0% found this document useful (0 votes)
104 views17 pages

Emu Log

The document describes the initialization of an emulator called PCSX2. It lists the hardware details of the host machine and detects the CPU features. It then loads the required plugins and initializes them before loading the BIOS and starting the emulation of a PlayStation 2 game disc image.

Uploaded by

baruc top
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
104 views17 pages

Emu Log

The document describes the initialization of an emulator called PCSX2. It lists the hardware details of the host machine and detects the CPU features. It then loads the required plugins and initializes them before loading the BIOS and starting the emulation of a PlayStation 2 game disc image.

Uploaded by

baruc top
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
You are on page 1/ 17

PCSX2 1.5.

0-20170814120319 - compiled on Aug 14 2017


Savestate version: 0x9a0d0000

Host Machine Init:


Operating System = Microsoft Windows 10 Home (build 19044), 64-bit
Physical RAM = 8168 MB
CPU name = Intel(R) Core(TM) i5-2310 CPU @ 2.90GHz
Vendor/Model = GenuineIntel (stepping 07)
CPU speed = 2.893 ghz (4 logical threads)
x86PType = Standard OEM
x86Flags = bfebfbff 1f9ae3bf
x86EFlags = 28100000

x86 Features Detected:


SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX

Reserving memory for recompilers...

Loading plugins from C:\Users\Emanuelbaruc\Desktop\ps2\PCSX2\plugins...


(GameDB) 9712 games on record (loaded in 831ms)
Bound GS: gsdx32-sse2.dll [GSdx 20170814120319 (MSVC 19.00 SSE2/AVX) 1.1.0]
Bound PAD: lilypad.dll [LilyPad (20170814120319) 0.12.1]
Bound SPU2: spu2-x.dll [SPU2-X 20170814120319 2.0.0]
Bound CDVD: cdvdGigaherz.dll [cdvdGigaherz 20170814120319 0.11.0]
Bound USB: USBnull.dll [USBnull Driver 20170814120319 0.7.0]
Bound FW: FWnull.dll [FWnull Driver 20170814120319 0.7.0]
Bound DEV9: DEV9null.dll [DEV9null Driver 20170814120319 0.5.0]
Plugins loaded successfully.

HotSwapping to new ISO src image!


HLE Notice: ELF does not have a path.

Initializing plugins...
Init GS
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.

Patches: No CRC found, using 00000000 instead.


Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Current Renderer: Direct3D 11 (Hardware renderer)
Opening CDVD
isoFile open ok: C:\Users\Emanuelbaruc\Desktop\ps2\SLUS_216.72.Guitar Hero 3
Legends of Rock . BY JamesGamer.iso
Image type = CD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (2116240 sectors)
Opening USB
Opening FW
Opening DEV9
GSdx Lookup CRC:0
McdSlot 0 [File]: C:\Users\Emanuelbaruc\Desktop\ps2\PCSX2\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Users\Emanuelbaruc\Desktop\ps2\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: USA v02.00(14/06/2004) Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
# Initialize memory (rev:3.70, ctm:196Mhz, cpuclk:147Mhz detected)

PlayStation 2 ======== Hard reset boot


ROMGEN=2004-0614, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20040614-100909,ROMconf,PS20200AC20040614.bin:11696>
# Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Feb 6 2003 08:38:48


CPUID=2e20, BoardID=0, ROMGEN=2004-0614, 32M

Patches: No CRC found, using 00000000 instead.


(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_216.72;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_216.72;1) Game CRC = 0xA46E2D44, EntryPoint = 0x00103D08
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_216.72;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC

IOP Realtime Kernel Ver.0.9.1


Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_216.72;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLUS_216.72;1
0 00100000 00003e88 .
1 0010c000 00266a40 .......................................
Loaded, cdrom0:¥SLUS_216.72;1
start address 0x103d08
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Elf entry point @ 0x00103d08 about to get recompiled. Load patches first.
(GameDB) Changing VU0/VU1 roundmode to 0 [N]
EE/iR5900-32 Recompiler Reset
sce_fileio: unrecognized code ff
GSdx Lookup CRC:A46E2D44
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59,94 fps
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..


