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Lecture4 CSPs

The document discusses constraint satisfaction problems (CSPs), which are a special type of search problem. In CSPs, the state is defined by variables that take on values from predefined domains, and the goal is to assign values such that a set of constraints are satisfied. Common examples of CSPs include map coloring, the n-queens problem, and sudoku. Standard algorithms for solving CSPs include backtracking search and filtering techniques like forward checking and enforcing arc consistency. While effective, CSP algorithms have limitations and are not guaranteed to find all solutions.

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0% found this document useful (0 votes)
22 views56 pages

Lecture4 CSPs

The document discusses constraint satisfaction problems (CSPs), which are a special type of search problem. In CSPs, the state is defined by variables that take on values from predefined domains, and the goal is to assign values such that a set of constraints are satisfied. Common examples of CSPs include map coloring, the n-queens problem, and sudoku. Standard algorithms for solving CSPs include backtracking search and filtering techniques like forward checking and enforcing arc consistency. While effective, CSP algorithms have limitations and are not guaranteed to find all solutions.

Uploaded by

Mamunur Rashid
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as PDF, TXT or read online on Scribd
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Artificial Intelligence

Constraint Satisfaction Problems


What is Search For?
§ Assumptions about the world: a single agent, deterministic actions, fully observed state,
discrete state space

§ Planning: sequences of actions


§ The path to the goal is the important thing
§ Paths have various costs, depths
§ Heuristics give problem-specific guidance

§ Identification: assignments to variables


§ The goal itself is important, not the path
§ All paths at the same depth (for some formulations)
§ CSPs are a specialized class of identification problems
Constraint Satisfaction Problems
Constraint Satisfaction Problems

§ Standard search problems:


§ State is a “black box”: arbitrary data structure
§ Goal test can be any function over states
§ Successor function can also be anything

§ Constraint satisfaction problems (CSPs):


§ A special subset of search problems
§ State is defined by variables Xi with values from a
domain D (sometimes D depends on i)
§ Goal test is a set of constraints specifying allowable
combinations of values for subsets of variables

§ Simple example of a formal representation language

§ Allows useful general-purpose algorithms with more


power than standard search algorithms
CSP Examples
Example: Map Coloring
§ Variables:

§ Domains:

§ Constraints: adjacent regions must have different


colors
Implicit:

Explicit:

§ Solutions are assignments satisfying all


constraints, e.g.:
Example: N-Queens
§ Formulation 1:
§ Variables:
§ Domains:
§ Constraints
Example: N-Queens
§ Formulation 2:
§ Variables:

§ Domains:

§ Constraints:
Implicit:

Explicit:
Constraint Graphs
Constraint Graphs

§ Binary CSP: each constraint relates (at most) two


variables

§ Binary constraint graph: nodes are variables, arcs


show constraints

§ General-purpose CSP algorithms use the graph


structure to speed up search. E.g., Tasmania is an
independent subproblem!

[Demo: CSP applet (made available by aispace.org) -- n-queens]


Screenshot of Demo N-Queens
Example: Cryptarithmetic

§ Variables:

§ Domains:

§ Constraints:
Example: Sudoku

§ Variables:
§ Each (open) square
§ Domains:
§ {1,2,…,9}
§ Constraints:
9-way alldiff for each column
9-way alldiff for each row
9-way alldiff for each region
(or can have a bunch of
pairwise inequality
constraints)
Example: The Waltz Algorithm
§ The Waltz algorithm is for interpreting
line drawings of solid polyhedra as 3D
objects
§ An early example of an AI computation
posed as a CSP

?
§ Approach:
§ Each intersection is a variable
§ Adjacent intersections impose constraints
on each other
§ Solutions are physically realizable 3D
interpretations
Varieties of CSPs and Constraints
Varieties of CSPs
§ Discrete Variables
§ Finite domains
§ Size d means O(dn) complete assignments
§ E.g., Boolean CSPs, including Boolean satisfiability (NP-
complete)
§ Infinite domains (integers, strings, etc.)
§ E.g., job scheduling, variables are start/end times for each job
§ Linear constraints solvable, nonlinear undecidable

