Inno2022 Engineering Drawing I Emt1101 Lecnotes
Inno2022 Engineering Drawing I Emt1101 Lecnotes
DeKUT
Lecture Notes
By
October 2022
Table of contents
Course description
Various aspects of graphic language: Aesthetics, artistic and technical drawing. Technical drawings:
Technical drawing equipment or pencil work and ink work, drawing paper sizes, lettering and line
work. Introduction to orthographic projections. Three-dimensional views: isometric, perspective
and oblique. Free hand sketching, sketching materials, isometric grid paper, scaling and proportions.
Types of sketches: Isometric, oblique and perspective. One, two and multiview sketches. Aspects
of design. Construction of loci. Different types of thread forms. Cams and gear teeth profiles.
Various types of fasteners, shaft and couplings. Conventional representation of features including
British Standard (BS) 308, International Standard organization (ISO) 4500 and Kenya Bureau of
Standards (KBS) codes of drawing practice
2 Table of contents
0.3 References
1. Thomas E.F., Jay D.H., Byron U. & Carl L. S. (1997) Mechanical drawing CAD-communications,Mc
Graw-Hill 11th Ed.
2. Giesecke F.E., Hill I.L., Norak J.E. & Mitchel A. (1991) Technical Drawing, Prenctice-
Hall,inc.
Written language is essential for communicating ideas, concepts, meanings or feelings on the
things that do not have form, whereas things that have form are better explained or captured with
the graphic language. Just as a person must be literate in order to understand the written language,
visual graphics literacy is also important in order to understand information in graphic form.
Graphic communication involves using visual materials (graphics) to relate ideas, commu-
nicate thoughts and entertain. When one person sketches a rough map in giving direction to
another, this is graphic communication. Drawings, photographs, pictures, visual arts, diagrams
and sketches are all forms of graphic communication. Any medium that uses a graphic image to
aid in conveying a message, instructions, or an idea is involved in graphic communication.
The role of the graphics language is:
1. To communicate ideas
2. To communicate feelings
3. To convey information
Graphics are visual presentations on some surface such as a wall, paper, canvas, computer
screen, etc, to inform (communicate) or to entertain.
4 Introduction to Graphic Communication
1.2 Drawing
One of the most widely used forms of graphic communication is the drawing. A drawing is a
graphic representation of an object, or a part of it, and is the result of creative thought by an
engineer or technician. Technically, it can be defined as “a graphic representation of an idea, a
concept or an entity which actually or potentially exists in life".
Communication by use of drawing has developed along two distinct paths: Artistic and
Technical drawings.
Artistic Drawings range in scope from the simplest line drawing to the most famous paintings. Re-
gardless of their complexity, Artistic drawings are used to express philosophical or other abstract
ideas. They can also be used to portray decorative aspects (aesthetic) , to express joy, sorrow,
political or religious beliefs. In order to understand an artistic drawing, it is sometimes necessary
to first understand the artist. Artists often take a subtle or abstract approach in communicating
through their drawings, which in turn gives rise to various interpretations. (see figure 1.1). It can
be carried out on almost any surface and allows many interpretations. Common tools for artistic
drawing are:
1. graphite pencils
2. inked brushes
3. crayons
4. charcoal
5. markers
6. waxed coloured pencils, etc.
The technical drawing, on the other hand, is not subtle, or abstract. It does not require an
understanding of its creator, only an understanding of technical drawings. A technical drawing is a
means of clearly and concisely communicating all of the information necessary to transform an
idea or a concept in to reality or for technical, architectural and engineering needs. Therefore,
1.2 Drawing 5
a technical drawing often contains more than just a graphic representation of its subject. It also
contains dimensions, notes and specifications. (See figure 1.2) Aspects of a technical drawing
include:
1. shape
2. size
3. material
4. assembly
5. finish
Essential requirements for a technical drawing include:
1. Clear and unambiguous
2. Language independent
3. accurate
4. Conform to standards
5. suitable for duplication
There are three types of technical drawings:
1. Multi-view drawings (orthographic); one or more views (projections) systematically ar-
ranged.
