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Streets Script

The document describes a Roblox script that creates a GUI for cheating tools in an unknown game. It includes features like bypassing, speed hacking, an aimbot, and spawning guns. The script loads a whitelist screen on startup to verify access before showing the main cheating interface. It aims to hide cheating activities from other players.

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AMD-65 enjoyer
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© © All Rights Reserved
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0% found this document useful (0 votes)
182 views40 pages

Streets Script

The document describes a Roblox script that creates a GUI for cheating tools in an unknown game. It includes features like bypassing, speed hacking, an aimbot, and spawning guns. The script loads a whitelist screen on startup to verify access before showing the main cheating interface. It aims to hide cheating activities from other players.

Uploaded by

AMD-65 enjoyer
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
You are on page 1/ 40

--deobfuscated by Bee#7291 + Cracked

-- Farewell Infortality.
-- Version: 2.82
-- Instances:
game:GetService"ReplicatedStorage".DefaultChatSystemChatEvents.SayMessageRequest:Fi
reServer("[Rkq5]:Unknown X V8.0 - Use whiteList key given in Dms - Unknown X made
by Rkq5 - Enjoy!. " ,"All")
local ScreenGui = Instance.new("ScreenGui")
local WhiteListframe = Instance.new("Frame")
local WhiteListTitle = Instance.new("TextLabel")
local Open = Instance.new("TextButton")
local TextBox = Instance.new("TextBox")
local ThemainGuiFrame = Instance.new("Frame")
local GuiTitle = Instance.new("TextLabel")
local Bypass = Instance.new("TextButton")
local Speed = Instance.new("TextButton")
local Bfg = Instance.new("TextButton")
local AimBot = Instance.new("TextButton")
local Jutsutools = Instance.new("TextButton")
local KnifeTools = Instance.new("TextButton")
local Admin = Instance.new("TextButton")
local Vis = Instance.new("TextButton")
local Pg2 = Instance.new("TextButton")
local CloseMainGui = Instance.new("TextButton")
local Page2Frame = Instance.new("Frame")
local Page2Title = Instance.new("TextLabel")
local Spamgui = Instance.new("TextButton")
local DupeTools = Instance.new("TextButton")
local FastDupe = Instance.new("TextButton")
local Ghost = Instance.new("TextButton")
local JumFlip = Instance.new("TextButton")
local ClosePg2 = Instance.new("TextButton")
local Open2Frame = Instance.new("Frame")
local Open2 = Instance.new("TextButton")
--Properties:
ScreenGui.Parent = game.CoreGui

WhiteListframe.Name = "WhiteList frame"


WhiteListframe.Parent = ScreenGui
WhiteListframe.BackgroundColor3 = Color3.new(0, 0, 0)
WhiteListframe.BackgroundTransparency = 0.30000001192093
WhiteListframe.BorderColor3 = Color3.new(0.74902, 0, 0.996078)
WhiteListframe.BorderSizePixel = 5
WhiteListframe.Position = UDim2.new(0.425563902, 0, 0.405362844, 0)
WhiteListframe.Size = UDim2.new(0, 235, 0, 144)

WhiteListTitle.Name = "WhiteListTitle"
WhiteListTitle.Parent = WhiteListframe
WhiteListTitle.BackgroundColor3 = Color3.new(0.74902, 0, 0.996078)
WhiteListTitle.BorderColor3 = Color3.new(0.74902, 0, 0.996078)
WhiteListTitle.Size = UDim2.new(0, 235, 0, 34)
WhiteListTitle.Font = Enum.Font.SourceSans
WhiteListTitle.Text = "White list"
WhiteListTitle.TextColor3 = Color3.new(0, 0, 0)
WhiteListTitle.TextSize = 30

Open.Name = "Open"
Open.Parent = WhiteListframe
Open.BackgroundColor3 = Color3.new(0.74902, 0, 0.996078)
Open.Position = UDim2.new(0.0723404288, 0, 0.736111104, 0)
Open.Size = UDim2.new(0, 200, 0, 25)
Open.Font = Enum.Font.SourceSans
Open.Text = "Check"
Open.TextColor3 = Color3.new(0, 0, 0)
Open.TextSize = 20
Open.MouseButton1Down:connect(function()
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "[Unknown X]";
Text = "White listed - Unknown X loaded.";
})

game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "[Unknown X]";
Text = "Current version V7.7 - Made by Rkq5 - Enjoy.";
})

if TextBox.Text == '234q678-423q46' then


ThemainGuiFrame.Visible = true
WhiteListframe.Visible = false
Open2Frame.Visible = true
end
end)

TextBox.Parent = WhiteListframe
TextBox.BackgroundColor3 = Color3.new(0.74902, 0, 0.996078)
TextBox.Position = UDim2.new(0.0723404288, 0, 0.375, 0)
TextBox.Size = UDim2.new(0, 200, 0, 36)
TextBox.Font = Enum.Font.SourceSans
TextBox.Text = "WHITELIST KEY HERE"
TextBox.TextColor3 = Color3.new(0, 0, 0)
TextBox.TextSize = 20

ThemainGuiFrame.Name = "ThemainGuiFrame"
ThemainGuiFrame.Parent = ScreenGui
ThemainGuiFrame.BackgroundColor3 = Color3.new(0, 0, 0)
ThemainGuiFrame.BackgroundTransparency = 0.30000001192093
ThemainGuiFrame.Position = UDim2.new(0, 0, 0.49211359, 0)
ThemainGuiFrame.Size = UDim2.new(0, 176, 0, 259)
ThemainGuiFrame.Visible = false
ThemainGuiFrame.Active = true

GuiTitle.Name = "GuiTitle"
GuiTitle.Parent = ThemainGuiFrame
GuiTitle.BackgroundColor3 = Color3.new(0.74902, 0, 0.996078)
GuiTitle.Size = UDim2.new(0, 176, 0, 34)
GuiTitle.Font = Enum.Font.SourceSans
GuiTitle.Text = "Unknown X "
GuiTitle.TextColor3 = Color3.new(0, 0, 0)
GuiTitle.TextSize = 25

Bypass.Name = "Bypass"
Bypass.Parent = ThemainGuiFrame
Bypass.BackgroundColor3 = Color3.new(0.74902, 0, 0.996078)
Bypass.Position = UDim2.new(0, 0, 0.200772196, 0)
Bypass.Size = UDim2.new(0, 77, 0, 25)
Bypass.Font = Enum.Font.SourceSans
Bypass.Text = "Bypass"
Bypass.TextColor3 = Color3.new(0, 0, 0)
Bypass.TextSize = 20
Bypass.MouseButton1Click:connect(function()
while true do
game:GetService"ReplicatedStorage".Name = 'RepStorage'
wait(0.5)
end
end)

Speed.Name = "Speed"
Speed.Parent = ThemainGuiFrame
Speed.BackgroundColor3 = Color3.new(0.74902, 0, 0.996078)
Speed.Position = UDim2.new(0.5625, 0, 0.200772196, 0)
Speed.Size = UDim2.new(0, 77, 0, 25)
Speed.Font = Enum.Font.SourceSans
Speed.Text = "Speed"
Speed.TextColor3 = Color3.new(0, 0, 0)
Speed.TextSize = 20
Speed.MouseButton1Click:connect(function()
repeat wait() until game.Players.LocalPlayer
m = game.Players.LocalPlayer:GetMouse()
m.KeyDown:connect(function(key)
if key == "0" then
game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 100
end
end)
m.KeyUp:connect(function(key)
if key == "0" then
game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16
end
end)
end)

Bfg.Name = "Bfg"
Bfg.Parent = ThemainGuiFrame
Bfg.BackgroundColor3 = Color3.new(0.74902, 0, 0.996078)
Bfg.Position = UDim2.new(0, 0, 0.382239372, 0)
Bfg.Size = UDim2.new(0, 77, 0, 25)
Bfg.Font = Enum.Font.SourceSans
Bfg.Text = "Bfg"
Bfg.TextColor3 = Color3.new(0, 0, 0)
Bfg.TextSize = 20
Bfg.MouseButton1Down:connect(function()
game:GetService"ReplicatedStorage".DefaultChatSystemChatEvents.SayMessageRequest:Fi
reServer("[Rkq5]: Bfg on press Q to enable. " ,"All")
local plr = game.Players.LocalPlayer
local m = plr:GetMouse()
local r = game:GetService("RunService").Heartbeat
local h = plr.Character.Humanoid
local prefix = ""

local guns = {}

local aim = false


local State = false

function playequipsound()
local sound = Instance.new("Sound", plr.PlayerGui)
sound.SoundId = "rbxassetid://439260292"
sound.Volume = 2
sound.PlayOnRemove = true
wait()
sound:Destroy()
end

function addGuns()
State = true
local Weapons = plr.Backpack:GetChildren()
for c,f in ipairs(Weapons) do
if f.Name == "Uzi" or f.Name == "Shotty" or f.Name == "Glock" then
table.insert(guns, f)

end
end
end

function removeGuns()
State = false
guns = {}
end

function trackplayers()

local tg = function(parent)
local bg = Instance.new("BillboardGui", parent)
bg.Adornee = parent
bg.Size = UDim2.new(3,0,2,0)
bg.StudsOffset = Vector3.new(0,2,0)
bg.AlwaysOnTop = true
bg = Instance.new("ImageLabel")
bg.Image = "http://www.roblox.com/asset/?id=142406345"
bg.Size = UDim2.new(1.25,0,1.75,0)
bg.Position = UDim2.new(-0.125,0,-1.1,0)
bg.BackgroundTransparency = 1
end

local players = game.Players:GetChildren()


for a,b in ipairs(players) do
local h = b.Character:FindFirstChild("Head")
if h then
tg(h)
end
end
end

m.KeyDown:connect(function(K)
K=K:lower()
if K == "q" then
if State == false then
addGuns()
elseif State == true then
removeGuns()
if h then
h:UnequipTools()
end
end
end
if K == "'" then
for a,b in ipairs(guns) do
b.GripPos = Vector3.new(math.random(-2,2),0,math.random(-2,2))
end
end
end)

m.Button1Down:connect(function()
if State == true then
for a,b in ipairs(guns) do
b.Fire:FireServer(m.Hit)
end
end
end)

r:connect(function()
if aim == true then
for a,b in ipairs(guns) do
if b and m.Target then
local h = m.Target.Parent:FindFirstChild("Humanoid")
if h then
local p = game.Players:FindFirstChild(h.Parent.Name)
if p then
b.Fire:FireServer(m.Hit)
end
end
end
end
end
end)

plr.Character.Humanoid.Died:connect(function()
removeGuns()
end)

while true do
r:wait()
if State == true then
for a,b in ipairs(guns) do
b.Parent = plr.Character
end
end
end

game:GetService"ReplicatedStorage".DefaultChatSystemChatEvents.SayMessageRequest:Fi
reServer("[WeBotNow]: Press R to use BFG" ,"All")
end)

