Mobile Infrastructure Management
Mobile Infrastructure Management
SEMINAR REPORT
Submitted by
JOSHUA CM
(20151085)
2022-2023
DEPARTMENT OF COMPUTER HARDWARE ENGINEERING
MODEL POLYTECHNIC COLLEGE, MATTAKKARA
2022-2023
CERTIFICATE
Lecturer Dept. of CHE, MPTC Lecturer Dept. of CHE, MPTC Dept. of CHE, MPTC
First and foremost I thank GOD almighty for showering his blessings upon
me throughout the entire seminar work, my seminar was possible only because of
the encourage I received from all quarters.
Finally, but not all least I would like to acknowledge the heartfelt efforts,
commands, criticisms, co-operation and tremendous support given to me by dear
friends during the presentation of my seminar and also during my seminar and also
during my presentation without whose support these work would have been all the
more difficult to accomplish.
JOSHUA CM
ABSTRACT
Mobile devices allow users to access information resources and services over many
different distribution channels - anywhere, anytime, anyhow. Technical and usage
characteristics of mobile systems are highly variable with respect to user capabilities and
context characteristics. Therefore an immense level of flexibility is required. This book
presents a framework for mobile information systems, focusing on quality of service and
adaptability at all architectural levels. These levels range from adaptive applications to
e-services, middleware, and infrastructural elements, as developed in the "Multichannel
Adaptive Information Systems" (MAIS) project. The design models, methods, and tools
developed in the project allow the realization of adaptive mobile information systems in a
variety of different architectures. The book is divided into three parts: core technologies
for mobile information systems, enabling technologies, and methodological aspects of
mobile information systems design. It provides researchers in academia and industry with
a comprehensive vision on innovative aspects which can be used as a basis for the
development of new frameworks and appl.
iii
TABLE OF CONTENTS
iv
LIST OF FIGURES
1 mobile devices 06
2 Modern Operating system 08
3 General vision of CoT-based middleware 09
4 Backend technology for mobile application development 10
5 Evolution of phone generation 16
v
MOBILE INFRASTRUCTURE MANAGEMENT
CHAPTER 1
INTRODUCTION
Mobile technology is a relatively new phenomenon that has brought new capabilities and
demands to modern businesses. The explosion of the Internet of Things (IoT) has meant
that mobile devices are used for a wide range of purposes across various sectors, from
inventory tracking to heart rate monitoring. Whatever the specific needs of a business, the
growth of mobile use is an unavoidable reality.
This, together with the rapid development of mobile technology, is why mobile
infrastructure is essential to the majority of industries. Enterprises are easily able to
deploy dedicated mobile devices that respond to specific needs and purposes, but this is
by no means the end of the story. Mobile infrastructure entails the management and
administration of all mobile devices within the organization, the software, security, and
other tools, as well as all logistical requirements. This ensures that all mobile devices in
your business are on the same page, and the user is provided with a seamless, end-to-end
experience.
data collection, reporting, and enterprise-wide data visibility offered by mobile solutions
for infrastructure and facilities management
CHAPTER 2
LITERATURE REVIEW
In[2], Wireless user infrastructure Wireless user infrastructure consists of two parts, i.e.,
software and hardware . Software refers to the operating systems and their interfaces
while hardware means the mobile devices to communicate with the mcommerce
applications, such as PDAs and mobile phones. In this classified framework, two issues
relating to wireless user infrastructure were identified in this category. bMobile
interfacesQ consists of publications that discuss interface designs or issues relating to the
mobile applications or devices. A well-designed and usable interface is relatively difficult
to achieve in a mobile environment because the mobile applications normally execute on
a small and portable mobile hand-held device . Corresponding guidelines for designing
suitable mobile interfaces are necessary. Clearly, the classification cluster, bMobile
handheld devicesQ covers articles related to mobile devices
Dept. of Computer Hardware Engineering, MPTC, Mattakkara 3
MOBILE INFRASTRUCTURE MANAGEMENT
In[3], over the past decades, mobile communication has become an integral part of our
daily life. For instance, in 2016 the mobile network comprised 4.61 billion users and the
revenue of all mobile network operators totaled 1,331 billion USD . In many markets, the
number of mobile Internet subscribers has outnumbered the stationary ones. A vast and
diverse mobile communication and application ecosystem has emerged. These
applications include private as well as business communication, and even critical
infrastructures. For example, payment services, energy infrastructure, and emergency
services (e. g., FirstNet ) highly depend on mobile networks. As a consequence, the
reliability and security of mobile networks have become a substantial aspect of our daily
lives.
