Pilot Handbook
Pilot Handbook
Page
A message from the C.O. 3
Aircraft Specifications 5
Credits 752
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A message from the C.O.
It‟s now 3.51am on Wednesday 20th April 2011... :)
After over four months of development the IRIS F-22 Raptor is ready to take to the skies!
Thanks to the success of our inaugural Platinum Series product, the A-10 Warthog, we
were all very enthusiastic about bringing a long requested product into the FS scene once
more... None of this would be possible without the fantastic team of developers who put
this all together.
The team consisted of a wide variety of individuals who I‟ll mention here;
Nicholas Dackard, Artist - Nick comes from established roots at RAZBAM, Vertigo Studios
and other established companies and has provided all the artwork and UV Mapping for the
A-10A.
Matthew Wynn, Artist - Matt was responsible for providing the various schemes you see on
the F-22 and as usual worked around the clock coming up to release... Keep an eye our for
Matt‟s own F-22 add-on texture pack coming soon.
Pamela Brooker, Flight Dynamics - Pam and her team at Jade Island Flight Test Center
(JFTC) have been providing superior quality flight models to IRIS for a number of years
now and naturally they did us proud once again with the F-22 Raptor.
Doug Dawson, Audio Code - Doug kindly provided us with the authorization to make use of
his fantastic XML sound gauge allowing us to bring to this project the invaluable ability to
provide custom in cockpit audio. Thank you Doug. :)
Kevin Ash, Stephanie Lessentine & Mark A. Milberry, Voice Actors - Whilst not actors per-
se, Kevin, Stephanie and Mark all gave their voices to the various cockpit parts given to
them by me. Their dulcet tones will no doubt accompany you on your flights, be they in
combat or peacetime. :)
I for one brought my talents back to the audio elements, modeling elements and system
simulation of the F-22 Raptor in addition to other fun tasks which come with the title of
head chef and bottle washer!
Lastly I would like to thank our followers on Facebook for providing their feedback on
many questions relating to the F-22 development and what they‟d like to see…
David Brice,
Product Manager
IRIS Flight Simulation Software
http://www.irissimulations.com.au 3
Important information
Disclaimer & End User License Agreement
Please remember that this product is for entertainment purposes only and as such
should not be used for real world flight training.
Not all systems have been simulated and those which have been simulated are
done so using the limitations of the Microsoft Flight Simulator platform.
Furthermore, all components of this product are copyright IRIS Flight Simulation
Software.
By installing this software, you are hereby agreeing to the above terms and condi-
tions.
Any breach of the above EULA will result in forfeiture of continued support of this
product by IRIS Flight Simulation Software or its representatives.
By reading and learning the Pilot Manual prior to flying and keeping it to hand dur-
ing your flight for reference, you will gain the most enjoyment from this product.
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Aircraft Specifications
General characteristics
Crew: 1 Pilot
Length: 62 ft 1 in (18.90 m)
Wingspan: 44 ft 6 in (13.56 m)
Height: 16 ft 8 in (5.08 m)
Wing area: 840 ft² (78 m²)
Empty weight: 43,430 lb (19,700 kg)
Loaded weight : 64,460 lb (29,300 kg)
Maximum Take-Off Weight: 83,500 lb (38,000 kg)
Powerplant:
2× Pratt & Whitney F119-PW-100 Pitch Thrust vectoring turbofans
Performance:
Maximum speed:
At altitude: Mach 2.25 (1,500 mph, 2,410 km/h)
Supercruise: Mach 1.82 (1,220 mph, 1,963 km/h)
Range: >1,600 nm (1,840 mi, 2,960 km) with 2 external fuel tanks
Combat radius: 410 nmi[224] (471 mi, 759 km)
Ferry range: 2,000 mi (1,738 nm, 3,219 km)
Service ceiling: 65,000 ft (19,812 m)
Wing loading: 77 lb/ft² (375 kg/m²)
Thrust/weight: 1.08 (1.26 with loaded weight & 50% fuel)
Maximum design g-load: -3.0/+9.0 g
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Version 1.1 Notes
Version 1.1 changelog
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Quick-start & Tactile usage
QUICKSTART INSTRUCTIONS
We all realize that so many armchair joystick jockeys (that‟s you!) may not have
time or necessarily the patience to go through a lengthy start-up procedure every
time you want a flight… with that in mind, we have incorporated the „Q‟ system
into the aircraft.
