by Autor,
Levy and Murnane (2003) quickly proved to be too cautious: tasks that Autor et al.
considered to be out of reach for machines, such as truck driving, are already being
threatened by rapid advances in machine learning and AI. More recent estimates of the
potential jobdisplacement effects of automation have looked at job tasks rather than entire
job categories. Food preparation assistants, cleaners and helpers, laborers in mining,
construction, manufacturing and transport, and assemblers are the most likely to see their
job tasks automated, while teaching professionals, health professionals and personal care
workers are among the least likely to lose their job to a machine. Similarly, Schwab (2016)
and Susskind and Susskind (2015) consider that the work of lawyers, financial analysts,
journalists, doctors or librarians could be partially or totally automated. Schwab (2016)
emphasizes that algorithms made available by AI are able to successfully replace human
actions, even creative ones. The author presents the example of automated narrative
generation, in which algorithms can conceive written texts for particular types of audience.
Teleworking (Work from Home) allows people to save time and combine their work and
personal lives
Teleworking (Work from Home), on the other hand, may present an opportunity for work-
life balance as it improves time management and may reduce time spent commuting. A
variety of studies have found that employees who engage in telework have higher job
satisfaction. Among positive effects, teleworkers report reduced commuting times, more
flexibility in organizing their working time, and better overall work-life balance. Evidence
from the American Time Use Survey shows that reductions in the time spent commuting
and in-home production due to Internet increase labor force participation.
Health
Digitalization can affect people’s health status through the emergence of new physical and
mental health risks and through its impact on the health-care delivery system. Health risks
associated with the digital transformations include mental health problems associated with
the extreme use of digital technologies, especially among children and teenagers and the
crowding out of other activities such as physical exercise. Health-care delivery is also
affected by new digital technologies, such as electronic records, new treatment options,
telecare, and teleconsultation. An important aspect of digitalization concerns the
production and use of medical data to improve the effectiveness and efficiency of health
systems. As a caveat, the exchange and use of medical and health data must meet high
data protection and data security standards, considering its sensitivity. How and where
care is delivered is also affected by digital innovations, which challenges the traditional
role of care providers, with implications for interactions among care providers and between
providers and patients. The effects of these changes in healthcare delivery of health
inequalities are potentially large, but also less well documented.
Extreme use of digital technologies may have negative mental health effects
The effects of mobile phones, video games, and the pervasiveness of ubiquitous screens
on the mental health of children and teenagers have drawn significant attention in the
public debate because they may present risks of addiction. Extreme Internet use, defined
as children who spend more than 6 hours on the Internet outside of school, is becoming
more common among children and teenagers, with time spent online by 15-year-olds
increasing by about 40 minutes between 2012 and 2015 on average. A study also found
that the iGeneration members (the generation grown up in an environment where
technology is ubiquitous) check their social media accounts on average every 15 minutes.
While video games used to be the primary source of extreme use of digital technologies,
the smartphone has extended this risk to a wider range of applications. A recent study
found that 39% of 18- to 29-year-olds in the United States are online “almost constantly”
Research suggests that the Internet triggers neurological processes similar to other
addictive substances and activities, i.e., experiences of short-term pleasure in the brain’s
“reward center”. This area releases a combination of dopamine, opiates and other
neurochemicals when activated, a mechanism that can be compromised over time due to
the deterioration of associated receptors, requiring even more stimulation to get a similar
response. Children and teenagers, for biological reasons, are more susceptible to
addiction because their brain is still in development. For example, a study among 14-year-
olds in Belgium found that frequent gamers had brain abnormalities compared to other
teens, potentially resulting from dopamine releases associated with video games.
There is evidence of a direct link between extreme Internet use and depression and
anxiety, but the nature of this relationship is disputed and is likely to be bi-directional, as
people with anxiety, depression and other mental health problems are also potentially
more likely to spend time online. A longitudinal study run on 3 000 children in Singapore
found that extreme video game use and problems such as social phobia, attention deficit
disorder, anxiety and depression often occur together and are likely to be mutually
reinforcing.
Theories in Technology
Technological Determinism
It is the theory which strongly believe that technology shapes the culture, values, social
structures of a society. The main reason why society progresses is because of the kind
technology the society has. Technological innovation is the cause of the social progress.
The technology has the control over the society --- over human actions, culture and values.
Technology greatly influences human thought and action. In other words the society is
changing because of technology.
According to Winner, technology is not the slave of the human being but rather humans
are slaves to technology as they are forced to adapt to the technological environment that
surrounds them.
Example. The Medium is the Message by Marshall McLuhan. The technology which is
used as a channel of communication matter more than the content.
Example. The invention of the stirrup. It is the foot support for horse-riders. Before its
invention, riders were not able to use swords while riding in a horse because they may
lose balance. When the stirrup was invented, it enabled armored knights to fight on
horseback. Because of this, it brought the development of feudal societies --- a military
rule by nobles or lords
Example. The invention of gun. Before, the weapons used were swords and archery ---
soldiers had to be skilled and trained in using these weapons. But a new invention in
technology changed it all. A gun was invented which require a less effort and can be used
even from far distances. This technology changed the way soldiers are trained. It also
changed how soldiers fight in a war.
Social Constructivism
Technological Change
Technological change means the technical knowledge used in the production of capital
and machinery. The various changes in technology leads to an increase in the productivity
of labor, capital and other production factors. Technological progress comprises of
creation of skill, new means of production, new uses of raw materials and the widespread
use of machinery.
The technology is the most powerful means of wresting power from nature in all possible
ways. It strengthens the facilities of man. Prof. Frankel assumes that the, “Technological
change is not a mere improvement in the technical know-how. It means much more than
this. It should be preceded by sociological change also, a willingness and desire on the
part of community to modify their social, political and administrative institutions so as to
make them fit with new techniques of production and faster tempo of economic activity.”
Technology, according to J. P. Dewhurts, in fact, can be thought of as the change in the
production process of material and human skills.
Process of Technological Change
Technological changes devise new goods and techniques of production. The development
of new technical knowledge can be defined as the growth of the new technique that can
produce goods and services at lesser cost of production.
The process of growth of technical knowledge can be divided into following stages:
The first stage is the advancement in scientific knowledge, the second is that of the
application of this knowledge to some useful purposes and third is the commercialization
of invention which is called innovation. This has a great significance in the process of
development. Schumpeter has distinguished between invention and innovation. Invention
implies the discovery of new technique while innovation is practical application of invention
in production for market.
References
Practice personal hygiene. Always wash your hands and use alcohol or hand sanitizers.
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