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Chapter 2

Here are the tokens for the given Java program: 1. public - keyword 2. class - keyword 3. Dog - identifier 4. { - symbol 5. - - symbol 6. p - identifier

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0% found this document useful (0 votes)
96 views91 pages

Chapter 2

Here are the tokens for the given Java program: 1. public - keyword 2. class - keyword 3. Dog - identifier 4. { - symbol 5. - - symbol 6. p - identifier

Uploaded by

Mikiyas Getasew
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Chapter – two

Lexical analysis

1
Outline
 Introduction
 Interaction of Lexical Analyzer with Parser
 Token, pattern, lexeme
 Specification of patterns using regular expressions
 Regular expressions
 Regular expressions for tokens

 NFA and DFA


 Conversion from RE to NFA to DFA…
 Lex Scanner Generator
 Creating a Lexical Analyzer with Lex
 Regular Expressions in Lex
 Lex specifications and examples

2
Introduction
❑ The role of lexical analyzer is:
• to read a sequence of characters from the source
program
• group them into lexemes and
• produce as output a sequence of tokens for each
lexeme in the source program.
 The scanner can also perform the following
secondary tasks:
 stripping out blanks, tabs, new lines
 stripping out comments
 keep track of line numbers (for error reporting)

3
Interaction of the Lexical Analyzer
with the Parser

next char next token


lexical Syntax
analyzer analyzer
get next
char get next
token

Source
Program
symbol
table

(Contains a record
for each identifier)

token: smallest meaningful sequence of characters


of interest in source program
4
Token, pattern, lexeme
 A token is a sequence of characters from the source
program having a collective meaning.
 A token is a classification of lexical units.
- For example: id and num
 Lexemes are the specific character strings that make
up a token.
– For example: abc and 123A
 Patterns are rules describing the set of lexemes
belonging to a token.
– For example: “letter followed by letters and digits”
 Patterns are usually specified using regular expressions.
[a-zA-Z]*
Example: printf("Total = %d\n", score);

5
Token, pattern, lexeme…
 Example: The following table shows some tokens and
their lexemes in Pascal (a high level, case insensitive
programming language)
Token Some lexemes pattern
begin Begin, Begin, BEGIN, Begin in small or capital
beGin… letters
if If, IF, iF, If If in small or capital letters
ident Distance, F1, x, Dist1,… Letters followed by zero or
more letters and/or digits

• In general, in programming languages, the following are


tokens:
keywords, operators, identifiers, constants, literals,
punctuation symbols…
6
Attributes of tokens
 When more than one pattern matches a lexeme, the
scanner must provide additional information about the
particular lexeme to the subsequent phases of the
compiler.
 For example, both 0 and 1 match the pattern for the
token num.
 But the code generator needs to know which number is
recognized.
 The lexical analyzer collects information about tokens
into their associated attributes.
• Tokens influence parsing decisions;
• Attributes influence the translation of tokens after
parse
7
Attributes of tokens…
 Practically, a token has one attribute:
 a pointer to the symbol table entry in which
information about the token is kept.
 The symbol table entry contains various
information about the token
 such as its lexeme, type, the line number in which
it was first seen …

Ex. y = 31 + 28 * x, The tokens and their


attributes are written as:

8
Attributes of tokens…

9
9
Errors
 Very few errors are detected by the lexical
analyzer.
 For example, if the programmer mistakes
ebgin for begin, the lexical analyzer cannot
detect the error since it will consider ebgin as
an identifier.
 Nonetheless, if a certain sequence of
characters follows none of the specified
patterns, the lexical analyzer can detect the
error.

10
Errors…
 When an error occurs, the lexical analyzer
recovers by:
 skipping (deleting) successive characters from the
remaining input until the lexical analyzer can find a
well-formed token (panic mode recover)
 deleting one character from the remaining input
 inserting missing characters into the remaining input
 replacing an incorrect character by a correct
character
 transposing two adjacent characters

11
Specification of patterns using
regular expressions

 Regular expressions
 Regular expressions for tokens

12
Regular expression: Definitions

 Represents patterns of strings of characters.


