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Nova Admin Commands English

This document contains a list of game commands used by game masters or administrators to control various aspects of the game. Some of the commands modify game parameters and settings, spawn or delete NPCs and items, teleport characters, and more. There are over 100 different commands documented.
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0% found this document useful (0 votes)
209 views7 pages

Nova Admin Commands English

This document contains a list of game commands used by game masters or administrators to control various aspects of the game. Some of the commands modify game parameters and settings, spawn or delete NPCs and items, teleport characters, and more. There are over 100 different commands documented.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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/achat [open|close] : Chat translator

/addFilter: lua breakpoint.


/addFirstTicCount [tickCount] :Change the number of first ticks.
/addfriends [0:Friend/1:Party History] [num]: Add num new friends.
/addTitle [TitleKey] :acquire a title
/addluabreak: Lua breakpoint.
/addServerTime : [day] [hour] [minute]
/addServerTimeAll : [day] [hour] [minute]
/aidebug [actor key]: Gets AI debug information related to the actor from the
server.
/ants1016 For Jaehee Kim.

/appear [actor key] : Moves to the corresponding actor immediately.


/arenaFreeCam [enable] Arena FreeCam Mode
/autoopt [ on | off | reset | fps frames (0~60) ] : Auto frame optimization
setting.

/blockChatByUser [character name] [points]:


/blockedchat [player name] [chat banned time] [chat banned reason] : Player's chat
is prohibited.
/buyitem: security test.
/buyItemAtItemMarket [total quantity displayed] [total purchase quantity]: Buy
items that exceed the total quantity displayed on the item exchange by the total
quantity purchased
/buyItemAtItemMarketByParty [itemKey] [enchantLevel] : Buy items from the Item
Exchange (Party).
/buypricerate probability
/buyrate probability
/cancelAuction [Type]: Cancel the auction immediately, type (0=House,1=Imperial
Trade,2=Villa,3=Luxury Auction)
/cantBuyItem [itemkey] [enchantlevel] [0 | 1] [Notify all servers (1, 0)]: On/Off
of the item store unavailable.
/cantGuildDuel: Guild Battle is unavailable.
/cantguildquest [setValue] [questNo] : Guild quest unavailable.
/cashlist: cash information
/changeAcceptGuildQuestMemberCount: Changes the number of members who can accept
guild quests.
/changeAllNpcAi [AiHandler] [applies to all servers]
/ChangeBalanceChannelSetting [Damage Ratio] [Immune Application Time] [Duplicate
Resistance Ignore Time] [All Servers]
/changeBuffModuleParam [BuffKey] [BuffModule::Type] [Param0] [Param1] [Param2]
[Param3] [Param4] [Param5] [Param6] [Param7] [Param8] [Param9]
/changeCpuBusyRate [Rate (0~100)] [Apply to all servers (1,0)]: Change the server
busy rate
/changeCurrentPriceAtItemMarket [itemKey] [enchant level] [currentPrice]: Changes
the current price of an item in the item exchange.
/changeDistributionOptionOfParty [price] [grade] : Sets the distribution option of
party hunting items.
/changeDropGroupRate [Main group] [Sub group] [percent (0~100*10000)]: Adjusts the
selection probability of the sub group belonging to the main group.
/changeDropItemRate [Sub group] [ItemKey] [enchant level] [MinCount] [MaxCount]:
Adjusts the number of drops corresponding to the itemKey-enchantlevel of a sub
group.
/changeDropItemRate [Sub group] [ItemKey] [enchant level] [percent (0~100*10000)]:
Adjusts the selection probability corresponding to the itemKey-enchantlevel of the
sub group.
/changeGuildDuelCount [Type] [Guild Name] [Number]: Changes the number of decisive
battles for the guild.
/changeGuildMemberCount : Randomly change the number of guild members
/changeMaxActiveCountOfThread [AnyThread] [AiThread] [MustThread] [CanThread]
[SendThread] [전서버적용(1,0)] : 서버의 최대활동 쓰래드 개수 변경
/changemovetrterm [move_term] [rotate_term] [applies to all servers]: Adjust the
move verification value.
/changeNineTierAcquiredRate: Changes the 9th generation horse acquisition rate.
/changePcDeliveryTime [sec]: Adjust the PC transfer reservation time.
/changeReservationPurchaseUserCount : Changes the number of users who can purchase
through reservation purchase per item exchange registration.
/changeReservationRate: Changes the sales probability through reservation purchase
on the item exchange.
/changeSellListAtItemMarket [itemEnchantKey] [0/1]: Change the sales list of the
item. ( 0: Delete the entire list, 1: Delete a part of the list randomly)
/changeSendRequestLimit [eMustSendGrade] [eCanSendGrade] [Apply to all servers
(1,0)]: Change the number of servers waiting to be sent
/changeServantMarketBuyDelayTime (minutes): Change the stall registration
notification time.
/changeServerPlayerCount [playerCount] : Set the maximum number of playable users
on the server.
/changeSkillNo [key0] [key1] [key2] [key3] [key4] [key5] [key6] : Change the worker
skill. Only some can be entered.
/changeTickAtItemMarket: Changes the time of the item exchange.
/changeVariedPercentAsNoTradedAtItemMarket [variedPercent]: Change the current
price registration rate when there is no transaction on the item exchange.
/changeWaitingPlayerCount [regionGroupKey] [waitingCount]: Sets the number of
entries allowed in the regionGroup.
/changeWorkerTradeSpeed: Worker trade at double speed.
/channelspawn [spawn limit (0: respawn, 1: do not spawn)] [field number (0: grid,
1: field)]: Prohibits or restarts the spawning of monsters in the current channel.
/characterCount : Count the number of character proxies:
/characterInfo [character name]: Gets the character information.
/checkactionvalue [period to check] [Maximum number of fast requests] [Maximum
number of slow requests] [Maximum tolerance] [Stun application time] [Whether to
apply to all servers] : Adjust the action verification value.
/checkbuffspeed [enable] [check cycle] [apply to all servers]
/checkExcelSecurity: Excel security check.
/checkFilter: Lua breakpoints.
/checkMoveChannelForGM [0:Never, 1:Unconditional] : .
/checkmovevalue [once_rate] [once_tolerance] [once_ticktolerance] [term_rate]
[term_tolerance] [term_ticktolerance] [all servers apply or not] : Adjust the move
validation value.
/checkServerTime : Check the server time saved in the client.
/cleanInventory : Cleans the inventory.
/clearGuildMark [GuildNo] : Guild mark initialization setting.