AimBot.Name = "AimBot"
AimBot.Parent = ThemainGuiFrame
AimBot.BackgroundColor3 = Color3.new(0.74902, 0, 0.996078)
AimBot.Position = UDim2.new(0.5625, 0, 0.382239372, 0)
AimBot.Size = UDim2.new(0, 77, 0, 25)
AimBot.Font = Enum.Font.SourceSans
AimBot.Text = "AimBot"
AimBot.TextColor3 = Color3.new(0, 0, 0)
AimBot.TextSize = 20
AimBot.MouseButton1Click:connect(function()
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "[Unknown X]";
Text = "Aimbot has been selected,made it hidden so no one knows your using it
lol.";
})
mouse = game.Players.LocalPlayer:getMouse()
mouse.Button1Down:connect(function()
if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) then
local selected = game.Players:GetPlayerFromCharacter(mouse.Target.Parent)
if game.Players.LocalPlayer.Character:findFirstChildOfClass("Tool") then
local tool = game.Players.LocalPlayer.Character:findFirstChildOfClass("Tool")
if tool:findFirstChild("Fire") then
if selected ~= nil then
repeat
tool.Fire:FireServer(selected.Character.Head.CFrame)
wait()
until selected.Character:findFirstChild("KO")
end
end
end
end
end)
end)

Jutsutools.Name = "Jutsu tools"


Jutsutools.Parent = ThemainGuiFrame
Jutsutools.BackgroundColor3 = Color3.new(0.74902, 0, 0.996078)
Jutsutools.Position = UDim2.new(-0.000504102558, 0, 0.556203723, 0)
Jutsutools.Size = UDim2.new(0, 77, 0, 25)
Jutsutools.Font = Enum.Font.SourceSans
Jutsutools.Text = "JutsuTools"
Jutsutools.TextColor3 = Color3.new(0, 0, 0)
Jutsutools.TextSize = 20
Jutsutools.MouseButton1Click:connect(function()
-- Farewell Infortality.
-- Version: 2.82
-- Instances:
game:GetService"ReplicatedStorage".DefaultChatSystemChatEvents.SayMessageRequest:Fi
reServer("[Rkq5]: Jutsu gui On! - made by Rkq5 - Enjoy!. " ,"All")
local ScreenGui = Instance.new("ScreenGui")
local MainFrame = Instance.new("Frame")
local Title = Instance.new("TextBox")
local Improvedsword = Instance.new("TextButton")
local Cane = Instance.new("TextButton")
local Oldsword = Instance.new("TextButton")
local Arrow = Instance.new("TextButton")
local PickAxe = Instance.new("TextButton")
local AutoSave = Instance.new("TextButton")
local Close = Instance.new("TextButton")
--Properties:
ScreenGui.Parent = game.CoreGui

MainFrame.Name = "MainFrame2"
MainFrame.Parent = ScreenGui
MainFrame.BackgroundColor3 = Color3.new(0, 0, 0)
MainFrame.BackgroundTransparency = 0.30000001192093
MainFrame.Position = UDim2.new(0.699534178, 0, 0.323343843, 0)
MainFrame.Size = UDim2.new(0, 225, 0, 228)
MainFrame.Active = true
MainFrame.Draggable = true

Title.Name = "Title"
Title.Parent = MainFrame
Title.BackgroundColor3 = Color3.new(0.396078, 0.788235, 1)
Title.Size = UDim2.new(0, 225, 0, 35)
Title.Font = Enum.Font.SourceSans
Title.Text = "Jutsu items"
Title.TextColor3 = Color3.new(0, 0, 0)
Title.TextSize = 30
Title.TextStrokeColor3 = Color3.new(0.278431, 0.0980392, 1)

Improvedsword.Name = "Improved sword"


Improvedsword.Parent = MainFrame
Improvedsword.BackgroundColor3 = Color3.new(0.396078, 0.788235, 1)
Improvedsword.Position = UDim2.new(0, 0, 0.293859661, 0)
Improvedsword.Size = UDim2.new(0, 99, 0, 20)
Improvedsword.Font = Enum.Font.SourceSans
Improvedsword.Text = "Improved sword"
Improvedsword.TextColor3 = Color3.new(0, 0, 0)
Improvedsword.TextSize = 18
Improvedsword.MouseButton1Click:connect(function()

game:GetService"ReplicatedStorage".DefaultChatSystemChatEvents.SayMessageRequest:Fi
reServer("[Rkq5]: Improved Sword on - made by Rkq5 - Enjoy!. " ,"All")
for madebyemil = 0, 10 do
wait(0.1)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Character.Jutsu:Activate()
game.Players.LocalPlayer.Character.Jutsu.Parent = game.Players.LocalPlayer.Backpack
end
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -0.6, -0.2)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -0.6, -0.4)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -0.8, -0.2)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -0.8, -0.4)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -1.0, -0.2)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -1.0, -0.4)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -1.2, -0.2)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -1.2, -0.4)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -1.2, -0.6)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -1.2, -0.8)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -1.2, -0.0)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -1.2, 0.2)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -1.4, -0.2)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -1.4, -0.4)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -1.6, -0.2)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -1.6, -0.4)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -1.8, -0.2)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -1.8, -0.4)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -2.0, -0.2)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -2.0, -0.4)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -2.2, -0.2)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -2.2, -0.4)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -2.4, -0.2)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -2.4, -0.4)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -2.2, -0.2)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -2.2, -0.4)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -2.4, -0.2)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -2.4, -0.4)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -2.6, -0.2)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -2.6, -0.4)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -2.8, -0.2)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -2.8, -0.4)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -3.0, -0.2)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -3.0, -0.4)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -3.2, -0.2)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -3.2, -0.4)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -3.4, -0.2)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -3.4, -0.4)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -3.6, -0.2)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -3.6, -0.4)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -3.8, -0.2)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -3.8, -0.4)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -4.0, -0.2)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -4.0, -0.4)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -4.2, -0.2)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -4.2, -0.4)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -4.4, -0.2)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -4.4, -0.4)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -4.6, -0.2)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -4.6, -0.4)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -4.8, -0.2)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -4.8, -0.4)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character

game.Players.LocalPlayer.Backpack.Knife.Idle.AnimationId = "rbxassetid://"
game.Players.LocalPlayer.Backpack.Knife.Punch1.AnimationId =
"rbxassetid://186934753"
game.Players.LocalPlayer.Backpack.Knife.Punch2.AnimationId =
"rbxassetid://186934753"
game.Players.LocalPlayer.Backpack.Knife.Running.AnimationId =
"rbxassetid://431972483"
game.Players.LocalPlayer.Backpack.Knife.Info.AnimSpeed.Value = "0.50"
game.Players.LocalPlayer.Backpack.Knife.Info.Cooldown.Value = "0.50"
game.Players.LocalPlayer.Backpack.Knife.GripUp = Vector3.new(0,6,-1)
game.Players.LocalPlayer.Backpack.Knife.GripPos = Vector3.new(-0.98,0,0)
game.Players.LocalPlayer.Backpack.Knife.Parent = game.Players.LocalPlayer.Character
end)

Cane.Name = "Cane"
Cane.Parent = MainFrame
Cane.BackgroundColor3 = Color3.new(0.396078, 0.788235, 1)
Cane.Position = UDim2.new(0.555555582, 0, 0.293859661, 0)
Cane.Size = UDim2.new(0, 100, 0, 20)
Cane.Font = Enum.Font.SourceSans
Cane.Text = "Cane"
Cane.TextColor3 = Color3.new(0, 0, 0)
Cane.TextSize = 20
Cane.MouseButton1Click:connect(function()

game:GetService"ReplicatedStorage".DefaultChatSystemChatEvents.SayMessageRequest:Fi
reServer("[Rkq5]: Cane On! - made by Rkq5 - Enjoy!. " ,"All")
for Rkq5 = 0, 10 do
wait(0.1)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Character.Jutsu:Activate()
game.Players.LocalPlayer.Character.Jutsu.Parent = game.Players.LocalPlayer.Backpack
end
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -0.6, -0.3)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -1, -0.4)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -1.4, -0.5)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -1.8, -0.6)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -2.2, -0.7)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -2.6, -0.8)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -3, -0.9)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -3, -0.8)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -2.6, -0.7)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -2.2, -0.6)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -1.8, -0.5)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -1.4, -0.4)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -1, -0.3)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -0.6, -0.2)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -3.1, -0.8)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -3.2, -0.8)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -3.4, -0.7)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -3.5, -0.5)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -3.6, -0.4)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -3.5, -0.3)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -3.4, -0.2)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -3.1, -0.1)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character

game.Players.LocalPlayer.Backpack.Knife.Idle.AnimationId = "rbxassetid://"
game.Players.LocalPlayer.Backpack.Knife.Punch1.AnimationId =
"rbxassetid://218504594"
game.Players.LocalPlayer.Backpack.Knife.Punch2.AnimationId =
"rbxassetid://218504594"
game.Players.LocalPlayer.Backpack.Knife.Running.AnimationId =
"rbxassetid://431972483"
game.Players.LocalPlayer.Backpack.Knife.Info.AnimSpeed.Value = "0.50"
game.Players.LocalPlayer.Backpack.Knife.Info.Cooldown.Value = "0.50"
game.Players.LocalPlayer.Backpack.Knife.GripUp = Vector3.new(0,6,-1)
game.Players.LocalPlayer.Backpack.Knife.GripPos = Vector3.new(-0.98,0,0)
game.Players.LocalPlayer.Backpack.Knife.Parent = game.Players.LocalPlayer.Character
end)

Oldsword.Name = "Old sword"


Oldsword.Parent = MainFrame
Oldsword.BackgroundColor3 = Color3.new(0.396078, 0.788235, 1)
Oldsword.Position = UDim2.new(0, 0, 0.504385948, 0)
Oldsword.Size = UDim2.new(0, 99, 0, 20)
Oldsword.Font = Enum.Font.SourceSans
Oldsword.Text = "Old sword"
Oldsword.TextColor3 = Color3.new(0, 0, 0)
Oldsword.TextSize = 20
Oldsword.MouseButton1Click:connect(function()

game:GetService"ReplicatedStorage".DefaultChatSystemChatEvents.SayMessageRequest:Fi
reServer("[Rkq5]: Old sword on - made by Rkq5 - Enjoy!. " ,"All")
for Rkq5 = 0, 10 do
wait(0.1)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Character.Jutsu:Activate()
game.Players.LocalPlayer.Character.Jutsu.Parent = game.Players.LocalPlayer.Backpack
end
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -0.6, -0.2)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -1, -0.2)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -1.4, -0.2)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -1.8, -0.2)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -2.2, -0.2)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -2.6, -0.2)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -3, -0.2)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -3.4, -0.2)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -3.8, -0.2)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -4.2, -0.2)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.5, -1.2, -0.2)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.1, -1.2, -0.2)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(-0.1, -1.2, -0.2)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.7, -1.2, -0.2)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(-0.3, -1.3, -0.3)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(-0.4, -1.5, -0.3)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(-0.5, -1.7, -0.3)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.8, -1.4, -0.2)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.9, -1.7, -0.2)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(1.0, -1.9, -0.2)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Knife.Idle.AnimationId = "rbxassetid://"
game.Players.LocalPlayer.Backpack.Knife.Punch1.AnimationId =
"rbxassetid://186934753"
game.Players.LocalPlayer.Backpack.Knife.Punch2.AnimationId =
"rbxassetid://186934753"
game.Players.LocalPlayer.Backpack.Knife.Running.AnimationId =
"rbxassetid://431972483"
game.Players.LocalPlayer.Backpack.Knife.Info.AnimSpeed.Value = "0.50"
game.Players.LocalPlayer.Backpack.Knife.Info.Cooldown.Value = "0.50"
game.Players.LocalPlayer.Backpack.Knife.GripUp = Vector3.new(0,6,-1)
game.Players.LocalPlayer.Backpack.Knife.GripPos = Vector3.new(-0.98,0,0)
game.Players.LocalPlayer.Backpack.Knife.Parent = game.Players.LocalPlayer.Character
end)

