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Settings 2 Local Iw9

The document contains configuration settings for various audio, display, gameplay, graphics, interface, mouse and controller options in a first-person shooter game. Settings include options for adjusting volumes, screen brightness, field of view, sensitivity multipliers for aiming with different scopes, mouse acceleration, and other graphical and interface settings.

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Ismael.C
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0% found this document useful (0 votes)
85 views4 pages

Settings 2 Local Iw9

The document contains configuration settings for various audio, display, gameplay, graphics, interface, mouse and controller options in a first-person shooter game. Settings include options for adjusting volumes, screen brightness, field of view, sensitivity multipliers for aiming with different scopes, mouse acceleration, and other graphical and interface settings.

Uploaded by

Ismael.C
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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//
// Accessibility
//

// Adjusts the text chat background opacity


TextChat background opacity = "0.200000" // 0.000000 to 1.000000

//
// Audio
//

// Audio mix
AudioMix = "2" // 0 to 9

// Adjusts the volume of the sound effects


EffectsVolume = "1.000000" // 0.000000 to 1.000000

// Adjusts the volume of hit markers


HitMarkersVolume = "1.000000" // 0.000000 to 1.000000

// Adjusts the volume of licensed content


LicensedContentVolume = "1.000000" // 0.000000 to 1.000000

// Adjusts minimum volume threshold before activating your microphone


MicThreshold = "2072.430176" // 0.000000 to 65536.000000

// Adjusts microphone volume


MicrophoneVolume = "1.000000" // 0.000000 to 4.000000

// On for Mono Audio, Off for Stereo Audio


MonoSound = "false"

// Adjusts the volume of the music


MusicVolume = "1.000000" // 0.000000 to 1.000000

// Sets whether audio should be muted when the game window is out of focus
MuteAudioWhileOutOfFocus = "false"

// Enable voice chat


VoiceChat = "true"

// Apply effect on voice in chat


VoiceChatEffect = "mw_default" // one of [mw_default, mw, mw_classic]

// Adjusts volume of other player voices in voice chat


VoiceChatVolume = "1.000000" // 0.000000 to 4.000000

// Microphone device used for voice chat


VoiceInputDevice = "Default Communication Device" // one of [Default Communication
Device, Default System Device]

// Adjusts the volume for character dialogues and announcer voices


VoiceVolume = "1.000000" // 0.000000 to 1.000000

// Adjusts overall volume of the game


Volume = "1.000000" // 0.000000 to 1.000000
// Adjusts the volume of war tracks
WarTracksVolume = "1.000000" // 0.000000 to 9.000000

//
// Display
//

// Adjusts the brightness of the game


Brightness = "0.160000" // -0.990000 to 0.990000

// Target refresh rate


TargetRefreshRate = "120 Hz" // one of [60 Hz, 120 Hz]

//
// Gameplay
//

// Scale view with Field of view when Aiming Down Sights


ADSFovScaling = "true"

// 1st Person Field of View


Fov = "120.000000" // 60.000000 to 120.000000

// 3rd Person Field of View


ThirdPersonFov = "80.690002" // 70.000000 to 90.000000

//
// Graphics
//

// HDR Gamma
HDRGamma = "1.000000" // 0.500000 to 1.500000

// HDR Max
HDRMaxLum = "0.800000" // 0.600000 to 1.000000

// HDR Min
HDRMinLum = "0.000000" // 0.000000 to 0.200000

//
// Interface
//

// Adjust Heads-up display maximum horizontal bound


HUDHorizBound = "1.000000" // 0.000000 to 1.000000

// Adjust Heads-up display maximum vertical bound


HUDVertBound = "1.000000" // 0.000000 to 1.000000

//
// Mouse and Gamepad
//

// Multiplies mouse sensitivity when aiming down sights with 2x zoom scopes
ADS2xZoomSensitivity = "1.000000" // 0.100000 to 4.000000

// Multiplies mouse sensitivity when aiming down sights with 4x zoom scopes
ADS4xZoomSensitivity = "1.000000" // 0.100000 to 4.000000
// Multiplies mouse sensitivity when aiming down sights with 6x zoom scopes
ADS6xZoomSensitivity = "1.000000" // 0.100000 to 4.000000

// Multiplies mouse sensitivity when aiming down sights with 8x zoom scopes
ADS8xZoomSensitivity = "1.000000" // 0.100000 to 4.000000

// Multiplies mouse sensitivity when aiming down sights with high zoom scopes
ADSHighZoomSensitivity = "1.000000" // 0.100000 to 4.000000

// Multiplies mouse sensitivity when holding breath while aiming down sights
ADSHoldBreathSensitivity = "1.000000" // 0.100000 to 4.000000

// Multiplies mouse sensitivity when aiming down sights with low zoom scopes
ADSLowZoomSensitivity = "1.000000" // 0.100000 to 4.000000

// Multiplies mouse sensitivity when aiming down sights with any scope
ADSSensitivity = "1.000000" // 0.100000 to 4.000000

// Adjust timing for the ADS multipliers above to take effect when aiming down
sight
ADSTimingSensitivity = "1" // 0 to 2

// Restricts the Input Device used for Aiming. False for Mouse, True for Gamepad
Stick
EnableGamepad = "false"

// Free look
FreeLook = "true"

// Adjusts mouse acceleration


MouseAcceleration = "0.000000" // 0.000000 to 100.000000

// Multiplies mouse sensitivity when piloting air vehicles


MouseAirSensitivityMultiplier = "1.000000" // 0.100000 to 4.000000

// Adjusts mouse filtering


MouseFilter = "0.000000" // 0.000000 to 10.000000

// Adjusts mouse sensitivity while in an air vehicle for both axes


MouseFlightHorizontalSensibility = "40.000000" // 0.010000 to 100.000000

// Multiplies mouse sensitivity while in an air vehicle on vertical axis only


MouseFlightVerticalSensibility = "1.000000" // 0.010000 to 4.000000

// Invert vertical aim with a mouse while in an air vehicle


MouseFlyingVehicleInvertPitch = "false"

// Invert vertical aim with a mouse while in a land vehicle


MouseGroundVehicleInvertPitch = "false"

// Adjusts mouse sensitivity for both axes


MouseHorizontalSensibility = "8.000000" // 0.010000 to 100.000000

// Multiplies mouse sensitivity when selecting a target on a map through a streak


MouseInGameTabletSensitivity = "1.000000" // 0.100000 to 4.000000

// Invert vertical aim with a mouse while on foot


MouseInvertPitch = "false"
// Multiplies mouse sensitivity when driving land vehicles
MouseLandSensitivityMultiplier = "1.000000" // 0.100000 to 4.000000

// Adjust coefficient for monitor distance ADS mouse sensitivity scaling


MouseMonitorDistanceCoeff = "1.333333" // 0.000000 to 5.000000

// Adjusts mouse smoothing


MouseSmoothing = "false"

// Multiplies mouse sensitivity on vertical axis only


MouseVerticalSensibility = "1.000000" // 0.010000 to 4.000000

//
// System
//

// Stream limit in MB
HTTPStreamLimitMBytes = "0"

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