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N Switch

The document reports on the creation and configuration of a Vulkan device for running a Nintendo Switch game called "STORY OF SEASONS: Friends of Mineral Town". It lists the device name and type, supported Vulkan version and extensions, driver details, and other configuration information. It also logs the loading of various executable files and libraries needed to launch and run the game.

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linggakzr 1902
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0% found this document useful (0 votes)
84 views3 pages

N Switch

The document reports on the creation and configuration of a Vulkan device for running a Nintendo Switch game called "STORY OF SEASONS: Friends of Mineral Town". It lists the device name and type, supported Vulkan version and extensions, driver details, and other configuration information. It also logs the loading of various executable files and libraries needed to launch and run the game.

Uploaded by

linggakzr 1902
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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#W#47#EmuMain#TraitManager: Cannot find VK_KHR_uniform_buffer_standard_layout,

assuming implicit support


#I#50#EmuMain#ApplyDriverPatches: Applied BCeNabler patch
#I#50#EmuMain#ApplyDriverPatches: Applied GPU memory import patch
#I#50#EmuMain#CreateDevice: Vulkan Device:
Name: Adreno (TM) 650
Type: IntegratedGpu
Driver ID: QualcommProprietary
Vulkan Version: 1.1.128
Driver Version: 0.502.0
Queues:
* 3xGC--P: TSB48 MIG(1x1x1) <--
Extensions:
* VK_KHR_incremental_present (v0.0.1)
* VK_EXT_hdr_metadata (v0.0.1)
* VK_KHR_shared_presentable_image (v0.0.1)
* VK_GOOGLE_display_timing (v0.0.1)
* VK_EXT_subgroup_size_control (v0.0.2)
* VK_KHR_external_memory (v0.0.1)
* VK_EXT_pipeline_creation_feedback (v0.0.1)
* VK_KHR_shader_float16_int8 (v0.0.1)
* VK_KHR_get_memory_requirements2 (v0.0.1)
* VK_KHR_spirv_1_4 (v0.0.1)
* VK_EXT_fragment_density_map (v0.0.1)
* VK_KHR_external_semaphore_fd (v0.0.1)
* VK_QCOM_render_pass_store_ops (v0.0.2)
* VK_EXT_astc_decode_mode (v0.0.1)
* VK_KHR_external_memory_fd (v0.0.1)
* VK_QCOM_render_pass_shader_resolve (v0.0.4)
* VK_KHR_maintenance1 (v0.0.1)
* VK_KHR_maintenance2 (v0.0.1)
* VK_KHR_maintenance3 (v0.0.1)
* VK_KHR_separate_depth_stencil_layouts (v0.0.1)
* VK_EXT_queue_family_foreign (v0.0.1)
* VK_KHR_bind_memory2 (v0.0.1)
* VK_KHR_external_semaphore (v0.0.1)
* VK_EXT_scalar_block_layout (v0.0.1)
* VK_KHR_sampler_ycbcr_conversion (v0.0.1)
* VK_EXT_vertex_attribute_divisor (v0.0.3)
* VK_KHR_variable_pointers (v0.0.1)
* VK_KHR_push_descriptor (v0.0.1)
* VK_EXT_device_memory_report (v0.0.1)
* VK_KHR_device_group (v0.0.2)
* VK_KHR_relaxed_block_layout (v0.0.1)
* VK_KHR_external_fence (v0.0.1)
* VK_EXT_host_query_reset (v0.0.1)
* VK_EXT_index_type_uint8 (v0.0.1)
* VK_KHR_multiview (v0.0.1)
* VK_KHR_storage_buffer_storage_class (v0.0.1)
* VK_EXT_pipeline_creation_cache_control (v0.0.1)
* VK_EXT_separate_stencil_usage (v0.0.1)
* VK_IMG_filter_cubic (v0.0.1)
* VK_EXT_filter_cubic (v0.0.3)
* VK_KHR_image_format_list (v0.0.1)
* VK_EXT_sampler_filter_minmax (v0.0.1)
