Computer Pilot Magazine 2006 02
Computer Pilot Magazine 2006 02
USA $7.95
CANADA $9.95
AUSTRALIA $9.85 (INC. GST)
A PC AVIATOR PUBLICATION
FLYING MEMORIES
The VS-44 China Clipper
PLAYING GAMES?
UAVs and Flight Simulators
ATC SERIES CONTINUES…
Center Control
FREEWARE FRENZY
Expand your Horizons for Free!
M I C R O S O FT F
N ERY F O R
TO - S C E
C P H O
A L I S TI
P E R -RE
HY
S
ay goodbye to boring default scenery pixel (MegaCITY titles). It’s the real world water. Our hand etched coastlines and shores
forever! MegaScenery and MegaCITY teleported into Flight Simulator Scenery. 5 mean that bodies of water such as lakes
transform your Microsoft Flight meters per pixel means that you can even maintain their “water properties”. So you can
Simulator Scenery World from artificial… to see the rooftop on your own house. Fly VFR land your float planes on them
REAL! MegaScenery is created from satellite like you’ve never flown it before on a PC • Relocation of default FS2004 objects to
images and aerial photos. What you get simulator. correct location. That’s right MegaScenery,
is not just a recreation of the real world • Day and Night Scenery. Soar and explore upon installation, will relocate default FS2004
but instead the actual real world ported the real world - during the day and at objects to their absolute correct geographic
into Microsoft Flight Simulator 2004 for night! co-ordinates.
simulated flight over a world that’s so real • Winter Scenery too! In selected areas, • Faster Framerates! Yes, your Flight Simulator,
you’ll be amazed! where required by geographical location, with hyper-realistic MegaScenery, will run
you also get realistically rendered snow smoother and faster than the default artificial
MegaScenery and MegaCITY let you experience covered scenery. e.g. MegaScenery New scenery.
all the landmarks and features of the area York. So you’re getting up to 3 sceneries in • Developed specifically for Microsoft Flight
covered and enables you to fly real VFR – Day the one package. Simulator 2004
and Night. • Improved Autogen. We replace default • Printed full color aeronautical charts, bound
FS2004 autogen scenery with our “more- printed instrument charts and a sizeable
Here’s what you get when you’re flying correct” version. manual with professional flight lessons. (Full
MegaScenery…. • Hi-resolution DEM (mesh). While Kit Versions)
MegaScenery is so realistic that you don’t • A total value packed, realism transforming
• Hyper-realistic satellite scenery at 5 meters need hi-res mesh - our recent releases scenery product For Microsoft Flight
per pixel (MegaScenery titles) and aerial incorporate hi-res mesh at 30 meters. Simulator that you wouldn’t think was
photos recreated from 1 and 2 feet per • The list goes on... You also get realistic possible for such a low price!
ALSO AVAILABLE AT THE FOLLOWING RETAILERS IN THE USA - FRY’S ELECTRONICS AND MICROCENTER STORES.
© 2005 PC AVIATOR INC, AEROSOFT AUSTRALIA PTY LTD. MEGASCENERY AND MEGACITY ARE DEVELOPED BY AEROSOFT AUSTRALIA PTY LTD AND PUBLISHED BY PC AVIATOR INC.
Name: ........................................................................................................
Address: .....................................................................................................
Phone:........................................................................................................
Name: ........................................................................................................
Address: .....................................................................................................
Phone:........................................................................................................
TO ORDER BY PHONE:
MEGACITY DENVER between 9am and 5pm Mon – Fri. Outside North America
3600 square miles of Denver and surrounding area CALL +1-843-232-1160
recreated from 1 foot per pixel aerial photos
Price: $19.95 - CD-ROM Please fax to: 843-232-1166
Judging by the screenshots made available so far, it looks like the terrain engine its
changed a lot, except perhaps for more accurate mesh modeling, a lot of new aut
water rendering improvements and even birds! Yes, several screenshots show birds flying
around the place. Not only do we have to avoid ground obstacles and other aircra
avoid the chance of bird strikes as well. What a challenge! There also seems to be
aircraft, changes to weather effects and how they look and function, and perhap
new camera angles to delight the virtual flight sim photographers among us.
Computer Pilot will cover it all of course as new information is released from th Publisher: Robert Ferraro
team, so stay tuned. In the meantime however, we will continue along with o
of sims, which I might add, I am enjoying flying at present with some top ne Editor: Dean Bielanowski
out, and new advancements for Austin Meyer’s X-Plane product, namely the new Global Layout & Design: Tony Liatos
Scenery add-on, look very impressive indeed and betters even what Microsoft can produce
in the terrain mesh department by default. I think over the next 18-36 months we will see a Contributors In This Issue: Dean Bielanowski,
titanic battle between the major flight sim players as they try to outdo each other, and there is Peter Stark, Matthew Edwards, Roger Curtiss,
also an inkling of a new contender to the market in the coming y Dr John Lattanzio, Tom Kurtz, Dr David Wilson-Okamura,
was boring, eh? Gene Davis, Mike Glynn, Chuck Bodeen, Al Pelletier.a
Subscription Managers: Australia: Adrian Lazzarotto
Enjoy this month’s issue of Computer Pilot. Again, there is something for just about everyone,
USA: Mark Jakubowski
but I’d encourage you to try new things you wouldn’t normally try in your sim world. It makes
it all so much more exciting! Editorial Submissions: Please address editorial matter
to The Editor at [email protected] or to the office
closest to you listed at the bottom of this page.
Advertising Inquiries: PC Aviator Inc.
Phone: 843-232-1160. Email: [email protected]
Dean Bielanowski Website: www.computerpilot.com
Editor
General E-Mail: [email protected]
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V10I2
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62 ALPHATRAINER OVERVIEW
Resident X-Plane guru, Chuck Bodeen, has been working on a special project
called the ‘Alpha Trainer’ for X-plane for some time. Chuck takes us behind the
scenes and shows us how this software can be used efficiently and effectively
for pilot training using the simulator.
y
72 ROUND ROBIN ADVENTURES
y
30 FLYING MEMORIES: THE VS-44 CHINA CLIPPER PLUS OUR REGULAR COLUMNS:
Get back to real hands-on flying with this series on classic aircraft of yester-
year. Join Tom Kurtz as he takes a VS-44 on a long trip from California to Hong 42 PULL OUT POSTER
Kong! This is what flying is really all about… “Machines of War”
WE HAVE ALL been wondering for some X” will also present players with a wide array and what has been enhanced, or not included
time, but Microsoft finally dropped the of new aircraft to fly in a beautifully rich and this time around. There is a small FAQ section
bombshell recently with the announcement of believable world which will contain greater on the Insider website which has some minor
the next version of Flight Simulator; detail than past entries in the franchise. Players details about enhancements, most of which can
“At the Consumer Electronics Show in Las will be able to experience what it is like to be a be seen in the set of screenshots released thus
Vegas last night, Microsoft officially unveiled pilot and have real distractions, to shade their far anyway. So, as is common with the first
“Flight Simulator X” and provided an exciting eyes from the glare of reflective paint and the announcement of a new title in the MS Flight
first look at the innovative new title. During glint from glass and chrome. Players will enjoy Simulator range, we are still left guessing as
Microsoft’s keynote, hosted by Chief Software the opportunity to fly their dream aircraft, from to what can be expected for the new release,
Architect Bill Gates, attendees were given classic seaplanes like the de Havilland Beaver but we have over 9 months to wait and find
an exclusive sneak peek at the jaw-dropping and Grumman Goose to the Cessna 172 there out, and in the meantime we can still enjoy our
realism and exciting new content enabled is a plane for every terrain and every player. current generation of simulators which have
through “Flight Simulator X,” which is “Flight Simulator X” will also enable players already given us great service over the last
scheduled to be available this holiday season. to enjoy a connected world through an few years. Expect Microsoft to deliver more
Published by Microsoft Game Studios and improved online experience. With more than information about Flight Simulator X in the
developed by ACES studio, “Flight Simulator 24,000 airports located on every continent, third quarter of 2006.
X” is the 10th addition to the highly successful players will be able to explore their home town
“Flight Simulator” franchise and is regarded as or a favorite far off city. For more information on Flight Simulator
one of the most popular Windows franchises Under Gates’ guidance, Microsoft continues X or to view more screenshots, head on
in history. its stronghold as the worldwide leader in over to the FSInsider website at http://
“Flight Simulator X” is the culmination consumer electronics through the design www.fsinsider.com/
of nearly 25 years of the landmark “Flight of groundbreaking technologies that lead
Simulator” franchise and the most significant to innovation in every aspect of human Of course, Computer Pilot will provide all the
addition to date. “Flight Simulator X” will endeavor.” latest details for the new version as they come
be fully optimized for Windows Vista. Keen simmers will still have a bit of a wait on to hand and, as customary with all new major
“Flight Simulator X” will set the standard for their hands as the new release is not expected sim releases, we will print one of the most
technological innovation, incredible graphics until the final month of 2006. Few details are extensive reviews available of the final product
and realism for the genre. “Flight Simulator currently available as to what will be included, soon after it hits stores globally. Stay tuned…
IF YOU ARE LOOKING for a “heavy” feature a cargo capacity of 37 tons over 3,550 • Manage cargohandling: embark/disembark
aircraft, try the new Wilco Fleet: A400M nm at a maximum cruise speed of mach 0.72. vehicles from the main cargo bay.
on for size. New screenshots and additional Its design will enable it to operate in areas • Vector gauges for the Primary Flight
information has come to light as it nears its with deficient infrastructure and on short/ Display, ND, Engine/Warning Display and
official release to the public. unpaved runways. It will also be able to refuel System Display.
A400M offers to the air transport world a and be refueled in flight. • Head Up Display (HUD) with basic
modern, multi-role airlifter which will replace Just some of the package features are listed navigation instruments.
the ageing fleets of C-130 Hercules and C-160 here: • Traffic and Collision Avoidance System
Transall in service with the air forces around • GMax exterior/interior models. (TCAS).
the world. • 3D Interactive Virtual Cockpit, fully • And much, much more!
This new aircraft guarantees far superior clickable.
performance and characteristics as compared • Easy-to-use Paint Kit to create your own Check out the Wilco website at
to competitors: double load capacity, airlines. www.wilcopub.com for the full feature list
greater cruising speed and range, optimum • Numerous animations: feathered blades, or additional screenshots. A400M will be
capabilities for low-altitude flights. Equipped hydraulic suspension, flaps, landing gear, available soon on CD from flight sim retailers
with four high speed turboprop engines, it will cargo and pilots doors, reverses etc. worldwide.
