BTEC First ICT Delivery Guide
BTEC First ICT Delivery Guide
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The right of Karen Anderson (Units: 19, 25), John Bevan (Units: 21), Christine Gate
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ISBN 978 1 4469 0591 3
All the material in this publication is copyright
© Pearson Education Limited 2014
Welcome to your BTEC First delivery guide
The Extended Certificate and Diploma within Study Programmes for 16–
19 year olds
The BTEC Level 1/ Level 2 First Extended Certificate and Diploma in Information and
Creative Technology have been designed to meet the requirements of the
government’s Study Programmes for 16–19 year olds. The Department for Education,
as part of its Study Programmes for 16–19 year olds requires learners aged 16+ to
be offered a high quality study programme giving them the best opportunity to
progress to higher education or to secure skilled employment.
As part of this requirement learners should be able to study a qualification of
substantial size which provides them with the opportunity to progress to the next
stage of learning. The BTEC Level 1/2 First Extended Certificate and Diploma in I&CT
have been designed to meet this requirement and provide learners who wish to
progress their learning and development in I&CT with the opportunity to study topics
and aspects of the I&CT sector appropriate for post-16 learners.
The qualification meets the requirements of the Study Programmes for 16–19 year
olds by:
1. Providing learning appropriate for learners aged 16+ who have chosen to
focus their learning in the sector.
2. Providing learners with an opportunity to extend learning from pre-16 to
post-16.
3. Encouraging learners to explore relevant specialisation in their learning,
through new optional units designed specifically for learners aged 16+
4. Supporting learners who may also be working towards achieving level 2
English and/or mathematics qualifications in a post-16 setting and wish to
complement their study programme with a qualification that supports
preparation for work or progression.
5. Supporting work experience requirements through a specific optional unit,
Unit 25: IT Work Experience.
Non-Endorsed Pathway
The non-endorsed pathway is designed for learners with an interest in a range of
information technology and creative computing areas and includes units that will
allow them to develop skills across these sectors in a range of contexts.
The optional specialist units provide learners with the opportunity to develop skills in
any areas in which they are interested, and the most appropriate outcomes from all
of these units must be incorporated into the learner’s portfolio (Unit 3: A Digital
Portfolio).
In providing guidance to learners who are thinking of selecting this pathway it is
important that you stress that this is a more wide-ranging programme than the
endorsed titles and that learners will need to be prepared to work across different
areas of information technology and creative computing. This programme is
particularly suitable for learners who are undecided about which areas of
information technology or creative computing to specialise within, or who
wish to explore a wide range of potential options.
This pathway provides progression opportunities onto BTEC Nationals in Information
Technology, Creative Media Production and Engineering as well as AS/A2
qualifications such as the GCE in Applied Information Communication Technology.
Unit 3: A Digital Portfolio and Unit 19: Computing in the Workplace will be
particularly useful to learners who intend to gain employment, as it prepares them
with the personal characteristics valued by employers and will allow them to prepare
an application for an IT/computing job role. This is complemented with a digital
portfolio showcasing their work that they can present during an interview.
Sample curriculum model for the non-endorsed pathway
Term Unit(s)
1 Unit 1: The Online World – Externally Assessed (30 GLH)
Unit 2: Technology Systems – Externally Assessed (30 GLH)
Unit 3: A Digital Portfolio (part – 10 GLH)
Unit 6: Creating Digital Graphics (30 GLH)
Unit 12: Software Development (part – 30 GLH)
Unit 13: Website Development (part – 20 GLH)
Unit 19: Computing in the Workplace (part – 20 GLH)
2 Unit 4: Creating Digital Animation (30 GLH)
Unit 8: Mobile Apps Development (30 GLH)
Unit 12: Software Development (part – 30 GLH)
Unit 13: Website Development (part – 20 GLH)
Unit 18: Computational Thinking (30 GLH)
Unit 19: Computing in the Workplace (part – 20 GLH)
3 Unit 3: A Digital Portfolio (part – 20 GLH)
Unit 7: Creating Digital Video (30 GLH)
Unit 13: Website Development (part – 20 GLH)
Unit 17: Multimedia Products Development (60 GLH)
Unit 19: Computing in the Workplace (part – 20 GLH)
● Unit 1: The Online World, Unit 2: Technology System, Unit 3: A Digital Portfolio
and Unit 19: Computing in the Workplace are core units within the qualification,
and should be delivered in term 1 as they all provide the underpinning knowledge
required for learners, that will support them with other units. Delivering these
units first will allow for additional time throughout the programme to prepare
learners for the external assessments.
● Unit 3: A Digital Portfolio is started at the beginning of the programme as it
covers the concept of the project lifecycle which is used in almost all the optional
units and so that learners can start planning their digital portfolio. They should
also set up a folder structure in which to store relevant information so that when
they create their digital portfolio this information can easily be adapted and used.
● It is suggested that Unit 12: Software Development is delivered from term 1
onwards as the programming skills and knowledge gained can be effectively used
for other units, such as Unit 8: Mobile Apps Development and Unit 18:
Computational Thinking. It also maximises the time learners can spend learning
how to design and develop software programs.
● Unit 6: Creating Digital Graphics is a fun creative unit, which will engage learners
right from the beginning and throughout the programme. This unit links very well
to Unit 13: Website Development, Unit 8: Mobile Apps Development, and Unit 17:
Multimedia Products Development.
Term Unit(s)
1 Unit 1: The Online World – Externally Assessed (30 GLH)
Unit 2: Technology Systems – Externally Assessed (30 GLH)
Unit 3: A Digital Portfolio (part – 10 GLH)
Unit 6: Creating Digital Graphics (30 GLH)
Unit 12: Software Development (part – 30 GLH)
Unit 18: Computational Thinking (part – 15 GLH)
Unit 19: Computing in the Workplace (part – 20 GLH)
2 Unit 8: Mobile Apps Development (30 GLH)
Unit 12: Software Development (part – 30 GLH)
Unit 16: Automated Computer Systems (part – 30 GLH)
Unit 17: Multimedia Products Development (part – 30 GLH)
Unit 18: Computational Thinking (part – 15 GLH)
Unit 19: Computing in the Workplace (part – 20 GLH)
3 Unit 3: A Digital Portfolio (part – 20 GLH)
Unit 16: Automated Computer Systems (part – 30 GLH)
Unit 17: Multimedia Products Development (part – 30 GLH)
Unit 19: Computing in the Workplace (part – 20 GLH)
Unit 24: Software Systems Development (60 GLH)
In addition to the four core and two mandatory units that are common across all
pathways, learners will complete two further mandatory units. These units develop
further work-related skills through working with computer hardware devices and
software to make/maintain a system (Unit 11: Computer Networks and Unit 23:
Computer Security in Practice). The optional specialist units provide learners with the
opportunity to develop skills in any areas in which they are interested, and the most
appropriate outcomes from all these units must be incorporated into the learner’s
portfolio (Unit 3: A Digital Portfolio).
In providing guidance to learners who are thinking of selecting this pathway
it is important that you stress that this will produce an endorsed
qualification which is recognised by employers, further and higher education
institutions, and that it will enable learners to take their studies or
employment further in the systems development and support field.
This pathway provides progression opportunities onto BTEC Nationals in Information
Technology and Engineering as well as AS/A2 qualifications such as an Applied GCE
in Information Communication Technology. Unit 3: A Digital Portfolio and Unit 19:
Computing in the Workplace will be particularly useful to learners who intend to apply
for places in employment as it prepares them with the personal characteristics valued
by employers, and will allow them to prepare an application for an IT/computing job
role. This is complemented with a digital portfolio showcasing their work, that they
can present during an interview.
Learners will gain the skills and experiences that will prepare them for job roles, such
as a computer/network technician, technical/network support engineer, service team
leader, helpdesk engineer, IT fraud and forensic consultant, all of which are roles that
are highly sought after in this field of information technology and computing.
Term Unit(s)
1 Unit 1: The Online World – Externally Assessed (30 GLH)
Unit 2: Technology Systems – Externally Assessed (30 GLH)
Unit 3: A Digital Portfolio (part – 10 GLH)
Unit 14: Installing and Maintaining Computer Hardware (60 GLH)
Unit 18: Computational Thinking (part – 15 GLH)
Unit 19: Computing in the Workplace (part – 10 GLH)
2 Unit 11: Computer Networks (part – 30 GLH)
Unit 17: Multimedia Products Development (part – 30 GLH)
Unit 18: Computational Thinking (part – 15 GLH)
Unit 19: Computing in the Workplace (part – 20 GLH)
Unit 22: Computer Security in Practice (60 GLH)
3 Unit 3: A Digital Portfolio (20 GLH)
Unit 11: Computer Networks (part – 30 GLH)
Unit 17: Multimedia Products Development (part – 30 GLH)
Unit 19: Computing in the Workplace (part – 30 GLH)
Unit 23: Computer Systems Support in Practice (60 GLH)
new suite of BTEC Firsts we have provided opportunities for contextualised maths
and English so that learners can practise these essential skills in a meaningful way
within naturally occurring contexts.
GCSEs in mathematics and English are the current benchmark of achievement, so we
have signposted the assessment criteria of the BTEC Firsts to content from these
GCSE qualifications, specifically to the more functional parts of their content. This
signposting, which is indicated by a * sign for maths and a # sign for English, shows
where learners should be able to practise and develop their skills. These instances
occur naturally within the BTEC Firsts, for example when communicating or compiling
reports, but can be emphasised and drawn out during teaching and learning. More
detail on how this can be done is given on a unit-by-unit basis in the qualification
specification.
Where signposting does occur in the unit specification, it indicates that English and
mathematics knowledge and skills are a constituent part of the assessment
requirements of the units. This does not mean that the BTEC assessment criteria
cover the whole of the GCSE or Key Stage 4 requirements but that learners can
practise specific areas of English and mathematics. You may want to highlight this
opportunity to learners during delivery.