 An alphabet Σ is a finite set of symbols
(characters)
 A string s is a finite sequence of symbols
from Σ
 |s| denotes the length of string s
 ε denotes the empty string, thus |ε| = 0
 A language L is a specific set of strings over
some fixed alphabet Σ

13
Regular expressions…
 A regular expression is one of the following:
Symbol: a basic regular expression consisting of a single
character a, where a is from:
▪ an alphabet Σ of legal characters;
▪ the metacharacter ε: or
▪ the metacharacter ø.
▪ In the first case, L(a)={a};
▪ in the second case, L(ε)= {ε};
▪ in the third case, L(ø)= { }.
▪ {} – contains no string at all.
▪ {ε} – contains the single string consists of no character
14
Regular expressions…
 Alternation: an expression of the form r|s, where r
and s are regular expressions.
 In this case , L(r|s) = L(r) U L(s) ={r,s}

 Concatenation: An expression of the form rs, where r


and s are regular expressions.
 In this case, L(rs) = L(r)L(s)={rs}
 Repetition: An expression of the form r*, where r is a
regular expression.
 In this case, L(r*) = L(r)* ={ε, r,…}

15
Regular expression: Language Operations

 Union of L and M
L ∪ M = {s |s ∈ L or s ∈ M}
 Concatenation of L and M
 LM = {xy | x ∈ L and y ∈ M}
 Exponentiation of L
 L0 = {ε}; Li = Li-1L The following shorthands
are often used:
 Kleene closure of L
 L* = ∪i=0,…,∞ Li r+ =rr*
r* = r+| ε
 Positive closure of L
r? =r|ε
 L+ = ∪i=1,…,∞ Li
16
Regular expressions…
Examples:
1- a | b = {a,b}
2- (a|b)a = {aa,ba}
3- (ab) | ε ={ab, ε}
4- ((a|b)a)* = {ε, aa,ba,aaaa,baba,....}
 Reverse
1 – Even binary numbers (0|1)*0
2 – An alphabet consisting of just three alphabetic
characters: Σ = {a, b, c}. Consider the set of all strings
over this alphabet that contains exactly one b.
(a | c)*b(a|c)* {b, abc, abaca, baaaac, ccbaca, cccccb}

17
Exercises
 Describe the languages denoted by the following
regular expressions:
1- a(a|b)*a
2- ((ε|a)b*)*
3- (a|b)*a(a|b)(a|b)
4- a*ba*ba*ba*
5- (aa|bb)*((ab|ba)(aa|bb)*(ab|ba)(aa|bb)*)*

18
Regular expressions for tokens

 Regular expressions are used to specify the


patterns of tokens.
 Each pattern matches a set of strings. It falls into
different categories:
 Reserved (Key) words: They are represented by
their fixed sequence of characters,
 Ex. if, while and do....
 If we want to collect all the reserved words into
one definition, we could write it as follows:
Reserved = if | while | do |...

19
Regular expressions for tokens…
 Special symbols: including arithmetic operators,
assignment and equality such as =, :=, +, -, *
 Identifiers: which are defined to be a sequence of
letters and digits beginning with letter,
 we can express this in terms of regular definitions as
follows:
letter = A|B|…|Z|a|b|…|z
digit = 0|1|…|9
or
letter= [a-zA-Z]
digit = [0-9]
identifiers = letter(letter|digit)*
20
Regular expressions for tokens…
 Numbers: Numbers can be:
 sequence of digits (natural numbers), or
 decimal numbers, or
 numbers with exponent (indicated by an e or E).
 Example: 2.71E-2 represents the number 0.0271.
 We can write regular definitions for these numbers as
follows:
nat = [0-9]+
signedNat = (+|-)? Nat
number = signedNat(“.” nat)?(E signedNat)?
 Literals or constants: which can include:
 numeric constants such as 42, and
 string literals such as “ hello, world”.
21
Regular expressions for tokens…

❑ relop → < | <= | = | <> | > | >=


 Comments: Ex. /* this is a C comment*/
 Delimiter → newline | blank | tab | comment
 White space = (delimiter )+