BY PETER STARK
I
n a recent issue we took a look at a more extreme It wasn’t until the 19th century however, that a number of pioneers
way to use FS2004 by utilizing some clever add- worldwide were actively designing and flying aircraft. Names like
Otto Linienthal, Lawrence Hargrave and Octave Chenut are still well
ons to simulate Aircraft Carrier operations.
known around the world. But as this was before the invention of the
This month we’ll take a look at another area that internal combustion engine, all aircraft were gliders! Even before
seems to be becoming increasingly popular in FS2004 Orville and Wilbur built their famous ‘Wright Flyer’, they were
- soaring. We will look at how to get started and regularly gliding down sand dunes to test wing designs. Did you know
provide plenty of sources to get the right planes and they even held a gliding endurance record (an impressive 9 minutes 45
seconds) some eight years after their first powered flight!
effects to provide as realistic a soaring experience as
possible. Glider development was continuing when the First World War
intervened. At its conclusion, the Treaty of Versailles prohibited
Germans from flying powered aircraft. This inspired the sport of
A Brief History soaring and it resulted in some rapid developments in glider design in
As any glider pilot will tell you, the history of manned flight is that part of Europe. These days, of course, it is a worldwide sport and
longer than the Wright Brothers! While man has probably dreamed of modern technology, materials and avionics have resulted in extremely
‘soaring like a bird’ for thousands of years, it was Leonardo da Vinci efficient designs that allow significant time in the air and large
that attempted to design specific flying machines as early as 1490. distances to be flown.
10 CPM. V10I2
If you are confident with ‘adventure’ files, you could also try
ABLWinch (ABLWINCH14.zip) by Peter Lürkens. By using throttle
and keyboard commands, you are connected to the cable and launched
while accompanied by voice calls in your choice of several languages.
It also comes with a built in cable failure probability to keep you on
your toes.
11
Thermals
The thermals you experienced in the Microsoft Soaring Challenge
are also available for large parts of the virtual world. A search on
‘Franscisco Vargas’ or ‘thermals’ at the major file libraries will reveal
a huge number of these add-on ‘scenery files’ that add permanent
thermals to specific areas. They are a great way to start expanding MAX ROODVELDT S SUPERB AVIONICS SUITE
your soaring skills as the thermals are close enough together to
prevent too many embarrassing ‘out landings’!
14 CPM. V10I2
15
A
erosoft Australia and PC Aviator Inc continue Installation
the MegaScenery legacy with their latest Yes, we must cover the boring parts first in the interest of
offering to the Flight Simming fraternity completeness. All MegaScenery products feature an automated
installation routine. MegaScenery Mid Atlantic ships on one DVD, so
– MegaScenery Volume 5: Mid Atlantic. Does this latest
you will need a DVD drive to use the product. It is compatible with
package live up to the high standards set by their FS2004, although it can be used in FS2002, however, some default
previous releases? And what kind of flying experience scenery objects may appear out of place in FS2002 - no problems
will it offer the virtual pilot who may not be a local in FS2004. Installation can take 30 minutes or longer, even on fast
resident of the coverage area? Is there enough detail machines, but the wait has been worth it with past releases, so no
major issue for me. You will need about 4Gb of free hard disk space
and interest to keep them flying in the Mid Atlantic for installation. System-wise, you do not need any extra horsepower
area using this scenery add-on? These are the than you have already to run Flight Simulator as MegaScenery, once
questions I will attempt to answer in my review of loaded, does not affect frame rates during flight, although initial
this product, so let’s get going! scenery load up time can take a bit longer. Regardless, you would
16 CPM. V10I2
What is MegaScenery?
MegaScenery, basically, is a series of high resolution satellite
and aerial photos that have been extensively processed and overlaid
onto the default FS terrain (usually at a 5m per pixel resolution – the
highest possible in FS). The result is a scenery world that looks
just like the real world, albeit with some constraints as to how your
PC renders graphics on your system. Regardless, what you see out
the window is what you would expect to see in the real world. In
fact, you can fly VFR using real world charts successfully using
MegaScenery, something that is very difficult to do with the default
scenery alone. You can identify roads, valleys, mountains, landmarks
(2D displayed), and quite possibly even your own rooftop if you live
in the coverage area! It is easier to explain visually so take a look at
the included screenshots shown with this article and you will see what
I mean. Apart from the real-world looking textures MegaScenery
offers pilots, the package also contains realistic night lighting scenery
that makes even night VFR flying possible, a winter texture map that
provides a simulated snow cover over the ground for added effect,
the use of adjusted autogen mapping to ensure trees and buildings
are placed accurately in relation to terrain types and obstacles, and
the ability to land on any of the water bodies just like you can do
with default scenery. And I shouldn’t forget to mention the 1 foot per
pixel (resampled back to 5m per pixel in FS) MegaCity textures for
the cities of Washington D.C. and Baltimore. The MegaCity textures
reveal even more finer details for city area flying.
17
ESS, WELL…
THE COVER OF DARKN
RICHMOND, VA UNDER H ME GA SCE NER Y!
NOT REALLY WIT
HT.
WASHINGTON AT NIG
Y DEFINED.
LAKE ANNA IS CLEARL
PORT (KRIC).
D INTERNATIONAL AIR
OVERHEAD RICHMON
CPM. V10I2
…
KE BAY WITH THE BALTIMORE CITY AHEAD
EY AROUND CHESAPEA
THE END OF A JOURN S IN THE BACKGROUND.
PATUXENT RIV ER NA
AC RIVER LOOK
DGE AND THE POTOM
DALE CITY, WOODBRI WIT H ME GA SCENERY ADDED.
SIMUALTOR
STUNNING IN FLIGHT
M WAY ABOVE.
BALTIMORE SEEN FRO
ULATED WINTER
TE THAT THESE ARE SIM
BRRRRR! WINTER… NO ITE REA LIS TIC NONETHELESS.
K QU
TEXTURES, BUT LOO
KING SOUTH EAST.
M FOREST PARK, LOO
OVER PRINCE WILLIA
19
20 CPM. V10I2
BY MATT EDWARDS
M
any home cockpit builders build their
cockpit not only to create a realistic place to
slip into the simulation but also to simulate
the functionality that a real flight deck offers. A real
aircraft cockpit has switches that control a plethora
of functions, and a home cockpit builder can take a
big step forward by adding their own switches to the
cockpit. There are several methods to add switches,
and the X-Keys Matrix board by P.I. Engineering
(www.xkeys.com) is one of the best. Let’s explore how
we can integrate switches into our flight deck using
this hardware board. THE X-KEYS MATRIX
22 CPM. V10I2
There is a PS/2 and a USB version of X-Keys Matrix. The PS/2 RICH’S TERMINAL BLOCKS
version can only have up to 96 switches while the USB can have up
to 128 switches. There are also programming differences between the
two. I would recommend the USB version due to the higher switch
capability, easier programming, and more modern connection type.
The PS/2 Matrix is available for simmers that specifically need a PS/2
connection. All Matrix units can be detected as a standard keyboard
and mouse and be quickly interchanged between computers, even
with differing operating systems.
So Many Switches
There is myriad of switch types out there and it can be quite
confusing to someone that has never dealt with them before. For
starters, a new switch shopper will be presented with types like
Single-Pole Single-Throw (SPST), Single-Pole Double-Throw
(SPDT), and Double-Pole Double-Throw (DPDT). Add in that switch
positions can be momentary, push button, toggle, rotary, center off,
and you can have a momentary DPDT toggle with center off switch.
Definitely confusing!
Here is how to decode some of the mystery. Poles refer to how many
circuits the switch can support for each position. A single pole switch
will have one circuit, while a double will have two, and a 3P will have
three connections per position. For most situations, single pole switches
RICH “FLARELESS” SHERKIN’S MATRIX BOARD WITH RIBBON CABLE are what is needed with the Matrix.
23
Rotary switches turn through their positions. They can have just
one or multiple positions. Ignition, volume, and tuning knobs are
some rotaries that are seen in aircraft.
Note that switches are also rated by how many volts and amps they
can handle. Nearly all switches will work since the Matrix has a low
voltage (5v) and low amps (15ma). Sources of switches can vary
from cheaper local electronics stores, like Radio Shack, to expensive
aviation switches from avionics suppliers and eBay.
Toggle switches are what most people picture when they think
of switches. They are what you typically flip to turn on the lights in
a room. Toggles can have different types of levers that make your
project more realistic. Some even have safety covers or require you
to pull out on them so you do not accidentally flip them. Rockers are
very similar to toggles except that, instead of having an arm sticking
up, you press down on a large rocker. Toggles and rockers are also
quite common in airplanes with roles such as lights, electrical power,
and anti-icing. THE WIRING DIAGRAM FOR THE MATRIX
24 CPM. V10I2
1. I found out the hard way that most mounting necks of switches are
under a ½”. The mounting material can’t be much thicker than this
and not impede the switch movement. Even less thickness is needed
if you plan to secure the switches from the top. I had to replace my
½” thick cockpit side panels with ¼” plywood so I would still have
extra depth to screw on the retaining nuts.
3. Take your time when soldering switches. It will save time hunting
down bad connections later. If switches are not working properly, be
sure to continue down the row or column of that switch to see if the
other switches are working or sending errant commands. This can
help locate the bad connection or short. Also, check that your diode
has the correct orientation since they only work one way.
25
Note: This series details procedures for the United States and as
implemented by the VATUSA division of VATSIM. Air Traffic Control
procedures of other countries and/or other online organizations may The Center of it all
differ slightly in standard usage. With responsibility for traffic in an area covering thousands of
square miles and numerous airports of all sizes within that airspace
S
the CTR controller needs to assess the traffic situation and provide
ome online Air Route Traffic Control Centers services accordingly. It is not realistic to expect that a single controller
(ARTCCs) or Flight Information Regions (FIRs) will be able to provide the same degree of personal attention to every
will have a policy that restricts the operation of aircraft that can be achieved when multiple controllers are working. A
the Center (CTR) position to those members who have CTR controller who is getting too busy might take a few shortcuts to
ease the workload such as:
achieved at least a Controller rating. This is a sound
requirement as the CTR controller must truly be a • Providing a clearance and then releasing that aircraft for departure
jack of all trades. There will be times when the CTR instead of issuing taxi instructions, takeoff clearance and initial
position is the only one online which will necessitate departure vectors.
that CTR take on many of the responsibilities of • If weather conditions permit, clearing aircraft for visual approaches
in lieu of vectoring them on instrument approaches.
other control positions; issuing clearances, takeoff
instructions and vectoring aircraft for approaches and Notice what the traffic in these examples have in common… they
landings at various airports throughout the sector and are arrivals and departures not enroute traffic. The CTR controller’s
doing so nearly simultaneously while also maintaining primary responsibility is separation of enroute traffic and services to
airport traffic will be provided as thoroughly as possible on a time-
surveillance of the enroute traffic in the Center airspace.
permitting basis. Most of the time an online CTR controller will
Therefore, the CTR controller should have a firm be able to provide most of the services expected of APP or TWR
foundation of ATC requirements and be experienced at controllers but if pilots feel they are being given short shrift by CTR
working traffic. this may explain why that sometimes happens.
26 CPM. V10I2
THE ASRC SOFTWARE CAN BE CONFIGURED BY THE CONTROLLER TO AIRCRAFT SQUAWKING STANDBY –
ALLOW INFORMATION TO BE VIEWED EASIER. DIFFICULT TO SEE ON CONTROLLER’S SCREEN!
