Geometry Augmentation For Spatial Development To Optimize Pedestrian Flow and Circulation.
Geometry Augmentation For Spatial Development To Optimize Pedestrian Flow and Circulation.
A Dissertation Report
BACHELOR OF ARCHITECTURE
By
NARITYA CHOUDHARY
(B. ARCH/10024/18)
CERTIFICATE
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Department of Architecture & Planning, BIT Mesra.
Naritya Choudhary | Dissertation 2022
ACKNOWLEDGEMENT
I want to start by thanking my dissertation Supervisor, Dr. Prashant Prasad, who has
helped me with my research and motivated me to conquer every obstacle. I was able to
fit the puzzle together with the aid of his extensive knowledge and expertise.
Additionally, I would like to extend my sincere gratitude to my course coordinators,
Dr. Manjari Chakraborty and Dr. Smriti Mishra, for their faith in me, for their support
in both academic and personal endeavors, and for their superb oversight throughout this
process. I also want to express my gratitude to Ar. Aditi Nag for her unwavering
guidance and encouragement throughout the past four months. This report wouldn't
have been completed without their help and diligent participation in each step of the
process. I must appreciate Sharishma Manandhar, Keshav Jasoriya, and Satwik Singh
Rathore for their input during moments of perplexity and for being a consistent support
during the completion of my dissertation. I have so much thanks and admiration for
friendship that I am at a loss for words. Without the continuous support and affection
of my classmates Yogesh M. Singh, Razi Ahmed, Saurav Gaur, Aneesh Kumar, and
the rest, I would not have been able to finish. Most importantly, none of this could have
happened without my family. My parents and my brother. This dissertation stands as a
testament to their unconditional love and encouragement. Writing about this particular
subject has been challenging, rewarding and deeply motivating.
Thank you
Naritya Choudhary
B.Arch./10024/18
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CONTENTS
CONTENTS .............................................................................................IV
LIST OF FIGURES ..................................................................................VI
LIST OF TABLES.................................................................................. VII
ABSTRACT .......................................................................................... VIII
1.INTRODUCTION ................................................................................... 1
1.1 OVERVIEW......................................................................................................... 1
1.2 NEED ................................................................................................................... 2
1.3 JUSTIFICATION ................................................................................................. 3
1.4 AIM AND OBJECTIVE ...................................................................................... 4
1.5 SCOPE ................................................................................................................. 4
1.6 LIMITATIONS .................................................................................................... 5
1.7 METHODOLOGY & TOOLS ............................................................................. 5
2.LITERATURE REVIEW ........................................................................ 6
2.1 CROWD TYPOLOGIES AND TRIPS ................................................................ 6
2.1.1 CROWD BEHAVIOR PATTERNS ............................................................. 6
2.1.2 WALKING SPEED AND PATTERNS ........................................................ 8
2.1.3 LEVEL OF SERVICE ................................................................................. 11
2.1.4 IDENTIFICATION OF POSSIBLE TRIPS ................................................ 13
2.2 SIMULATION MODELS AND METHODS.................................................... 14
2.2.1 AGENT BASED SIMULATION ................................................................ 14
2.2.2 GENETIC ALGORITHM ........................................................................... 15
3.GOVERNING PARAMETERS ............................................................ 16
3.1 PHYSICAL PARAMETERS ............................................................................. 17
3.1.1 DIMENSIONS............................................................................................. 17
3.1.2 OBSTACLES .............................................................................................. 18
3.1.3 ACCESS NODES ........................................................................................ 19
3.1.4 COORDINATES ......................................................................................... 21
3.1.5 PHYSICAL PARAMETERS: PERMUTATIONS AND CASES .............. 22
3.2 ASSUMPTIONS AND CONSTANTS .............................................................. 23
4. SIMULATION SCRIPTING................................................................ 24
4.1 GEOMETRY AUGMENTATION .................................................................... 25
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LIST OF FIGURES
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LIST OF TABLES
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ABSTRACT
Simulation models are becoming increasingly popular in the AEC industry and have
had massive impacts on the performance and predictability of designed systems and
structures. The study attempts to establish a framework for a model that acts like a
design tool for designers and planners of transit nodes and corridors. An accurate
assessment of pedestrian trajectories is required to determine demand at various spots
on the platform. Because of the diverse origins and destinations, planning transit
platforms may be a difficult issue. To build transit stations to suit present and future
demand, a thorough understanding of predicted pedestrian movements on the platform
is required.