Annexes B and C in the specification show the exact relationship between the BTEC
assessment criteria and the GCSE subject content. The mathematics content listed is
a consolidation of the full requirements in GCSE Mathematics. Note that GCSE
English and GCSE Mathematics already cover functional skills.
The following example demonstrates when learners will be able to develop their
English skills within the context of a specific vocational area.
● Unit 3: Digital Portfolio – 1B.3, 2B.P3, 2B.M2, 2B.M3, 2B.D2 – where learners are
gathering and saving portfolio content, they will have the opportunity to develop
skills in choosing content and adapting form from a wide range of styles and
genres (English 2, 5, 15, 16).
Mathematics and English are taught in specific lessons by the vocational teacher
● In this example, the learners have timetabled slots, as part of their vocational
contact time, in which their vocational teachers focus on presenting and practising
mathematics and English concepts. This model is particularly motivating for
learners because they see the direct link between skills and application, but it
relies on the vocational teachers being comfortable with teaching mathematics and
English concepts and theories.
Scenario: You are applying for a job with an IT company. As part of the
application process, the company wants to see examples of the products you
have made and the projects you have completed.
Design a digital portfolio to go alongside your application, which includes at
least two products or projects you have worked on. The content of your
portfolio should show a range of your IT skills and experience, and be related
to the work of the IT company you are applying to.
In your portfolio, specify the audience and purpose. Include a timeline,
structure chart, storyboards and details of assets required.
Justify the choice of assets and the design of the portfolio in relation to the
audience and purpose.
Assessment evidence: Design documentation
The learner’s portfolio must include work from every unit in their BTEC First I&CT
course.
In the scenario below, the learner has been given the same assignment as everyone
else in the group; however, they are clearly not working at a level 2 standard.
Harry cannot decide on a design for his e-portfolio. His teacher has spent a lot of
time with him helping him to get started. [This indicates that Harry is not working
independently; he needs a lot of support.]
After a lot of discussion, Harry starts to work on his storyboard to illustrate the
layout and content of his portfolio. He produces a storyboard with five screens
(panels) and the screens are missing navigation buttons. Also, Harry is not sure what
type of ready-made assets to include. His teacher suggests that he looks on the
internet for some suitable copyright-free photographs and selects some suitable
bevelled buttons from Dreamweaver for Harry to use. [His teacher has had to give
Harry some of the sources for his assets.]
Harry does find some suitable photographs and improves his storyboard, which now
includes six screens with navigation buttons, and he completes a list of ready-made
assets, but he has struggled and it took him a long time. The teacher recognises that
Harry will not be able to complete the storyboard and he has not produced a
timeline. [Harry has provided sufficient evidence for 1A.2 but not for 2A.P2.]
Learners who achieve at level 1 can consider the following progression routes.
● Use the skills, knowledge and experience they have gained to retake their level 2
qualification.
● Choose to study a different subject at level 2.
● Work towards an Apprenticeship at level 2.
5 Assessment guidance
Assessment for the new BTEC Firsts
BTEC assessment has always been about:
● ensuring that learners are assessed for their skills as well as their knowledge
● ensuring that learners are given the chance to show what they have learned in
vocational and applied contexts
● allowing learners to be assessed when they are ready and when a centre is able
to fully support them.
While updating the BTEC Firsts, we have not changed these fundamentals – BTEC
assessment will remain a positive statement of achievement.
The introduction of external assessment will reinforce learner engagement, giving
them clear goals and targets in a way that helps them to understand the challenges
of working life.
Experienced BTEC teachers should think about whether or not they need to change
their delivery pattern to make sure they can provide access to external assessment
at the best time. At the same time, there are some important developments in
internal assessment that you should also be aware of as you plan your assessment
for the year.
External assessment
After careful discussion with centres and other stakeholders, we have tailored the
type of external assessment to meet the needs of the sector. All the assessments will
be distinctively vocational, enabling learners to apply their learning in vocational or
applied contexts.
For your sector you need to check:
● which unit(s) are to be externally tested
● the assessment method
● the availability of assessment for the first time
● the availability of retake opportunities (allowing for results)
● the delivery pattern we are recommending for these units and for other units as
given in the specifications.
Remember that you have plenty of time to prepare for assessments because you will
be delivering over a one- or two-year period. For some sectors, completion of the
externally assessed unit at or very near the end of the programme will be the
recommended pattern. In others, it may be suggested that learners take the
assessment earlier in the programme, but you should always make sure that learners
are fully prepared.
The externally assessed unit will often be one that provides a core of knowledge that
will be enhanced, developed and applied through other units. Learners’ depth of
understanding of the content of externally assessed units is likely to be enhanced by
applying knowledge through other units. Therefore, when you are planning and
delivering your units, think about how you can bring out examples that would be
useful illustrations of issues covered in the external unit(s).
Each specification has details about when assessment is available. To gain access to
the assessments, learners have to be registered for a programme – the
arrangements for this will be the same as for all BTECs. Please refer to the
Information Manual on the website.
We will do everything we can to make external assessments relevant, engaging and
suited to learner needs so that they support the overall development of the learner
rather than being a hurdle or distraction. You should not enter learners for external
assessment to check how they are doing or to give them practice – we provide
sample materials for use in preparation.
The table below shows the type of external assessment and assessment availability
for this qualification.
This assessment forms part of the core knowledge of the programme and is likely to
be delivered towards the start of the programme but may be complemented by study
in the other core unit(s). The learner’s overall readiness to undertake external
assessment should be considered before entering for the assessment.
to set an assignment for a whole unit or even bring units together for assessment.
Remember that this means your assessed assignments – of course you may set
activities before assessed assignments to provide opportunities for learning from
formative feedback and through skills building. These preparatory activities may
often use group work and research as a preparation for undertaking the assessment
itself but cannot contribute evidence towards an assessment.
In making a decision about how many assignments to use, you can think about what
resources you have in your centre, what is available in the locality, how you could
use links with local employers, and what opportunities there are for relating
assessment to realistic vocational themes.
Top tips
● If a unit builds up – for example by ‘plan’ and then ‘do’ and then ‘review’ – then
one large assignment may work best.
● If a unit requires several forms of evidence then several assignments may be
best.
● It is good to emphasise the links between units but it is harder to manage
assessment across units – if you feel this is a good approach then be clear on how
you will reach one decision for a unit.
You need to think about how the evidence that the learner will produce can be
verified and about how you will know that what each learner has done is authentic.
You can only accept for assessment learner work that you know has been produced
in a way that demonstrates the learner’s own achievement.
Giving grades
At the end of an assignment you will need to reach a decision on assessment. If an
assignment covers a whole unit then this will be a final grade; if it covers part of a
unit then it will be a component of a final grade. In either case, it counts as an
assessment decision and should be subject to internal verification and then finalised.
Your decisions must be checked according to the internal verification plan signed off
by the Lead Internal Verifier. For each assignment, a sample of learner work must be
reassessed fully by the Lead Internal Verifier or another person acting as an Internal
Verifier who has been directed by the Lead Internal Verifier. Once your decisions
have been checked you can give these to the learners as ‘final’. Remember: You will
then be able to accept only one further attempt from the learner to provide further
or better evidence for the learning aim(s) covered in that assignment.
The assessment decision must be given to the learner on an appropriate assessment
record document which contains the assessment decision, the assessor’s declaration
of authentication of the learner work, space for the Lead Internal Verifier to authorise
a resubmission and specify the conditions where applicable, and the assessment
feedback comments. Feedback to the learner for each learning aim must be
constructive and criterion-based. The learner should be clear on why they have been
awarded each criterion, and why they have not been awarded any others. It is also
helpful to annotate the learner work to show exactly where evidence for each criteria
can be found. The assessment feedback must NOT offer any further guidance to the
learner. Further guidance means guidance that is beyond that available to them at
the start of the assignment; they must not be told individually or specifically what
they can do to be awarded further criteria. Care must be taken to maintain the
independence of the learner to enable a resubmission opportunity to be authorised.
You can only award higher grades if a learner has demonstrated the requirements of
lower grades. This does not mean that the criteria represent different tasks or
stages – you should be able to apply the criteria to the same evidence if the
assignment is structured carefully.
A summative unit grade is awarded after all opportunities for achievement are given.
A learner must achieve all the assessment criteria for that grade. Therefore:
● to achieve a Level 2 Distinction a learner must have satisfied all the Distinction
criteria in a way that encompasses the Level 2 Pass, Merit and Distinction criteria,
providing evidence of performance of outstanding depth, quality or application
● to achieve a Level 2 Merit a learner must have satisfied all the Merit criteria in a
way that encompasses all the Level 2 Pass and Merit criteria, providing
performance of enhanced depth or quality
● to achieve a Level 2 Pass a learner must have satisfied all the Level 2 Pass
criteria, showing breadth of coverage of the required unit content and having
relevant knowledge, understanding and skills
● a learner can be awarded a Level 1 if the level 1 criteria are fully met. The award
of Level 1 is not achieved through a failure to meet the Level 2 Pass criteria.
A learner who does not achieve all the assessment criteria at Level 1 has not passed
the unit and should be given a grade of U (Unclassified).
A learner must achieve all the defined learning aims to pass the internally assessed
units. There is no compensation within the unit
Assignment design
Your assignments are a tool for encouraging learners to provide evidence for you to
make assessment judgements. Good assignments are interesting and motivate
learners well.
The components of an assignment are:
● scope – outlines which unit(s) or learning aims are being covered and which
criteria are being addressed
● a scenario – provides a setting and rationale for the assessment
● tasks – set out what a learner needs to do to provide the evidence
● evidence requirements – set out exactly what the learner is expected to
produce and how the assessment will take place.
● a timescale – sets out start and hand-in dates.
Assignment briefs
Your assignments must be given to a learner formally as an assignment brief so that
the learner knows they are being assessed and what is required of them.
