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CS8079 Syllabus

This document outlines the objectives and units of study for a course on Human Computer Interaction (HCI). The course aims to teach the foundations of HCI, design for individuals with disabilities, mobile HCI, and user interface guidelines. It is divided into five units which cover the basics of HCI, the design process, HCI models and theories, mobile HCI, and web interface design. Students will learn how to design effective dialogs and interfaces for HCI, assess the importance of user feedback, and develop meaningful user interfaces for various technologies.

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0% found this document useful (0 votes)
65 views2 pages

CS8079 Syllabus

This document outlines the objectives and units of study for a course on Human Computer Interaction (HCI). The course aims to teach the foundations of HCI, design for individuals with disabilities, mobile HCI, and user interface guidelines. It is divided into five units which cover the basics of HCI, the design process, HCI models and theories, mobile HCI, and web interface design. Students will learn how to design effective dialogs and interfaces for HCI, assess the importance of user feedback, and develop meaningful user interfaces for various technologies.

Uploaded by

Saravana Kumar
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© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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CS8079 HUMAN COMPUTER INTERACTION LPTC

3003
OBJECTIVES:
• To learn the foundations of Human Computer Interaction.
• To become familiar with the design technologies for individuals and persons with disabilities.
• To be aware of mobile HCI.
• To learn the guidelines for user interface.

UNIT I FOUNDATIONS OF HCI 9


The Human: I/O channels – Memory – Reasoning and problem solving; The Computer: Devices –
Memory – processing and networks; Interaction: Models – frameworks – Ergonomics – styles –
elements – interactivity- Paradigms. - Case Studies

UNIT II DESIGN & SOFTWARE PROCESS 9


Interactive Design: Basics – process – scenarios – navigation – screen design – Iteration and
prototyping. HCI in software process: Software life cycle – usability engineering – Prototyping in
practice – design rationale. Design rules: principles, standards, guidelines, rules. Evaluation
Techniques – Universal Design

UNIT III MODELS AND THEORIES 9


HCI Models: Cognitive models: Socio-Organizational issues and stakeholder requirements –
Communication and collaboration models-Hypertext, Multimedia and WWW.

UNIT IV MOBILE HCI 9


Mobile Ecosystem: Platforms, Application frameworks- Types of Mobile Applications: Widgets,
Applications, Games- Mobile Information Architecture, Mobile 2.0, Mobile Design: Elements of
Mobile Design, Tools. - Case Studies

UNIT V WEB INTERFACE DESIGN 9


Designing Web Interfaces – Drag & Drop, Direct Selection, Contextual Tools, Overlays, Inlays
and Virtual Pages, Process Flow - Case Studies
TOTAL: 45 PERIODS
OUTCOMES: Upon completion of the course, the students should be able to:
• Design effective dialog for HCI
• Design effective HCI for individuals and persons with disabilities.
• Assess the importance of user feedback.
• Explain the HCI implications for designing multimedia/ ecommerce/ e-learning Web sites.
• Develop meaningful user interface.

TEXT BOOKS:
1. Alan Dix, Janet Finlay, Gregory Abowd, Russell Beale, ―Human Computer Interaction‖, 3rd
Edition, Pearson Education, 2004 (UNIT I, II & III)
2. Brian Fling, ―Mobile Design and Development‖, First Edition, O‘Reilly Media Inc., 2009
(UNIT – IV)
3. Bill Scott and Theresa Neil, ―Designing Web Interfaces‖, First Edition, O‘Reilly, 2009.
(UNIT-V)

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