The Ultimate AR3D Guide For E-Commerce, Sayduck
The Ultimate AR3D Guide For E-Commerce, Sayduck
The Ultimate AR3D Guide For E-Commerce, Sayduck
AR & 3D
GUIDE FOR
E-COMMERCE
TABLE OF 01
CONTENTS
Intro - Why are companies implementing 3D, AR
and Virtual Photography
Basic Definitions
Reasons to adopt 3D/AR
04
Top 8 stats about AR/3D/Virtual Photography in
eCommerce
05
Killer features in 3D in eCommerce
3D viewer and its key features
AR: Place in space and on the face
Virtual Photography
10
How is 3D made?
11
Case Studies
Parts& Whole / Furniture
S&A Living / Furniture
Aritco / Elevators
Broni&Bo / Accesories
pn 1
WHY ARE
COMPANIES
IMPLEMENTING
3D/AR?
3D & Augmented Reality (AR) and Virtual Photography is increasing its
presence in eCommerce. The main driver for this is that consumers are
loving it as it provides them with more engaging and realistic product
display, online. These enriched customer experiences are leading to more
informed buying decisions. The Covid-19 pandemic and massive
investments and initiatives led by tech giants such as Apple, Google, and
Facebook is also further accelerating this growth and consumer adoption of
these visual technologies. In a not so distant future - consumers will be
demanding this!
In the next page we will share the basic definitions of 3D, AR, VTO and
Virtual Photography:
pn 2
BASIC
DEFINITIONS
8 AR/3D
STATS FOR
ECOMMERCE
Is 3D and AR really working? That’s a question that clearly can be answered
today, although we are still in early stages of 3D adoption in enterprise. We’ve
listed some key stats and proofings below:
KILLER FEATURES OF
3D IN ECOMMERCE
01.
3D VIEWER /
CONFIGURATOR
& KEY
FEATURES
02.
AR (WebAR)
WebAR is rapidly moving from a nice to have feature to a must for online businesses.
By 2025 it is expected that nearly 75% of the global population (ages 13-69) will be
frequent AR users. The consumers of tomorrow want an interactive shopping
experience, in which they can explore, validate and make informed buying decisions,
without leaving their couch.
PLACE IN SPACE:
Visualize a product in your room. Does been especially benefiting from this
this sofa look nice together with my technology.
current interior? Does it really fit? With
one tap that sofa can appear in your Returns are a $550 billion problem, and
room, letting you see for yourself. the larger the product, the the higher the
cost of returns become. AR is one cost
With the help of 3D and AR, shoppers can efficient way to reduce this problem.
try every possible material, size, colour in Shopify has recorded a 40% decrease in
order to find the ideal match. Large as returns from retailers using 3D
well as highly customizable product visualization.
manufacturers and retailers have
Works by Friends: Untitled #1 Art Print By Shane Walsh Audionord: Geneva Speaker
pn 8
PLACE ON FACE:
This is what many define as a VTO (virtual However, when it comes to clothing VTOs,
try-on). VTO allows you with your camera the current state of technology isn't quite
to try various products on your face or there yet. While already achievable, the
body. Currently VTO's are best utilized for results for clothing try-ons are usually not
eyewear, headphones, helmets, footwear, realistic enough, require a lot of manual
makeup and other similar products. input from consumers, or use computer
Basically anything that you would try on generated preset models, on which you
your head, face and feet. can see the flow of the garment, on
various body proportions, but not on self.
The technology in this area has been Yet, with companies such as Facebook,
rapidly developing. Nowadays VTOs trying to create VTOs possible even from
based on faces can achieve almost ads and Snapchat acquiring online
indistinguishable from realistic results. clothing fitting company Fit Analytics, we
Footwear virtual-try-ons, with players could expect to have the fashion industry
such as Adidas, Nike and JD stepping in, moving to VTOs within 1-2 years.
in the past couple years has also made a
huge leap forward.
03.
VIRTUAL PHOTOGRAPHY
Virtual photography, otherwise known as photorealistic renders, is using 3D
models, instead of a traditional photo studio and a photographer, to create product
visuals to be used on websites, social media and other digital or printed mediums.
