400+ Javascript Interview Questions
400+ Javascript Interview Questions
Hello World! Today I prepared a huge list of Javascript Interview Questions from this awesome repo,
their really cool and have lots of this kind of resources.
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What is JS (Javascript)
JavaScript is a scripting or programming language that allows you to implement complex
features on web pages — every time a web page does more than just sit there and display static
information for you to look at — displaying timely content updates, interactive maps, animated
2D/3D graphics, scrolling video jukeboxes, etc. — you can bet that JavaScript is probably
involved. It is the third layer of the layer cake of standard web technologies. MDN
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Mozilla’s JavaScript Guide JavaScript track on Codecademy: Interactive tutorials for beginners.
JavaScript for Cats by Max Ogden Eloquent JavaScript by Marijn Haverbeke Wikibooks’ JavaScript
book JavaScript Lectures by Douglas Crockford You Don't Know JS - Possibly the best book written on
modern JavaScript, completely readable online for free, or can be bought to support the author.
braziljs/js-the-right-way - An easy-to-read, quick reference for JS best practices, accepted coding
standards, and links around the Web. JSbooks - Directory of free JavaScript ebooks. Superhero.js - A
collection of resources about creating, testing and maintaining a large JavaScript code base. SJSJ -
Simplified JavaScript Jargon is a community-driven attempt at explaining the loads of buzzwords
making the current JavaScript ecosystem in a few simple words. How to Write an Open Source
JavaScript Library - A comprehensive guide through a set of steps to publish a JavaScript open source
library. JavaScript Tutorials - Learn Javascript online from a diverse range of user ranked online
tutorials. Functional-Light JavaScript - Pragmatic, balanced FP in JavaScript. Clean Code JavaScript -
Clean Code concepts adapted for JavaScript. List at GitHub - Awesome Javascript - By Alexandru
Gherasim
Architecture. You don't have to be a master software architect, but if you cannot perform some
basic planning and put pieces together without massive layers of tooling you are an imposter.
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Expecting frameworks and other tools to simply do it for you isn't very impressive.
DOM. It is very common to see developers hiding from the DOM by layers of abstractions and
other stupid crap. querySelectors are great, but are also 2800x slower than the standard DOM
methods. That isn't trivial. These methods are super simple, so there is no valid excuse for
developers fumbling over this or hiding in fear. http://prettydiff.com/guide/unrelated_dom.xhtml
Node.js If you are a serious developer should have a pretty solid grasp of how to walk the file
system. You should understand how to conveniently read files as text or less conveniently read
files as bit for bit binary buffers.
Timing and asynchronous operations. Events, timers, network requests are all asynchronous and
separate from each other and exist both in Node and in the browser. You have to be able to
understand how to work with callbacks or promises.
Accessibility. The interactions imposed by JavaScript can present accessibility barriers. A serious
JavaScript developer is already familiar with WCAG 2.0 and knows how to work within its
recommendations or when to push back on violating business requirements.
Security. You need to have at least a basic understanding of security violations, security controls,
and privacy. You don't need to be a CISSP, but you need to be able to supply recommendations
and avoid obvious failures. If you cannot get this right in the most basic sense you aren't a
serious developer.
Data structures. You need to understand how to organize data in a way that allows the fastest
possible execution without compromising maintenance. This is something that is learned
through academic study and repeated experience writing applications.
Presentation and semantics. You really need to have a basic understanding how to properly
organize the content your users will consume and how to present in a consumable way
efficiently. This is something almost completely learned from experience only. You might think
CSS and HTML are simple skills that can be picked up when needed, but you would be absolutely
wrong.
Knowing when to avoid the bullshit. Many developers lack the years of experience to be
confident in their performance.... so some of these developers will try to fake it. Don't be an
imposter, because everybody will see straight through it. Hoping mountains of abstractions,
tooling, frameworks, compilers, and other bullshit will save you just bogs down your application
and screws over your teammates. If you aren't confident then be honest about that and seek
mentorship or get involved with open source software outside of work.
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Source
Table of Contents:
No. Questions
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No. Questions
24 What is memoization
25 What is Hoisting
34 What is IndexedDB
37 What is a cookie
41 What are the differences between cookie, local storage and session storage
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No. Questions
51 What is a promise
64 What is promise.all
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No. Questions
75 What is eval
79 What is isNaN
92 What are the tools or techniques used for debugging JavaScript code
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No. Questions
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No. Questions
141 What is the way to find the number of parameters expected by a function
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No. Questions
150 Can you write a random integers function to print integers with in a range
168 How do you get the image width and height using JS
175 What are the ways to execute javascript after page load
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No. Questions
186 What happens if you do not use rest parameter as a last argument
190 How do you determine two values same or not using object
197 What are the differences between freeze and seal methods
200 What is the main difference between Object.values and Object.entries method
201 How can you get the list of keys of any object
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No. Questions
215 What is the precedence order between local and global variables
222 What are the conventions to be followed for the usage of swtich case
228 What are the different error names from error object
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No. Questions
233 How do you perform language specific date and time formatting
246 How do you find min and max values without Math functions
256 What happens if you write constructor more than once in a class
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No. Questions
274 What are the DOM methods available for constraint validation
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No. Questions
285 How do you check whether an array includes a particular value or not
292 How do you invoke javascript code in an iframe from parent page
295 What are the different methods to find HTML elements in DOM
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No. Questions
326 What are the problems with postmessage target origin as wildcard
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No. Questions
340 What are the list of cases error thrown from non-strict mode to strict mode
347 How do you return all matching strings against a regular expression
349 What is the output of below console statement with unary operator
363 How do you map the array values without using map method
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No. Questions
372 How do you display data in a tabular format using console object
382 What are the different ways to deal with Asynchronous Code
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No. Questions
402 What is the difference between Function constructor and function declaration
414 What are the differences between arguments object and rest parameter
415 What are the differences between spread operator and rest parameter
418 What are the differences between for...of and for...in statements
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No. Questions
Questions:
i. Object constructor:
The simplest way to create an empty object is using the Object constructor. Currently this
approach is not recommended.
The create method of Object creates a new object by passing the prototype object as a
parameter
The object literal syntax is equivalent to create method when it passes null as parameter
Create any function and apply the new operator to create object instances,
function Person(name){
var object = {};
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object.name=name;
object.age=21;
return object;
}
var object = new Person("Sudheer");
This is similar to function constructor but it uses prototype for their properties and methods,
function Person(){}
Person.prototype.name = "Sudheer";
var object = new Person();
This is equivalent to an instance created with an object create method with a function
prototype and then call that function with an instance and parameters as arguments.
(OR)
// If the result is a non-null object then use it otherwise just use the new instance
console.log(result && typeof result === 'object' ? result : newInstance);
class Person {
constructor(name) {
this.name = name;
}
}
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A Singleton is an object which can only be instantiated one time. Repeated calls to its
constructor return the same instance and this way one can ensure that they don't
accidentally create multiple instances.
Prototype chaining is used to build new types of objects based on existing ones. It is similar to
inheritance in a class based language.
Screenshot
The difference between Call, Apply and Bind can be explained with below examples,
Call: The call() method invokes a function with a given this value and arguments provided one
by one
invite.call(employee1, 'Hello', 'How are you?'); // Hello John Rodson, How are you?
invite.call(employee2, 'Hello', 'How are you?'); // Hello Jimmy Baily, How are you?
Apply: Invokes the function with a given this value and allows you to pass in arguments as an
array
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invite.apply(employee1, ['Hello', 'How are you?']); // Hello John Rodson, How are you?
invite.apply(employee2, ['Hello', 'How are you?']); // Hello Jimmy Baily, How are you?
bind: returns a new function, allowing you to pass any number of arguments
Call and apply are pretty interchangeable. Both execute the current function immediately. You
need to decide whether it’s easier to send in an array or a comma separated list of arguments.
You can remember by treating Call is for comma (separated list) and Apply is for Array.
Whereas Bind creates a new function that will have this set to the first parameter passed to
bind().
JSON is a text-based data format following JavaScript object syntax, which was popularized by
Douglas Crockford . It is useful when you want to transmit data across a network and it is
basically just a text file with an extension of .json, and a MIME type of application/json
JSON.parse(text)
Stringification: converting a native object to a string so it can be transmitted across the network
JSON.stringify(object)
The slice() method returns the selected elements in an array as a new array object. It selects the
elements starting at the given start argument, and ends at the given optional end argument
without including the last element. If you omit the second argument then it selects till the end.
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Note: Slice method won't mutate the original array but it returns the subset as a new array.
The splice() method is used either adds/removes items to/from an array, and then returns the
removed item. The first argument specifies the array position for insertion or deletion whereas
the option second argument indicates the number of elements to be deleted. Each additional
argument is added to the array.
Note: Splice method modifies the original array and returns the deleted array.
Slice Splice
Returns the subset of original array Returns the deleted elements as array
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Objects are similar to Maps in that both let you set keys to values, retrieve those values, delete
keys, and detect whether something is stored at a key. Due to this reason, Objects have been
used as Maps historically. But there are important differences that make using a Map preferable
in certain cases.
i. The keys of an Object are Strings and Symbols, whereas they can be any value for a Map,
including functions, objects, and any primitive.
ii. The keys in Map are ordered while keys added to Object are not. Thus, when iterating over
it, a Map object returns keys in order of insertion.
iii. You can get the size of a Map easily with the size property, while the number of properties in
an Object must be determined manually.
iv. A Map is an iterable and can thus be directly iterated, whereas iterating over an Object
requires obtaining its keys in some fashion and iterating over them.
v. An Object has a prototype, so there are default keys in the map that could collide with your
keys if you're not careful. As of ES5 this can be bypassed by using map = Object.create(null),
but this is seldom done.
vi. A Map may perform better in scenarios involving frequent addition and removal of key pairs.
i. Two strings are strictly equal when they have the same sequence of characters, same length,
and same characters in corresponding positions.
ii. Two numbers are strictly equal when they are numerically equal. i.e, Having the same
number value. There are two special cases in this,
a. NaN is not equal to anything, including NaN.
b. Positive and negative zeros are equal to one another.
iii. Two Boolean operands are strictly equal if both are true or both are false.
iv. Two objects are strictly equal if they refer to the same Object.
v. Null and Undefined types are not equal with ===, but equal with ==. i.e, null===undefined
--> false but null==undefined --> true
0 == false // true
0 === false // false
1 == "1" // true
1 === "1" // false
null == undefined // true
null === undefined // false
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In Javascript, functions are first class objects. First-class functions means when functions in that
language are treated like any other variable.
For example, in such a language, a function can be passed as an argument to other functions,
can be returned by another function and can be assigned as a value to a variable. For example, in
the below example, handler functions assigned to a listener
Unary function (i.e. monadic) is a function that accepts exactly one argument. It stands for a
single argument accepted by a function.
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const unaryFunction = a => console.log (a + 10); // Add 10 to the given argument and displ
Currying is the process of taking a function with multiple arguments and turning it into a
sequence of functions each with only a single argument. Currying is named after a
mathematician Haskell Curry. By applying currying, a n-ary function turns it into a unary
function.
Let's take an example of n-ary function and how it turns into a currying function,
Curried functions are great to improve code reusability and functional composition.
A Pure function is a function where the return value is only determined by its arguments without
any side effects. i.e, If you call a function with the same arguments 'n' number of times and 'n'
number of places in the application then it will always return the same value.
Let's take an example to see the difference between pure and impure functions,
//Impure
let numberArray = [];
const impureAddNumber = number => numberArray.push(number);
//Pure
const pureAddNumber = number => argNumberArray =>
argNumberArray.concat([number]);
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As per above code snippets, Push function is impure itself by altering the array and returning an
push number index which is independent of parameter value. Whereas Concat on the other hand
takes the array and concatenates it with the other array producing a whole new array without
side effects. Also, the return value is a concatenation of the previous array.
Remember that Pure functions are important as they simplify unit testing without any side effects
and no need for dependency injection. They also avoid tight coupling and make it harder to
break your application by not having any side effects. These principles are coming together with
Immutability concept of ES6 by giving preference to const over let usage.
The let statement declares a block scope local variable. Hence the variables defined with let
keyword are limited in scope to the block, statement, or expression on which it is used. Whereas
variables declared with the var keyword used to define a variable globally, or locally to an
entire function regardless of block scope.
var let
function userDetails(username) {
if(username) {
console.log(salary); // undefined due to hoisting
console.log(age); // ReferenceError: Cannot access 'age' before initialization
let age = 30;
var salary = 10000;
}
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let is a mathematical statement that was adopted by early programming languages like
Scheme and Basic. It has been borrowed from dozens of other languages that use let already
as a traditional keyword as close to var as possible.
