Constructivist Learning Design Key Questions For T... - (Reflection Section Precedents For A Situation Element)
Constructivist Learning Design Key Questions For T... - (Reflection Section Precedents For A Situation Element)
Constructivist Learning Design Key Questions For T... - (Reflection Section Precedents For A Situation Element)
In most texts, “theory” is presented first, sending the message that, “Here
is the theory, now go and apply it.” Classroom teachers often start their
planning with thinking about an activity for students, so the CLD frame
work was crafted in response to that practice. Although deep knowledge
about the practice of teaching is often tacit, it is not “atheoretical.” You
have constructed a Situation that is based on prior knowledge of the topic
and how students learn. As you sit with your version of the Situation,
revisit some of the work that influenced this work.
Dedication to structuring an effective learning Situation has a rich
history. Looking only at the last 100 years, John Dewey used the term
“Situation” in his essay “My Pedagogic Creed.” He focused on situating
new learning in the natural world of the child. He described building on
children’s experiences in the home by continuing to re-create similar activ
ities at school and never portrayed education as acquiring a set of skills.
In 1897, Dewey wrote,
Donald Schön (1983) is best known for his theories about reflection-
in-action by professionals. He also conceptualized the Situation in a very
constructivist way. He studied professionals, such as architects, who are
challenged to solve problems in real-world Situations rather than merely
apply theoretical rules to abstract problems. Experienced practitioners
face a variety of learning events in their work and bring a repertoire of
problem-solving strategies and ways of thinking to each new Situation.
Eleanor Duckworth (1987) used situations to engage learners in “the
having of wonderful ideas” about science. She observed that, when children
were left to their own imaginations, they would construct and reconstruct
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their own meaning of the world around them. Children’s efforts to explain
situations resulted in creative, innovative, and theoretically sound under
standings of the natural world. Steffe and D’Ambrosio (1995), researchers of
constructivist learning, built Situations for learners to explain new under
standings of math concepts.
Catherine Fosnot (1996) invited several contemporary philosophers to
write about their understanding of constructivism. In addition to chapters
on the disciplines of science, mathematics, and language, she broadened
the conversation to include the fine arts. Maxine Greene (1995) provided
Gagnon, George W., Jr., and Michelle Collay. Constructivist Learning Design : Key Questions for Teaching to Standards, Corwin Press, 2005. ProQuest
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Designing Situations • 49
examples of real-world learning from the fine arts. She thought deeply
about how children create, interact, and learn to make meaning within
the fine arts, reminding readers that children learn from experience, and
experience should include interactions with the aesthetic side of life:
“Where education is concerned, large-scale solutions hold little relevance
for situation-specific undertakings. Local knowledge and local coming
together ought to counter the tendency toward abstraction, as should a
conscious concern for the particular, the everyday, the concrete” (pp. 68–69).
As we described at the beginning of this chapter, the tradition of creating
or recognizing a Situation to engage students in learning can be seen in all
fields of study. Professionals in all fields use case studies to guide class
learning.
Constructivist Learning Design entails teaching for purpose rather
than teaching to objectives. Constructivist teachers engage students in a
Situation and understand what students will do with their new learn
ing. Such a teaching strategy involves more than stating an objective to be
learned or an outcome to be demonstrated. The Situation embodies your
purpose in creating a learning event for students. Most CLDs are built
around a big idea and often have multiple purposes. Teachers can’t predict
or limit what students will learn while they are engaged in open-ended
activities, so it can be difficult to specify measurable outcomes. For that
reason, CLD purposes are broader than objectives and involve introduc
ing, exploring, or understanding concepts or ideas rather than demon
strating one particular behavior.
Creating Constructivist Learning Designs may not be supported in
some schools. Behaviorist beliefs and high-stakes standardized testing have
limited what might be learned by mandating strict use of instructional
minutes. Experienced teachers realize that what students are expected to
learn is not necessarily what they will learn, especially with more than
30 students in a classroom. However, the likelihood that students will learn
increases if they are engaged and interested in a Situation they have co
constructed. The pursuit of broad purposes such as defining, experiencing,
and investigating creates more authentic and transferable learning than
Copyright © 2005. Corwin Press. All rights reserved.
Gagnon, George W., Jr., and Michelle Collay. Constructivist Learning Design : Key Questions for Teaching to Standards, Corwin Press, 2005. ProQuest
Ebook Central, http://ebookcentral.proquest.com/lib/univ-people-ebooks/detail.action?docID=1994302.
Created from univ-people-ebooks on 2022-11-10 08:07:28.
50 • Constructivist Learning Design
represents your values, beliefs, and dreams about our place in the world.
Education is a complex social process of human interactions about mean
ingful ideas.
Most teachers consider three main areas when they plan a lesson as
depicted in Figure 1.2, Teaching Plan Triangle, on the next page.
The sides of the triangle represent the components of a static lesson
before it is taught: expectations, materials, and evaluations. Expectations are
the base of the triangle and encompass the continuum of national standards,
state requirements, district outcomes, and teacher objectives for the lesson.
Gagnon, George W., Jr., and Michelle Collay. Constructivist Learning Design : Key Questions for Teaching to Standards, Corwin Press, 2005. ProQuest
Ebook Central, http://ebookcentral.proquest.com/lib/univ-people-ebooks/detail.action?docID=1994302.
Created from univ-people-ebooks on 2022-11-10 08:07:28.
Designing Situations • 51
ials Eval
er u
at
Ma
ions
?
ctatio
pe
Ex
ns
?
Materials include the resources available for teachers to use with that les
son, such as textbooks, teacher manuals, anthologies, articles, or curriculum
guides. Evaluations include the typical tools for determining student learn
ing from the lesson, such as homework, quizzes, exams, and regional, state,
or national standardized tests. The visual metaphor often used to describe
these components is a three-legged stool. This is an apt representation
because many lessons are conducted as the teacher sits on a stool, has students
read the material, explains the material to the students, and then evaluates
students’ understanding of the materials. Modify this representation in your
mind as you look at Figure 1.3, Learning Design Pyramid on the next page.
This depiction adds a fourth side representing students and asks you
to imagine not just looking at a flat figure on a page, but rather a three-
dimensional Learning Design Pyramid. Not only have students been
added to the influences on the design, but also the previous terms have
evolved to resources, purpose, and assessments. You develop your own
purpose for each learning episode as you derive meaning from all of the
expectations bearing on your teaching. Resources for the learning episode
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depend on the topic you determine and may include original source writ
ings, physical models, graphic materials, community members, and tech
nology, among others. You decide which assessments to use throughout
the learning episode, such as profiles, portfolios, presentations, proposals,
paragraphs, or performances. Students become the fourth side of the base
of the pyramid. Their diversity as individuals reflects cultural and ethnic
backgrounds, personality types, thinking styles, and developmental levels
or maturity. Individual learners have emotional, social, and disciplinary
needs that also become factors in the learning design.
Gagnon, George W., Jr., and Michelle Collay. Constructivist Learning Design : Key Questions for Teaching to Standards, Corwin Press, 2005. ProQuest
Ebook Central, http://ebookcentral.proquest.com/lib/univ-people-ebooks/detail.action?docID=1994302.
Created from univ-people-ebooks on 2022-11-10 08:07:28.