CCT Module 1 2
CCT Module 1 2
Thinking
Module 1. Social Innovation
LEARNING OUTCOME
In this module, you will learn about the concept of social innovation. After completing this
module, you should be able to:
1. write a reflection paper to explain how critical thinking and creative thinking are applied in
social innovation.
LEARNING CONTENT
Social Innovation
Social Innovation is about creating solutions that addresses the user’s needs. You cannot serve the
community to improve their lives if you do not understand them and work together with them. The key
words here is working WITH the community, immersing yourselves into the lives of the community
to understand what is needed.
The innovation space is built from the four process elements: Critical thinking, Creativity, and
Design. The design process serves as a platform for critique and value creation that yields to
innovation.
ACTIVITY
To better understand social innovation, watch the ‘Hand in the Mist’ clip using the YouTube
link: https://www.youtube.com/watch?v=nUJ11id6oFo and the video clip: KUBO- the Disaster
Relief House using the Facebook link: https://www.facebook.com/watch/?v=827249224305892
a. Based in the video clips, what did you learn about social innovation?
https://innovationforsocialchange.org/en/social-innovation/
https://iupe.files.wordpress.com/2015/11/tepsie-
research_report_final_web.pdf
ASSESSMENT TASK
Write a reflection paper to explain how the key processes: critical thinking, creative thinking and design
are applied in social innovation.
REFERENCES
https://innovationforsocialchange.org/en/social-innovation/
https://iupe.files.wordpress.com/2015/11/tepsie-
research_report_final_web.pdf https://www.youtube.com/watch?
v=nUJ11id6oFo https://www.facebook.com/watch/?v=827249224305892
LEARNING OUTCOME
In this module, you will learn about the concept of design thinking and ISU PIPE model of design
thinking. After completing this module, you should be able to:
LEARNING CONTENT
Design Thinking
Design thinking is a human-centered approach to innovation that draws from the designer's toolkit to
integrate the needs of people, the possibilities of technology, and the requirements for business success
(Brown, IDEO).
Design thinking is a deep human process that taps into abilities we have that maybe overlooked by
more conventional problem-solving practices. It relies on our ability to be intuitive, recognize
patterns, and construct ideas that are emotionally meaningful as well as functional.
Desirability
Feasibility Viability
The success of a Design Thinking project is often credited to the way the project team is formed. It often
involves getting people from multi-disciplinary backgrounds and engaging users early in the project.
The phases of design thinking based on IDEO can take you from a blank slate to a new, innovative
solution using these steps:
1. Frame a Question—Identify a driving question that inspires others to search for creative
solutions.
2. Gather Inspiration—Inspire new thinking by discovering what people really need.
3. Generate Ideas—Push past obvious solutions to get to breakthrough ideas.
4. Make Ideas Tangible—Build rough prototypes to learn how to make ideas better.
5. Test to Learn—Refine ideas by gathering feedback and experimenting forward.
6. Share the Story—Craft a human story to inspire others toward action.
The PIPE Model design thinking (DT) process is built from the stand point of continuous improvement.
In this lens, innovation is not a terminal process. Rather, every innovation is considered best
product that is subject to enhancement.
The model uses attitudes and dispositions based on critical and creative thinking to create innovation.
It has 4 phases:
It offers a need-based approach towards innovation guided by the use of the following principles:
Exploration, Ideation, Reflective Judgement and Self-regulation to come up with the best product or
solution to a problem.
Innovation and design may well serve as a platform to the learning process and an extension
delivery modality through systematic collaboration, partnership, and immersion. This organization
maximizes participation of institutions, faculty, students, and communities.
Student
Facult s
y
Communities
Social Innovation programs that use design thinking to address problems in a community:
ACTIVITY
How does the PIPE model of design thinking promote collaboration and contribute to innovation?
https://www.ideou.com/blogs/inspiration/what-is-design-thinking
https://podcasts.apple.com/us/podcast/creative-confidence-series/id1231685425
https://podcasts.apple.com/us/podcast/learning-to-embrace-tensions-heather-currier-
hunt/id1231685425
Berengueres, J. 2013. The Brown Book of Design Thinking. A Workshop Based Approach. University
of UAE.
The Essential Guide to Design Thinking. University of Virginia. Darden Executive Education.
Design Thinking. The Guide Book. Royal Civil Service Commission (Bhutan) in collaboration with
Singapore Polytechnic.
ASSESSMENT TASK
Write down your thoughts about design thinking. Incorporate in your reflection the
concept of social innovation learned in Module 1, the PIPE model of design thinking
and on the readings on the link provided.
REFERENCES
https://www.ideou.com/blogs/inspiration/what-is-design-
thinking https://podcasts.apple.com/us/podcast/creative-
confidence-series/id1231685425
https://podcasts.apple.com/us/podcast/learning-to-embrace-tensions-heather-currier-
hunt/id1231685425
The Essential Guide to Design Thinking. University of Virginia. Darden Executive Education.
Design Thinking. The Guide Book. Royal Civil Service Commission (Bhutan) in
collaboration with Singapore Polytechnic.