22
Example: Divide the following Java program into
appropriate tokens.
public class Dog {
private String name;
private String color;

public Dog(String n, String c) {


name = n;
color = c;
}

public String getName() { return name; }

public String getColor() { return color; }

public void speak() {


System.out.println("Woof");
}
}
23
Design of a Lexical Analyzer/Scanner
Finite Automata
❑ Lex – turns its input program into lexical analyzer.
❑ At the heart of the transition is the formalism known as
finite automata.
1. Finite automata are recognizers; they simply say "yes" or
"no" about each possible input string.
2. Finite automata come in two flavors:
a) Nondeterministic finite automata (NFA) have no restrictions
on the labels of their edges.
ε, the empty string, is a possible label.
b) Deterministic finite automata (DFA) have, for each state,
and for each symbol of its input alphabet exactly one edge
with that symbol leaving that state.

24
The Whole Scanner Generator Process
Overview
❑ Direct construction of Nondeterministic finite
Automation (NFA) to recognize a given regular
expression.
❑ Easy to build in an algorithmic way
❑ Requires ε-transitions to combine regular sub expressions
❑ Construct a deterministic finite automation
(DFA) to simulate the NFA Optional
❑ Use a set-of-state construction
❑ Minimize the number of states in the DFA
❑ Generate the scanner code.
25
Design of a Lexical Analyzer …
 Token ➔ Pattern
 Pattern ➔ Regular Expression
 Regular Expression ➔ NFA
 NFA ➔ DFA
 DFA’s or NFA’s for all tokens ➔ Lexical Analyzer

26
Non-Deterministic Finite Automata
(NFA)
Definition
 An NFA M consists of five tuples: ( Σ,S, T, s0, F)
 A set of input symbols Σ, the input alphabet
 a finite set of states S,
 a transition function T: S × (Σ U { ε}) -> S (next state),
 a start state s0 from S, and
 a set of accepting/final states F from S.
 The language accepted by M, written L(M), is defined as:
The set of strings of characters c1c2...cn with each ci from
Σ U { ε} such that there exist states s1 in T(s0,c1), s2 in
T(s1,c2), ... , sn in T(sn-1,cn) with sn an element of F.

27
NFA…
 It is a finite automata which has choice of
edges
• The same symbol can label edges from one state to
several different states.
 An edge may be labeled by ε, the empty
string
• We can have transitions without any input
character consumption.

28
Transition Graph
 The transition graph for an NFA recognizing the
language of regular expression (a|b)*abb
all strings of a's and b's ending in the
particular string abb
a

start a b b
0 1 2 3

b S={0,1,2,3}
Σ={a,b}
S0=0
F={3}
29
Transition Table
 The mapping T of an NFA can be represented
in a transition table
State Input Input Input
a b ε
0 {0,1} {0} ø

T(0,a) = {0,1} 1 ø {2} ø


T(0,b) = {0}
T(1,b) = {2} 2 ø {3} ø
T(2,b) = {3}
3 ø ø ø

The language defined by an NFA is the set of input


strings it accepts, such as (a|b)*abb for the example
NFA
30
Acceptance of input strings by NFA
 An NFA accepts input string x if and only if there is
some path in the transition graph from the start
state to one of the accepting states
 The string aabb is accepted by the NFA:

a a b b
0 0 1 2 3 YES

a a b b
0 0 0 0 0 NO

31
Another NFA
a

a

start
b
b

An -transition is taken without consuming any character from


the input.
What does the NFA above accepts?

aa*|bb*
32
Deterministic Finite Automata (DFA)

 A deterministic finite automaton is a special


case of an NFA
 No state has an ε-transition
 For each state S and input symbol a there is at
most one edge labeled a leaving S
 Each entry in the transition table is a single state
 At most one path exists to accept a string
 Simulation algorithm is simple

33
DFA example
A DFA that accepts (a|b)*abb

34
Simulating a DFA: Algorithm
How to apply a DFA to a string.
INPUT:
 An input string x terminated by an end-of-file character
eof.
 A DFA D with start state So, accepting states F, and
transition function move.
OUTPUT: Answer ''yes" if D accepts x; "no" otherwise
METHOD
 Apply the algorithm in (next slide) to the input string x.
 The function move(s, c) gives the state to which there is
an edge from state s on input c.
 The function nextChar() returns the next character of
the input string x.
35
Simulating a DFA
s = so;
c = nextchar();
while ( c != eof ) {
s = move(s, c);
c = nextchar();
}
if ( s is in F ) return
"yes";
DFA accepting (a|b)*abb
else return "no";

Given the input string ababb, this DFA enters the


sequence of states 0,1,2,1,2,3 and returns "yes"
36
DFA: Exercise

 Draw DFAs for the string matched by the


following definition:
digit =[0-9]
nat=digit+
signednat=(+|-)?nat
number=signednat(“.”nat)?(E signedNat)?