In [4], As mobile development has overtaken web/cloud development, there has been a
growing and still unmet demand for providers of full-stack mobile infrastructure. This is
where Mason comes in, with end-to-end solutions that provide for every process and
level of a mobile fleet. This means firstly developing the hardware for mobile
deployments, like tablets for remote education and wearables for first responders. Mason
goes far beyond the usual offerings of MDM to deliver a complete mobile infrastructure,
as well as a new level of efficiency and scalability to your organization that also
maximizes uptime. The incredible benefits can be seen in the health sector, where
telemedicine can improve access to medical care for those that need it. Mason has
delivered mobile devices for eCOA (electronic clinical outcome assessment) and ePRO
(electronic patient-reported outcome) so diagnoses can be made more quickly,
conveniently, and accurately. Mason has also developed devices that include a
smartwatch, which can be used for the purposes of remote patient monitoring (RPM).
Mason prioritizes the user experience and gives businesses complete control of the
custom Android operating system. This creates an effective and viable option for those
that are looking for a complete mobile management solution that leaves no weaknesses or
inconsistencies in mobile infrastructure.
In [5], A mobile is a kind of wireless device that is able to share the data using its own
operating system. Open source means the specific application but it allows
changing the coding to change the functionality of the application. Users can access
the internal application and can make changes according to their own requirements.
The symbian OS is partially open access and it is only open source for the
business. While windows OS is restricted. Whereas android gives full access for
Open source and users can make changes easily to the applications. The home
screen is different in every mobile of the same or different brand. The android supports
five home screens with dynamically fitting widgets that means the widgets are
displayed according to the screen size and space available on the screen. The Symbian
provides three home screens with six slots on each screen. These six slots may be
used for Apps and widgets. Windows Phones use the Metro UI based on a Live Tile
home screen that is bright and colorful. The Android phone must be re-charged every
4 h or so because it uses the most powerful hardware on the market to balance the lack
of internal performance, while a Symbian Smartphone will be alive in battery for many
days. This is because Symbian manages the perfect balance between power
utilization and receptiveness of the device. It is the case of Windows. The battery
power does not last for long and has to be charged periodically. The study concludes
that android is more preferred than symbian and windows but it is more susceptible to
security threats and viruses due to the permission of anonymous applications
submission. However, as user point of view the android OS is mostly preferred OS
than the other two OS
CHAPTER 3
SYSTEM ARCHITECTURE
● iPhone OS / iOS: The iOS was developed by Apple inc for the use on its device.
The iOS operating system is the most popular operating system today. It is a very
secure operating system. The iOS operating system is not available for any other
mobiles.
● Symbian OS: Symbian operating system is a mobile operating system that
provides a high-level of integration with communication. The Symbian operating
system is based on the java language. It combines middleware of wireless
communications and personal information management (PIM) functionality. The
Symbian operating system was developed by Symbian Ltd in 1998 for the use of
mobile phones. Nokia was the first company to release Symbian OS on its mobile
phone at that time.
● Windows Mobile OS: The window mobile OS is a mobile operating system that
was developed by Microsoft. It was designed for the pocket PCs and smart
mobiles.
● Harmony OS : The harmony operating system is the latest mobile operating
system that was developed by Huawei for the use of its devices. It is designed
primarily for IoT devices.
● Palm OS: The palm operating system is a mobile operating system that was
developed by Palm Ltd for use on personal digital assistants (PADs). It was
introduced in 1996. Palm OS is also known as the Garnet OS.
