Ede
Ede
ON
FOR COURSE
Entrepreneurship Development
(22032)
SUBMITTED BY
Aditya Patkare
Sachin Shinde
Kalpesh Hatankar
Certificate
This is to certify that Mr. Aditya Patkare Roll No:20203201 of Sixth Semester of Diploma
Programme in Electronics & Telecommunication of institute, 0003-Shah & Anchor
Kutchhi Polytechnic-Chembur, has completed the Micro Project satisfactorily in Subject
Entrepreneurship Development (22032) in the academic year 2020-2021 as prescribed
in the MSBTE prescribed curriculum of I Scheme.
Department Principal
Seal of Institute
Certificate
This is to certify that,
TITLE OF THE PROJECT: Arrange Brainstorming sessions for improvement of any product.
Performance Indicator
Project Part B-
Part A
Methodol Project Individual
Project
Student ogy Report Presentation Total Out
Roll No. Proposal
Name (2Marks ) /Working /Viva Of 10
(2
Model (4Marks)
Marks)
(2Marks )
20203201 Aditya
Patkare
20203202 Kalpesh
Hatankar
20203206 Sachin
Shinde
Performance Indicator
Project Proposal : /2
Project Methodology : /2
Total : /10
Dated Signature of Teacher:
Index
SR.NO. CONTENT PAGE NO.
1
Rationale 8
3 Literature Review 8
9 Progress Report 16
Micro - Project Report
Title of Micro-Project:
1.0 Rationale:
In recent years, a considerable amount of effort has been devoted, both in industry and
academia, towards the development of advanced methods of control theory with focus on its
practical implementation in various fields of human activity.
Management is art and it is part of day-to-day life. Library has used various management
techniques and tools for daily administration. Modern era has raised different critical and difficult
problems and has some techniques to solve them, such as six sigma, brainstorming, TQM, MBO,
SWOT, and STEP etc., brainstorming is effective technique for creative potential in order to
generate ideas. Better-organized brainstorming also helps problem solving.
Brainstorming is problem-solving technique. It shows collective creative power of group of
people. It is group productivity. This is used to find out large number of ideas in shorter time to
solve the problem. This is accepted as one of the tool in quality management. It is useful to
generate a large number of ideas about a problem. Brainstorming provides an environment free of
criticism for creative and free exploration of options and ideas to solve problem.
2. Definition of Brainstorming:
The brainstorming has variety of popular meanings. Sometimes it is called a casual discussion for
new ideas. Some people believe that the term brainstorming is universal treatment of creative
problem solving technique.
According to Alex Obsorn – Brainstorming is a tool for maximizing a group’s creativity in problem
solving. It is a conference technique by which a group attempts to find a solution for a specific
problem by amassing all the ideas spontaneously from its members.
According to Webster’s new World College Dictionary “Brainstorming is the unrestrained offering
of ideas or suggestions by all members of a committee, conference, etc. in an effort to find a
solution to a problem, generate fresh ideas, etc. Agnes Michael (Ed.)
4. Recent Developments
Recent developments in brainstorming is that group dynamics can interfere with the effectiveness
of brainstorming. While rules try to minimize the criticism of crazy ideas, the fear of making out of
the box suggestions among coworkers can reduce the number of suggestions made. [4] Paulus, et.
al. recommends incorporating 4 new rules into the standard 4 rules. These rules should help
minimize unproductive chatter, keep the session moving.
Unfortunately, many sources agree that groups do not have the creative power that an individual
has. This isn’t to say that group brainstorming activities are useless, but more guidance and
structure should be laid out ahead of time to best make use of the group brainstorming session.
Improvements to the typical brainstorming session include ways to protect the feelings of the
participants. This psychological safety will help the participant feel safe enough to open up and
offer the more creative, although not necessarily ”accepted” ideas. These are the ideas that drive
the creative cycle and help encourage more ideas.
5. The EDGE Brainstorming tool
The brainstorming tool created is designed to flow from the function tree. Once the higher level
functions of a design have been determined, the governing functions should drive the topic of the
brainstorming session. Currently, the brainstorming tool has an area for a user to enter in a topic
for the session, but within the context of the information flow, this topic will be populated from a
previous location. The tool, as it stands also has a field called Method. This method field will allow
expansion of the brainstorming session tool to also be used for a brainball session. This enhanced
functionality will be coming in the months ahead.
The beginning screen asks a user to enter in their project number, the long and short topic (which I
have mentioned, the short topic will flow from the functions defined), the method (to be a pull
down list of options such as brainstorming or brainball), the location and the observations. Once
the brainstorming session has been initiated, the user is asked to enter the usernames of the
participants in this brainstorming session. This will allow those users to also see this session listed
in their session list.
After entering in the users involved, the next step is to enter in the ideas developed in the
brainstorming session. The page presently is devoted to simply entering in and displaying the ideas
as entered. This page also may serve the purpose of displaying the rules of brainstorming.