If you try to redeclare variables in a switch block then it will cause errors because there is only
one block. For example, the below code block throws a syntax error as below,
let counter = 1;
switch(x) {
case 0:
let name;
break;
case 1:
let name; // SyntaxError for redeclaration.
break;
}
To avoid this error, you can create a nested block inside a case clause and create a new block
scoped lexical environment.
let counter = 1;
switch(x) {
case 0: {
let name;
break;
}
case 1: {
let name; // No SyntaxError for redeclaration.
break;
}
}
that happens, between the creation of a variable’s binding and its declaration, is called the
temporal dead zone.
function somemethod() {
console.log(counter1); // undefined
console.log(counter2); // ReferenceError
var counter1 = 1;
let counter2 = 2;
}
IIFE (Immediately Invoked Function Expression) is a JavaScript function that runs as soon as it is
defined. The signature of it would be as below,
(function ()
{
// logic here
}
)
();
The primary reason to use an IIFE is to obtain data privacy because any variables declared within
the IIFE cannot be accessed by the outside world. i.e, If you try to access variables with IIFE then
it throws an error as below,
(function ()
{
var message = "IIFE";
console.log(message);
}
)
();
console.log(message); //Error: message is not defined
There are a lot of benefits to using modules in favour of a sprawling. Some of the benefits are,
i. Maintainability
ii. Reusability
iii. Namespacing
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Hoisting is a JavaScript mechanism where variables and function declarations are moved to the
top of their scope before code execution. Remember that JavaScript only hoists declarations, not
initialisation. Let's take a simple example of variable hoisting,
var message;
console.log(message);
message = 'The variable Has been hoisted';
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In ES6, Javascript classes are primarily syntactic sugar over JavaScript’s existing prototype-based
inheritance. For example, the prototype based inheritance written in function expression as
below,
function Bike(model,color) {
this.model = model;
this.color = color;
}
Bike.prototype.getDetails = function() {
return this.model + ' bike has' + this.color + ' color';
};
class Bike{
constructor(color, model) {
this.color= color;
this.model= model;
}
getDetails() {
return this.model + ' bike has' + this.color + ' color';
}
}
A closure is the combination of a function and the lexical environment within which that function
was declared. i.e, It is an inner function that has access to the outer or enclosing function’s
variables. The closure has three scope chains
function Welcome(name){
var greetingInfo = function(message){
console.log(message+' '+name);
}
return greetingInfo;
}
var myFunction = Welcome('John');
myFunction('Welcome '); //Output: Welcome John
myFunction('Hello Mr.'); //output: Hello Mr.John
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As per the above code, the inner function(i.e, greetingInfo) has access to the variables in the
outer function scope(i.e, Welcome) even after the outer function has returned.
Modules refer to small units of independent, reusable code and also act as the foundation of
many JavaScript design patterns. Most of the JavaScript modules export an object literal, a
function, or a constructor
i. Maintainability
ii. Reusability
iii. Namespacing
Scope is the accessibility of variables, functions, and objects in some particular part of your code
during runtime. In other words, scope determines the visibility of variables and other resources in
areas of your code.
The problem with service worker is that it gets terminated when not in use, and restarted when
it's next needed, so you cannot rely on global state within a service worker's onfetch and
onmessage handlers. In this case, service workers will have access to IndexedDB API in order to
persist and reuse across restarts.
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IndexedDB is a low-level API for client-side storage of larger amounts of structured data,
including files/blobs. This API uses indexes to enable high-performance searches of this data.
Web storage is an API that provides a mechanism by which browsers can store key/value pairs
locally within the user's browser, in a much more intuitive fashion than using cookies. The web
storage provides two mechanisms for storing data on the client.
i. Local storage: It stores data for current origin with no expiration date.
ii. Session storage: It stores data for one session and the data is lost when the browser tab is
closed.
Post message is a method that enables cross-origin communication between Window objects.
(i.e, between a page and a pop-up that it spawned, or between a page and an iframe embedded
within it). Generally, scripts on different pages are allowed to access each other if and only if the
pages follow same-origin policy(i.e, pages share the same protocol, port number, and host).
A cookie is a piece of data that is stored on your computer to be accessed by your browser.
Cookies are saved as key/value pairs. For example, you can create a cookie named username as
below,
document.cookie = "username=John";
Screenshot
Cookies are used to remember information about the user profile(such as username). It basically
involves two steps,
i. When a user visits a web page, the user profile can be stored in a cookie.
ii. Next time the user visits the page, the cookie remembers the user profile.
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i. By default, the cookie is deleted when the browser is closed but you can change this
behavior by setting expiry date (in UTC time).
i. By default, the cookie belongs to a current page. But you can tell the browser what path the
cookie belongs to using a path parameter.
You can delete a cookie by setting the expiry date as a passed date. You don't need to specify a
cookie value in this case. For example, you can delete a username cookie in the current page as
below.
Note: You should define the cookie path option to ensure that you delete the right cookie. Some
browsers doesn't allow to delete a cookie unless you specify a path parameter.
41. What are the differences between cookie, local storage and session storage
Below are some of the differences between cookie, local storage and session storage,
Local Session
Feature Cookie
storage storage
Not Not
SSL support Supported
supported supported
LocalStorage is the same as SessionStorage but it persists the data even when the browser is
closed and reopened(i.e it has no expiration time) whereas in sessionStorage data gets cleared
when the page session ends.
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localStorage.setItem('logo', document.getElementById('logo').value);
localStorage.getItem('logo');
The session storage provided methods for reading, writing and clearing the session data
The StorageEvent is an event that fires when a storage area has been changed in the context of
another document. Whereas onstorage property is an EventHandler for processing storage
events. The syntax would be as below
window.onstorage = functionRef;
Let's take the example usage of onstorage event handler which logs the storage key and it's
values
window.onstorage = function(e) {
console.log('The ' + e.key +
' key has been changed from ' + e.oldValue +
' to ' + e.newValue + '.');
};
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Web storage is more secure, and large amounts of data can be stored locally, without affecting
website performance. Also, the information is never transferred to the server. Hence this is a
more recommended approach than Cookies.
You need to check browser support for localStorage and sessionStorage before using web
storage,
You need to check browser support for web workers before using it
You need to follow below steps to start using web workers for counting example
i. Create a Web Worker File: You need to write a script to increment the count value. Let's
name it as counter.js
let i = 0;
function timedCount() {
i = i + 1;
postMessage(i);
setTimeout("timedCount()",500);
}
timedCount();
Here postMessage() method is used to post a message back to the HTML page
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i. Create a Web Worker Object: You can create a web worker object by checking for browser
support. Let's name this file as web_worker_example.js
if (typeof(w) == "undefined") {
w = new Worker("counter.js");
}
w.onmessage = function(event){
document.getElementById("message").innerHTML = event.data;
};
i. Terminate a Web Worker: Web workers will continue to listen for messages (even after the
external script is finished) until it is terminated. You can use the terminate() method to
terminate listening to the messages.
w.terminate();
i. Reuse the Web Worker: If you set the worker variable to undefined you can reuse the code
w = undefined;
WebWorkers don't have access to below javascript objects since they are defined in an external
files
i. Window object
ii. Document object
iii. Parent object
A promise is an object that may produce a single value some time in the future with either a
resolved value or a reason that it’s not resolved(for example, network error). It will be in one of
the 3 possible states: fulfilled, rejected, or pending.
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});
Screenshot
Promises are used to handle asynchronous operations. They provide an alternative approach for
callbacks by reducing the callback hell and writing the cleaner code.
A callback function is a function passed into another function as an argument. This function is
invoked inside the outer function to complete an action. Let's take a simple example of how to
use callback function
function callbackFunction(name) {
console.log('Hello ' + name);
}
function outerFunction(callback) {
let name = prompt('Please enter your name.');
callback(name);
}
outerFunction(callbackFunction);
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The callbacks are needed because javascript is an event driven language. That means instead of
waiting for a response javascript will keep executing while listening for other events. Let's take an
example with the first function invoking an API call(simulated by setTimeout) and the next
function which logs the message.
function firstFunction(){
// Simulate a code delay
setTimeout( function(){
console.log('First function called');
}, 1000 );
}
function secondFunction(){
console.log('Second function called');
}
firstFunction();
secondFunction();
Output
// Second function called
// First function called
As observed from the output, javascript didn't wait for the response of the first function and the
remaining code block got executed. So callbacks are used in a way to make sure that certain
code doesn’t execute until the other code finishes execution.
Callback Hell is an anti-pattern with multiple nested callbacks which makes code hard to read
and debug when dealing with asynchronous logic. The callback hell looks like below,
async1(function(){
async2(function(){
async3(function(){
async4(function(){
....
});
});
});
});
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communications channel - events flow from server to client only. This has been used in
Facebook/Twitter updates, stock price updates, news feeds etc.
The EventSource object is used to receive server-sent event notifications. For example, you can
receive messages from server as below,
You can perform browser support for server-sent events before using it as below,
60. What are the events available for server sent events
Below are the list of events available for server sent events
Event Description
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You can nest one callback inside in another callback to execute the actions sequentially one by
one. This is known as callbacks in callbacks.
loadScript('/script1.js', function(script) {
console.log('first script is loaded');
loadScript('/script2.js', function(script) {
loadScript('/script3.js', function(script) {
})
});
The process of executing a sequence of asynchronous tasks one after another using promises is
known as Promise chaining. Let's take an example of promise chaining for calculating the final
result,
}).then(function(result) {
console.log(result); // 1
return result * 2;
}).then(function(result) {
console.log(result); // 2
return result * 3;
}).then(function(result) {
console.log(result); // 6
return result * 4;
});
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In the above handlers, the result is passed to the chain of .then() handlers with the below work
flow,
Promise.all is a promise that takes an array of promises as an input (an iterable), and it gets
resolved when all the promises get resolved or any one of them gets rejected. For example, the
syntax of promise.all method is below,
Note: Remember that the order of the promises(output the result) is maintained as per input
order.
Promise.race([promise1, promise2]).then(function(value) {
console.log(value); // "two" // Both promises will resolve, but promise2 is faster
});
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more exceptions. The literal expression "use strict"; instructs the browser to use the javascript
code in the Strict mode.
The strict mode is declared by adding "use strict"; to the beginning of a script or a function. If
declared at the beginning of a script, it has global scope.
"use strict";
x = 3.14; // This will cause an error because x is not declared
function myFunction() {
"use strict";
y = 3.14; // This will cause an error
}
The double exclamation or negation(!!) ensures the resulting type is a boolean. If it was falsey
(e.g. 0, null, undefined, etc.), it will be false, otherwise, true. For example, you can test IE version
using this expression as below,
If you don't use this expression then it returns the original value.
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You can use the JavaScript typeof operator to find the type of a JavaScript variable. It returns the
type of a variable or an expression.
user = undefined
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Null Undefined
Converted to zero (0) while performing Converted to NaN while performing primitive
primitive operations operations
console.log(eval('1 + 2')); // 3
Window Document
It is the root level element in any web It is the direct child of the window object. This is
page also known as Document Object Model(DOM)
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function goBack() {
window.history.back()
}
function goForward() {
window.history.forward()
}
Let's take an input element to detect the CapsLock on/off behavior with an example,
<p id="feedback"></p>
<script>
function enterInput(e) {
var flag = e.getModifierState("CapsLock");
if(flag) {
document.getElementById("feedback").innerHTML = "CapsLock activated";
} else {
document.getElementById("feedback").innerHTML = "CapsLock not activated";
}
}
</script>
The isNaN() function is used to determine whether a value is an illegal number (Not-a-Number)
or not. i.e, This function returns true if the value equates to NaN. Otherwise it returns false.
isNaN('Hello') //true
isNaN('100') //false
80. What are the differences between undeclared and undefined variables
Below are the major differences between undeclared and undefined variables,
undeclared undefined
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undeclared undefined
These variables do not exist in a program and These variables declared in the program
are not declared but have not assigned any value
If you try to read the value of an undeclared If you try to read the value of an undefined
variable, then a runtime error is encountered variable, an undefined value is returned.
The NaN property is a global property that represents "Not-a-Number" value. i.e, It indicates that
a value is not a legal number. It is very rare to use NaN in a program but it can be used as return
value for few cases
Math.sqrt(-1)
parseInt("Hello")
isFinite(Infinity); // false
isFinite(NaN); // false
isFinite(-Infinity); // false
isFinite(100); // true
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Event flow is the order in which event is received on the web page. When you click an element
that is nested in various other elements, before your click actually reaches its destination, or
target element, it must trigger the click event for each of its parent elements first, starting at the
top with the global window object. There are two ways of event flow
Event bubbling is a type of event propagation where the event first triggers on the innermost
target element, and then successively triggers on the ancestors (parents) of the target element in
the same nesting hierarchy till it reaches the outermost DOM element.
function submit() {
document.form[0].submit();
}
console.log(navigator.platform);
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91. What is the difference between native, host and user objects
Native objects are objects that are part of the JavaScript language defined by the ECMAScript
specification. For example, String, Math, RegExp, Object, Function etc core objects defined in the
ECMAScript spec. Host objects are objects provided by the browser or runtime environment
(Node). For example, window, XmlHttpRequest, DOM nodes etc are considered as host objects.
