The document provides tables for randomly generating details about a city for use in a roleplaying game, including its geography, defenses, districts, resources, culture, government, laws, streets, and a historical event. Key information generated includes the city growing up around a coastal harbor, being defended by a disciplined military guard, having districts for slums, temples, and docks, relying on resources like iron ore and wheat, and being known for its architecture and theater scene. The power is held by one or more crafting guilds and the city experienced a destructive fire in its history.
The document provides tables for randomly generating details about a city for use in a roleplaying game, including its geography, defenses, districts, resources, culture, government, laws, streets, and a historical event. Key information generated includes the city growing up around a coastal harbor, being defended by a disciplined military guard, having districts for slums, temples, and docks, relying on resources like iron ore and wheat, and being known for its architecture and theater scene. The power is held by one or more crafting guilds and the city experienced a destructive fire in its history.
The document provides tables for randomly generating details about a city for use in a roleplaying game, including its geography, defenses, districts, resources, culture, government, laws, streets, and a historical event. Key information generated includes the city growing up around a coastal harbor, being defended by a disciplined military guard, having districts for slums, temples, and docks, relying on resources like iron ore and wheat, and being known for its architecture and theater scene. The power is held by one or more crafting guilds and the city experienced a destructive fire in its history.
The document provides tables for randomly generating details about a city for use in a roleplaying game, including its geography, defenses, districts, resources, culture, government, laws, streets, and a historical event. Key information generated includes the city growing up around a coastal harbor, being defended by a disciplined military guard, having districts for slums, temples, and docks, relying on resources like iron ore and wheat, and being known for its architecture and theater scene. The power is held by one or more crafting guilds and the city experienced a destructive fire in its history.
d10 Geography: The city grew up around... d10 Defenses: The city is defended by... d20 District: This part of the city is the.. 1. A coastal harbor. 1. A disciplined military guard. 1. Slums. 11. University district. 2. A calm, coastal bay. 2. A standing army of devoted soldiers. 2. Residential, poor. 12. Military district. 3. A large freshwater lake. 3. A company of sellswords and knaves. 3. Res., middle class. 13. Market district. 4. A wide, navigable river. 4. An order of holy knights. 4. Res., upper class. 14. Garden district. 5. A river navigable by small craft. 5. Little; the city’s been sacked many times. 5. Palace district. 15. Monument district. 6. The mouth of a river or a river delta. 6. A huge, fortress or citadel within the city. 6. Temple district. 16. Necropolis. 7. The confluence of two rivers. 7. A series of watchtowers and forts spread 7. Crafting district. 17. Theater district. 8. A series of natural springs. throughout the region. 8. Docks district. 18. Civic center. 9. A well-traveled crossroads. 8. Thick stone walls and impenetrable gates. 9. Riverfront district. 19. Ethnic enclave. 10. A water source and a well-traveled road. 9. High stone walls, catapults, and scorpions. 10. Harbor district. 20. Foreign enclave. 10. A powerful magical ward or gigantic golem. d20 Resources: The city is near a region d20 Streets: The locals call this street... ideal for mining, growing, or grazing... d12 Law Enforcement: The laws are... 1. (d6): 1. Armory Street; 2. Barricade Street; 1. Iron ore. 11. Rice or wheat. 1. Enforced by a strict, orderly city watch. 3. Knight Street; 4. Pike Street; 5. Shield 2. Copper ore. 12. Potatoes. 2. Enforced by a corrupt, roguish city watch. Street; 6. Spear Street. 3. Gold or silver deposits. 13. Sugar cane. 3. Not enforced among the wealthy elite. 2. (d6): 1. Arch Street; 2. Bridge Street; 3. 4. Clay or granite deposits. 14. Tobacco. 6. Enforced in a haphazard fashion, Canal Street; 4. Cross Street; 5. Falls 5. Quartz or salt deposits. 15. Cotton. incomprehensible to visitors. Road; 6. River Street. 6. Peat or coal deposits. 16. Fruit trees. 4. Not enforced for those who pay bribes. 3. (d6): 1. Castle Street; 2. House Street;3. 7 Hardwood lumber. 17. Cabbages. 5. More like guidelines. Hovel Street; 4. Inn Street; 5. Keep Street; 8. Barley and oats. 18. Cattle. 7. Enforced by a secret society of assassins, 6. Manor Street; 7. Rock Way; 8. Tower 9. Beans and corn. 19. Dairy cows. mages, or priests. Street. 10. Nuts and olives. 20. Sheep. 8. Enforced by a company of mercenaries. 4. (d6): 1. Cattle Road; 2. Common Street; 3. 