The Q-Start and Q-Cut-off systems will rapidly set your aircraft up for flight or
shut it down as necessary, sparing you time and effort!
2. On the left console, left mouse-click and hold the APU switch into the „START‟
position until the green „APU‟ light illuminates.
4. Left mouse-click the Arrow pushbutton next to Q-Start to start the aircraft up,
or Q-Cut-off to shut the aircraft down.
In general, a LEFT mouse-click (LC) places a switch AWAY from the pilot and a
rotary selector COUNTER CLOCKWISE.
A RIGHT mouse-click (RC) places a switch TOWARDS the pilot and a rotary
selector CLOCKWISE.
In some circumstances this does not apply, but the majority of switches and knobs
operate in this fashion.
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Ground attack in FSX!
As pioneered in our PC-9 software, we have also included the option to drop
GBU-31 Joint Direct Attack Munitions (JDAM) from the F-22 Raptor in this package.
1. Create a situation in FSX with your favourite IRIS F-22 Raptor Strike Mission
model at the airfield of your choice.
2. Save the situation as a name of your choice. (i.e. F-22 Bombing Test)
Close Flight Simulator X and navigate to your;
‘My Documents/Flight Simulator X Files’ folder.
3. In that folder you should see a file with the name of your saved situation
followed by an .flt suffix. As I named my situation ‟F-22 Bombing Test‟ my
saved file I would look for is ‟F-22 Bombing Test.flt‟
5. Scroll to the very bottom of the notepad document and copy the following
text in;
[DroppableObjects.0]
ObjectSet.0=GBU-31 JDAM, 2
7. The number at the end of ‟GBU-31 JDAM‟ corresponds to the amount of bombs
carried. For accuracy, I‟ve gone with two, however you can adjust the number
to suit your needs.
8. Once you‟ve pasted the text into your document, save the file and reload the
situation in Flight Simulator X.
You should now find that you‟re sitting at the airfield of your choice in the F-22
Raptor you chose with an onscreen indication that you‟re carrying GBU-31 JDAM
bombs.
To drop the bombs, you need to assign a joystick switch or keyboard command to
the „release droppable objects‟ command in Flight Simulator X.
Whilst you can add bombs to any saved file, only when you have a 5000lb station
load in the „Bay Load‟ entry from within the FSX payload manager screen will dis-
play the model which has the bombs disappear from the rack as you drop them.
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SP1/SP2 users please note
This product has been developed for Microsoft Flight Simulator X with the
Acceleration Expansion pack installed.
Whilst every effort has been made to ensure accurate compatibility with FSX: Ser-
vice Pack 1 and Service Pack 2, to get the very best from this simulation, we
strongly recommend the use of Microsoft Flight Simulator‟s Acceleration Expansion
Pack.
This product is NOT compatible with RTM (off the shelf) versions of Microsoft
Flight Simulator X, with the exception of the „Gold Edition‟ which features
Acceleration built in.
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Section 1. Cockpit Overview
Item indexing method
The following pages will outline the switches and where possible, the functions
and systems relating to them of the IRIS Platinum Series F-22 Raptor.
Each subsystem is colour coded for easy identification and this colour coded
indexing method will follow across the for standardization.
Cockpit-Console-Colour-Number
Section 1. - Cockpit
CP - Cockpit
Section 2. - Consoles
LC - Left-hand console (farthest from pilot)
ICP - Integrated Control Panel
RC - Right-hand console
SMFD - Secondary Multi-Function Display (Left/Center/Right)
PMFD - Primary Multi-Function Display
UFD - Up -front Display (Left and Right)
Section 3. - Colours
R - Red
B - Blue
O - Orange
G - Green
Section 4. - Items
All switches and displays are numbered items in various diagrams. The item
numbers correspond to the relevant numbers on displayed images.
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Section 1. Cockpit Overview
F-22 Cockpit Layout
The IRIS F-22 Raptor cockpit layout is based on currently publicly available mate-
rial sourced from various forums, videos and image searches.
As this is based on a variety of different sources, and that the aircraft is highly
classified, you will find that the aircraft systems are based very loosely on our in-
terpretation of publicly available information.
The image below shows the F-22 cockpit in virtual cockpit mode. A more detailed
description of the highlighted sections can be found on the following pages.
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Section 1. Cockpit Overview
F-22 Raptor Cockpit Layout (continued)
F-22 Raptor Virtual Cockpit Layout Overview
Whilst we have made every effort to make all the switches and controls
functional in the F-22 Raptor, due to the limitations of the software, and/or avail-
ability of source material some systems may not be replicated at this time.