The assignment brief includes:
● the qualification
● the title and number of the unit(s)
● an assignment title and number (if more than one per unit)
● the learning aims
● the assessment criteria
● the evidence requirements
● the start date
● the hand-in deadline.
You should include a record that it has been given to the learner, normally by
inserting the learner’s name into a copy of the assignment brief, but this could be
recorded electronically.
Your learners should be provided with a form or other record for declaring that their
work is their own and for confirming the date of submission.
The scenario
The assignment should be set in a vocational context that helps your learners to
show what they have learned in a relevant way. This can often be achieved by asking
learners to imagine they are in an appropriate job setting with a job role and job
tasks. It could involve providing them with a brief of an activity that would be of
value to a local employer, or without using a job context directly. It could draw on a
real case study in order to allow application and analysis. You can draw on
understanding of your sector to develop appropriate assessment contexts.
Evidence
You can choose suitable forms of evidence – and it is possible to use a wide range;
from reports to presentations, from performances to diaries, from record sheets to
digital/video recordings.
Of course you should match the evidence type(s) selected to the requirements of the
unit(s) or learning aims(s). For example, if a learning aim requires a practical
demonstration then you should think about how that is going to be set up and
recorded.
Be careful not to suggest a type of evidence that may be too short – for example, a
‘leaflet for new buyers’ may be a realistic form of assessment for business learners to
produce but may not provide for sufficient breadth in itself, depending on the
assessment requirements.
For some evidence, the period for its production must be time-constrained and in
some cases you may want to ensure authenticity by having some evidence produced
in supervised conditions.
The tasks
The tasks should be a clear statement of what a learner needs to do to produce the
evidence. You may explain the tasks to learners in more detail during delivery, but
the assignment itself should be clear. You should remember to relate tasks to the
scenario and to the evidence. If learners have been carrying out preparatory work –
such as visits, rehearsals or skills exercises – then you may want to refer to this in
the tasks.
Your tasks must:
● specify the nature and extent of the evidence
● be clear and include any specific materials or steps with times or dates when
necessary
● refer to the assessment criteria that the evidence will be judged against
● encourage the generation of evidence that can be judged against the criteria
● be presented in a way the learner can understand – remember that the criteria
are not in themselves tasks
● fit together to cover the learning aim sensibly, allowing learners to achieve to the
best of their ability.
You must make sure that the tasks can generate evidence which cover the criteria.
When you create tasks you should not use the exact wording of the criteria, but you
should pay close attention to it and the associated assessment guidance.
You should always list the criteria covered by each assignment – and also normally
each task. When you quote the assessment criteria, please don’t change their
wording. You can, of course, use a glossary of the wording of tasks to highlight what
certain words mean. Many words will be repeated across criteria for different grades
and your learners may find it useful if you highlight the changes.
Scope
You can choose the scope of an assignment provided that it fits well into the overall
assignment plan for the unit(s) and the programme. For some qualifications it is
normal practice to bring several units together for large-scale projects, while for
others initial coverage of a topic in one unit may then be picked up in later, more
specialist units.
When planning a unit-by-unit approach to assessment, you should make sure that
learners understand through their learning how the units relate to each other, and
that the requirements for synopticity are addressed.
Assignments that span several units should be carefully controlled, and you need to
decide whether it is only the learning or both learning and assessment that is
considered together.
Learner responsibility
You should make sure that learners know they must meet their deadlines and
provide work that is genuinely their own, otherwise their grades will be affected. To
support learners, you should explain how to reference the work of others and how to
work in such a way that ensures they can declare that their work is their own.
We recommend that learners are given a guide to their assessment at induction to
the programme. You can reinforce the expectations when assessed assignments are
handed out.
Quality assurance
● Examinations Officer
The Examinations Officer is the person designated by the centre to take
responsibility for the correct administration of learners. This person normally acts
as the administrator for Edexcel Online – our system for providing direct access to
learner administration, external reports and standardisation materials.
● BTEC Programme Leader
The Programme Leader (or Programme Manager) is the person designated by your
centre to take overall responsibility for the effective delivery and assessment of a
BTEC programme. The Programme Leader may also act as the Lead Internal
Verifier.
● Lead Internal Verifier
The Lead Internal Verifier is the person designated by your centre to act as the
sign-off point for the assessment and internal verification of programmes within a
principal subject area (for example, BTEC Firsts and Nationals in Business, or BTEC
Firsts and Level 1 in Engineering). We provide Lead Internal Verifiers with access to
standardisation materials. The Lead Internal Verifier should be someone with the
authority to oversee assessment outcomes. Ideally this would be the Programme
Leader, because this would normally be a key part of their role. They should be
directly involved in the assessment and delivery of programmes and able to
coordinate across assessors and other internal verifiers for a principal subject area.
● Assessors and internal verifiers
The programme team consists of the teachers who are responsible for the
delivery, assessment and internal verification of the BTEC qualification. An
assessor is anyone responsible for the assessment of learners. An Internal Verifier
can be anyone involved in the delivery and assessment of the programme. Please
note that if a teacher writes an assignment brief they cannot internally verify it.
Someone else should perform this function. Where there is a team of assessors, it
is good practice for all to be involved in internally verifying each other. If there is
only one main person responsible for delivery and assessment then arrangements
must be made for their assignments and assessment decisions to be internally
verified by someone appropriately experienced.
Delivery guidance
During their investigations into online services, communications and the exchange of
data, learners must be aware of possible threats to the data and how to manage
their own e-reputation. Threats to the data include both accidental and malicious
damage and this section of work should cover measures for protection, backup and
recovery.
Learners will need to investigate the inherent dangers in the widespread use of social
networking websites and security associated with the use of email. They should also
consider how current legislation attempts to protect personal data.
Getting started
This provides you with a starting place for one way of delivering the unit.
Activities are provided in preparation for the external assessment.
Resources
Textbooks
In addition to the resources listed below, publishers are likely to produce endorsed
textbooks that support this unit of the BTEC Firsts in Information and Creative
Technology. Check the website (www.edexcel.com/resources) for more information
as titles achieve endorsement.
Allman, E., Jarvis, A., Kaye, A., McGill, R., Richardson, D., Soomary, N., Elson, B.
and Winser, P., BTEC First Information and Creative Technology Student Book,
Pearson Education, 2012 (ISBN 978-1-4469-0187-8)
Websites
www.gizmag.com/telecommunications/
An online technical magazine that reports on the latest developments.
www.howstuffworks.com/
A useful site that provides short clear explanations of a wide range of technologies.
www.mediacollege.com/internet/
A useful site that provides information and tutorials on designing and promoting a
website.
www.readwriteweb.com/
A blog that keeps up to date with new technologies.
www.safenetwork.org.uk/
A website dedicated to providing advice on internet safety for children and adults.
www.webopedia.com/
A web-based encyclopaedia.
Delivery guidance
The programming concepts in this unit can be reinforced with some simple
programming exercises for learners to complement Units 8 and 12 (if delivered).
Learners will easily relate to the different styles of graphical user interface (GUI)
currently available on computers and mobile devices as well as appreciating issues
relating to installing or upgrading software. There should be a lot of computer
gaming experience in the group with examples of problems encountered and the
need to match hardware to software specifications before installation.
Getting started
This provides you with a starting place for one way of delivering the unit.
Activities are provided in preparation for the external assessment.
Resources
Textbooks
In addition to the resources listed below, publishers are likely to produce endorsed
textbooks that support this unit of the BTEC Firsts in Information and Creative
Technology. Check the website (www.edexcel.com/resources) for more information
as titles achieve endorsement.
Allman, E., Jarvis, A., Kaye, A., McGill, R., Richardson, D., Soomary, N., Elson, B.
and Winser, P., BTEC First Information and Creative Technology Student Book,
Pearson Education, 2012 (ISBN 978-1-4469-0187-8)
Websites
www.youtube.com/watch?v=IEUivBek930&feature=related
This video explains the basics of cabled and wireless networks.
Delivery guidance
Getting started
This provides you with a starting place for one way of delivering the unit,
based around the suggested assignments and tasks in the specification.
Resources
Textbooks
In addition to the resources listed below, publishers are likely to produce endorsed
textbooks that support this unit of the BTEC Firsts in Information and Creative
Technology. Check the website (www.edexcel.com/resources) for more information
as titles achieve endorsement.
Allman, E., Jarvis, A., Kaye, A., McGill, R., Richardson, D., Soomary, N., Elson, B.
and Winser, P., BTEC First Information and Creative Technology Student Book,
Pearson Education, 2012 (ISBN 978-1-4469-0187-8)
Websites
www.coolhomepages.com
This website has an inspiration gallery with lots of examples of page designs.
www.webpagesthatsuck.com
This website gives lots of examples of poor web page design plus some examples of
good designs.
Delivery guidance
Getting started
This provides you with a starting place for one way of delivering the unit,
based around the suggested assignments and tasks in the specification.
Assignment 1: Investigation
Learning aim B: Design a digital animation product
● Introduce design techniques and how to create a storyboard. Show learners some
example storyboards to give them an idea of what is required.
● Then ask your learners to create designs and create prototypes. Stress that they
should consider more than one approach and keep all rough workings, etc., before
selecting one final design to implement.
● Prototype animations will help learners make sure the animation ideas they have are
actually achievable and also help them develop skills in using the software.
● Get learners to produce a report or similar that articulates how their design meets the
original brief and also explains why they have chosen that approach and rejected their
other ideas.
Resources
The most commonly used animation software have related books and internet
resources that explain how to use the various features.
Textbooks
In addition to the resources listed below, publishers are likely to produce endorsed
textbooks that support this unit of the BTEC Firsts in Information and Creative
Technology. Check the website (www.edexcel.com/resources) for more information
as titles achieve endorsement.