2. Pictorial; one view drawn in 3D at a specified angle as it would appear in real life.
3. Schematic (diagrammatic); simplified functional drawing.
6 Introduction to Graphic Communication
Drawing conventions (drawing grammar) allow people to communicate more effectively and
with clarity. These conventions are set by various standards organizations such as:
• ISO International Organization for Standardization
– ISO 128: Technical Drawings - General principles of presentation.
– ISO 129: Technical Drawings - Dimensioning
– ISO 3098/1: Technical Drawings - Lettering
– ISO 8048: Technical Drawings - Construction Drawings - Representation of views,sections,
cuts.
• KEBS Kenya Bureau of Standards
– KS 06-325. Year 1986. Title: Engineering drawing practice. scope: Specifies the
general principles of presentation and practice to be applied to engineering drawings.
Subject: Engineering drawings
– KS 06-1334 Year 1996. Title: Specification for engineer’s squares.
• ANSI American National Standards Institute
• BS British Standards
1.3 Drawing Equipments and Their Use 7
These standards ensure quality, safety and interchangeability of products and information.
Standards are updated periodically rendering the old ones obsolete.
Technical drawing is referred to as the universal language for Engineering since it can be
interpreted in any part of the world.
1.3.1 Introduction
To record information on paper instruments and equipments are needed. Engineering drawing is
entirely a graphic language hence instruments are essentially needed. Drawing must be clear, neat
and legible in order to serve its purpose. Hence it is extremely important for engineers to have
good speed, accuracy, legibility and neatness in the drawing work.
All drawings are made by means of various instruments. The quality of drawing depends to a
large extent on the quality , adjustment and care of the instruments.
3. Lettering guide
4. Ellipse template
5. Flexible curve
Requirements:
1. Accuracy - should convey the correct information
2. Speed - for productivity
3. Legibility - (clear and legible for communication)
4. Neatness
5. Use only one side of the drawing paper.
In this course, we will adopt the ISO A standard drawing sheet sizes and inside borders. The ISO
A0 size is defined as having an area of one square meter (1m2 ). The sides are in proportions of
√
1 : 2. Each smaller sheet size is exactly half the area of the previous size, for instance
• an A0 sheet cut in half gives two A1 sheets
• an A1 sheet in half you get two A2 sheets
Figure 1.1 shows ISO A paper size series. The most commonly used smallest format is A4.
The Inside border encloses the working area, including the title block and other tables. The border
shall be 20 mm wide on the binding edge and 10 mm wide on the other three sides, with resulting
working area sizes . The border on the binding edge allows for binding or hole punching for filing
purposes. The drawing layouts can be in two formats:
• portrait, the longer edge is vertical
• landscape, the longer edge is horizontal
A title block is a system of labelling and cross-referencing drawings so that they may be stored
and when required, identified, located easily and efficiently. Title blocks are used to record all the
important information necessary for the working drawings. It contains general as well as specific
information. The basic requirements for a title block located at the bottom right hand corner of a
drawing are:
• Title of the drawing
• Drafters name and number
• Name of firm or organization
• Scale
• Date
• Dimensions (units of measurements) used
• Drawing number or projection symbol
1.5 Lettering
Lettering is used to give dimensions and other pertinent information of what is being drawn.
ANSI recommends that Single Stroke Gothic style be the accepted lettering standard due to the
following reasons:
• Most plain lettering style
• Written rapidly
• Highly legible
Single stroke lettering has all the strokes of uniform thickness, and each stroke is produced by
one movement of the pencil. Figure 1.5 shows sample lettering using Gothic style.
“Any normal person can learn to letter if he is persistent and intelligent in his efforts.” There are
three necessary steps in learning to letter:
1. Knowledge of the proportions and forms of the letters,and the order of the strokes.
2. Knowledge of composition- the spacing of the letters and words.
3. Persistent practice, with continuous effort to improve.
Guide Lines
Extremely light horizontal guidelines are necessary to regulate the height of letters. In addition,
light vertical or inclined guidelines are needed to keep the letters uniformly vertical or inclined.
Guidelines are absolutely essential for good lettering, and should be regarded as a welcome aid,
not as an unnecessary requirement.