27
28 CPM. V10I2
If a controller needs to close a position he will usually make And for those whose curiosity may have been peaked by this
an announcement to that effect on the frequency so that pilots are series, I urge you to join the “land side” of the radar screen and
aware of an imminent closure in the next 5 or 10 minutes. Most experience for yourself the sense of accomplishment gained
controllers make an effort not to leave pilots in the lurch, but if from a session plugged in and controlling. And as an additional
it does happen, pilots are urged to take it in stride (and most do), incentive, if you have ever felt the desire to tell someone where
switch to UNICOM and continue their flights. to go this could prove to be your perfect opportunity.
29
I
t was a romantic era and the world was in a There were no large seaplanes available, but Trippe heard of Igor
Sikorsky, the famous Russian aircraft designer, and contracted him to
state of transition. Aviation was the new frontier. design two planes for Pan-American. Sikorsky produced the S-40 and
It was the 1930’s and in the United States the the S-42, the first four-engine seaplanes in the world.
euphoria of Lindbergh’s trans-Atlantic flight still
lingered. The country was in a severe depression and The S-40 could carry 50 passengers and had a range of about
1,000nm. The later S-42 could fly 3,000nm. The S-42 was this
war clouds were gathering over Europe and Asia.
country’s first luxury airliner. Only the very rich could afford to
Nevertheless, aviation pioneers like Juan Trippe, travel on these planes. Several routes to the Orient were planned. The
Eddie Rickenbacker, Hap Arnold, and Howard shortest and most economical was from California to Hawaii, then to
Hughes could see the bright future of commercial Midway and a little known island called Wake. Then from Wake to
aviation. At the time no airfields in America could Guam, Manila, Shanghai, and Hong Kong. Pan-American Airlines
was soon a great success. Trippe also contracted the Glenn L. Martin
handle large commercial aircraft so seaplanes were Aircraft Company of Santa Ana, California to build three Martin M-
the answer. Eddie Rickenbacker came up with the 130 flying boats for the Pan-American Clipper Service.
idea of Pan-American Airways, but it was Juan
Trippe, a talented entrepreneur who founded the Pan- Later, in between 1940 and 1942, Chance Milton Vought and Igor
Sikorsky formed Vought-Sikorsky Aircraft and became part of United
American Clipper service. The name “Clipper” was
Aircraft. Three new VS-44 seaplanes were designed and built for
in honor of the old China clipper ships that were used American Export Airlines (AEA) for trans-Atlantic service. The
to trade with China. plane would carry 32 passengers and a crew of 6 on daytime flights.
30 CPM. V10I2
HONG KONG
TOURING OVER
T
VS -44 MID-FLIGH
ING
S A “COOL” LAND
THE VS -44 MAKE
INTERNATIONAL
RD HONG KONG
HEADING TOWA
31
EVERY CLASSIC AIRCRAFT HAS A GOOD ENGINEER’S PANEL KEEP A CLOSE CHECK ON YOUR ENGINE CONTROLS AT ALL TIMES
DOWNSTAIRS TO THE PASSENGER CABIN THE RADIO PANEL MAY LOOK FOREIGN TO MODERN JET PILOTS
Famed actress Maureen O’Hara was CEO of the Antilles Air Boats
and owned the Excambian from 1967 until transferring it to the first
Naval Aviation Museum and then to the New England Air Museum
where it was restored. She attended the dedication ceremony in 1987
at the beginning of the restoration, and again at the completion in
1998.
Fly it!
Now that I have you in the mood with the history lesson, you may
fly the Excambian in FS2004. This is a fun plane to fly. You may will fly for 20 hours. I left Sausalito, California for Hilo, Hawaii on
download a Freeware copy from www.simviation.com Leg one of a flight to Hong Kong following a classic route to the
It may also be available at www.avsim.com or www.flightsim.com Orient. The VS-44 has a range of 3,000nm and it is 2314.8nm from
However, I believe the version from Simviation is the best. It was Sausalito to Hilo. It took me 14.5 hours at cruise speed of about
produced with Abacus FS Design Studio 2, FS Panel Studio, and Paint 160KIAS. I ran into headwinds for part of the flight and used more
Shop Pro 7 by George Diemer, is 5.5mb in size with the filename VS- fuel than I had planned. Fly her about 55% throttle and lean out your
44.zip. It is very easy to install. What I really like about the Virtual mixture. Above FL100 you will lose power if you don’t properly lean
Cockpit is that you may tour the interior of the plane in the VC mode. the mixture, so for the real feel of it turn off the auto-mixture in the
aircraft realism settings. Landings are best made at about 85KIAS
Unless you have experience flying a large seaplane you should take with full flaps. Let the plane settle gently on to the water. If you try to
time to learn how to handle the VS-44. I had a few surprises when cut the throttle and flair you will make a “belly whopper” and bounce
I first tried a water takeoff from 22CA Sausalito, California. I just off the water a few times. If you hit hard enough FS2004 will detect
jumped into the cockpit cranked up the engines to a manifold pressure it as crash.
of 35, shoved the mixture and props forward then I tried to rotate at
about 90 KIAS and she wouldn’t fly. I never got off the water, but The panel instrumentation is of the historical period and that’s
ran her up on the beach. Then I decided to read the checklists and the part of the fun. You can learn to use the Sperry Autopilot in the
kneeboard. When you take off set your trim a few degrees up, give her Microsoft Flight Simulator Learning Center in the DC-3 Flight
about ten degrees of flaps and make sure you have a long enough run Notes. There are icons on the 2D panel for displaying the Electrical
to get up to 110KIAS before you rotate. Panel, the ADF Radio, Overhead Panel, Checklists, ATC window,
Map window, and GPS. A really good “ReadMe” with full
The plane may be landed and flown off a runway because it comes instructions is part of the download.
with “beaching gear” which is like a set of landing gears, but is not
realistic. The real plane did not have landing gear. Beaching gear was So give the VS-44 a try across the Pacific to Hong Kong or fly
floated out and attached to the plane so it could be towed on to land the Atlantic to Europe. You may even become “hooked” on flying
for maintenance on the hull. You may use the “G” key to extend and historic aircraft, I know I am.
retract the beaching and use it as landing gear.
My thanks goes out to the New England Air Museum for use of the
In the air she is smooth but slow turning. Plan your turns far ahead historical references.
of time. Don’t exceed the FL160 service ceiling and watch the fuel.
Try to use only 290 pounds of fuel per engine in cruise, that way she Happy Landings!
33
If you are looking for a sporty turboprop, the Socata TBM700 may be your ticket. It’s
easy to mistake this aircraft for a Pilatus PC-12, the nose section looks awfully similar
but there are of course differences. The aircraft comes with a great 2D panel decked
out with a nice mix of analog and digital gauges that is easy to navigate around in
flight, allowing the pilot to find the information they need without fuss. The 3D virtual
cockpit view is equally impressive, sporting high resolution panel bitmaps that easily
set it apart from your run-of-the-mill freeware add-on.
The aircraft has been modeled in Gmax, which doesn’t automatically mean it is going
model is sure to excel, and it does. The aircraft lines are clean and accurate and the model is fitted out with all the usual animations, plus some
extras that include opening passenger and cargo doors, engine covers and “remove before flight” tags for when the aircraft is in parking mode
and everything switched off.
In the air the Socata TBM700 A handles very well. It is agile but balanced, but getting on the throttle too quickly or adjusting throttle in turns
can unsteady her, but a balanced control taking into account all flight variables will provide a smooth and enjoyable flight. Overall an excellent
add-on worthy of earning its space in your virtual hangar.
One of the regular routes I used to fly for one of my Virtual Airlines was to the island of St-
Maarten in the Netherlands Antilles - to the Princess Juliana International Airport (TNCM).
If you have flown there with the default scenery, then you know the runway is the most
dominant feature of the island. The rest of the island is pretty much ignored. Delblond has
corrected that problem with this scenery package. The screenshot gives you an idea of the
style and uniqueness of this island paradise airport. But this picture does not do the scenery
justice - you need to load up an airplane and go there to get the full effect. As with a lot of
add-on scenery packages today, this one adjusts the level of detail your video card must
render according to the position of the Scenery Complexity slider in FS2004, with the
extremely dense setting providing the most detail. If you plan to use this setting, Delblond
recommends you uncheck the “Ground Scenery Casts Shadows” option. The scenery is a
snap to install and in no time you’ll have an island paradise to fly to on your next trip!
!
Filenames: voz099.zip Filesize: 63 Mb
Authors: John Venema, Matt Tomkins, Ross Casey, Jason Davies,
Derek Kippo, Jarrad Marshall, John Dow, Clive Marriott, Marty Pomej
Available From: www.avsim.com
This is perhaps the best freeware upgrade folks downunder have seen,
and probably will see for a while to come. Addressing the strong need for
enhanced scenery on a country-sized scale, the Vista Australis team set about
creating a new freeware add-on that would raise the bar for future freeware
to come, as well as challenge payware developers to lift their game. The
description listed with the download on the AVSIM file library best sums up
what this add-on encompasses;
Sydney Harbour upgrades, new building models, the highest density autogen in any scenery release with stunningly detailed city and rural
autogen textures and much, much more. Wrap this all up in a professional installer, 50 documented flights and adventures to stunning scenic
locations, a clear and concise user manual, a full community website and support forum with 150 members signed up in the first 5 days
- and you have a new approach to freeware that will raise the bar for commercial developers. VOZ attempts to create the Flight Simulator
community of old, where people pitch in to create something great. Expect to be impressed when you install VOZ and see the true, glorious,
beautiful colours of Australia the way it was meant to be seen!”
Even after using Vista Australis for just one flight, I am convinced it is a must have add-on for FS2004 users who live in, or wish to fly around
the great southern land. A great add-on that will grow even better over time with end-user input. Well done to the Vista Australis team.
Like the real Boeing 767 panel, visibility out of the window is not as good as some other smaller aircraft, so you are somewhat fixated
on the array of instruments and readouts available to you. It’s a nice panel for proper IFR flying and includes the default FS2004 GPS
for further reference.
Worth the download if you have a suite of Boeing twin-engine airliners that do not have a decent panel attached to them.
FSPilot is a multi-purpose module for FS2004 that goes beyond the confines of conventional
autopilots in many ways and provides a new way to fly in FS2004. It implements an enhanced
autopilot, EFIS, navigation and flight planning utility into every FS2004 plane and helicopter. It
does not bypass commands to plane’s own autopilots but implements its own autopilot engines
run-time.
This is no conventional one-feature add-on for Flight Simulator. In fact, the authors aimed
to achieve several goals with this new add-on which are outlined in the accompanying
documentation;
The aims of this project were many and ambitious: First and for beginners: to enable auto-
landings with all known planes of any size from Cessna to B747. Second, this product is the
first helicopter autopilot which not only stabilizes the vessel but also enables auto-takeoff, auto-land, auto-hover on given position and low
level profile flights. Third, the product includes all AIRAC navaids and the EFIS is perfect for one-click-navigation even in the smallest plane.
Fourth, fighter pilots will love the ability to auto-fly low ground profiles. FsPilot includes a flight plan language which not only supports basic
waypoints, but also aircraft operations such as taxiing, operation of lights, flaps, gear, pushback, brakes and reverse thrust.
The free-floating control windows allow each function to be initiated as desired. This is one type of add-on best explained through personal use,
so be sure to grab a copy today and enjoy all the benefits it offers for FS2004 aviators.