Allman, E., Jarvis, A., Kaye, A., McGill, R., Richardson, D., Soomary, N., Elson, B.
and Winser, P., BTEC First Information and Creative Technology Student Book,
Pearson Education, 2012 (ISBN 978-1-4469-0187-8)
Maloney, T., Get Animated: Creating Professional Cartoon Animation on your Home
Computer, Watson-Guptill Publications Inc., U.S., 2009 (ISBN 978-0-8230-9921-4)
This is a more detailed introduction to computer animation techniques, covering
design storyboards, layout and timings, also at an appropriate reading level.
Murphy, M., Get Started in Animation, A & C Black, 2008 (ISBN 978-1-4081-0578-8)
This book gives a practical introduction to all types of animation (not just digital
animation) at an appropriate reading level.
Websites
www.cs.manchester.ac.uk/Animation11
Manchester University Schools Computer Animation Competition website.
Delivery guidance
Getting started
This provides you with a starting place for one way of delivering the unit,
based around the suggested assignments and tasks in the specification.
Assignment 1: Research
Learning aim B: Design digital audio products
● Begin with a teacher-led discussion describing what a target audience is and how
products are designed to include features that will appeal to them.
● You can then introduce design briefs; show an example and highlight how they are
used to meet a purpose.
● Give learners their own design brief, which they can use to design two audio products.
● Introduce to learners audio product design techniques. Show examples of the required
documents.
● To practise script-writing, ask learners to create their own simple script.
● Learners can then develop the script into a full timeline that reflects how they will
develop their two audio products.
● Learners can then develop their audio editing skills, by recording and editing some
sample audio clips.
● Learners should also research where they can acquire ready-made assets (such as
sound effects). They should put together a list of assets for both products and practise
mixing them with audio they have created themselves.
● Learners can then present their audio product design to the class. Their presentation
should focus on how the design has met the requirements of the brief.
Assignment 2: Pre-production
Learning aim C: Create, test and review digital audio products
● Introduce to the class the techniques for recording high-quality audio, including
preparing for making the recording and sound checks. Include some practical sessions
for them to practise these techniques. You could demonstrate this by recording a class
discussion, demonstrating each process you would need to go through before, during
and after recording.
● Ask learners to practise audio recording techniques and making sample recordings. You
could ask them to record an activity their peers are taking part in, such as a musical
rehearsal, or to accompany a video or animation they may be creating for another unit.
In preparation, ask them to make a checklist of what they will need to do (e.g. setting
up equipment, sound check, etc.).
● When learners have recorded their audio they can then practise editing these audio
clips in the classroom and combining them with suitable found ready-made assets.
● Ask learners to create a bibliography of the sources of their assets. You can assist
learners by showing them an example of a bibliography you have created for your own
audio clip.
● Learners should then test their audio clips for functionality and evaluate their results.
● Have a class discussion on ways of gathering feedback and giving constructive
feedback. You can ask learners what they think the best way to obtain feedback from
another person would be. You can also ask (as they will probably be giving feedback to
each other) what the difference is between unhelpful criticism (such as ‘this audio clip
was rubbish’) and constructive criticism (such as ‘this audio clip was spoilt by excessive
background noise’).
● The class can then discuss: reviewing work, identifying strengths and weaknesses,
making possible improvements and responding to feedback.
● Learners complete their reviews. This could take the form of a report, blog, video diary,
etc. In their review they can consider a number of aspects including how well the final
product matches their target audience needs and achieves its purpose. They can also
look at the initial designs they created and comment on how and why their final
product differs. They could review the development process and any problems they had
or how they would do things differently next time or if they had more time or
equipment. They should also discuss the feedback they received from others.
Resources
The most commonly used audio editing software have related books and internet
resources that explain how to use the various features.
Textbooks
In addition to the resources listed below, publishers are likely to produce endorsed
textbooks that support this unit of the BTEC Firsts in Information and Creative
Technology. Check the website (www.edexcel.com/resources) for more information
as titles achieve endorsement.
Allman, E., Jarvis, A., Kaye, A., McGill, R., Richardson, D., Soomary, N., Elson, B.
and Winser, P., BTEC First Information and Creative Technology Student Book,
Pearson Education, 2012 (ISBN 978-1-4469-0187-8)
Fries, M. and Fries, B., Digital Audio Essentials: A comprehensive guide to creating,
recording, editing, and sharing music and other audio (1st edition), O’Reilly Media,
2005 (ISBN 978-0-5960-0856-7)
This book gives very comprehensive and detailed coverage of every aspect of digital
audio, but the reading level is high and there is a lot of technical explanation.
Delivery guidance
Getting started
This provides you with a starting place for one way of delivering the unit,
based around the suggested assignments and tasks in the specification.
Resources
Textbooks
In addition to the resources listed below, publishers are likely to produce endorsed
textbooks that support this unit of the BTEC Firsts in Information and Creative
Technology. Check the website (www.edexcel.com/resources) for more information
as titles achieve endorsement.
Allman, E., Jarvis, A., Kaye, A., McGill, R., Richardson, D., Soomary, N., Elson, B.
and Winser, P., BTEC First Information and Creative Technology Student Book,
Pearson Education, 2012 (ISBN 978-1-4469-0187-8)
Websites
For ideas, inspiration and advice:
www.logodesignlove.com/logo-design-tips
http://speckyboy.com/
For software-specific tutorials:
www.corel.com/corel/pages/index.jsp?pgid=1200174
http://inkscapetutorials.wordpress.com
http://photoshoptutorials.ws/photoshop-tutorials
www.seriftuts.com/
http://tv.adobe.com/
Delivery guidance
Getting started
This provides you with a starting place for one way of delivering the unit,
based around the suggested assignments and tasks in the specification.
● Begin by asking learners to select adigital video recording that they find interesting.
They could show it to the rest of the class and then explain why the video interests
them.
● The class can then discuss how videos are used and the effects they may have on the
intended audience – for example, increasing charity donations, increased sales of a
product. Record the learner suggestions on a whiteboard, so that they refer back to
these for their assignment.
● You can then ask learners to produce a document with screenshots of videos that show
examples of the following: informing the user, recording events, entertainment,
education, raising awareness and advertising. Learners could give short explanations to
accompany each.
● With learners working in pairs, ask them to identify what they think are the effects of
video products on the intended audience. They should also consider the products’
strengths and how they could be improved.
● In groups, learners could then produce a brochure of video camera products and
editing software, which they have identified have been used to create the video
products/clips. The brochure could include call-outs or text boxes to explain the
features identified in this learning aim.
Assignment 1: Research
Learning aim B: Design a digital video product
● Give learners a design brief. Hold a class discussion identifying what they think the
purpose of the video should be and who the target audience is.
● With learners working in small groups, ask them to create a storyboard and script for
the video based on a brief written as if it’s from the producers.
● Ask learners to create a guide to the video assets available in the centre that they can
use in their video productions.
● In small groups, learners can go on to create video test clips.
● Ask learners to examine two given examples of recording schedules with logsheets.
They can then present these to the class who vote on which of these they would prefer
to use. Selected learners can explain why.
● Learners can then create a poster showing the health and safety considerations needed
when filming.
● With learners working in small groups, ask them to carry out a recce of the filming
location(s), reporting back to the class with photos.
● Learners could then carry out a role-play activity in which a panel of learners
interview/audition other learners for cast and crew job roles. The panel of learners
should discuss and decide which learners are to be selected for each role.
Assignment 2: Pre-production
Learning aim C: Create, test and review a digital video product
● Learners should begin by taking part in exercises on using centre video recording
equipment. This can be followed by exercises which cover how to use screen capture
software.
● You could then use web-based tutorials in order to instruct learners on how to create
video products.
● Learners could create a guidelines document explaining legal and ethical constraints of
making videos, particularly health and safety considerations.
● Working in pairs, learners can then create the video clip/audio clips which they outlined
in assignment 2.
● Moving on to the editing and testing phase, demonstrate to learners how to edit a
video clip and assets into a suitable digital product. Learners, working in their pairs,
should then apply this to their own clips.
● Ensure that learners are constantly referring to the original brief and not straying from it.
● Learners should test their product throughout the editing process, e.g. for volume
levels, picture quality. They should make a note of any adjustments they have to
make.
● They could also gain feedback from another pair during the editing process to confirm
that they are fulfilling the original brief.
● You could use a theatre or other facility with a large screen that is available to the
centre to hold a series of ‘private viewings’.
● Each pair could do a short ‘pitch’ before their video, explaining how they think it meets
the audience and purpose. They could follow up the screening by submitting a brief
report, written as if addressing the producers, that addresses any possible
improvements, legal/ethical constraints and health and safety considerations.
● Viewer feedback needs to be gathered. The rest of the class could post up their
comments on these videos to the centre’s online learning environment. Alternatively,
one specific learner could be chosen to give feedback to each pair; or you could invite
an industry expert to give feedback.
Resources
Textbooks
In addition to the resources listed below, publishers are likely to produce endorsed
textbooks that support this unit of the BTEC Firsts in Information and Creative
Technology. Check the website (www.edexcel.com/resources) for more information
as titles achieve endorsement.
Allman, E., Jarvis, A., Kaye, A., McGill, R., Richardson, D., Soomary, N., Elson, B.
and Winser, P., BTEC First Information and Creative Technology Student Book,
Pearson Education, 2012 (ISBN 978-1-4469-0187-8)
Websites
www.youtube.com
Learners should be guided to the manufacturer websites to find video tutorials on
how to use the video equipment and authoring software available to learners in the
centre.
Delivery guidance
Getting started
This provides you with a starting place for one way of delivering the unit,
based around the suggested assignments and tasks in the specification.
Resources
Textbooks
In addition to the resources listed below, publishers are likely to produce endorsed
textbooks that support this unit of the BTEC Firsts in Information and Creative
Technology. Check the website (www.edexcel.com/resources) for more information
as titles achieve endorsement.