User objects are objects defined in the javascript code. For example, User objects created for
profile information.
92. What are the tools or techniques used for debugging JavaScript code
i. Chrome Devtools
ii. debugger statement
iii. Good old console.log statement
93. What are the pros and cons of promises over callbacks
Below are the list of pros and cons of promises over callbacks,
Pros:
Cons:
Attributes are defined on the HTML markup whereas properties are defined on the DOM. For
example, the below HTML element has 2 attributes type and value,
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And after you change the value of the text field to "Good evening", it becomes like
Void(0) is used to prevent the page from refreshing. This will be helpful to eliminate the
unwanted side-effect, because it will return the undefined primitive value. It is commonly used
for HTML documents that use href="JavaScript:Void(0);" within an <a> element. i.e, when you
click a link, the browser loads a new page or refreshes the same page. But this behavior will be
prevented using this expression. For example, the below link notify the message without
reloading the page
Yes, JavaScript is a case sensitive language. The language keywords, variables, function & object
names, and any other identifiers must always be typed with a consistent capitalization of letters.
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No, they are entirely two different programming languages and have nothing to do with each
other. But both of them are Object Oriented Programming languages and like many other
languages, they follow similar syntax for basic features(if, else, for, switch, break, continue etc).
<!doctype html>
<html>
<head>
<script>
function greeting() {
alert('Hello! Good morning');
}
</script>
</head>
<body>
<button type="button" onclick="greeting()">Click me</button>
</body>
</html>
JavaScript was created by Brendan Eich in 1995 during his time at Netscape Communications.
Initially it was developed under the name Mocha , but later the language was officially called
LiveScript when it first shipped in beta releases of Netscape.
The preventDefault() method cancels the event if it is cancelable, meaning that the default action
or behaviour that belongs to the event will not occur. For example, prevent form submission
when clicking on submit button and prevent opening the page URL when clicking on hyperlink
are some common use cases.
document.getElementById("link").addEventListener("click", function(event){
event.preventDefault();
});
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<script>
function firstFunc(event) {
alert("DIV 1");
event.stopPropagation();
}
function secondFunc() {
alert("DIV 2");
}
</script>
The Browser Object Model (BOM) allows JavaScript to "talk to" the browser. It consists of the
objects navigator, history, screen, location and document which are children of the window. The
Browser Object Model is not standardized and can change based on different browsers.
Screenshot
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For example, if you wanted to detect field changes in inside a specific form, you can use event
delegation technique,
}, false);
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JSON (JavaScript Object Notation) is a lightweight format that is used for data interchanging. It is
based on a subset of JavaScript language in the way objects are built in JavaScript.
The clearTimeout() function is used in javascript to clear the timeout which has been set by
setTimeout()function before that. i.e, The return value of setTimeout() function is stored in a
variable and it’s passed into the clearTimeout() function to clear the timer.
For example, the below setTimeout method is used to display the message after 3 seconds. This
timeout can be cleared by the clearTimeout() method.
<script>
var msg;
function greeting() {
alert('Good morning');
}
function start() {
msg =setTimeout(greeting, 3000);
function stop() {
clearTimeout(msg);
}
</script>
For example, the below setInterval method is used to display the message for every 3 seconds.
This interval can be cleared by the clearInterval() method.
<script>
var msg;
function greeting() {
alert('Good morning');
}
function start() {
msg = setInterval(greeting, 3000);
function stop() {
clearInterval(msg);
}
</script>
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In vanilla javascript, you can redirect to a new page using the location property of window
object. The syntax would be as follows,
function redirect() {
window.location.href = 'newPage.html';
}
There are 3 possible ways to check whether a string contains a substring or not,
function validateEmail(email) {
var re = /^(([^<>()\[\]\\.,;:\s@"]+(\.[^<>()\[\]\\.,;:\s@"]+)*)|(".+"))@((\[[0-9]{1,3}
return re.test(String(email).toLowerCase());
}
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You can use window.location.href expression to get the current url path and you can use the
same expression for updating the URL too. You can also use document.URL for read-only
purposes but this solution has issues in FF.
The below Location object properties can be used to access URL components of the page,
You can check whether a key exists in an object or not using three approaches,
i. Using in operator: You can use the in operator whether a key exists in an object or not
"key" in obj
and If you want to check if a key doesn't exist, remember to use parenthesis,
!("key" in obj)
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i. Using hasOwnProperty method: You can use hasOwnProperty to particularly test for
properties of the object instance (and not inherited properties)
obj.hasOwnProperty("key") // true
i. Using undefined comparison: If you access a non-existing property from an object, the
result is undefined. Let’s compare the properties against undefined to determine the
existence of the property.
const user = {
name: 'John'
};
var object = {
"k1": "value1",
"k2": "value2",
"k3": "value3"
};
i. Using Object entries(ECMA 7+): You can use object entries length along with constructor
type.
Object.entries(obj).length === 0 && obj.constructor === Object // Since date object length
i. Using Object keys(ECMA 5+): You can use object keys length along with constructor type.
Object.keys(obj).length === 0 && obj.constructor === Object // Since date object length is
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i. Using for-in with hasOwnProperty(Pre-ECMA 5): You can use a for-in loop along with
hasOwnProperty.
function isEmpty(obj) {
for(var prop in obj) {
if(obj.hasOwnProperty(prop)) {
return false;
}
}
function sum() {
var total = 0;
for (var i = 0, len = arguments.length; i < len; ++i) {
total += arguments[i];
}
return total;
}
sum(1, 2, 3) // returns 6
Note: You can't apply array methods on arguments object. But you can convert into a regular
array as below.
function capitalizeFirstLetter(string) {
return string.charAt(0).toUpperCase() + string.slice(1);
}
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The for-loop is a commonly used iteration syntax in javascript. It has both pros and cons
####Pros
####Cons
i. Too verbose
ii. Imperative
iii. You might face one-by-off errors
You need to use date.getTime() method to compare date values instead of comparison operators
(==, !=, ===, and !== operators)
JavaScript provided a trim method on string types to trim any whitespaces present at the
beginning or ending of the string.
If your browser(<IE9) doesn't support this method then you can use below polyfill.
if (!String.prototype.trim) {
(function() {
// Make sure we trim BOM and NBSP
var rtrim = /^[\s\uFEFF\xA0]+|[\s\uFEFF\xA0]+$/g;
String.prototype.trim = function() {
return this.replace(rtrim, '');
};
})();
}
There are two possible solutions to add new properties to an object. Let's take a simple object to
explain these solutions.
var object = {
key1: value1,
key2: value2
};
i. Using dot notation: This solution is useful when you know the name of the property
object.key3 = "value3";
i. Using square bracket notation: This solution is useful when the name of the property is
dynamically determined.
obj["key3"] = "value3";
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At first, the value decremented by one and then tested to see if it is equal to zero or not for
determining the truthy/falsy value.
You can use the logical or operator || in an assignment expression to provide a default value.
The syntax looks like as below,
var a = b || c;
As per the above expression, variable 'a 'will get the value of 'c' only if 'b' is falsy (if is null, false,
undefined, 0, empty string, or NaN), otherwise 'a' will get the value of 'b'.
But if you have a space after the '' character, the code will look exactly the same, but it will raise a
SyntaxError.
An application shell (or app shell) architecture is one way to build a Progressive Web App that
reliably and instantly loads on your users' screens, similar to what you see in native applications.
It is useful for getting some initial HTML to the screen fast without a network.
fn = function(x) {
//Function code goes here
}
fn.name = "John";
fn.profile = function(y) {
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141. What is the way to find the number of parameters expected by a function
You can use function.length syntax to find the number of parameters expected by a function.
Let's take an example of sum function to calculate the sum of numbers,
A polyfill is a piece of JS code used to provide modern functionality on older browsers that do
not natively support it. For example, Silverlight plugin polyfill can be used to mimic the
functionality of an HTML Canvas element on Microsoft Internet Explorer 7.
The break statement is used to "jump out" of a loop. i.e, It breaks the loop and continues
executing the code after the loop.
The continue statement is used to "jump over" one iteration in the loop. i.e, It breaks one
iteration (in the loop), if a specified condition occurs, and continues with the next iteration in the
loop.
The label statement allows us to name loops and blocks in JavaScript. We can then use these
labels to refer back to the code later. For example, the below code with labels avoids printing the
numbers when they are same,
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var i, j;
loop1:
for (i = 0; i < 3; i++) {
loop2:
for (j = 0; j < 3; j++) {
if (i === j) {
continue loop1;
}
console.log('i = ' + i + ', j = ' + j);
}
}
// Output is:
// "i = 1, j = 0"
// "i = 2, j = 0"
// "i = 2, j = 1"
It is recommended to avoid creating new objects using new Object() . Instead you can initialize
values based on it's type to create the objects.
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var v1 = {};
var v2 = "";
var v3 = 0;
var v4 = false;
var v5 = [];
var v6 = /()/;
var v7 = function(){};
"users":[
{"firstName":"John", "lastName":"Abrahm"},
{"firstName":"Anna", "lastName":"Smith"},
{"firstName":"Shane", "lastName":"Warn"}
]
You can use Math.random() with Math.floor() to return random integers. For example, if you want
generate random integers between 1 to 10, the multiplication factor should be 10,
150. Can you write a random integers function to print integers with in a range
Yes, you can create a proper random function to return a random number between min and max
(both included)
Tree shaking is a form of dead code elimination. It means that unused modules will not be
included in the bundle during the build process and for that it relies on the static structure of
ES2015 module syntax,( i.e. import and export). Initially this has been popularized by the ES2015
module bundler rollup .
No, it allows arbitrary code to be run which causes a security problem. As we know that the eval()
function is used to run text as code. In most of the cases, it should not be necessary to use it.
A regular expression is a sequence of characters that forms a search pattern. You can use this
search pattern for searching data in a text. These can be used to perform all types of text search
and text replace operations. Let's see the syntax format now,
/pattern/modifiers;
For example, the regular expression or search pattern with case-insensitive username would be,
/John/i
The replace() method is used to return a modified string where the pattern is replaced.
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Modifiers can be used to perform case-insensitive and global searches. Let's list down some of
the modifiers,
Modifier Description
i. Brackets: These are used to find a range of characters. For example, below are some use
cases,
a. [abc]: Used to find any of the characters between the brackets(a,b,c)
b. [0-9]: Used to find any of the digits between the brackets
c. (a|b): Used to find any of the alternatives separated with |
ii. Metacharacters: These are characters with a special meaning For example, below are some
use cases,
a. \d: Used to find a digit
b. \s: Used to find a whitespace character
c. \b: Used to find a match at the beginning or ending of a word
iii. Quantifiers: These are useful to define quantities For example, below are some use cases,
a. n+: Used to find matches for any string that contains at least one n
b. n*: Used to find matches for any string that contains zero or more occurrences of n
c. n?: Used to find matches for any string that contains zero or one occurrences of n
RegExp object is a regular expression object with predefined properties and methods. Let's see
the simple usage of RegExp object,
You can use the test() method of regular expression in order to search a string for a pattern, and
return true or false depending on the result.
i. Using style property: You can modify inline style using style property
document.getElementById("title").style.fontSize = "30px";
i. Using ClassName property: It is easy to modify element class using className property
document.getElementById("title").className = "custom-title";
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The debugger statement invokes any available debugging functionality, such as setting a
breakpoint. If no debugging functionality is available, this statement has no effect. For example,
in the below function a debugger statement has been inserted. So execution is paused at the
debugger statement just like a breakpoint in the script source.
function getProfile() {
// code goes here
debugger;
// code goes here
}
No, you cannot use the reserved words as variables, labels, object or function names. Let's see
one simple example,
window.mobilecheck = function() {
var mobileCheck = false;
(function(a){if(/(android|bb\d+|meego).+mobile|avantgo|bada\/|blackberry|blazer|compal|e
return mobileCheck;
};
You can detect mobile browsers by simply running through a list of devices and checking if the
useragent matches anything. This is an alternative solution for RegExp usage,
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function detectmob() {
if( navigator.userAgent.match(/Android/i)
|| navigator.userAgent.match(/webOS/i)
|| navigator.userAgent.match(/iPhone/i)
|| navigator.userAgent.match(/iPad/i)
|| navigator.userAgent.match(/iPod/i)
|| navigator.userAgent.match(/BlackBerry/i)
|| navigator.userAgent.match(/Windows Phone/i)
){
return true;
}
else {
return false;
}
}
168. How do you get the image width and height using JS
You can programmatically get the image and check the dimensions(width and height) using
Javascript.