GSdx: External shader config 'D:\Program Files (x86)\PCSX2\Shaders\
GSdx_FX_Settings.ini' not loaded.
GSdx: External shader 'D:\Program Files (x86)\PCSX2\Shaders\shader.fx' not loaded
and will be disabled!

PlayStation 2 ======== Update reboot complete


cdvdman Init

IOP Realtime Kernel Ver. 2.2


Copyright 1999-2002 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥IOP¥SIO2MAN.IRX args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥IOP¥SIO2D.IRX args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥IOP¥DBCMAN.IRX args 0 arg
loadmodule: id 27, ret 0
loadmodule: fname cdrom0:¥IOP¥MC2_D.IRX args 0 arg
loadmodule: id 28, ret 2
loadmodule: fname cdrom0:¥IOP¥DS2U_D.IRX args 0 arg
loadmodule: id 29, ret 0
loadmodule: fname cdrom0:¥IOP¥CDVDSTM.IRX args 0 arg
loadmodule: id 30, ret 2
loadmodule: fname cdrom0:¥IOP¥LIBSD.IRX args 0 arg
loadmodule: id 31, ret 0
loadmodule: fname cdrom0:¥IOP¥FILEIO.IRX args 0 arg
FileIO driver version 0.1
loadmodule: id 32, ret 0
Starting FileIO_Init
Done FileIO_Init
loadmodule: fname cdrom0:¥IOP¥MSTREAM.IRX args 0 arg
Exit MultiStream V7.3 Thread Load
loadmodule: id 33, ret 0
Allocation successful. I am shocked. Shocked!
Allocation successful. I am shocked. Shocked!
Allocation successful. I am shocked. Shocked!
Allocation successful. I am shocked. Shocked!
Allocation successful. I am shocked. Shocked!
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
HLE Notice: ELF does not have a path.

Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Totally mismatched window handles on OverrideWndProc!
Totally mismatched window handles on OverrideWndProc!
Current Renderer: Direct3D 11 (Hardware renderer)
Opening CDVD
isoFile open ok: C:\Users\Emanuelbaruc\Desktop\ps2\SLUS_216.72.Guitar Hero 3
Legends of Rock . BY JamesGamer.iso
Image type = CD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (2116240 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0 [File]: C:\Users\Emanuelbaruc\Desktop\ps2\PCSX2\memcards\Mcd001.ps2
GSdx Lookup CRC:A46E2D44
McdSlot 1 [File]: C:\Users\Emanuelbaruc\Desktop\ps2\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: USA v02.00(14/06/2004) Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
# Initialize memory (rev:3.70, ctm:393Mhz, cpuclk:295Mhz detected)

PlayStation 2 ======== Hard reset boot


ROMGEN=2004-0614, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20040614-100909,ROMconf,PS20200AC20040614.bin:11696>
# Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Feb 6 2003 08:38:48


CPUID=2e20, BoardID=0, ROMGEN=2004-0614, 32M

Patches: No CRC found, using 00000000 instead.


(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_216.72;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_216.72;1) Game CRC = 0xA46E2D44, EntryPoint = 0x00103D08
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_216.72;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC

IOP Realtime Kernel Ver.0.9.1


Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_216.72;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLUS_216.72;1
0 00100000 00003e88 .
1 0010c000 00266a40 .......................................
Loaded, cdrom0:¥SLUS_216.72;1
start address 0x103d08
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Elf entry point @ 0x00103d08 about to get recompiled. Load patches first.
(GameDB) Changing VU0/VU1 roundmode to 0 [N]
sce_fileio: unrecognized code ff
GSdx Lookup CRC:A46E2D44
Get Reboot Request From EE
ROM directory not found
GSdx: External shader config 'D:\Program Files (x86)\PCSX2\Shaders\
GSdx_FX_Settings.ini' not loaded.
GSdx: External shader 'D:\Program Files (x86)\PCSX2\Shaders\shader.fx' not loaded
and will be disabled!

PlayStation 2 ======== Update rebooting..


PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver. 2.2


Copyright 1999-2002 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥IOP¥SIO2MAN.IRX args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥IOP¥SIO2D.IRX args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥IOP¥DBCMAN.IRX args 0 arg
loadmodule: id 27, ret 0
loadmodule: fname cdrom0:¥IOP¥MC2_D.IRX args 0 arg
loadmodule: id 28, ret 2
loadmodule: fname cdrom0:¥IOP¥DS2U_D.IRX args 0 arg
loadmodule: id 29, ret 0
loadmodule: fname cdrom0:¥IOP¥CDVDSTM.IRX args 0 arg
loadmodule: id 30, ret 2
loadmodule: fname cdrom0:¥IOP¥LIBSD.IRX args 0 arg
loadmodule: id 31, ret 0
loadmodule: fname cdrom0:¥IOP¥FILEIO.IRX args 0 arg
FileIO driver version 0.1
loadmodule: id 32, ret 0
Starting FileIO_Init
Done FileIO_Init
loadmodule: fname cdrom0:¥IOP¥MSTREAM.IRX args 0 arg
Exit MultiStream V7.3 Thread Load
loadmodule: id 33, ret 0
Allocation successful. I am shocked. Shocked!
Allocation successful. I am shocked. Shocked!
Allocation successful. I am shocked. Shocked!
Allocation successful. I am shocked. Shocked!
Allocation successful. I am shocked. Shocked!
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
HotSwapping to new ISO src image!
HLE Notice: ELF does not have a path.

Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Current Renderer: Direct3D 11 (Hardware renderer)
Opening CDVD
isoFile open ok: C:\Users\Emanuelbaruc\Desktop\ps2\Mortal Kombat - Shaolin Monks
(Europe) (En,Fr,De,Es,It).iso
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1642960 sectors)
Opening USB
Opening FW
Opening DEV9
GSdx Lookup CRC:A46E2D44
McdSlot 0 [File]: C:\Users\Emanuelbaruc\Desktop\ps2\PCSX2\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Users\Emanuelbaruc\Desktop\ps2\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: USA v02.00(14/06/2004) Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
# Initialize memory (rev:3.70, ctm:393Mhz, cpuclk:295Mhz detected)

PlayStation 2 ======== Hard reset boot


ROMGEN=2004-0614, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20040614-100909,ROMconf,PS20200AC20040614.bin:11696>
# Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Feb 6 2003 08:38:48


CPUID=2e20, BoardID=0, ROMGEN=2004-0614, 32M

Patches: No CRC found, using 00000000 instead.


(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_535.24;1
(SYSTEM.CNF) Software version = 1.02
(SYSTEM.CNF) Disc region type = PAL
ELF (cdrom0:\SLES_535.24;1) Game CRC = 0x3D02E0BF, EntryPoint = 0x0011C038
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_535.24;1
(SYSTEM.CNF) Software version = 1.02
(SYSTEM.CNF) Disc region type = PAL

IOP Realtime Kernel Ver.0.9.1


Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLES_535.24;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLES_535.24;1
0 00100000
004b2294 ..........................................................................
..
Loaded, cdrom0:¥SLES_535.24;1
start address 0x11c038
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Elf entry point @ 0x0011c038 about to get recompiled. Load patches first.
EE/iR5900-32 Recompiler Reset
GSdx Lookup CRC:3D02E0BF
(UpdateVSyncRate) Mode Changed to PAL.
(UpdateVSyncRate) FPS Limit Changed : 50,00 fps
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..


GSdx: External shader config 'D:\Program Files (x86)\PCSX2\Shaders\
GSdx_FX_Settings.ini' not loaded.
GSdx: External shader 'D:\Program Files (x86)\PCSX2\Shaders\shader.fx' not loaded
and will be disabled!