Allman, E., Jarvis, A., Kaye, A., McGill, R., Richardson, D., Soomary, N., Elson, B.
and Winser, P., BTEC First Information and Creative Technology Student Book,
Pearson Education, 2012 (ISBN 978-1-4469-0187-8)
Burnette, E., Hello, Android (3rd edition), Pragmatic Bookshelf, 2010 (ISBN 978-1-
9343-5656-2)
A straightforward guide to using the Android SDK to make apps for Android devices.
Ford, J., Scratch Programming for Teens (1st edition), Delmar, 2008 (ISBN 978-1-
5986-3536-2)
A clear guide designed to teach young people to program using the Scratch software.
Tyler, J., App Inventor for Android (1st edition), John Wiley & Sons, 2011 (ISBN 978-
1119991335)
This book shows how to use the App Inventor for Android and is easy to understand.
Websites
http://appinventoredu.mit.edu
An extremely useful web application allowing the creation of mobile applications
using a graphical user interface designer and a drag-and-drop code builder.
www.youtube.com/playlist?p=PL2D27126F35E50A1B
Video tutorials for using the app inventor to produce apps for Android phones.
http://scratch.mit.edu/
Excellent software to teach programming concepts using a drag-and-drop code
builder.
Delivery guidance
Learners must review their outcomes to see whether they have succeeded in
producing a solution that matches the original requirements (as defined in the brief),
is fit for purpose and provides a good user experience. The user experience could
include the quality of features such as navigation and onscreen user instructions.
Getting started
This provides you with a starting place for one way of delivering the unit,
based around the suggested assignments and tasks in the specification.
Assignment 3: Review
Resources
Textbooks
In addition to the resources listed below, publishers are likely to produce endorsed
textbooks that support this unit of the BTEC Firsts in Information and Creative
Technology. Check the website (www.edexcel.com/resources) for more information
as titles achieve endorsement.
Allman, E., Jarvis, A., Kaye, A., McGill, R., Richardson, D., Soomary, N., Elson, B.
and Winser, P., BTEC First Information and Creative Technology Student Book,
Pearson Education, 2012 (ISBN 978-1-4469-0187-8)
Websites
www.exinfm.com/free_spreadsheets.html
This website provides access to a wide range of financial spreadsheets.
http://chandoo.org/wp/2011/02/03/spreadsheets-for-teachers/
A website that provides information, tips and examples of spreadsheets created in
Excel.
www.teach-ict.com/gcse_new/spreadsheets/spreadsheets/tasks_spreadsheets.htm
This website provides spreadsheet theory notes, quizzes, lesson tasks, exam practice
and lesson starters/plenaries.
www.pass-ict.com
A website developed by Kathryn Evans-Vince to support her pupils.
http://google.com/google-d-s/spreadsheets
Learners can work collaboratively using online spreadsheets such as those within
Google Docs.
Delivery guidance
Getting started
This provides you with a starting place for one way of delivering the unit,
based around the suggested assignments and tasks in the specification.
Resources
The support materials needed for this unit fall into two distinct categories:
● Materials that assist in the development of the software skills and, at this level,
need to be for the specific package and version being used. Teaching or self-teach
resources may have already been generated for use within the centre, so it is
sensible to check with staff in the learning resource centre or equivalent.
● Resources that deal with the theory of relational databases themselves. It is useful
to have a number of general computing level 2 or level 3 textbooks in the library
so that learners can browse different texts. Learners will also benefit from locally
produced background notes to support each lesson, and should be encouraged to
file and cross-reference them. It may also be useful to make the materials
available through a local intranet.
Textbooks
In addition to the resources listed below, publishers are likely to produce endorsed
textbooks that support this unit of the BTEC Firsts in Information and Creative
Technology. Check the website (www.edexcel.com/resources) for more information
as titles achieve endorsement.
Allman, E., Jarvis, A., Kaye, A., McGill, R., Richardson, D., Soomary, N., Elson, B.
and Winser, P., BTEC First Information and Creative Technology Student Book,
Pearson Education, 2012 (ISBN 978-1-4469-0187-8)
Learners will need access to a comprehensive reference text based around the
software they are using. Many are available, but here is an example for Access 2010:
MacDonald, M., Access 2010: The Missing Manual, Pogue Press (ISBN 978-1-4493-
8237-7)
Many textbooks are available that cover the underpinning theory of relational
databases and ones that focus on the basic principles will be useful even if they are
not recently published. It is likely that most GCSE and A Level Computing, IT
Diploma and ICT textbooks will have chapters on databases, which will prove useful
support.
Some textbooks are specifically designed for BTEC IT and, although specifications do
change, they can give efficient background textbook support for a number of units.
Here is one example:
Fishpool, B. and Fishpool, M., BTEC First in IT Level 2 (2nd edition), Hodder
Education, 2011 (ISBN 978-1-4441-1050-0)
Websites
There are a number of semi-permanent websites that give support materials on a
range of subjects. One example is the TES resources databank which has a number
of useful secondary and post-secondary resources. There are materials that relate to
the development of practical skills as well as theoretical principles. Useful search
terms include database structure, database management, flat file and relational
databases. Teachers will need to register before gaining access to the resources.
www.tes.co.uk/teaching-resources
It is also worth spending time on the internet searching for materials produced and
shared by other teachers. As long as copyright is not infringed, they can give ideas,
case study examples and stimuli for teachers.
Delivery guidance
each other’s systems to give client feedback which can then be used in assessment
and to help suggest improvements to their network.
Delivery of learning aim D (Review the finished computer network) could be
integrated into learning aim C or delivered after Assignment 3 has been completed.
Learners should find it a useful exercise to confirm their network meets the original
specification.
Give learners the opportunities to review other learners’ networks. Learners could be
divided into groups of 5 or 6 with each learner in turn explaining to the others how
their network met the specification. This should help the evaluations of their own
networks and feed into their formal review assessment.
Getting started
This provides you with a starting place for one way of delivering the unit,
based around the suggested assignments and tasks in the specification.
Assignment 1: Investigation
Learning aim B: Design a computer network
● Start by asking learners to create a client’s brief for a network that meets the needs of
a case study.
● Working in pairs, ask them to produce network requirements and an initial design from
the client’s brief.
● Learners could then create a magazine advert for a network device of their choice.
● In groups, learners could create a sales stand promoting network hardware and
software components.
● In pairs, learners could produce an IP addressing scheme for a given network scenario.
● Again working in pairs, ask your learners to design a network set-up, configuration and
testing within given constraints.
Resources
Textbooks
In addition to the resources listed below, publishers are likely to produce endorsed
textbooks that support this unit of the BTEC Firsts in Information and Creative
Technology. Check the website (www.edexcel.com/resources) for more information
as titles achieve endorsement.
Allman, E., Jarvis, A., Kaye, A., McGill, R., Richardson, D., Soomary, N., Elson, B.
and Winser, P., BTEC First Information and Creative Technology Student Book,
Pearson Education, 2012 (ISBN 978-1-4469-0187-8)
Websites
www.youtube.com
Search for video tutorials on how to set up and configure a network using the
hardware and software available to learners in the centre.
Delivery guidance
Getting started
This provides you with a starting place for one way of delivering the unit,
based around the suggested assignments and tasks in the specification.
Introduction
Teacher to introduce the unit and initiate appropriate introductory activities. These
may include looking at the content and assessment criteria for the unit, discussion
about what is involved in software development.
Resources
The availability of reading material and other resources will depend on the
programming language selected. All popular programming languages have many
books and online resources, but you will need to check that the level of any resource
is suitable for your learners.
Textbooks
In addition to the resources listed below, publishers are likely to produce endorsed
textbooks that support this unit of the BTEC Firsts in Information and Creative
Technology. Check the website (www.edexcel.com/resources) for more information
as titles achieve endorsement.
Allman, E., Jarvis, A., Kaye, A., McGill, R., Richardson, D., Soomary, N., Elson, B.
and Winser, P., BTEC First Information and Creative Technology Student Book,
Pearson Education, 2012 (ISBN 978-1-4469-0187-8)
Sande, W. and Sande, C., Hello World! Computer Programming for Kids and Other
Beginners, Manning Publications, 2009 (ISBN 978-1-9339-8849-8)
This is a basic introduction to programming concepts written for children, so reading
level is appropriate. Programming examples use the Python language.
Wang, W., Beginning Programming for Dummies (4th edition), John Wiley & Sons,
2006 (ISBN 978-0-4700-8870-8)
This is a more detailed introduction to programming concepts with a high reading
level.
Delivery guidance
Getting started
This provides you with a starting place for one way of delivering the unit,
based around the suggested assignments and tasks in the specification.
Resources
Textbooks
In addition to the resources listed below, publishers are likely to produce endorsed
textbooks that support this unit of the BTEC Firsts in Information and Creative
Technology. Check the website (www.edexcel.com/resources) for more information
as titles achieve endorsement.
Allman, E., Jarvis, A., Kaye, A., McGill, R., Richardson, D., Soomary, N., Elson, B.
and Winser, P., BTEC First Information and Creative Technology Student Book,
Pearson Education, 2012 (ISBN 978-1-4469-0187-8)
Websites
www.youtube.com
Search for video tutorials on how to create websites using suitable web-authoring
software.
Delivery guidance
In learning aim D, learners will review what they have done. They should refer back
to the original requirements and explain the reasoning behind any changes they
made. Learners should also consider feedback from others, including the ‘client’.
You should give learners appropriate tools, and health and safety equipment, to allow
them to perform the practical activities. If resources are limited, it is recommended
that learners work in small groups that will allow them to share the resources and
still fulfil the learning aims.
Getting started
This provides you with a starting place for one way of delivering the unit,
based around the suggested assignments and tasks in the specification.
Assignment 1: Investigation
Learning aim B: Plan installation and maintenance of hardware in a technology
system
● Provide learners with a ‘client’ brief. The teacher guidance in the specification gives
more information about what needs to be included in the brief. Discuss the brief,
ensuring that all learners understand the requirements and what is expected of them.