Browsers provide an XMLHttpRequest object which can be used to make synchronous HTTP
requests from JavaScript
function httpGet(theUrl)
{
var xmlHttpReq = new XMLHttpRequest();
xmlHttpReq.open( "GET", theUrl, false ); // false for synchronous request
xmlHttpReq.send( null );
return xmlHttpReq.responseText;
}
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You can use the toLocaleString() method to convert dates in one timezone to another. For
example, let's convert current date to British English timezone as below,
The conditional (ternary) operator is the only JavaScript operator that takes three operands
which acts as a shortcut for if statements.
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Yes, you can apply chaining on conditional operators similar to if … else if … else if … else chain.
The syntax is going to be as below,
function traceValue(someParam) {
return condition1 ? value1
: condition2 ? value2
: condition3 ? value3
: value4;
}
function traceValue(someParam) {
if (condition1) { return value1; }
else if (condition2) { return value2; }
else if (condition3) { return value3; }
else { return value4; }
}
175. What are the ways to execute javascript after page load
You can execute javascript after page load in many different ways,
i. window.onload:
i. document.onload:
i. body onload:
<body onload="script();">
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It is recommended to use semicolons after every statement in JavaScript. For example, in the
below case it throws an error ".. is not a function" at runtime due to missing semicolon.
// define a function
var fn = function () {
//...
} // semicolon missing at this line
var fn = function () {
//...
}(function () {
//...
})();
In this case, we are passing the second function as an argument to the first function and then
trying to call the result of the first function call as a function. Hence, the second function will fail
with a "... is not a function" error at runtime.
const obj = {
prop: 100
};
Object.freeze(obj);
obj.prop = 200; // Throws an error in strict mode
console.log(obj.prop); //100
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console.log(language);
function toTitleCase(str) {
return str.replace(
/\w\S*/g,
function(txt) {
return txt.charAt(0).toUpperCase() + txt.substr(1).toLowerCase();
}
);
}
toTitleCase("good morning john"); // Good Morning John
You can use the <noscript> tag to detect javascript disabled or not. The code block inside
<noscript> gets executed when JavaScript is disabled, and is typically used to display alternative
content when the page generated in JavaScript.
<script type="javascript">
// JS related code goes here
</script>
<noscript>
<a href="next_page.html?noJS=true">JavaScript is disabled in the page. Please click Ne
</noscript>
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For example, let's take a sum example to calculate on dynamic number of parameters,
function total(…args){
let sum = 0;
for(let i of args){
sum+=i;
}
return sum;
}
console.log(fun(1,2)); //3
console.log(fun(1,2,3)); //6
console.log(fun(1,2,3,4)); //13
console.log(fun(1,2,3,4,5)); //15
186. What happens if you do not use rest parameter as a last argument
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The rest parameter should be the last argument, as its job is to collect all the remaining
arguments into an array. For example, if you define a function like below it doesn’t make any
sense and will throw an error.
function someFunc(a,…b,c){
//You code goes here
return;
}
function calculateSum(x, y, z) {
return x + y + z;
}
console.log(calculateSum(...numbers)); // 6
i. If it is not extensible.
ii. If all of its properties are non-configurable.
iii. If all its data properties are non-writable. The usage is going to be as follows,
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const object = {
property: 'Welcome JS world'
};
Object.freeze(object);
console.log(Object.isFrozen(object));
190. How do you determine two values same or not using object
The Object.is() method determines whether two values are the same value. For example, the
usage with different types of values would be,
i. both undefined
ii. both null
iii. both true or both false
iv. both strings of the same length with the same characters in the same order
v. both the same object (means both object have same reference)
vi. both numbers and both +0 both -0 both NaN both non-zero and both not NaN and both
have the same value.
You can use the Object.assign() method which is used to copy the values and properties from
one or more source objects to a target object. It returns the target object which has properties
and values copied from the target object. The syntax would be as below,
Object.assign(target, ...sources)
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Let's take example with one source and one target object,
const target = { a: 1, b: 2 };
const source = { b: 3, c: 4 };
console.log(target); // { a: 1, b: 3, c: 4 }
console.log(returnedTarget); // { a: 1, b: 3, c: 4 }
As observed in the above code, there is a common property( b ) from source to target so it's
value has been overwritten.
var handler = {
get: function(obj, prop) {
return prop in obj ?
obj[prop] :
100;
}
};
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In the above code, it uses get handler which define the behavior of the proxy when an
operation is performed on it
const object = {
property: 'Welcome JS world'
};
Object.seal(object);
object.property = 'Welcome to object world';
console.log(Object.isSealed(object)); // true
delete object.property; // You cannot delete when sealed
console.log(object.property); //Welcome to object world
197. What are the differences between freeze and seal methods
If an object is frozen using the Object.freeze() method then its properties become immutable
and no changes can be made in them whereas if an object is sealed using the Object.seal()
method then the changes can be made in the existing properties of the object.
i. If it is not extensible.
ii. If all of its properties are non-configurable.
iii. If it is not removable (but not necessarily non-writable). Let's see it in the action
const object = {
property: 'Hello, Good morning'
};
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The Object.entries() method is used to return an array of a given object's own enumerable string-
keyed property [key, value] pairs, in the same order as that provided by a for...in loop. Let's see
the functionality of object.entries() method in an example,
const object = {
a: 'Good morning',
b: 100
};
const object = {
a: 'Good morning',
b: 100
};
201. How can you get the list of keys of any object
You can use the Object.keys() method which is used to return an array of a given object's own
property names, in the same order as we get with a normal loop. For example, you can get the
keys of a user object,
const user = {
name: 'John',
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gender: 'male',
age: 40
};
const user = {
name: 'John',
printInfo: function () {
console.log(`My name is ${this.name}.`);
}
};
admin.name = "Nick"; // Remember that "name" is a property set on "admin" but not on "use
new WeakSet([iterable]);
i. Sets can store any value Whereas WeakSets can store only collections of objects
ii. WeakSet does not have size property unlike Set
iii. WeakSet does not have methods such as clear, keys, values, entries, forEach.
iv. WeakSet is not iterable.
i. add(value): A new object is appended with the given value to the weakset
ii. delete(value): Deletes the value from the WeakSet collection.
iii. has(value): It returns true if the value is present in the WeakSet Collection, otherwise it
returns false.
iv. length(): It returns the length of weakSetObject Let's see the functionality of all the above
methods in an example,
The WeakMap object is a collection of key/value pairs in which the keys are weakly referenced. In
this case, keys must be objects and the values can be arbitrary values. The syntax is looking like
as below,
new WeakMap([iterable])
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The main difference is that references to key objects in Map are strong while references to key
objects in WeakMap are weak. i.e, A key object in WeakMap can be garbage collected if there is
no other reference to it. Other differences are,
i. Maps can store any key type Whereas WeakMaps can store only collections of key objects
ii. WeakMap does not have size property unlike Map
iii. WeakMap does not have methods such as clear, keys, values, entries, forEach.
iv. WeakMap is not iterable.
i. set(key, value): Sets the value for the key in the WeakMap object. Returns the WeakMap
object.
ii. delete(key): Removes any value associated to the key.
iii. has(key): Returns a Boolean asserting whether a value has been associated to the key in the
WeakMap object or not.
iv. get(key): Returns the value associated to the key, or undefined if there is none. Let's see the
functionality of all the above methods in an example,
The uneval() is an inbuilt function which is used to create a string representation of the source
code of an Object. It is a top-level function and is not associated with any object. Let's see the
below example to know more about it's functionality,
var a = 1;
uneval(a); // returns a String containing 1
uneval(function user() {}); // returns "(function user(){})"
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The encodeURI() function is used to encode complete URI which has special characters except (, /
? : @ & = + $ #) characters.
The decodeURI() function is used to decode a Uniform Resource Identifier (URI) previously
created by encodeURI().
Note: In most browsers, it will block while the print dialog is open.
The uneval function returns the source of a given object; whereas the eval function does the
opposite, by evaluating that source code in a different memory area. Let's see an example to
clarify the difference,
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function (optionalParameters) {
//do something
}
215. What is the precedence order between local and global variables
A local variable takes precedence over a global variable with the same name. Let's see this
behavior in an example.
var user = {
firstName: "John",
lastName : "Abraham",
language : "en",
get lang() {
return this.language;
}
set lang(lang) {
this.language = lang;
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}
};
console.log(user.lang); // getter access lang as en
user.lang = 'fr';
console.log(user.lang); // setter used to set lang as fr
Object.defineProperty(newObject, 'newProperty', {
value: 100,
writable: false
});
console.log(newObject.newProperty); // 100
Yes, You can use the Object.defineProperty() method to add Getters and Setters. For example,
the below counter object uses increment, decrement, add and subtract properties,
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// Define getters
Object.defineProperty(obj, "increment", {
get : function () {this.counter++;}
});
Object.defineProperty(obj, "decrement", {
get : function () {this.counter--;}
});
// Define setters
Object.defineProperty(obj, "add", {
set : function (value) {this.counter += value;}
});
Object.defineProperty(obj, "subtract", {
set : function (value) {this.counter -= value;}
});
obj.add = 10;
obj.subtract = 5;
console.log(obj.increment); //6
console.log(obj.decrement); //5
The switch case statement in JavaScript is used for decision making purposes. In a few cases,
using the switch case statement is going to be more convenient than if-else statements. The
syntax would be as below,
switch (expression)
{
case value1:
statement1;
break;
case value2:
statement2;
break;
.
.
case valueN:
statementN;
break;
default:
statementDefault;
}
The above multi-way branch statement provides an easy way to dispatch execution to different
parts of code based on the value of the expression.
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222. What are the conventions to be followed for the usage of switch case
A primitive data type is data that has a primitive value (which has no properties or methods).
There are 7 types of primitive data types.
i. string
ii. number
iii. boolean
iv. null
v. undefined
vi. bigint
vii. symbol
objectName.property
objectName["property"]
objectName[expression]
try {
greeting("Welcome");
}
catch(err) {
console.log(err.name + "<br>" + err.message);
}
try {
eval("greeting('welcome)"); // Missing ' will produce an error
}
catch(err) {
console.log(err.name);
}
228. What are the different error names from error object
There are 6 different types of error names returned from error object,
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i. Entry Controlled loops: In this kind of loop type, the test condition is tested before entering
the loop body. For example, For Loop and While Loop comes under this category.
ii. Exit Controlled Loops: In this kind of loop type, the test condition is tested or evaluated at
the end of the loop body. i.e, the loop body will execute at least once irrespective of test
condition true or false. For example, do-while loop comes under this category.
Node.js is a server-side platform built on Chrome's JavaScript runtime for easily building fast and
scalable network applications. It is an event-based, non-blocking, asynchronous I/O runtime that
uses Google's V8 JavaScript engine and libuv library.
The Intl object is the namespace for the ECMAScript Internationalization API, which provides
language sensitive string comparison, number formatting, and date and time formatting. It
provides access to several constructors and language sensitive functions.
233. How do you perform language specific date and time formatting
You can use the Intl.DateTimeFormat object which is a constructor for objects that enable
language-sensitive date and time formatting. Let's see this behavior with an example,
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An iterator is an object which defines a sequence and a return value upon its termination. It
implements the Iterator protocol with a next() method which returns an object with two
properties: value (the next value in the sequence) and done (which is true if the last value in
the sequence has been consumed).
Synchronous iteration was introduced in ES6 and it works with below set of components,
Iterable: It is an object which can be iterated over via a method whose key is Symbol.iterator.
Iterator: It is an object returned by invoking [Symbol.iterator]() on an iterable. This iterator
object wraps each iterated element in an object and returns it via next() method one by one.
IteratorResult: It is an object returned by next() method. The object contains two properties;
the value property contains an iterated element and the done property determines whether
the element is the last element or not.
The Event Loop is a queue of callback functions. When an async function executes, the callback
function is pushed into the queue. The JavaScript engine doesn't start processing the event loop
until the async function has finished executing the code. Note: It allows Node.js to perform non-
blocking I/O operations even though JavaScript is single-threaded.
Call Stack is a data structure for javascript interpreters to keep track of function calls in the
program. It has two major actions,
i. Whenever you call a function for its execution, you are pushing it to the stack.
ii. Whenever the execution is completed, the function is popped out of the stack.
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function hungry() {
eatFruits();
}
function eatFruits() {
return "I'm eating fruits";
}
i. Add the hungry() function to the call stack list and execute the code.
ii. Add the eatFruits() function to the call stack list and execute the code.
iii. Delete the eatFruits() function from our call stack list.
iv. Delete the hungry() function from the call stack list since there are no items anymore.
Screenshot
A decorator is an expression that evaluates to a function and that takes the target, name, and
decorator descriptor as arguments. Also, it optionally returns a decorator descriptor to install on
the target object. Let's define admin decorator for user class at design time,
function admin(isAdmin) {
return function(target) {
target.isAdmin = isAdmin;
}
}
@admin(true)
class User() {
}
console.log(User.isAdmin); //true
@admin(false)
class User() {
}
console.log(User.isAdmin); //false
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i. Collator: These are the objects that enable language-sensitive string comparison.
ii. DateTimeFormat: These are the objects that enable language-sensitive date and time
formatting.
iii. ListFormat: These are the objects that enable language-sensitive list formatting.
iv. NumberFormat: Objects that enable language-sensitive number formatting.
v. PluralRules: Objects that enable plural-sensitive formatting and language-specific rules for
plurals.
vi. RelativeTimeFormat: Objects that enable language-sensitive relative time formatting.