* VK_KHR_16bit_storage (v0.0.1)
* VK_QCOM_render_pass_transform (v0.0.1)
* VK_KHR_create_renderpass2 (v0.0.1)
* VK_EXT_transform_feedback (v0.0.1)
* VK_KHR_depth_stencil_resolve (v0.0.1)
* VK_KHR_shader_float_controls (v0.0.4)
* VK_EXT_texture_compression_astc_hdr (v0.0.1)
* VK_EXT_global_priority (v0.0.2)
* VK_KHR_shader_draw_parameters (v0.0.1)
* VK_KHR_vulkan_memory_model (v0.0.3)
* VK_EXT_line_rasterization (v0.0.1)
* VK_KHR_descriptor_update_template (v0.0.1)
* VK_KHR_draw_indirect_count (v0.0.1)
* VK_KHR_driver_properties (v0.0.1)
* VK_ANDROID_external_memory_android_hardware_buffer (v0.0.3)
* VK_KHR_dedicated_allocation (v0.0.1)
* VK_EXT_sample_locations (v0.0.1)
* VK_KHR_swapchain (v0.0.70)
* VK_KHR_sampler_mirror_clamp_to_edge (v0.0.1)
* VK_KHR_external_fence_fd (v0.0.1)
Traits:
* Supports U8 Indices: true
* Supports Sampler Mirror Clamp To Edge: false
* Supports Sampler Reduction Mode: true
* Supports Custom Border Color (Without Format): false
* Supports Anisotropic Filtering: true
* Supports Last Provoking Vertex: false
* Supports Logical Operations: false
* Supports Vertex Attribute Divisor: true
* Supports Vertex Attribute Zero Divisor: true
* Supports Push Descriptors: false
* Supports Imageless Framebuffers: false
* Supports Global Priority: true
* Supports Multiple Viewports: false
* Supports Shader Viewport Index: false
* Supports SPIR-V 1.4: true
* Supports Shader Invocation Demotion: false
* Supports 16-bit FP: true
* Supports 8-bit Integers: true
* Supports 16-bit Integers: true
* Supports 64-bit Integers: false
* Supports Atomic 64-bit Integers: false
* Supports Floating Point Behavior Control: true
* Supports Image Read Without Format: true
* Supports List Primitive Topology Restart: false
* Supports Patch List Primitive Topology Restart: false
* Supports Transform Feedback: true
* Supports Geometry Shaders: true
* Supports Vertex Pipeline Stores and Atomics: true
* Supports Fragment Stores and Atomics: true
* Supports Shader Storage Image Write Without Format: true
*Supports Subgroup Vote: true
* Subgroup Size: 64
* BCn Support: 1111111
Quirks:
* Needs Individual Texture Binding Writes: true
* VkImage Mutable Format is costly: true
* Adreno Relaxed Format Aliasing: true
* Adreno Broken Format Reporting: true
* Broken Descriptor Aliasing: true
* Relaxed Render Pass Compatibility: true
* Max Subpass Count: 64
* Max Global Queue Priority: High
#I#378#EmuMain#PipelineManager: Loaded 218 graphics pipelines in 160ms
#I#384#EmuMain#NPDM Metadata:
Title: ID: 100ED400EEC2000, Version: 0
Main Thread: Priority: 44, Stack Size: 0x100000
Scheduler: Ideal Core: 0, Core Mask: 0111, Priority: 28 - 59
Kernel Version: v9.1
#I#408#EmuMain#LoadExeFs: Loaded 'rtld.nso' at 0x800000000 (.text @ 0x800001000)
#I#493#EmuMain#LoadExeFs: Loaded 'main.nso' at 0x800005000 (.text @ 0x800007000)
#I#588#EmuMain#LoadExeFs: Loaded 'sdk.nso' at 0x865418000 (.text @ 0x86541A000)
#I#588#EmuMain#Starting "STORY OF SEASONS: Friends of Mineral Town"
(0100ED400EEC2000) v1.0.2 by "XSEED Games / Marvelous USA, Inc."
#I#588#EmuMain#Execute: Starting main HOS thread

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