Chapter 6 - Animation
Chapter 6 - Animation
Technology &
Applications
Chapter 6 - FUNDAMENTAL OF
MULTIMEDIA
MULTIMEDIA ELEMENTS :
ANIMATIONS
Expected Outcomes
• At the end of this lesson you will
understand:
– Understand the characteristics
and format of animation
– Type of animation
– The usage of animation
What is Animation?
http://www.freedigitalphotos.net/images/search.php?search=animations
Animation
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Persistence of Vision
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Animation
Source:www.webneel.com
Animation Techniques
• Two types:
–Cel animation
–Path animation
Cel Animation
• Cel stands for celluloid which is a clear sheet with
images drawn on them.
• A traditional form of animation used in the production of
cartoons or animated movies where each frame of the
scene is drawn by hand.
• The background remain fixed as the images changes.
• A full-length feature film produced using cel animation
would often require a million or more drawings to
complete.
• Made famous by Disney
• 24 frames per second therefore a minute may require as
many as 1,440 separate frames.
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Example
Source: www.animatorizor.wordpress.com
Cel Animation
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Path Animation
• Moves an object along a predetermined path on the
screen
• The path can be a straight line or have a number of
curves.
• Starts with keyframes (the first and last frame of an
action).
• The series of frames in between the keyframes are
drawn in a process called tweening.
• Tweening requires calculating the number of frames
between keyframes and the path the action takes, and
then actually takes, and then sketches a series of
progressively different outlines.
Example
Source: wwww.artofillusion.org
Tweening
Source: austincc.edu
3-D Animation
• 3-D Animation involves three steps: modeling, animation, and
rendering
– Modeling – the process of creating objects and scenes
– Animation – the process of defining the object’s
motion
– Rendering – the final step in creating 3-D animation.
• Morphing is the process of blending two images into a
series of images
• Warping allows you to distort a single image
• Virtual reality (VR) creates an environment that surrounds
the user so that they become part of the experience.
Source: www.play.goggle.com
Morphing
Source: www.play.google.com
Animation File Formats
• Sofware File Format
• Director: .dir & .dcr
• Animator Pro: .fli
• Studio Max: .max
• SuperCard and Director: .pics
• Windows Audio Video Interleaved: avi
• Macintosh: .qt & .mov
• Motion Video: .mpeg
• CompuServe: .gif
• Flash: .swf
• Shockwave: .dcr
References
• Tay Vaughan. Multimedia: Making It Work, Ninth Edition. Mc Graw
Hill. 2014. ISBN-13: 978-0071832885.
• Zhe-Nian Li, Mark S. Drew.S & Jiangchuan Liu. Fundamentals of
Multimedia (Texts in Computer Science) 2nd ed. 2014 Edition.
Springer Publication. 2014. ISBN-13: 978-3319052892.
• Khalid Sayood. Introduction to Data Compression, Fourth Edition
(The Morgan Kaufmann Series in Multimedia Information and
Systems) 4th Edition. Elsevier. 2012 ISBN-13: 978-0124157965.
• Savage, T.M., Vogel, K.E. An Introduction to Digital Multimedia 2nd
ed.. 2013. Jones & Bartlett Learning ASIN: B00LZM6ESY.
• Parag Havaldar, Gerard Medioni. Multimedia Systems: Algorithms,
Standards, and Industry Practices (Advanced Topics) 1st Edition.
Cengage Learning. 2011. ISBN-13: 978-1418835941
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Videos
• Persistence of Vision:
https://www.youtube.com/watch?v=YismwdgMIRc
• Phi Phenomenon: https://www.youtube.com/watch?v=-
zbzt7Cb2e4
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THANKS BE TO GOD!
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