Lower-case letters have four horizontal guidelines, called the cap line, waistline, and base line
and drop line. Strokes of letters that extend up to the cap line are called ascenders, and those that
extend down to the drop line, descenders. Since there are only five letters (p, q.g, j, y) that have
descenders, the drop lines are little needed and are usually omitted. In spacing guidelines, space
“a” may very from 3/5 to 2/3 of space “b”.
The term single stoke or one stoke does not mean that the entire letter is made without lifting the
pencil. But the width of the stroke is the width of the stem of the letter. The salient features of this
type of lettering are:
12 Introduction to Graphic Communication
• Greatest amount of lettering on drawings is done in a rapid single stroke letter i.e. either
vertical, or inclined.
• The ability to letter and perfectly can be acquired only by continued and careful practice
Order of strokes
They are necessary to have legible and accurate letter styles. In the following description an
alphabet of slightly extended vertical capitals has-been arranged in-group. Study the slope of each
letter with the order and direction of the storks forming it. The proportion of height and width of
various letters must be known carefully to letter them perfectly.
1. Thin Light lines drawn with a 4H pencil include: Guidelines used for lettering guide lines,
construction lines
2. Thin line lines that are dark, and drawn with 2H pencil include: centerlines, extension lines,
dimension lines, leader lines, section lines, hidden lines.
3. Thick lines that are dark and drawn with a HB pencil include; outlines, visible lines.
4. Very thick lines that are dark and drawn with a B pencil include: cutting plane lines, viewing
plane lines.
5. Dark features drawn with a HB pencil include: arrowheads, lettering
14 Introduction to Graphic Communication
2.1 Introduction
All technical drawings are projections. All projection theory is based on two variables: line of
sight (projecting lines) and plane of projection.
A line of sight (LOS) is an imaginary line between an observer’s eye and an object. A plane
of projection (i.e., an image or picture plane) is an imaginary flat plane upon which the image is
projected. The projection is produced by connecting the points where the lines of sight pierce the
projection plane. As a result, the 3D object is transformed into a 2D view.
If the distance from the observer to the object is infinite, then the projection lines are assumed to
be parallel, and the projection is called a parallel projection. Parallel projection is orthographic
if the plane of projection is perpendicular to the parallel lines of sight.
16 Orthographic Projection (Multi view Drawings)
View comparisons
3-D projections are useful in that they provide an image that is similar to the image in designer’s
mind’s eye. But 3-D projections are often weak in providing adequate details of the object, and
2.1 Introduction 17
there is often some distortion of the object. For instance, a circular hole becomes an ellipse in an
isometric 3-D projection. Orthographic projection are used to overcome the weaknesses of 3-D
projections. Orthographic projections are a collection of flat 2-D drawings of the different sides of
an object.
18 Orthographic Projection (Multi view Drawings)
Orthographic view depends on relative position of the object to the line of sight. It uses multiple
views of the object, from points of view rotated about the object’s center through increments of
90o .
Orthographic projection is based on two principal planes — one horizontal (HP) and one vertical
(VP) — intersecting each other (see Fig.2.9):
Once the views are projected onto the respective planes, the planes are opened out so that they
lie on the same plane. This produces a number of separate two-dimensional inter-related views
which represent faces that are mutually at right angles to each other (see Fig.2.11).
Several views of an object can therefore be shown simultaneously on a single drawing paper(see
Fig.2.12) .
Figure 2.14 shows how views of an object are obtained by using projectors. If the planes of
projection are parallel to the principal faces of the object, they form a glass box. Note that the
object has three principal dimensions: width, height and depth. These are fixed terms used for
dimensions in these directions regardless of the shape of the object. Since it is required to show
the views of a solid or 3D object on at sheet of paper, it is necessary to unfold the planes so that
they all lie in the same plane. Since the glass box has six sides, we can have six views of the object
as shown in Figure 2.15.
The mental process of reading a reading a drawing in order to obtain the views is known as
visualizing the views. Figure 2.3 shows the process of visualization (see Fig.2.16).