Arrow.Name = "Arrow"
Arrow.Parent = MainFrame
Arrow.BackgroundColor3 = Color3.new(0.396078, 0.788235, 1)
Arrow.Position = UDim2.new(0.555555582, 0, 0.504385948, 0)
Arrow.Size = UDim2.new(0, 100, 0, 20)
Arrow.Font = Enum.Font.SourceSans
Arrow.Text = "Arrow"
Arrow.TextColor3 = Color3.new(0, 0, 0)
Arrow.TextSize = 20
Arrow.MouseButton1Click:connect(function()

game:GetService"ReplicatedStorage".DefaultChatSystemChatEvents.SayMessageRequest:Fi
reServer("[Rkq5]: Arrow On! - made by Rkq5 - Enjoy!. " ,"All")
for Rkq5 = 0, 10 do
wait(0.1)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Character.Jutsu:Activate()
game.Players.LocalPlayer.Character.Jutsu.Parent = game.Players.LocalPlayer.Backpack
end
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -0.6, -0.2)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -1, -0.2)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -1.4, -0.2)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -1.8, -0.2)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -2.2, -0.2)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -2.6, -0.2)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -3, -0.2)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -3.6, -0.2)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.1, -3.4, -0.2)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(-0.1, -3.2, -0.2)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.5, -3.4, -0.2)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.7, -3.2, -0.2)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character

game.Players.LocalPlayer.Backpack.Knife.Idle.AnimationId = "rbxassetid://"
game.Players.LocalPlayer.Backpack.Knife.Punch1.AnimationId =
"rbxassetid://186934753"
game.Players.LocalPlayer.Backpack.Knife.Punch2.AnimationId =
"rbxassetid://186934753"
game.Players.LocalPlayer.Backpack.Knife.Running.AnimationId =
"rbxassetid://431972483"
game.Players.LocalPlayer.Backpack.Knife.Info.AnimSpeed.Value = "0.50"
game.Players.LocalPlayer.Backpack.Knife.Info.Cooldown.Value = "0.50"
game.Players.LocalPlayer.Backpack.Knife.GripUp = Vector3.new(0,6,-1)
game.Players.LocalPlayer.Backpack.Knife.GripPos = Vector3.new(-0.98,0,0)
game.Players.LocalPlayer.Backpack.Knife.Parent = game.Players.LocalPlayer.Character
end)

PickAxe.Name = "PickAxe"
PickAxe.Parent = MainFrame
PickAxe.BackgroundColor3 = Color3.new(0.396078, 0.788235, 1)
PickAxe.Position = UDim2.new(0.0399999991, 0, 0.657894731, 0)
PickAxe.Size = UDim2.new(0, 207, 0, 20)
PickAxe.Font = Enum.Font.SourceSans
PickAxe.Text = "PickAxe"
PickAxe.TextColor3 = Color3.new(0, 0, 0)
PickAxe.TextSize = 20
PickAxe.MouseButton1Click:connect(function()

game:GetService"ReplicatedStorage".DefaultChatSystemChatEvents.SayMessageRequest:Fi
reServer("[Rkq5]: PickAxe On - made by Rkq5 - Enjoy!. " ,"All")
for Rkq5 = 0, 10 do
wait(0.1)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Character.Jutsu:Activate()
game.Players.LocalPlayer.Character.Jutsu.Parent = game.Players.LocalPlayer.Backpack
end
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -0.6, -0.2)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -1, -0.4)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -1.4, -0.6)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -1.8, -0.8)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -2.2, -1.0)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -2.6, -1.2)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -3, -1.4)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -3.4, -1.6)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -3.8, -1.8)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -0.6, -0.1)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -1, -0.3)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -1.4, -0.5)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -1.8, -0.7)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -2.2, -0.9)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -2.6, -1.1)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -3, -1.3)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -3.4, -1.5)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -3.8, -1.7)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -3.7, -2.0)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -3.5, -2.1)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -3.4, -2.2)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -3.3, -2.3)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -3.2, -2.4)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -3.0, -2.3)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -2.8, -2.4)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -3.8, -1.5)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -3.8, -1.3)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -3.8, -1.2)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -3.7, -1.0)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -3.6, -0.8)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -3.5, -0.6)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -3.4, -0.5)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -3.3, -0.5)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -3.3, -0.4)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -3.2, -0.4)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Jutsu.GripPos = Vector3.new(0.3, -3.1, -0.4)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character

game.Players.LocalPlayer.Backpack.Knife.Idle.AnimationId = "rbxassetid://"
game.Players.LocalPlayer.Backpack.Knife.Punch1.AnimationId =
"rbxassetid://186934753"
game.Players.LocalPlayer.Backpack.Knife.Punch2.AnimationId =
"rbxassetid://186934753"
game.Players.LocalPlayer.Backpack.Knife.Running.AnimationId =
"rbxassetid://431972483"
game.Players.LocalPlayer.Backpack.Knife.Info.AnimSpeed.Value = "0.50"
game.Players.LocalPlayer.Backpack.Knife.Info.Cooldown.Value = "0.50"
game.Players.LocalPlayer.Backpack.Knife.GripUp = Vector3.new(0,6,-1)
game.Players.LocalPlayer.Backpack.Knife.GripPos = Vector3.new(-0.98,0,0)
game.Players.LocalPlayer.Backpack.Knife.Parent = game.Players.LocalPlayer.Character
end)

AutoSave.Name = "AutoSave"
AutoSave.Parent = MainFrame
AutoSave.BackgroundColor3 = Color3.new(0.396078, 0.788235, 1)
AutoSave.Position = UDim2.new(0.0399999991, 0, 0.811403513, 0)
AutoSave.Size = UDim2.new(0, 207, 0, 20)
AutoSave.Font = Enum.Font.SourceSans
AutoSave.Text = "AutoSave"
AutoSave.TextColor3 = Color3.new(0, 0, 0)
AutoSave.TextSize = 20
AutoSave.MouseButton1Click:connect(function()

game:GetService"ReplicatedStorage".DefaultChatSystemChatEvents.SayMessageRequest:Fi
reServer("[Rkq5]: AutoSave on, might be buggy - made by Rkq5 - Enjoy!. " ,"All")
wait(0.1)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer
wait (0.3)
game.Players.LocalPlayer.Character.Humanoid.Health = 0
wait (7.0)
wait(0.1)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer
wait (0.3)
game.Players.LocalPlayer.Character.Humanoid.Health = 0
wait (7.0)
wait(0.1)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer
wait (0.3)
game.Players.LocalPlayer.Character.Humanoid.Health = 0
wait (7.0)
wait(0.1)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer
wait (0.3)
game.Players.LocalPlayer.Character.Humanoid.Health = 0
wait (7.0)
wait(0.1)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer
wait (0.3)
game.Players.LocalPlayer.Character.Humanoid.Health = 0
wait (7.0)
wait(0.1)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer
wait (0.3)
game.Players.LocalPlayer.Character.Humanoid.Health = 0
wait (7.0)
wait(0.1)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer
wait (0.3)
game.Players.LocalPlayer.Character.Humanoid.Health = 0
wait (7.0)
wait(0.1)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer
wait (0.3)
game.Players.LocalPlayer.Character.Humanoid.Health = 0
wait (7.0)
wait(0.1)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer
wait (0.3)
game.Players.LocalPlayer.Character.Humanoid.Health = 0
wait (7.0)
wait(0.1)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer
wait (0.3)
game.Players.LocalPlayer.Character.Humanoid.Health = 0
wait (7.0)
wait(0.1)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer
wait (0.3)
game.Players.LocalPlayer.Character.Humanoid.Health = 0
wait (7.0)
wait(0.1)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer
wait (0.3)
game.Players.LocalPlayer.Character.Humanoid.Health = 0
wait (7.0)
wait(0.1)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer
wait (0.3)
game.Players.LocalPlayer.Character.Humanoid.Health = 0
wait (7.0)
wait(0.1)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer
wait (0.3)
game.Players.LocalPlayer.Character.Humanoid.Health = 0
wait (7.0)
wait(0.1)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer
wait (0.3)
game.Players.LocalPlayer.Character.Humanoid.Health = 0
wait (7.0)
wait(0.1)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer
wait (0.3)
game.Players.LocalPlayer.Character.Humanoid.Health = 0
wait (7.0)
wait(0.1)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer
wait (0.3)
game.Players.LocalPlayer.Character.Humanoid.Health = 0
wait (7.0)
wait(0.1)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer
wait (0.3)
game.Players.LocalPlayer.Character.Humanoid.Health = 0
wait (7.0)
wait(0.1)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer
wait (0.3)
game.Players.LocalPlayer.Character.Humanoid.Health = 0
wait (7.0)
wait(0.1)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer
wait (0.3)
game.Players.LocalPlayer.Character.Humanoid.Health = 0
wait (7.0)
wait(0.1)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer
wait (0.3)
game.Players.LocalPlayer.Character.Humanoid.Health = 0
wait (7.0)
for _,v in pairs(game.Players.LocalPlayer:GetChildren()) do
if (v:IsA("Tool")) then
v.Parent = game.Players.LocalPlayer.Backpack
end
end
end)

Close.Name = "Close"
Close.Parent = MainFrame
Close.BackgroundColor3 = Color3.new(1, 0, 0.0156863)
Close.Position = UDim2.new(0.884444416, 0, 0, 0)
Close.Size = UDim2.new(0, 26, 0, 21)
Close.Font = Enum.Font.SourceSans
Close.Text = "X"
Close.TextColor3 = Color3.new(0, 0, 0)
Close.TextSize = 20
Close.MouseButton1Click:connect(function()
MainFrame.Visable = false
end)
-- Scripts:
end)

KnifeTools.Name = "KnifeTools"
KnifeTools.Parent = ThemainGuiFrame
KnifeTools.BackgroundColor3 = Color3.new(0.74902, 0, 0.996078)
KnifeTools.Position = UDim2.new(0.5625, 0, 0.555984557, 0)
KnifeTools.Size = UDim2.new(0, 77, 0, 25)
KnifeTools.Font = Enum.Font.SourceSans
KnifeTools.Text = "Item Wall"
KnifeTools.TextColor3 = Color3.new(0, 0, 0)
KnifeTools.TextSize = 20
KnifeTools.MouseButton1Click:connect(function()

game:GetService"ReplicatedStorage".DefaultChatSystemChatEvents.SayMessageRequest:Fi
reServer("[Rkq5]: Item Wall gui - Start with Active1 - Also Dupe Shotty,Knife,Glock
and Pipe 40 times, use Fast dupe to make it easier. " ,"All")
-- Farewell Infortality.
-- Version: 2.82
-- Instances:
local ScreenGui = Instance.new("ScreenGui")
local ItemwallFrame = Instance.new("Frame")
local TextLabel = Instance.new("TextLabel")
local Active1 = Instance.new("TextButton")
local Active2 = Instance.new("TextButton")
local Active3 = Instance.new("TextButton")
local Active4 = Instance.new("TextButton")
local ItemWallDone = Instance.new("TextButton")
local CloseItemWall = Instance.new("TextButton")
--Properties:
ScreenGui.Parent = game.CoreGui

