01 Kickstarter Giveaways Sebastian Crowes Guide To Drakkenheim Mutagenist LVL3 Pregen
01 Kickstarter Giveaways Sebastian Crowes Guide To Drakkenheim Mutagenist LVL3 Pregen
01 Kickstarter Giveaways Sebastian Crowes Guide To Drakkenheim Mutagenist LVL3 Pregen
Nautral Good
....................................................... Human
....................................................... Apothecary
....................................................... Survivor
.......................................................
ALIGNMENT RACE CLASS BACKGROUND
3
....................................................... 900
....................................................... Mutagenist
....................................................... .......................................................
LEVEL EXPERIENCE SUBCLASS FACTION
Mod Score Save Mod Score Save Mod Score Save Mod Score ● Save Mod Score ● Save Mod Score Save
.....
+0 Athletics .....
+2 Acrobatics ● .....
+5 Arcana .....
+0 Animal Handling .....
+0 Deception
165 Carrying Capacity
..... .....
+2 Sleight Of Hand .....
+3 History .....
+0 Insight .....
+0 Intimidation
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+2 Stealth ● +5 Investigation
..... .....
+0 Medicine .....
+0 Performance
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+2 Thieves’ Tools .....
+3 Nature ● +2 Perception
..... .....
+0 Persuasion
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+3 Religion ● +2 Survival
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SPELL SLOTS 1 2 3 4 5 6 7 8 9
(Used | Total): 2 | ........ ........ | ........ ........ | ........ ........ | ........ ........ | ........ ........ | ........ ........ | ........ ........ | ........
........ | ........ ........
MUTATIONS
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MADNESS
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COIN EQUIPMENT
CP ...........
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Cook’s utensils ...........................................................................
a light crossbow ...........................................................................
leather armor
SP ...........
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climber’s kit ...........................................................................
20 bolts ...........................................................................
hand axe
EP ........... a shovel a short sword two daggers
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GP ........... a pair of thick gloves arcane focus a healer’s kit
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PP ........... a cloak with a hood a scholar’s pack
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Spellcasting Class ...................................................................................
Apothecary Mutagenist
INT 13 +5
0 Cantrips 3 6
Poison needle*
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Spare the Dying
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Acid Splash .................................................................................... ....................................................................................
Chill Touch .................................................................................... ....................................................................................
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8
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2 2 .................................................................................... ....................................................................................
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Hold Person ....................................................................................
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Ray of Enfeeblement ....................................................................................
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Alter Self (mutagenist)
5 ....................................................................................
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Blindness/Deafness
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Enhance Ability (mutagenist)
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9
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Factions of Drakkenheim
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6'1
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Height
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Weight ...............................................................................................................................................................................................................
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Gender
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Mutagenist: A Mutagenist has researched a ..............................................................................................................................
Laboratory Assistant. Cast find familiar a
serum that they inject to transform into a number of times per day equal to half your PB.
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monstrous form. They use themselves as the
conduit for this power and hurl themselves
.............................................................................................................................. Transmogrifying Elixir: 1 Action + spell slot.
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towards their enemies as a hulking 1 min duration.
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abomination. They spend their lives - STR & INT scores swapped, Large Sized,
researching and discovering new ways to
.............................................................................................................................. jump doubled, unarmed strike = 1d6 (x spell
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improve and modify the serum in hopes of slot level used for 1st attack), no spellcasting,
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becoming the perfect form. ..............................................................................................................................
darkvision 120 ft., 10 temp HP, +5 speed, AC
.............................................................................................................................. 13+spell slot level, regain HP start of turn
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(spell slot level).
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