Figure 2.17 shows an object positioned in the First quadrant. Views of the have been drawn on the
plane using projectors. The view on the frontal plane is called the elevation, that on the horizontal
plane the plan and that on the profile plane the end view, end elevation or side elevation. The
observer always looks through the object and to the planes of projection. To obtain the views, the
horizontal and profile planes are opened out (or rabatted) about the line of intersection with the
profile plane.
This is done by positioning the object in the third quadrant and projecting the views onto the planes
as shown in Figure 2.18. Since the planes now come between the observer and the object, they are
imagined to be transparent and the object is viewed through them. The views are the same in both
systems and the only ultimate difference between the two systems is the arrangement of the views.
Projection Symbols
Since two systems of projection, 1st and 3rd angle are approved internationally, it is necessary to
indicate on the drawing which system has been used. This is done by a symbol consisting of the an
elevation and end view of a frustum of a cone. This symbols are shown in Figures 2.19 and 2.20.
• The principle views should be chosen to show the most detail of the object and with the least
number of hidden lines.
• The most descriptive view should be selected as the front view
• Build up all the views together by projecting measurements from one view to another.
• Always allow enough space between the views on a drawing to accommodate dimensions
and notes without crowding.C ≥ 15mm.
2.2 Multi-view Orthographic Projections 29
• It may not be necessary to show all the six views to completely describe an object. Two views
are sometimes enough to completely describe an object. This convention is particularly
applied to symmetrical objects with less features. If a view does not shows any additional
features to the
rst two views, it should be excluded. If only two views are necessary and the top view and
right side view are equally descriptive, the combination chosen is that which spaces best on
the paper.
Example
Figure 2.24 shows orthographic views of a object that requires only two views to completely define
the object.
Figure 2.25 shows an anchor bracket used in a ship. Draw in First angle orthographic projection,
a front view as seen from direction A, an end view as seen from direction B and a top view. Show
the projection symbol.
2.2.4 Dimensioning
Dimensioning is the process of defining the size, form and location of geometric features and
components on an engineering drawing.
Before an object can be built, complete information about both the size and shape of the object
must be available. The exact shape of the part or assembly is shown by the different views in the
drawing sheet. Dimensions are added to the two-dimensional views (not to the 3D view) in the
drawing sheet such that it will show all the size and location details of the part.
• In metric drawings, generally, dimensions are in millimeters. To avoid having to specify
’mm’ after every dimension, a label such as ’all dimensions in mm’ or’unless otherwise
stated all dimensions are in mm’ is usually contained in the title block.
• If the dimension is less than one a leading zero should be used before the decimal point (e.g.,
0.5).
Dimensions used in drawings can be categorized as:
• Size dimensions - define size of features (radius, diameter, length, width, thickness, etc).
• Location dimensions - define location of part features (such as holes).
Types of Dimensions
Dimensions may be divided into three different types; Linear dimensions, Angular dimensions,
and Leader dimensions.
Linear Dimensions - they are either
horizontal or vertical to the dimensioning
plane.
Angular Dimensions - they are usually
specified in decimal degrees (e.g.,27.50 ).
Also they can be specified using de-
grees and minutes or degrees, minutes
and seconds (e.g.,270 30′ or 00 15′ 40”
).
Dimensioning Methods
Dimensioning formats
Overall Dimensions: When several dimensions make up an overall length, the overall dimen-
sion can be shown outside these component dimensions. When specifying an overall dimension,
one or more non-critical component dimensions must be omitted.
Dual Dimensions: Working drawing are usually drawn with all metric or all US dimensions.
Sometimes the object manufacturing requires both metric and US measuring system and in such
case dual dimensioning may be necessary. The optional secondary units are normally displayed in
brackets [ ].
Dimensioning Rules
und
Ro
Projected to
adjacent view to
locate line
No!
No!
Yes!
Yes!
Point of
tangency
A Detail A
Line
Figure 2.54 shows a turret lathe fixture. Draw its orthographic projections in Third angle projection
and add Dimensions.
Figure 2.55 shows a robot arm holder. Draw its orthographic projections in First angle projection
and add Dimensions.
Axonometric projection - is a parallel projection technique used to create a pictorial drawing (Three-
Dimensional View) of an object by rotating the object on an axis relative to a projection or picture
plane to show its all three dimensions.