Currently, the needed fundamentals are not available at the desired depth. In rare
situations, certain stations, particularly their platforms, may have hit capacity
restrictions. As a result, multiple transit platform additions are planned. As a result,
multiple transit platform additions are planned. To build transit stations to suit present
and future demand, a thorough understanding of predicted pedestrian movements on
the platform is required. The amount of people on the platform and the time until the
next transit arrived were other crucial factors in determining the waiting spot.
The investigation provides a baseline & a framework for a genetic algorithm-based
simulation model for interventions in transit nodes, and successfully demonstrates
potential for further exploration and refinement. It performs significantly better than
human input design and has a high enough confidence value for execution and
implementation.
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1.INTRODUCTION
Modern urban cities' growth is governed by public transportation; more and more cities
are developing walkable infrastructure and have identified public transportation as an
essential mode to achieve so. Many transit nodes and corridors are currently
overcrowded and were not designed to accommodate the population growth caused by
increased public transportation ridership. At the same time, AI, simulation models, and
generative design are churning out more efficient design solutions than us architects
and planners, and with time, all of us will need to get along with the technology to make
more informed decisions and make more accurate projections. The study attempts to
establish a framework for a model that acts like a design tool for designers and planners
of transit nodes and corridors, enabling them to make data-informed design decisions
before, during, and after the design and planning phases. The tool does not aim at
replacing the designer or the planner, but to provide him with more accurate trajectories
and projections, for them to then formulate their design upon. The data provided by the
simulation model can have a wide spectrum of use cases with multiple possible
permutations and combinations.
1.1 OVERVIEW
Simulation models are becoming increasingly popular in the domain of the AEC
industry and have had massive impacts on the performance and predictability of
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1.2 NEED
Because of the diverse origins and destinations, as well as the mix of waiting and
strolling pedestrians, planning transit platforms may be a difficult issue. An accurate
assessment of pedestrian trajectories is required to determine demand at various spots
on the platform. The expected walking distances and the sources and destinations are
important factors in this. According to the literature, it is unclear how people pick their
destinations on the platform and hence their itineraries. One common assumption is that
passengers, particularly regular commuters, already walk to the place on the platform
at their origin station to try and minimize the distance to the exit at their destination.
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This makes it unclear for a designer/planner to accurately judge the trajectories without
any simulation data or real-time monitoring systems.
1.3 JUSTIFICATION
The number of passengers has expanded significantly as a result of considerable
improvements in the railway network during the past few decades. This resulted in the
current scenario, in which certain railway stations are used by more passengers during
peak hours than they were built for. In rare situations, certain stations, particularly their
platforms, may have hit their capacity restrictions. As a result, multiple transit platform
additions are planned.
To build transit stations to suit present and future demand, a thorough understanding of
predicted pedestrian movements on the platform is required. Currently, the needed
fundamentals are not available at the desired depth. Although today's counting
equipment can establish the number of people at a cross section (e.g., platform
entrances or transit doors), data on platform movement is rarely accessible.
Nonetheless, this information is essential to establishing the load on certain portions of
the platform and, as a result, the platform's required breadth and size.
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Platforms are commonly utilized for both waiting and walking. It is therefore critical
for the design to determine the distribution of waiting pedestrians as well as the
trajectories of the walking pedestrian. The location with the highest pedestrian
concentration may be calculated and utilized to construct the platform using this
knowledge and the projected number of people at the platform.
1.5 SCOPE
The exploration targets transit-oriented nodes and corridors and helps designers make
more informed decisions. It has a wide spectrum of use cases, which have been defined
in the research. The paper formulates a framework for future development and
optimization for more accurate implementation and monitoring. This research tries to
combine Agent based simulation and genetic algorithm-based simulation to optimize
pedestrian flow and circulation
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1.6 LIMITATIONS
In this study, a pedestrian simulation model is evaluated in relation to architectural
design. It was found that the simulation model’s limitations are connected to the
creators' skills. The user must decide if the variable they want to examine can be
separated into the few behaviors that the program does dictate, since the behavior of
the subjects in the model is mostly driven by the script that the user writes. If this is the
case, the simulation model may nevertheless be useful to architects and designers in a
number of circumstances. The simulation model would be useful in any circumstance
where the available space is the variable, or if there is a defined area but another
factor—such as the number of ticket booths, cashiers, or loading docks—is the variable.