The unary(+) operator is used to convert a variable to a number.If the variable cannot be
converted, it will still become a number but with the value NaN. Let's see this behavior in an
action.
var x = "100";
var y = + x;
console.log(typeof x, typeof y); // string, number
var a = "Hello";
var b = + a;
console.log(typeof a, typeof b, b); // string, number, NaN
The sort() method is used to sort the elements of an array in place and returns the sorted array.
The example usage would be as below,
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You can use the reverse() method to reverse the elements in an array. This method is useful to
sort an array in descending order. Let's see the usage of reverse() method in an example,
You can use Math.min and Math.max methods on array variables to find the minimum and
maximum elements within an array. Let's create two functions to find the min and max value with
in an array,
console.log(findMin(marks));
console.log(findMax(marks));
246. How do you find min and max values without Math functions
You can write functions which loop through an array comparing each value with the lowest value
or highest value to find the min and max values. Let's create those functions to find min and max
values,
function findMax(arr) {
var length = arr.length
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console.log(findMin(marks));
console.log(findMax(marks));
The empty statement is a semicolon (;) indicating that no statement will be executed, even if
JavaScript syntax requires one. Since there is no action with an empty statement you might think
that it's usage is quite less, but the empty statement is occasionally useful when you want to
create a loop that has an empty body. For example, you can initialize an array with zero values as
below,
// Initialize an array a
for(int i=0; i < a.length; a[i++] = 0) ;
You can use the import.meta object which is a meta-property exposing context-specific meta
data to a JavaScript module. It contains information about the current module, such as the
module's URL. In browsers, you might get different meta data than NodeJS.
The comma operator is used to evaluate each of its operands from left to right and returns the
value of the last operand. This is totally different from comma usage within arrays, objects, and
function arguments and parameters. For example, the usage for numeric expressions would be
as below,
var x = 1;
x = (x++, x);
console.log(x); // 2
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It is normally used to include multiple expressions in a location that requires a single expression.
One of the common usages of this comma operator is to supply multiple parameters in a for
loop. For example, the below for loop uses multiple expressions in a single location using comma
operator,
You can also use the comma operator in a return statement where it processes before returning.
function myFunction() {
var a = 1;
return (a += 10, a); // 11
}
TypeScript is a typed superset of JavaScript created by Microsoft that adds optional types,
classes, async/await, and many other features, and compiles to plain JavaScript. Angular built
entirely in TypeScript and used as a primary language. You can install it globally as
console.log(greeting(user));
i. TypeScript is able to find compile time errors at the development time only and it makes
sures less runtime errors. Whereas javascript is an interpreted language.
ii. TypeScript is strongly-typed or supports static typing which allows for checking type
correctness at compile time. This is not available in javascript.
iii. TypeScript compiler can compile the .ts files into ES3,ES4 and ES5 unlike ES6 features of
javascript which may not be supported in some browsers.
console.log(initObject.a); // John
The constructor method is a special method for creating and initializing an object created within
a class. If you do not specify a constructor method, a default constructor is used. The example
usage of constructor would be as below,
class Employee {
constructor() {
this.name = "John";
}
}
console.log(employeeObject.name); // John
256. What happens if you write constructor more than once in a class
The "constructor" in a class is a special method and it should be defined only once in a class. i.e,
If you write a constructor method more than once in a class it will throw a SyntaxError error.
class Employee {
constructor() {
this.name = "John";
}
constructor() { // Uncaught SyntaxError: A class may only have one constructor
this.age = 30;
}
}
console.log(employeeObject.name);
You can use the super keyword to call the constructor of a parent class. Remember that
super() must be called before using 'this' reference. Otherwise it will cause a reference error.
Let's the usage of it,
get area() {
return this.width * this.height;
}
set area(value) {
this.area = value;
}
}
You can use the Object.getPrototypeOf(obj) method to return the prototype of the specified
object. i.e. The value of the internal prototype property. If there are no inherited properties then
null value is returned.
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In ES5, it will throw a TypeError exception if the obj parameter isn't an object. Whereas in ES2015,
the parameter will be coerced to an Object .
// ES5
Object.getPrototypeOf('James'); // TypeError: "James" is not an object
// ES2015
Object.getPrototypeOf('James'); // String.prototype
Object.setPrototypeOf(Square.prototype, Rectangle.prototype);
Object.setPrototypeOf({}, null);
Note: By default, all the objects are extendable. i.e, The new properties can be added or
modified.
try {
Object.defineProperty(newObject, 'newProperty', { // Adding new property
value: 100
});
} catch (e) {
console.log(e); // TypeError: Cannot define property newProperty, object is not extensib
}
i. Object.preventExtensions
ii. Object.seal
iii. Object.freeze
Object.defineProperties(newObject, {
newProperty1: {
value: 'John',
writable: true
},
newProperty2: {}
});
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The MEAN (MongoDB, Express, AngularJS, and Node.js) stack is the most popular open-source
JavaScript software tech stack available for building dynamic web apps where you can write both
the server-side and client-side halves of the web project entirely in JavaScript.
Obfuscation is the deliberate act of creating obfuscated javascript code(i.e, source or machine
code) that is difficult for humans to understand. It is something similar to encryption, but a
machine can understand the code and execute it. Let's see the below function before
Obfuscation,
function greeting() {
console.log('Hello, welcome to JS world');
}
eval(function(p,a,c,k,e,d){e=function(c){return c};if(!''.replace(/^/,String)){while(c--){
i. The Code size will be reduced. So data transfers between server and client will be fast.
ii. It hides the business logic from outside world and protects the code from others
iii. Reverse engineering is highly difficult
iv. The download time will be reduced
Minification is the process of removing all unnecessary characters(empty spaces are removed)
and variables will be renamed without changing it's functionality. It is also a type of obfuscation .
Normally it is recommended to use minification for heavy traffic and intensive requirements of
resources. It reduces file sizes with below benefits,
Target
It will be converted to a
data Converted into an unreadable format
complex form
format
JavaScript can be used to perform HTML form validation. For example, if the form field is empty,
the function needs to notify, and return false, to prevent the form being submitted. Lets' perform
user login in an html form,
function validateForm() {
var x = document.forms["myForm"]["uname"].value;
if (x == "") {
alert("The username shouldn't be empty");
return false;
}
}
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<form method="post">
<input type="text" name="uname" required>
<input type="submit" value="Submit">
</form>
Note: Automatic form validation does not work in Internet Explorer 9 or earlier.
274. What are the DOM methods available for constraint validation
The below DOM methods are available for constraint validation on an invalid input,
function myFunction() {
var userName = document.getElementById("uname");
if (!userName.checkValidity()) {
document.getElementById("message").innerHTML = userName.validationMessage;
} else {
document.getElementById("message").innerHTML = "Entered a valid username";
}
}
i. validity: It provides a list of boolean properties related to the validity of an input element.
ii. validationMessage: It displays the message when the validity is false.
iii. willValidate: It indicates if an input element will be validated or not.
The validity property of an input element provides a set of properties related to the validity of
data.
iv. rangeUnderflow: It returns true, if an element's value is less than its min attribute.
v. stepMismatch: It returns true, if an element's value is invalid according to step attribute.
vi. tooLong: It returns true, if an element's value exceeds its maxLength attribute.
vii. typeMismatch: It returns true, if an element's value is invalid according to type attribute.
viii. valueMissing: It returns true, if an element with a required attribute has no value.
ix. valid: It returns true, if an element's value is valid.
If an element's value is greater than its max attribute then rangeOverflow property returns true.
For example, the below form submission throws an error if the value is more than 100,
function myOverflowFunction() {
if (document.getElementById("age").validity.rangeOverflow) {
alert("The mentioned age is not allowed");
}
}
An enum is a type restricting variables to one value from a predefined set of constants.
JavaScript has no enums but typescript provides built-in enum support.
enum Color {
RED, GREEN, BLUE
}
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You can use the Object.getOwnPropertyNames() method which returns an array of all properties
found directly in a given object. Let's the usage of it in an example,
const newObject = {
a: 1,
b: 2,
c: 3
};
You can use the Object.getOwnPropertyDescriptors() method which returns all own property
descriptors of a given object. The example usage of this method is below,
const newObject = {
a: 1,
b: 2,
c: 3
};
const descriptorsObject = Object.getOwnPropertyDescriptors(newObject);
console.log(descriptorsObject.a.writable); //true
console.log(descriptorsObject.a.configurable); //true
console.log(descriptorsObject.a.enumerable); //true
console.log(descriptorsObject.a.value); // 1
The extends keyword is used in class declarations/expressions to create a class which is a child
of another class. It can be used to subclass custom classes as well as built-in objects. The syntax
would be as below,
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get area() {
return this.width * this.height;
}
set area(value) {
this.area = value;
}
}
The window.location.url property will be helpful to modify the url but it reloads the page.
HTML5 introduced the history.pushState() and history.replaceState() methods, which allow
you to add and modify history entries, respectively. For example, you can use pushState as
below,
285. How do you check whether an array includes a particular value or not
The Array#includes() method is used to determine whether an array includes a particular value
among its entries by returning either true or false. Let's see an example to find an
element(numeric and string) within an array.
You can use length and every method of arrays to compare two scalar(compared directly using
===) arrays. The combination of these expressions can give the expected result,
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If you would like to compare arrays irrespective of order then you should sort them before,
You can use the Number.prototype.toLocaleString() method which returns a string with a
language-sensitive representation such as thousand separator,currency etc of this number.
function convertToThousandFormat(x){
return x.toLocaleString(); // 12,345.679
}
console.log(convertToThousandFormat(12345.6789));
Both are totally unrelated programming languages and no relation between them. Java is
statically typed, compiled, runs on its own VM. Whereas Javascript is dynamically typed,
interpreted, and runs in a browser and nodejs environments. Let's see the major differences in a
tabular format,
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Object oriented
Paradigm Prototype based programming
programming
JavaScript doesn’t support namespace by default. So if you create any element(function, method,
object, variable) then it becomes global and pollutes the global namespace. Let's take an
example of defining two functions without any namespace,
function func1() {
console.log("This is a first definition");
}
function func1() {
console.log("This is a second definition");
}
func1(); // This is a second definition
It always calls the second function definition. In this case, namespace will solve the name collision
problem.
i. Using Object Literal Notation: Let's wrap variables and functions inside an Object literal
which acts as a namespace. After that you can access them using object notation
var namespaceOne = {
function func1() {
console.log("This is a first definition");
}
}
var namespaceTwo = {
function func1() {
console.log("This is a second definition");
}
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}
namespaceOne.func1(); // This is a first definition
namespaceTwo.func1(); // This is a second definition
i. Using IIFE (Immediately invoked function expression): The outer pair of parentheses of IIFE
creates a local scope for all the code inside of it and makes the anonymous function a
function expression. Due to that, you can create the same function in two different function
expressions to act as a namespace.
(function() {
function fun1(){
console.log("This is a first definition");
} fun1();
}());
(function() {
function fun1(){
console.log("This is a second definition");
} fun1();
}());
i. Using a block and a let/const declaration: In ECMAScript 6, you can simply use a block and
a let declaration to restrict the scope of a variable to a block.
{
let myFunction= function fun1(){
console.log("This is a first definition");
}
myFunction();
}
//myFunction(): ReferenceError: myFunction is not defined.
{
let myFunction= function fun1(){
console.log("This is a second definition");
}
myFunction();
}
//myFunction(): ReferenceError: myFunction is not defined.
292. How do you invoke javascript code in an iframe from parent page
document.getElementById('targetFrame').contentWindow.targetFunction();
window.frames[0].frameElement.contentWindow.targetFunction(); // Accessing iframe this way
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You can use the getTimezoneOffset method of the date object. This method returns the time
zone difference, in minutes, from current locale (host system settings) to UTC
295. What are the different methods to find HTML elements in DOM
If you want to access any element in an HTML page, you need to start with accessing the
document object. Later you can use any of the below methods to find the HTML element,
jQuery is a popular cross-browser JavaScript library that provides Document Object Model
(DOM) traversal, event handling, animations and AJAX interactions by minimizing the
discrepancies across browsers. It is widely famous with its philosophy of “Write less, do more”.
For example, you can display welcome message on the page load using jQuery as below,
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Note: You can download it from jquery's official site or install it from CDNs, like google.