Pictorial drawings are excellent starting point in visualization and design and are often used to
supplement multiview drawings.
The differences between a multiview drawing and an axonometric drawing are that, in a
multiview, only two dimensions of an object are visible in each view and more than one view is
required to define the object; whereas, in an axonometric drawing, the object is rotated about an
axis to display all three dimensions, and only one view is required.
Isometric drawings are the most popular and are easier to construct than the others. Since
they are the most widely used method of axonometric projection , we will only consider isometric
projection in detail.
The planes representing the faces of of the cube as well as other planes parallel to these planes are
called Isometric Planes.
cos 450
Isometric length = True length ×
cos 300
It is quite easy creating isometric lines on isometric planes. This is done by drawing the lines
parallel to isometric axes. However, creating non-isometric lines and angles must be done with
care. In general, angles of non-isometric lines are drawn by creating line segments between the end
points of the locations that form the angle. On isometric planes, circles in principal orthographic
views turn to isometric ellipses and arcs appear as partial isometric ellipses. Irregular curves are
created from intersections of projection lines from isometric planes.
There are two common techniques generally used for isometric drawings. These are the box and
the centerline layout techniques, but the box technique is the most common construction technique.
The box technique is also known as the coordinate technique. In the approach, a bounding (B)
box is first made with guide lines using the principal dimensions object. The principal dimensions
may be designated as W for width, H for height, and D for depth. It may be necessary to add up
dimensions along the principal axes to get the principal dimensions of an object. The faces on the
objects are then created after the B-box is ready. Each feature on the object is properly located
and created within the B-box. This technique is good for drawing objects with angular and radial
features or objects that have irregular shapes or form. The general steps in the box technique are:
3a Use dimensions from top and front view to mark out faces.
3b Or use dimensions from top and side views to mark out faces.
Draw the isometric view of the object, the multi view projection of which is shown Fig 3.6.
Fig. 3.8 Measure on the axes and trace the details in construction lines.
Lines on an object which are located by angles are non-isometric lines. Angles cannot be laid
off directly on an isometric drawing as they do not appear in their true sizes. Lines positioned by
angles are drawn by fixing their ends using isometric lines as shown in figure 3.5.
58 Pictorial Drawing (3D Projections/ Single views)
The centerline technique is better for objects with many circular and arc features. This method
begins with a construction of all the centerlines in the object using the top or bottom face as
reference. The center points of all the circles and arcs are located and the circles and arcs are
created. Other features are added to complete the drawing. Steps are as follows
Step 6: Finish and Check the Drawing Complete the drawing by creating connecting features to
the isocircles and removing lines and arcs that are hidden. Check that the drawing is correct.
3.2 Isometric projection 63
Isometric Annotations
Isometric annotations consist of textual information added to isometric views for complete docu-
mentation. These include dimensions, notes, tables, etc. Annotations should be placed on isoplanes
and dimension lines should be parallel to isometric axes. As much as is possible, keep all dimen-
sions outside of view and show dimensions between points on the same plane only. Arrowhead
heel should be parallel to the extension lines and dimension value should be parallel with extension
lines. The front (for width dimensions) and right (for depth dimensions) isoplanes are preferred
for annotations. Fig. 3.19a shows a box dimension with the preferred format, however, Fig. 3.19b,
shows the same box dimension with the width and depth sizes on the top isoplane. This is also a
common format for isometric dimensioning. The height dimensions are placed vertical and could
64 Pictorial Drawing (3D Projections/ Single views)
be on the front or right isoplane. The dimension value can be placed aligned with the dimension
line or placed horizontally. Though the aligned placement is recommended by ANSI, the horizontal
placement is common, perhaps due to relative easy when drawing manually or sketching freehand.
Q1 FIGURE 3.20 shows the primary views of a geometric model. Draw an isometric drawing
of the model. Make ’P’ the lowest point. No hidden detail is necessary. [12 marks]
Q2 FIGURE 3.21 shows the primary views of a geometric model. Draw an isometric drawing
of the model. Make ’P’ the lowest point. No hidden detail is necessary.