It is important that you plan ahead and think about the technology system that you will
Assignment 2: Planning
Assignment 4: Review
Resources
Textbooks
In addition to the resources listed below, publishers are likely to produce endorsed
textbooks that support this unit of the BTEC Firsts in Information and Creative
Technology. Check the website (www.edexcel.com/resources) for more information
as titles achieve endorsement.
McRae, K., Computer Manual: The Step-by-step guide to upgrading, repairing and
maintaining a PC (5th edition), Haynes & Co. Ltd, 2010 (ISBN 978-1-8442-5928-1)
McRae, K. and Marshall, G., Computer Troubleshooting: The Complete Step-by-step
Guide to Diagnosing and Fixing Common PC Problems (2nd edition), J.H. Haynes &
Co, 2008 (ISBN 978-1-84425-517-7)
Covers how to find common faults with computer systems and how to fix them, using
appropriate tools and techniques.
White, R. and Downs, T., How Computers Work (9th edition), Que, 2007 (ISBN 978-
0-7897-3613-0)
Covers how computer systems work and covers every hardware component inside a
computer system.
Journals
Computer Weekly
Keeps you up to date with the latest news regarding technology systems. It is useful
for recognising the benefits and implications of installing and maintaining hardware in
technology systems.
Websites
www.howstuffworks.com/pc
Gives an overview of how computer systems work and discusses the main hardware
components in depth. It is useful for referencing the latest hardware components and
understanding how they integrate with modern computer systems.
Delivery guidance
In learning aim D, learners will review what they have done. They should refer back
to the original requirements and explain the reasoning behind any changes they
made. Learners should also consider feedback from others, including the ‘client’.
If resources are limited, it is recommended that learners work in small groups,
allowing them to share the resources and still fulfil the same learning aims.
Getting started
This provides you with a starting place for one way of delivering the unit,
based around the suggested assignments and tasks in the specification.
Assignment 1: Investigation
Assignment 2: Planning
Learning aim C: Install, maintain and test software in a technology system
● Deliver a series of ‘supervised’ practical workshops that will enable all learners (either
individually, in pairs or in small groups) to install, maintain/upgrade and customise
software onto technology systems. It is at this stage that learners will need access to
technology systems, operating-system installation software, at least two different
software applications, and software applications capable of customisation.
● Demonstrate the processes involved in installing, maintaining/upgrading and
customising software for a given technology system. Ask learners to observe and take
notes. It is recommended to give breaks between demonstrations, giving learners the
opportunity to digest what they have seen and practise it with their own technology
system.
● Ask learners to refer back to their test plans. Demonstrate how they could complete
their test plan while testing their given technology system. Give examples of where test
plans have failed and the actions that have been taken to resolve them.
Assignment 4: Review
Resources
Textbooks
In addition to the resources listed below, publishers are likely to produce endorsed
textbooks that support this unit of the BTEC Firsts in Information and Creative
Technology. Check the website (www.edexcel.com/resources) for more information
as titles achieve endorsement.
Bott, E., Siechert, C. and Stinson, C., Windows 7 Inside Out – Deluxe Edition,
Microsoft Press, 2011 (ISBN 978-0-7356-5692-5)
Provides detailed coverage of how to install, configure and use Microsoft® Windows®
7 operating-system software.
Gruman, G., Max OS X Lion Bible, John Wiley & Sons, 2011 (ISBN 978-1-118-
02376-1)
Provides detailed coverage of how to install, configure and use Apple® Mac OS X®
Lion operating-system software.
McGrath, M., Linux in Easy Steps (5th edition), In Easy Steps Ltd, 2010 (ISBN 978-1-
8407-8396-4)
A guide to the Linux operating system.
Journals
Computer Weekly
Keeps you up-to-date with the latest news with technology systems. It is useful for
recognising the benefits and implications of installing and maintaining software in
technology systems.
Websites
www.openoffice.org/documentation
Gives an overview of the Apache OpenOffice Productivity Suite, including software
downloads, user guides, FAQs, samples, templates and training materials. It is useful
for obtaining office software with online support.
http://office.microsoft.com/en-gb
Provides information on the Microsoft® Office suite giving access to their range of
supporting materials including training materials, help guides, images, templates and
customisation tools.
www.libreoffice.org/get-help/documentation/
Gives information on the LibreOffice personal productivity suite.
Delivery guidance
have taught them about the product development cycle, provide them with
opportunities to learn some coding skills.
Learning aim C involves developing and testing the system. Introduce learners to a
number of actuators (e.g. motors, servos) and sensors (e.g. proximity sensors, light
sensors) so they can make an informed choice for their own design. Through
examples and exploration, they can develop the necessary coding skills to build and
program an automated vehicle that will follow a path between two points. Examples
of applications for this might be to improve the productivity of workers in a factory or
to assist exploration on the surface of another planet or moon.
Learning aim D offers an opportunity for reflection on the completed device, and on
the entire learning process. Learners should consider future developments and any
constraints they found in the development of their device.
Getting started
This provides you with a starting point for one way of delivering the unit,
based around the suggested assignments in the specification.
Resources
Textbooks
In addition to the resources listed below, publishers are likely to produce endorsed
textbooks that support this unit of the BTEC Firsts in Information and Creative
Technology. Check the website (www.edexcel.com/resources) for more information
as titles achieve endorsement.
Valk, L., The LEGO Mindstorms NXT 2.0 Discovery Book, No Starch Press, 2010
(ISBN 978-1-59327-211-1)
Learners can develop Lego NXT programming skills with this book.
Websites
http://ardx.org/src//guide/2/ARDX-EG-OOML-DD.pdf
Link to a PDF of the Experimenter’s Guide for Arduino.
http://byob.berkeley.edu
Build your own blocks – a Scratch variant that allows users to create their own
procedures.
www.earthshineelectronics.com/files/ASKManualRev5.pdf
Link to PDF version of Earthshine Electronics’ Arduino Starter Kit Manual.
http://enchanting.robotclub.ab.ca/tiki-index.php
Enchanting – a Scratch variant that connects to Lego Mindstorms NXT.
www.ladyada.net/learn/arduino
Learn Arduino tutorial; useful for learning basic Arduino programming. It includes a
series of graded exercises.
http://mindstorms.lego.com/en-us/Default.aspx
Lego Mindstorms.
http://scratch.mit.edu
Scratch programming language.
http://seaside.citilab.eu/scratch/arduino
Scratch for Arduino
www.societyofrobots.com
Self-proclaimed ‘number one website to learn how to make a robot’.
Delivery guidance
Getting started
This provides you with a starting point for one way of delivering the unit,
based around the suggested assignments in the specification.
Assignment 1: Investigation
Resources
Textbooks
In addition to the resources listed below, publishers are likely to produce endorsed
textbooks that support this unit of the BTEC Firsts in Information and Creative
Technology. Check the website (www.edexcel.com/resources) for more information
as titles achieve endorsement.
Burden, K., Kuechel, T. and Smith, A., Edexcel DiDA: Multimedia Students’
ActiveBook Pack, Edexcel, 2006 (ISBN 978-1-84690-115-7)
Provides useful advice on investigating existing multimedia products and guidance on
design and implementation.
Websites
http://archive.teachfind.com/ttv/www.teachers.tv/videos/ks3-ks4-ict-building-a-
multi-media-web-page.html
A 15-minute programme from Teachers’ TV on teaching multimedia skills.
https://audionetwork.lgfl.org.uk
A source of copyright-free music. The site can only be used for downloading audio
files in schools and colleges across the UK.
www.bgfl.org/bgfl/45.cfm
A website that provides guidance on the creation and hosting of podcasts.
www.channel4.com/learning/microsites/I/ideasfactory/pixnmix/index.html
A website with information about VJs (video jockeys) and how to combine audio and
video assets.
www.pbs.org/kcts/videogamerevolution/history/index.html
A useful website that charts the development of multimedia games and provides
guidance on the creation of original interactive games.
Delivery guidance
several simple problems before undertaking their assessed task to ensure that they
understand the processes.
It is particularly important that they develop the skills required to design their
solutions and to present the design using recognised methods such as pseudo code,
flowcharts, Boolean operations or an algorithm. Some learners may find methods
such as pseudo code rather complex and would benefit from using a more visual
method such as a flowchart.
The learning aims are designed to support the learners as they develop their thinking
skills and include mathematics relevant to computing. It is important that they feel
confident in the use of the mathematical concepts before they undertake their
assignment work. Some students may not have had great success with maths at KS3
and will need to be supported with some of the more complex areas of study.
Getting started
This provides you with a starting point for one way of delivering the unit,
based around the suggested assignments in the specification.
Assignment 1: Calculations
Resources
Textbooks
In addition to the resources listed below, publishers are likely to produce endorsed
textbooks that support this unit of the BTEC Firsts in Information and Creative
Technology. Check the website (www.edexcel.com/resources) for more information
as titles achieve endorsement.
Tanner, K. et al. Edexcel GCSE Mathematics A: Linear/Higher Student Book, Pearson,
2010 (ISBN 978-1-8469-0083-9)
Websites
www.exploringbinary.com/how-i-taught-third-graders-binary-numbers/
This site clearly introduces binary numbers to younger children. The blog gives some
very useful ideas regarding a variety of number bases.
www.binarymath.info/decimal-conversion.php
This site provides clear explanations of methods for converting binary and denary
numbers.
http://isweb.redwoods.cc.ca.us/instruct/calderwoodd/diglogic/and.htm
The site provides useful animations of the full range of logic gates. Learners can
choose inputs to see the correct output.
www.neuroproductions.be/logic-lab/
www.cs.kent.edu/~volkert/F10-10051/notes/logsim.html
Online logic simulators.
www.gamasutra.com/view/feature/3197/mathematics_in_videogames.php
This site details the mathematics used to create computer games.
