Generation Artist 2

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THE Gensho Sugiyama PORTFOLIO

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THE Gensho Sugiyama PORTFOLI

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THE Gensho Sugiyama PORTFOLIO
THE Gensho

The Artist's Sketchbook


THE Gensho Sugiyama PORTFOLIO

Rough Sketch and Ideas


| did many rough sketches trying to figure out what kind of picture would best
suit the cover of my collection. | drew cat ears BI and a nurse Ba thinking
that something catchy would be good. However, since these did not seem to suit
a cover page |tried drawing an elf-type maid. Thinking that this was more like it,
| decided to do either a neat character or something cute with a matching
expression, and ended up with a two-character composition MEM. Since | drew
the picture with more detail and lace than usual, the painting staff had a hard
time. The completed version has a finished background, but the actual cover
features a white background to make the characters stand out.
THE Gensho Sugiyama PORTFOLIO

SMANGAARTISTS® 67
THE Gensho Sugiyama PORTFOLIO

Comments by the Artist


Since | was allowed to do as many as eight pages for my new illustrations, | wanted to use color as
the concept and draw the illustrations based on each of eight colors. Then when | started drawing
| found it very difficult to apply something to each of the colors. So | decided to do the drawings in
pairs on the same theme forming full spreads of contrasting color.

WHITE
With the first color, white, | imagined doing a sympathetic character
with long white hair that was angel-like rather than human. | drew
the white egg to represent a blank page that has yet to be drawn
upon, like the hope of producing a good picture. | wanted to create
something with a transparent feeling which was also light,
something that is rare for my illustrations.

BLACK
As a contrast to the white, | drew a fiendish character hatching out
of a black egg. Even though it was evil, | still wanted to make it
cool enough so that | would not be too scary for some people. The
character is wearing a tight bondage-like costume with a fearless
smile. | think black clothing has a sexiness that you cannot get with
white.
THE Gensho Sugiyama PORTFOLIO

BLUE
For the blue picture, water came to mind, and | decided to draw
something that combined water with the bluish-white luminescence
of moonlight. Since the black and white featured strong fantasy
colors, | decided to do a Japanese image for this one, creating a
character wearing a sky-blue yukata kimono. Then |put the
character in the pond and chose colors to play up the fireflies and
moonlight. The image is a fox-eared girl bathing in the moonlight.

RED
Since | did the blue picture in a Japanese style, | decided to also do
the contrasting red picture in the same theme, making the clothing
red. | remembered that Japanese shrine maidens wear red clothing,
and to give the scene even more red, | drew a black-eared cat girl
on a carpet of fallen red leaves. To strengthen the Japanese theme |
used regular rectangles in the background to create the image of a
shoji screen. By using the Japanese subject matter | was able to
contrast the red and blue nicely.
THE Gensho Sugiyama PORTFOLIO

Comments by the Artist

ORANGE
Orange is the contrast to green, but | had trouble with the idea of
doing an illustration of a character wearing a swimsuit. |
remembered the editor's suggestion of doing a bunny character for
one of the colors, and | did a rough sketch of a rabbit and carrot
combination. Since a carrot by itself would be kind of boring, | also
added other vegetable-type plants, and even gave the stuffed toy
rabbit a carrot to hold. I'm glad it turned out more refreshing than |
had expected.

Since | was asked by Melon Books to draw a picture that matches


green just as | was preparing this set of new illustrations, | asked
them if | could use the drawing for this collection. Therefore, |
would like to thank them for their kind permission. The character is
Melon-chan, the mascot for Melon Books. Since they told me | could
do anything | wanted, | drew a maid wearing a very suitable
swimsuit that is simple and catchy. The melon beach ball and ribbon
are clear, placing importance on a light quality.
YELLOW
Slightly visible panties became the common theme for the purpl
and yellow at the request of the editor who wanted a sexy feeli
for the yellow. | tried modern costumes for the final two colors |
since | had drawn fantasy and Japanese themes for the other
pictures. The yellow waitress uniform is a bit showy, but it might
still fit in at a family restaurant. | conceived and drew this waitre
character based on the work, "Final Romance." .
}

PURPLE
For the purple to contrast the yellow, | decided on a female studen
a modern character. | designed and drew a lot of illustrations of
female junior and senior high school students when | worked on —F
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“Final Romance" and "Photogenic." Recently | have been doing
mostly fantasy and maid drawings, but | went back to schoolgirls
this one. | thought up and drew a still image with purple while
maintaining slightly visible panties. | tried making a character thé
not another cute Lolita type, while still drawing the loose socks tha
did not want to draw at the time.

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THE Gensho Sugiyama PORTFOLIO

Comments by the Artist

| received a request for this illustration, which was to be used for promotional purposes and would
be distributed as a complementary gift to those who purchased a boxed set of trading cards.

72 -SMANGAARTISTS#:
THE Gensho Sugiyama PORTFOLIO

| had previously created a young female


character in a maid uniform with cat ears,
which had been very enthusiastically received
by the public, so | was requested to design
this card with the same character. | was
aiming for a simple design that was
simultaneously charming and girlish. Since
this card was intended for promotional use,
no particular setting had been determined, |
so | created this ornamental framing for the {/
background that would emphasize the
character.
THE Gensho Sugiyama PORTFOLIO 7 . _

«
Comments by the Artist
4 This is a character | designed in relation to
Fancia, a video game project where the
player raises a kitten. The game was
developed by AIC (Anime International
Company), a huge name in the animation
world, | created this artwork for a limited-
edition telephone card being sold by AIC
on its official website.

