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This document contains configuration settings for a game. It includes settings for screen resolution, aspect ratio corrections, head-up display positioning, fullscreen video playback, graphics options like shadows and motion blur, input options for gamepads, and nitrous oxide visual effect tweaks. The options allow customizing the game's visuals and controls.

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0% found this document useful (0 votes)
105 views2 pages

)

This document contains configuration settings for a game. It includes settings for screen resolution, aspect ratio corrections, head-up display positioning, fullscreen video playback, graphics options like shadows and motion blur, input options for gamepads, and nitrous oxide visual effect tweaks. The options allow customizing the game's visuals and controls.

Uploaded by

Fellps Mc
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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[MAIN]

ResX = 1366 // Use this option to control the


horizontal resolution.
ResY = 768 // Use this option to control the
vertical resolution.
FixHUD = 1 // Corrects HUD aspect ratio.
FixFOV = 1 // Corrects FOV aspect ratio.
Scaling = 1 // Adjusts FOV scaling. Requires FixFOV to
be enabled. (0 = Original | 1 = Xbox 360 | 2 = Proportionally Correct)
HUDWidescreenMode = 1 // Moves HUD to the edge of the screen for
16:9. Install NFSMW HUD Adapter for other aspect ratios.
FMVWidescreenMode = 1 // FMVs will appear in fullscreen for
16:9. (1 = Cropped | 2 = Stretched)

[MISC]
SkipIntro = 0 // Skips FMVs that play when you launch
the game.
WindowedMode = 0 // Enables windowed mode. (1 = Borderless
| 2 = Border | 3 = Border with dynamic resizing)
ShadowsRes = 1024 // Controls the resolution of dynamic
shadows and enables them for Intel GPUs. (1024 = Default | 2048 = Xbox 360)
AutoScaleShadowsRes = 0 // Adjusts the specified ShadowsRes based
on the user's aspect ratio to maintain quality. This may negatively affect
performance.
ShadowsFix = 1 // Dynamic shadows will no longer
disappear when going into tunnels, under bridges, etc.
ImproveShadowLOD = 0 // Increases the level of detail of
dynamic shadows. This may negatively affect performance.
ForceEnableMirror = 1 // Rearview mirror will be visible for all
camera views.
CustomUserFilesDirectoryInGameDir = 0 // User files will be stored in a
specified directory (for example: "save"). Use '0' to disable.
WriteSettingsToFile = 0 // All registry settings will be saved to
"settings.ini" in your profile folder. You must input your CD key and langauge in
"settings.ini" when this option is enabled.
ImproveGamepadSupport = 0 // Replaces keyboard icons with gamepad
icons and assigns front-end actions. Requires an XInput gamepad. (1 = Xbox Icons |
2 = PlayStation Icons | 3 = None)
LeftStickDeadzone = 10.0 // Controls the deadzone of the left
analog stick.
ForceHighSpecAudio = 1 // Enables 44100Hz sample rate audio
regardless of registry settings.
SimRate = -1 // Control the refresh rate of the
gameplay engine. Affects overall smoothness. Best to match with monitor refresh or
your target FPS. (-1 = Default | 0 = Disable patches | -1 = Primary monitor refresh
rate | -2 = 2x primary monitor refresh)
DisableMotionBlur = 0 // Allows users to disable motion blur
without changing registry settings.

[NOSTrail]
FixNOSTrailLength = 1 // Attempt to fix the NOS trail length for
higher FPS.
CustomNOSTrailLength = 1.0 // Adjust the total distance of the NOS
trail. You may need to adjust this if you're playing at very high FPS (240+).
Higher the SimRate vs render FPS difference, longer the trail, and the longer the
trail, less aligned it becomes with the car.
FixNOSTrailPosition = 0 // If FixNOSTrailLength is enabled, this
will attempt to fix the NOS trail position from clipping with the car by scaling
its position away from the car.
NOSTrailPositionScalar = 0.3 // If FixNOSTrailPosition is enabled, this
will adjust the trail's position away from the car's tail lights.

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