In those instances, whilst some of the switches will be clickable for procedural
purposes, they will have no effect in the simulation.
In instances where a system has no effect on the simulation, we have marked the
system description as (INOP).
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Section 1. Cockpit Overview
(CP-LC) Cockpit - Left Outer Console
a.)
Flight Control System (FLCS) panel
CP-LC-G-1 - Approach Mode switch (AUTO/OFF)
Operates the automated flaps/airbrakes system for approach and landing.
Operational in „AUTO‟ position and disabled in the „OFF‟ position.
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Section 1. Cockpit Overview
(CP-LC) Cockpit - Left Outer Console
b.)
Lighting System panel (continued)
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Section 1. Cockpit Overview
(CP-LC) Cockpit - Left Outer Console
d.)
Lighting System panel (continued)
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Section 1. Cockpit Overview
(CP-IP) Cockpit - Instrument Panel
a.)
Integrated Control Panel (ICP)
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Section 1. Cockpit Overview
(CP-IP) Cockpit - Instrument Panel
b.)
Primary Multi-Function Display (PMFD)
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Section 1. Cockpit Overview
(CP-IP) Cockpit - Instrument Panel
d.)
Up-front Displays (UFD x2)
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Section 1. Cockpit Overview
(CP-RC) Cockpit - Right Console
a.)
Master Battery Panel
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Section 1. Cockpit Overview
(CP-RC) Cockpit - Right Console
c.)
Auxiliary Communication Panel
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Section 2. HUD in detail
HUD in Takeoff (T.O.) mode
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Section 2. HUD in detail
HUD in Air-to-Air (A-A) mode
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Section 2. HUD in detail
HUD in Landing mode
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Section 3. ICP in detail
ICP with default screen shown
D.) STPT: - Displays the currently tuned NAVAID ID or next GPS Flight plan
waypoint.
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Section 3. ICP in detail
ICP with COM1 mode selected
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Section 3. ICP in detail
ICP with COM2 mode selected
(Please note that adjusting the frequency via the Auxiliary Communications panel
will ALSO adjust the COM2 frequency.)
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Section 3. ICP in detail
ICP with NAV mode selected
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Section 3. ICP in detail
ICP with STPT mode selected
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Section 3. ICP in detail
ICP with IFF mode selected
To enter data into the IFF Code, simply press the IFF ICP mode button, and
you‟re presented with the image above. Simply enter in the required four
digit IFF code (Transponder) into the scratchpad (currently showing 1234 as an
example) and press „MRK‟ on the right side of the ICP to lock in the fre-
quency.
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Section 3. ICP in detail
ICP with ALT mode selected
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Section 3. ICP in detail
ICP with HUD mode selected
Unlike previous pages, the MRK key serves no purpose here and as such, to
return to the main page, press the CLR button on the ICP keypad.
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Section 3. ICP in detail
ICP with OTHR mode selected
A.) 10DOT/STND - Cycles between the 10Dot and Standard HUD modes for
different Altitude and Speed readouts.
B.) BARO/RAD - Cycles between using Barometric and Radar Altitude as the
primary altitude output on the HUD.
D.) Q-CUTOFF - Operates the aircraft‟s Quick Shutdown system for a rapid
shutdown of engines and systems.
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Section 3. ICP in detail
ICP with OTHR mode selected
A.) ALT: - Press to engage Altitude hold. When enabled, will capture and
hold the current height of the aircraft.
B.) HDG: - Press to engage Heading hold. When enabled, will capture and
hold the current heading of the aircraft.
C.) SPD: - Press to engage airspeed hold. When enabled, will capture and
hold the current airspeed of the aircraft in knots.
D.) NAV: - Press to engage NAV hold. When enabled, will capture and
track the current NAV navaid. Use the Rocker switch on the right of the
ICP to toggle between NAV (navaid) and FLTPLN (GPS) track modes.
E.) ILS: - Press to engage approach hold. When enabled, will capture and
hold the current ILS navaid.
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Section 4. PMFD in detail
PMFD in Cruise mode
The PMFD has a number of different layouts and information. The following
pages outlines the various functions.
The bottom left of the PMFD shows flight plan information in red. The lines from
top to bottom refer to the following;
- (Line 3) Height above sea level of the next flight plan waypoint.
- (Line 4) Time over Target: Time to go in minutes and seconds to the next
flight plan waypoint.
