010 Modern Color Theory (Concepts)
010 Modern Color Theory (Concepts)
Hue. This is the most familiar color attribute, the one that
answers the question, what color is it? The example below
shows several different hues.
differences in hue
colors in the same column are the same hue: (top row) hues at
maximum chroma; (middle & bottom rows) dark and light hues, with
chroma and lightness held constant (colors of equal nuance) in each
row
• Dull colors are named as spectrum hues. The unique the extraspectral hues
names for dull or muted colors — such as brown, maroon, pink,
these include all hues between
tan, gold, russet, olive and so forth — do not describe spectral
blue violet (left) and orange red
colors, and this means they are not hue names, even though (right)
they may be appropriate informal replies to the question, what
color is it?
Blends of the basic hues are named with two neighbor hue
names, following the rule the tinting hue name precedes the
dominant hue name, as adjective before noun. Thus red
orange is an orange leaning toward red, blue violet is a violet
leaning toward blue, and so on. This creates six basic and twelve
compound hue categories. These are illustrated below, in the
approximate spacing that the hues display in a visual hue
circle.
This hue circle may seem erratic, but in fact the locations of red,
yellow, green, blue and violet are equally spaced around the hue
circle, and match up with the five basic hue categories of the
Munsell Color System (5R, 5Y, 5G, 5B and 5P); orange has
been added to discriminate among the very large number of
artists' pigments in the yellow to red hues. (Exemplars of the
hue categories are presented below.)
To assist you in learning the hue categories, this site uses a palette
scheme icon (right) to identify pigment categories and to identify artist
palette paint selections. Click on the icon anywhere it appears to view
the key to the palette scheme; click on any hue marker in the palette
scheme to see a listing of watercolor pigments currently available in
that hue category (as listed on the complete palette page).
• Warm and Cool. Trades that use color for artistic, design or
decorative purposes commonly use two terms to denote a
"metacomplementary" hue contrast across the hue circle.
• warm vs. cool — warm colors are hues of yellow, orange and
red that contain no visible blue or green; cool colors are hues of
blue and green that contain no visible yellow or red; warmer
colors are closer to red orange, and cooler colors are closer to
green blue.
10. Modern color spaces are of two types: a colorant space is based on
mixtures of real or imaginary "primary" colors, and a perceptual color
space is based on the visual colormaking attributes.
additive
subtractive
• The three primary colors of paint are red, yellow and blue.
• You cannot mix a primary red, yellow or blue using any other
colors.
• With a split primary palette, do not mix colors "across the line"
of a primary color.
Well, how does light create the color sensation? The answer
turns out to be both incredibly complex and still in part
unknown. But artists can be guided by three basic concepts:
The three examples (diagram above, top row and lower left)
show the remarkable color changes that can occur in the same
green color of "background" when overlaid by different colors of
bands; the fourthe example (lower right) shows that these
effects extend to achromatic contrasts as well. These complex
and visually powerful pattern effects, as they appear in textile
patterns, were the original impetus for the famous 19th century
color studies by Michel-Eugène Chevreul.
The eye preserves these color changes but the mind disregards
them.
The first misconception to set aside is the old "red, yellow and
blue" nursery rhyme. As I explain below, the subtractive (paint
mixing) primaries can be precisely defined:
Red and blue cannot be primary colors because they lack the
"blue" or short wavelength reflectance (for red) or "red" or long
wavelength reflectance (for blue) that must be present in both
colors to allow red and blue to mix a violet color. Blue also lacks
the "green" or mid wavelength reflectance necessary to mix a
saturated green with yellow. As Moses Harris pointed out 260
years ago, "red and blue will not make a fine purple, which
every painter knows".
Painters and color theorists since the 18th century have chosen
their primary triad palette from among the labeled pigments.
Thus, the "true" primary red was originally either vermilion
(PR106) or a lake of cochineal or madder (NR4). Late in the
19th century the primary red became alizarin crimson (PR83),
and today the most popular recommendation is a violet red
quinacridone (PR122 or PV19). Notice that all these primary
colors are very far from the ideal magenta hue.
But the most important issue is the color mixtures that pigment
choices can produce. Even if a physically ideal (transparent,
finely divided, intensely saturated, light valued) red violet
pigment were available, the orange mixtures it would make with
yellow would be relatively dull, compared to oranges mixed with
a violet red. For these reasons, painters happily use a hue of
"primary" yellow that is theoretically too red, and a "primary"
magenta that is theoretically too yellow, because the resulting
range of color mixtures is, on the whole, the most satisfying to
the eye. Printers and painters focus on the entire range of color
mixtures that a subtractive palette can actually create, not on
the theoretical or ideal color of the paints or inks by themselves.
As you might guess by now, this claim too is false. Every painter
knows that it is possible to mix a very fine turquoise from
ultramarine blue (PB29) and phthalocyanine green (PG7), or a
decent red from cobalt violet (PV14) and cadmium orange
(PO20) (image, below).