/clearGuildSkillCoolTime [GuildNo]: Clears the cooldown of a guild skill.
/clearluabreak: Lua breakpoint.
/clearPlayerSkillCooltime: Reset cooldown.
/clearTent [0: Delete my tent before occupation, 1: Delete my tent before Node ]:
Deletes my siege tent.
/completeHouseUseType : Complete house use change.
/completeMySiegeBuilding [0 or 1] param0 param1 param2 param3 param4: 0 = Major 1 =
Minor According to the siege classification, the current location's own Siege &
Recruitment building is completed.
/controlDestroySiegeDate
/controlSiegeObject [0 or 1] : 0 (siege building complete), 1 (siege building use
time complete)
/controlSiegeSwitch [0 or 1] : Siege On/Off
/controlTributeOfferingDeliverySwitch [0 or 1] : On/Off tribute wagon
/controlWorkerTradeSwitch [0 or 1] : Worker Trade On/Off
/coupon [list]|[create {couponKey}]|[delete {couponNo}] : Coupon management
/create [item/monster/servant/pet/employee] [Number] [Number] ([ally/instance])
[ActionIndex] [DialogIndex]: Creates an item or monster.
/createDebugMonster : Get shadow battlefield DB value
/createGuild [guildName] [Level (0,1)] [Business Fund] [Guild Introduction]: Create
a guild
/createGuildAlliance: Create a guild alliance [Type 0 1]
/createMonsterAllChannel [Number] [Number] [ActionIndex] [DialogIndex] [Include
growth channel]
/crtitem [itemid] [quantity] [enchant level]
/cutscene [filename] : for cutscene test
/DamageMeter On/Off : Turns the damage meter on or off.
/decreaseEndurance [Durability Decrease Value]: Decrease the durability by the
corresponding value.
/decreaseSkillCooltime [SkillNo][DecreaseTick]: Decreases the cooldown of a
specific skill.
/DepthPrePass : _isRenderDepthPrePass toggle.
/dontbranchcheck [0: off, 1: on]: Enable branch validation. don't
/dontdrop [installationCharacterKey] [restrictType:0 (restriction on installation
of installations), 1 (restriction of collection of installations), 2 (stop of crop
growth), 3 (restriction of use of installations), 4 (prohibit installation of
tents), 5 (prohibit collection of tents), 6 (installation limit in tent)]
[0(Off),1(On)]
/dontDropItem [itemkey] [enchantlevel] [0 | 1] [Notify all servers (1, 0)]: Do not
drop the item./dontnpcwork [zone waypointKey | transfer waypointKey | craft
itemExchangeKey | installation characterKey | building characterKey | region
regionGroupKey | quick] : 일꾼을 일하게 하지 않는다.
/dontspawn [characterkey][전서버적용(1,0)] : 해당 캐릭터를 스폰되지 않도록 한다.
/dontUseItem [itemkey] [enchantlevel] [0 | 1] [Notify all servers (1, 0)]: This
item cannot be used.
/dontUseSkill [skillNo] [skillLevel] [0 | 1] [Notify all servers (1, 0)]: Cannot
use the skill.
/dostring : Get Lua memory used by UI.
/drawforwinners: Suggestions for prizes.
/drop : Leave the party.
/editfog [nodeKey] [fogValue]
/editHarvest [Type to edit: 0 growth, 1 health, 2 moisture, 3 types, 4 pests]
[Number]: Adjusts the value of the interaction type.
/EffectChat [chat] : Enter only English characters, 0~9, !?
/einladung [CharacterName]
/employee [employeeNo, vehicleActorKey] : Enter employeeNo and servant actor key.
/endauction [Type]: Auction ends immediately, type (0=House,1=Imperial
Trade,2=Villa)
/enterCompetition: .
/equipslot [character name]: Shows the character's equip information.
/ExpControl [characterKey] [experience] :
/expirationContract [character name] [0: contract period, 1: guild registration
waiting time]: .
/exportExcel : Do not make workers work.
/findNearCharacter [Street]: Finds users near the street.
/fishing : Start fishing.
/fitnessup [type] [experience]: Increases the experience of the training type.
/follow: Follow the nuclear user in 3rd person
/forceStopSiege : Ends all sieges without distinction between occupation and base
battles.
/Forward : _isRenderForward toggle.
/freecam : Free camera mode.
/gametime [play/stop/reset] : Set the time to pass or stop.
/getCurrentUserCount : Shows the current visitor information.
/gethp : Gets the current health/total health of the actor.
/guildMember : [Guild member count]
/guildwar [guild name]: Declare war on the guild.
/increaseCharacterSlot : Increase character slot.
/inventoryData [character name]: Gets inventory information of the character.
/invite [CharacterName]
/inviter [CharacterName]
/itemReverseTrend [actorKey] [itemKey]: Adjusts the price reversal of the npc item.
/joinBattleRoyale [Character Name]: Join with a shadow battlefield user nickname.
/kick [character name]: Force quits the character.
/kickForSiege : Forcibly terminates all users except for users participating in a
siege on the channel.
/kill [Actor Key/PC Name]: Kills the actor immediately.
/killNearAllMonster: Instantly kills all nearby monsters.
/learnedskill [character name]: Receives skill information of the character.
/learnhorseskill [skill number]: learn horse skills
/learnskill : Learn all skills.
/lifelvup [Life Skill Type] [Target Level]: Changes to the corresponding level.
/localwar
/localwarMinPlayerCount