ItemwallFrame.Name = "Item wall Frame"


ItemwallFrame.Parent = ScreenGui
ItemwallFrame.BackgroundColor3 = Color3.new(0, 0, 0)
ItemwallFrame.BackgroundTransparency = 0.30000001192093
ItemwallFrame.Position = UDim2.new(0.613533854, 0, 0.427444726, 0)
ItemwallFrame.Size = UDim2.new(0, 189, 0, 220)
ItemwallFrame.Active = true
ItemwallFrame.Draggable = true

TextLabel.Parent = ItemwallFrame
TextLabel.BackgroundColor3 = Color3.new(0.819608, 0.27451, 1)
TextLabel.Size = UDim2.new(0, 189, 0, 21)
TextLabel.Font = Enum.Font.SourceSans
TextLabel.Text = "Item wall"
TextLabel.TextColor3 = Color3.new(0, 0, 0)
TextLabel.TextSize = 20

Active1.Name = "Active1"
Active1.Parent = ItemwallFrame
Active1.BackgroundColor3 = Color3.new(0.819608, 0.27451, 1)
Active1.Position = UDim2.new(0, 0, 0.159090906, 0)
Active1.Size = UDim2.new(0, 189, 0, 22)
Active1.Font = Enum.Font.SourceSans
Active1.Text = "Active1"
Active1.TextColor3 = Color3.new(0, 0, 0)
Active1.TextSize = 20
Active1.MouseButton1Click:connect(function()

game:GetService"ReplicatedStorage".DefaultChatSystemChatEvents.SayMessageRequest:Fi
reServer("[Rkq5]: Use Active 1 to 4 for the full item wall - Made by Rkq5 - Enjoy.
" ,"All")
game.Players.LocalPlayer.Backpack.Shotty.GripPos = Vector3.new(0.3, -0.6,
-0.2)
game.Players.LocalPlayer.Backpack.Shotty.Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Shotty.GripPos = Vector3.new(1.6, -0.7, -0.2)
game.Players.LocalPlayer.Backpack.Shotty.Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Shotty.GripPos = Vector3.new(2.9, -0.8, -0.4)
game.Players.LocalPlayer.Backpack.Shotty.Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Shotty.GripPos = Vector3.new(4.2, -0.8, -0.4)
game.Players.LocalPlayer.Backpack.Shotty.Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Shotty.GripPos = Vector3.new(5.5, -0.8, -0.4)
game.Players.LocalPlayer.Backpack.Shotty.Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Shotty.GripPos = Vector3.new(6.8, -0.8, -0.4)
game.Players.LocalPlayer.Backpack.Shotty.Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Shotty.GripPos = Vector3.new(8.1, -0.8, -0.4)
game.Players.LocalPlayer.Backpack.Shotty.Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Shotty.GripPos = Vector3.new(9.4, -0.8, -0.4)
game.Players.LocalPlayer.Backpack.Shotty.Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Shotty.GripPos = Vector3.new(10.7, -0.8, -
0.4)
game.Players.LocalPlayer.Backpack.Shotty.Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Shotty.GripPos = Vector3.new(12.0, -0.8, -
0.4)
game.Players.LocalPlayer.Backpack.Shotty.Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Shotty.GripPos = Vector3.new(13.3, -0.8, -
0.4)
game.Players.LocalPlayer.Backpack.Shotty.Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Shotty.GripPos = Vector3.new(-1.3, -0.6, -
0.2)
game.Players.LocalPlayer.Backpack.Shotty.Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Shotty.GripPos = Vector3.new(-2.6, -0.6, -
0.2)
game.Players.LocalPlayer.Backpack.Shotty.Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Shotty.GripPos = Vector3.new(-3.9, -0.6, -
0.2)
game.Players.LocalPlayer.Backpack.Shotty.Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Shotty.GripPos = Vector3.new(-5.2, -0.6, -
0.2)
game.Players.LocalPlayer.Backpack.Shotty.Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Shotty.GripPos = Vector3.new(-6.5, -0.6, -
0.2)
game.Players.LocalPlayer.Backpack.Shotty.Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Shotty.GripPos = Vector3.new(-7.8, -0.6, -
0.2)
game.Players.LocalPlayer.Backpack.Shotty.Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Shotty.GripPos = Vector3.new(-9.1, -0.6, -
0.2)
game.Players.LocalPlayer.Backpack.Shotty.Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Shotty.GripPos = Vector3.new(-10.4, -0.6, -
0.2)
game.Players.LocalPlayer.Backpack.Shotty.Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Shotty.GripPos = Vector3.new(-11.7, -0.6, -
0.2)
game.Players.LocalPlayer.Backpack.Shotty.Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Shotty.GripPos = Vector3.new(-13.0, -0.6, -
0.2)
game.Players.LocalPlayer.Backpack.Shotty.Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Shotty.GripPos = Vector3.new(-14.3, -0.6, -
0.2)
game.Players.LocalPlayer.Backpack.Shotty.Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Shotty.GripPos = Vector3.new(1.3, -2.0, -0.2)
game.Players.LocalPlayer.Backpack.Shotty.Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Shotty.GripPos = Vector3.new(2.6, -2.0, -0.2)
game.Players.LocalPlayer.Backpack.Shotty.Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Shotty.GripPos = Vector3.new(3.9, -2.0, -0.2)
game.Players.LocalPlayer.Backpack.Shotty.Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Shotty.GripPos = Vector3.new(5.2, -2.0, -0.2)
game.Players.LocalPlayer.Backpack.Shotty.Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Shotty.GripPos = Vector3.new(6.5, -2.0, -0.2)
game.Players.LocalPlayer.Backpack.Shotty.Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Shotty.GripPos = Vector3.new(7.8, -2.0, -0.2)
game.Players.LocalPlayer.Backpack.Shotty.Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Shotty.GripPos = Vector3.new(9.1, -2.0, -0.2)
game.Players.LocalPlayer.Backpack.Shotty.Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Shotty.GripPos = Vector3.new(10.4, -2.0, -
0.2)
game.Players.LocalPlayer.Backpack.Shotty.Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Shotty.GripPos = Vector3.new(11.7, -2.0, -
0.2)
game.Players.LocalPlayer.Backpack.Shotty.Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Shotty.GripPos = Vector3.new(13.0, -2.0, -
0.2)
game.Players.LocalPlayer.Backpack.Shotty.Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Shotty.GripPos = Vector3.new(13.3, -2.0, -
0.2)
game.Players.LocalPlayer.Backpack.Shotty.Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Shotty.GripPos = Vector3.new(-1.3, -2.0, -
0.2)
game.Players.LocalPlayer.Backpack.Shotty.Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Shotty.GripPos = Vector3.new(-2.6, -2.0, -
0.2)
game.Players.LocalPlayer.Backpack.Shotty.Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Shotty.GripPos = Vector3.new(-3.9, -2.0, -
0.2)
game.Players.LocalPlayer.Backpack.Shotty.Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Shotty.GripPos = Vector3.new(-5.2, -2.0, -
0.2)
game.Players.LocalPlayer.Backpack.Shotty.Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Shotty.GripPos = Vector3.new(-6.5, -2.0, -
0.2)
game.Players.LocalPlayer.Backpack.Shotty.Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Shotty.GripPos = Vector3.new(-7.8, -2.0, -
0.2)
game.Players.LocalPlayer.Backpack.Shotty.Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Shotty.GripPos = Vector3.new(-9.1, -2.0, -
0.2)
game.Players.LocalPlayer.Backpack.Shotty.Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Shotty.GripPos = Vector3.new(-10.4, -2.0, -
0.2)
game.Players.LocalPlayer.Backpack.Shotty.Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Shotty.GripPos = Vector3.new(-11.7, -2.0, -
0.2)
game.Players.LocalPlayer.Backpack.Shotty.Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Shotty.GripPos = Vector3.new(-12.0, -2.0, -
0.2)
game.Players.LocalPlayer.Backpack.Shotty.Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Shotty.GripPos = Vector3.new(-13.3, -2.0, -
0.2)
game.Players.LocalPlayer.Backpack.Shotty.Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Shotty.GripPos = Vector3.new(-13.3, -2.0, -
0.2)
game.Players.LocalPlayer.Backpack.Shotty.Parent =
game.Players.LocalPlayer.Character
end)

Active2.Name = "Active2"
Active2.Parent = ItemwallFrame
Active2.BackgroundColor3 = Color3.new(0.819608, 0.27451, 1)
Active2.Position = UDim2.new(0, 0, 0.340909094, 0)
Active2.Size = UDim2.new(0, 189, 0, 22)
Active2.Font = Enum.Font.SourceSans
Active2.Text = "Active2"
Active2.TextColor3 = Color3.new(0, 0, 0)
Active2.TextSize = 20
Active2.MouseButton1Click:connect(function()
game.Players.LocalPlayer.Backpack.Knife.GripPos = Vector3.new(-5.0, -1.0,
-1.5)
game.Players.LocalPlayer.Backpack.Knife.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Knife.GripPos = Vector3.new(-5.0, -1.0, -3.5)
game.Players.LocalPlayer.Backpack.Knife.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Knife.GripPos = Vector3.new(-5.0, -1.0, -5.5)
game.Players.LocalPlayer.Backpack.Knife.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Knife.GripPos = Vector3.new(-5.0, -1.0, -7.5)
game.Players.LocalPlayer.Backpack.Knife.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Knife.GripPos = Vector3.new(-5.0, -1.0, -9.5)
game.Players.LocalPlayer.Backpack.Knife.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Knife.GripPos = Vector3.new(-5.0, -1.0, -
11.5)
game.Players.LocalPlayer.Backpack.Knife.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Knife.GripPos = Vector3.new(-5.0, -1.0, -
13.5)
game.Players.LocalPlayer.Backpack.Knife.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Knife.GripPos = Vector3.new(-5.0, -1.0, -
15.5)
game.Players.LocalPlayer.Backpack.Knife.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Knife.GripPos = Vector3.new(-5.0, -1.0, -
17.5)
game.Players.LocalPlayer.Backpack.Knife.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Knife.GripPos = Vector3.new(-5.0, -1.0, 2.5)
game.Players.LocalPlayer.Backpack.Knife.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Knife.GripPos = Vector3.new(-5.0, -1.0, 4.5)
game.Players.LocalPlayer.Backpack.Knife.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Knife.GripPos = Vector3.new(-5.0, -1.0, 6.5)
game.Players.LocalPlayer.Backpack.Knife.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Knife.GripPos = Vector3.new(-5.0, -1.0, 8.5)
game.Players.LocalPlayer.Backpack.Knife.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Knife.GripPos = Vector3.new(-5.0, -1.0, 10.5)
game.Players.LocalPlayer.Backpack.Knife.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Knife.GripPos = Vector3.new(-5.0, -1.0, 12.5)
game.Players.LocalPlayer.Backpack.Knife.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Knife.GripPos = Vector3.new(-5.0, -1.0, 14.5)
game.Players.LocalPlayer.Backpack.Knife.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Knife.GripPos = Vector3.new(-5.0, -1.0, 16.5)
game.Players.LocalPlayer.Backpack.Knife.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Knife.GripPos = Vector3.new(-5.0, -1.0, 18.5)
game.Players.LocalPlayer.Backpack.Knife.Parent = game.Players.LocalPlayer.Character
end)