Since it was winter at the time, | opted for a >


costume different from that used for the game
and dressed the character in a winter coat. My
conception was to show the effervescent Fancia
surrounded by snow, so | designed the layout
accordingly and made the background pink to
give it a decorative, cotton-candy-ish feel.
THE Gensho Sugiyama PORTFOLI

> This is one card from AQUARIAN AGE. This


character is supposed to be this composed
and detached female alchemist, so | thought
giving her a girlish physical appearance
would provide an interesting contrast to
these aspects of her personality.

| was instructed to show her wearing a red


apron and holding a test tube, so | gave her
a skimpy costume that featured a red apron
and positioned her facing toward the side te
expose her rear to the viewer. | consider
adding sensual elements a key ingredient
and wanted to avoid depicting her solely
from a frontal view.

This is another card from the popular


trading card series, AQUARIAN AGE. Up until
this card, | had been responsible for the
artwork on a countless number of cards from
the series, but the vast majority of characters
had been rather youthful. So, for this card, |
made a specific point of selecting a character
that was more grownup.

The character was designed to be a beautiful


she-demon, so | envisioned her rising forth
from the netherworld. | wanted her to wear
seductive clothing, so | based her costume's
design on bondage and fetish wear.

SEMAMGAARTSIS!: =75
THE Gensho Sugiyama PORTFOLIO

Step-by-step
Creation of the BLACK Illustration
Step 1: Rough Sketch
Before doing an illustration a rough sketch is needed.
Usually | draw a concept sketch based on the order |
receive, but this time it was more difficult, as | had to
choose my own theme for the new illustrations. | decided
to do spreads on the theme of eight colors. Since the
black was an image of a fiendish character hatching from
a black egg, in contrast to the white, | did the rough
sketch using the force of a running pencil. Rather than
thinking as | draw, | let the composition form naturally
and it just suddenly comes to me. It is difficult because it
is something that you cannot control with your own will,
as the drawing feels like it is coming from some place
else. On bad days | end up with a lot of rejected sketches,
no matter how hard |tried and at times like that it is best
to just go to bed. However, when there is no time left,
this can lead to panic, which is kind of scary.

Step 2: Design
Using the rough sketch as a basis, the design stage
involves picking out the best lines from the many lines in
_ the rough sketch. To give an exaggerated example, it
reassembles a sculptor chiseling away at a piece of wood
to reveal the figure that only the sculptor can see. When
also
the lines are determined, the design is created while
considering the costumes and accessories. Since it involves
fixing up the parts of the sketch that were done
absentmindedly, when parts remain unclear, | look for
good material to use and draw it in.

Step 3: Tracing
The tracing stage involves using a 2B pencil to clean up
the underlying image with single lines. Since we always
have specialized tracing staff | leave this work to them
except for the facial features. | don't like leaving the
outline of the eyes and mouth to someone else, so Ido
this tracing myself. Tracing is an important job that must
be done carefully so as not to lose the qualities of the
original drawing.

Step 3
THE Gensho Sugiyama PORTE

Step 4: Shading
After the traced image has been
copied, the shading designation is
done for the computer graphics staff
using colored pencils. Shading is more
than just basic shadow definition, and
must give a good indication of the
actual finished work, so that the image
is easy to convey for adding color.
Many different colored pencils are
needed to indicate the appropriate
shading for hair, shin, and clothing.
Some of the colored pencils get used
quite a bit, so we need to keep a good
supply of them.

Step 5: Coloring Step 6: Adjustment


As an additional reference for the computer graphics Next | need to adjust the coloring that has been produc
coloring staff, | also create a sample of the approximate The coloring is detailed in separate layers using PhotoSh
colors for each part. When working with computer which allows me to regulate the contrast and color bala
graphics staff that | have known for a long time, | can for everything from the hair color to highlights in the ey
usually explain in words what | want and it turns out just Adjustment was important for these new illustrations be
as | had envisioned, which is great. Personal compatibility each of the theme colors were present in the surroundin
is quite important for this operation. The coloring frames. Sometimes | even end up changing a color comp
designation for these new illustrations was done with just For example, for the red illustration | requested a pink f
a verbal explanation. hair to match the red theme color, but it ended up blen
too well overall, so | changed it to a different color.

Step 7: Completion
THE Gensho Sugiyama PORTFOL

Profile of Gensho Sugiyama


Gensho Sugiyama
™Place of Birth: Tokyo
Bhttp://www.lilac.c’~gensho/
After studying animation at Studio Pierrot, Sugiyama became a freelance
illustrator, receiving orders for illustration and design work through an
advertising agency. His most important works include the mascot character
design for the Daiei Hawks professional baseball team in Japan, cover
illustrations for Kawasaki Heavy Industries pamphlets, and character
designs for Seika Note, a Japanese stationery company. Sugiyama entered
the Setsu Mode Seminar to study fashion design in 1992. While pursuing
post-graduate work he did illustration for game media and character
design, which he continues today.

™Main Work in Game Media


Photogenic (Sunsoft)
Princess Quest (Increment P) at AIC
Supervision of original planning, design, and visual for Fancia
AQUARIAN AGE card game series sold by Broccoli
Reader participation planning for the current Media Works edition of
Dengeki-Hime
Original planning and supervision of "Maids in Dream"
Currently also involved in new game creation

Other Important Work


Maids in Dream Now in serial publication in monthly magazine,
Dengeki-Hime (Media Works)

AQUARIAN AGE series — Popular trading card game (Broccoli)

Fancia A kitten-rearing simulation game, Fancia

Photogenic Love photo simulation game

Princess Quest Adventure RPG


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