This document discusses Java applets and graphics programming. It covers:
1) Syntax and examples of drawRect() and drawOval() methods.
2) Designing an applet that displays a red rectangle with blue text.
3) Creating an applet that displays three circles filled with different colors.
4) Explaining attributes of the <applet> tag and states in an applet lifecycle like initialization, running, and display.
Download as DOCX, PDF, TXT or read online on Scribd
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Chapter 5 Java Applets and Graphics Programming
This document discusses Java applets and graphics programming. It covers:
1) Syntax and examples of drawRect() and drawOval() methods.
2) Designing an applet that displays a red rectangle with blue text.
3) Creating an applet that displays three circles filled with different colors.
4) Explaining attributes of the <applet> tag and states in an applet lifecycle like initialization, running, and display.
Download as DOCX, PDF, TXT or read online on Scribd
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Chapter 5.
Java Applets & Graphics Programming
4 Marks
1. State syntax and explain it with parameters for :
a) drawRect ( ) ii) drawOval ( ) 2. Design an Applet program which displays a rectangle filled with red color and message as “Hello Third year Students” in blue color. 3. Write a program to design an applet to display three circles filled with three different colors on screen. 4. Explain all attributes available in < applet > tag. 5. Describe following states of applet life cycle : a) Initialization state b) Running state. c) Display state. 6. Differentiate applet and application with any four points. 7. Describe applet life cycle with suitable diagram. 8. Describe following attributes of <applet> tag : 1) codebase 2) code 3) width 4) alt
6 Marks
1. Write method to set font of a text and describe its parameters.
2. Explain <applet> tag with its major attributes only. State purpose of getAvailableFontFamilyName ( ) method of graphics environment class. 3. Differentiate between applet and application and also write a simple applet which display message ‘Welcome to Java’. 4. Explain <PARAM> Tag of applet with suitable example. 5. Write the syntax and example for each of following graphics methods : 1) drawPolygon ( ) 2) drawRect ( ) 3) drawOval ( ) 4) fillOval ( ) 6. Write syntax and example of following Graphics class methods : 1) drawOval ( ) 2) drawPolygon ( ) 3) drawArc()
8 Marks
1. Write a simple applet program which display three concentric circle.
2. Write syntax and example of following Graphics class methods : a. drawOval( ) b. drawPolygon( ) c. drawArc( ) d. drawRect( ) 3. How can parameters be passed to an applet? Write an applet to accept user name in the form of parameter and print ‘Hello < username >’. 4. Write syntax and example of a. drawString ( ) b. drawRect ( ) c. drawOval ( ) d. drawArc ( ) 5. Design an applet which displays three circles one below the other and fill them red, green and yellow color respectively. 6. Write a program to design an applet which accepts 2 numbers as parameters using <PARAM> tag and display addition of squares of those numbers.