PlayStation 2 ======== Update reboot complete


cdvdman Init

IOP Realtime Kernel Ver. 2.2


Copyright 1999-2002 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥IOP¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥IOP¥PADMAN.IRX;1 args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥IOP¥LIBSD.IRX;1 args 0 arg
loadmodule: id 27, ret 0
loadmodule: fname cdrom0:¥IOP¥SDRDRV.IRX;1 args 0 arg
SDR driver version 4.0.1 (C) SCEI
Exit rsd_main
loadmodule: id 28, ret 2
loadmodule: fname cdrom0:¥IOP¥MCMAN.IRX;1 args 0 arg
loadmodule: id 29, ret 2
loadmodule: fname cdrom0:¥IOP¥MCSERV.IRX;1 args 0 arg
loadmodule: id 30, ret 2
loadmodule: fname cdrom0:¥IOP¥CDVDSTM.IRX;1 args 0 arg
loadmodule: id 31, ret 2
loadmodule: fname cdrom0:¥IOP¥CRI_ADXI.IRX;1 args 19 arg sdinit=0
CRI ADX Driver Ver.9.52(Jun 16 2005 11:18:42)
CRI ADX Driver : sceSdInit Call = 0
CRI ADX Driver : Main Thread Priority = 39
CRI ADX Driver : PSM Thread Priority = 39
CRI ADX Driver : DTX Thread Priority = 48
CRI ADX Driver : SPU CORE Number = 2
loadmodule: id 32, ret 2
loadmodule: fname cdrom0:¥IOP¥SNDFI.IRX;1 args 0 arg
SNDF Driver Ver 2.24b(Jul 22 2005 11:00:48)
loadmodule: id 33, ret 2
c:/Projects/Ps2/Sony/Shell/Core/shellPad.c(148) : shellPad: port=0 slot=0 opened
c:/Projects/Ps2/Sony/Shell/Core/shellPad.c(148) : shellPad: port=1 slot=0 opened
c:/Projects/Ps2/Sony/Shell/Core/shellPad.c(289) : shellPad: port=0 slot=0
[dualshock2] :count=57
c:/Projects/Ps2/Sony/Shell/Core/shellPad.c(289) : shellPad: port=1 slot=0
[dualshock2] :count=57
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
HLE Notice: ELF does not have a path.

Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Opening CDVD
isoFile open ok: C:\Users\Emanuelbaruc\Desktop\ps2\Mortal Kombat - Shaolin Monks
(Europe) (En,Fr,De,Es,It).iso
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1642960 sectors)
Opening USB
Opening FW
Opening DEV9
Current Renderer: Direct3D 11 (Hardware renderer)
GSdx Lookup CRC:3D02E0BF
McdSlot 0 [File]: C:\Users\Emanuelbaruc\Desktop\ps2\PCSX2\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Users\Emanuelbaruc\Desktop\ps2\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: USA v02.00(14/06/2004) Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
# Initialize memory (rev:3.70, ctm:396Mhz, cpuclk:297Mhz detected)

PlayStation 2 ======== Hard reset boot


ROMGEN=2004-0614, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20040614-100909,ROMconf,PS20200AC20040614.bin:11696>
# Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Feb 6 2003 08:38:48


CPUID=2e20, BoardID=0, ROMGEN=2004-0614, 32M

Patches: No CRC found, using 00000000 instead.


(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_535.24;1
(SYSTEM.CNF) Software version = 1.02
(SYSTEM.CNF) Disc region type = PAL
ELF (cdrom0:\SLES_535.24;1) Game CRC = 0x3D02E0BF, EntryPoint = 0x0011C038
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_535.24;1
(SYSTEM.CNF) Software version = 1.02
(SYSTEM.CNF) Disc region type = PAL

IOP Realtime Kernel Ver.0.9.1


Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLES_535.24;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLES_535.24;1
0 00100000
004b2294 ..........................................................................
..
Loaded, cdrom0:¥SLES_535.24;1
start address 0x11c038
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Elf entry point @ 0x0011c038 about to get recompiled. Load patches first.
GSdx Lookup CRC:3D02E0BF
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..


GSdx: External shader config 'D:\Program Files (x86)\PCSX2\Shaders\
GSdx_FX_Settings.ini' not loaded.
GSdx: External shader 'D:\Program Files (x86)\PCSX2\Shaders\shader.fx' not loaded
and will be disabled!