§ Continuous variables
§ E.g., start/end times for Hubble Telescope observations
§ Linear constraints solvable in polynomial time by LP methods
Varieties of Constraints
§ Varieties of Constraints
§ Unary constraints involve a single variable (equivalent to
reducing domains), e.g.:

§ Binary constraints involve pairs of variables, e.g.:

§ Higher-order constraints involve 3 or more variables:


e.g., cryptarithmetic column constraints

§ Preferences (soft constraints):


§ E.g., red is better than green
§ Often representable by a cost for each variable assignment
§ Gives constrained optimization problems
§ (We’ll ignore these until we get to Bayes’ nets)
Real-World CSPs
§ Scheduling problems: e.g., when can we all meet?
§ Timetabling problems: e.g., which class is offered when and where?
§ Assignment problems: e.g., who teaches what class
§ Hardware configuration
§ Transportation scheduling
§ Factory scheduling
§ Circuit layout
§ Fault diagnosis
§ … lots more!

§ Many real-world problems involve real-valued variables…


Solving CSPs
Standard Search Formulation
§ Standard search formulation of CSPs

§ States defined by the values assigned


so far (partial assignments)
§ Initial state: the empty assignment, {}
§ Successor function: assign a value to an
unassigned variable
§ Goal test: the current assignment is
complete and satisfies all constraints

§ We’ll start with the straightforward,


naïve approach, then improve it
Search Methods
§ What would BFS do?

§ What would DFS do?

§ What problems does naïve search have?

[Demo: coloring -- dfs]


Video of Demo Coloring -- DFS
Backtracking Search
Backtracking Search
§ Backtracking search is the basic uninformed algorithm for solving CSPs
§ Idea 1: One variable at a time
§ Variable assignments are commutative, so fix ordering
§ I.e., [WA = red then NT = green] same as [NT = green then WA = red]
§ Only need to consider assignments to a single variable at each step

§ Idea 2: Check constraints as you go


§ I.e. consider only values which do not conflict with previous assignments
§ Might have to do some computation to check the constraints
§ “Incremental goal test”

§ Depth-first search with these two improvements


is called backtracking search (not the best name)

§ Can solve n-queens for n  25


Video of Demo Coloring – Backtracking
Backtracking Example
Backtracking Search

§ Backtracking = DFS + variable-ordering + fail-on-violation


§ What are the choice points?
[Demo: coloring -- backtracking]
Improving Backtracking

§ General-purpose ideas give huge gains in speed

§ Ordering:
§ Which variable should be assigned next?
§ In what order should its values be tried?

§ Filtering: Can we detect inevitable failure early?

§ Structure: Can we exploit the problem structure?


Filtering
Filtering: Forward Checking
§ Filtering: Keep track of domains for unassigned variables and cross off bad options
§ Forward checking: Cross off values that violate a constraint when added to the existing
assignment
NT Q
WA
SA NSW
V

[Demo: coloring -- forward checking]


Video of Demo Coloring – Backtracking with Forward Checking
Filtering: Constraint Propagation
§ Forward checking propagates information from assigned to unassigned variables, but
doesn't provide early detection for all failures:

NT Q
WA
SA
NSW
V

§ NT and SA cannot both be blue!


§ Why didn’t we detect this yet?
§ Constraint propagation: reason from constraint to constraint
Consistency of A Single Arc
§ An arc X  Y is consistent iff for every x in the tail there is some y in the head which
could be assigned without violating a constraint

NT Q
WA
SA
NSW
V

Delete from the tail!


§ Forward checking: Enforcing consistency of arcs pointing to each new assignment
Arc Consistency of an Entire CSP
§ A simple form of propagation makes sure all arcs are consistent:

NT Q
WA SA
NSW
V

§ Important: If X loses a value, neighbors of X need to be rechecked!