V8 is an open source high-performance JavaScript engine used by the Google Chrome browser,
written in C++. It is also being used in the node.js project. It implements ECMAScript and
WebAssembly, and runs on Windows 7 or later, macOS 10.12+, and Linux systems that use x64,
IA-32, ARM, or MIPS processors. Note: It can run standalone, or can be embedded into any C++
application.
void (expression)
void expression
Note: This operator is often used to obtain the undefined primitive value, using "void(0)".
The cursor can be set to wait in JavaScript by using the property "cursor". Let's perform this
behavior on page load using the below function.
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function myFunction() {
window.document.body.style.cursor = "wait";
}
<body onload="myFunction()">
for (;;) {}
while(true) {
}
JavaScript's with statement was intended to provide a shorthand for writing recurring accesses to
objects. So it can help reduce file size by reducing the need to repeat a lengthy object reference
without performance penalty. Let's take an example where it is used to avoid redundancy when
accessing an object several times.
a.b.c.greeting = 'welcome';
a.b.c.age = 32;
with(a.b.c) {
greeting = "welcome";
age = 32;
}
But this with statement creates performance problems since one cannot predict whether an
argument will refer to a real variable or to a property inside the with argument.
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Explanation: Due to the event queue/loop of javascript, the setTimeout callback function is
called after the loop has been executed. Since the variable i is declared with the var keyword it
became a global variable and the value was equal to 4 using iteration when the time setTimeout
function is invoked. Hence, the output of the first loop is 4 4 4 4 .
Whereas in the second loop, the variable i is declared as the let keyword it becomes a block
scoped variable and it holds a new value(0, 1 ,2 3) for each iteration. Hence, the output of the
first loop is 0 1 2 3 .
ES6 is the sixth edition of the javascript language and it was released in June 2015. It was initially
known as ECMAScript 6 (ES6) and later renamed to ECMAScript 2015. Almost all the modern
browsers support ES6 but for the old browsers there are many transpilers, like Babel.js etc.
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Explanation: The variable declaration with var keyword refers to a function scope and the
variable is treated as if it were declared at the top of the enclosing scope due to hoisting feature.
So all the multiple declarations contributing to the same hoisted variable without any error. Let's
take an example of re-declaring variables in the same scope for both var and let/const variables.
myFunc();
alert(name);
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//ES5
var calculateArea = function(height, width) {
height = height || 50;
width = width || 60;
//ES6
var calculateArea = function(height = 50, width = 60) {
return width * height;
}
console.log(calculateArea()); //300
Template literals or template strings are string literals allowing embedded expressions. These are
enclosed by the back-tick (`) character instead of double or single quotes. In E6, this feature
enables using dynamic expressions as below,
var greeting = 'Welcome to JS World, Mr. ' + firstName + ' ' + lastName.`
Note: You can use multi-line strings and string interpolation features with template literals.
In ES5, you would have to use newline escape characters('\n') and concatenation symbols(+) in
order to get multi-line strings.
Whereas in ES6, You don't need to mention any newline sequence character,
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The nesting template is a feature supported within template literals syntax to allow inner
backticks inside a placeholder ${ } within the template. For example, the below nesting template
is used to display the icons based on user permissions whereas outer template checks for
platform type,
You can write the above use case without nesting template features as well. However, the nesting
template feature is more compact and readable.
Tagged templates are the advanced form of templates in which tags allow you to parse template
literals with a function. The tag function accepts the first parameter as an array of strings and
remaining parameters as expressions. This function can also return manipulated strings based on
parameters. Let's see the usage of this tagged template behavior of an IT professional skill set in
an organization,
var expertiseStr;
if (experienceExp > 10){
expertiseStr = 'expert developer';
} else if(skillExp > 5 && skillExp <= 10) {
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return ${str0}${userExp}${str1}${expertiseStr}${str2}${skillExp};
}
ES6 provides a raw strings feature using the String.raw() method which is used to get the raw
string form of template strings. This feature allows you to access the raw strings as they were
entered, without processing escape sequences. For example, the usage would be as below,
If you don't use raw strings, the newline character sequence will be processed by displaying the
output in multiple lines
Also, the raw property is available on the first argument to the tag function
function tag(strings) {
console.log(strings.raw[0]);
}
The destructuring assignment is a JavaScript expression that makes it possible to unpack values
from arrays or properties from objects into distinct variables. Let's get the month values from an
array using destructuring assignment
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console.log(one); // "JAN"
console.log(two); // "FEB"
console.log(three); // "MARCH"
and you can get user properties of an object using destructuring assignment,
console.log(name); // John
console.log(age); // 32
A variable can be assigned a default value when the value unpacked from the array or object is
undefined during destructuring assignment. It helps to avoid setting default values separately for
each assignment. Let's take an example for both arrays and object use cases,
Arrays destructuring:
var x, y, z;
Objects destructuring:
console.log(x); // 10
console.log(y); // 4
console.log(z); // 6
If you don't use destructuring assignment, swapping two values requires a temporary variable.
Whereas using a destructuring feature, two variable values can be swapped in one destructuring
expression. Let's swap two number variables in array destructuring assignment,
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Object literals make it easy to quickly create objects with properties inside the curly braces. For
example, it provides shorter syntax for common object property definition as below.
//ES6
var x = 10, y = 20
obj = { x, y }
console.log(obj); // {x: 10, y:20}
//ES5
var x = 10, y = 20
obj = { x : x, y : y}
console.log(obj); // {x: 10, y:20}
Below are some of the use cases of using dynamic imports over static imports,
i. Import a module on-demand or conditionally. For example, if you want to load a polyfill on
legacy browser
if (isLegacyBrowser()) {
import(···)
.then(···);
}
i. Compute the module specifier at runtime. For example, you can use it for
internationalization.
import(`messages_${getLocale()}.js`).then(···);
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Typed arrays are array-like objects from ECMAScript 6 API for handling binary data. JavaScript
provides 8 Typed array types,
For example, you can create an array of 8-bit signed integers as below
i. Dynamic loading
ii. State isolation
iii. Global namespace isolation
iv. Compilation hooks
v. Nested virtualization
i. Comparison:
var list = [ "ä", "a", "z" ]; // In German, "ä" sorts with "a" Whereas in Swedish, "ä" so
var l10nDE = new Intl.Collator("de");
var l10nSV = new Intl.Collator("sv");
console.log(l10nDE.compare("ä", "z") === -1); // true
console.log(l10nSV.compare("ä", "z") === +1); // true
i. Sorting:
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var list = [ "ä", "a", "z" ]; // In German, "ä" sorts with "a" Whereas in Swedish, "ä" so
var l10nDE = new Intl.Collator("de");
var l10nSV = new Intl.Collator("sv");
console.log(list.sort(l10nDE.compare)) // [ "a", "ä", "z" ]
console.log(list.sort(l10nSV.compare)) // [ "a", "z", "ä" ]
The for...of statement creates a loop iterating over iterable objects or elements such as built-in
String, Array, Array-like objects (like arguments or NodeList), TypedArray, Map, Set, and user-
defined iterables. The basic usage of for...of statement on arrays would be as below,
[...'John Resig']
The output of the array is ['J', 'o', 'h', 'n', '', 'R', 'e', 's', 'i', 'g'] Explanation: The string is an iterable
type and the spread operator within an array maps every character of an iterable to one element.
Hence, each character of a string becomes an element within an Array.
326. What are the problems with postmessage target origin as wildcard
The second argument of postMessage method specifies which origin is allowed to receive the
message. If you use the wildcard “*” as an argument then any origin is allowed to receive the
message. In this case, there is no way for the sender window to know if the target window is at
the target origin when sending the message. If the target window has been navigated to another
origin, the other origin would receive the data. Hence, this may lead to XSS vulnerabilities.
targetWindow.postMessage(message, '*');
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Since the listener listens for any message, an attacker can trick the application by sending a
message from the attacker’s origin, which gives an impression that the receiver received the
message from the actual sender’s window. You can avoid this issue by validating the origin of the
message on the receiver's end using the “message.origin” attribute. For examples, let's check the
sender's origin http://www.some-sender.com on receiver side www.some-receiver.com,
//Listener on http://www.some-receiver.com/
window.addEventListener("message", function(message){
if(/^http://www\.some-sender\.com$/.test(message.origin)){
console.log('You received the data from valid sender', message.data);
}
});
You cannot avoid using postMessages completely(or 100%). Even though your application
doesn’t use postMessage considering the risks, a lot of third party scripts use postMessage to
communicate with the third party service. So your application might be using postMessage
without your knowledge.
The postMessages are synchronous in IE8 browser but they are asynchronous in IE9 and all other
modern browsers (i.e, IE9+, Firefox, Chrome, Safari).Due to this asynchronous behaviour, we use
a callback mechanism when the postMessage is returned.
Internal JavaScript: It is the source code within the script tag. External JavaScript: The source
code is stored in an external file(stored with .js extension) and referred with in the tag.
Yes, JavaScript is faster than server side script. Because JavaScript is a client-side script it does not
require any web server’s help for its computation or calculation. So JavaScript is always faster
than any server-side script like ASP, PHP, etc.
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You can apply the checked property on the selected checkbox in the DOM. If the value is True
means the checkbox is checked otherwise it is unchecked. For example, the below HTML
checkbox element can be access using javascript as below,
"ABC".charCodeAt(0) // returns 65
An ArrayBuffer object is used to represent a generic, fixed-length raw binary data buffer. You can
create it as below,
console.log("Welcome to JS world"[0])
The output of the above expression is "W". Explanation: The bracket notation with specific index
on a string returns the character at a specific location. Hence, it returns the character "W" of the
string. Since this is not supported in IE7 and below versions, you may need to use the .charAt()
method to get the desired result.
The Error constructor creates an error object and the instances of error objects are thrown when
runtime errors occur. The Error object can also be used as a base object for user-defined
exceptions. The syntax of error object would be as below,
You can throw user defined exceptions or errors using Error object in try...catch block as below,
try {
if(withdraw > balance)
throw new Error("Oops! You don't have enough balance");
} catch (e) {
console.log(e.name + ': ' + e.message);
}
The EvalError object indicates an error regarding the global eval() function. Even though this
exception is not thrown by JavaScript anymore, the EvalError object remains for compatibility.
The syntax of this expression would be as below,
try {
throw new EvalError('Eval function error', 'someFile.js', 100);
} catch (e) {
console.log(e.message, e.name, e.fileName); // "Eval function error", "Eval
340. What are the list of cases error thrown from non-strict mode to strict mode
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When you apply 'use strict'; syntax, some of the below cases will throw a SyntaxError before
executing the script
var n = 022;
Hence, the errors from above cases are helpful to avoid errors in development/production
environments.
No. All objects have prototypes except for the base object which is created by the user, or an
object that is created using the new keyword.
Parameter is the variable name of a function definition whereas an argument represents the
value given to a function when it is invoked. Let's explain this with a simple function
The some() method is used to test whether at least one element in the array passes the test
implemented by the provided function. The method returns a boolean value. Let's take an
example to test for any odd elements,
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The concat() method is used to join two or more arrays by returning a new array containing all
the elements. The syntax would be as below,
Let's take an example of array's concatenation with veggies and fruits arrays,
Shallow Copy: Shallow copy is a bitwise copy of an object. A new object is created that has an
exact copy of the values in the original object. If any of the fields of the object are references to
other objects, just the reference addresses are copied i.e., only the memory address is copied.
Example
var empDetails = {
name: "John", age: 25, expertise: "Software Developer"
}
to create a duplicate
empDetailsShallowCopy.name = "Johnson"
The above statement will also change the name of empDetails , since we have a shallow copy.
That means we're losing the original data as well.
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Deep copy: A deep copy copies all fields, and makes copies of dynamically allocated memory
pointed to by the fields. A deep copy occurs when an object is copied along with the objects to
which it refers.
Example
var empDetails = {
name: "John", age: 25, expertise: "Software Developer"
}
Create a deep copy by using the properties from the original object into new variable
var empDetailsDeepCopy = {
name: empDetails.name,
age: empDetails.age,
expertise: empDetails.expertise
}
Now if you change empDetailsDeepCopy.name , it will only affect empDetailsDeepCopy & not
empDetails
'Hello'.repeat(4); // 'HelloHelloHelloHello'
347. How do you return all matching strings against a regular expression
The matchAll() method can be used to return an iterator of all results matching a string against
a regular expression. For example, the below example returns an array of matching string results
against a regular expression,
console.log(greetingList[0]); //Hello1
console.log(greetingList[1]); //Hello2
console.log(greetingList[2]); //Hello3
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349. What is the output of below console statement with unary operator
Let's take console statement with unary operator as given below,
console.log(+ 'Hello');
The output of the above console log statement returns NaN. Because the element is prefixed by
the unary operator and the JavaScript interpreter will try to convert that element into a number
type. Since the conversion fails, the value of the statement results in NaN value.
thunk() // 5
The asynchronous thunks are useful to make network requests. Let's see an example of network
requests,
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function fetchData(fn){
fetch('https://jsonplaceholder.typicode.com/todos/1')
.then(response => response.json())
.then(json => fn(json))
}
asyncThunk()
The getData function won't be called immediately but it will be invoked only when the data is
available from API endpoint. The setTimeout function is also used to make our code
asynchronous. The best real time example is redux state management library which uses the
asynchronous thunks to delay the actions to dispatch.
