Overview of Ghostscript
Overview of Ghostscript
Table of contents
Deprecated.htm
Devices.htm
Helpers.htm
Ps2epsi.htm
Ps2pdf.htm
Ps2ps2.htm
Readme.htm
Unix-lpr.htm
Use.htm
Changes.htm
Commprod.htm
Fonts.htm
Hershey.htm
History*.htm
Install.htm
Language.htm
Make.htm
News.htm
Psfiles.htm
COPYING
API.htm
C-style.htm
DLL.htm
Develop.htm
Drivers.htm
Issues.htm
Lib.htm
Projects.htm
Ps-style.htm
Release.htm
Source.htm
Xfonts.htm
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If you are going to compile Ghostscript from source, rather than just
use an executable you got from somewhere, you may want to read:
* how to build Ghostscript and install it
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If you have already used Ghostscript, when you receive a new release
you should begin by reading this file, then
* News.htm, for incompatible changes and new features in the current
release;
* if you wish, Changes.htm, for a detailed list of changes in the
current release;
* if you wish, History#.htm (currently History8.htm), for changes in
other releases.
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If you are going to write a new driver for Ghostscript, you should read
* the guide to the Ghostscript source code
* the interface between Ghostscript and device drivers
* about the external font interface between Ghostscript and
platform-supplied fonts
Ghostscript has a home page on the World Wide Web with helpful
information such as the FAQ (Frequently Asked Questions) and a list of
known problems and workarounds for the current GPL Ghostscript release
(in the "Obtaining" file for that release):
http://www.cs.wisc.edu/~ghost/
http://www.ghostscript.com/
http://www.volny.cz/rebus/ghostscript/
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API.htm
On MS-Windows and OS/2, Ghostscript is compiled as a dynamic
link library (DLL). On Linux, Ghostscript can be compiled as a
shared object. This describes how to use it. For developers.
C-style.htm
Guidelines and style for C coding, which you should follow if,
for example, you write a new driver or add or change something
in Ghostscript. For developers.
Changes.htm
A detailed list of all code changes in the current release or
pre-release, generated mechanically from the CVS logs. For
developers.
Commprod.htm
The conditions under which Ghostscript may be distributed in a
commercial context. See also the GNU General Public License.
DLL.htm
On OS/2, MS Windows-16 and MS Windows-32 platforms, Ghostscript
is compiled as a dynamic link library (DLL). This describes how
to use it. For developers. This DLL interface is obsolete. Use
API.htm instead.
Develop.htm
Code orientation for developers. Contains a detailed breakdown
of the source files by functional group, and overviews of the
major architectural features and services.
Deprecated.htm
Documention for deprecated devices and features. Features
described here will be removed in future versions of
Ghostscript.
Devices.htm
Detailed information about some specific devices for which
Ghostscript can produce output. Run "gs -h" to see which devices
a particular version of Ghostscript is built to use.
Drivers.htm
Describes the interface between Ghostscript and device drivers.
If you do this, you should also read and use the C style and
coding guidelines. Necessary to develop a new driver. For
developers.
Fonts.htm
All about fonts freely available for Ghostscript, and how to add
and use new fonts. Also describes how to use Ghostscript fonts
as X Windows fonts. For both users and developers.
Helpers.htm
A note of thanks to people who have helped in the development of
Ghostscript.
Hershey.htm
Part 1 of the five-part original Usenet distribution of the free
Hershey fonts, giving the terms of use and describing their
encoding.
History*.htm
The history of changes in all Ghostscript releases:
Install.htm
How to install Ghostscript. See also how to build it.
Issues.htm
A list of outstanding open issues in Ghostscript. These include
known limitations, minor bugs, performance issues, differences
from Adobe implementations, and others.
Language.htm
The relationship between the Ghostscript interpreter and the
PostScript language as defined by Adobe.
Lib.htm
A description of the Ghostscript library, a set of procedures to
implement the graphics and filtering capabilities that are
primitive operations in the PostScript language and in Adobe
Portable Document Format (PDF). For developers.
Make.htm
How to build Ghostscript executables from the source code. See
also how to install it. It's not necessary to be a highly
experienced developer to build or install Ghostscript, but some
experience is needed.
News.htm
A brief description of the latest release or pre-release of
Ghostscript, and a list of any incompatible changes in it.
Changes in older releases are described in the history files
"History*.htm", which are usually installed in the documentation
directory. Run "gs -h" to see where that is.
Projects.htm
A list of Ghostscript development projects with which we would
like help.
Ps-style.htm
The guidelines and style for postscript coding in Ghostscript.
Some of Ghostscript is implemented in the postscript language
itself, and various utilities and examples are distributed with
it. You should follow these guidelines if you're extending or
modifying those files. For developers.
Ps2epsi.htm
Detailed information on how to use Ghostscript through ps2epsi
to convert PostScript to Adobe Encapsulated PostScript
Interchange (EPSI) format.
Ps2pdf.htm
Detailed information on how to use Ghostscript through ps2pdf to
convert PostScript to Adobe Portable Document Format (PDF).
Ps2ps2.htm
Detailed information on how to use Ghostscript through ps2ps2 to
convert Adobe Portable Document Format (PDF) or Adobe Postscript
Level 3 into Adobe Postscript Level 2.
Psfiles.htm
A description of the PostScript files (other than font files)
distributed with Ghostscript, including initialization routines,
utility programs, and sample printable files.
COPYING
The GNU General Public License, which states the conditions for
using and redistributing GPL Ghostscript.
Readme.htm
This document.
Release.htm
A description of how to prepare and test a Ghostscript release.
Of interest only to developers who want to create new
Ghostscript versions for distribution.
Source.htm
A guide to the Ghostscript source code, for development and
debugging.
Unix-lpr.htm
How to set up Ghostscript as a Unix lpr filter.
Use.htm
Detailed instructions on how to use Ghostscript, including such
matters as designating an output device; choosing a default
paper size; how Ghostscript finds files, including font files;
how it uses environment variables; notes on specific platforms,
including the X Window System; and command-line options.
Xfonts.htm
Ghostscript's external font interface to a host platform's
font-rendering mechanism, for developers.
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