§ Arc consistency detects failure earlier than forward checking
§ Can be run as a preprocessor or after each assignment Remember:
§ What’s the downside of enforcing arc consistency? Delete from
the tail!
Enforcing Arc Consistency in a CSP

§ Runtime: O(n2d3), can be reduced to O(n2d2)


§ … but detecting all possible future problems is NP-hard

[Demo: CSP applet (made available by aispace.org) -- n-queens]


Video of Demo Arc Consistency – CSP Applet – n Queens
Limitations of Arc Consistency

§ After enforcing arc


consistency:
§ Can have one solution left
§ Can have multiple solutions left
§ Can have no solutions left (and
not know it)

§ Arc consistency still runs What went


wrong here?
inside a backtracking search!
[Demo: coloring -- forward checking]
[Demo: coloring -- arc consistency]
Video of Demo Coloring – Backtracking with Forward Checking –
Complex Graph
Video of Demo Coloring – Backtracking with Arc Consistency –
Complex Graph
Ordering
Ordering: Minimum Remaining Values
§ Variable Ordering: Minimum remaining values (MRV):
§ Choose the variable with the fewest legal left values in its domain

§ Why min rather than max?


§ Also called “most constrained variable”
§ “Fail-fast” ordering
Ordering: Least Constraining Value
§ Value Ordering: Least Constraining Value
§ Given a choice of variable, choose the least
constraining value
§ I.e., the one that rules out the fewest values in
the remaining variables
§ Note that it may take some computation to
determine this! (E.g., rerunning filtering)

§ Combining these ordering ideas makes


1000 queens feasible

[Demo: coloring – backtracking + AC + ordering]


Demo: Backtracking + AC + Ordering
Constraint Satisfaction Problems

§ Standard search problems:


§ State is a “black box”: arbitrary data structure
§ Goal test can be any function over states
§ Successor function can also be anything

§ Constraint satisfaction problems (CSPs):


§ A special subset of search problems
§ State is defined by variables Xi with values from a
domain D (sometimes D depends on i)
§ Goal test is a set of constraints specifying allowable
combinations of values for subsets of variables

§ Simple example of a formal representation language

§ Allows useful general-purpose algorithms with more


power than standard search algorithms
Degree Heuristic

§ Tie-breaker among MRV variables


§ Degree heuristic:
§ Choose the variable participating in the most constraints
on remaining variables

§ Why most rather than fewest constraints?


Example: N-Queens

§ Formulation 1.5:
§ Variables:

§ Domains:

§ Constraints:

… there’s an even better way! What is it?


5 Minute Break

Courtesy of Dan Gillick


Waltz on Simple Scenes

§ Assume all objects:


§ Have no shadows or cracks
§ Three-faced vertices
§ “General position”: no junctions
change with small movements of
the eye.
§ Then each line on image is one of
the following:
§ Boundary line (edge of an object)
() with right hand of arrow
denoting “solid” and left hand
denoting “space”
§ Interior convex edge (+)
§ Interior concave edge (-) 49
Legal Junctions

§ Only certain junctions are


physically possible
§ How can we formulate a CSP to
label an image?
§ Variables: vertices
§ Domains: junction labels
§ Constraints: both ends of a line
should have the same label

(x,y) in
y , ,…
50
Improving Backtracking
§ General-purpose ideas can give huge gains in speed:
§ Which variable should be assigned next?
§ In what order should its values be tried?
§ Can we detect inevitable failure early?
§ Can we take advantage of problem structure?

51
Forward Checking
NT Q
WA
SA
NSW
V

§ Idea: Keep track of remaining legal values for unassigned


variables (using immediate constraints)
§ Idea: Terminate when any variable has no legal values

[demo: forward checking animation]


Constraint Propagation
NT Q
WA
SA
NSW
V

§ Forward checking propagates information from assigned to adjacent


unassigned variables, but doesn't detect more distant failures:

§ NT and SA cannot both be blue!


§ Why didn’t we detect this yet?
§ Constraint propagation repeatedly enforces constraints (locally)
Arc Consistency WA
NT
SA
Q
NSW
V

§ Simplest form of propagation makes each arc consistent


§ X  Y is consistent iff for every value x there is some allowed y

• If X loses a value, neighbors of X need to be rechecked!


• Arc consistency detects failure earlier than forward checking
• What’s the downside of arc consistency?
• Can be run as a preprocessor or after each assignment
Arc Consistency

§ Runtime: O(n2d3), can be reduced to O(n2d2)


§ … but detecting all possible future problems is NP-hard – why?
55
[demo: arc consistency animation]
Limitations of Arc Consistency

§ After running arc


consistency:
§ Can have one solution left
§ Can have multiple solutions
left
§ Can have no solutions left
(and not know it)

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