Code snippet:
const circle = {
radius: 20,
diameter() {
return this.radius * 2;
},
perimeter: () => 2 * Math.PI * this.radius
};
console.log(circle.diameter()); console.log(circle.perimeter());
Output:
The output is 40 and NaN. Remember that diameter is a regular function, whereas the value of
perimeter is an arrow function. The this keyword of a regular function(i.e, diameter) refers to
the surrounding scope which is a class(i.e, Shape object). Whereas this keyword of perimeter
function refers to the surrounding scope which is a window object. Since there is no radius
property on window objects it returns an undefined value and the multiple of number value
returns NaN value.
The easiest approach is using regular expressions to detect and replace newlines in the string. In
this case, we use replace function along with string to replace with, which in our case is an empty
string.
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In the above expression, g and m are for global and multiline flags.
A repaint occurs when changes are made which affect the visibility of an element, but not its
layout. Examples of this include outline, visibility, or background color. A reflow involves changes
that affect the layout of a portion of the page (or the whole page). Resizing the browser window,
changing the font, content changing (such as user typing text), using JavaScript methods
involving computed styles, adding or removing elements from the DOM, and changing an
element's classes are a few of the things that can trigger reflow. Reflow of an element causes the
subsequent reflow of all child and ancestor elements as well as any elements following it in the
DOM.
Negating an array with ! character will coerce the array into a boolean. Since Arrays are
considered to be truthy So negating it will return false .
console.log(![]); // false
If you add two arrays together, it will convert them both to strings and concatenate them. For
example, the result of adding arrays would be as below,
If you prepend the additive(+) operator on falsy values(null, undefined, NaN, false, ""), the falsy
value converts to a number value zero. Let's display them on browser console as below,
console.log(+null); // 0
console.log(+undefined);// NaN
console.log(+false); // 0
console.log(+NaN); // NaN
console.log(+""); // 0
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The self string can be formed with the combination of []()!+ characters. You need to
remember the below conventions to achieve this pattern.
i. Since Arrays are truthful values, negating the arrays will produce false: ![] === false
ii. As per JavaScript coercion rules, the addition of arrays together will toString them: [] + []
=== ""
iii. Prepend an array with + operator will convert an array to false, the negation will make it true
and finally converting the result will produce value '1': +(!(+[])) === 1
s e l f
^^^^^^^^^^^^^ ^^^^^^^^^^^^^ ^^^^^^^^^^^^^ ^^^^^^^^^^^^^
You can get unique values of an array with the combination of Set and rest
expression/spread(...) syntax.
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const obj = { x: 1 };
// Grabs obj.x as as { otherName }
const { x: otherName } = obj;
363. How do you map the array values without using map method
You can map the array values without using the map method by just using the from method of
Array. Let's map city names from Countries array,
const countries = [
{ name: 'India', capital: 'Delhi' },
{ name: 'US', capital: 'Washington' },
{ name: 'Russia', capital: 'Moscow' },
{ name: 'Singapore', capital: 'Singapore' },
{ name: 'China', capital: 'Beijing' },
{ name: 'France', capital: 'Paris' },
];
You can empty an array quickly by setting the array length to zero.
You can round numbers to a certain number of decimals using toFixed method from native
javascript.
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i. %o — It takes an object,
ii. %s — It takes a string,
iii. %d — It is used for a decimal or integer These placeholders can be represented in the
console.log as below
console.log('%c The text has blue color, with large font and red background', 'color: blue
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The console.dir() is used to display an interactive list of the properties of the specified
JavaScript object as JSON.
Yes, it is possible to get and debug HTML elements in the console just like inspecting elements.
Screenshot
372. How do you display data in a tabular format using console object
The console.table() is used to display data in the console in a tabular format to visualize
complex arrays or objects.
The combination of IsNaN and isFinite methods are used to confirm whether an argument is a
number or not.
function isNumber(n){
return !isNaN(parseFloat(n)) && isFinite(n);
}
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document.querySelector("#copy-button").onclick = function() {
// Select the content
document.querySelector("#copy-input").select();
// Copy to the clipboard
document.execCommand('copy');
};
You can use new Date().getTime() to get the current timestamp. There is an alternative shortcut
to get the value.
console.log(+new Date());
console.log(Date.now());
const biDimensionalArr = [11, [22, 33], [44, 55], [66, 77], 88, 99];
const flattenArr = [].concat(...biDimensionalArr); // [11, 22, 33, 44, 55, 66, 77, 88, 99]
But you can make it work with multi-dimensional arrays by recursive calls,
function flattenMultiArray(arr) {
const flattened = [].concat(...arr);
return flattened.some(item => Array.isArray(item)) ? flattenMultiArray(flattened) : fl
}
const multiDimensionalArr = [11, [22, 33], [44, [55, 66, [77, [88]], 99]]];
const flatArr = flattenMultiArray(multiDimensionalArr); // [11, 22, 33, 44, 55, 66, 77, 88
You can use indexOf to compare input with multiple values instead of checking each value as
one condition.
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// Verbose approach
if (input === 'first' || input === 1 || input === 'second' || input === 2) {
someFunction();
}
// Shortcut
if (['first', 1, 'second', 2].indexOf(input) !== -1) {
someFunction();
}
The window.onbeforeunload method is used to capture browser back button events. This is
helpful to warn users about losing the current data.
window.onbeforeunload = function() {
alert("You work will be lost");
};
i.e, Every primitive except null and undefined have Wrapper Objects and the list of wrapper
objects are String,Number,Boolean,Symbol and BigInt.
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AJAX stands for Asynchronous JavaScript and XML and it is a group of related
technologies(HTML, CSS, JavaScript, XMLHttpRequest API etc) used to display data
asynchronously. i.e. We can send data to the server and get data from the server without
reloading the web page.
382. What are the different ways to deal with Asynchronous Code
Below are the list of different ways to deal with Asynchronous code.
i. Callbacks
ii. Promises
iii. Async/await
iv. Third-party libraries such as async.js,bluebird etc
Until a few days back, One shortcoming of native promises is no direct way to cancel a fetch
request. But the new AbortController from js specification allows you to use a signal to abort
one or multiple fetch calls. The basic flow of cancelling a fetch request would be as below,
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In this API, browser is going to ask you for permission to use your microphone
if('speechSynthesis' in window){
var speech = new SpeechSynthesisUtterance('Hello World!');
speech.lang = 'en-US';
window.speechSynthesis.speak(speech);
}
The above examples can be tested on chrome(33+) browser's developer console. Note: This API
is still a working draft and only available in Chrome and Firefox browsers(ofcourse Chrome only
implemented the specification)
Both browser and NodeJS javascript environments throttles with a minimum delay that is greater
than 0ms. That means even though setting a delay of 0ms will not happen instantaneously.
Browsers: They have a minimum delay of 4ms. This throttle occurs when successive calls are
triggered due to callback nesting(certain depth) or after a certain number of successive intervals.
Note: The older browsers have a minimum delay of 10ms. Nodejs: They have a minimum delay
of 1ms. This throttle happens when the delay is larger than 2147483647 or less than 1. The best
example to explain this timeout throttling behavior is the order of below code snippet.
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function runMeFirst() {
console.log('My script is initialized');
}
setTimeout(runMeFirst, 0);
console.log('Script loaded');
Script loaded
My script is initialized
function runMeFirst() {
console.log('My script is initialized');
}
runMeFirst();
console.log('Script loaded');
My script is initialized
Script loaded
You can't use setTimeout(fn, 0) to execute the code immediately due to minimum delay of
greater than 0ms. But you can use window.postMessage() to achieve this behavior.
A task is any javascript code/program which is scheduled to be run by the standard mechanisms
such as initially starting to run a program, run an event callback, or an interval or timeout being
fired. All these tasks are scheduled on a task queue. Below are the list of use cases to add tasks
to the task queue,
i. When a new javascript program is executed directly from console or running by the
<script> element, the task will be added to the task queue.
ii. When an event fires, the event callback added to task queue
iii. When a setTimeout or setInterval is reached, the corresponding callback added to task
queue
Microtask is the javascript code which needs to be executed immediately after the currently
executing task/microtask is completed. They are kind of blocking in nature. i.e, The main thread
will be blocked until the microtask queue is empty. The main sources of microtasks are
Promise.resolve, Promise.reject, MutationObservers, IntersectionObservers etc
Note: All of these microtasks are processed in the same turn of the event loop.
In the runtime, typescript will provide the type to the customLibrary variable as any type. The
another alternative without using declare keyword is below
Promises Observables
Eager in nature; they are going to be Lazy in nature; they require subscription to be
called immediately invoked
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Promises Observables
Heap(Or memory heap) is the memory location where objects are stored when we define
variables. i.e, This is the place where all the memory allocations and de-allocation take place.
Both heap and call-stack are two containers of JS runtime. Whenever runtime comes across
variables and function declarations in the code it stores them in the Heap.
Screenshot
Event Table is a data structure that stores and keeps track of all the events which will be executed
asynchronously like after some time interval or after the resolution of some API requests. i.e
Whenever you call a setTimeout function or invoke async operation, it is added to the Event
Table. It doesn't not execute functions on it’s own. The main purpose of the event table is to keep
track of events and send them to the Event Queue as shown in the below diagram.
Screenshot
Microtask Queue is the new queue where all the tasks initiated by promise objects get processed
before the callback queue. The microtasks queue are processed before the next rendering and
painting jobs. But if these microtasks are running for a long time then it leads to visual
degradation.
A shim is a library that brings a new API to an older environment, using only the means of that
environment. It isn't necessarily restricted to a web application. For example, es5-shim.js is used
to emulate ES5 features on older browsers (mainly pre IE9). Whereas polyfill is a piece of code (or
plugin) that provides the technology that you, the developer, expect the browser to provide
natively. In a simple sentence, A polyfill is a shim for a browser API.
In JavaScript, primitive types include boolean, string, number, BigInt, null, Symbol and undefined.
Whereas non-primitive types include the Objects. But you can easily identify them with the below
function,
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isPrimitive(myPrimitive);
isPrimitive(myNonPrimitive);
If the value is a primitive data type, the Object constructor creates a new wrapper object for the
value. But If the value is a non-primitive data type (an object), the Object constructor will give the
same object.
Babel is a JavaScript transpiler to convert ECMAScript 2015+ code into a backwards compatible
version of JavaScript in current and older browsers or environments. Some of the main features
are listed below,
i. Transform syntax
ii. Polyfill features that are missing in your target environment (using @babel/polyfill)
iii. Source code transformations (or codemods)
Node is a single thread, but some of the functions included in the Node.js standard library(e.g, fs
module functions) are not single threaded. i.e, Their logic runs outside of the Node.js single
thread to improve the speed and performance of a program.
Some of the most common use cases of observables are web sockets with push notifications,
user input changes, repeating intervals, etc
RxJS (Reactive Extensions for JavaScript) is a library for implementing reactive programming
using observables that makes it easier to compose asynchronous or callback-based code. It also
provides utility functions for creating and working with observables.
own local variables and global scope variables only. Whereas function declarations can access
outer function variables(closures) too.
Function Constructor:
var a = 100;
function createFunction() {
var a = 200;
return new Function('return a;');
}
console.log(createFunction()()); // 100
Function declaration:
var a = 100;
function createFunction() {
var a = 200;
return function func() {
return a;
}
}
console.log(createFunction()()); // 200
if (authenticate) {
loginToPorta();
}
Since the javascript logical operators evaluated from left to right, the above expression can be
simplified using && logical operator
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array.length = 2;
console.log(array.length); // 2
console.log(array); // [1,2]
Screenshot
Note: Observables are not part of the JavaScript language yet but they are being proposed to be
added to the language
The main difference between function declarations and class declarations is hoisting . The
function declarations are hoisted but not class declarations.
Classes:
class User {}
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Constructor Function:
function User() {
}
An async function is a function declared with the async keyword which enables asynchronous,
promise-based behavior to be written in a cleaner style by avoiding promise chains. These
functions can contain zero or more await expressions.
While using asynchronous code, JavaScript’s ES6 promises can make your life a lot easier without
having callback pyramids and error handling on every second line. But Promises have some
pitfalls and the biggest one is swallowing errors by default.
