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User Interface Design-MCA

This document provides information on the User Interface Design course. The course code is MCAE1241 and has prerequisites of Discrete Math and corequisites of Data Structure. It is a 3 credit course consisting of 3 hours of lectures per week. The course aims to teach students how to design user interfaces that provide maximum user experience. Over the course, students will learn about graphics interfaces, human-computer interaction standards, interface components like text boxes, and multimedia and database concepts. They will be assessed through mid-term and end-term tests, as well as experiments and assignments.
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0% found this document useful (0 votes)
219 views3 pages

User Interface Design-MCA

This document provides information on the User Interface Design course. The course code is MCAE1241 and has prerequisites of Discrete Math and corequisites of Data Structure. It is a 3 credit course consisting of 3 hours of lectures per week. The course aims to teach students how to design user interfaces that provide maximum user experience. Over the course, students will learn about graphics interfaces, human-computer interaction standards, interface components like text boxes, and multimedia and database concepts. They will be assessed through mid-term and end-term tests, as well as experiments and assignments.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Name of The Course User Interface Design

Course Code MCAE1241


Prerequisite Discrete Math

Corequisite Data Structure


Antirequisite
L T P C
3 0 0 3

Course Objectives:

The design of user interfaces for machines and software, such as computers, home appliances, mobile
devices, and other electronic devices, with the focus on maximizing the user experience. The goal of
user interface design is to make the user’s interaction as simple and efficient as possible, in terms of
accomplishing user goals (user-centered design).

Course Outcomes
At the end of the course student will be able to:

CO1 Describe the Characteristics of Graphics Interface and its Principles


CO2 Design the standards and structures for Human computer interaction
CO3 Understand the components of web systems and text boxes
CO4 Demonstrate the Guidance of multimedia systems and its accessibility
CO5 Summarize the concepts of windows layout and visualization
CO6 Describe advances and the latest trends in Database.

Text Book (s)


1. Wilbent. O. Galitz ,“The Essential Guide To User Interface Design”, John Wiley&
Sons, 2001.
2. Ben Sheiderman, “Design The User Interface”, Pearson Education, 1998.
Reference Book (s)

1. Alan Cooper, “The Essential Of User Interface Design”, Wiley – Dream Tech Ltd.,
2002.

Unit-1 INTRODUCTION 7 hours

Human–Computer Interface – Characteristics Of Graphics Interface –Direct  Manipulation


Graphical System – Web User Interface –Popularity –Characteristic & Principles.

UNIT II HUMAN COMPUTER INTERACTION 8 hours

User Interface Design Process –Usability –Human Characteristics in Design


– Human Interaction Speed – Design Standards – System Timings – Structures of Menus –
Functions Of Menus– Contents Of Menu– Formatting – Navigating Menus– Graphical Menus.

UNIT III WINDOWS 7 hours


 Characteristics– Components– Presentation Styles– Types– Managements–
Organizations– Operations– Web Systems– Device– Based Controls Characteristics–
Screen – Based Controls – Operate Control – Text Boxes– Selection Control–
Combination Control– Custom Control– Presentation Control.
UNIT IV MULTIMEDIA 7 hours
Text For Web Pages – Effective Feedback– Guidance & Assistance–
Internationalization– Accessibility– Icons– Image– Multimedia – Coloring.

Unit-5 WINDOWS LAYOUT 6 hours


 Prototypes – Kinds Of Tests – Retest – Information Search – Visualization –
Hypermedia – WWW– Software Tools.
Unit VI Research 5 hours

The advances and the latest trends in the course as well as the latest applications of the
areas covered in the course with the latest research. Discussion of some latest papers
published in IEEE transactions and ACM transactions, Web of Science and SCOPUS
indexed journals as well as high impact factor conferences as well as symposiums.
Discussion on some of the latest products available in the market based on the areas
covered in the course and patents filed in the areas covered
Internal Assessment Mid Term Test End Term Test Total Marks
(IA) (MTE) (ETE)
20 15 30 65

LIST OF EXPERIMENTS

1. Ergonomic analysis of Manual Material Handling equipment.


2. Collate any period of human evolution, aggregate content pertaining to the selected period
to Design a timeline that period to be presented it as well designed “Information Graphic”
chart.

3. Identify a design need/gap/problem/issue and apply UCD process with details of tasks and
activities to be performed in each stage.

4. Improve user experience in any existing mobile application by conducting evaluation


using various methods and techniques.

5. Identify areas to improve end user experience. Propose design enhancements for
important tasks/activities as static screen designs.

6. Identify a social need/gap/opportunity for an digital application. Demonstrate creation of


solution by following UCD process.

7. Test the effectiveness of the designed solutions using appropriate tools and techniques
with the target audience.

8. Identify one Indian Government website/portal and check effectiveness by conducting a


Usability Evaluation of Interaction Design Principles (Visibility, Feedback, Constraint,
Mapping Consistency, and Affordance). Propose interaction design enhancements as
interactive screens for tasks/functions.

9. Identify a need/gap for a digital application for a social need and design high fidelity
prototype for most critical task flow incorporating Icon, Navigation and Interaction
Design elements based on user experience guidelines.

10.Select a suitable a product (Tangible /Digital Product) to explain the application of


Principles and Types of Interactions incorporated. Analyse and Present
findings/observations with recommendations to improve end user experience.

11.Game Design Documents and Technical Design Document. Level, Sound, UI Design.
12.User interface design for Virtual Environment.
Continuous Assessment Pattern
Internal Assessment (IA) End Term Test (ETE) Total Marks
100 100

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