You can kick the tires and light the fires with Kirk Olsson’s popular F-16 Falcon aircraft
package for FS2002/FS2004. This is one very popular download and almost all simmers I know
personally have a copy of it. What’s even more interesting are the hundreds of paint schemes
that have appeared on flight sim download libraries available for download for this aircraft. You
can just about download the F-16 Falcon in every world air forces liveries.
The aircraft itself features Gmax modeling and is very accurately recreated by Olsson. There is
even a Marine-specific F-16 package available too. You can load up various configurations of
the F-16 including different types of air-to-air, air-to-ground weapons, or fuel pods, although
these don’t seem to be customizable, i.e. you choose one of the configurations supplied to you.
Also, Flight Simulator does not support the deployment of weapons, so they are only there
to look impressive. The canopy is also animated to open and close, so you can “lift the lid” after your virtual
airshow display and wave to the imaginary crowd that has gathered to congratulate you on a fine performance.
Flying Olsson’s F-16 is tricky when you first start out. It is very agile and responds extremely quickly to control inputs. It’s easy to get it into
a spin if you are not careful. The flight deck is well rendered with appropriate gauges and offers good visibility to the pilot. Adjusting to the
huge amount of thrust and raw speed is the biggest challenge. Once you have this licked, you can attempt some landings on terra firma, and
eventually on a carrier with some other add-ons. Overall, a great aircraft to have in your collection.
When Hong Kong’s old Kai Tak airport finally closed down, the closure was met with probable
relief by many real world pilots, but with a lot of disappointment among simulator pilots. Why?
Well, it was perhaps one of the trickiest approaches in aviation history and it was great fun to
try in the sim where hundreds of lives were not at stake! The airport was closed following the
building and opening of the new Chep Lap Kok airport further out of town which had much
larger capacity, a far simpler straight in approach, and multiple runways for operations. FS2004
does an ok job of recreating this new airport, but what you really want is Thomas Kwong’s
Chep Lap Kok airport recreation. It really brings the airport to life with high levels of detail
and now makes an adequate and justified replacement to Kai Tak for sim pilots.
Kwong has used photorealistic textures to recreate the feel of this modern airport, giving the buildings a look as realistic as can
possibly be short of actually being at the airport in the real world yourself! The detail is not just limited to the immediate airport area either.
Head out from the airport and you will find a modeled Tsing Ma Bridge and more ground objects and sea-bearing boats and ships. Set up a dawn
approach and the airport and surrounding scenery look awesome, the default rendition from Microsoft just doesn’t do the new airport justice.
Grab Thomas Kwong’s Chep Lap Kok upgrade and don’t look back.
36 CPM. V10I2
The default water textures in FS2004 do not project the breadth and depth of color that one
would see from the air in real life. As a result, many freeware authors have experimented
with modifications to the default textures with the goal of realizing natural looking water.
For most of these modifications to be effective, you must have a fairly high-powered
computer and graphics card combination. That is because some of the subtle changes and
effects included in these modified texture files only come to life when the Options | Settings
| Display “Water Effects” slider on the Scenery tab is set at its maximum setting: High. I
experimented with the looks of Lake Michigan as seen from Meigs Field with the three
different slider settings: None, Low, and High. With the slider on None, the water in these
textures appeared a darker blue than the default, but the surface of the lake was calm and
there was no color variation. With the slider set to Low, there was a marked change in the color of the water. It becomes multi-colored
with hues of green and brown mixed in with the blues. The color variation gives the illusion of water movement, but it is really stationary. On a
slider setting of High, the color variations were essentially the same, but now waves were apparent on the lake. Reflections could also be seen
resulting from the water’s motion. If you have the hardware for it, these water texture replacement files are worth considering. As the authors
mention, please backup your original files first. Then if you don’t like the new textures it is a simple matter to return to the default files.
Suppose you have become interested in pursuing the A330 featured in this article. You’ve
downloaded and installed the aircraft and are busily planning your first flight with a new
airplane. Wouldn’t it be nice to have a printed checklist tailored to that particular aircraft
and panel combination to use when flying the airplane? Werner Schott has been a most
prolific writer of quality flight simulation checklists for several years now. If you have never
seen or tried one of his freeware checklists, you owe it to yourself to check out what he
has to offer the flight simulation community. The checklists are broken down to cover the
steps for all phases of flight: Startup, Before Taxi, Taxi, Before Takeoff, Takeoff, Climb,
Cruise, Descent, Approach, Landing, Taxi In, Shutdown, and Securing the aircraft. The
checklists you download consist of a PDF file suitable for printing. The screenshot shows
the coversheet of the A330 checklist. Werner includes some instructions for a method of printing that will result in a nice checklist
“booklet” - if you do it right. I managed to cobble it up a couple of times before getting the correct sequence of loading my printer to get booklet
style pages. The effort is worth it; you end up with a compact booklet that you can use every time you fly the airplane. The files listed above
are Werner’s checklists for two of the aircraft and panel combinations featured in this article. Add some realism to your flights with these new
aircraft by printing a complete checklist for each!
Here we feature another Project OpenSky aircraft - this time the Airbus A330-300. Version
2 of this Gmax aircraft is available from the Project OpenSky website, along with the US
Airways livery shown in the screenshot (right). Note that the -200 version of the A330 is
also available in Version 2. The aircraft may be flown in both FS2002 and FS2004. Shervin
Ahooraei gets the credit for the aircraft model; flight dynamics are courtesy of Warren C.
Daniel. This version of the Airbus has the full array of features virtual pilots have come to
expect of Gmax models. With version 2 a virtual cockpit has been added for those desiring
one. The file is available as a separate download and the non-virtual cockpit base package
version is required. Features to look for in this model include dynamic flexing wings,
animated tilting body, rolling main wheels, full night lighting, and landing lights visible
from the cockpit. New features in version 2 include improved wing flex, passenger and
cargo doors that open independently, more detail in the landing gear and flaps, animated vent scoops under the belly, and
new lighting and condensation effects. In addition, the aileron and elevator droop characteristic of a parked airplane can be simulated with the
Park Mode (Shif+F). As you can see from the accompanying screenshot, this is yet another beautiful aircraft created by the talented members of
the Project OpenSky team. Airbus fans will want to check out this new version of the A330!
37
Our current series on Falcon 4: Allied Force Weapons usage takes a look at different types
of bombs and their delivery, but sometimes you need just that little bit more help in making
successful strikes on enemy targets. This is where the Weapon Delivery Planner may come
in very handy. I mean, why go into a battle zone without all the help you can gather? It’s not
a matter of fair play, it’s a matter of life and death! You should maximize your chances of
success and survival right?
The problem with many unplanned ground attacks is that you are in sight and in range of
the enemy’s weapon systems, whether they be anti-aircraft fire or SAM sites. You want
to keep your exposure time down to an absolute minimum when flying the F-16. Weapon
Delivery Planner takes all the hard work out of flight planning by giving you the ability to
plug in data (type of bomb used, aircraft speed, altitude, tracking time, G’s pulled etc) and
receive data back about your attack path, dive and climb altitudes and more.
It can get very technical indeed, and may be over the head of many jet pilots who are not totally into flying their fighter sims, but the included
documentation that comes with the program is very good and explains a lot about the how and why of each variable to be considered. If you
are looking for something that will maximize your weapons efficiency while at the same time maximizing your life expectancy, give Weapon
Delivery Planner a shot.
Shown right is the beautiful B1900D for X-Plane Version 8 by Jan Grundke. In addition to
the aircraft model the package includes a custom panel. The layout of the panel is similar
to the real airplane, with a mixture of glass panels for the PFD and HSI and analog gauges
elsewhere in the cockpit. The package includes aircraft checklists and a panel usage guide.
Custom sounds are available as a separate download. To keep the file sizes small, and
to facilitate maintenance of the files, the author does not include any liveries in the base
package. The day I downloaded this airplane there were liveries for 12 different B1900D
operators available - the Air New Zealand scheme is shown in the screenshot. A Paint Kit
is also available from the author’s website, formatted for either Gimp 2.0 or Photoshop.
Bitmaps to provide 2D interior views for the airplane can also be downloaded. A couple
entry in the tailnumber.txt file. If you are in the market for a turboprop airliner for X-Plane, please consider this package.
Supercar Challenge (like in the TV show “Supercar” you fly into and out of an open roof hangar), Building Challenge (a large building with
various areas to land on and take off), the unconfirmed reports of unidentified flying objects at Roswell Intl Air Center (KROW), a non-existing
base (area 51), construction scene at KLAS, St Louis Arch, and more.”
Scenery enhancements are generally not as plentiful for X-Plane as for Microsoft Flight Simulator, so when a decent one comes out, it is worth
taking the time to download it to improve your X-Plane world. This one is a good start for your X-Plane scenery upgrade interests.
38
T
hose who are regular readers of this magazine So precious time can be spent learning to fly something or trying to
will have seen my very positive reviews of work out how this Flight Management Computer works, a bane to
many new virtual jet pilots, but a burden that is quickly overcome
Captain Mike Ray’s Simulator Check-Ride with efficiency once you have learned the ropes. And most of the
books in the past. These are for real pilots to practice time, the manuals that come with the software are, well, manuals and
the sort of things they will be asked during their they are not the best place to learn from. Oh, an excellent reference,
check-rides in the simulator. So, when I learned that don’t get me wrong, but not the place to learn how to use them. So,
most of these aircraft sit on my shelf waiting for time to learn how to
he was writing a book specifically for sim pilots on fly them.
how to fly the Boeing 700 series of aircraft, I begged
our esteemed editor to let me review the book, and Well, if you want to get up and flying quickly, and also be drawn
into the complexities in an entertaining way, this book is a must.
was happy to bribe him if necessary. So, hold the
In fact, I think it’s a must for anyone with any interest in flying
magazine at arms length, to make room for my commercial airliners. It is one of the best learning tools, if not the
enthusiasm, and start reading! best, currently available for simulator pilots.
If you are like me, you have bought many of the very fine and very Firstly, you must realize that the default airliners in MSFS2004 just
complex add-ons, such as the PMDG 737 and 747-400, the Level-D fail to give you even the slightest indication of what a modern airliner
767 or any other of the fine Boeing 700 series add-ons available. And, is like. Even the flight model is (so I am reliably told) very poor. So,
if you are like me, you have hardly any time to spend on your hobby. don’t go near them. Get a serious add-on. And get this book.