Currently the footer of the page always has a link to the Wikipedia article on brainstorming,
although in the future this link will be a reference back to the FACETS brainstorming tutorial. Some
guideline could be made for a target number of ideas or a target length of time spent.
Once the ideas have been developed, the session is only half done. The next step is categorizing
the ideas. To accomplish this, the category name can be entered, and then the ideas in that
category checked and then the category saved. This screen will update to show already created
categories. It also removes ideas that have been categorized and only displays the uncategorized
ideas. It’s okay to leave ideas uncategorized if they are suitably unique. The purpose to
categorizing ideas is to avoid a confusing vote tally that may not properly reflect the group’s
intent. For example, if 3 ideas are quite similar, and all get 2 votes while 1 unique idea gets 3
votes, the view is that the one idea is the most desirable one, where in actuality, once the similar
ideas have been grouped, their 6 votes is clearly more desirable than 3.
After the categorizing is complete, the voting system is available. The way that the page is
currently developed, every time you access the voting site and save the results, it saves the new
votes. NOTE: It does NOT add the votes to the current totals. To use the system as it stands, all
voting should be done at the same time and the voting recorded in the system for the record and
to drive further idea development. After voting is complete, the summary page will display the
session information, participants, and a vote ranked display of the categories with all the included
ideas.
6. Future development
Still to come! The observations should be editable from this summary page. Also, it may be more
visually pleasing to not repeat all of the vote tallies and categories for each idea. This is a live
project and all of this is tweak able to better fit the needs of the users as the system is used and
benefits and weaknesses are discovered.
7. History of Brainstorming:
The term Brainstorming is used and popularized by Alex Faickney Obsorn in 1953 through the book
Applied Imagination. In this book Obsorn presented the Brainstorming method and effective rules
for brainstorming session. When he was jobless, he worked as press reporter, he also wrote book
but publisher rejected his book because of old ideas. Publisher told him his book was not new,
lacking in creative ideas. Later Osborn started his own advertisement company to provide new
creative ideas. Osborn organized studies of group discussions to solve problems in 1939. He was
frustrated by employees’ inability to develop creative ideas. He began mass group thinking
sessions and discovered significant improvement in the ideas produced by employee.
Many experiential studies have been conducted regarding group idea generation. Some studies
have ignored a few basic issues framed by inventor of the tool.
9. Types of Brainstorming:
There are two types of brainstorming. It should be selected based on its advantages and
disadvantages for maximum benefits.
1. Structured brainstorming: Members of group will sit in a circle. The leader facilitates
thebrainstorming. The facilitator will write their ideas in a rotational form on the board. This
exercise will be carried out in particular order till each person contributes an idea. If a member is
not ready with his/her idea it can passed, latter he or she may provide idea or pass again.
2. Unstructured brainstorming: Members of group can sit in a circle or in a classroom in any
formof arrangement. There is no order of response. The facilitator will motivate everyone to
provide his/her idea.
10. Organizing Brainstorming either as individuals or groups:
1. Individual brainstorming tends to produce a wider range of ideas than group brainstorming,
buttends not to develop the ideas as effectively, perhaps as individuals on their own run up against
problems they cannot solve. Individuals are free to explore ideas in their own time without any
fear of criticism, and without being dominated by other group members.
2. Group brainstorming develops ideas more deeply and effectively, as when difficulties in
thedevelopment of an idea by one person are reached, another person's creativity and experience
can be used to break them down. Group brainstorming tends to produce fewer ideas (as time is
spent developing ideas in depth) and can lead to the suppression of creative of quiet people by
loud and uncreative ones
2 www.google.co m 1
Need of Brainstorming:
1. Solve the problem
2. Advertisement
3. Process Management
4. Project Management
5. Create organization
6. Planning of Management
7. Advocate Professional
References
[1] The American Heritage dictionary of the English language. Houghton Mifflin, Boston, 4th
edition, 2000. [2] Robert G. Cooper. Winning at New Products. Addison-Wesley, Reading, MA,
second edition, 1993. [3] Alex F. Osborn. Your creative power: how to use imagination. C.
Scribner’s Sons, New York, 1948. [4] P. B. Paulus, T. Nakui, and V. L. Putman. Group brainstorming
and teamwork: Some rules for the road to innovation. In L. Thompson and H. Choi, editors,
Creativity and innovation in organizational teams, pages pp. 69–86. Lawrence Erlbaum Associates,
2005.
7.1 Skills developed/Learning outcome:
The following skills were developed while performing and developing this micro-project
Teamwork: Learned to work in a team and boost individual confidence.
Good research skills: Because of this micro project we are able to search in a good way.
Time Management: Timely completion of micro project as scheduled.
Problem-solving: Develop good problem-solving habits.
Technical writing: Preparing a report of the proposed plan and final report.
Library professionals should use brainstorming to find out solution, creative development and
solve the problems, which are barriers to knowledge dissemination.
9.0 Action Plan (Sequence and time required for major activities for 8
Weeks)
(WEEKLY REPORT)
Name of Project Guide: Prof. Sangeeta Singh.