PlayStation 2 ======== Update reboot complete


cdvdman Init

IOP Realtime Kernel Ver. 2.2


Copyright 1999-2002 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥IOP¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥IOP¥PADMAN.IRX;1 args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥IOP¥LIBSD.IRX;1 args 0 arg
loadmodule: id 27, ret 0
loadmodule: fname cdrom0:¥IOP¥SDRDRV.IRX;1 args 0 arg
SDR driver version 4.0.1 (C) SCEI
Exit rsd_main
loadmodule: id 28, ret 2
loadmodule: fname cdrom0:¥IOP¥MCMAN.IRX;1 args 0 arg
loadmodule: id 29, ret 2
loadmodule: fname cdrom0:¥IOP¥MCSERV.IRX;1 args 0 arg
loadmodule: id 30, ret 2
loadmodule: fname cdrom0:¥IOP¥CDVDSTM.IRX;1 args 0 arg
loadmodule: id 31, ret 2
loadmodule: fname cdrom0:¥IOP¥CRI_ADXI.IRX;1 args 19 arg sdinit=0
CRI ADX Driver Ver.9.52(Jun 16 2005 11:18:42)
CRI ADX Driver : sceSdInit Call = 0
CRI ADX Driver : Main Thread Priority = 39
CRI ADX Driver : PSM Thread Priority = 39
CRI ADX Driver : DTX Thread Priority = 48
CRI ADX Driver : SPU CORE Number = 2
loadmodule: id 32, ret 2
loadmodule: fname cdrom0:¥IOP¥SNDFI.IRX;1 args 0 arg
SNDF Driver Ver 2.24b(Jul 22 2005 11:00:48)
loadmodule: id 33, ret 2
c:/Projects/Ps2/Sony/Shell/Core/shellPad.c(148) : shellPad: port=0 slot=0 opened
c:/Projects/Ps2/Sony/Shell/Core/shellPad.c(148) : shellPad: port=1 slot=0 opened
c:/Projects/Ps2/Sony/Shell/Core/shellPad.c(289) : shellPad: port=0 slot=0
[dualshock2] :count=57
c:/Projects/Ps2/Sony/Shell/Core/shellPad.c(289) : shellPad: port=1 slot=0
[dualshock2] :count=57
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
HotSwapping to new ISO src image!
HLE Notice: ELF does not have a path.

Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Current Renderer: Direct3D 11 (Hardware renderer)
Opening CDVD
isoFile open ok: C:\Users\Emanuelbaruc\Desktop\ps2\Guitar Hero 3.iso
Image type = CD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1855504 sectors)
Opening USB
Opening FW
Opening DEV9
GSdx Lookup CRC:3D02E0BF
McdSlot 0 [File]: C:\Users\Emanuelbaruc\Desktop\ps2\PCSX2\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Users\Emanuelbaruc\Desktop\ps2\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: USA v02.00(14/06/2004) Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
# Initialize memory (rev:3.70, ctm:396Mhz, cpuclk:297Mhz detected)

PlayStation 2 ======== Hard reset boot


ROMGEN=2004-0614, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20040614-100909,ROMconf,PS20200AC20040614.bin:11696>
# Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Feb 6 2003 08:38:48


CPUID=2e20, BoardID=0, ROMGEN=2004-0614, 32M

Patches: No CRC found, using 00000000 instead.

IOP Realtime Kernel Ver.0.9.1


Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0:OSDSYS secname all
loadelf version 3.30
Input ELF format filename = rom0:OSDSYS
0 00100000 000586dc ......
Loaded, rom0:OSDSYS
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..


ROM directory not found

PlayStation 2 ======== Update reboot complete


cdvdman Init
rmreset start
rmreset end
clearspu: completed
Pad Driver for OSD (2000/12/05 18:05) 392, 128

IOP Realtime Kernel Ver.0.9.1


Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
read/write allocate memory 4000
open name rom0:OSDVER flag 1 data 4a978
open fd = 2
open name rom0:ROMVER flag 1 data 4a978
open fd = 2
open name rom0:XDEV9 flag 1 data 4a978
open fd = 2
loadmodule: fname rom0:XDEV9 args 0 arg
dev9: unknown dev9 hardware.
loadmodule: id 32, ret 1
loadmodule: fname rom0:XDEV9SERV args 0 arg
loadmodule: id -200, ret 1
open name rom0:FONTM flag 1 data 4a978
open fd = 2
open name rom0:FNTIMAGE flag 1 data 4a978
open fd = 2
open name rom0:SNDIMAGE flag 1 data 4a978
open fd = 2
open name rom0:TEXIMAGE flag 1 data 4a978
open fd = 2
open name rom0:ICOIMAGE flag 1 data 4a978
open fd = 2
open name rom0:TZLIST flag 1 data 4a978
open fd = 2
_spu_rev_offsetaddr 1f9021
### addr = 1034255 size = 28640
_spu_rev_offsetaddr 1d9021
### addr = 968719 size = 28640
open name rom0:ROMVER flag 1 data 4a978
open fd = 2
get val add 3c0 type 2 ret 1ff000
get val add 1ff000 type 2 ret 0
open name rom0:PS1ID flag 1 data 4a978
open fd = 2
open name rom0:PS1VERA flag 1 data 4a978
open fd = 2
open name rom1:DVDID flag 1 data 4a978
open fd = -6
(UpdateVSyncRate) Mode Changed to DVD NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59,94 fps
GSdx: External shader config 'D:\Program Files (x86)\PCSX2\Shaders\
GSdx_FX_Settings.ini' not loaded.
GSdx: External shader 'D:\Program Files (x86)\PCSX2\Shaders\shader.fx' not loaded
and will be disabled!
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
HLE Notice: ELF does not have a path.