39
Mike possesses a great writing style, very readable and he gets to Mike has put a lot of thought into how to introduce people to the
the point. He is a born teacher, and an experienced pilot of almost glass cockpit. I sent him a couple of questions (about the VNAV
all Boeing 700 series airliners. So he knows of what he speaks, mode in tutorial one, to be precise) and I received an answer
and he speaks it well. There are lots of diagrams, big and friendly explaining about six different ways of handling the pitch at takeoff!
diagrams, well laid out, with clear instructions on what to do in For each he explained why he had not chosen it - such as “the sims
what order, and why. just don’t do this as well as the real planes” or “well, this is too hard
for a new pilot” or “different sims react differently to this technique
The book starts with an introduction to sims and fidelity, and a and I wanted something that was useful for all”. In fact, in one
discussion of the Boeing Glass Cockpit (a bit of history) as well as email Mike said “When writing this book I had to remember that the
the layout of a typical flight deck. This consumes 44 pages, but as I sims are NOT airplanes; and the simmers are, mostly, NOT pilots.
said, there are many large diagrams so its not heavy going at all. It’s That determines the whole presentation.” I think this is an excellent
actually very interesting reading. The book achieves a good balance summary. This is a book that will quickly and entertainingly teach
between text and imagery and will suit either text or visual learners a sim pilot how to realistically fly a good simulation of a real-world
equally well. Boeing airliner. The detail included in the Level Two section makes
you want to dig deeper, and Mike has more books (for real pilots) if
We then receive a “Level One” flight tutorial, designed to get you want that extra information.
us up and flying as soon as possible. But, and this is an important
bit, Mike has taken great care to explain what is happening and In the meantime, if you are not already extremely proficient at all
why, and to make sure that even though we are rushing, we are aspects of these wonderfully complex simulations, get this book. It
not developing bad habits. This tutorial takes up 76 wonderfully will save you many hours of frustration and increase your enjoyment
informative pages. of the sim many times over. The 260+ page Boeing 700 Series
manual is available from PC Aviator at www.pcaviator.com or from
Once you have flown this tutorial a few times, you are ready to UTEM at www.utem.com and retails for US$29.95.
move to “Level Two”. This is where we really start to understand
the versatility and design of the aircraft, and the sim. Mike starts
with an extensive description of each of the instruments in the Editor’s Notes
Boeing Glass cockpit, showing all the info they can display. I wish With Dean Bielanowski
I had this some time ago! This is the best explanation I have seen.
Yes, most of this info is in the manuals, but this summary is the way Well folks, this is not a section I write often following a review,
to start and it avoids all the irrelevant matter that consumes pages but in this case, I thought it was justified. The reason being is
of bulky flight manuals. Go to the manual for more details, but read that this book deserves additional commendation and comment
these summaries first. The discussion here at the start of Level Two because it is a text that has been long overdue in the simulation
includes SIDS and STARS and approach plates, more on the FMC, hobby. I frequently receive emails from simmers who are baffled
and runs a further 50 pages. by the complexities of the heavy jet flight deck environment, and
most noticeably by the intricacies and procedures involved in
Then it’s time to fly the Level Two tutorial, from KLAS to setting up and using the FMC in flight. After having read through
KLAX. There is a fuel calculation included, detailed FMC a large portion of this manual myself, I can recommend this text to
programming instructions, as well as a section on holding patterns. just about any flight sim fan at any level of proficiency flying the
All the stuff from Level One is included as well, but in more detail simulated heavy jets. Even the most skilled virtual jet pilot will learn
and more realistically so that now you start to appreciate the power more than a thing or two from this book.
of the FMC and the simulation itself. This section is another 80
pages. Do you get the idea that you are getting a lot of book for your It is odd though, because the layout and presentation of this
money? You sure are. book breaks just about all the rules of conventional and formal
book layout and editing styles. But is this a bad thing? I would say,
Following that there is a section on non-precision approaches certainly not! After reading through the manual and experiencing
(another 20 pages) before the ad section, where Mike tells you Mike’s unique way of information delivery via the wide and varied
about the other Check-Ride books that are available (which are an array of text, diagrams, font sizes, and even cartoons, you might
excellent addition for the enthusiastic simmer). come to realize that convention simply has it wrong. This book even
has myself questioning the layout and style of this very magazine
So my overall impression is that this book is essential if you want you are reading.
to know what it’s really like to fly an airliner. It’s just brilliantly laid
out, easy to read, well explained, and a fantastically efficient way to You can see just by reading John’s review above the level of
learn how to “fly the glass”. enthusiasm readers possess for this text after they have read it
themselves. I also experienced this elevated sense of enthusiasm, not
A couple of warnings however. The “save flight” option does not only because the book will allow you to fly your Boeing aircraft to a
remember the FMC inputs, at least for some add-ons. Maybe for level you have probably not experienced before, but more because of
some, but not for the ones I was using. This is such a useful feature the sense of relief that someone has, finally, produced a step-by-step
that one hopes will be included in the near future. Also, when guide to flying the Boeing aircraft that answers just about all the most
undertaking the Level One tutorial, remember to select only a small common questions flight simmers ask regarding operation of their jets.
amount of fuel. The default is for the aircraft to be fully loaded and
this makes it rather heavy at landing and the autopilot may have I send my personal congratulations to Mike Ray for producing this
trouble. So the Level One tutorial, which is a very short flight from book. I certainly learnt a lot from it and I’m sure you, the reader,
Seattle to Seattle, will require only a tiny amount of fuel. would also benefit greatly from it. Well done Mike on a great job.
41
TO ORDER BY PHONE/FAX
PC Aviator USA PC Aviator Australia
For U.S./Canadian/European customers and all other For Australian, New Zealand, Asia/Japan and
countries not covered by Australian office. South Pacific customers
Phone Toll Free: 1-800-664-0033 (within the USA) Phone Toll Free: 1-800-807-747 (within Australia)
S
ince 1997, PMDG has specialized in high-end that have been released, and also includes a modest host of livery
products for hard-core simmers. Then, two textures (14 for the C, 28 for the D). I will be commenting on the CD-
years ago, the company introduced a new ROM version.
series, PMDG Express. “Designed to be attractive Installation
to flight simulator users who are interested in a Installation from the CD is easy: first you install the aircraft using
less study-intensive simulation experience, PMDG a simple wizard and then you install liveries, again using a wizard.
Express products marry highly-detailed visual models There’s no need to edit aircraft.cfg files to install additional liveries:
the wizard does all of that for you and also includes a thumbnail so
with realistic flight dynamics and a comprehensive
that you can see what the new livery will look like. Should you wish
cockpit environment without also requiring the user to add more liveries later, it’s a simple matter of inserting the CD
to study for an ATP exam.” This is in contrast with again and picking the ones you want. There is no facility for deleting
the company’s flagship products, 737NG: The New a livery.
Generation and 747: Queen of the Skies.
With the CD-ROM comes a printed manual. The first half is in
To date, there have been two entries in the Express line: the German, the second in English. The English half is about 20 pages
Beechcraft 1900D, launched in February 2004, and the Beechcraft long and provides detailed performance specifications for both
1900C, released one year later. Now, Aerosoft has bundled both models, the C and the D, followed by operating procedures for each
aircraft on one CD-ROM, which incorporates a number of patches airplane. It assumes, reasonably, that you already know how to fly a
46 CPM. V10I2
What Is It?
Once the aircraft are installed, what do you get? The B1900 is
classified as a regional airliner and corporate transport. Based on the
successful design of the King Air 200, it will carry 19 passengers and 2
crew a distance of up to 527 nm. Suggested altitude for long-range flights
is 25,000 (FL250), where it cruises comfortably at 280 knots true air
speed (KTAS).
How does it fly? Again, our reference point is the King Air. The B1900
is to the King Air what a stretch limousine is to a regular Cadillac. It’s
2D COCKPIT (1900C MODEL)
longer, heavier, more expensive, and it carries more people. Still drives,
though, like a Cadillac. If you can fly the default King Air (the one that
comes with FS2004) you can fly any one of the 1900 series. The extra
weight takes some getting used to - especially at low speed on final
approach - but the procedures are the same and the instruments are
similar where not identical.
Eye Candy
If it’s so close to the default, why not stick with that? The answer can
be stated very simply: the King Air that comes with Flight Simulator is
fast and fun to fly, but it is not lovely to look at. The exterior model is
blocky and the VC textures are crude.
Flight Characteristics the VC, which in both models is attractively textured and very
I’ve never flown the real thing, so I can’t comment on the usable. Framerates in the VC are slightly lower than the default
accuracy of the flight dynamics, but I can say what it feels like. King Air, and panning is a little choppier. This is to be expected:
Again, I’ll use the default King Air as a reference point. The first the B1900 has more gauges and more detailed textures than any
thing you’ll notice is that turns are larger and take longer. The other of the default planes and, of course, that “more” comes with a
main difference is on final approach. The temptation is to reduce performance hit. In this case, however, the hit is very low: if you
engine thrust too quickly. This bird is heavy though, and when it can run the current version of Flight Simulator comfortably, you
starts to sink it sinks fast. The result (when you reduce power too should have no problem.
soon) is a delay while the engines spool down followed by a steep
drop - at which point you realize that you are not going to make There are only two things I dislike about the VC. One, the GPS
it to the runway on your current glideslope. You add power, and is hard to read, even crouched down and close up - this is not a
while you are waiting for the engines to spool up again you add problem in the 2D view. Second, the autopilot controls are next
some back elevator. If you’re lucky you’ll maintain a shallow down to the seat instead of on the main instrument panel. This doesn’t
glide to the runway threshold. matter if you fly from the 2D cockpit, but if you’re using the VC
it forces you to look down and to the side whenever, for example,
The way to avoid this is to keep your speed up all the way down you want to switch the autopilot from HDG to NAV. But this is a
to the yellow line. Landing speed when you touch down should be feature of the real aircraft, not a defect in the model.
about 113 knots indicated airspeed (KIAS); for comparison, that’s
almost twice the landing speed of the 65 KIAS of a Cessna 172. What I like about the cockpit, apart from sharp textures and
The landing speed for the King Air is comparable (109 KIAS), but smooth gauges, is the view. This bird has big windows. You
because the B1900 is heavier you will need more stopping distance. can’t look back over your shoulder but the forward view is
For the same reason, you’ll also need more take-off distance. phenomenal. Side views are good too, because the engines are set
back behind the cockpit - in the King Air, they’re parallel with
Sounds the cockpit, and obstruct your view of the ground. The right seat
Again, I can’t remark on the accuracy of the sound set, but here is flyable as well (if you move the eyepoint over) and includes
are my impressions. In general, the sounds are both softer than the something that the left seat doesn’t have, a radio altimeter.
default King Air, and more subtle. When I say they are more subtle,
I mean there is more articulation. For example, when you retract Conclusion
the gear you hear more things happening. It’s not just up and lock, Should you buy it? Sold separately as downloads, the C and the
it’s more like up, fold, in, and then lock. The same is true when you D models sell for $15 (US) each. At that price there’s very little
activate flaps. Engine noise too has more variation beyond up and competition, and nothing with as much detail in the visual model.
down. Thus, at low speeds there are different sounds, not just lower The only question is, if you have the C model (the newer one
pitched ones. with the custom gauges) do you really need the D? The CD-ROM
version, published by Aerosoft, bundles both models together
Differences for about $30 (US) plus shipping. That’s not out of line for other
How do the C and D models differ? The D has been out longer titles on CD-ROM, and you do get two different models, plus the
and thus has more liveries. The D also has more thrust (1,279 cargo and freighter version of the C model, plus a barrel of easily-
horsepower vs. 1,100 for the C) so it climbs faster (2,615 feet per installed liveries, plus a printed version of the manual.