37
Design of a Lexical Analyzer Generator

Regular Expression DFA

Two algorithms:
1- Translate a regular expression into an NFA
(Thompson’s construction)

2- Translate NFA into DFA


(Subset construction)

38
From regular expression to an NFA
 It is known as Thompson’s construction.

Rules:
1- For an ε, a regular expressions, construct:

start a

39
From regular expression to an NFA…
2- For a composition of regular expression:
 Case 1: Alternation: regular expression(s|r), assume
that NFAs equivalent to r and s have been
constructed.

40
40
From regular expression to an NFA…
 Case 2: Concatenation: regular expression sr

ε
…r …s

Case 3: Repetition r*

41
From RE to NFA:Exercises

 Construct NFA for token identifier.


letter(letter|digit)*
 Construct NFA for the following regular
expression:
(a|b)*abb

42
From an NFA to a DFA
(subset construction algorithm)

 Input NFA N Both accept the same


Output DFA D language usage (RE)

Rules:
 Start state of D is assumed to be unmarked.
 Start state of D is = ε-closer (S0),
where S0 - start state of N.

43
NFA to a DFA…
ε- closure
ε-closure (S’) – is a set of states with the following
characteristics:
1- S’ € ε-closure(S’) itself
2- if t € ε-closure (S’) and if there is an edge labeled
ε from t to v, then v € ε-closure (S’)
3- Repeat step 2 until no more states can be added
to ε-closure (S’).
E.g: for NFA of (a|b)*abb
ε-closure (0)= {0, 1, 2, 4, 7}
ε-closure (1)= {1, 2, 4}

44
NFA to a DFA…
Algorithm
While there is unmarked state
X = { s0, s1, s2,..., sn} of D do
Begin
Mark X
For each input symbol ‘a’ do
Begin
Let T be the set of states to which there is a transition ‘a’ from state si
in X.
Y= ε-Closer (T)
If Y has not been added to the set of states of D then {
Mark Y an “Unmarked” state of D add a transition from X to Y labeled a
if not already presented
}
End
End 45
NFA for identifier: letter(letter|digit)*
ε

letter
3 4
ε ε
start
letter ε ε
0 1 2 7 8
digit ε
ε 5 6

46
NFA to a DFA…
Example: Convert the following NFA into the corresponding
DFA. letter (letter|digit)*
A={0}
B={1,2,3,5,8}
start letter C={4,7,2,3,5,8}
A B
D={6,7,8,2,3,5}

letter digit
letter
digit D digit
C

letter

47
Exercise: convert NFA of (a|b)*abb in to DFA.

48
Other Algorithms

 How to minimize a DFA ? (see Dragon Book


3.9, pp.173)
 How to convert RE to DFA directly ? (see
Dragon Book 3.9.5 pp.179)

49
The Lexical- Analyzer Generator: Lex
 The first phase in a compiler is, it reads the
input source and converts strings in the source
to tokens.
 Lex: generates a scanner (lexical analyzer or
lexer) given a specification of the tokens using
REs.
 The input notation for the Lex tool is referred to as
the Lex language and
 The tool itself is the Lex compiler.
 The Lex compiler transforms the input patterns into a
transition diagram and generates code, in a file
called lex.yy.c, that simulates this transition diagram.
50
Lex…

 By using regular expressions, we can specify


patterns to lex that allow it to scan and match
strings in the input.
 Each pattern in lex has an associated action.
 Typically an action returns a token, representing
the matched string, for subsequent use by the
parser.
 It uses patterns that match strings in the input and
converts the strings to tokens.