As a result, this simulation model is helpful in many circumstances for which designers
may have wished for it, but they must carefully consider the context and the particular
variable in order to decide how to research it.
1.7 METHODOLOGY & TOOLS
Various tools and software were adopted to achieve the results and construct a
framework; the tools are subject to change upon future development. The methodology
and tools used are listed below in Table 1.1
2.LITERATURE REVIEW
Numerous books, journals, and articles were used to define the parameters to base the
simulation model on. These parameters help us identify the variables and standards the
models will be based on. Selection of parameters is what defines the simulation model
and is the basis of genetic based iterative test that help us determine the fitness
parameters.
It is possible to define these lanes as "dynamically variable." The width of the entire
roadway and the volume of foot traffic are two elements that affect how many lanes
will be established. Traditionally, the interpretation of lane creation makes the
assumption that pedestrians generally choose to cross the street on the side designated
for motor traffic.
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The following explanation helps understand how lanes form: Interactions between
pedestrians traveling against the flow of traffic or in places with mixed traffic directions
will be frequent and intense. Additionally, whenever two passengers are interacting,
they usually move slightly apart so they may pass one another. This sideways
movement helps to separate people walking in opposing directions. Additionally,
encounters between pedestrians traveling in uniform lanes will be less frequent and less
significant. As a result, when the variations are minor, it is thought that there is less
propensity to split up existing lanes. Furthermore, the state with the lowest interaction
rate, which is likewise connected to the motion's highest efficiency, does correlate to
the configuration that is the most stable. To understand it better, below is an illustration
of pedestrian spacing to understand repulsion and walking behavior.
Fig 4: Pedestrian spacing illustration | source: Edward Hall and Robert Sommer
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The following is a description of the mechanism that results in alternating flows: long
pathways clearly show how easy it is for other people traveling in the same direction to
follow once one of them passes a constriction (such as a door, a stairway, etc.). As a
result, there are fewer people waiting and pressing on this side of the constriction than
on the other, which increases the likelihood that the route will be filled. After some
time, this results in an impasse, and the direction of walking is changed. Short and wide
passages are easier to navigate, which results in more frequent changes in walking
direction.
The walkway level of service can be defined based on walking speeds and rates, as
shown below, which was derived from and interpreted from the literature. The walking
pedestrian walking speeds and its relation to pedestrian area help us parametrize how
pedestrian area is affected by walking speeds and how it affects the pedestrian flow in
multi-directional flows. (TCQM, 2015)
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The flow, density, and pace of pedestrians are all connected. This interdependence
gives us a standard by which to determine the V value, or the ped flow per unit width.
The relationship between density, speed, and flow for pedestrians is described by the
following formula (TCQM 2015):
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The expression's flow variable is written as a flow per unit of width. The reciprocal of
density may be used to get the following alternative expression:
v=S/M, where
M = peds space (m2 /p), adjusted as appropriate for pedestrian characteristics. (LOS)
It has been demonstrated that free-flow walking speeds may range from 45 m/min to
145 m/mi. According to this definition, locomotion at speeds below 45 m/min is
restricted and shuffling, and locomotion at speeds above 145 m/min is running. A
pedestrian walking speed typically used for design is 75 m/min, which is
approximately 4.5 km/h. So, for the simulation model of base augmented geometry,
the pedestrian flow per unit width can be derived as -
v=S/M
v=75/m
v=75xP/(lxb), where,
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now,
The computation of a pedestrian model can run for an infinite number of frames with
the simulation giving no concretized data to base decisions on. To tackle this constraint,
the following graph from TCQM, 2015 was examined:
For calculation and projection of design capacity load, the pedestrian flow of the peak
15 minutes of the peak 1 hour is taken into account (TCQM, 2015), and this same time
frame is used as a baseline for the duration to run the simulation on. The time in the
simulation model cannot be expressed in terms of seconds or minutes, so for the sake
of the simulation and data computation, frames are considered as a desirable measure
of time, and 30 frames are equalized as 1 second The peak load is calculated based on
the level of service a particular transit node desires to achieve.
