Silent Aim Streamble
Silent Aim Streamble
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local Aiming =
loadstring(game:HttpGet("https://pastebin.com/raw/ziB8YGHT", true))()
Aiming.TeamCheck(false)
local DaHoodSettings = {
SilentAim = true,
AimLock = false,
Prediction = 0.14,
AimLockKeybind = Enum.KeyCode.E
}
getgenv().DaHoodSettings = DaHoodSettings
function Aiming.Check()
-------------
if not (Aiming.Enabled == true and Aiming.Selected
~= LocalPlayer and Aiming.SelectedPart ~= nil) then
return false
end
-- // Check if downed
local Character = Aiming.Character(Aiming.Selected)
local KOd = Character:WaitForChild("BodyEffects")
["K.O"].Value
local Grabbed =
Character:FindFirstChild("GRABBING_CONSTRAINT") ~= nil
-- // Check B
if (KOd or Grabbed) then
return false
end
-- //
return true
end
-- // Hook
local __index
__index = hookmetamethod(game, "__index", function(t,
k)
-- // Check if it trying to get our mouse's hit or
target and see if we can use it
if (t:IsA("Mouse") and (k == "Hit" or k ==
"Target") and Aiming.Check()) then
local SelectedPart = Aiming.SelectedPart
-- // Hit/Target
if (DaHoodSettings.SilentAim and (k == "Hit" or
k == "Target")) then
-- // Hit to account prediction
local Hit = SelectedPart.CFrame +
(SelectedPart.Velocity * DaHoodSettings.Prediction)
-- // Return
return __index(t, k)
end)
local player = game.Players.LocalPlayer
local mouse = player:GetMouse()
mouse.KeyDown:Connect(function(key)
DaHoodSettings.SilentAim = true
else
DaHoodSettings.SilentAim = false
end
end
end)
-- // Aimlock
RunService:BindToRenderStep("AimLock", 0, function()
if (DaHoodSettings.AimLock and Aiming.Check() and
UserInputService:IsKeyDown(DaHoodSettings.AimLockKeybind)) then
-- // Vars
local SelectedPart = Aiming.SelectedPart
-- // Hit to account prediction
local Hit = SelectedPart.CFrame +
(SelectedPart.Velocity * DaHoodSettings.Prediction)
CurrentCamera.CFrame =
CFrame.lookAt(CurrentCamera.CFrame.Position, Hit.Position)
end
end)