51
General Compiler Infra-structure
Parse tree
Program source Tokens Parser
Scanner Semantic
(tokenizer) Routines
(stream of
characters) Annotated/decorated
tree

Analysis/
Transformations/
Symbol and optimizations
literal Tables
IR: Intermediate
Representation

Code
Generator

Assembly code

52
Scanner, Parser, Lex and Yacc

5353
Generating a Lexical Analyzer using Lex
Lex is a scanner generator ----- it takes lexical specification as
input, and produces a lexical analyzer written in C.

Lex source
program Lex compiler lex.yy.c
lex.l

lex.yy.c
C compiler a.out

Input stream Sequence of


a.out tokens

Lexical Analyzer
54
Lex specification
➢ Program structure C declarations in %{
...declaration section... %}

%%
P1 { action1 }
...rule section... P2 { action2 }
%%
...user defined functions...
 Rules section – regular expression <--> action.
• The actions are C program.
 Declaration section – variables, constants

55
Skeleton of a lex specification (.l file)
x.l *.c is generated after
running

%{
< C global variables, prototypes, This part is copied as–is to
comments > the top of the generated
C file
%}

Substitutions simplifies
[DEFINITION SECTION] pattern matching

%% Define how to scan and


what action to take for
[RULES SECTION]
each token
%% Any user code. For
< C auxiliary subroutines> example, a main function
to call the scanning
function yylex(). 56
The rules section
%%
[RULES SECTION]

<pattern> { <action to take when matched> }


<pattern> { <action to take when matched> }

%%

Patterns are specified by regular expressions.


For example:
%%
[A-Za-z] + { printf(“this is a word”); }
%%

57
Design of a Lexical Analyzer Generator:
RE to NFA to DFA

NFA sim. alg

Thompson’s
construction

DFA sim. alg


58
Simulating an NFA
❑ INPUT: An input string x terminated by an end-of-file
character eof. An NFA N with start state so, accepting
states F, and transition function move.
❑ OUTPUT: Answer "yes " if M accepts x; "no" otherwise.
Algorithm
S = ε-closure(so);
c = nextchar();
while ( c != eof ) {
S = ε- closure (move(S, c)) ;
c = nextchar();
}
if ( S n F != Ф ) return “yes”;
else return "no";

59
Combining and simulation of NFAs of a Set of
Regular Expressions: Example 1
start a
a {action1} 1 2
start b
abb {action2} a b
3 4 5 6
a*b+ {action3}
start a
Must find the longest b
prefix match: 7 b 8
Continue until no further
moves are possible a Action 1
ε 1 2
start b
a a b a*b+ b
0 ε 3 a 4 5 6
0 2 7 8
1 4 a ε Action 2
b
3 7 7 8 b
7 None a
Action 3 Action 3
60
Simulating NFA…

ε-closure({0}) = {0,1,3,7}
move({0,1,3,7},a) = {2,4,7}
ε-closure({2,4,7}) = {2,4,7}
move({2,4,7},a) = {7}
ε-closure({7}) = {7}
move({7},b) = {8}
ε-closure({8}) = {8}
move({8},a) = ∅

61
Combining and simulation of NFAs of a Set of
Regular Expressions: Example 2
start a
a {action1} 1 2
start b
abb {action2} a b
3 4 5 6
a*b+ {action3}
start a
When two or more b
accepting states are 7 b 8
reached, the first action
is executed a Action 1
ε 1 2
start b
a b b b
0 ε 3 a 4 5 6
0 2 5 6
1 4 8 8 ε Action 2
a b
3 7 7 8 b
7 None a Action 3
Action 2
Action 3 62
DFA's for Lexical Analyzers
NFA DFA. Transition table for DFA

State a b Token
found
0137 247 8 None
247 7 58 a
8 - 8 a*b+
7 7 8 None
58 - 68 a*b+
68 - 8 abb

Example: simulate the above DFA for input abba


63
Lex Regular Expression Basics
. : matches everything except \n
* : matches 0 or more instances of the preceding regular expression
+ : matches 1 or more instances of the preceding regular expression
? : matches 0 or 1 of the preceding regular expression
| : matches the preceding or following regular expression
[xyz ] : match one character x,y,or z
[^xyz] : match any character except x,y, and z
() : groups enclosed regular expression into a new regular expression
“…” : matches everything within the “ “ literally
x :x, but only at beginning of line
x$ :x, but only at end of line
{d} : match the regular expression defined by d.

