Remote procedure calls (RPCs) allow programs to call procedures located on remote hosts, making network applications easier to program. The calling process is suspended while the called procedure executes remotely. RPC works by binding client and server programs to stub procedures that marshal and unmarshal parameters to hide the remote nature of the call. However, RPC has limitations including issues passing pointers and determining parameter sizes in weakly typed languages.
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Computer Network Remoye Procedure Calls
Remote procedure calls (RPCs) allow programs to call procedures located on remote hosts, making network applications easier to program. The calling process is suspended while the called procedure executes remotely. RPC works by binding client and server programs to stub procedures that marshal and unmarshal parameters to hide the remote nature of the call. However, RPC has limitations including issues passing pointers and determining parameter sizes in weakly typed languages.
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6.4.
2 Remote Procedure Call
In a certain sense, sending a message to a remote host and getting a reply back is a lot like making a function call in a programming language. In both cases you start with one or more parameters and you get back a result. This observation has led people to try to arrange request-reply interactions on networks to be cast in the form of procedure calls. Such an arrangement makes network applications much easier to program and more familiar to deal with. For example, just imagine a procedure named get_IP_address (host_name) that works by sending a UDP packet to a DNS server and waiting for the reply, timing out and trying again if one is not forthcoming quickly enough. In this way, all the details of networking can be hidden from the programmer. The key work in this area was done by Birrell and Nelson (1984). In a nutshell, what Birrell and Nelson suggested was allowing programs to call procedures located on remote hosts. When a process on machine 1 calls a procedure on machine 2, the calling process on 1 is suspended and execution of the called procedure takes place on 2. Information can be transported from the caller to the callee in the parameters and can come back in the procedure result. No message passing is visible to the programmer. This technique is known as RPC (Remote Procedure Call) and has become the basis for many networking applications. Traditionally, the calling procedure is known as the client and the called procedure is known as the server, and we will use those names here too. The idea behind RPC is to make a remote procedure call look as much as possible like a local one. In the simplest form, to call a remote procedure, the client program must be bound with a small library procedure, called the client stub, that represents the server procedure in the client's address space. Similarly, the server is bound with a procedure called the server stub. These procedures hide the fact that the procedure call from the client to the server is not local. 402 The actual steps in making an RPC are shown in Fig. 6-24. Step 1 is the client calling the client stub. This call is a local procedure call, with the parameters pushed onto the stack in the normal way. Step 2 is the client stub packing the parameters into a message and making a system call to send the message. Packing the parameters is called marshaling. Step 3 is the kernel sending the message from the client machine to the server machine. Step 4 is the kernel passing the incoming packet to the server stub. Finally, step 5 is the server stub calling the server procedure with the unmarshaled parameters. The reply traces the same path in the other direction. Figure 6-24. Steps in making a remote procedure call. The stubs are shaded. The key item to note here is that the client procedure, written by the user, just makes a normal (i.e., local) procedure call to the client stub, which has the same name as the server procedure. Since the client procedure and client stub are in the same address space, the parameters are passed in the usual way. Similarly, the server procedure is called by a procedure in its address space with the parameters it expects. To the server procedure, nothing is unusual. In this way, instead of I/O being done on sockets, network communication is done by faking a normal procedure call. Despite the conceptual elegance of RPC, there are a few snakes hiding under the grass. A big one is the use of pointer parameters. Normally, passing a pointer to a procedure is not a problem. The called procedure can use the pointer in the same way the caller can because both procedures live in the same virtual address space. With RPC, passing pointers is impossible because the client and server are in different address spaces. In some cases, tricks can be used to make it possible to pass pointers. Suppose that the first parameter is a pointer to an integer, k. The client stub can marshal k and send it along to the server. The server stub then creates a pointer to k and passes it to the server procedure, just as it expects. When the server procedure returns control to the server stub, the latter sends k back to the client where the new k is copied over the old one, just in case the server changed it. In effect, the standard calling sequence of call-by-reference has been replaced by copyrestore. Unfortunately, this trick does not always work, for example, if the pointer points to a graph or other complex data structure. For this reason, some restrictions must be placed on parameters to procedures called remotely. A second problem is that in weakly-typed languages, like C, it is perfectly legal to write a procedure that computes the inner product of two vectors (arrays), without specifying how large either one is. Each could be terminated by a special value known only to the calling and called procedure. Under these circumstances, it is essentially impossible for the client stub to marshal the parameters: it has no way of determining how large they are. A third problem is that it is not always possible to deduce the types of the parameters, not even from a formal specification or the code itself. An example is printf, which may have any