Index Cards Tusklands 4x6 - 13

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Orc Gladiator (700 XP) CR 3

M humanoid orc Actions


AC 14(studded leather) HP 75 (10d8+30) Multiattack The orc gladiator makes two attacks
Speed 30 ft. with any weapon(s) it chooses.
STR DEX CON INT WIS CHA Spiked Gauntlet Melee +7, 5’, 1 tgt. 11 (2d6+4)P
18 14 16 8 10 15 Tusk Trident Melee/Ranged +7, 5’ or 20/60’, 1 tgt.
(+4) (+2) (+3) (-1) (+0) (+2) 11 (2d6+4)P, or 13 (2d8+4)P if used with two hands
Saves Str +7, Dex +5 in melee.
Skills Performance +5, Athletics +7 Net Ranged +5, 5/15’, 1 L or smaller creature On a
Senses darkvision 60’ hit, the target is restrained. A DC 10 Strength can be
Languages Orcish, Goblin made to free a creature in the net. Dealing 5 slash-
Are You Not Entertained! As a bonus action, the orc ing dmg. to the net (AC 10) frees the target without
gladiator can make a DC 12 performance check to an harming it and destroys the net.
observing audience. On a success, the gladiator gains
advantage on its next roll.
Blood Sport Competitor Attacks deal one extra die
of damage on a hit.

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