64
Pattern matching examples

65
Meta-characters

 meta-characters (do not match themselves, because


they are used as a special symbols in reg exps):
()[]{}<>+/,^*|.\"$?-%

 to match a meta-character, prefix with "\"

 to match a backslash, tab or newline, use \\, \t, or \n

66
Lex Regular Expression: Examples

• an integer: 12345

[1-9][0-9]*
• a word: cat
[a-zA-Z]+
• a (possibly) signed integer: 12345 or -12345
[-+]?[1-9][0-9]*
• a floating point number: 1.2345
[0-9]*”.”[0-9]+

67
Regular Expression: Examples…
• a delimiter for an English sentence
“.” | “?” | ! OR
[“.””?”!]
• C++ comment: // call foo() here!!
“//”.*
•white space
[ \t]+
• English sentence: Look at this!
([ \t]+|[a-zA-Z]+)+(“.”|”?”|!)
68
Two Rules

1. lex will always match the longest (number of


characters) token possible.

2. If two or more possible tokens are of the same


length, then the token with the regular expression
that is defined first in the lex specification is
favored.

69
Lex variables
yyin - of the type FILE*. This points to the current file
being scanned by the lexer.
yyout - Of the type FILE*. This points to the location
where the output of the lexer will be written.
• By default, both yyin and yyout point to standard input
and output.
yytext – variable, a pointer to the matched strings (char
*)
yyleng - Gives the length of the matched pattern.
yylineno - Provides current line number information.

70
Lex functions

yylex() - The function that starts the analysis. It is


automatically generated by Lex.
yywrap() - This function is called when end of file (or input)
is encountered. If this function returns 1, the parsing
stops.
yymore() - This function tells the lexer to append the next
token to the current token.
input() – read next character from yyin. This is the function
invoked by yylex() to read the input.
output() – write yytext to yyout. This is the function
invoked by yylex() to write the output.

71
Lex predefined variables

72
Let us run a lex program

73
Lex : programs
 The first example is the shortest possible lex file:
%%
 Input is copied to output, one character at a time.
 The first %% is always required, as there must
always be a rules section.
 However, if we don’t specify any rules, then the
default action is to match everything and copy it to
output.
 Defaults for input and output are stdin and stdout,
respectively.
 Here is the same example, with defaults explicitly
coded:
74
Rule %%
section /* match everything except newline */
. ECHO;
/* match newline */
\n ECHO;
%%
int yywrap(void) { Invokes the
return 1; Lexical
analyzer
}
int main(void) {
User yylex();
definition return 0;
section
}

75
Developing Lexical analyzer using
Lex : Linux (Fedora)
 vi – used to edit lex and yacc source files.
 w – save
 q – quit
 w filename – save as
 wq – save and quit
 q! – exit overriding change

➢ To start , go to application → System tools →


terminal
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Example 1:Compiling and running C
program
1- vi hello.c
2- i insert
3- #include<stdio.h>
int main() {
printf(“Hello World ”);
return 0;
}
4- escape
5- : wq
6- gcc hello.c
7- ./a.out
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How to compile and run LEX programs
test.l → lex.yy.c →gcc →test (scanner)
1. lex test.l
2. gcc lex.yy.c -ll
3. ./a.out<hello.c
➢ Implementation example 1
1. vi lab1.l
2. i → insert mode
3. %%
. ECHO;
\n ECHO;
%%

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How to compile and run LEX programs...

