Session 11 - Design Thinking
Session 11 - Design Thinking
By Anastasia Yoan
What is Design
Thinking?
a philosophy and a set of tools to help you solved problem creatively
Design Thinking is not about ....
We have a problem! Let's jump Competitor launch X feature, This is a new technology, how we
in and brainstrom solution! how we do X feature faster? can use it to optimize the business?
It's all about....
The Human-Centric
Solution Design
2 Ask 5 Whys
1
Question everything.
Even (and especially) the things you think you already understand.
Be truly curious.
Strive to assume a posture of wonder and curiosity, especially in circumstances
Assume a Beginner that seem either familiar
Mindset
Find patterns.
Look for interesting threads and themes that emerge across interaction with
users.
Listen.
Really. Absorb what users say to you, and how they say it, without thinking
about the next thing youʼre going to say.
The 5 Why
2 Ask 5 Whys
3 Use Empathy Map
2 Define
What are user's need?
What are user's problem?
What are their challenge?
What are the insight I can use?
Combine all your research and observewhere
your usersʼ problems exist.
In pinpointing your usersʼ needs, begin
to highlight opportunities for innovation.
Define search tools
diagram used to visually organize information.
A mindmap is hierarchical and shows relationships
among pieces of the whole.
3 Ideation
Brainstorm a range of crazy, creative
ideas that address the unmet user
needs identified in the define phase.
Give yourself and your team total freedom; no idea is too far fetched and quantity supersedes quality.
You will think you have a "Briliant" idea
only when you have one.
4 Prototype
Build real, tactile representations for a
subset of your ideas. The goal of this phase
is to understand what components of your
ideas work, and which do not.
Start with Minimum Viable Product
Start with Minimum Viable Product
Start with Minimum Viable Product
5 Testing! Testing!
Test Prototype