Active3.Name = "Active3"
Active3.Parent = ItemwallFrame
Active3.BackgroundColor3 = Color3.new(0.819608, 0.27451, 1)
Active3.Position = UDim2.new(0, 0, 0.527272701, 0)
Active3.Size = UDim2.new(0, 189, 0, 22)
Active3.Font = Enum.Font.SourceSans
Active3.Text = "Active3"
Active3.TextColor3 = Color3.new(0, 0, 0)
Active3.TextSize = 20
Active3.MouseButton1Click:connect(function()
game.Players.LocalPlayer.Backpack.Glock.GripPos = Vector3.new(-5.0, -7.5,
-1.5)
game.Players.LocalPlayer.Backpack.Glock.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Glock.GripPos = Vector3.new(-5.0, -7.5, -3.5)
game.Players.LocalPlayer.Backpack.Glock.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Glock.GripPos = Vector3.new(-5.0, -7.5, -5.5)
game.Players.LocalPlayer.Backpack.Glock.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Glock.GripPos = Vector3.new(-5.0, -7.5, -7.5)
game.Players.LocalPlayer.Backpack.Glock.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Glock.GripPos = Vector3.new(-5.0, -7.5, -9.5)
game.Players.LocalPlayer.Backpack.Glock.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Glock.GripPos = Vector3.new(-5.0, -7.5, -
11.5)
game.Players.LocalPlayer.Backpack.Glock.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Glock.GripPos = Vector3.new(-5.0, -7.5, -
13.5)
game.Players.LocalPlayer.Backpack.Glock.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Glock.GripPos = Vector3.new(-5.0, -7.5, -
15.5)
game.Players.LocalPlayer.Backpack.Glock.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Glock.GripPos = Vector3.new(-5.0, -7.5, -
17.5)
game.Players.LocalPlayer.Backpack.Glock.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Glock.GripPos = Vector3.new(-5.0, -7.5, 1.5)
game.Players.LocalPlayer.Backpack.Glock.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Glock.GripPos = Vector3.new(-5.0, -7.5, 3.5)
game.Players.LocalPlayer.Backpack.Glock.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Glock.GripPos = Vector3.new(-5.0, -7.5, 5.5)
game.Players.LocalPlayer.Backpack.Glock.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Glock.GripPos = Vector3.new(-5.0, -7.5, 7.5)
game.Players.LocalPlayer.Backpack.Glock.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Glock.GripPos = Vector3.new(-5.0, -7.5, 9.5)
game.Players.LocalPlayer.Backpack.Glock.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Glock.GripPos = Vector3.new(-5.0, -7.5, 11.5)
game.Players.LocalPlayer.Backpack.Glock.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Glock.GripPos = Vector3.new(-5.0, -7.5, 13.5)
game.Players.LocalPlayer.Backpack.Glock.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Glock.GripPos = Vector3.new(-5.0, -7.5, 15.5)
game.Players.LocalPlayer.Backpack.Glock.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Glock.GripPos = Vector3.new(-5.0, -7.5, 17.5)
game.Players.LocalPlayer.Backpack.Glock.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Glock.GripPos = Vector3.new(-5.0, -7.5, 19.5)
game.Players.LocalPlayer.Backpack.Glock.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Glock.GripPos = Vector3.new(-5.0, -7.5, 21.5)
game.Players.LocalPlayer.Backpack.Glock.Parent = game.Players.LocalPlayer.Character
end)

Active4.Name = "Active4"
Active4.Parent = ItemwallFrame
Active4.BackgroundColor3 = Color3.new(0.819608, 0.27451, 1)
Active4.Position = UDim2.new(0, 0, 0.699999988, 0)
Active4.Size = UDim2.new(0, 189, 0, 22)
Active4.Font = Enum.Font.SourceSans
Active4.Text = "Active4"
Active4.TextColor3 = Color3.new(0, 0, 0)
Active4.TextSize = 20
Active4.MouseButton1Click:connect(function()
game.Players.LocalPlayer.Backpack.Pipe.GripPos = Vector3.new(0.3, -5.6, -
0.2)
game.Players.LocalPlayer.Backpack.Pipe.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Pipe.GripPos = Vector3.new(0.3, -5.6, -2.2)
game.Players.LocalPlayer.Backpack.Pipe.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Pipe.GripPos = Vector3.new(0.3, -5.6, -4.2)
game.Players.LocalPlayer.Backpack.Pipe.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Pipe.GripPos = Vector3.new(0.3, -5.6, -6.2)
game.Players.LocalPlayer.Backpack.Pipe.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Pipe.GripPos = Vector3.new(0.3, -5.6, -8.2)
game.Players.LocalPlayer.Backpack.Pipe.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Pipe.GripPos = Vector3.new(0.3, -5.6, -10.2)
game.Players.LocalPlayer.Backpack.Pipe.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Pipe.GripPos = Vector3.new(0.3, -5.6, -12.2)
game.Players.LocalPlayer.Backpack.Pipe.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Pipe.GripPos = Vector3.new(0.3, -5.6, -14.2)
game.Players.LocalPlayer.Backpack.Pipe.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Pipe.GripPos = Vector3.new(0.3, -5.6, -16.2)
game.Players.LocalPlayer.Backpack.Pipe.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Pipe.GripPos = Vector3.new(0.3, -5.6, -18.2)
game.Players.LocalPlayer.Backpack.Pipe.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Pipe.GripPos = Vector3.new(0.3, -5.6, -20.2)
game.Players.LocalPlayer.Backpack.Pipe.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Pipe.GripPos = Vector3.new(0.3, -5.6, -22.2)
game.Players.LocalPlayer.Backpack.Pipe.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Pipe.GripPos = Vector3.new(0.3, -5.6, 2.2)
game.Players.LocalPlayer.Backpack.Pipe.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Pipe.GripPos = Vector3.new(0.3, -5.6, 4.2)
game.Players.LocalPlayer.Backpack.Pipe.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Pipe.GripPos = Vector3.new(0.3, -5.6, 6.2)
game.Players.LocalPlayer.Backpack.Pipe.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Pipe.GripPos = Vector3.new(0.3, -5.6, 8.2)
game.Players.LocalPlayer.Backpack.Pipe.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Pipe.GripPos = Vector3.new(0.3, -5.6, 10.2)
game.Players.LocalPlayer.Backpack.Pipe.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Pipe.GripPos = Vector3.new(0.3, -5.6, 10.2)
game.Players.LocalPlayer.Backpack.Pipe.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Pipe.GripPos = Vector3.new(0.3, -5.6, 12.2)
game.Players.LocalPlayer.Backpack.Pipe.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Pipe.GripPos = Vector3.new(0.3, -5.6, 14.2)
game.Players.LocalPlayer.Backpack.Pipe.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Pipe.GripPos = Vector3.new(0.3, -5.6, 16.2)
game.Players.LocalPlayer.Backpack.Pipe.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Pipe.GripPos = Vector3.new(0.3, -5.6, 18.2)
game.Players.LocalPlayer.Backpack.Pipe.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Pipe.GripPos = Vector3.new(0.3, -5.6, 20.2)
game.Players.LocalPlayer.Backpack.Pipe.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Pipe.GripPos = Vector3.new(0.3, -5.6, 22.2)
game.Players.LocalPlayer.Backpack.Pipe.Parent = game.Players.LocalPlayer.Character
end)

ItemWallDone.Name = "ItemWallDone"
ItemWallDone.Parent = ItemwallFrame
ItemWallDone.BackgroundColor3 = Color3.new(0.819608, 0.27451, 1)
ItemWallDone.Position = UDim2.new(0, 0, 0.868181884, 0)
ItemWallDone.Size = UDim2.new(0, 189, 0, 22)
ItemWallDone.Font = Enum.Font.SourceSans
ItemWallDone.Text = "Full item wall"
ItemWallDone.TextColor3 = Color3.new(0, 0, 0)
ItemWallDone.TextSize = 20
ItemWallDone.MouseButton1Click:connect(function()

game.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer("[R
kq5]: FullItem wall on press r to enable. " ,"All")
local plr = game.Players.LocalPlayer
local m = plr:GetMouse()
local r = game:GetService("RunService").Heartbeat
local h = plr.Character.Humanoid
local prefix = ""

local guns = {}

local aim = false


local State = false

function playequipsound()
local sound = Instance.new("Sound", plr.PlayerGui)
sound.SoundId = "rbxassetid://439260292"
sound.Volume = 2
sound.PlayOnRemove = true
wait()
sound:Destroy()
end

function addGuns()
State = true
local Weapons = plr.Backpack:GetChildren()
for c,f in ipairs(Weapons) do
if f.Name == "Shotty" or f.Name == "Knife" or f.Name == "Glock" or
f.Name == "Pipe" then
table.insert(guns, f)

end
end
end
function removeGuns()
State = false
guns = {}
end

function trackplayers()

local tg = function(parent)
local bg = Instance.new("BillboardGui", parent)
bg.Adornee = parent
bg.Size = UDim2.new(3,0,2,0)
bg.StudsOffset = Vector3.new(0,2,0)
bg.AlwaysOnTop = true
bg = Instance.new("ImageLabel")
bg.Image = "http://www.roblox.com/asset/?id=142406345"
bg.Size = UDim2.new(1.25,0,1.75,0)
bg.Position = UDim2.new(-0.125,0,-1.1,0)
bg.BackgroundTransparency = 1
end

local players = game.Players:GetChildren()


for a,b in ipairs(players) do
local h = b.Character:FindFirstChild("Head")
if h then
tg(h)
end
end
end

m.KeyDown:connect(function(K)
K=K:lower()
if K == "r" then
if State == false then
addGuns()
elseif State == true then
removeGuns()
if h then
h:UnequipTools()
end
end
end
if K == "'" then
for a,b in ipairs(guns) do
b.GripPos = Vector3.new(math.random(-2,2),0,math.random(-2,2))
end
end
end)

m.Button1Down:connect(function()
if State == true then
for a,b in ipairs(guns) do
b.Fire:FireServer(m.Hit)
end
end
end)

r:connect(function()
if aim == true then
for a,b in ipairs(guns) do
if b and m.Target then
local h = m.Target.Parent:FindFirstChild("Humanoid")
if h then
local p = game.Players:FindFirstChild(h.Parent.Name)
if p then
b.Fire:FireServer(m.Hit)
end
end
end
end
end
end)

plr.Character.Humanoid.Died:connect(function()
removeGuns()
end)

while true do
r:wait()
if State == true then
for a,b in ipairs(guns) do
b.Parent = plr.Character
end
end
end

game.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:FireServer("[W
eBotNow]: Press R to use BFG" ,"All")
end)

CloseItemWall.Name = "CloseItemWall"
CloseItemWall.Parent = ItemwallFrame
CloseItemWall.BackgroundColor3 = Color3.new(1, 0, 0)
CloseItemWall.Position = UDim2.new(0.857142866, 0, 0, 0)
CloseItemWall.Size = UDim2.new(0, 27, 0, 21)
CloseItemWall.Font = Enum.Font.SourceSans
CloseItemWall.Text = "X"
CloseItemWall.TextColor3 = Color3.new(0, 0, 0)
CloseItemWall.TextSize = 25
CloseItemWall.MouseButton1Click:connect(function()
ItemwallFrame.Visible = false
end)
-- Scripts:

end)