4. Press esc
5. Press :wq
6. lex lab1.l
7. gcc lex.yy.c -ll
8. ./a.out <hello.c

. Every character except new line


\n new line character
ECHO → display on screen

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Examples (more) Regular
definitions
%% %{
/*Match every thing #include <stdio.h>
except new line*/ %}
digit [0-9]
. ECHO;
letter [A-Za-z]
/*Match new line*/ id {letter}({letter}|{digit})*
\n ECHO; %%
%% {digit}+ { printf(“number: %s\n”, yytext); }
int yywrap(void) { {id} { printf(“ident: %s\n”, yytext); }
. { printf(“other: %s\n”, yytext); }
return 1; %%
} main()
int main(void) { {
yylex(); yylex();
} Translation
retrun 0; rules
}

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Example :Finding the number of identifier in a given
program
digit [0-9]
letter [A-Za-z]
%{
int count=0;
%}
%%
{letter}({letter}|{digit})* count++;
%%
int main(void) {
yylex();
printf(“The number of identifiers are=%4d\n”, count);
return 0;
}

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Example: Here is a scanner that counts the number of
characters, words, and lines in a file.
%{
int nchar, nword, nline;
%}
%%
\n { nline++;}
[^ \t\n]+ { nword++, nchar += yyleng; }
. { nchar++; }
%%
int main(void) {
yylex();
printf("%d\t%d\t%d\n", nchar, nword, nline);
return 0;
}

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%{ /* definitions of manifest constants */
LT, LE, EQ, NE, GT, GE, IF, THEN, ELSE, ID, NUMBER,
Regular definitions
RELOP */
%}
delim [ \t\n]
ws {delim}+ Return token to parser
letter [A-Za-z]
digit [0-9]
id {letter}({letter}|{digit})*
number {digit}+(\.{digit}+)?(E[+\-]?{digit}+)?
%%
{ws} {/*no action and no return*/ }
if {return IF;} Token attribute
then {return THEN;}
else {return ELSE;}
{id} {yylval = install_id(); return ID;}
{number} {yylval = install_num(); return NUMBER;}
“<“ {yylval = LT; return RELOP;}
“<=“ {yylval = LE; return RELOP;}
“=“ {yylval = EQ; return RELOP;}
Install yytext as identifier
“<>“ {yylval = NE; return RELOP;} in symbol table
“>“ {yylval = GT; return RELOP;}
“>=“ {yylval = GE; return RELOP;}
%%
int install_id() {}
int install_num() {} 83
Assignment on Lexical Analyzer

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1. Write a program in LEX to count the no of
consonants and vowels for a given C and C++ source
programs.
2. Write a program in LEX to count the no of:
(i) positive and negative integers
(ii) positive and negative fractions.
For C and C++ source programs
3. Write a LEX program to recognize a valid C, C++, and
Java programs.

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The MINI Language Introduction
 Assumptions:
 Source code – MINI language
 Target code – Assembly language

 Specifications:
➢ There are no procedures and declarations.
➢ All variables are integer variables, and variables are
declared simply by assigning values to them.
➢ There are only two control statements:
✓ An if – statement and
✓ A repeat statement
➢ Both the control statements may themselves
contain statement sequences.
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The MINI Language Introduction...
➢ An if – statement has an optional else part and must
be terminated by the key word end.
➢ There are also read and write statements that
perform input/output.
➢ Comments are allowed with curly brackets,
comments cannot be nested.
➢ Expression in MINI are also limited to Boolean and
integer arithmetic expressions.
➢ A Boolean expressions consists of a comparison of
two arithmetic expressions using either of the two
comparison operators < and =.

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The MINI Language...
➢ An arithmetic expression may involve integer constants,
variables, parenthesis, and any of the four integer
operators +, -, *, and / (integer division).
➢ Boolean expressions may appear only as tests in
control statements – i.e. There are no Boolean
variables, assignment, or I/O.
➢ Here is a sample program in this language for factorial
function.

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{ sample program
in MINI language – computes factorials
}
read x; { input an integer }
if x > 0 then { don’t compute if x<= 0}
fact:= 1;
repeat
fact := fact * x ;
X:= x-1
until x = 0;
write fact { output factorial of x}
end

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The MINI Language...
 In addition to the tokens, MINI has the following
lexical conventions:
➢ Comments : are enclosed in curly brackets {...} and
cannot be nested.
➢ White space : consists of blanks, tabs, and
newlines.
➢ The principles of longest substring is followed in
recognizing tokens.

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Design a scanner for MINI language

 In designing a scanner for this language:


1. Start with regular expressions
2. Identify Tokens...
3. Develop and simulate NFA
4. Construct and simulate DFA
5. Write a lex program, to recognize tokens in
MINI language:
• Input: MINI language
• Output: Tokens..,

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