/lockTalkNpc [CharacterKey] [0 != value]: Controls the conversation function of the
NPC with CharacterKey.
/lootNearAll [maxDistanceWithMeter]
/luamemory : Retrieves Lua memory used by UI.
/lvup [target level] ([servant]): Changes to that level. (servant is a horse
riding)
/makeparty: Party alone.
/matchtest[] : match on(1)/off(0)
/mentalup [Number]: The value of the conversation changes with the corresponding
number.
/moveKingTentToCastle: Moves the self-control post of the occupied territory to the
castle of the territory.
/newPet [list]|[create {characterKey}]|[unregist {index}]|[seal {index}]|[unseal
{index}]|[lvup {index} {level}]|[addhungry {index} { hungry}]|[learnSkill {index}
{skillNo}] : for pet management
/notify noticeType remainTime [string to display]: The notice is displayed on the
chat window and screen.
/npcworkend {repeatCount}: Finish all NPC workers' work. If there is no character,
complete 1 time
/Observer : Turn on spectator mode.
/passservertime : Changes the server cumulative time (in hours).
/pastchallengetime : Change the challenge time.
/pet [list]|[create {characterKey}]|[unregist {petNo}]|[seal {petNo}]|[unseal
{petNo}]|[lvup {petNo} {level}]|[addhungry {petNo} { hungry}] : for pet management
/petVisible : Adjust pet display options (0: show all 1: show only own pets 2: hide
all):
/playingplayercount : List of playing users
/print [String to display]: The corresponding question string is displayed in the
log and chat window. or /print Here: The player position is displayed.
/pullDownTent [character name]: Removes all personal tents for the character.
/pvp : Turns on/off PVP status.
/questaccept groupNo questNo
/questcant [setValue] [groupNo] [questNo] [isAllServer]: Quest unavailable.
/questclear groupNo questNo
/questcondition
/questreset groupNo questNo
/readBinary : Read binary.
/recall [actor key] : Brings the actor back to his/her location.
/recordingmode [ on | off ] : Shooting mode optimization setting
/refreshGuildQuest: Refresh the guild quest.
/registerItemAtItemMarketByParty [itemKey] [enchantLevel] [Activation of
registration notification]: Registers an item to the item exchange (party).
/registermatch
/releasedontspawn [characterkey][Apply to all servers (1,0)]: Unlocks the character
from being spawned.
/releaseSiege [RegionKey] : Releases the region (deletes all tents as well)
/reload : Reloads the scene.
/reloadConfig : Reloads config options.
/reloadeffectchange : Reloads the effectchange.
/reloadServerConfig :
/reloadshader : Reloads the shader.
/reloadtexture : Reloads the texture.
/reloadui : Reloads the ui.
/renderCharacterColor : Toggles the color rendering function for peer
identification. (It is disabled regardless of GameOption setting)
/report : Capture nuclear users
/requestSellListAtItemMarketByPartyForGm : Requests the sale list of the item
exchange (party).
/resetCompetitionAll: [0: full initialization (including operator) 1: partial
initialization (excluding operator)]
/resetMentalCard : Reset knowledge.
/resetpcroomtime : Reset pc room time.
/resetSupplyShop : Resets the stock of the delivery store (note that it is not an
imperial delivery).
/restartauction : Restart auction (in minutes), type
/restrictSiegeArea : [x1] [y1] [x2] [y2] Receive two coordinates, demolish the
siege tent within the coordinate area and restrict construction
/restrictvehicle [characterkey]: Prohibit trading on the vehicle exchange.
/sendDirectionThreshold [threshold number of players]: Changes the threshold for
not performing SendDirection when there are more than how many players
/sendServerMoniteringInfo [] : Send server monitoring information on(1)/off(0)
/ServantDecreaseEndurance [Durability Decrease Value]: Decrease the durability by
the corresponding value.
/setactivecontents [contenststype] [1,0] : Receive family point rewards
[contentstype 0~] on/off.
/setaddrealtime
/setAutoLevelUp : Auto level up (0: off 1: on):
/setcompetitionManager [0/1]: The operator gains Arsha privileges./setDsertPK [0:
false, 1: true ] : Set desert PK content open
/setencounterweather [On/Off] [isAllChanel] [weatherindex] [hour] [interpolate] :
Set the game time.
/setFloatFishing [0/1] : Start point fishing. (0: stop, 1: start)
/setFloatFishingPoint [pointGroupKey] [type] [value] : Change the point fishing
condition. (type [0: number of fish that can be caught, 1: holding time] )
/setgametime [hour] [minuite] : Set the game time.
/setGlobalScale [ratio] : Change the global scale value.
/sethp [Actor Key/PC Name] Percentage Number (0~100): Changes the actor's HP to the
given percentage of the maximum HP. (Changes to HP 1 at 0%)
/setImmediatelyRespawnMonster : [user level] [number of users] [monster level]
[apply to all servers (1,0)]
/setInstallableGuildMemberCount : [Guild member count]
/setItemExperience [slotNo, exp] [slot number] [experience]: Sets the experience of
the item.