minute vs. 2,330) and cruises quicker (280 knots vs. 262). These
differences aren’t huge though, and I’m guessing that most people On the other hand, for that same $30 you could buy the
will end up flying the C for three reasons. First, PMDG’s version Pilatus PC-12 from Flight1 (also now on CD-ROM). Or, for
of the C comes in three types: passenger (with cabin and windows), another $5 you could get the award-winning ATR 72-500,
cargo (no cabin, no windows), and freighter (no cabin, no windows, again from Flight1. The ATR is complex and demanding, a real
plus a cargo pod underneath). Second, the C has more animations systems sim: unlike the B1900 under review here you need to
in the cockpit, including the sunshades and moving armrest I study before you can fly it. The real competition is from the
mentioned earlier. Third and most important, the C has a new set of Pilatus (which Gene Davis reviewed in these pages last year).
gauges. The D model, which was PMDG’s first offering for more Like the B1900, it comes in four different flavors: standard,
casual simmers, used gauges from the default King Air. Nothing executive, cargo, and “surveillance.” In speed and complexity,
wrong with that, and it kept the cost down. With the C model, the PC-12 is comparable to default the King Air but different
there are still some left-over default gauges, but the most important enough to make things interesting. It’s also more flexible, being
indicators (e.g., attitude, altitude) are new to this aircraft. In the capable of both short-field operations and long distances. The
real world the C model is older than the D, so the “new” gauges avionics are more advanced and the autopilot has some quirks,
are analog whereas the “old” gauges were digital. I like analog but but to help you with those there is a video tutorial. I only wish
that’s a matter of taste. The important thing is that the new gauges the windows were bigger. Another alternative in this price
are sharp, legible and very smooth: not Reality XP or RealAir range is the Aeroworx King Air B200, but that is not available
smooth, but close enough. yet on CD-ROM.
49
I
remember growing up and looking at pictures pamphlet that explains how to install the aircraft, but once the plane
of the SR-71 Blackbird and thinking how cool it is installed you will find limited documentation on your hard drive.
Surprisingly, the developers chose to include only an 11-page manual
must have been to fly these magnificent looking
with the release of the SR-71; I am sure the flight manual of the actual
planes, and if that didn’t make them interesting, the SR-71 was nothing short of a small library.
fact that they were “spy” planes made the intrigue
only better. With the era of the Blackbird behind us, SR-71 Audio
we can now only experience the sheer power of this Once you get into MSFS you will find four different versions of
the SR-71, each one is based on their real life counterparts and are
plane on our home computers with PILOTS SR-71,
marked for where they served. So, if you have a special SR-71 in
so let’s take a step back in time and climb into the mind this add-on just might deliver.
cockpit and go for a quick shot over the Pacific and
see what the Russians are up to in old world USSR! The SR-71 from the people at PILOTS is a visual treat; one tends
to get a real sense of history when you are looking at the sheer size
Installation of this aircraft. Every conceivable detail has been added to this
The installation of this aircraft is relatively simple, but uses the plane on the outside and I was impressed with how well it flew at
same install process as the one used in the Boeing 314 clipper and lower altitudes. As you walk around this aircraft you will notice oil
has the tendency to be very sensitive when using virus programs, or dripping from the underbelly of the plane, I thought this was a nice
firewalls for that matter. Included with the disk is a simple two page touch and really adds to the quality of this add-on.
50 CPM. V10I2
MISSION DAY!
Performance
When you fly a plane at Mach 3.31, at
an altitude of 85,000 feet there are going
to be performance issues. The plane itself
runs really well, it’s just your surroundings
that are going to take a hit. The faster you
go, the slower your computer will keep up
with you, thus resulting in blurry terrain
textures. On the other hand though, at
85,000 feet I don’t think you’re going to see
LANDING! much so the blurry world of MSFS will be
adequate until it is time to come back down.
Looking Ahead
I read somewhere that the folks at PILOTS
will eventually incorporate a major update
to this already functional aircraft and that
they will add in-flight refueling, this would
be a welcome addition as the SR-71 refueled
numerous times on a single mission.
In the End…
PILOTS’ SR-71 Blackbird is a nice product
and if you like flying that era of military
aircraft you will probably enjoy it, sure there
are things that could have been different
or better but it is still a decent product and
worthy of your attention. This is an era that has
passed us by, and it is really nice to see add-on
developers revisiting this particular part of our
history and giving us the opportunity to see it
again. http://sr71-stealth.com/
53
CHUTE DEPLOYED
I
n this, the third in our series on the various
methods of spreading mayhem via high
technology, we will be running through the guidance mechanism. Paveway I was a series of laser guided bombs
last of our F16 weapons systems. We will start with with fixed wings. Paveway II [with retractable wings] and Paveway
III are the Air Force designations for 500- and 2,000-pound-class
precision bombing with laser beams and then finish laser-guided bombs (LGBs).
some good old fashioned shoot-em-up action with
the Vulcan cannon. General Purpose (GP) bombs are turned into laser-guided bombs
by the use of a build up kit. The kits consist of a computer-control
Laser Guided Bombs group (CCG), guidance canards attached to the front of the warhead to
We all saw the effectiveness of the laser guided bomb on television provide steering commands, and a wing assembly attached to the aft
during the first Gulf War. Those grainy black and white shots of end to provide lift. All LGB weapons have these basic components.
bombs going down ventilation shafts or going through the blast doors
of hardened aircraft shelters were a stunning testament to the accuracy The guidance control unit is attached to the front of the bomb,
of this type of weapon. So how do they work? and a wing assembly is attached on the rear. Laser designators and
seekers use a pulse coding system to ensure that a specific seeker and
The USAF LGBs (Laser Guided Bombs) are designated the designator combination work in harmony. By setting the same code in
“Paveway” system. both the designator and the seeker, the seeker will track only the target
designated by the designator. Target designators are semi-active laser
Three generations of Paveway LGB technology exist, each illuminators used to “tag” a target. In the case of the F-16, a targeting
successive generation representing a change or modification in the pod set on gimbals is used.
54 CPM. V10I2
55
THE LGB SHOT IS SETUP WITH A HANGER IN THE TARGETING POD SIGHT. NOTE THE CCRP SYMBOLOGY ON THE HUD
56 CPM. V10I2
When aiming at a target there are some salient points to digest. This now concludes our tutorial on Ground Attack in the F-16. Next
month we will be looking at Air Combat Maneuvering, the Sport of
1. Once you start firing you will need to push the stick forward in Kings and applying what we have learnt in a mission. I look forward
order to keep the pipper on the target. to seeing you then.
THE L KEY CAN MAGNIFY THE SEARCH AREA TO FIND THOSE PESKY TANKS.
NOTE THE LINE OVER THE PIPPER INDICATING THAT THE TARGET IS “IN-RANGE”
57
W
hat units in the United States Air Force
are experiencing the greatest growth…
Fighters?.. Bombers?.. Intelligence
gathering and reconnaissance? The answer might
surprise you. The greatest demand right now and Originally, UAVs were designed to carry a camera and operate as
intelligence gathering aircraft to explore the forward edge of a battlefield
for the foreseeable future is for Remotely Piloted or even probe beyond enemy lines. The camera images could then be
Aircraft, or Unmanned Aerial Vehicles (UAVs) as they transmitted to a control station for analysis prior to committing manned
are designated by USAF. aircraft and ground troops on attack missions. Their unparalleled
success in accomplishing this task coupled with innovations and further
UAVs, just as their name indicates, are aircraft that are not miniaturization of equipment and sensors inevitably led to designers
occupied by humans but operated by a pilot from another location. and users envisioning additional roles for the UAV up to and including
This allows them to be used on missions that are critical but may the very dangerous but vital task of suppression of enemy air defenses
expose the aircraft to potential hazards deemed too risky for the safety (SEAD). The SEAD mission is to lead an attack group and neutralize
of a human pilot. UAVs also offer the potential to linger in an area of air defense radars to create a corridor for strike aircraft to utilize on their
interest with greater endurance than may be possible with the limits of way to press bomb and missile attacks against what would otherwise be
fatigue of a human pilot. heavily defended targets.
58 CPM. V10I2
Such an increase in vehicle numbers requires operators trained to And what missions are these UAV operators being trained to do?
fly them. Minimum manning is considered to be 6-7 pilots per cockpit One of the newest missions is to utilize directed-energy weapons to
in order to ensure full time coverage which projects to a need for disable the electronics of enemy systems. Initial targets envisioned are
approximately 360 UAV pilots. missiles and airborne radars. This expansion of the UAV role means
that in the near future, it is anticipated that UAV pilots will become
Presently, UAV operators are drawn from the active pilot rosters as focused as their manned aircraft brethren and have to specialize
and detailed to serve as UAV operators for a three year assignment. in strike or the more traditional role of intelligence, surveillance and
At the end of that tour of duty the pilots return to the manned aircraft reconnaissance (ISR). And the ISR mission continues to evolve to
and all their training and experience in UAV flying leaves with them. include firefighting. UAVs have been tasked to use infrared cameras
Operational USAF pilots also have engaged in what can easily be a to assess the severity of forest fires, effectiveness of fire retardant
year or more of additional training in order to master advanced jet drops and to monitor the movement of smoke jumpers who would
training, multi-engine training, combat tactics, and survival training, otherwise be hidden by the smoke of a fire scene.
most of which are not necessary for a UAV operator to master. As an
example; the Predator is approximately the size of a four-place Cessna
172 and flies even slower than a 172. Using a 115 HP engine it loiters
at 70 kts, and with a maximum combat service ceiling of 15,000 ft.,
it is susceptible to high winds and rain, turbulence and other weather
phenomena.
Therefore, USAF feels that as the missions for UAVs increase there
will be a requirement to designate UAV operation as a career track
within the service, and in a few years there will be need for a cadre
of remotely operated aircraft operators dedicated solely to specialized
combat flight operations utilizing UAVs. Current planning estimates
that 240 UAV pilots will be trained each year starting in July, 2006.
One of the significant advantages to the USAF of a dedicated UAV
pilot corps is that a UAV pilot can be graduated from training and
59
As it stands now, the operators are loosely divided into two groups.
A small number of them are physically deployed with the UAV to an
air base near the area of operation and are responsible for takeoffs and
landings. However, once the UAV is airborne its operation is taken
over by a pilot who occupies a “cockpit” located at Nellis AFB just
north of Las Vegas, Nevada. This pilot views an image transmitted
from a camera on the UAV, has instrumentation readings to allow the
interpretation of what the aircraft is doing and a joystick controller to
work the air vehicle’s control surfaces. Sound familiar?
THE PREDATOR TAKES FLIGHT IN A REAL COMBAT MISSION IN IRAQ.
(PHOTO CREDIT – U.S. AIR FORCE) In other words, UAV pilots are essentially computer desktop
flying! So, while the hours logged in Flight Simulator or X-Plane
may not count toward a civilian pilot’s license, it can be seen that
they are valuable training time in the quest for a potential Air Force
career. And who would be more qualified to perform these missions
than those of us who have been occupying desktop cockpits day in
and day out?
Just think, months or years from now if any of us should find ourselves
YOU ARE BEING WATCHED FROM ABOVE!
assigned to pilot a military UAV, we will have Flight Simulator to thank
(PHOTO CREDIT – U.S. AIR FORCE)
for providing the framework of those piloting skills.