The PMFD has a number of different layouts and information. The following
pages outlines the various functions.
The PMFD has a number of different layouts and information. The following
pages outlines the various functions.
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Section 4. PMFD in detail
PMFD in Cruise mode
The PMFD has a number of different layouts and information. The following
pages outlines the various functions.
- (--- ---/- NM) Currently tuned NAVAID ID and Distance in nautical miles.
In addition to the map data display, the PMFD has a blue compass rose and a purple
map range indicator circle.
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Section 4. PMFD in detail
PMFD in Air to Air mode
The PMFD has a number of different layouts and information. The following
pages outlines the various functions.
In air to air or air to ground modes, the PMFD display adjusts slightly to show a
limited RADAR view of air traffic in the surrounding areas as shown above.
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Section 5. SMFD in detail
Fuel/Weapons SMFD
The Fuel/Weapons SMFD is located between the pilots legs directly below the
PMFD and shows the following information;
Please note that the outmost tanks in ferry configuration (Left Tip and Right Tip
tanks are not shown here as they will be the first to bleed after the external fuel
tanks run dry.
As such, when flying in „Ferry‟ configuration, there will be a period of time be-
tween the L and R external tanks running to zero and the Internal tanks starting to
show a loss of fuel percentage.
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Section 5. SMFD in detail
Engine SMFD
The Engine SMFD is located directly to the right of the PMFD and shows the follow-
ing information.
- Left and Right engine fuel flow values in pounds per hour.
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Section 5. SMFD in detail
Horizontal Situation Indicator SMFD
The HSI SMFD is located directly to the left of the PMFD and shows the following
information on the centre area.
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Section 5. SMFD in detail
Horizontal Situation Indicator SMFD
The HSI SMFD is located directly to the left of the PMFD and shows the following
information on the edge of the display, from left to right, bottom to top.
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Section 6. UFD in detail
Backup Attitude Indicator
The HSI SMFD is located directly to the left of the PMFD and shows the following
information on the edge of the display, from left to right, bottom to top.
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Section 7. Caution Warnings
CAUTION WARNINGS
The F-22 RAPTOR Caution Warning system displays a varied amount of cautions for
various aircraft states. Below is a list of the warning labels and the cause of the
warning.
{Please refer to page 6 for quick start instructions. For a manual process, please follow
this checklist.)
PAYLOAD
Wing Load values for external ordnance.
Training load - 1000 lbs
Ferry load - 4000 lbs
Extended Range CAP - 3340 lbs
LEFT CONSOLE
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Section 8. Normal Procedures
LEFT CONSOLE (continued)
Throttles... ...OFF
Tanks... ...ALL
APU switch... ...ARM
L&R Gen switches... ...OFF
RIGHT CONSOLE
OBOGS... ...ON
OXY MIX... ...AUTO
OBOGS MODE... ...NORM
Before starting the engine, make sure that all danger areas fore and aft of the air-
craft are clear.
STARTING ENGINES
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Section 8. Normal Procedures
BEFORE TAXIING
TAXI
BEFORE TAKEOFF
LINEUP CHECK
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Section 8. Normal Procedures
TAKEOFF
Brakes... ...Release
Throttles... ...MAX
Engine instruments... ...Check
NOTE:
During takeoff, maintain directional control using the nose-wheel steering until the
flight controls become effective. At approximately 10 knots below computed takeoff
speed, apply back pressure to the stick to begin establishing a takeoff attitude by
increasing the pitch attitude to 10 degrees.
CROSSWIND TAKEOFF
Crosswind produces a tendency to weather-vane (turn into the wind), and will tend to
raise the upwind wing. Slight aileron into the wind will keep wings level, and moderate
rudder inputs will be required to maintain track on the runway centreline.
Maintain takeoff pitch attitude during acceleration to climb speed. When safely airborne,
retract the landing gear and at a minimum of 10 knots above takeoff speed, retract the
flaps. Set power and pitch attitude as necessary to maintain climb.
FLIGHT
There is no requirement for the pilot to refer to the checklist during normal flight in the A
-10. During climb out, after level off and at frequent intervals, the pilot should check his
engine instruments as well as his fuel, cabin pressurization , and oxygen status. The cor-
rect altimeter setting should be used for each phase of the flight. The canopy defog and
rain removal systems should be used as required to ensure visibility out of the aircraft.