There is no specific measure to determine the quality of service in a transit node. Level
of service is a parameter defined by the unit width flow and pedestrian space. It governs
the quality of a transit node based on pedestrian movement and egress. This helps in
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the projection of design capacity and also helps determine measures and methods for
crowd optimization. (TCQM, 2015). According to TCQM 2015, it is broadly classified
into various types, namely LOS A, LOS B, LOS C, LOS D, LOS E and LOS F
For LOS A, walking speeds may be changed at will, making collisions with other
pedestrians uncommon. For LOS B, pedestrians may choose their own walking speeds,
and they are conscious of other people and react to their presence. For LOS C walking
speeds may be freely chosen; passing is feasible in unidirectional streams; however,
there will be small issues if one turn around or cross. For LOS D there is little freedom
to choose one's preferred walking pace and to pass other people; there is a significant
likelihood of disputes while turning around or crossing. In case of LOS E all pedestrians
are limited in their ability to walk quickly and pass other people; they can only go ahead
by shuffling; they can only travel backward with significant difficulty; and the amount
of traffic is beginning to exceed their ability to walk. Finally for LOS F walking speeds
are highly constrained; there is constant, unavoidable touch with other people; it is
nearly impossible to walk backwards or across; and the flow is unpredictable. The exact
numerical representation of different level of services is listed in table 2.1.
The same is illustrated below for a better understanding of LOS, and to visually
understand the metrics of the same.
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Based on existing research, potential trips in transit nodes were identified and then
simplified for the sake of simulation and execution. The main typology of trips was
classified and generalized for projection of trajectories and the distances of the possible
trips would serve as a baseline for fitness objectives They are listed in table 3.1.
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standing. It is possible for Agent based simulation model agents to "learn," "adapt," and
"reproduce." (Balaguer, 2015)
Complex sequential, allocation, and selection tasks can be solved using genetic
algorithms as optimization techniques. The operation of genetic algorithms is
analogous to that of biological evolution.
Charles Darwin, a famous naturalist, discovered that those who reproduced most
successfully were those who were most suited to their circumstances. An individual
may use and pass on desirable traits to its progeny after acquiring them, whether
through mutation or cross-breeding. These advantages in selection will help them and
their offspring, allowing all members of the relevant species to develop these traits over
time. Because individuals lacking these benefits will have fewer children as a result of
this selection disadvantage, their lack will result in extinction.
These similar ideas are applied by genetic algorithms. From a given initial collection
of suggested solutions, the most effective ones are chosen and used to the development
of new solutions. Then, better solutions are developed throughout future generations.
The so-called fitness value that a simulation model generates determines whether a
proposed solution has a selection advantage and whether it is then used to generate new
solutions.
One may need to optimize the sequence in which orders are loaded for a production
plant. Using a simulation model, one may determine the overall processing time for
each recommended loading sequence of orders. The evolutionary cycle will then
provide ever-improving sequences that process commands as soon as possible. Genetic
algorithms' key benefits are their independence from the task at hand and the excellent
quality of the answers they produce. Given this, genetic algorithms are especially well
suited to assisting one in a variety of simulation-based optimization activities.
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3.GOVERNING PARAMETERS
This section outlines parameters affecting pedestrian flow and circulation, all the
domains and ranges with their variables, and how they affect pedestrian flow and
circulation. The parameters are then classified into 3 types, physical, behavioral, and
auxiliary which can be also be considered as variables, constants and limiting. Table
4.1 depicts the matrix of governing parameters:
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3.1.1 DIMENSIONS
The ‘Dimension’ parameter is defined by the physical dimensions of the transit
corridor, it can be length, breadth, radius, diameter, angle etc. based on the chosen form
and number of segments. For our base simulation we consider a rectangular corridor
with length and breadth to be the governing parameters. The height of a space is a
limitation in this scenario as the behavioral changes in the flow and movement due to
the height cannot be standardized for the sake of parametrization. The breadth and the
length are directly controlled by a number slider with optimal minima and maxima
range, which would be then used as a domain for the iterative test. Table 4.3 lists down
the parameters.