60 CPM. V10I2
Hey everybody,
Thanks for a great magazine, and I look forward to seeing the next issue.
Zach Martin
Z a c h Martin” UTER PILOT
Ramer, TN “ COMP NSION!
N T H
[Zach, Good to hear from one of our younger readers. Actually, we have
12 MO /EXTE
WINS BSCRIPTION
quite a few readers in your age group from different parts of the world. The
beauty of flight simulation is that it is a product that bridges age gaps and
generations. I’ve been to flight sim expos and LAN meetings where there
has been 65 year age gaps between some of the participants! Keep up with
SU
your sim flying. Once you are able to afford real lessons I’m sure you will
progress through them very rapidly and save a heap of cash in the process.
Good Luck – Ed]
In reference to the October 2005 Inbox subject “EASTER EGG”, as submitted Flight simulation is so much fun. And Computer Pilot just adds to that fun. I
by Nathan Ford of Australia, another giant “chook” (chicken) was sighted really appreciate the efforts and contributions you folks make each and every
today on a flight from Gray AAF (KGRF), Fort Lewis, WA to McCord month to all of us simmers!
AFB (KTCM), Tacoma, WA, at coordinates N47*6.39 W122*32.19. This
location is approximately one-half the straight line distance between the Sincerely,
two airfields. And off to the right side of the Diamond Katana 100, in the
distance, was Mount Rainier. It reminded me of the first UFO sighting in Fred Starr
1947... Eerie! Garland, Texas
But hold the phone (American expression); pretty soon we can all put the [Fred, I can hear the medical practitioners cursing you now. A giant hot
giant “chook” into our MSFS2004 (or FS9, as some prefer) wherever we chook fast food store on every street corner of the world! You might want
want it. In fact last night I placed one at the 4WA9 airstrip west of Seattle. to be careful though… I heard virtual bird flu has even been detected in
How? By using the new Abacus EZ-Scenery program. Scenery file “Generic our flight sim worlds! Just kidding. I’m sure there are many other “Easter
bgl”, model “agFastFood 4” is representative of the giant chook! What is Eggs” in the FS World just waiting to be found. In fact, if any readers know
this world coming to? ...the giant “chook”... now it can be everywhere, yes, of any other odd sightings of objects, send us an email with details and co-
everywhere (but of course, that’s only if we want it to be) - it’s up to each ordinates and we might publish a list of these in a future issue because, after
and everyone of us. all, who doesn’t like a good Easter Egg hunt… right? - Ed]
James Hendry
UK
BY CHUCK BODEEN
I
n 1994 Tom Shefchunas made a cardboard
training device which he christened
“AlphaTrainer” where Alpha refers to the
Greek letter that engineers use to represent Angle
of Attack. His motivation was to have some way
to acquaint students and rated pilots alike of the
concepts associated with AoA, particularly that stall
can occur whether the plane is moving up, down, or
in level flight. Pilots practice stalls and stall recovery
at altitude, but there have been many accidents close
to the ground. Stalls on departure and turning base to
final are the chief culprits. That first device received
U.S. Patent 5,607,307 in 1997, which also covers the
subsequent development as well. THE FIRST ALPHATRAINER
62 CPM. V10I2
The early AlphaTrainer device clearly shows that AoA is the angle
between the Instantaneous Flight Path (IFP) and the chord line of
the wing. The elevator moves to show how AoA can be increased or
decreased. A green portion of a partial protractor indicates that the
flight is safe, stall is approaching in the orange, and will most likely to
occur in the red. The slogan “From red to green is our dream” quickly
became attached to the project.
AlphaTrainer-2D
A review of the original AT in a flying magazine caught my
attention. On a business trip which took him close to my home he
came to see me and we discussed the fact that a computer program
could be written that would make the concept more dynamic. The
result was AlphaTrainer-2D which uses data files saved from X-
Plane runs to reproduce moving pictures in two dimensions. Several
certified pilots volunteered to fly 15 maneuvers in X-Plane and
send us the data. Tom Wilson and I jointly put together the program
which reads the data files and then displays them as if they were
on a video tape player. The user can select, say, a power-off stall
and run the program forward, backward, fast, normal, or slow. We
added the concept of flaps, retractable landing gear, and a moving
background. The pilot’s view angle can be coordinated with the
flight path or controlled by the user. This is important because pilots
don’t always look in the direction of travel and that is an important
part of angle of attack. The vectors (arrows) for lift, drag, thrust,
and weight can be turned on and off at will. All of the gauges and
handles work just as they did in X-Plane when the information
was saved. The yoke even moves up and down. Replicas of
light emitting diode (LED) instruments made by EM-Aviation
(www.riteangle.com) to display AoA, trim, and flap position are on
the panel.
63
IN A ROLL TO THE LEFT THE LIFT ON THE RIGHT WING IS LARGER THAN
ALPHATRAINER-3D PLANES COME WITH FULL AND “SHORT” PANELS THAT ON THE LEFT WING
64 CPM. V10I2
AT AND AT SPORT COME WITH THE BASIC PROGRAM. THE AT CUB, AT TWIN, AND AT EXCEL ARE ADDED IN THE PRO VERSION
Concepts revealed by using AlphaTrainer-3D X-Plane 7.xx runs on the Windows and Mac platforms and X-
Plane 8.xx runs on those plus Linux. Customer support for X-Plane is
• Amount of lift, drag, and thrust being developed. provided by Laminar Research at [email protected]
• Directional path of the airplane - the velocity vector.
• Total lift and average AoA on the entire airplane. WARNING
• Total lift and average AoA on each wing. The fundamental goal of AlphaTrainer is to make the concepts of
• Weight is always directed towards the ground. angle of attack and its relationship to stalls as clear as possible. As
• Total lift equals weight in normal, straight and level flight. a result, although the models are based upon actual airplanes they
• Tail lift is usually in the opposite direction of wing lift. have been modified to make them more suitable as components of
• Lift can be negative. this training device. The consequence is that they do not fly exactly
• In level flight with constant throttle setting, drag eventually will like the airplanes upon which they are based. In particular the
equal thrust and the plane will no longer accelerate or decelerate. airfoils and control surfaces may have been modified so that the stall
• Total lift is greater than weight in a bank – the vectors point in characteristics are somewhat exaggerated.
different directions.
• In a roll situation lift is different on opposite wings. Where to buy AlphaTrainer
• Drag increases with speed and AoA. AlphaTrainer can be ordered on line at www.alphatrainer.com,
• An airplane can change speed without changing altitude – the plane by toll-free telephone at 877-542-1112, or by mail: AlphaTrainer,
pivots on its center of gravity changing AoA to increase or decrease 112 Edwin Circle, Franklin, PA 16323, USA. Any checks should
drag. be made payable to “Tom Shefchunas”. Users who already have X-
• Stalls can happen at any speed, altitude, or attitude. Plane 7.50 or 7.63 should order just the “AT-3D” CD which contains
• A spin tightens because of a difference in AoA and lift on the a self-extracting file that installs AlphaTrainer. New X-Plane 7 users
individual wings. should order the two CD set: “AT-3D + X-Plane 7 “ providing a
• To stop aggravating a spin you must reduce power - a fast spinning self-extracting file that loads both X-Plane 7.63 and AT-3D. Those
prop acts as a large gyroscope. currently using X-Plane 8 need only AT-3D or AT-3D Pro.
Introductory Prices
All AlphaTrainer CDs include a learning guide which teaches the
CDs Ordered Price (US$)
principles of flight, stalls, etc. as well as two FAA documents: FAA-
AC-61-23C “Pilots Handbook of Aeronautical Usage” and FAA-H- AT-2D $19.95
8083-3 “Airplane Flying Handbook”. AT-3D $39.95
AT-3D + X-Plane 7 $59.95
X-Plane AT-3D Pro $69.95
AlphaTrainer-3D will operate under versions 7.50 through AT-3D Pro + X-Plane7 $89.95
8.xx and users must have one of these installed on their hard
drives. A disc purchased from Laminar Research is necessary to Shipping and handling is $3.95 for U.S. and Canada and $6.95 for
fly outside of Southern California and for more than six minutes international orders.
of joystick control. For version 8.xx the DVD may be purchased Be sure to specify Windows or Mac for X-Plane 7 and Windows,
directly from x-plane.com or from a number of resellers. X-Plane Mac, or Linux for X-Plane 8.
7.xx presents a different situation since version 7 CDs are no
longer available from Laminar. AlphaTrainer has made special The AlphaTrainer technology can be applied to any X-Plane model
arrangements with the company to supply an older version 7 and others are available for a small fee by special order. Arrangements
CD which can be used in conjunction with X-Plane 7.63. Users can be made for AT versions of planes including custom panels and
are warned not to use any files on the outdated CD because of paint jobs to match the actual ships used by private individuals or
incompatibilities with later 7.xx versions. flight schools.
65
Welcome to the...
XG Magnum 500-Watt Power This unit is large too, so much so that it $100 or less), but it’s also a next generation
Supply (MSRP US$175) sticks out the back of a PC case quite a bit due PSU unit, one that no doubt others will
to the external radiator which helps to keep follow along with.
Here’s a newcomer to the hardware heat outside of the system. They also claim that
market. XG is part of the MGE Company, the unit may not fit in all PC cases, so make Pros
and XG is also the name of their Xtreme sure you check the dimensions and capabilities • The Heat-Pipe and External Radiator
Gamer brand of power supply and PC case of your own PC case before moving ahead design helps to keep heat outside the case.
enclosures. They claim Xtreme Styling, and making the jump to this unit. Instead of • Modular UV Cables.
Xtreme Cooling and Xtreme Reliability. the usual fan-driven cooling system, the • Conforms to the ATX 2.01 standard.
The Magnum is one of their latest high-end Magnum utilizes a heat-pipe combined with • Limited Lifetime Warranty.
power supply units offering 500-Watts of the external radiator which works quite well • LCD screen is a nice touch.
power and a few unique bells and whistles. and helps to keep things running cool and
First off, on the back you’ll find an LCD without too much noise. In the way of noise, Cons
display which offers data on temperature it’s designed to be a quiet PSU and in use it’s • Won’t fit in all standard ATX cases due to
and wattage on all three voltage lines, and certainly quieter than most. its size.
voltage activity lights to boot. • It’s a bit more expensive than most 500-
The PSU is also housed in a 2mm thick Watt PSUs.
Meeting the Intel ATX 2.01 approved anodized aluminum chassis, and being a
standard are two PCI Express power modular design, you can plug in and use only Check out www.xgbox.com for full
connectors, a 20 + 4 Pin connector, and the cables needed, improving overall airflow information.
SATA connectors, in addition to all of the and helping to thwart the typical cable mess
usual standard connectors found on most found inside most PC cases. With a street
common ATX standard power supply units. price of around US$140, it runs a little more
Each cable is magnetically shielded and is than most 500-Watt PSUs (on average about
of the UV modular variety, so window cases
and those into adding some illumination to
the insides of their PCs are in luck.
devices of all varieties of interest for flight simulation, aviation and general computing applications!
