SNESTL12
SNESTL12
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->>> Update on Snes-Tool v1.10 towards v1.11
Also thanks to SubZero for pointing out that Sending of splitted games
like Mortal Combat III in 32 parts of 1 Mb didnt work. Would be highly
unlikely anybody would ever try do this, but now you can.
Its now also impossible to Split, already Splitted parts ( if you choose
the wrong part by accident ).
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Well this version has plenty more to offer then before, main thing that
was added was support for another Copier.
The SF Game Doctor 3, thanks to Dark Knight for pointing out that this
Copier has a COM port , i sure as hell didnt know that..
Also tnkx to Dark Knight for testing out: sending and converting files !
PAL/NTSC/SLOWROM will Auto-FIX now ALSO when the game is Split up in
Parts.
File Selector has "spaces" added in between 'file name' and 'extension'
so now its much easier to to pick out the files you need.
Also there was a small bug in the amount of file entries in a Directory
it has been taken care of.
SPLIT option couldnt be stopped with ESC when you selected it by mistake.
Splitting files has been changed, you can now split every size you wish
from 1 Mb to 12 Mb. ( above this would be nonsense since splitting odd
sizes is only interesting for DISK use).
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Also fixed is the Hex Counter when sending Games bigger then 16 Mb
in one file, the counter was wrong.
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->>> Update on Snes-Tool v1.02 towards v1.03
A bug was found in the PAL & Slowrom fix routines, just found
when fixing Dracula X from Konami..
When Slowrom fixing the second file of this game, the SnesTool
would simply crash...
A Memory Boundery Fuckup for the experts..
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->>> Update on Snes-Tool v1.01 towards v1.02
Also we added A lot more companies to the Game Info area so the term
" FUCKED UP " wont pop up that much anymore..
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->>> Update on Snes-Tool v1.0 towards v1.01
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HISTORY
=======
There are a lot of snes utilities for the PC, but none of them
contains ALL important stuff, or is easy to use.
I hated the long typing before something happened, and installing
the most used functions under a shell, did not always work, different
directory's, etc..
So I had to make it Complete and Easy to use, with no typing at all!
CONFIGURE
=========
This is important for adding headers, sending hi-rom games, and
fixing headers.
First the Printer port (1-4) is asked, if none set 1=default
The function gets the port values from segment 40 (bios variables)
If you have made your choice, the fileselector gets active, then
choose the SNESTOOL and press return, it will then patch the
snestool.exe file to keep the values you entered.
You can skip the patching, but why re-enter it everytime huh ?
Changing your settings as many times as you like is no problem
you can patch the Snestool.exe until you drop..
TAB
===
Go to browsing mode, exit with Esc or <TAB> again.
Use this to switch between File-Selector and Menu.
SPLIT
=====
Pick a snes file, then you can choose the split size for 4/8/12 mbit,
with the arrow keys, press return to start.
It will keep the 1st 8 letters name the extension to 1/2/3/etc..
JOIN
====
Will only take *.1 files then renames the file to *.smc.
Works on multiple files.
SLOWROMFIX
==========
Searches & patches the selected file for some standard fixes.
Number of fixes will be displayed.
Almost fixes the same ones as killem31.
Killem is a little better however, but sometimes fixes a little
too much...
PALFIX
======
Search & patch standard protections for games which do not work on
pal machines.
NTSCFIX
=======
Same but for games that do not work on NTSC machines.
Once fixed it must work on both machines.
USE IPS
=======
Apply the International Patch Standard on a file.
This type was invented by DAX and ME, we got a lot
of success with it, because we released the programs
on ATARI/AMIGA AND PC format at the same time.
CREATE IPS
==========
Compares 2 files, then write the difference to a file called
'2ndname.IPS'.
ADD HEADER
==========
Test the size, and if ok writes a TEMP.SMC, renaming it afterwoods.
Works on multiple files.
REPAIR HEADER
=============
Auto detects multiple files, ask for S-ram on/off, Hirom yes/no,
with wildcard selected, also for mode 24 (other place of S-ram).
then patches all files accordingly.
REMOVE INTRO
============
Tries to find and restore the original reset vector then cut's off
the intro (if added to the end).
Does NOT work on the latest Anthrox intro's, the ones who modify
a lot of 'blanking instructions'.
Does NOT work with the 'Hidden reset vector' stuff.
SLOWFIX ON/OFF
==============
If ON each loaded block is scanned for fixes, if found it will
be patched in memory only, just before sending, at the end of
sending, the number of fixes will be displayed in the same box.
FILEINFO
========
Go to browsing mode by using <TAB> press return on a snes file to get
your information, exit with <TAB> again or esc.
EXIT
====
Press ESC in SELECTION mode to quit.
CHOOSE DRIVE
============
press A or C to Z to choose another Harddisk or CD-Rom
DELETE
======
In the file selector you can press the DELETE key to kill a file..
HOT-KEYS
========
The HOT Keys are obvious since there Green and in Capitals.
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For any suggestions, contact us on HiT & RuN BBS >> ELITE WHQ <<
Or find me on Internet somewhere..
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This program is coded in MASM
Dont pack this program or you wont be able to Patch your Copier
configuration !