Cyberpunk RED DLC Compilation
Cyberpunk RED DLC Compilation
1
THE 12 DAYS OF GUNMAS
2
THE 12 DAYS OF GUNMAS
MERRY GUNMAS!!!
3
THE 12 DAYS OF GUNMAS
4
THE 12 DAYS OF GUNMAS
The Militech Crusher is a Exotic Very Heavy Pistol There has been one upgrade though, an air
with a 6 shot capacity that can only fire Shotgun compressor has been built into the stock for easy
Shell Ammunition. reloading.
The Nomad Pneumatic Bolt Gun is an Exotic
▶ Mustang Arms ARS-5 Submachine Gun Sniper Rifle with a 8 shot capacity that deals
Cost: 1,000eb (Very Expensive) 4d6 damage with a single shot. Instead of firing
In 2020, the ARS-5 was the hot new gun for the bullets, it instead fires Arrows, and is capable of
If you come
young Corps and popular among law enforce- loading all Non-Basic Ammunition despite being across an
an Exotic weapon. antique ARS-5
ment agencies and corporate armies. Nowadays, at a Night
those young Corps have moved on to newer Market, there's
shinier weapons platforms, and what original ▶ Nova Model 757 Cityhunter a good chance
it still has the
ARS-5s remain have since been passed down original Exec
Cost: 1,000eb (Very Expensive) owner's name
into younger, greasier, second hands. Time to print An unusual double-action design from Nova engraved on
some new ones! the grip.
Arms, the Cityhunter is a revolver that strays
The Mustang Arms ARS-5 Submachine Gun from regular conventions in several ways, but
is a Exotic Heavy SMG with a Smartgun Link, mainly in that it fires caseless trounds, bullets
Infrared Nightvision Scope, and a Sniping embedded in triangular blocks of propellant.
Scope. Within the breach is an electrical igniter, which
fires the tround's propellant when triggered by
▶ Nomad Pneumatic Bolt Gun smartgun link. Twenty-five years later, it still feels
Cost: 500eb (Expensive) like a brand new gun.
An air weapon conceived of by Nomads in The Nova Model 757 Cityhunter is a Exotic Nomads are
proud of
the 2020s based on pre-collapse paintball Heavy Handgun with a 18 shot capacity and a their tech
Smartgun Link. Despite being an exotic weapon, and decorate
technology. With four rotating barrels, it fires their weapons
a much larger bolt than a typical crossbow it can fire Smart Ammunition. Ammunition bought accordingly. No
two Pneumatic
which is capable of traveling over greater dis- for this gun can only be fired by this gun and is Bolt Guns look
tances. Nowadays, the gun is used by Nomads purchased in increments of 18 which cost the alike.
for the same thing it was used for in 2020: harass- same as ammunition does when purchased in
ing drivers and shooting tires. increments of 10 for other weapons.
5
THE 12 DAYS OF GUNMAS
Please direct any questions to my assistant, as I will be out of the office until the end of the year.
—Bradford davis III, chief executive information and security technology officer
6
THE 12 DAYS OF GUNMAS
Single Rate
Weapon Weapon Standard Hands Can be
Shot of Fire Cost
Name Skill Magazine Required Concealed?
Damage (ROF)
Arasaka WAA Bullpup 30 1,000eb
Shoulder Arms 5d6 1 2 NO
Assault Weapon (Rifle) (V Expensive)
Check each
Alt. Fire Modes & Special Features: Autofire (4)•Suppressive Fire•Smartgun Link weapon's full
description
Constitutional Arms 5 500eb for additional
Handgun 4d6 1 1 NO rules and
Multi-Ammo Pistol (VH Pistol) (Expensive)
information.