A projected view in which the lines of sight are parallel to each other but inclined to the plane of
projection is called an oblique projection . For practical purposes, the principal face is placed
parallel to the plane of projection, thus making it and parallel faces show in true shape.
In all forms of oblique projection, the
receding axis may be drawn in any direc-
tion (Fig. 3.22). By changing the axis an-
gle and he choice of front face, any orien-
tation required to exhibit he part properly
and clearly can be attained.
Oblique drawings are similar to isomet-
ric drawings. However, they are produced Fig. 3.22 Axis Choice for Oblique Projection.
from parallel projectors that are not per-
3.3 Oblique Projection 67
pendicular to the projection plane. The primary difference lies in the use of only one receding axis
and the ability to draw one surface as true shape and size in the front plane.
There are three versions of oblique projection,
differing only in the comparative scales used along
the receding axis and the angle of the receding axis
(Fig. 3.23).The receding axis is typically drawn at
60, 45, or 30 degrees.
An oblique projection on which the lines of
sight make an angle of 45° with the plane of projec-
tion is called a cavalier projection [Fig. 3.23(a)].
The front is drawn full scale and true shape, as
with all forms of oblique projection. The same
scale is used on all axes: therefore, the receding
faces are drawn full scale (but not true shape). An
oblique projection in which the lines of sight make
an angle of between 63° and 26° with the plane
of projection is called a cabinet projection [Fig.
3.23(b)]. The scale on the receding axis is one-half
of the scale on the other axes.
An oblique projection in which the lines of
sight make any angle other than 45° or 63° to
26° is called a general oblique. The scale on the Fig. 3.23 Types of Oblique Projection.
Oblique projection is most commonly used for objects that have a series of circles, curves, or
irregular outlines in the same or parallel planes. By placing curved outlines in the front face, they
can be drawn true shape and full scale without distortion. A standard circle template or a compass
can be used in the construction. In other words, the front face of an oblique projection is exactly
the same as the front view of a part drawn in a multiview projection.
Oblique construction
The construction process for oblique projection with slanted, inclined lines and inclined planes
is similar to that for isometric drawings. Their endpoints are located along lines that are parallel to
one of the axes.
Q1 FIGURE 3.26 is drawn in First Angle projection. Make Cabinet oblique drawing of the
object positioning the drawing according to the receding axis given. [8 marks]
Q2 FIGURE 3.27 is drawn in First Angle projection. Make Cavalier oblique drawing of the
object positioning the drawing according to the receding axis indicated. [8 marks]
A pictorial drawing made by the intersection of the picture plane with lines of sight converging
from points on the object to the point of sight that is located at a finite distance from the picture
plane is called a perspective. The plane of projection is placed between the observer and the
object and collective piercing points in the plane of projection of all the projectors produces the
perspective.
Perspective drawings are pictorials that
appear similar to photographs. The use
of perspective projection gives the illustra-
tion a photolike realism. The observer is
stationed at a fixed position relative to the
object being drawn, as with a photograph.
Perspective projection provides illus-
trations that approximate how a particular
object looks to the human eye or as a cam-
era would record the object on film. Since
a perspective drawing approximates how
an object really looks, it is not dimension-
ally correct and cannot be scaled. The only
lines that can be scaled are those lines on
the object that actually lie in the picture
plane.
Technical illustrations for advertise-
ments, sales catalogues, technical manuals,
and architectural renderings make exten-
sive use of this form of pictorial projection.
Fig. 3.28 Types of Perspective .
All lines in perspective drawings con-
verge at one, two, or three points on the horizon (vanishing points) and, therefore, are not parallel,
as in oblique and axonometric projection. This creates three basic categories in perspective
projection: parallel, angular, and oblique as shown in (Fig. 3.28).
3.4 Perspective Projection 73
in this figure). The location of the vertical line (line of sight) will be determined by which side the
part is to recede to and how much of the part’s side needs to be shown. Here, the vertical line is
drawn on the right of the part, so the perspective recedes to the right. Dimension D establishes this
distance. The line of sight is to the right of the part at a distance equal to dimension D. The farther
to the side this line is drawn, the more the right side will show. The front view is then drawn using
the width dimensions projected from the top view and completing the front face’s features. The
vanishing point is at the intersection of the line of sight (vertical line) and the horizon line.