Delivery guidance
For learning aim D, learners should use, review and evaluate social media as part of a
project. You could do this discretely by giving them a project that would enable them to
demonstrate their use of social media, such as preparing for an in-college competition or
assembly presentation. Alternatively, this could be as part of another unit where they are
already carrying out a project and are given additional tasks to use social media to
support it.
Getting started
This provides you with a starting point for one way of delivering the unit,
based around the suggested assignments in the specification.
Resources
Textbooks
In addition to the resources listed below, publishers are likely to produce endorsed
textbooks that support this unit of the BTEC Firsts in Information and Creative
Technology. Check the website (www.edexcel.com/resources) for more information
as titles achieve endorsement.
Allman, E., Jarvis, A., Kaye, A., McGill, R., Richardson, D., Soomary, N., Elson, B.
and Winser, P., BTEC First Information and Creative Technology Student Book,
Pearson Education, 2012 (ISBN 978-1-4469-0187-8)
Scudamore, P. and Catt, H., Teach Yourself Successful Job Applications in a Week,
Teach Yourself, 2012 (ISBN978-1-4441-5889-2)
This book gives practical, realistic advice for applying for a range of jobs, is full of
ideas and easily digestible.
Qualman, E., Socialnomics: How Social Media Transforms The Way We Live and Do
Business, John Wiley & Sons, 2012 (ISBN 978-1-1182-3265-1)
The most commonly used social media and communication technologies have related
books and internet resources that explain how to use their various features.
Abram, C., Facebook for Dummies, John Wiley & Sons (4th edition), 2012, (ISBN
978-1-1180-9562-1)
Morgan, N., Tweet Right: The Sensible Person’s Guide to Twitter (Kindle edition, 2nd
edition), Crabbit Publishing, 2012 (ASIN B005GRATNU)
Websites
There are numerous online resources that cover applying for jobs and the personal
characteristics valued by employers.
www.open.ac.uk/careers/applying-for-jobs.php
The Open University Careers Advisory Service website offers helpful advice on
producing CVs and how to make effective job applications.
http://mindthis.ca/tech-resume/
This site offers information on what to do when applying for a tech job.
www.jobs.ac.uk/careers-advice/interview-tips/1337/what-are-employers-looking-for-
skills-and-qualifications/
A useful article: ‘What are employers looking for? Skills and qualifications’
www.jobs.ac.uk/careers-advice/interview-tips/1515/employability-what-are-
employers-looking-for/
A useful article: ‘Employability – what employers are looking for?’
www.exeter.ac.uk/careers/events/employers/
The University of Exeter Career Zone website looks at the key skills that employers
are looking for.
Job Applications:
http://www.prospects.ac.uk/job_application_advice.htm
https://nationalcareersservice.direct.gov.uk/advice/getajob/applications/Pages/defau
lt.aspx
Interviews:
https://nationalcareersservice.direct.gov.uk/advice/getajob/interviews/Pages/default.
aspx
http://www.jobs.ac.uk/careers-advice/interview-tips
Health and Safety:
http://www.hse.gov.uk/legislation/hswa.htm
http://www.healthandsafetyatwork.com/hsw/
Websites which specialise in ICT and computing jobs:
www.computerweekly.com/jobs
www.jobsite.co.uk/jobs/it
www.theitjobboard.co.uk
Delivery guidance
and tested, and describe the common assembly faults (and relevant remedies)
associated with them. You could also demonstrate the installation of appropriate
operating system and performance evaluation software, checking for correct/latest
versions and updating software as needed. This would lead into learners building and
testing a working PC. Learners do not need to install other software, such as a
spreadsheet application or an internet browser, as this topic is covered in Unit 15
Installing and Maintaining Computer Software.
The technology used in PC architecture moves on very quickly; new generations of
almost all component types are released every year, if not more often. Although the
items available for learners to use in the assessments are unlikely to contain the
latest of everything, learners should be encouraged to keep abreast of developments.
You should give learners appropriate tools, and health and safety equipment, to allow
them to perform the practical activities. If resources are limited, it is recommended
that learners work in small groups that will allow them to share the resources and
still fulfil the learning aims.
Getting started
This provides you with a starting point for one way of delivering the unit,
based around the suggested assignments in the specification.
Assignment 2: Planning
Resources
Textbooks
In addition to the resources listed below, publishers are likely to produce endorsed
textbooks that support this unit of the BTEC Firsts in Information and Creative
Technology. Check the website (www.edexcel.com/resources) for more information
as titles achieve endorsement.
Chambers, M. L., Build Your Own PC Do-It-Yourself For Dummies, John Wiley & Sons,
2009 (ISBN 978-0-4701-9611-3)
A practical guide to building PCs.
McRae, K. and Marshall, G., Computer Troubleshooting: The Complete Step-by-step
Guide to Diagnosing and Fixing Common PC Problems (2nd edition), J. H. Haynes &
Co., 2008 (ISBN 978-1-8442-5517-7)
This book covers how to find common faults with computer systems and how to fix
them, using appropriate tools and techniques.
White, R. and Downs, T., How Computers Work (9th edition), Que, 2007 (ISBN 978-
0-7897-3613-0)
This book focuses on how computer systems work and covers every hardware
component inside a computer system.
Journals
Computer Weekly
Keeps you up to date with the latest news regarding technology systems.
Websites
www.buildyourown.org.uk/
This site gives a large amount of information on how to select and connect almost
any PC component.
www.youtube.com/show/buildingapc/videos?view=0
A set of 12 videos showing how to build a PC.
Delivery guidance
You can make this unit fun for learners by introducing an element of competition. A
small team of local business owners could be invited to act as the team along the
lines of the BBC’s ‘Dragons’ Den’. Learners are given three minutes to pitch their
business ideas to the team who will evaluate each idea. A prize can be awarded for
the best idea.
Getting started
This provides you with a starting point for one way of delivering the unit,
based around the suggested assignments in the specification.
Resources
Textbooks
In addition to the resources listed below, publishers are likely to produce endorsed
textbooks that support this unit of the BTEC Firsts in Information and Creative
Technology. Check the website (www.edexcel.com/resources) for more information
as titles achieve endorsement.
Barrow, C. (ed.), Starting and Running a Business: All-in-One for Dummies (2nd
edition), John Wiley and Sons, 2011 (ISBN 978-1-1199-752-74)
This book is useful for anyone planning to establish a small business from scratch.
Barrow, P., The Best-Laid Business Plans: How to Write Them, How to Pitch Them,
Virgin Books, 2005 (ISBN 978-0-7535-0963-0)
A very helpful book on how a business plan should be produced.
Lester, D., How they started: How 30 good ideas became great businesses, Crimson
Publishing, 2007 (ISBN 978-1-8545-8400-7)
An interesting review of how some very large, successful businesses started with just
an innovative idea.
Reuvid, J., Start Up and Run Your Own Business: The Essential Guide to Planning,
Funding and Growing Your New Enterprise (8th edition), Kogan Page, 2011 (ISBN
978-0-7494-6060-0)
This book is useful for anyone planning to establish a small business from scratch.
Williams, S., Lloyds TSB Small Business Guide (18th edition), Vitesse Media Group,
2003 (ISBN 978-0-9545-6212-0)
This book is useful for anyone planning to establish a small business from scratch.
Journals
Business Review Magazine (Phillip Allan Publishers – see www.philipallan.co.uk)
The Economist and quality newspapers, especially the business sections
All these publications contain interesting reports and articles on what is happening in
the business world and include technology-based businesses and their products and
services.
Websites
www.cim.co.uk
The website of the Chartered Institute of Marketing contains lots of interesting
information on how businesses are developing their marketing strategies.
businesshelp.lloydstsbbusiness.com/
Business guidance for small business owners to help them to run their businesses more
effectively.
www.sfedi.co.uk
The website of the Small Firms Enterprise Development Initiative (sfedi) contains useful
research for all those thinking of, preparing for, starting or running their own self-
employed or micro enterprise.
www.gov.uk/browse/business
UK Government website which provides useful information for the self employed and
start-up businesses.
www.peterjones.com
Helpful information on starting a business by a successful entrepreneur.
Delivery guidance
written form, but an oral component, where a client talks about their situation and
concerns might be a useful addition.
Learning aim C focuses on practical application, where learners have an opportunity
to configure and test a computer system to meet the requirements of a ‘client’. You
could demonstrate a range of hardware devices, explaining how they are configured
and tested, and describing the common threats, and relevant remedies, associated
with them. You could also demonstrate installation and configuration of appropriate
software, checking for correct/latest versions and updating software as needed. This
could lead on to learners attempting to penetrate or nullify the defences using testing
software. The role of users in creating security breaches should be considered,
together with methods of mitigating this such as user training and the enforcement
of security policies for employees.
Learning aim D is perhaps the most difficult for many learners as it involves
reviewing and evaluating their own work. Learners are often reluctant to point out
weaknesses in their own work, even when this would lead to suggestions for
improvements and potentially accessing a higher grade. One approach might be to
initiate group discussions on different scenarios so that learners can develop the
ability to evaluate both positive and negative outcomes before they need to look at
what they have produced in their own assessments.
Getting started
This provides you with a starting point for one way of delivering the unit,
based around the suggested assignments in the specification.
Assignment 1: Interview
Resources
Textbooks
In addition to the resources listed below, publishers are likely to produce endorsed
textbooks that support this unit of the BTEC Firsts in Information and Creative
Technology. Check the website (www.edexcel.com/resources) for more information
as titles achieve endorsement.
Engebretson, P., The Basics of Hacking and Penetration Testing: Ethical Hacking and
Penetration Testing Made Easy (Syngress Basics Series), Syngress, 2011 (ISBN 978-
1-5974-9655-1)
Lehtinen, R., Russell, D. and Gangemi Sr., G.T., Computer Security Basics (2nd
edition), O'Reilly Media, 2006 (ISBN: 978-0-5960-0669-3)
Journals
Computer Weekly
Keeps you up-to-date with the latest news regarding technology systems.