Alt. Fire Modes & Special Features: Mixed Ammo (up to 5 types)
500eb
IMI Chainknife Melee Weapons 2d6/4d6 N/A 1/1 1/1 NO
(Expensive)
Alt. Fire Modes & Special Features: Switch from Medium Melee to Excellent Quality Very
Heavy Melee w/ Action
Kendachi Dragon 2 1,000eb
Heavy Weapons N/A 1 1 NO
Flamethrower (Shell) (V Expensive)
Alt. Fire Modes & Special Features: Incendiary Shell Ammunition only
Magnum Opus 3 1,000eb
Handgun 5d6 1 1 NO
Hellbringer (VH Pistol) (V Expensive)
Alt. Fire Modes & Special Features: None
Malorian Arms 25 5,000eb
Handgun 3d6 1 1 NO
Sub-Flechette Gun (H Pistol) (Luxury)
Alt. Fire Modes & Special Features: Autofire (4)•Suppressive Fire•Smartgun Link•Unique Ammo
6 500eb
Militech Crusher Handgun N/A 1 1 NO
(Shell) (Expensive)
Alt. Fire Modes & Special Features: Basic Shotgun Shell Ammunition only
Mustang Arms ARS-5 40 1,000eb
Handgun 3d6 1 1 NO
Submachine Gun (H Pistol) (V Expensive)
Alt. Fire Modes & Special Features: Autofire (3)•Suppressive Fire•Smartgun Link•Infrared
Nightvision Scope•Sniping Scope
Nomad Pneumatic 8 500eb
Shoulder Arms 4d6 1 2 NO
Bolt Gun (Arrow) (Expensive)
Alt. Fire Modes & Special Features: Arrows
Nova Model 757 18 1,000eb
Handgun 3d6 2 1 YES
Cityhunter (H Pistol) (V Expensive)
Alt. Fire Modes & Special Features: Smartgun Link•Unique Ammo
Stolbovoy ST-5 20 100eb
Shoulder Arms 5d6 1 2 NO
Assault Rifle (Rifle) (Premium)
Alt. Fire Modes & Special Features: Autofire (4)•Suppressive Fire•Poor Quality
10 20eb
Teen Dreem Handgun 2d6 1 1 YES
(M Pistol) (Everyday)
Alt. Fire Modes & Special Features: Autofire (3)•Suppressive Fire
7
BY PEDRAM MOHAMMADI
woodchipper’s garage
weapons that go boom!
Writing and Design by James Hutt and J Gray•Line Development by Mike Pondsmith
Editing by Cody Pondsmith•Art Direction by Jaye Kovach
Business Management by Lisa Pondsmith•Layout by J Gray
Copyright © 2022 by R. Talsorian Games, Inc., Cyberpunk is a registered trademark of CD Projekt Red S.A. All rights reserved under the Universal Copyrights Convention.
All situations, governments, and people herein are fictional. Any similarities portrayed herein without satiric intent are strictly coincidental.
1
WOODCHIPPER’S GARAGE
2
WOODCHIPPER’S GARAGE
W oodchipper’s boomsticks
w o o d c h i p p e r s b o o m s t i c k s w o o d c h i p p e r s b o o m s t i c k s
▶ Biotechnica Enviro-launcher
Cost: 500eb (Expensive)
I don’t remember where I got these. I think I traded a crate of Stolbovoys to a pack up north for them. They’ve been
sitting in my garage for months, and I haven’t been able to locate any information about them on the Data Pool,
so I assume they work as intended.
An Exotic Rocket Launcher that can only be fired once. Once fired, as an Action, you can twist the handle to crush
a vial of reactive enzyme which will decompose the weapon entirely in one hour.
▶ Flare Gun
Cost: 100eb (Premium)
Everybody needs a flare gun. Even if it’s just for celebrating your choomba’s quinceanera, one of these will really
light up their special night.
A One Handed Exotic Grenade Launcher with a one shot capacity. Too bulky to be installed in Pop-up Cyberware.
In addition to all Grenade Ammunition, the Flare Gun can fire road flares (see CP:R page 351) using the Grenade
Launcher Range Table. These road flares do not explode or cause damage but can be seen for up to 3 miles away
while in the air. Once they land, they act as a normal road flare.
3
WOODCHIPPER’S GARAGE
▶ Militech Aegis
Cost: 1,000eb (Very Expensive)
These are pretty ancient, actually. I recovered them from a sunken airtight shipping container that I think was
supposed to be delivered to the NCPD for testing. The date on the manifest was a week after the Fourth Corporate
War hit Night City. Supposed to be “less-lethal” - whatever that means.
A Poor Quality Exotic Shotgun fired with the Heavy Weapons Skill instead of the Shoulder Arms Skill. Mechanically,
the Aegis is a shotgun that can only fire using the Shotgun Shell alternate firing mode except that it deals 4d6
instead of 3d6 damage. Additionally, instead of using ammunition, whenever this weapon is fired it drains one of 8
charges from its easily rechargeable (1 hour) battery pack. Damage dealt by this weapon cannot cause a Critical
Injury and does not ablate armor. If damage dealt by this weapon would reduce a target to under 1 HP they are
instead Unconscious at 1HP.
