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Output Log

This document contains log information from initializing and running a game engine: 1) It initializes the engine version and graphics device, and lists the DirectX version and GPU details. 2) It then loads various code assemblies required for the game. 3) Some initial game objects are created and memory usage is checked periodically. 4) As the game runs, objects are destroyed and saved as needed, and memory usage is optimized.

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Camila Oubiña
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as TXT, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
67 views12 pages

Output Log

This document contains log information from initializing and running a game engine: 1) It initializes the engine version and graphics device, and lists the DirectX version and GPU details. 2) It then loads various code assemblies required for the game. 3) Some initial game objects are created and memory usage is checked periodically. 4) As the game runs, objects are destroyed and saved as needed, and memory usage is optimized.

Uploaded by

Camila Oubiña
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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Initialize engine version: 5.4.

2f2 (b7e030c65c9b)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.0]
Renderer: AMD Radeon(TM) Graphics (ID=0x1638)
Vendor: ATI
VRAM: 2295 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Usuario\Desktop\Slime.Rancher.v1.0.1c by jomancaspi\
SlimeRancher_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Usuario\Desktop\Slime.Rancher.v1.0.1c by jomancaspi\
SlimeRancher_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Usuario\Desktop\Slime.Rancher.v1.0.1c by jomancaspi\
SlimeRancher_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\Usuario\Desktop\Slime.Rancher.v1.0.1c by jomancaspi\
SlimeRancher_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\Usuario\Desktop\Slime.Rancher.v1.0.1c by jomancaspi\
SlimeRancher_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Usuario\Desktop\Slime.Rancher.v1.0.1c by jomancaspi\
SlimeRancher_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Usuario\Desktop\Slime.Rancher.v1.0.1c by jomancaspi\
SlimeRancher_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading C:\Users\Usuario\Desktop\Slime.Rancher.v1.0.1c by jomancaspi\
SlimeRancher_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: C:\Users\Usuario\Desktop\Slime.Rancher.v1.0.1c by jomancaspi\
SlimeRancher_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Usuario\Desktop\Slime.Rancher.v1.0.1c by jomancaspi\
SlimeRancher_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Usuario\Desktop\Slime.Rancher.v1.0.1c by jomancaspi\
SlimeRancher_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Usuario\Desktop\Slime.Rancher.v1.0.1c by jomancaspi\
SlimeRancher_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Usuario\Desktop\Slime.Rancher.v1.0.1c by jomancaspi\
SlimeRancher_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Users\Usuario\Desktop\Slime.Rancher.v1.0.1c by jomancaspi\
SlimeRancher_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
Platform assembly: C:\Users\Usuario\Desktop\Slime.Rancher.v1.0.1c by jomancaspi\
SlimeRancher_Data\Managed\Logger.dll (this message is harmless)
Loading C:\Users\Usuario\Desktop\Slime.Rancher.v1.0.1c by jomancaspi\
SlimeRancher_Data\Managed\Logger.dll into Unity Child Domain
Platform assembly: C:\Users\Usuario\Desktop\Slime.Rancher.v1.0.1c by jomancaspi\
SlimeRancher_Data\Managed\System.Drawing.dll (this message is harmless)
Loading C:\Users\Usuario\Desktop\Slime.Rancher.v1.0.1c by jomancaspi\
SlimeRancher_Data\Managed\System.Drawing.dll into Unity Child Domain
Platform assembly: C:\Users\Usuario\Desktop\Slime.Rancher.v1.0.1c by jomancaspi\
SlimeRancher_Data\Managed\System.Web.dll (this message is harmless)
Loading C:\Users\Usuario\Desktop\Slime.Rancher.v1.0.1c by jomancaspi\
SlimeRancher_Data\Managed\System.Web.dll into Unity Child Domain
Platform assembly: C:\Users\Usuario\Desktop\Slime.Rancher.v1.0.1c by jomancaspi\
SlimeRancher_Data\Managed\System.Web.Services.dll (this message is harmless)
Loading C:\Users\Usuario\Desktop\Slime.Rancher.v1.0.1c by jomancaspi\
SlimeRancher_Data\Managed\System.Web.Services.dll into Unity Child Domain
Platform assembly: C:\Users\Usuario\Desktop\Slime.Rancher.v1.0.1c by jomancaspi\
SlimeRancher_Data\Managed\GalaxyCSharp.dll (this message is harmless)
Loading C:\Users\Usuario\Desktop\Slime.Rancher.v1.0.1c by jomancaspi\
SlimeRancher_Data\Managed\GalaxyCSharp.dll into Unity Child Domain
- Completed reload, in 0.050 seconds
Platform assembly: C:\Users\Usuario\Desktop\Slime.Rancher.v1.0.1c by jomancaspi\
SlimeRancher_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Usuario\Desktop\Slime.Rancher.v1.0.1c by jomancaspi\
SlimeRancher_Data\Managed\System.dll (this message is harmless)
<RI> Initializing input.
<RI> Input initialized.
desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
<RI> Initialized touch support.
UnloadTime: 0.857600 ms
Setting up 3 worker threads for Enlighten.
Thread -> id: cbd4 -> priority: 1
Thread -> id: d3ac -> priority: 1
Thread -> id: 9658 -> priority: 1
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 2.643300 ms

Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 1804.
Total: 0.735600 ms (FindLiveObjects: 0.066000 ms CreateObjectMapping: 0.078200 ms
MarkObjects: 0.575300 ms DeleteObjects: 0.009900 ms)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 3.369100 ms
Joystick Names:

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

InputManager.Platform WINDOWS 10 ENTERPRISE 32BIT BUILD 19045

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

[INFO] [Culture=en]
[INFO] [Culture=en]
[WARNING] Ignoring key override for protected binding 'Menu', using defaults

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

[INFO] [Culture=es]

Unloading 20 unused Assets to reduce memory usage. Loaded Objects now: 84765.
Total: 58.311897 ms (FindLiveObjects: 4.165700 ms CreateObjectMapping: 4.735100 ms
MarkObjects: 46.669598 ms DeleteObjects: 2.740900 ms)

Fallthrough destroying: slimeTabby 3

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 20.304100 ms
[INFO] [Culture=en]
[INFO] [Culture=en]
[WARNING] Ignoring key override for protected binding 'Menu', using defaults

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

[INFO] [Culture=es]
[WARNING] Ignoring key override for protected binding 'Menu', using defaults

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

[INFO] [Culture=es]
Saving game and profile...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Unloading 1461 unused Assets to reduce memory usage. Loaded Objects now: 513769.
Total: 350.150299 ms (FindLiveObjects: 20.204700 ms CreateObjectMapping: 11.405499
ms MarkObjects: 150.219498 ms DeleteObjects: 168.319702 ms)

Fallthrough destroying: slimeRock(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Fallthrough destroying: slimeRad(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Saving game and profile...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Saving game and profile...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Saving game and profile...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Saving game and profile...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Saving game and profile...


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Saving game and profile...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Saving game and profile...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Fallthrough destroying: fruitPogo(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Fallthrough destroying: slimeRad(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Fallthrough destroying: slimePinkRockLargo(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Saving game and profile...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Fallthrough destroying: slimeRock(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Fallthrough destroying: slimePinkRockLargo(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Fallthrough destroying: slimeRadRockLargo(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)
Saving game and profile...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Saving game and profile...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Saving game and profile...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Saving game and profile...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Fallthrough destroying: plortBoom(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Fallthrough destroying: plortBoom(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Saving game and profile...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Saving game and profile...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Fallthrough destroying: fruitCuberry(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Saving game and profile...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)
Saving game and profile...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Fallthrough destroying: slimePink(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Fallthrough destroying: slimePink(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Fallthrough destroying: slimePink(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Fallthrough destroying: slimeRock(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Fallthrough destroying: slimeTabby(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Fallthrough destroying: slimePink(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Fallthrough destroying: slimeRock(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Fallthrough destroying: slimeRock(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Fallthrough destroying: birdHen(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Fallthrough destroying: birdHen(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Fallthrough destroying: slimeTabby(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Fallthrough destroying: slimeRock(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Saving game and profile...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Fallthrough destroying: slimeRock(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Fallthrough destroying: birdHen(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Fallthrough destroying: slimePink(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Fallthrough destroying: slimeRock(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Saving game and profile...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Saving game and profile...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Saving game and profile...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Saving game and profile...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Saving game and profile...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Saving game and profile...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Saving game and profile...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

[WARNING] Could not find renderer transform, returning default colors: gordoRock

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

[WARNING] Could not find renderer transform, returning default colors: gordoRock

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Saving game and profile...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Saving game and profile...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Saving game and profile...


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Saving game and profile...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Saving game and profile...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Fallthrough destroying: slimeRock(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Saving game and profile...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Saving game and profile...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Fallthrough destroying: birdHen(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Fallthrough destroying: slimeTabby(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Fallthrough destroying: slimeRock(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Saving game and profile...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Saving game and profile...


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Saving game and profile...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Fallthrough destroying: slimeRock(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Fallthrough destroying: slimeTabby(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Fallthrough destroying: slimeTabby(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Saving game and profile...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Fallthrough destroying: plortBoom(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Saving game and profile...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Saving game and profile...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Saving game and profile...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)
Saving game and profile...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Fallthrough destroying: plortBoom(Clone)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Saving game and profile...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Saving game and profile...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)


[WARNING] SECTR_AudioSystem.System Not Found.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

UnloadTime: 451.924072 ms
[INFO] [Culture=en]
[INFO] [Culture=en]

Unloading 3545 unused Assets to reduce memory usage. Loaded Objects now: 88736.
Total: 119.569603 ms (FindLiveObjects: 8.179601 ms CreateObjectMapping: 4.672000 ms
MarkObjects: 52.176502 ms DeleteObjects: 54.540298 ms)

[WARNING] Ignoring key override for protected binding 'Menu', using defaults

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

[INFO] [Culture=es]
[WARNING] Ignoring key override for protected binding 'Menu', using defaults

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

[INFO] [Culture=es]
[WARNING] Ignoring key override for protected binding 'Menu', using defaults

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)
[INFO] [Culture=es]

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