Let's say you expect to print an error to the console for all the below cases,
Promise.resolve('promised value').then(function() {
throw new Error('error');
});
Promise.reject('error value').catch(function() {
throw new Error('error');
});
But there are many modern JavaScript environments that won't print any errors. You can fix this
problem in different ways,
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i. Add catch block at the end of each chain: You can add catch block to the end of each of
your promise chains
Promise.resolve('promised value').then(function() {
throw new Error('error');
}).catch(function(error) {
console.error(error.stack);
});
But it is quite difficult to type for each promise chain and verbose too.
ii. Add done method: You can replace first solution's then and catch blocks with done method
Promise.resolve('promised value').done(function() {
throw new Error('error');
});
Let's say you want to fetch data using HTTP and later perform processing on the resulting
data asynchronously. You can write done block as below,
getDataFromHttp()
.then(function(result) {
return processDataAsync(result);
})
.done(function(processed) {
displayData(processed);
});
In future, if the processing library API changed to synchronous then you can remove done
block as below,
getDataFromHttp()
.then(function(result) {
return displayData(processDataAsync(result));
})
and then you forgot to add done block to then block leads to silent errors.
iii. Extend ES6 Promises by Bluebird: Bluebird extends the ES6 Promises API to avoid the issue
in the second solution. This library has a “default” onRejection handler which will print all
errors from rejected Promises to stderr. After installation, you can process unhandled
rejections
Promise.onPossiblyUnhandledRejection(function(error){
throw error;
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});
Deno is a simple, modern and secure runtime for JavaScript and TypeScript that uses V8
JavaScript engine and the Rust programming language.
By default, plain objects are not iterable. But you can make the object iterable by defining a
Symbol.iterator property on it.
const collection = {
one: 1,
two: 2,
three: 3,
[Symbol.iterator]() {
const values = Object.keys(this);
let i = 0;
return {
next: () => {
return {
value: this[values[i++]],
done: i > values.length
}
}
};
}
};
const collection = {
one: 1,
two: 2,
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three: 3,
[Symbol.iterator]: function * () {
for (let key in this) {
yield this[key];
}
}
};
const iterator = collection[Symbol.iterator]();
console.log(iterator.next()); // {value: 1, done: false}
console.log(iterator.next()); // {value: 2, done: false}
console.log(iterator.next()); // {value: 3, done: false}
console.log(iterator.next()); // {value: undefined, done: true}
First, we should know about tail call before talking about "Proper Tail Call". A tail call is a
subroutine or function call performed as the final action of a calling function. Whereas Proper
tail call(PTC) is a technique where the program or code will not create additional stack frames for
a recursion when the function call is a tail call.
For example, the below classic or head recursion of factorial function relies on stack for each
step. Each step need to be processed upto n * factorial(n - 1)
function factorial(n) {
if (n === 0) {
return 1
}
return n * factorial(n - 1)
}
console.log(factorial(5)); //120
But if you use Tail recursion functions, they keep passing all the necessary data it needs down the
recursion without relying on the stack.
The above pattern returns the same output as the first one. But the accumulator keeps track of
total as an argument without using stack memory on recursive calls.
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If you don't know if a value is a promise or not, wrapping the value as Promise.resolve(value)
which returns a promise
function isPromise(object){
if(Promise && Promise.resolve){
return Promise.resolve(object) == object;
}else{
throw "Promise not supported in your environment"
}
}
var i = 1;
var promise = new Promise(function(resolve,reject){
resolve()
});
console.log(isPromise(i)); // false
console.log(isPromise(p)); // true
function isPromise(value) {
return Boolean(value && typeof value.then === 'function');
}
var i = 1;
var promise = new Promise(function(resolve,reject){
resolve()
});
console.log(isPromise(i)) // false
console.log(isPromise(promise)); // true
i. If a constructor or function invoked using the new operator, new.target returns a reference
to the constructor or function.
ii. For function calls, new.target is undefined.
function Myfunc() {
if (new.target) {
console.log('called with new');
} else {
console.log('not called with new');
}
}
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414. What are the differences between arguments object and rest parameter
There are three main differences between arguments object and rest parameters
i. The arguments object is an array-like but not an array. Whereas the rest parameters are
array instances.
ii. The arguments object does not support methods such as sort, map, forEach, or pop.
Whereas these methods can be used in rest parameters.
iii. The rest parameters are only the ones that haven’t been given a separate name, while the
arguments object contains all arguments passed to the function
415. What are the differences between spread operator and rest parameter
Rest parameter collects all remaining elements into an array. Whereas Spread operator allows
iterables( arrays / objects / strings ) to be expanded into single arguments/elements. i.e, Rest
parameter is opposite to the spread operator.
function* myGenFunc() {
yield 1;
yield 2;
yield 3;
}
const genObj = myGenFunc();
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const myObj = {
* myGeneratorMethod() {
yield 1;
yield 2;
yield 3;
}
};
const genObj = myObj.myGeneratorMethod();
class MyClass {
* myGeneratorMethod() {
yield 1;
yield 2;
yield 3;
}
}
const myObject = new MyClass();
const genObj = myObject.myGeneratorMethod();
const SomeObj = {
*[Symbol.iterator] () {
yield 1;
yield 2;
yield 3;
}
}
console.log(Array.from(SomeObj)); // [ 1, 2, 3 ]
418. What are the differences between for...of and for...in statements
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Both for...in and for...of statements iterate over js data structures. The only difference is over what
they iterate:
arr.newProp = 'newVlue';
Since for..in loop iterates over the keys of the object, the first loop logs 0, 1, 2 and newProp while
iterating over the array object. The for..of loop iterates over the values of a arr data structure and
logs a, b, c in the console.
class Person {
constructor(name, age) {
this.name = name;
this.age = age;
}
}
But Static(class) and prototype data properties must be defined outside of the ClassBody
declaration. Let's assign the age value for Person class as below,
Person.staticAge = 30;
Person.prototype.prototypeAge = 40;
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i. isNaN: The global function isNaN converts the argument to a Number and returns true if
the resulting value is NaN.
ii. Number.isNaN: This method does not convert the argument. But it returns true when the
type is a Number and value is NaN.
isNaN(‘hello’); // true
Number.isNaN('hello'); // false
(function(dt) {
console.log(dt.toLocaleTimeString());
})(new Date());
Since both IIFE and void operator discard the result of an expression, you can avoid the extra
brackets using void operator for IIFE as below,
void function(dt) {
console.log(dt.toLocaleTimeString());
}(new Date());
The easiest and safest way to ignore promise errors is void that error. This approach is ESLint
friendly too.
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You can add CSS styling to the console output using the CSS format content specifier %c. The
console string message can be appended after the specifier and CSS style in another argument.
Let's print the red the color text using console.log and CSS specifier as below,
It is also possible to add more styles for the content. For example, the font-size can be modified
for the above text
Coding Exercise
1: Undefined
2: ReferenceError
3: null
4: {model: "Honda", color: "white", year: "2010", country: "UK"}
Answer
function foo() {
let x = y = 0;
x++;
y++;
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return x;
}
Answer
function main(){
console.log('A');
setTimeout(
function print(){ console.log('B'); }
,0);
console.log('C');
}
main();
1: A, B and C
2: B, A and C
3: A and C
4: A, C and B
Answer
1: false
2: true
Answer
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var y = 1;
if (function f(){}) {
y += typeof f;
}
console.log(y);
1: 1function
2: 1object
3: ReferenceError
4: 1undefined
Answer
function foo() {
return
{
message: "Hello World"
};
}
console.log(foo());
1: Hello World
2: Object {message: "Hello World"}
3: Undefined
4: SyntaxError
Answer
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Answer
Answer
const obj = {
prop1: function() { return 0 },
prop2() { return 1 },
['prop' + 3]() { return 2 }
}
console.log(obj.prop1());
console.log(obj.prop2());
console.log(obj.prop3());
1: 0, 1, 2
2: 0, { return 1 }, 2
3: 0, { return 1 }, { return 2 }
4: 0, 1, undefined
Answer
1: true, true
2: true, false
3: SyntaxError, SyntaxError,
4: false, false
Answer
1: 1, 2, 3
2: 3, 2, 3
3: SyntaxError: Duplicate parameter name not allowed in this context
4: 1, 2, 1
Answer
1: 1, 2, 3
2: 3, 2, 3
3: SyntaxError: Duplicate parameter name not allowed in this context
4: 1, 2, 1
Answer
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Answer
1: True, False
2: False, True
Answer
console.log(Math.max());
1: undefined
2: Infinity
3: 0
4: -Infinity
Answer
console.log(10 == [10]);
console.log(10 == [[[[[[[10]]]]]]]);
1: True, True
2: True, False
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3: False, False
4: False, True
Answer
console.log(10 + '10');
console.log(10 - '10');
1: 20, 0
2: 1010, 0
3: 1010, 10-10
4: NaN, NaN
Answer
console.log([0] == false);
if([0]) {
console.log("I'm True");
} else {
console.log("I'm False");
}
Answer
1: [1,2,3,4]
2: [1,2][3,4]
3: SyntaxError
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4: 1,23,4
Answer
Answer
1: True
2: False
Answer
1: 4
2: NaN
3: SyntaxError
4: -1
Answer
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1: 1, [2, 3, 4, 5]
2: 1, {2, 3, 4, 5}
3: SyntaxError
4: 1, [2, 3, 4]
Answer
Answer
Answer
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function delay() {
return new Promise(resolve => setTimeout(resolve, 2000));
}
processArray([1, 2, 3, 4]);
1: SyntaxError
2: 1, 2, 3, 4
3: 4, 4, 4, 4
4: 4, 3, 2, 1
Answer
function delay() {
return new Promise(resolve => setTimeout(resolve, 2000));
}
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Answer
Answer
1: true, true
2: true, false
3: false, true
4: false, false
Answer
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1: SyntaxError
2: one
3: Symbol('one')
4: Symbol
Answer
1: SyntaxError
2: It is not a string!, It is not a number!
3: It is not a string!, It is a number!
4: It is a string!, It is a number!
Answer
Answer
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class A {
constructor() {
console.log(new.target.name)
}
}
new A();
new B();
1: A, A
2: A, B
Answer
1: 1, [2, 3, 4]
2: 1, [2, 3]
3: 1, [2]
4: SyntaxError
Answer
console.log(x);
console.log(y);
1: 30, 20
2: 10, 20
3: 10, undefined
4: 30, undefined
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Answer
area();
1: 200
2: Error
3: undefined
4: 0
Answer
const props = [
{ id: 1, name: 'John'},
{ id: 2, name: 'Jack'},
{ id: 3, name: 'Tom'}
];
1: Tom
2: Error
3: undefined
4: John
Answer
function checkType(num = 1) {
console.log(typeof num);
}
checkType();
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checkType(undefined);
checkType('');
checkType(null);
Answer
console.log(add('Orange'));
console.log(add('Apple'));
Answer
greet('Hello', 'John');
greet('Hello', 'John', 'Good morning!');
1: SyntaxError
2: ['Hello', 'John', 'Hello John'], ['Hello', 'John', 'Good morning!']
Answer
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1: ReferenceError
2: Inner
Answer
myFun(1, 2, 3, 4, 5);
myFun(1, 2);
Answer
1: ['key', 'value']
2: TypeError
3: []
4: ['key']
Answer
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function* myGenFunc() {
yield 1;
yield 2;
yield 3;
}
var myGenObj = new myGenFunc;
console.log(myGenObj.next().value);
1: 1
2: undefined
3: SyntaxError
4: TypeError
Answer
function* yieldAndReturn() {
yield 1;
return 2;
yield 3;
}
1: { value: 1, done: false }, { value: 2, done: true }, { value: undefined, done: true }
2: { value: 1, done: false }, { value: 2, done: false }, { value: undefined, done: true }
3: { value: 1, done: false }, { value: 2, done: true }, { value: 3, done: true }
4: { value: 1, done: false }, { value: 2, done: false }, { value: 3, done: true }
Answer
console.log(value);
break;
}
Answer
1: SyntaxError
2: 38
Answer
class Square {
constructor(length) {
this.length = length;
}
get area() {
return this.length * this.length;
}
set area(value) {
this.area = value;
}
}
1: 100
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2: ReferenceError
Answer
function Person() { }
Person.prototype.walk = function() {
return this;
}
Person.run = function() {
return this;
}
1: undefined, undefined
2: Person, Person
3: SyntaxError
4: Window, Window
Answer
class Vehicle {
constructor(name) {
this.name = name;
}
start() {
console.log(`${this.name} vehicle started`);
}
}
1: SyntaxError
2: BMW vehicle started, BMW car started
3: BMW car started, BMW vehicle started
4: BMW car started, BMW car started
Answer
1: 30
2: 25
3: Uncaught TypeError
4: SyntaxError
Answer
1: false
2: true
Answer
1: string
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2: boolean
3: NaN
4: number
Answer
if (zero) {
console.log("If");
} else {
console.log("Else");
}
1: If
2: Else
3: NaN
4: SyntaxError
Answer
msg.name = "John";
console.log(msg.name);
1: ""
2: Error
3: John
4: Undefined
Answer
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(function innerFunc() {
if (count === 10) {
let count = 11;
console.log(count);
}
console.log(count);
})();
1: 11, 10
2: 11, 11
3: 10, 11
4: 10, 10
Answer
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