● WebOS (Palm/HP): The WebOS is a mobile operating system that was developed
by Palm. It based on the Linux Kernel. The HP uses this operating system in its
mobile and touchpads.
3.1.3 MIDDLEWARE
The gateway that provides the secure connection between mobile applications and a
centralized and often cloud-based server. This will be affected by the various mobile
management programs and approaches used. middleware is an important enabler that
provides communication among heterogeneous things. It is a mid-layer between things
and application services and provides an abstraction of the thing’s functionality for
application services. Fig. 3 shows a general vision of CoT-based middleware and includes
its overall concept as well as its position in the design and its main functionalities.The
middleware can bring flexibility and several features and characteristics that we can see
their various combinations according to the system’s requirements.
3.1.4 LOGISTICS
This is everything that is needed for delivering the product to the end-user. It includes all
the necessary certifications, kitting (compiling the product into one kit), packaging,
warehousing, shipping, and returns.
3.1.5 BACK-END
The data sources and systems that are used for powering the use of mobile devices.The
backend works entirely behind the scenes but plays a critical role. It is the backend that
does most of the heavy lifting related to data verification, authentication, processing
business logic, data storage, and security. The backend of mobile apps is an application
hosted on a server that remotely communicates with the frontend.
The backend server can store, retrieve, and sort important information with accuracy and
speed to enable a seamless computing experience for the end-users. Any hiccups in the
backend can affect millions of users across the world.
The process of designing, developing, deploying, and maintaining the application code at
the server-side of a mobile app is called backend development. It encompasses all the
activities happening behind the scenes as users interact and interface with the app.
Which data to produce, how to present it, and when to present it is decided by the code
that implements business logic. There can be some apps that may only have a frontend
and no backend, but such apps would be of very little use. The real power of any dynamic
and useful app comes from a strong backend development.
It is common for enterprises to deploy their own business apps that are able to connect
directly to custom cloud solutions to be used as an integrated part of corporate mobile
infrastructure. Alternatively, this can be included in the software and middleware
solutions of the mobile infrastructure provider.
CHAPTER 4
FEATURES
4.1 TECHNOLOGIES
4.1.1 JAVA
Mobile infrastructure uses Java runtime environment in cell phonesJava for Mobile
Devices is a set of technologies that let developers deliver applications and services to all
types of mobile handsets, ranging from price efficient feature-phones to the latest
smartphones. Java is currently running on over 3 billion phones worldwide, and growing.
It offers unrivaled potential for the distribution and monetization of mobile applications.
At the core of the Java Mobile Platform is Java Platform, Micro Edition (Java ME). Java
ME provides a robust, flexible environment for applications running on mobile and other
embedded devices: mobile phones, TV set-top boxes, e-readers, Blu-Ray readers, printers
and more. For over a decade, Oracle has been working along with leading mobile and
embedded companies to develop the Java ME Platform through the Java Community
Process (JCP). A key achievement has been the definition of the Mobile Services
Architecture (MSA), setting a baseline of mobile APIs that developer can target within
their applications.
4.1.2 DATABASE
Store data when communications are donebrings the applications that were once limited
to the world where they are most needed.
A Mobile database is a database that can be connected to a mobile computing device over
a mobile network (or wireless network). Here the client and the server have wireless
connections. In today’s world, mobile computing is growing very rapidly, and it is huge
potential in the field of databases. It will be applicable on different-different devices like
android based mobile databases, iOS based mobile databases, etc. Common examples of
databases are Couch base Lite, Object Box, etc.
4.1.3 XML
XML (extensible markup language) is used for integration of software running in mobile
XML is a markup language that defines a set of rules for encoding documents in a
human-readable and machine-readable format. XML is often used for storing and
transporting data, especially when it comes to web services.When a document is created
in XML, the author must define a set of rules, or grammar, for the document's structure.
This grammar is then used to encode the document in a machine-readable and
human-readable way. XML documents can be read by any XML parser, which will
process the document according to the rules defined in the grammar.