With the surge of online shopping, the Based on your 3D models, you can use
value of high quality digital content in virtual photography to snap a whitespace
marketing and sales has significantly render from any angle, and in seconds
increased. Yet the problem remains - the have a perfect image of your product in
larger the product, or the higher any size or colour that it is available in.
customization it offers, the harder it
becomes to photograph the product. The Professional 3D modellers can also
problem often can be solved with using relatively cheaply create lifestyle scenes, to
3D models. On average, it is estimated place your product in any desired
that 3D models can be up to 6x times destination, to fit your brand and lifestyle.
cheaper than traditional photography,
and with guaranteed end results.
pn 10
HOW IS 3D
MADE?
The 3D creation process might seem complicated if you are not tech savvy. However,
every year it has been getting not only easier, but also cheaper, while the quality has
only been improving.
CASE STUDIES
01.
PART&WHOLE CASE STUDY
Part & Whole has partnered with Sayduck to better showcase the high
customisability of their furniture through one of the fastest in the market product
configurators, and give their buyers higher control of their design and shopping
experience.
A contemporary furniture company from pandemic, Part & Whole has shifted their
Victoria, Canada, creating modern, highly focus to eCommerce, however, with it
customizable and functional furniture to came the issue of increased returns, from
last through time. Part & Whole wanted shoppers being unable to visualize how
to ease the customization process for the furniture would fit into their spaces.
their shoppers, allowing them to add or
remove seats and arms, and be able to For this reason Part & Whole brought their
see how each option would fit in their furniture customization into 3D, straight
homes. onto their website, allowing buyers to fit
the furniture in their homes and offices
Adapting to the internet era of shopping through Augmented Reality.
and hastened with the emerging
pn 13
02.
S&A LIVING CASE STUDY
Talking 3D and Configurable products with S&A Living
S&A Living: George entertainment system (left) and Isabella bookshelf (right)
“You guys are excellent to work with; intelligent, proactive, thoughtful, fast.”
– S&A Living, Nicholas Acquroff
“Our new product range for S&A Living is a modular system, and one of the
biggest problems we’ve always had is having customers see how things are
going to look at home. Sayduck is helping us to change our industry –
because we’re able to show people pre-modeled products that we’ve put
together into ranges. In the past, it’s always been custom from the ground
up”
– S&A Living, Nicholas Acquroff
03.
ARITCO CASE STUDY
3D Configurator and WebAR implementation for a premium lifts
manufacturer Aritco
The recent global situation has permanently changed both B2C and B2B businesses
strategies. Customers have learned the value of understanding products without
being able to see or touch them, and now expect brands to create online shopping
experiences that are both informative, engaging, and personally relevant. Although it
might sound like a tough task to do, it is easily achievable with product visualisation
in 3D and WebAR.
three main lifts in 3D with the ability to to engage with the product almost just as
configure each of them and view the final in-store, only while still staying safely at
chosen product in AR. home.
04.
BRONI&BO CASE STUDY /
INTERVIEW
WebAR and Virtual Try-On solutions for the accessories retailer Broni&Bo
We all testify how the World is currently significantly changing in every sphere,
including eCommerce. Businesses are facing many challenges and have to look for
solutions to adapt and survive during this time. One of them is to find ways how to
provide a better customer journey while customers are shopping online without
leaving their home.
By helping to reduce
the impact of shipping
and returns helps us
play a small part in
reducing the impact
to the environment.
– Matthew Boulding,
the owner of
Broni&Bo
1. How did you first come up with the 2. What were the reasons you have
idea to add 3D and Augmented Reality decided to add a virtual-try-on feature
features to your products? to some of your knitted bow ties?
Whilst we have sold our accessories in over 36 countries, we felt that that the
potential overseas customer may be less willing to buy from us because of
the cost of shipping and return just to test the colour.
– Matthew Boulding, the owner of Broni&Bo
You can learn more about Broni&Bo virtual try-on case study as well as other case
studies by visiting our website or subscribing to our newsletter!
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EXPERIENCE FOR YOUR
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For inquiries about Sayduck contact:
Oscar Nyquist
Head of Sales, Sayduck
[email protected]
Kyle Grant
Business Development Manager, Sayduck
[email protected]
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