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Section 8. Normal Procedures
DESCENT/BEFORE LANDING
Altimeter... ...Check
Speed brakes... ...As required
Landing Light... ...As required
Fuel quantity... ...Check
INSTRUMENT APPROACHES
STRAIGHT IN APPROACH
Establish a final approach configuration and air speed and descent as required to reach a
point 1 mile from the desired touchdown point at 300 feet above the ground. Final ap-
proach from this point is the same as for a normal pattern.
CIRCLING APPROACH
Circling approach prior to final is accomplished using on-speed AOA indication at 155/165
KIAS minimum flaps DN/UP (add 2 knots per 1,000 pounds above 30,000 pounds), landing
gear DOWN, and speed brakes extended.
BEFORE LANDING
Refer to section 7 for landing gross weight and crosswind limitations. Determine minimum
final turn/base leg and final approach speed based on intended configuration, gross
weight, and crosswind/gust conditions.
After configuring, check cockpit indicators to ensure intended configuration and check
that the landing lights are on.
In the final turn and on final approach, fly on-speed AOA, but no slower than computed
airspeed.
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Section 8. Normal Procedures
LANDING
When landing is assured, retard throttle slowly to IDLE. Touchdown speed for normal
landing is 10 knots less than final approach airspeed.
Landing in gusts procedure is the same as for normal landing except, add one half of gust
factor to final approach and touchdown speeds. The gust factor is the difference between
the average wind and gust wind speeds. If the average wind is 20 knots with gusts to 30
knots the gust factor would be 10 knots; add 5 knots to the final approach and touchdown
speeds.
TOUCH AND GO
After touchdown, smoothly advance both throttles and retract the speed brakes. The nose
wheel may or may not contact the runway, depending on aircraft speed.
Close attention to directional control is required after touchdown, due to possible uneven
engine acceleration and crosswinds. The rotation attitude for takeoff should be similar to
a normal takeoff.
MISSED APPROACH
Should conditions dictate the execution of a missed approach, set throttles as required,
close speed brakes, raise gear and flaps, and establish and instrument takeoff attitude. If
subsequent instrument approaches are to be flown, set power to maintain 200-250 KIAS
and a rate of climb not less than 1,000 feet/minute. When the desired missed approach
altitude is reached, level off and maintain 200-250 KIAS.
AFTER LANDING
Maintain directional control using aileron and rudder as long as they remain effective, and
then transition to nose-wheel steering or differential braking. If available runway does
not
require maximum braking, speed can be reduced by aerodynamic braking or by extending
speed brakes. Following aerodynamic braking, smoothly lower the nose to the runway
prior to loss of elevator effectiveness.
When the nose-wheel touches down, do not attempt to raise it again. Speed brake
effectiveness decreases rapidly with airspeed reduction.
After touchdown:
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Section 8. Normal Procedures
AFTER LANDING (continued)
ENGINE SHUTDOWN
Brakes... ...SET
Left throttle... ...OFF after 5 minutes at IDLE.
NOTE:
Taxi time may be included if core rpm does not exceed 80%.
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Section 9. Air to Air Refueling
AIR TO AIR REFUELING
As implemented in the F-14 Tomcat, we have included an option for in-flight refu-
eling with the F-22 Raptor.
To refuel the aircraft mid-flight, the aircraft MUST meet the following conditions;
Pre-contact position;
The aircraft must be between 14,050 feet and 15,050 feet ASL.
The aircraft must be between 245 and 255 knots IAS.
The aerial refueling door must be opened
If the above conditions are met, the aircraft will begin to refuel itself in 25% lots
every 96 seconds. This value is based on the stated fuel transfer rate.
Please note that in-flight refueling does not fill the external tanks.
Note:
These lights illuminate when the nose refuelling receptacle opens ready for
in-flight refuelling.
If the refuelling has failed, please close the refuelling door and open it again to
reset the fuelling system
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Credits
David Brice Project Management
Documentation
Panel and Gauge Artwork & Coding
Systems Simulation
Aircraft Audio
Doug Dawson Custom sound module
Rob and Scott from A2A Simulations for being kind enough to share the secret that
is a „Collimated HUD‟.
Mike „Lotus‟ Johnson for pioneering the technique of what is now known as „Lotus
Style‟ lighting effects and the Night Vision technique it has spawned. :-)
The fans at our IRIS Facebook page who provided plentiful amounts of information
and constructive feedback... Even when I didn‟t want it.. :-)
David Brice
Founder & Product Manager
IRIS Flight Simulation Software
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NOTES:
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