Admin.Name = "Admin"
Admin.Parent = ThemainGuiFrame
Admin.BackgroundColor3 = Color3.new(0.74902, 0, 0.996078)
Admin.Position = UDim2.new(0, 0, 0.725868702, 0)
Admin.Size = UDim2.new(0, 77, 0, 25)
Admin.Font = Enum.Font.SourceSans
Admin.Text = "Admin"
Admin.TextColor3 = Color3.new(0, 0, 0)
Admin.TextSize = 20
Admin.MouseButton1Click:connect(function()
loadstring(game:GetObjects("rbxassetid://02800495431")[1].Source)()
end)

Vis.Name = "Vis"
Vis.Parent = ThemainGuiFrame
Vis.BackgroundColor3 = Color3.new(0.74902, 0, 0.996078)
Vis.Position = UDim2.new(0.5625, 0, 0.725868702, 0)
Vis.Size = UDim2.new(0, 77, 0, 25)
Vis.Font = Enum.Font.SourceSans
Vis.Text = "Vis"
Vis.TextColor3 = Color3.new(0, 0, 0)
Vis.TextSize = 20
Vis.MouseButton1Click:connect(function()
-- Farewell Infortality.
-- Version: 2.82
-- Instances:
local ScreenGui = Instance.new("ScreenGui")
local Frame = Instance.new("Frame")
local VS = Instance.new("TextButton")
local X = Instance.new("TextButton")
--Properties:
ScreenGui.Parent = game.CoreGui

Frame.Parent = ScreenGui
Frame.BackgroundColor3 = Color3.new(0.501961, 0.635294, 1)
Frame.BackgroundTransparency = 0.38999998569489
Frame.Position = UDim2.new(0.127594158, 0, 0.294952691, 0)
Frame.Size = UDim2.new(0, 179, 0, 149)

VS.Name = "VS"
VS.Parent = Frame
VS.BackgroundColor3 = Color3.new(0.447059, 0.396078, 1)
VS.Position = UDim2.new(0, 0, 0.161073819, 0)
VS.Size = UDim2.new(0, 179, 0, 95)
VS.Font = Enum.Font.SourceSans
VS.Text = "Update Log"
VS.TextColor3 = Color3.new(0, 0, 0)
VS.TextSize = 30
VS.MouseButton1Click:connect(function()

game:GetService"ReplicatedStorage".DefaultChatSystemChatEvents.SayMessageRequest:Fi
reServer("[Rkq5]:Fully re-done the vis - The Pos and random math is re-done -
Press X to run the script . " ,"All")
end)

X.Name = "X"
X.Parent = Frame
X.BackgroundColor3 = Color3.new(0.501961, 0.635294, 1)
X.BackgroundTransparency = 0.38999998569489
X.Position = UDim2.new(0.843575418, 0, 0.798657715, 0)
X.Size = UDim2.new(0, 28, 0, 30)
X.Font = Enum.Font.SourceSans
X.Text = "X"
X.TextColor3 = Color3.new(0, 0, 0)
X.TextSize = 14
X.MouseButton1Down:connect(function()
game:GetService"ReplicatedStorage".DefaultChatSystemChatEvents.SayMessageRequest:Fi
reServer("[Rkq5]:Visualizer On! - made by Rkq5 - enjoy! . " ,"All")
Frame.Visible = false
local ToVisualize = ""
local visualizer = false
local pos = CFrame.new()

local function radioglitchy(instance)


for i,v in pairs(instance:GetChildren()) do
if v:IsA("Script") then
v:Destroy()
end
radioglitchy(v)
end
end

local function unequip()


for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
if (v:IsA("Tool")) then
v.Parent = game.Players.LocalPlayer.Backpack
end
end
end

function getSelection()
local toolsl = {}
for i,v in next, game.Players.LocalPlayer.Backpack:GetChildren() do
lowername = string.lower(v.Name)
if v:IsA'Tool' and string.find(lowername, ToVisualize) then
table.insert(toolsl,v)
end
end
for i,v in next, game.Players.LocalPlayer.Character:GetChildren() do
lowername = string.lower(v.Name)
if v:IsA'Tool' and string.find(lowername, ToVisualize) then
table.insert(toolsl,v)
end
end
return toolsl
end

function visualize()
local rot = 14
local sine = 60
while visualizer do

local song = game.Players.LocalPlayer.Character.Torso:FindFirstChild'Song'


rot = rot + 5 + song.PlaybackLoudness/200
local tools = getSelection()
for i,v in next, getSelection() do
sine = sine + 75
v.Parent = game.Players.LocalPlayer.Backpack
v.Grip = CFrame.Angles(math.rad(7),math.rad(14),math.rad(99)) *
CFrame.new(8,song.PlaybackLoudness/250 + 10,15) *
CFrame.Angles(math.rad((i*(360/#tools))+rot),math.rad(75),45) * CFrame.new(10.5,0,-
8+math.sin(sine/#tools)*song.PlaybackLoudness/250)
v.Parent = game.Players.LocalPlayer.Character
v.ManualActivationOnly = true
end

wait()
end
end

-- CHAT COMMANDS

function commandshandle(plr,msg)
local lowercommand = string.lower(msg)
local len = string.len(lowercommand)

if string.find(lowercommand,".rm ") then


meshtoremove = string.gsub(lowercommand,".rm ","")

if string.find(meshtoremove, "boom") then


for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
if (v:IsA("Tool") and v.Name == "BoomBox") then
v.Handle.Mesh:remove()
end
end
for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
if (v:IsA("Tool") and v.Name == "BoomBox") then
v.Handle.Mesh:remove()
end
end
end

if string.find(meshtoremove, "radio") then


for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
if (v:IsA("Tool") and v.Name == "BoomBox") then
v.Handle.Mesh:remove()
end
end
for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
if (v:IsA("Tool") and v.Name == "BoomBox") then
v.Handle.Mesh:remove()
end
end
end

if string.find(meshtoremove, "spray") then


for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
if (v:IsA("Tool") and v.Name == "Spray") then
v.Handle.Mesh:remove()
end
end
for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
if (v:IsA("Tool") and v.Name == "Spray") then
v.Handle.Mesh:remove()
end
end
end
end

if string.find(lowercommand,"!save ") then


itemtostore = string.gsub(lowercommand,".save ","")

for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do


objectlower = string.lower(v.Name)
if (v:IsA("Tool") and string.find(objectlower, itemtostore)) then
v.Parent = game.Players.LocalPlayer
end
end

if string.find(itemtostore, "radio") then


for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
if (v:IsA("Tool") and v.Name == "BoomBox") then
v.Parent = game.Players.LocalPlayer
end
end
end

end

if string.find(lowercommand,"!get ") then


itemtorecieve = string.gsub(lowercommand,"!get ","")

for _,v in pairs(game.Players.LocalPlayer:GetChildren()) do


objectlower = string.lower(v.Name)
if (v:IsA("Tool") and string.find(objectlower, itemtorecieve)) then
v.Parent = game.Players.LocalPlayer.Backpack
end
end

end

if string.find(lowercommand,"song ") then


idtoplay = string.gsub(lowercommand,"song ","")
for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
if (v:IsA("Tool") and v.Name == "BoomBox") then
v.Parent = game.Players.LocalPlayer.Character
end
end
wait(0.1)
game.Players.LocalPlayer.Character.BoomBox.Remote:FireServer("PlaySong", idtoplay)
wait(0.1)
radioglitchy(game.Players.LocalPlayer.Character.BoomBox)
game.Players.LocalPlayer.Character:FindFirstChild("BoomBox").Parent =
game.Players.LocalPlayer.Backpack

end

if string.find(lowercommand,"!fixradio ") then


pos = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
wait(0.1)
toggled = true
wait(0.05)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(0,1000,0)
wait(0.1)
toggled = false
end

if string.find(lowercommand,"!fixBoombox ") then


pos = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
wait(0.1)
toggled = true
wait(0.05)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(0,1000,0)
wait(0.1)
toggled = false
end

if string.find(lowercommand,"!vis ") then


toolname = string.gsub(lowercommand,"!vis ","")
visualizer = false
unequip()

ToVisualize = string.lower(toolname)
for _,v in pairs(game.Players.LocalPlayer:GetChildren()) do
objectlower = string.lower(v.Name)
if (v:IsA("Tool") and string.find(objectlower, toolname)) then
v.Parent = game.Players.LocalPlayer.Backpack
end
end

wait(0.1)
visualizer = true
visualize()

end

if string.find(lowercommand,"!unvis") then
visualizer = false
unequip()
end

if string.find(lowercommand,"!togvis") then
visualizer = not visualizer
end

end -- End of commandshandle

game:GetService('RunService').Stepped:connect(function()
if toggled == true then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = pos
end
end)

game.Players.LocalPlayer.Chatted:connect(function(msg)
commandshandle(plr,msg)
end)
print("!vis TOOLNAME - Starts a visualizer")
print("!unvis - Stops visualizing")
print("song AUDIOID - Plays the AUDIOID on your radio")
print("!fixradio / .fixboom - Fixes your radio")
print("!save TOOLNAME - Stores any tools that have the same TOOLNAME")
print("!Get TOOLNAME - Brings any tools that has a name that matches the TOOLNAME")
print(".rm TOOLNAME - Removes the mesh of any tool")
print("---Made By Rkq5---")
end)
-- Scripts:

end)

Pg2.Name = "Pg 2"


Pg2.Parent = ThemainGuiFrame
Pg2.BackgroundColor3 = Color3.new(0.74902, 0, 0.996078)
Pg2.Position = UDim2.new(0.607954562, 0, 0.934362829, 0)
Pg2.Size = UDim2.new(0, 69, 0, 17)
Pg2.Font = Enum.Font.SourceSans
Pg2.Text = "Page 2"
Pg2.TextColor3 = Color3.new(0, 0, 0)
Pg2.TextSize = 20
Pg2.MouseButton1Click:connect(function()
Page2Frame.Visible = true
end)

CloseMainGui.Name = "CloseMainGui"
CloseMainGui.Parent = ThemainGuiFrame
CloseMainGui.BackgroundColor3 = Color3.new(0.74902, 0, 0.996078)
CloseMainGui.Position = UDim2.new(-0.00568179786, 0, 0.934362829, 0)
CloseMainGui.Size = UDim2.new(0, 69, 0, 17)
CloseMainGui.Font = Enum.Font.SourceSans
CloseMainGui.Text = "Close"
CloseMainGui.TextColor3 = Color3.new(0, 0, 0)
CloseMainGui.TextSize = 20
CloseMainGui.MouseButton1Click:connect(function()
ThemainGuiFrame.Visible = false
end)

Page2Frame.Name = "Page2Frame"
Page2Frame.Parent = ScreenGui
Page2Frame.BackgroundColor3 = Color3.new(0, 0, 0)
Page2Frame.BackgroundTransparency = 0.30000001192093
Page2Frame.Position = UDim2.new(0.13233082, 0, 0.572555244, 0)
Page2Frame.Size = UDim2.new(0, 205, 0, 208)
Page2Frame.Visible = false