Certainly these mixtures are somewhat dull, but not any duller
than the orange one gets by mixing "primary" quinacridone
magenta (PR122) and "primary" cadmium yellow (PY35), or
the violet blue one gets by mixing "primary" quinacridone
magenta with "primary" phthalocyanine blue (PB15). When we
compare these mixtures to single pigment violet blue, green
blue (PB17), red (PR108) or orange paints (PO73), the
"possible" and "impossible" mixtures look pretty much the same.
These issues get us ahead of the story and into the problems of
visual color relationships. For now, let's pursue the causes of
color as these are explained in traditional color theory.
visual color = W + C + K
This is the basis for the traditional color theory remedy for dull
paint mixtures — the split "primary" palette. It is based on
Chevreul's concept of "taint". The strategy is to increase the
taint by splitting the paint primary colors into a "warm" and
"cool" pair that are "tainted" or lean toward each of the other
two primaries.
Then, by mixing the primary paints that lean toward each other,
taint mixing with taint is the same as color mixed with color. In
theory, then, this solves the problem of dull orange, green and
purple mixtures in a primary triad palette.
So let's hold the split primary palette to its key claim: that
splitting the paint primary colors into a "warm" and "cool" pair
allows us to mix the most vibrant secondary colors (orange,
purple and green).
This comparison shows that the split primary palette (at left)
creates a lozenge of color mixtures that is skewed toward the
"warm" colors of the palette, and creates dull mixtures in the
greens and violets (the boundary lines of the palette pass close
to the gray center in these hues). In contrast, with the more
equally spaced secondary palette (at right), we get a
substantially increased range in color mixtures. This is because a
single intense pigment anchors each primary and secondary
hue, which pushes back the limits of the color space as far as
possible (particularly on the green side).
Choosing two paints or inks that are more similar in hue does
increase the intensity of their mixture, as Chevreul says. But
these saturation costs again have nothing to do with the
contamination of one primary color with another. They appear
even when we mix two monochromatic (single wavelength)
lights that are completely free of tint by any other hue. In fact,
mixing spectral lights was originally how Newton discovered
saturation costs, and devised the hue circle to explain them!
This paper reflected light also does not pass through pigment
particles, though it can hit a pigment particle on its way out. But
this action will not be different from the light that is reflected
from a gessoed canvas back through an acrylic or oil paint layer,
so it can't be an advantage that watercolors have over other
paint media.
... the last formula showing that the three traditional tertiaries
are simply dulled versions of the three primary colors, creating a
muted, dark, "minor key" primary triad palette.
In place of these archaic labels, artists use the six basic hue
categories and twelve compound hue categories described
above to denote hues. There is no ranking of importance among
hues; they are all equally important in color design.
We start with the primary triad (C, Y and M), centered on the
achromatic mixture (K) of all three primaries in equal
proportions at equal tinting strength. We have created the most
saturated possible yellow orange mixture from some quantity of
yellow and magenta paint (y,m). What then is its visual or
mixing complementary color (C(y,m))?
33/60 = 0.55
There are two surprises when we learn about color mixture. The
first is that subtractive color mixture is nothing more than
additive color mixture, in an expanded form that tries to
compensate for the light absorbing effects of material mixtures.
But wait ... isn't additive color mixture really a theory of how
light mixtures behave? No, it is not. This misconception arises
because light is obviously the only stimulus that the eye
responds to, and because lights of various colors are explicitly
manipulated in color matching experiments used to measure
additive color mixtures. But light is the stimulus, and additive
color mixing describes the response of the eye to a light
stimulus.
The key principle is that the eye always adds together all the
wavelengths of light incident on the retina — nothing is lost —
and it is this total light sensation that the eye interprets as color.
The true additive primaries, the only "primaries" that can mix all
possible colors, are the outputs from the L, M and S cones. We
are never aware of these outputs directly and therefore they are
invisible. We only experience them as the tendency toward a
red, green or blue color sensation that results from the
combination and interpretation of these outputs in the visual
cortex.
Red, green and blue violet lights are used by convention and
convenience, and it is from these color matching lights that
we get the names red, green and blue assigned to the additive
primaries.
The answer begins with the fact that subtractive mixtures always
destroy ("subtract") the material luminance, making color both
darker and duller. To compensate for this, painters should start
with colors that are both light and bright — light valued and
highly saturated.
C=W–R
Y=W–B
M=W–G
K = W – (R + G + B)
Thus cyan paint (C) subtracts "red" light (R) from the total
"white" (W) light spectrum; magenta paint (M) subtracts
"green" (G) light from the spectrum, yellow paint (Y) subtracts
"blue" (B) light; black paint (K) subtracts all light from the
spectrum.
In the top row of the figure are the reflectance curves for
optimal primary paints. The cone response profiles (middle row)
show how these optimal subtractive primaries affect the L, M
and S cone outputs. The bottom row shows the perceived colors
that result from the cone responses in additive color mixing.