▶ Militech Archimedes
Cost: 5,000eb (Luxury)
I’ll level with you. You can only really get these if you raid a Militech installation in the dead of night all quiet like.
Otherwise, they’ll fire them before you can get close. Those jarheads got into their field to be the one pushing the
big red button after all. They don’t even hesitate.
Once you get the bulky olive plastic carrying case open, the controls are pretty easy to grasp. Only requires a bit
of basic flying and the right cyberware. The rocket’s targeting system does most of the work.
The Archimedes is an Excellent Quality Exotic Rocket Launcher fired using the Pilot Air Vehicle Skill instead of the
Heavy Weapons Skill. It can only fire Smart Rockets. The weapon will not function unless its user has Targeting
Scope Cyberware. Each purchase comes with one Smart Rocket.
4
WOODCHIPPER’S GARAGE
5
WOODCHIPPER’S GARAGE
Single Rate
Weapon Weapon Standard Hands Can be
Shot of Fire Cost
Name Skill Magazine Required Concealed?
Damage (ROF)
Check each Biotechnica 1 500eb
weapon’s full Heavy Weapons 8d6 1 2 NO
description Enviro-launcher (Rocket) (Expensive)
for additional Alt. Fire Modes & Special Features: Explosive•Decomposable
rules and
information. BudgetArms 2 500eb
Heavy Weapons 8d6 1 2 NO
Triple Threat (Rocket) (Expensive)
Alt. Fire Modes & Special Features: Explosive•Integrated Grenade Launcher Underbarrel
1 100eb
Flare Gun Heavy Weapons 6d6 1 1 NO
(Grenade) (Premium)
Alt. Fire Modes & Special Features: Explosive•Roadflare
Midnight Arms 4 1,00eb
Heavy Weapons 8d6 1 2 NO
SDF-45 (Rocket) (V Expensive)
Alt. Fire Modes & Special Features: Explosive•Double Launch
8 1,000eb
Militech Aegis Heavy Weapons 4d6 1 2 NO
(Battery) (V Expensive)
Alt. Fire Modes & Special Features: Shotgun Shell•Less than Lethal
1 5,000eb
Militech Archimedes Pilot Air Vehicle 8d6 1 2 NO
(Rocket) (Luxury)
Alt. Fire Modes & Special Features: Explosive•Smart Rockets Only
1 1,000eb
Nomad Air Cannon Shoulder Arms N/A 1 2 NO
(Special) (V Expensive)
Alt. Fire Modes & Special Features: Shotgun Shell•Liquid Ammo Only
Pursuit Security Inc. 3 500eb
Heavy Weapons N/A 1 2 NO
TearJerker (Grenade) (Expensive)
Alt. Fire Modes & Special Features: Smoke or Teargas Ammo Only
SlamDance Ballistic Melee Weapon/ 1 1,000eb
4d6 1 2 NO
Harpoon Heavy Weapons (Harpoon) (V Expensive)
Alt. Fire Modes & Special Features: Melee Weapon•Fired using Bow & Crossbow Range
Sternmeyer M-02 80 1,000eb
Heavy Weapons 5d6 1 2 NO
Heavy Rifle (Special) (V Expensive)
Alt. Fire Modes & Special Features: Unique Ammo
Towa Pocket 1 500eb
Heavy Weapons 8d6 1 2 YES
Launcher (Rocket) (Expensive)
Alt. Fire Modes & Special Features: Smartgun Link•Unique Ammo•Collapsable
UrbanTech Burst 4 1,000eb
Heavy Weapons 3d6 1 2 NO
Flamethrower (Shell) (V Expensive)
Alt. Fire Modes & Special Features: Shotgun Shell•Burst Explosion
6
BY BAD MOON ART STUDIO
Copyright © 2022 by R. Talsorian Games, Inc., Cyberpunk is a registered trademark of CD Projekt Red S.A. All rights reserved under the Universal Copyrights Convention.
All situations, governments, and people herein are fictional. Any similarities portrayed herein without satiric intent are strictly coincidental.
1
MIDNIGHT WITH THE UPLOAD
Their four eyes lock onto you, scanning for Ever heard of Brainware Blowout? Stopped printing
something, finding a paying customer. it before you were born, choom. But the warez are
What do you need? Are you buying for a friend? legendary. And they live on.