Websites
http://sectools.org/
A good selection of network security tools.
www.securitytube.net/
A wide range of videos on computer security topics.
www.eicar.org/85-0-Download.html
A link to the EICAR malware testfile.
Delivery guidance
Learning aim C allows learners to plan the support for a computer system containing
at least two computers. A case study could be developed that identifies the purpose
of the support and the client’s requirements and focuses on the operational stage of
the system’s life cycle, while covering the other stages in less detail. The support
plan should identify the hardware and software to be supported, the types of support
required, the incident diagnostic process and how the support service will be
evaluated.
The support plan should also detail alternative solutions and considerations for
disaster recovery, capacity and security planning.
Learning aim D is about providing operational support for a computer system and
reviewing the outcome, including how to communicate the right information,
providing advice and guidance, and following procedures.
The learner should report and resolve a combination of any user, hardware and
software faults and seek feedback from the ‘user’ about the support provided. They
can then review trends in operational support of the system, demonstrating
awareness of capacity planning and putting in place disaster recovery measures.
They should also justify any changes that were made, explain the rationale for those
changes and give recommendations for at least three operational support
improvements. However they do not need to provide the support.
Learners can use simulators or multimedia tools to gain experience before handling
‘live’ resources. It is recommended that free resources are obtained for the practical
activities. The internet has a good variety of system diagnostic tools, remote access
software and fault solutions. Practical activities should take place in a workshop with
appropriate tools and take account of health and safety requirements.
Getting started
This provides you with a starting point for one way of delivering the unit,
based around the suggested assignments in the specification.
Resources
Learners will need access to practical resources and suitable technology. They can
also use IT Help Desk simulators or multimedia tools to gain prior experience before
handling ‘live resources'.
Textbooks
In addition to the resources listed below, publishers are likely to produce endorsed
textbooks that support this unit of the BTEC Firsts in Information and Creative
Technology. Check the website (www.edexcel.com/resources) for more information
as titles achieve endorsement.
Bruton, N., How to Manage the IT Help Desk: A Guide for User Support and Call
Centre Managers (2nd edition), Butterworth-Heinemann, 2002 (ISBN 978-0-7506-
4901-8)
Limoncelli, T., Hogan, C. J. and Chalup, S. R., The Practice of System and Network
Administration (2nd edition), Addison Wesley, 2007 (ISBN 978-0-3214-9266-1)
Sanderson, S., Introduction to Help Desk Concepts and Skills, McGraw-Hill Osborne,
2003 (ISBN 978-0-0782-1677-0)
Journals
Webuser
PC tips to help you improve your PC.
Computer active
Tips, articles, reviews and forums.
PCpro
Pages of news, reviews and advice.
PCadvisor
Reviews, forums advise and videos.
Websites
A wide variety of resources is available on the internet. Take care when selecting
particular sites. Those recommended for use by learners should be checked first.
www.pcguide.com/vb/
The PC Guide Discussion Forums for troubleshooting and questions related to PC
hardware.
www.pcguide.com
The PC Guide and detailed PC reference information.
www.pcworld.com/
News, tips and reviews on PCs.
www.tomshardware.com/
Tom’s Hardware includes latest computer component reviews, articles and forums.
www.dmoz.org/Computers/Software/Help_Desk/Support_and_Management/
The Open Directory Project for further information on helpdesk support and
management.
www.freewebhostingtalk.com/showthread.php?9376-List-of-Free-Helpdesk-Support-
Software
This site provides access to a list of free helpdesk support software.
www.networktutorials.info/index.html
For detailed networking and hardware tutorials and access network information.
www.practicallynetworked.com/
For reviews and forums on network and computer components.
http://somehelp.software.informer.com/1.1/
A simple IT help desk software for IT team/support desk to manage and administrate
support calls.
www.spiceworks.com/
The Spiceworks Community of IT pros for tips and problem-solving suggestions.
Enables you to create tickets and fault logs.
Delivery guidance
and retrieved. Using a programming language with database connectivity is often the
best way to produce a solution to a problem such as the example used in this guide.
Learners will need to test their solutions once they are complete and ask for feedback
from users to allow them to refine and improve their systems. You should encourage
learners to diagnose and fix any errors they encounter to perfect their systems.
Learning aim D requires the learners to take a step backwards and to review their
completed systems in light of end user feedback. They need to consider how well the
solution matches the design and consider why changes have been introduced during
the implementation.
For learning aims B, C and D, you may wish to use the sample scenario (see
specification) or develop your own task. Regardless of the scenario, assignments 2, 3
and 4 will guide the learners through this process.
Getting started
This provides you with a starting point for one way of delivering the unit,
based around the suggested assignments in the specification.
Resources
Textbooks
In addition to the resources listed below, publishers are likely to produce endorsed
textbooks that support this unit of the BTEC Firsts in Information and Creative
Technology. Check the website (www.edexcel.com/resources) for more information
as titles achieve endorsement.
Christopher, D., Computing projects in Visual Basic.net, Pearson, 2003 (ISBN 978-1-
9031-1291-5)
A comprehensive guide to creating a software system with data-handling facilities.
Day, A. and Heathcote, P. M., Tackling Computer projects in Access with VBA (4th
edition), Payne Galway, 2004 (ISBN 978-1-9044-6753-3)
A practical guide to creating software systems.
Websites
http://msdn.microsoft.com/en-gb/vstudio/
A website providing information on learning to program in Visual Basic, Visual C#,
Visual C++ that will guide learners through many well-structured tutorials.
http://smallbasic.com/
A Microsoft website with a wide range of resources to support learners in their use of
small basic.
www.codecademy.com
An excellent website with well structured tutorials on PHP, JQuery, JavaScript, Python
and Ruby.
http://support.microsoft.com/ph/1117
A support site for Visual Studio 2010.
Delivery guidance
For learning aim B, learners should provide evidence of technical and employability
skills they have used in their placement. This will depend on the type of organisation
and skills required and how they can be evidenced. One way may be for learners to
show a finished product they have made for the organisation and photographs of
them taking part in meetings and communicating with clients. After their placement
they could then explain and evaluate these in detail. Advanced employability skills
include:
● working with autonomy
● demonstrating leadership skills (when working with others)
● managing a team/persuading others to commit to your ideas
● problem solving, e.g. finding a new way to complete tasks by using technology,
like social media, to complete tasks more efficiently or to organise projects.
Learners could be asked to put together a presentation explaining their placement
and evaluating their skills. Whether the students are on placement at the same time
or different times, when they return and prepare their presentations, they could be
delivered to the class to share their experiences and questions could be asked to
prompt further explanation or evaluation, with a recording made and a witness
statement completed for each. This could go one stage further where the best
presentations could be selected for presentation at an assembly to the school, at an
open evening or to the school governors.
For learning aim C, learners should describe how their placement has benefited the
organisation and the benefits to them as an individual. This feedback could also be
useful if you are looking to persuade other companies to take learners on work
placements and show the valuable experience to both learner and business. Learners
should also look at how they could have improved and the impact it will make on
their future. This is likely to be a section which learners will find difficult. To support
them in this, they could be given key words which they could use to help identify
skills and personal attributes or a breakdown of the task so they approach it in
stages, for example first they only need to list about five things they thought they did
well and then they can start to add more detail.
Getting started
This provides you with a starting point for one way of delivering the unit,
based around the suggested assignments in the specification.
Resources
The resources needed will depend on the type of placement and role being
undertaken. In addition, the business itself may have useful resources to help the
work placement learner.
Textbooks
In addition to the resources listed below, publishers are likely to produce endorsed
textbooks that support this unit of the BTEC Firsts in Information and Creative
Technology. Check the website (www.edexcel.com/resources) for more information
as titles achieve endorsement.
Allman, E., Jarvis, A., Kaye, A., McGill, R., Richardson, D., Soomary, N., Elson, B.
and Winser, P., BTEC First Information and Creative Technology Student Book,
Pearson Education, 2012 (ISBN 978-1-4469-0187-8)
Websites
There are numerous online resources that cover applying for jobs and the personal
characteristics valued by employers.
www.open.ac.uk/careers/applying-for-jobs.php
The Open University Careers Advisory Service website offers helpful advice on
producing CVs and how to make effective job applications.
http://mindthis.ca/tech-resume/
This site offers information on what to do when applying for a tech job.
www.jobs.ac.uk/careers-advice/interview-tips/1337/what-are-employers-looking-for-
skills-and-qualifications/
A useful article: ‘What are employers looking for? Skills and qualifications’
www.jobs.ac.uk/careers-advice/interview-tips/1515/employability-what-are-
employers-looking-for/
A useful article: ‘Employability – what employers are looking for?’
www.exeter.ac.uk/careers/events/employers/
The University of Exeter Career Zone website looks at the key skills that employers
are looking for.
Job Applications:
http://www.prospects.ac.uk/job_application_advice.htm
https://nationalcareersservice.direct.gov.uk/advice/getajob/applications/Pages/defau
lt.aspx
Interviews:
https://nationalcareersservice.direct.gov.uk/advice/getajob/interviews/Pages/default.
aspx
http://www.jobs.ac.uk/careers-advice/interview-tips
Health and Safety:
http://www.hse.gov.uk/legislation/hswa.htm
http://www.healthandsafetyatwork.com/hsw/
Annexe
Definitions of terms used in assessment criteria grids
Most assessment criteria start with a command word − ‘describe’, ‘explain’,
‘evaluate’ etc. These words relate to how complex a learners’ answer should be.
Learners will need to provide evidence that meets the command-word requirements
of a criterion. Some terms in the assessment criteria grids have particular meanings
in the I&CT sector. For clarification, definitions are given below for each of the terms
used.
You can use this glossary with your learners to:
● help them understand what the language used in the criteria means
● what they will need to do to attain a specific grade
● to give further clarification on how their work has been assessed.
You may also find it useful as a means of providing further guidance when you are
assessing learner work against the assessment criteria.