Lines are then drawn from every point on the front view to the vanishing point (VP) in Figure
3.31(c). A line drawn from the station point to the back corner of the part in the top view intersects
the picture plane (PP) to establish point A. A line is then drawn vertically from point A to the
receding lines, which extend from the front view toward the VP. This will establish point B and the
back vertical edge of the part. A horizontal line is then drawn from point B to the left to establish
the back edge. All other features are drawn by the same procedure to establish points along the
picture plane and to project to the front view [Fig. 3.31(d)].
The one-point (parallel) perspectives use a frontal plane that is parallel to the front face of
the part (Fig. 3.31). The frontal plane is perpendicular to the line of sight. On solid objects,
one-point perspectives more nearly resemble oblique pictorial drawings. The frontal surface of the
pictorial box is perpendicular to the lines of sight (axis of vision) and shows height and width in
true distance. The depth lines of the object converge toward a common vanishing point (CV). The
top, front, and side faces are drawn first with full-scale dimensions. Height dimensions are taken
from the side view for the front face.
Figure 3.32 shows a two-point perspective of the same part as in Figure 3.31. Note the differences
and similarities of the procedure and the finished illustration. Two-point perspectives require more
work and the end result is more realistic.
Start by drawing the picture plane line (PP), as shown. The top view is then drawn with one
of its corners touching the picture plane line. This will also establish the center of vision (CV).
The front face is drawn at an angle of 300 to the PP, as shown. Other angles can be used. To show
enough detail, the side with the most features should be at the smaller angle to the PP. The line
76 Pictorial Drawing (3D Projections/ Single views)
of sight is drawn as a vertical line extending from the intersection of the part’s front comer (the
one touching the PP) in Figure 3.32 (a). The horizon line, the ground line, and the station point
are established as in Figure 3.31. Draw lines SP-A and SP-B from the station point parallel to
the edges of the part to where they intersect the PP and establish points A and B [Fig. 3.32(b)].
Vanishing point left (VPL) and vanishing point right (VPR) are drawn by dropping vertical lines
from points A and B to the horizon line.
The right or left side view is then drawn with its base on the ground line, as in Figure 3.32(c).
Height lines are established in the perspective view by projecting each vertical dimension from
the side view to the line of sight. The intersection of each line projected from the side view to the
line of sight establishes points. Draw a line from each point to the VPL and the VPR. Draw lines
from the SP to the corners of the top view at points 1 and 2. The intersection of these projectors
and the PP establishes the outside limits of the perspective view when they are drawn vertically
until they intersect their corresponding receding projectors. The parts outside dimensions have
now been determined. By repeating the previous two steps, every feature of the part is established
by projection. The perspective is then darkened, as in Figure 3.32(d).
3.4 Perspective Projection 77
Class example
Fig 3.33a shows plan and front view of an object in First angle orthographic. Draw the angular
perspective of it when the object is resting on the ground plane oriented to the picture plane as
shown in Fig.3.33b keeping the face inclined 300 to and the edge P 20mm behind the picture plane.
The station point is 120 mm in front of the picture plane, 80mm above the ground plane and lies in
the central plane which passes through the edge P.
Q1 Fig 3.35a shows First angle orthographic views of machined block. draw a neat two point
perspective view of the machined block. Point A is situated in line with the centre of vision
and up against the picture plane with the orientation as shown in Fig.3.35b. The distance of
the eye in front of the picture plane is 120 mm and 120mm above the ground plane and lies
in the central plane which passes through the edge A. [12 marks]
3.4 Perspective Projection 79
Q2 Fig 3.36a shows Third angle orthographic views of machined block. draw a neat two point
perspective view of the machined block. Point A is situated in line with the centre of vision
and up against the picture plane with the orientation as shown in Fig.3.36b. The distance of
the eye in front of the picture plane is 100 mm and 100mm above the ground plane and lies
in the central plane which passes through the edge A. [12 marks]