Usability Heuristics and Principles of Usability Testing
Usability Heuristics and Principles of Usability Testing
The first principle is about keeping users informed about their actions and what’s happening at a
given interaction. When users are informed of the current system status, they learn the results
of their past interactions, so they can better determine what their next steps will be.
This way, it’s important to provide instant feedback that serves to inform the status of the
interaction, in addition to guiding and leading the user to the next steps. For example: when you
finish watching an episode of a series on Netflix, the system provides a small screen telling you
This principle claims that a system should always speak the user’s language and follow real-
world conventions. This means avoiding marketing technical terms or other expressions that
might be familiar to who is building the product but not to their audience. So, use words,
phrases, and concepts that are familiar to your target audience. Also, to establish a connection
with the real world, components should appear in a logical order that will make sense to the
With that in mind, always use icons and other illustrations that resonate with the real world, so
A good UI design should never impose an action on the user or make decisions for them.
Instead, the system should only suggest which paths the users can take. The interactions you
build must give users the freedom to decide and take the actions they see fit — except for rules
that go against the system or interfere with some functionality. However, don’t forget to consider
that users may regret their decision or make an error. Therefore, it is necessary to think of how
the system can allow users to undo and redo their actions according to their needs.
This heuristic is about keeping the same language throughout the system to avoid confusing the
user. So, when users interact with a product, they should have no doubts about the meaning of
words, icons, or symbols used. Therefore, an interface must follow the system’s conventions,
maintaining interaction patterns across different contexts. Designers should create a consistent
design that speaks the same language and treats similar things in the same way.
5) Error prevention
This Nielsen heuristic proposes that a good design should always prevent problems from
occurring. Think of a delete files button, for example. We must assume that users might
accidentally click this button or that they can imagine a different result from it. This way, to
prevent the user from getting frustrated if they delete files by mistake, it is essential to create a
As seen, Nielsen’s heuristics aim to reduce users’ cognitive load, and this also includes their
memory capacity. So, it’s essential to think of ways to make options and actionable components
visible; this is important because it’s easier for us to recognize something rather than remember
it. The user should not have to remember all the actions or functions of the system. Therefore,
always leave small reminders of information that can assist users in navigating your designs.
For example, menu items should be visible or easy to access when needed.
7) Flexibility and efficiency of use
Your designs should benefit both inexperienced and experienced users. Notice that
inexperienced users need more detailed information. But as they keep using a product, they
become experienced users. This way, allowing them to customize processes like creating
keyboard shortcuts is a good practice. Also, try enabling personalization by tailoring content and
interactions that contain only essential information. Avoid unnecessary visual elements that can
overwhelm and distract users. Remember: each extra piece of information will compete with
relevant, indispensable data and deviate attention from the most essential.
9) Help users recognize, diagnose, and recover from errors
Your designs should help the user identify and find solutions to eventual problems and errors.
For that, express error messages in plain language: code-free and clear. Moreover, don’t forget
The last of Nielsen’s heuristics concerns documentation that will help users understand how to
perform their tasks. Although all the heuristics listed above are supposed to help users avoid
errors and make it easy to navigate without assistance, it is still essential to provide further
assistance at any given time. This way, always deliver help documentation that is easy to
search for and focused on users’ tasks. A good practice is to list concrete steps users can follow