Observe, in the ideal cone response profiles above, that all three
physically ideal subtractive primaries stimulate to a significant
degree the third or "unwanted" L, M or S cone. (Note in
particular the M response in magenta.) In each case we cannot
achieve a visually pure primary hue of paint, because of a
physiological limitation: the overlap between the M cone and
L cone fundamentals. We just can't stimulate the L cone with
"red orange" light, or the S cone with "blue violet" light, without
also stimulating the M cone, just as if we stimulated it with
"green" light.
The text and every image in this web page is generated on your
color monitor by thousands of tiny RGB lights that are too small
for the eye to resolve optically or retinally: the eye blends them
together as a textureless surface. This visual fusion is also the
reason why homogeneous color areas appear from a field of
halftone or overlapping colored dots in printed books and
magazines, and smooth colors appear from the millions of tiny
dye molecules impregnated in color photographic papers.
To grasp the answer, it will help first to print the diagram below
on your color printer.
In this image, the CYM color areas in the upper row are actually
created on the computer monitor by the visual fusion and
additive mixture of two of the three RGB monitor lights. These
are physically distinct but too small for the eye to resolve into a
dot pattern.
The color areas in the lower row are created by the visual fusion
of alternating RGB pixels. Each pixel contains three monitor
lights, so this doubles the amount of black (unilluminated) area
within each color. (Examine the two areas with a magnifying
glass.) This doubled black spacing between lights coarsens the
screen texture enough to make it visible.
If you next look at the printout by itself, you see that the yellow
created from the pure Y ink (top row) is much brighter than the
yellow created from the visual fusion of alternating, printed R
and G dots. Your printer renders the pixels without black space
between them, so the darkening is not the same as on your
monitor; rather, visual fusion averages the luminance
(reflectance) of adjacent dots; it does not add them together as
it does in blended light mixtures. The average lightness of red or
green inks is far lower than the lightness of a pure yellow ink, so
the visually fused and additively interpreted yellow appears
much darker and, therefore, closer to a dull ochre or brown. A
similar dulling and darkening occurs in the cyan and magenta
mixtures.
But when two or more material colors are physically mixed (for
example, when a single beam of light is passed through two
separate filters, or two pigments are mixed in the same vehicle,
or two inks are overprinted on the same substrate), all the
physical qualities of the substances interact, which can cause
their radiant colors to combine in unexpected ways and produce
a very unexpected result in the visual color.
42. The visual color of a paint does not predict the visual
color of mixtures made with the paint.
To do that, let's see what happens with the most explicit paint
mixing test possible (and the one most beloved in traditional
color theory): making a pure gray mixture from two
complementary paint colors.
The test is simple (though tedious) to do. The results I will show
you here are described in detail on this page, but the logic
behind the test is easy to understand.
First, using the visual color only, arrange all the available
"warm" colored paints in a series, from green yellow to violet, on
one side of a page. Then arrange all the complementary "cool"
colored paints, from blue violet to yellow green, on the opposite
side. Align the paints up or down on each side until the mixing
complement pairs are directly across from each other — violet
blue across from yellow, blue across from deep yellow, green
blue across from orange, and so on.
The images (right) show the same material color (a red iron
oxide or "burnt sienna" paint), displayed either as a sunlit area
within a shadowed surround, or a shadowed area within a sunlit
surround. Illuminance contrast (variations in the radiant color)
can make the same material color appear orange, brown or
black. illuminance contrasts
and visual color
46. Luminance contrast produced by illuminance contrast
produces a local increase in both lightness contrast and the same dull orange paint, viewed
under higher illuminance, equal
chromaticity contrast, with minimal effects on hue.
illuminance, or lower illuminance
than the "white" surround
I have experienced illusory luminance contrast rarely: once
when I looked out my bedroom window an early morning to
survey the building site of my studio. I was surprised to see an
unfamiliar, large brilliant orange box sitting in a sloping field
nearby, profiled against a background of dark trees. Only after
repeated looking did I realize it was actually the contractor's
dark brown safe box, illuminated by a nearly horizontal shaft of
sunlight piercing through trees behind my house.
This is the reason why our visual contrast ratio vastly outstrips
the contrast ratio possible in all physical media: luminance is
perceptually mapped into two separate visual codes,
which ambiguously join around the luminance of a pure white to
"brilliant" white surface.
The adaptation level can be thought of as the luminance that from Wyszecki & Stiles (1982)
would produce no change in luminance adaptation if that
luminance homogeneously filled the visual field. This is usually
said to be a middle gray, or an average reflectance that is about
20% of white — the surface commonly used by photographers
to estimate photographic exposures.
Moses Harris (in around 1760) was the first author after Newton
to emphasize complementary color relationships, and the first to
identify complementary color contrast as an important factor
in visual design:
(3) the location of the four unique hues (red, yellow, green
blue), as averaged across a number of color scaling
experiments.
HP = CMC / COC
Similar diagrams for other hue slices would show the same
bulging contour: hues taper to achromatic at extreme white and
black lightness, and bulge to their maximum chroma at some
middle lightness. The previous diagram showed where that
bulge is located on a lightness scale, but the exact shape of the
bulge, and the lightness of the peak chroma, vary widely across
hues (diagram, right).