Page2Title.Name = "Page2Title"
Page2Title.Parent = Page2Frame
Page2Title.BackgroundColor3 = Color3.new(1, 0, 0.0156863)
Page2Title.Size = UDim2.new(0, 205, 0, 29)
Page2Title.Font = Enum.Font.SourceSans
Page2Title.Text = "Page 2"
Page2Title.TextColor3 = Color3.new(0, 0, 0)
Page2Title.TextSize = 30
Page2Title.TextWrapped = true
Spamgui.Name = "Spam gui"
Spamgui.Parent = Page2Frame
Spamgui.BackgroundColor3 = Color3.new(1, 0, 0.0156863)
Spamgui.Position = UDim2.new(0, 0, 0.245192304, 0)
Spamgui.Size = UDim2.new(0, 94, 0, 22)
Spamgui.Font = Enum.Font.SourceSans
Spamgui.Text = "Spam Gui"
Spamgui.TextColor3 = Color3.new(0, 0, 0)
Spamgui.TextSize = 20
Spamgui.MouseButton1Click:connect(function()

game:GetService"ReplicatedStorage".DefaultChatSystemChatEvents.SayMessageRequest:Fi
reServer("[Rkq5]:Spam gui on! - made by Rkq5 - enjoy . " ,"All")
local ScreenGui = Instance.new("ScreenGui")
local OpenFrame = Instance.new("Frame")
local Title = Instance.new("TextBox")
local Chat1 = Instance.new("TextButton")
local Chat2 = Instance.new("TextButton")
local Chat3 = Instance.new("TextButton")
local Chat4 = Instance.new("TextButton")
local Close = Instance.new("TextButton")
--Properties:
ScreenGui.Parent = game.CoreGui

OpenFrame.Name = "OpenFrame"
OpenFrame.Parent = ScreenGui
OpenFrame.BackgroundColor3 = Color3.new(0, 0, 0)
OpenFrame.BackgroundTransparency = 0.30000001192093
OpenFrame.Position = UDim2.new(0.695652127, 0, 0.47003147, 0)
OpenFrame.Size = UDim2.new(0, 240, 0, 235)
OpenFrame.Active = true
OpenFrame.Draggable = true

Title.Name = "Title"
Title.Parent = OpenFrame
Title.BackgroundColor3 = Color3.new(0.980392, 0.376471, 1)
Title.Position = UDim2.new(0, 0, -0.00326200435, 0)
Title.Size = UDim2.new(0, 240, 0, 40)
Title.Font = Enum.Font.SourceSans
Title.Text = "Chat Gui"
Title.TextColor3 = Color3.new(0, 0, 0)
Title.TextSize = 30

Chat1.Name = "Chat #1"


Chat1.Parent = OpenFrame
Chat1.BackgroundColor3 = Color3.new(0.980392, 0.376471, 1)
Chat1.Position = UDim2.new(-0.00263977051, 0, 0.328652889, 0)
Chat1.Size = UDim2.new(0, 96, 0, 25)
Chat1.Font = Enum.Font.SourceSans
Chat1.Text = "Skid!"
Chat1.TextColor3 = Color3.new(0, 0, 0)
Chat1.TextSize = 14
Chat1.MouseButton1Down:connect(function()
for Rkq5 = 0, 10 do
wait(0.1)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Character.Jutsu:Activate()
game.Players.LocalPlayer.Character.Jutsu.Parent = game.Players.LocalPlayer.Backpack
end
game.Players.LocalPlayer.Backpack.BoomBox.GripPos = Vector3.new(-100., -100.1,
-100.1)
game.Players.LocalPlayer.Backpack.BoomBox.Parent =
game.Players.LocalPlayer.Character

game.Players.LocalPlayer.Backpack.Knife.Idle.AnimationId = "rbxassetid://"
game.Players.LocalPlayer.Backpack.Knife.Punch1.AnimationId = "rbxassetid://"
game.Players.LocalPlayer.Backpack.Knife.Punch2.AnimationId = "rbxassetid://"
game.Players.LocalPlayer.Backpack.Knife.Running.AnimationId = "rbxassetid://"
game.Players.LocalPlayer.Backpack.Knife.Info.AnimSpeed.Value = "0.50"
game.Players.LocalPlayer.Backpack.Knife.Info.Cooldown.Value = "0.50"
game.Players.LocalPlayer.Backpack.Knife.GripUp = Vector3.new(0,6,-1)
game.Players.LocalPlayer.Backpack.Knife.GripPos = Vector3.new(-0.98,0,0)
game.Players.LocalPlayer.Backpack.Knife.Parent = game.Players.LocalPlayer.Character

local Tool = game.Players.LocalPlayer.Character.Knife


Tool.Equipped:Connect(function(Mouse)
Mouse.Button1Down:Connect(function()
game:GetService"ReplicatedStorage".DefaultChatSystemChatEvents.SayMessageRequest:Fi
reServer("[Rkq5]:Skid alert!. " ,"All")
game.Players.LocalPlayer.Character.BoomBox.Remote:FireServer("PlaySong",
"2794150333")
wait(1.4)
game.Players.LocalPlayer.Character.BoomBox.Remote:FireServer("PlaySong", "")
end)
end)
end)

Chat2.Name = "Chat2"
Chat2.Parent = OpenFrame
Chat2.BackgroundColor3 = Color3.new(0.980392, 0.376471, 1)
Chat2.Position = UDim2.new(0.578571439, 0, 0.327652842, 0)
Chat2.Size = UDim2.new(0, 101, 0, 25)
Chat2.Font = Enum.Font.SourceSans
Chat2.Text = "Club P"
Chat2.TextColor3 = Color3.new(0, 0, 0)
Chat2.TextSize = 14
Chat2.MouseButton1Down:connect(function()
for Rkq5 = 0, 10 do
wait(0.1)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Character.Jutsu:Activate()
game.Players.LocalPlayer.Character.Jutsu.Parent = game.Players.LocalPlayer.Backpack
end

game.Players.LocalPlayer.Backpack.BoomBox.GripPos = Vector3.new(-100., -100.1,


-100.1)
game.Players.LocalPlayer.Backpack.BoomBox.Parent =
game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Backpack.Knife.Idle.AnimationId = "rbxassetid://"
game.Players.LocalPlayer.Backpack.Knife.Punch1.AnimationId = "rbxassetid://"
game.Players.LocalPlayer.Backpack.Knife.Punch2.AnimationId = "rbxassetid://"
game.Players.LocalPlayer.Backpack.Knife.Running.AnimationId = "rbxassetid://"
game.Players.LocalPlayer.Backpack.Knife.Info.AnimSpeed.Value = "0.50"
game.Players.LocalPlayer.Backpack.Knife.Info.Cooldown.Value = "0.50"
game.Players.LocalPlayer.Backpack.Knife.GripUp = Vector3.new(0,6,-1)
game.Players.LocalPlayer.Backpack.Knife.GripPos = Vector3.new(-0.98,0,0)
game.Players.LocalPlayer.Backpack.Knife.Parent = game.Players.LocalPlayer.Character

local Tool = game.Players.LocalPlayer.Character.Knife


Tool.Equipped:Connect(function(Mouse)
Mouse.Button1Down:Connect(function()
game:GetService"ReplicatedStorage".DefaultChatSystemChatEvents.SayMessageRequest:Fi
reServer("[Rkq5]:If you use guns you don't know how to play club penguin. " ,"All")
game.Players.LocalPlayer.Character.BoomBox.Remote:FireServer("PlaySong",
"2794150733")
wait(2.8)
game.Players.LocalPlayer.Character.BoomBox.Remote:FireServer("PlaySong", "")
end)
end)
end)

Chat3.Name = "Chat3"
Chat3.Parent = OpenFrame
Chat3.BackgroundColor3 = Color3.new(0.980392, 0.376471, 1)
Chat3.Position = UDim2.new(-0.000957489014, 0, 0.542063236, 0)
Chat3.Size = UDim2.new(0, 96, 0, 29)
Chat3.Font = Enum.Font.SourceSans
Chat3.Text = "Gun abuse"
Chat3.TextColor3 = Color3.new(0, 0, 0)
Chat3.TextSize = 14
Chat3.MouseButton1Down:connect(function()
for Rkq5 = 0, 10 do
wait(0.1)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Character.Jutsu:Activate()
game.Players.LocalPlayer.Character.Jutsu.Parent = game.Players.LocalPlayer.Backpack
end

game.Players.LocalPlayer.Backpack.BoomBox.GripPos = Vector3.new(-100., -100.1,


-100.1)
game.Players.LocalPlayer.Backpack.BoomBox.Parent =
game.Players.LocalPlayer.Character

game.Players.LocalPlayer.Backpack.Knife.Idle.AnimationId = "rbxassetid://"
game.Players.LocalPlayer.Backpack.Knife.Punch1.AnimationId = "rbxassetid://"
game.Players.LocalPlayer.Backpack.Knife.Punch2.AnimationId = "rbxassetid://"
game.Players.LocalPlayer.Backpack.Knife.Running.AnimationId = "rbxassetid://"
game.Players.LocalPlayer.Backpack.Knife.Info.AnimSpeed.Value = "0.50"
game.Players.LocalPlayer.Backpack.Knife.Info.Cooldown.Value = "0.50"
game.Players.LocalPlayer.Backpack.Knife.GripUp = Vector3.new(0,6,-1)
game.Players.LocalPlayer.Backpack.Knife.GripPos = Vector3.new(-0.98,0,0)
game.Players.LocalPlayer.Backpack.Knife.Parent = game.Players.LocalPlayer.Character
local Tool = game.Players.LocalPlayer.Character.Knife
Tool.Equipped:Connect(function(Mouse)
Mouse.Button1Down:Connect(function()
game:GetService"ReplicatedStorage".DefaultChatSystemChatEvents.SayMessageRequest:Fi
reServer("[Rkq5]:Oof use guns to win noob... " ,"All")
game.Players.LocalPlayer.Character.BoomBox.Remote:FireServer("PlaySong",
"2793795153")
wait(2.0)
game.Players.LocalPlayer.Character.BoomBox.Remote:FireServer("PlaySong", "")
end)
end)
end)