Pros
• It doesn’t get much easier than this!
• Upgradeable via the Internet in seconds.
• Full Color LCD.
• No batteries to replace.
Cons
• Can you live life with just one remote? (sarcasm, I know!)
devices of all varieties of interest for flight simulation, aviation and general computing applications!
A
s
COMING UP...
...in the March 2006 Issue
WIN!
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Have something to say about the flight simulation hobby? The flight
simulation community, or just a rant or rave about anything simulation or
Flying Memories – “April Fool’s Day” aviation related?
“It was April 1, 2001, “April Fool’s Day”, but for Lt. Shane Osborne, Senior chief Petty Send your letters of 400 words or less to [email protected] for
Officer Nicholas Mellos, and the other 22 members of Squadron One (VQ-1) the “World your chance to win a free 12 month (12 issue) subscription – or extension if
Watchers” it was a serious business day. Earlier in the day they had departed the USAF you already subscribe – to Computer Pilot. Each month, we will choose the
why!
Base Kadena, Okinawa on an aerial surveillance mission. They were flying a U.S. Navy best letters with the best angle/take on a flight simulation topic and publish
EP-3E Aries II Electronic Surveillance Plane on a routine mission over international waters them in our Inbox column.
of the South China Sea off the coast of China.” What comes next? Find out next month!
Stearman Kaydet Have Your Say!
Airspace for VFR Pilots FS2002/FS2004
Many Aircraft/Panel/Scenery
articles appearing in Computer Pilot magazine are a direct result of
Dr David takes a look at the issue of airspace for VFR pilots, particularly those who enjoy
your emails and feedback. If you have a topic you would like us to cover, or
flying the lighter Cessna aircraft, although the same rules apply for many light aircraft davstea1.zip (FS2002), stear04.zip (FS2004)
Filenames: just have some general constructive magazine feedback, let us know and
types. This “eduventure”, my abbreviated word for “educational adventure”Authors:will explore
David Eckert, Mark
we will doSmith, Dennis
our best Seeley,your
to address Louis Sinclair
request/feedback. Send your comments,
the Mid Atlantic area of the USA. Available From: www.flightsim.com
article ideas or suggestions to [email protected]
Building a Boom Box! While we may not be able to personally answer them all, we do read every
Audiophiles take note. This is not an article about creating an oversized, The next time you feelemail
shoulder like fland
yingtake
low your
and slow with reference
feedback onboard to
forthe bare minimum
planning of issues. It’s
of future
mounted stereo system from the 1980’s. Its about building a booming PC computerflight instruments,
box I your
highlyway
recommend
to make you consider
an impact onDavid Eckert’sand
the content Stearman Kaydet.
direction of theI am
magazine!
showing the
for flight simulation of course! John Tavendale looks at all the latest PC technology to Kaydet in Army Air Corp colors, and there are five other liveries included in
help update your personal data banks on the newest gear available. the FS2004 version. The military trainer versions include little in the way of avionics - true
BY AL PELLETIER
R
If you have undertaken previous Round ound Robin adventure: Aero
Robins, skip the next paragraph, jump right Mexico’s regular passenger route
in, and have fun. For those who are new to in Central to Western Mexico. It
this, Round Robins are published with the was flown with Microsoft FS2000\FS2002\ 0C2A3
intent of having Flight-Simmers fly, look at FS2004 but can be flown with any Flight SCENERY (Payware): I enhanced
the scenery, refresh our geography, practice Sim that has the required Airports and the Mexico terrain with FSGENESIS
our cross country navigation, perform Navaids included in its own database. textures, which can be found at http:
approaches at different airports all over the Being winter time up here in Canada, I //portal.fsgenesis.net/. The Mexico texture
world, and have some FUN. In the message, thought of doing a little flying in a warmer files made this route very realistic. Great
you will be receiving info like: airport climate. I vacationed many times in work Justin!
departure and runway number, VORs and Puerto Vallarta. It is a great place and the
NDBs enroute, two or three middle airport Mexican people are the friendliest on the Scenery (freeware): Mexico City
destinations, for VFR or INST approach, planet. International Airport (MMMX) by Bill
and back to your point of departure (Round Melichar (mexicov2.zip) Puerto Vallarta
Robin). You will also be given ILS and LOM Great add-ons for this flight: scenery by Dr. José Luis Águila Boudib
freq., minimums, procedures etc., and a little (Most freeware files can be found at (pvallar_173367.zip). Both of these files
background on the geography of the area. www.flightsim.com or www.avsim.com) will add to the enjoyment and experience of
After you fly a few of these, you will have a this route. I strongly recommend them.
much better command and understanding of Aircraft and Panel (Payware): I used
the different types of published procedures. the awesome PMDG Boeing 737-700. More aircraft and panels: There are also
You will learn to handle a lot of information The 737-700 is used by Aero Mexico. numerous freeware Boeing 737s in Aero
in a very short time, while still maintaining You can check PMDG products at: htttp: Mexico livery available at www.avsim.com
control of your aircraft.. //www.precisionmanuals.com and www.flightsim.com
72 CPM. V10I2
BEGIN
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74 CPM. V10I2
Second leg: 330, continue climbing to 14,000’ and (There are some mountains up to 6400’
Puerto Vallarta (MMPR) track the MZT VOR (this establishes us to the east of the interception point, so
>>> Mazatlan (MMMZ) on Low V1 route). don’t wander too far to the east. Picking an
Approx 160 nm. • Enroute, dial in the LOC IMZT frequency interception point at D9 of the MZT VOR
111.7 on NAV1 and set course 263 on your is recommended).
• Clock to 1100L. Weather at your NAV1 OBI in preparation for an ILS to • Continue with the approach.
discretion. RWY 26 at MZT (actual course 263, RWY • 5nm back, you are cleared for a full stop to
• Dial in the MAZATLAN (MZT) VOR length 8800, elevation 39’). RWY 26 at Mazatlan airport. Check gear
frequency 114.90 on NAV2. • 50nm out of the MZT VOR begin descent down and locked.
• Taxi to and T/O RWY 22. Climb RWY to 2500’, reduce speed and turn right to Land at Mazatlan and take first right and
HDG to 2500, then a right turn to HDG HDG 340 to the ILS interception point. taxi to the terminal area.
75
76 CPM. V10I2
77
FLYI N G T H E ANGLES
INTRODUCTION
A
round 500 B.C. on the Greek Island Samos, Describing the situation of ‘one dancer plus another dancer plus
one of the world’s first mathematicians ran a yet another dancer’ as ‘three dancers’ was a very sophisticated step.
This was followed by an even more sophisticated step of writing it
school called ‘the semi-circle of Pythagoras’, down as abstract numbers, e.g. ‘1+1+1 = 3’, or ‘2+1 = 3’. Pythagoras
focussing on mathematics, music, religion, astronomy, described the geometric figure formed by ‘two straight lines extending
and philosophy. Pythagoras was a person especially from the same point’ as an ‘angle’. The straight-line of a dancer’s body
interested in the principles of mathematics, including connected to one arm forms an angle. If the two straight-lines connected
are at 90 degrees, the angle is called a ‘right-angle’. Less than 90
the concept of numbers, angles, and triangles. Pilots
degrees, it is an ‘acute angle’. At more than 90 degrees, it is an ‘obtuse
are very interested in numbers, angles, and triangles angle’. When flying an aircraft, the pitch-angle (nose-up or nose-down)
(including the ‘Bermuda Triangle’, where many ships and the bank-angle (to turn left or right) are very important.
and aircraft have disappeared over the years).
78 CPM. V10I2
HUMAN FACTORS
Careers in aviation and music are similar. You are only as good as
your last performance!
ANGLE OF CLIMB
The climb-angle will not be as high as the pitch-angle. It is very
important in the takeoff and climb-out that the pilot (using the thrust-
levers and thrust-indicator instruments) selects takeoff-thrust early in
the takeoff-run. The aircraft should accelerate suitably on the runway
towards the desired takeoff-speed (checked on the ASI). The pilot can
use the rudder-pedals to keep the accelerating aircraft on the runway-
THE “OTHER” WRIGHT BROTHERS
centerline. At rotate-speed, the pilot should raise the nose smoothly
to a suitable climb-out pitch-attitude. The aircraft should leave the
ground well before reaching the runway end, and climb-out well
above any obstacles (e.g. powerlines, trees, hangars, buildings, hills,
TV masts, mountains, etc.). The pilot selects the pitch-attitude by
smoothly pressuring the control-column back, checks the ADI for the
desired pitch-attitude, and checks the AirSpeed Indicator (ASI) for the
desired climb-out airspeed. Some seconds after the aircraft has left the
ground and is climbing out (as checked on the VSI and Altimeter), the
landing gear can be retracted (to reduce the drag). The pilot can check
heading on the Heading Indicator (or similar instrument).
79
BANK-ANGLE IS IMPORTANT
80 CPM. V10I2
ANGLE-OF-YAW
The Yaw-Angle is the acute-angle between the aircraft’s plane of
symmetry and the direction of the relative-wind striking the aircraft.
Note: The term ‘symmetrical’ is when both halves of an object are
the same.
ANGLE-OF-YAW
The pilot can control the angle-of-yaw by using the foot-operated CLINOMETER
rudder pedals. Yawing can be indicated on the Balance-Ball (i.e. The clinometer is a curved-glass-tube filled with a liquid, and
Balance Indicator) on the cockpit’s flight instrument panel. containing a round glass ball which is free to move to indicate balance
or equilibrium. It can be used by a carpenter as a levelling device,
with the ball being acted on by the gravity-force. In aviation, the
clinometer (also known as the Ball Indicator or the Balance-Ball) is
used in an aircraft’s Turn and Slip Indicator (or Turn-Coordinator), to
indicate the relationship between the gravity-force and the centrifugal-
force in a turn.
In a balanced turn (i.e. when there is no yaw), the ball will stay in the
center and the pilot will feel comfortable on the seat. If the aircraft is
yawing to the left, the ball and the pilot are forced to the left. If the aircraft
is yawing to the right, the ball and the pilot are forced to the right.
CLINOMETER
81
ANGLE-OF-ATTACK
The Angle-of-Attack (AoA) is the acute angle between the
aerofoil’s chord-line and the relative airflow (i.e. the direction from
STABILIZER’S ANGLE OF INCIDENCE
which the airflow strikes the aerofoil). The aerodynamic force created
by the aerofoil depends on angle-of-attack and the relative speed of
the airflow. A wing’s angle-of-attack is vital to flight, because the
FIN’S ANGLE OF INCIDENCE
aircraft’s performance is determined by the wing’s angle-of-attack and
The aircraft’s tailfin is the fixed vertical aerodynamic surface used
the aircraft’s airspeed.
to provide stability in yaw, i.e. directional stability.
Note. Do not confuse a wing’s angle-of-attack (i.e. the angle
Note. A moveable rudder is hinged to the fin’s trailing-edge, and
between chord-line and relative airflow) with the pitch-angle or pitch-
moved by the pilot using the foot-operated rudder pedals.
attitude (i.e. the angle between the chord-line and the Earth’s horizon).
AoA=7°
Chord
Direction of Flight
Horizon
82 CPM. V10I2
83