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3.1.2 OBSTACLES
The ‘Obstacle’ parameter is defined by the physical obstacles present in a spatial
geometry, as outlined in earlier literature (TCQM, 2015), obstacles affect the flow of
the crowd, for the simulation model the obstacles are considered as columns in the
space. They can be of a wide variety, columns, walls, billboards etc. The number of
segments, form, dimensions, orientation all can be controlled in the script and at the
same time can have a genetic seed-based randomization for iterative test. Table 4.4 lists
down the parameters.
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dimension, the height again acts as a limiting factor as the height of an access node is a
limitation in this scenario as the behavioral changes in the flow and movement due to
the height cannot be standardized for the sake of parametrization. For the base
simulation model, 2 entry exit gates, concourse A and concourse B are considered as
the access nodes. The width and position of the access on the edges of the corridor are
directly controlled by a number sliders, MD-sliders and positional mapping with
optimal minima and maxima range, which would be then used as a domain for the
iterative test. Table 4.5 lists down the parameters.
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3.1.4 COORDINATES
The ‘Coordinate’ parameter is defined by a point parameter defining the source of point
of interest and position of different amenities on the corridor level. Level of social
interaction is the limiting parameter in this case as it cannot account for the delay and
congestion caused by social interactions of individuals and groups on the corridor level.
These are controlled and parametrized by a range of MD sliders, number sliders, point
mappers, and behavioral constants of probability of use case and adjacency. The
position of these points of interests are the primary target gene pool for iterative test.
The table 4.6 lists down the parameters.
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Now, deriving from the different cases and permutations, a total of 255 possible cases
can be simulated in the model, running the fitness test on n- number of variables. The
detailed list of cases is tabulated in table 4.8.
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Pedestrian walking speed was taken as 75m/min as a mean of the range. Similarly
peripheral vision during walking speeds was considered as 120 degrees. Obstacle
repulsion of 1m was added to rectify potential geometry clipping issues and for the
design population, Level of service was the chosen matrix. Major assumptions and
constants are tabulated in table 5.1.
4. SIMULATION SCRIPTING
The final simulation model consists of various sections for different means of data
collection and computation. These mainly are the geometry augmentation, pedestrian
crowd simulation, path modeling and points of interest generation, genetic iterative test,
heat map visualization and monitoring and data computation. The full script is shown
in Fig: 13 and an enlarged version is attached in annexure 1.
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model. Heat map helps the user identify potential gaps and points of conflict in the
derived base geometry and mitigate the results in real time. The heat map generation is
shown in Fig 18 and Fig 19
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5.2 VALIDATION
For validation of the model, an existing study of an existing transit station was chosen.
New data analysis techniques are required to interpret the massive volumes of data
collected through the implementation of smart city technologies. Researchers analyzed
data from over 100 MAC (Media Access Control) ID sensors installed in a busy subway
station serving two subway lines to examine pedestrian transfer behavior using a
fingerprinting method in this study. The researchers then developed a model based on
the cumulative visibility of moving objects (CVMO), an AI-based technique, to present
the data in a form that might be used to address pedestrian flow issues in this practical
use of smart city technology. (Hwang, 2019)
The fingerprinting wireless location sensing method was utilized to map the MAC ID
location data collected over a three-month observation period in order to display the
congestion situation in real time. Furthermore, researchers developed a model that can
lead an instantaneous reaction to newly revealed conditions. Furthermore, researchers
devised a variety of behavioral economics-based methods for distributing traffic and
improving pedestrian flow, the efficacy of which was later demonstrated during a
following monitoring period. The proposed pedestrian flow analysis technique can help
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reduce pedestrian congestion while also preventing accidents and maintaining law and
order. (Hwang, 2019)
The heat map generated by the earlier study was then compared to the one generated
by the simulation model adopted in this study. The current model demonstrates a
confidence of 79.2%.
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Post collection of the data, average positions were taken from the survey results, same
result was generated in the simulation model using iterative test and the crowd
simulation results were compared.