Chat4.Name = "Chat4"
Chat4.Parent = OpenFrame
Chat4.BackgroundColor3 = Color3.new(0.980392, 0.376471, 1)
Chat4.Position = UDim2.new(0.576527178, 0, 0.54141897, 0)
Chat4.Size = UDim2.new(0, 102, 0, 29)
Chat4.Font = Enum.Font.SourceSans
Chat4.Text = "Zetox"
Chat4.TextColor3 = Color3.new(0, 0, 0)
Chat4.TextSize = 14
Chat4.MouseButton1Down:connect(function()
for Rkq5 = 0, 10 do
wait(0.1)
game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Character.Jutsu:Activate()
game.Players.LocalPlayer.Character.Jutsu.Parent = game.Players.LocalPlayer.Backpack
end

game.Players.LocalPlayer.Backpack.BoomBox.GripPos = Vector3.new(-100., -100.1,


-100.1)
game.Players.LocalPlayer.Backpack.BoomBox.Parent =
game.Players.LocalPlayer.Character

game.Players.LocalPlayer.Backpack.Knife.Idle.AnimationId = "rbxassetid://"
game.Players.LocalPlayer.Backpack.Knife.Punch1.AnimationId = "rbxassetid://"
game.Players.LocalPlayer.Backpack.Knife.Punch2.AnimationId = "rbxassetid://"
game.Players.LocalPlayer.Backpack.Knife.Running.AnimationId = "rbxassetid://"
game.Players.LocalPlayer.Backpack.Knife.Info.AnimSpeed.Value = "0.50"
game.Players.LocalPlayer.Backpack.Knife.Info.Cooldown.Value = "0.50"
game.Players.LocalPlayer.Backpack.Knife.GripUp = Vector3.new(0,6,-1)
game.Players.LocalPlayer.Backpack.Knife.GripPos = Vector3.new(-0.98,0,0)
game.Players.LocalPlayer.Backpack.Knife.Parent = game.Players.LocalPlayer.Character

local Tool = game.Players.LocalPlayer.Character.Knife


Tool.Equipped:Connect(function(Mouse)
Mouse.Button1Down:Connect(function()
game:GetService"ReplicatedStorage".DefaultChatSystemChatEvents.SayMessageRequest:Fi
reServer("[Rkq5]:Ew you are a zetox user get good xdddd. " ,"All")
game.Players.LocalPlayer.Character.BoomBox.Remote:FireServer("PlaySong",
"2791174578")
wait(2.6)
game.Players.LocalPlayer.Character.BoomBox.Remote:FireServer("PlaySong", "")
end)
end)
end)

Close.Name = "Close"
Close.Parent = OpenFrame
Close.BackgroundColor3 = Color3.new(1, 0, 0.0156863)
Close.Position = UDim2.new(0.878571332, 0, 0.915887058, 0)
Close.Size = UDim2.new(0, 29, 0, 19)
Close.Font = Enum.Font.SourceSans
Close.Text = "X"
Close.TextColor3 = Color3.new(0, 0, 0)
Close.TextSize = 20
Close.MouseButton1Down:connect(function()
OpenFrame.Visible = false
end)
-- Scripts:

end)

DupeTools.Name = "DupeTools"
DupeTools.Parent = Page2Frame
DupeTools.BackgroundColor3 = Color3.new(1, 0, 0.0156863)
DupeTools.Position = UDim2.new(0.541463435, 0, 0.245192304, 0)
DupeTools.Size = UDim2.new(0, 94, 0, 22)
DupeTools.Font = Enum.Font.SourceSans
DupeTools.Text = "Dupe Tools"
DupeTools.TextColor3 = Color3.new(0, 0, 0)
DupeTools.TextSize = 20
DupeTools.MouseButton1Click:connect(function()
-- Farewell Infortality.
-- Version: 2.82
-- Instances:
local ScreenGui = Instance.new("ScreenGui")
local ToolsFrame = Instance.new("Frame")
local SaveTools = Instance.new("TextButton")
local Receivetools = Instance.new("TextButton")
local ToolsFrame2 = Instance.new("Frame")
local Fastsave = Instance.new("TextButton")
local ResetFrame = Instance.new("Frame")
local Reset = Instance.new("TextButton")
--Properties:
ScreenGui.Parent = game.CoreGui

ToolsFrame.Name = "ToolsFrame"
ToolsFrame.Parent = ScreenGui
ToolsFrame.BackgroundColor3 = Color3.new(0.666667, 0.254902, 1)
ToolsFrame.Position = UDim2.new(0.413652956, 0, -0.00100782618, 0)
ToolsFrame.Size = UDim2.new(0, 228, 0, 59)
ToolsFrame.Active = true

SaveTools.Name = "SaveTools"
SaveTools.Parent = ToolsFrame
SaveTools.BackgroundColor3 = Color3.new(1, 1, 1)
SaveTools.BackgroundTransparency = 0.30000001192093
SaveTools.Position = UDim2.new(0.0570175424, 0, 0.288135529, 0)
SaveTools.Size = UDim2.new(0, 90, 0, 24)
SaveTools.Font = Enum.Font.SciFi
SaveTools.Text = "Save Tools"
SaveTools.TextColor3 = Color3.new(0, 0, 0)
SaveTools.TextSize = 14
SaveTools.MouseButton1Click:connect(function()

game.Players.LocalPlayer.Backpack.Jutsu.Parent = game.Players.LocalPlayer.Character
game.Players.LocalPlayer.Character.Jutsu:Activate()
game.Players.LocalPlayer.Character.Jutsu.Parent = game.Players.LocalPlayer.Backpack

for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do


if (v:IsA("Tool")) then
v.Parent = game.Players.LocalPlayer
game.Players.LocalPlayer.Character.Humanoid.Health = 0
end
end
end)

Receivetools.Name = "Receive tools"


Receivetools.Parent = ToolsFrame
Receivetools.BackgroundColor3 = Color3.new(1, 1, 1)
Receivetools.BackgroundTransparency = 0.30000001192093
Receivetools.Position = UDim2.new(0.552631557, 0, 0.288135529, 0)
Receivetools.Size = UDim2.new(0, 93, 0, 23)
Receivetools.Font = Enum.Font.SciFi
Receivetools.Text = "Receive Tools"
Receivetools.TextColor3 = Color3.new(0, 0, 0)
Receivetools.TextSize = 14
Receivetools.MouseButton1Click:connect(function()
for _,v in pairs(game.Players.LocalPlayer:GetChildren()) do
if (v:IsA("Tool")) then
v.Parent = game.Players.LocalPlayer.Backpack
end
end
end)

ToolsFrame2.Name = "ToolsFrame2"
ToolsFrame2.Parent = ToolsFrame
ToolsFrame2.BackgroundColor3 = Color3.new(0.666667, 0.254902, 1)
ToolsFrame2.Position = UDim2.new(0.140350878, 0, 1, 0)
ToolsFrame2.Size = UDim2.new(0, 164, 0, 22)
ToolsFrame2.Active = true

Fastsave.Name = "Fast save"


Fastsave.Parent = ToolsFrame2
Fastsave.BackgroundColor3 = Color3.new(1, 1, 1)
Fastsave.BackgroundTransparency = 0.30000001192093
Fastsave.Position = UDim2.new(0.0792682916, 0, 0, 0)
Fastsave.Size = UDim2.new(0, 139, 0, 22)
Fastsave.Font = Enum.Font.SciFi
Fastsave.Text = "Fast save"
Fastsave.TextColor3 = Color3.new(0, 0, 0)
Fastsave.TextSize = 14

ResetFrame.Name = "ResetFrame"
ResetFrame.Parent = ToolsFrame
ResetFrame.BackgroundColor3 = Color3.new(1, 0, 0.0156863)
ResetFrame.Position = UDim2.new(0.859649122, 0, 1, 0)
ResetFrame.Size = UDim2.new(0, 32, 0, 22)
ResetFrame.Active = true
Reset.Name = "Reset"
Reset.Parent = ResetFrame
Reset.BackgroundColor3 = Color3.new(1, 0, 0.0156863)
Reset.Size = UDim2.new(0, 32, 0, 22)
Reset.Font = Enum.Font.SourceSans
Reset.Text = "R"
Reset.TextColor3 = Color3.new(0, 0, 0)
Reset.TextSize = 20
Reset.MouseButton1Click:connect(function()
game.Players.LocalPlayer.Character.Humanoid.Health = 0
end)
-- Scripts:

end)

FastDupe.Name = "FastDupe"
FastDupe.Parent = Page2Frame
FastDupe.BackgroundColor3 = Color3.new(1, 0, 0.0156863)
FastDupe.Position = UDim2.new(0, 0, 0.442307711, 0)
FastDupe.Size = UDim2.new(0, 94, 0, 22)
FastDupe.Font = Enum.Font.SourceSans
FastDupe.Text = "Fast Dupe"
FastDupe.TextColor3 = Color3.new(0, 0, 0)
FastDupe.TextSize = 20
FastDupe.MouseButton1Click:connect(function()
loadstring(game:HttpGet("https://pastebin.com/raw/JtNqziC8", true))()
end)

Ghost.Name = "Ghost"
Ghost.Parent = Page2Frame
Ghost.BackgroundColor3 = Color3.new(1, 0, 0.0156863)
Ghost.Position = UDim2.new(0.541463435, 0, 0.442307711, 0)
Ghost.Size = UDim2.new(0, 94, 0, 22)
Ghost.Font = Enum.Font.SourceSans
Ghost.Text = "Ghost"
Ghost.TextColor3 = Color3.new(0, 0, 0)
Ghost.TextSize = 20
Ghost.MouseButton1Click:connect(function()
game.Players.LocalPlayer.Character.Animate.walk.WalkAnim.AnimationId="rbxassetid://
451687057"
for _,v in pairs(game.Players.LocalPlayer.Character.Animate.jump:GetChildren()) do
v.AnimationId = 'rbxassetid://451686028'
for _,v in pairs(game.Players.LocalPlayer.Character.Animate.idle:GetChildren()) do
v.AnimationId = 'rbxassetid://451686028'
end
end
end)

JumFlip.Name = "JumFlip"
JumFlip.Parent = Page2Frame
JumFlip.BackgroundColor3 = Color3.new(1, 0, 0.0156863)
JumFlip.Position = UDim2.new(0.1902439, 0, 0.653846145, 0)
JumFlip.Size = UDim2.new(0, 127, 0, 22)
JumFlip.Font = Enum.Font.SourceSans
JumFlip.Text = "JumpFlip"
JumFlip.TextColor3 = Color3.new(0, 0, 0)
JumFlip.TextSize = 20
JumFlip.MouseButton1Click:connect(function()
for _,v in pairs(game.Players.LocalPlayer.Character.Animate.jump:GetChildren()) do
v.AnimationId = 'rbxassetid://229782914'
end
end)

ClosePg2.Name = "ClosePg2"
ClosePg2.Parent = Page2Frame
ClosePg2.BackgroundColor3 = Color3.new(1, 0, 0.0156863)
ClosePg2.Position = UDim2.new(0.67804879, 0, 0.918269098, 0)
ClosePg2.Size = UDim2.new(0, 66, 0, 16)
ClosePg2.Font = Enum.Font.SourceSans
ClosePg2.Text = "Close"
ClosePg2.TextColor3 = Color3.new(0, 0, 0)
ClosePg2.TextSize = 20
ClosePg2.MouseButton1Click:connect(function()
Page2Frame.Visible = false
end)

Open2Frame.Name = "Open2Frame"
Open2Frame.Parent = ScreenGui
Open2Frame.BackgroundColor3 = Color3.new(0.74902, 0, 0.996078)
Open2Frame.Position = UDim2.new(0, 0, 0.435331225, 0)
Open2Frame.Size = UDim2.new(0, 36, 0, 24)
Open2Frame.Visible = false

Open2.Name = "Open2"
Open2.Parent = Open2Frame
Open2.BackgroundColor3 = Color3.new(0.74902, 0, 0.996078)
Open2.Size = UDim2.new(0, 36, 0, 24)
Open2.Font = Enum.Font.SourceSans
Open2.Text = ">"
Open2.TextColor3 = Color3.new(0, 0, 0)
Open2.TextSize = 30
Open2.MouseButton1Click:connect(function()
ThemainGuiFrame.Visible = true
end)

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