9. Simple, easy to learn and to follow. Green Street; 4. Greenway Street; 5. d20 Culture: The city is known for its... 10. Extensive and complicated, nonsensical. Meadow Lane; 6. Orchard Street. 1. Architectural style. 11. Romance. 11. Enforced by a cheerful drunken sheriff. 5. (d6): 1. Cooper Street; 2. Mason Street; 3. 2. Architectural feats. 12. Jousting games. 12. Enforced by a rigid soldier-turned-sheriff. Smith Street; 4. Tailor Street; 5. Stone 3. Artists and poets. 13. Superior soldiers. Street; 6. Weaver Street. 4. Inventive cuisine. 14. Street festivals. d20 Power Players: Within or outside the 6. (d6): 1. Bluff Street; 2. Crestline Way; 3. 5. Traditional cuisine. 15. Religious fervor. government, power is held by... High Street; 4. Highland Way; 5. Hilltop 6. Suggestive dancing. 16. Religious feasts. 1. A ruthless assassins’ guild. Lane; 6. Ridge Street. 7. Gladiatorial games. 17. Traditional dress. 2. A populist demagogue. 7. (d6): 1. Devil's Alley; 2. Magpie Lane; 3. 8. Horse races. 18. Unusual dress. 3. The captain of a mercenary company. Paupers Street; 4. Penny Lane; 5. Rat's 9. Scholars and sages. 19. Theater scene. 4. A champion knight or arena fighter. Alley; 6. Serpent's Alley. 10. Music and/or dance. 20. Wine and/or ale. 5. One or more crafting guilds. 8. Market Street. 6. A dangerous crime boss. d10 Government: The city is ruled by... 9. (d6): 1. Baker Street; 2. Hook Street; 3. 7. One or more criminal gangs. 1. The head of a noble family. Farm Road; 4. Feather Street; 5. Mill 8. A charismatic cult leader. 2. A council of distinguished nobles. Street; 6. Ranchers Road. 9. One or more merchant guilds. 3. A council of wealthy merchants. 10. (d6): 1. Banner Road; 2. Drum Street; 3. 10. A scheming noble lord or lady. 4. A council of elected officials. March Street; 4. Parade Street; 5. Trumpet 11. An outspoken philosopher or scholar. 5. An elected mayor. Street; 6. Victory Lane. 12. A celebrated poet and playwright. 6. A benevolent sovereign. 11. (d6): 1. Crown Street; 2. King Street; 3. 13. A popular priest or priestess. 7. A wicked tyrant. Lords Lane; 4. Palace Way; 5. Queens 14. A secret society of lorekeepers. 8. A brutal warlord. Street; 6. Royal Street. 15. Smugglers and black market dealers. 9. A cabal of witches and wizards. 12. (d6): 1. Circle Street; 2. Brick Road; 3. 16. The son or daughter of a deposed ruler. 10. The leaders of a religious order. Perimeter Street; 4. Townline Road; 5. 17. A wealthy trader of exotic goods. Watch Street; 6. Wall Street. d20 Historical Event: The city experienced... 18. A conniving vampire or fiend. 13. (d6): 1. Bay Street; 2. Commerce Street; 3. 1. Mass conversions. 11. A destructive fire. 19. A bold war hero. Harbor Street; 4. Lake Street; 5. Pier 2. An earthquake. 12. A deadly plague. 20. A clever witch or wizard. Street; 6. Water Street. 3. Age of exploration. 13. A bloody rebellion. d20 Landmark: You see a/an.. 14. (d6): 1. Bayview Street; 2. Castleview 4. A terrible famine. 14. A lengthy siege. 1. Academy or university. Street; 3. Gardenview Street; 4. Greenview 5. A disastrous flood. 15. Religious wars. 2. Ancient ruin. Street; 5. Harborview Street; 6. Riverview 6. A legendary storm. 16. Territorial wars. 3. Arena. Street. 7. An assassination. 17. Foreign occupation. 4. Cemetery. 15. (d6): 1. North Road; 2. North Street; 3. 8. A series of riots. 18. An economic boom. 5. Civic hall, council hall, or guild hall. South Road; 4. South Street; 5. East Road; 9. A great discovery. 19. A great depression. 6. Common or greenway. 6. West Road. 10. Vermin infestation. 20. A dragon attack. 7. Fortress. 16. (d6): 1. Cedar Street; 2. Cherry Street; 3. d12 Threats: The people of the city are 8. Gateway or arch. Maple Street; 4. Oak Street; 5. Pine Street; fearful of (leaders and commonfolk may 9. Library. 6. Willow Street. fear different things)... 10. Lighthouse or watchtower. 17. (d6): 1. Northgate Street; 2. Southgate 1. Bandits and outlaws. 11. Marketplace. Street; 3. Eastgate Street; 4. Westgate 2. Barbarian invasions. 12. Memorial (d4): 1. mausoleum; 2. reflecting Street; 5. Old Gate Road; 6. Watchtower 3. Disease outbreaks. pool; 3. large statue; 4. botanical garden. Street. 4. A dragon or legendary beast. 13. Monument (d4): 1. colossus; 2. column; 3. 18. (d6): 1. Briar Street; 2. Garden Street; 3. 5. Destructive flooding. obelisk; 4. plaque; 5. rotunda; 6. wall. Lilac Street; 4. Lily Way; 5. Rose Street; 6. 6. Food shortages. 14. Palace. Violet Street. 7. Occupation by a foreign empire. 15. Parade grounds or drilling yard 19. (d6): 1. Emerald Way; 2. Jewelers Lane; 3. 8. The wrath of a vengeful god. 16. Pier, marina, or traveler's bazaar. Golden Lane; 4. Rich Way; 5. Ruby Road; 9. Magic and new inventions. 17. Plaza or public square. 6. Silver Lane. 10. Pirates, smugglers, and bands of thieves. 18. Temple. 20. (d6): 1. Ancient Way; 2. Bath Street; 3. 11. A recently established religion. 19. Theater. Fountain Street; 4. Old Brick Road; 5. 12. A rival city. 20. Stockyards. Stone Ruin Road; 6. Tumblestone Way.