XML is a very versatile format and can be used for various applications. However,
because it is a text-based format, it is not well suited for storing binary data such as
images or video. For this reason, XML is often used in conjunction with other formats,
such as JSON or HTML.
Newer technology has been developed and rolled out in a series of waves or generations.
The "generation" terminology only became widely used when 3G was launched, but is
now used retrospectively when referring to the earlier systems
The first automatic analog cellular systems ever deployed were NTT's system first used
in 1979 for car phones in Tokyo (and later the rest of the country of Japan), and the NMT
system which was released in the Nordic countries in 1981. The first analog cellular
system widely deployed in North America was the Advanced Mobile Phone System
(AMPS).It was commercially introduced in the Americas on 13 October 1983, Israel in
1986, and Australia in 1987. AMPS was a pioneering technology that helped drive mass
market usage of cellular technology, but it had several serious issues by modern
standards. It was unencrypted and easily vulnerable to eavesdropping via a scanner; it
was susceptible to cell phone "cloning" and it used a Frequency-division multiple access
(FDMA) scheme and required significant amounts of wireless spectrum to support. On 6
March 1983, the DynaTAC 8000X mobile phone launched on the first US 1G network by
Ameritech. It cost $100M to develop, and took over a decade to reach the market.[35]
The phone had a talk time of just thirty minutes and took ten hours to charge. Consumer
demand was strong despite the battery life, weight, and low talk time, and waiting lists
were in the thousands.
Many of the iconic early commercial cell phones such as the Motorola DynaTAC Analog
AMPS were eventually superseded by Digital AMPS (D-AMPS) in 1990, and AMPS
service was shut down by most North American carriers by 2008.
In February 1986 Australia launched its Cellular Telephone System by Telecom
Australia. Peter Reedman was the first Telecom Customer to be connected on 6 January
1986 along with five other subscribers as test customers prior to the official launch date
of 28 February.
allowed users to listen to music, call, text, and search through the internet on their mobile
devices. There were two major smartphone competitors at the time – Blackberry and
Apple.
CHAPTER 5
APPLICATIONS
CHAPTER 6
ADVANTAGES AND DISADVANTAGES
6.1 ADVANTAGES
6.2 DISADVANTAGES
● Forced to rely on your chosen vendor’s capabilities.
● Sometimes not accessible from anywhere in the country.
● Unavailability Of resources .
● Lack of Coordination and Rapport
CHAPTER 7
CONCLUSION
Mobile network infrastructure testing from design to production .Radio access network
(RAN) landscapes deploy different kinds of infrastructure equipment. They range from
macro to small cell base stations and include distributed antenna systems, repeaters,
active antennas, radios and mobile backhaul. Constantly developing technology up to 5G,
new use cases and the ever-present demand for economic efficiency are drivers of the
mobile network equipment industry. Particularly 5G New Radio challenges infrastructure
equipment testing due to increasing MIMO complexity and beamforming, wider
bandwidths and new spectrum bands up to mmWave. The ever-increasing diversification
and complexity of mobile network infrastructure equipment is often combined with
demands such as cost efficiency and fast time-to-market. These requirements need to be
reflected in innovative and flexible test and measurement solutions. Rohde & Schwarz
offers class-leading mobile network infrastructure testing solutions to address these
various needs and to enable leveraging the opportunities of 5G. Our solutions portfolio
covers all phases of the product life cycle, from R&D of RF and digital designs, design
validation and integration to 3GPP defined base station conformance testing and
production testing.
CHAPTER 8
REFERENCES
[2] B.E. Mennecke, T.J. Strader, Mobile Commerce: Technology, Theory, and
Applications, IDEA Group Publishing, London, 2003
[3] The Statistics Portal, “Number of Mobile Phone Users Worldwide from 2013 to
2019,”https:// www. statista. com/statistics/274774/forecast- of mobile- phone- users-
worldwide/, [Online; accessed 22-May-2017].
[5] Khomh, F., H. Yuan and Y. Zou, 2012. Adapting linux for mobile platforms: An
empirical study of android. Proceeding of 28th IEEE International Conference on
Software Maintenance (ICSM), pp: 629-632.