/setLifeExpPercent [lifeType][percent][isQuest][Apply to all servers (1,0)]:
Prevents the character from being spawned.
/SetMaxAggroCount [Max Aggro Number] [Apply to all servers]
/setMurderer [0: non-murderer, 1: murderer ] : Sets or disables the murderer.
/setpopupToggle [on(1)/off(0)] [sendAllServer]
/setRegionProductivity [farm] [fish] [people] [isAll]: Territory resource cheat.
/setRegisterServantDelayTime : Set the horse registration delay time.
/SetRoughCheckToAttack [Use rough test] [Allow forward distance] [Allow rear
distance] [Apply to all servers]
/setSendRepeatCount [repeat count(1~200)] repeat of [TR-ID]: very careful
/setServantMarketExpiredTime (1/1000 second): Set the expiration time of the horse
market.
/setServantSkillExp [skill key (0 = all skills)] [percent (1% = 10000)]
/setServerExpAndItemDrop: Adjusts the experience and item drop rate of channel
servers included in the world.
/setServerOptionByCreateCharacter : Set limit on character creation in the
currently connected world (authentication, game server).
/SetSummaryStateAtItemMarket : Synchronize all channel exchange sales items
(available only on the main channel) [0: None (default), 1: Synchronize the list of
sale items with the main channel]
/setsummonlimit [limitCount]: Changes the maximum number of monsters that can be
summoned.
/setTax : Set the current world tax.
/setTitleCount [TitleKey] [count] : change title count/setVoiceChat : on(1)/off(0)
/setweathertime [hour] : Set the clock game time.
/setWeekend : Check challenge time[0], set challenge time weekend[1]
/setZodiac (constellation key): set the constellation value
/showGuildCheer : Shows the guild's cheering status.
/SpawnFieldBoss: Requests to spawn immediately with DelaySpawn settings
/startmatch
/startOfferingDelivery [1 or 2] : 1 = tribute wagon departure 2 = tribute wagon
origin
/startSiege [0 or 1] : ( 0 = siege start, 1 = minor siege start)
/statData [character name]: Shows the stat information of the character.
/stopserver server shutdown
/stopSiege [0 or 1] : ( 0 = end siege, 1 = end minor siege)
/supplyShopOn [Delivery on/off] [Personal quantity function on/off] : Turns the
delivery shop on/off. (Note that this is not an imperial delivery)
/tamingservant [servantActorKey]: Taming a servant.
/teleport [Place name/x y z]: If you write a place name or xyz separated by a
space, it moves. Right click on map then /teleport
/teleportDeliverer: Teleports transport vehicles to their destination.
/teleportToNpc : Go to the npc.
/tendency [actor key/PC name] [disposition change amount]: Changes the tendency of
the actor.
/territorySupplyOn
/tessellation : tessellation toggle.
/test1: security test.
/testbunk For testing what happens when you fall to the ground
/tickTradeTerm [count]: Allows the trade interval of the currently targeted trade
NPC to pass once.
/tradeEvent [territoryKey] [npcKey] [commerceType] [percent] [eventIndex] :
/tradeitemstock [actorKey] [itemKey] [stock] : Adjusts the inventory of npc's
items.
/tradestart
/trayicon : trayicon toggle.
/unblockedchat [player name] : Unblocked chat by the player.
/upAdrenalin [rage level]: Increases the rage level of the player.
/updateGuildContents [0: Allowance payment, 1: Corporate tax payment, 2: Number of
guild quests] [Corporate tax grade]: .
/updateGuildMajorSiegeHpStack
/updateGuildMoney:
/updateGuildMp [GuildNo] [Mp] : Increases the MP of the guild.
/updateTentExpiredTime [additional time (unit seconds)]: Set the demolition time of
the interaction tent.
/updateTickAtItemMarket : Updates the item exchange display.
/upintimacy [Character Key] [Affinity]: Increases intimacy.
/upintimacyall [Affinity]: Increases the intimacy of all NPCs.
/usecutscenecam : on/off to use dialogue cutscene mode camera.
/userCountAll : Shows the number of users per regionGroup.
/vehicleList [character name]: Gets the vehicle list information of the character.
/visibleplayer [0,1] : Makes all players except yourself invisible.
/voice 'ptt] [on|off]' '[echo] [on|off]' '[dump] [on|off]' '[chat] [on|off]'
'[start|stop] [record] ' '[stats]' '[listen|speak] [on|off]' '[micvol] [0-100]'
'[speakervol] [0-100]' '[micadjust] [0.0-100.0]' '[ speakeradjust] [0.0-100.0]'
'[deviceInfo]' '[micsen] [0-100]' 'debugRecording [on|off] [1-100]' 'debugPlayout
[on|off] [1-100]': voice chat test
/weather ([create [cloud volume] [precipitation amount] [radius]|on|off] | [clear]
| [change (temperature) [change amount] [apply to all channels(1:0]] | [info (rain|
temperature) |cloud|wind|water)] | [reset] | [rain [amount]]) : Controls the
weather element.
/withdrawPlant [plantKey]: withdraws the plant.
/worldmapfog [on|off]
/Routing [Route No.]: Designate the routing type. (0: free routing, 1:
sequentially, 2: random routing, 3: invent routing)
/Report: Capture of nuclear users
/invite [character name]
/withdraw: Leave the party.

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