It was noted that the genetic algorithm-based simulation model performed 15.5% better
than the human design version, and this difference would be even more significant if
more variables and parameters were introduced in the design problem.
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6. FURTHER SCOPE
This study provides a baseline for a framework of a design tool that can be further
developed into a cohesive software package for designers and planners of transit nodes
and corridors, enabling them to make data-informed design decisions before, during,
and after the design and planning phases. The tool does not aim at replacing the designer
or the planner, but to provide him with more accurate trajectories and projections, for
them to then formulate their design upon. The data provided by the simulation model
can have a wide spectrum of use cases with multiple possible permutations and
combinations.
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7. CONCLUSION
The investigation of "Geometry augmentation for spatial development to optimize
pedestrian flow and circulation." provides a baseline & a framework for a genetic
algorithm-based simulation model for interventions in transit nodes, and successfully
demonstrates potential for further exploration and refinement. It performs significantly
better than human input design and has a high enough confidence value for execution
and implementation.
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8. REFERENCES
Construction. Robotics and Automation in Construction. Board, T. R. (2022). Transit
Capacity and Quality of Service Manual, Third Edition (with supplemental material on
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Hwang, Lee, & Kim. (2019). Real-Time Pedestrian Flow Analysis Using Networked
Sensors for a Smart Subway System. Sustainability, 11(23), 6560.
Patra, M., Sala, E., & Ravishankar, K. (2017). Evaluation of pedestrian flow
characteristics across different facilities inside a railway station. Transportation
Research Procedia, 25, 4763–4770.
9. BIBLIOGRAPHY
Appleyard, B. S., Taecker, M., Allen, C., Armusewicz, C., & Schroder, C. (2016).
Livable Transit Corridors: Methods, Metrics, and Strategies. Nap Edu.
Gabbana, A., Corbetta, A., & Toschi, F. (2022). Modeling Routing Choices in
Unidirectional Pedestrian Flows. Collective Dynamics, 6, 1.
Hwang, Lee, & Kim. (2019). Real-Time Pedestrian Flow Analysis Using Networked
Sensors for a Smart Subway System. Sustainability, 11(23), 6560.
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Khattak, A., Jiang, Y., Zhu, J., & Hu, L. (2017). A new simulation-optimization
approach for the circulation facilities design at urban rail transit station. Archives of
Transport, 43(3), 69–90.
Khattak, A., Yangsheng, J., & Abid, M. M. (2018). Optimal Configuration of the Metro
Rail Transit Station Service Facilities by Integrated Simulation-Optimization Method
Using Passengers’ Flow Fluctuation. Arabian Journal for Science and Engineering,
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Khattak, A., Yangsheng, J., Lu, H., & Juanxiu, Z. (2017). Width Design of Urban Rail
Transit Station Walkway: A Novel Simulation-Based Optimization Approach. Urban
Rail Transit, 3(2), 112–127.
Ning, J., Zhou, Y., Long, F., & Tao, X. (2018). A synergistic energy-efficient planning
approach for urban rail transit operations. Energy, 151, 854–863.
Patra, M., Sala, E., & Ravishankar, K. (2017). Evaluation of pedestrian flow
characteristics across different facilities inside a railway station. Transportation
Research Procedia, 25, 4763–4770.
Shah, J., Joshi, G., & Parida, P. (2013). Behavioral Characteristics of Pedestrian Flow
on Stairway at Railway Station. Procedia - Social and Behavioral Sciences, 104, 688–
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Zhang, H., He, B., Lu, G., & Zhu, Y. (2022). A simulation and machine learning based
optimization method for integrated pedestrian facilities planning and staff assignment
problem in the multi-mode rail transit transfer station. Simulation Modelling Practice
and Theory, 115, 102449.
Zhang, Z., & Jia, L. (2020). Direction-Decision Learning Based Pedestrian Flow
Behavior Investigation. IEEE Access, 8, 15027–15038.
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GEOMETRY AUGMENTATION FOR
SPATIAL DEVELOPMENT TO OPTIMIZE
PEDESTRIAN FLOW AND CIRCULATION
By Naritya Choudhary
5%
SIMILARITY INDEX
PRIMARY SOURCES
1 en.wikipedia.org
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Crossref