Patches: No CRC found, using 00000000 instead.


Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Opening CDVD
isoFile open ok: C:\Users\Emanuelbaruc\Desktop\ps2\Guitar Hero 3.iso
Image type = CD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1855504 sectors)
Opening USB
Opening FW
Opening DEV9
Current Renderer: Direct3D 11 (Hardware renderer)
McdSlot 0 [File]: C:\Users\Emanuelbaruc\Desktop\ps2\PCSX2\memcards\Mcd001.ps2
GSdx Lookup CRC:0
McdSlot 1 [File]: C:\Users\Emanuelbaruc\Desktop\ps2\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: USA v02.00(14/06/2004) Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
# Initialize memory (rev:3.70, ctm:197Mhz, cpuclk:147Mhz detected)

PlayStation 2 ======== Hard reset boot


ROMGEN=2004-0614, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20040614-100909,ROMconf,PS20200AC20040614.bin:11696>
# Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Feb 6 2003 08:38:48


CPUID=2e20, BoardID=0, ROMGEN=2004-0614, 32M

Patches: No CRC found, using 00000000 instead.

IOP Realtime Kernel Ver.0.9.1


Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0:OSDSYS secname all
loadelf version 3.30
Input ELF format filename = rom0:OSDSYS
0 00100000 000586dc ......
Loaded, rom0:OSDSYS
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..


ROM directory not found

PlayStation 2 ======== Update reboot complete


cdvdman Init
rmreset start
rmreset end
clearspu: completed
Pad Driver for OSD (2000/12/05 18:05) 392, 128

IOP Realtime Kernel Ver.0.9.1


Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
read/write allocate memory 4000
open name rom0:OSDVER flag 1 data 4a978
open fd = 2
open name rom0:ROMVER flag 1 data 4a978
open fd = 2
open name rom0:XDEV9 flag 1 data 4a978
open fd = 2
loadmodule: fname rom0:XDEV9 args 0 arg
dev9: unknown dev9 hardware.
loadmodule: id 32, ret 1
loadmodule: fname rom0:XDEV9SERV args 0 arg
loadmodule: id -200, ret 1
open name rom0:FONTM flag 1 data 4a978
open fd = 2
open name rom0:FNTIMAGE flag 1 data 4a978
open fd = 2
open name rom0:SNDIMAGE flag 1 data 4a978
open fd = 2
open name rom0:TEXIMAGE flag 1 data 4a978
open fd = 2
open name rom0:ICOIMAGE flag 1 data 4a978
open fd = 2
open name rom0:TZLIST flag 1 data 4a978
open fd = 2
_spu_rev_offsetaddr 1f9021
### addr = 1034255 size = 28640
_spu_rev_offsetaddr 1d9021
### addr = 968719 size = 28640
open name rom0:ROMVER flag 1 data 4a978
open fd = 2
get val add 3c0 type 2 ret 1ff000
get val add 1ff000 type 2 ret 0
open name rom0:PS1ID flag 1 data 4a978
open fd = 2
open name rom0:PS1VERA flag 1 data 4a978
open fd = 2
open name rom1:DVDID flag 1 data 4a978
open fd = -6
GSdx: External shader config 'D:\Program Files (x86)\PCSX2\Shaders\
GSdx_FX_Settings.ini' not loaded.
GSdx: External shader 'D:\Program Files (x86)\PCSX2\Shaders\shader.fx' not loaded
and will be disabled!
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
Shutting down plugins...
Plugins shutdown successfully.
(GameDB) Unloading...

You might also like