Yourself? Some friend you are. Now buy something nice We got new names of course. Wizard’s Book is now
and expensive. I hear death by Giant happens so fast Warlock’s Book. It’s not just a program anymore, it’s
your brain gets to experience multiple before you lose a platform for a whole new style of running. Same
higher functioning, and a couple more before your body with Green Knight — It’s Verdant Knight now. SGI
can compute. Consider buying a Kirama A.D. to protect Technologies are real freaks, it’s almost like they work
yourself. Or not. It would be one hell of a way to go.
entirely for our little secondary market. They work with
The Upload loses themself, their organic eyes my ass for god’s sake.
glassing while their cybereyes continue to track
Do they even have real Corporate clients anymore
your movement.
— what suit would buy anything they make for sysad-
I’ll pay good for combat recorder snuff. Keep it in min work? I can sell you a fully kitted Kerberos for 2.5
mind. You could make some good money, earn yourself — that’s three Hellhounds in three seconds, and you’ll
something to take home. Buy something. Buy something have plenty of room for hardware. I’d get a KRASH
to make yourself sharper. I’ve got Hardware if you are Barrier on there, and insulate the wiring, but you don’t
a builder, could be the edge you are looking for. I’ve need me for that. That’s a side deck of course — you
got an old catalog lying around. Flip through it. Circled jack out and swap when the admin logs on, and then
ones are still available.
it’s the gunfight at the O.K. Corral — BLAM! BLAM!
You a gambler? Was a great fight last night. Maybe BLAM! - jack out and swap back to your daily driver.
you were working. Wednesdays at the Totentanz. Consider the recorder if you buy — it’ll pay for itself.
Opened up a sprinkler, made them fight in the rain,
real cinematic. Found something you’re interested in? Enough shop talk. What can I do for you?
Oh? I had you wrong from the jack in, you are a real
netfreak. You have taste. I happen to have one left, and
I’m glad it’s going to a good home. Just show me the
Be careful if you buy from
eurobucks and we’ll be solid. The Upload, choomba . I hear all
The Upload counts the money, checking each kinds of buzz about them . S ome
bill with teleoptics. ‘runners say they ’re a cultist,
This is some filthy paper. I can see the previous owner worshipping the R.A.B.I.D.S.
and their habits. I’m taking it they didn’t survive? Gave
them the ol’ your money or your life – I’m sorry, I watch
too many old vids. You’re in luck, I accept crime scene O thers say they ’re an
bucks at this establishment. You gotta spend more than
this, though. These Midnight Markets don’t happen undercover N etwatch A gent.
that often. This isn’t just destination shopping, this is a
goddamn arms race. You gotta spend more than this,
choom. Look around, you left safe behind a long time
I don ’t know what they do with
ago. Somebody here’s gonna buy this if you don’t, and those flatline recordings .
they’re gonna fry you with it. Oh, you weren’t done. My
mistake. Let me offer some personal suggestions.
I don ’t want to know.
2
MIDNIGHT WITH THE UPLOAD
N ew Cyberdecks
c y b e r d e c k s
Cyberdeck with 4 slots that can only install
Programs and 5 slots that can only install
Hardware. Only Black ICE can be installed
▶ Kirama Advanced Deck in the Cyberdeck’s Program slots. Bodyweight Suits
Cost: 500eb (Expensive)
▶ Microtech Scout
& Cyberarm Decks
Kirama’s premier offering. To go further All the new Cyberdecks
Cost: 500eb (Expensive)
than this, a Netrunner must find a custom in Midnight with the
build, or try another brand. Popular as a side-deck. Makes a great Upload can be installed
gift for the Netrunner who has everything. normally in a Bodyweight
Cyberdeck with 5 slots to install either Suit or in a Cyberarm.
Everybody can find a use for another
Programs or Hardware. Any unsafe Jack Out
Microtech Scout. Any additional slots
is considered instead to be a safe Jack Out. gained can still be used
Cyberdeck with 5 slots to install either but are subject to the
▶ Kirama Entry Deck Programs or Hardware. Immediately after same restrictions as the
you Jack In, you can use the Pathfinder Cyberdeck regarding
Cost: 100eb (Premium) Programs.
Interface Ability once without a NET Action.
Considered by many to be the safest bet For example, if you
on a low budget, and by others to be a ▶ Microtech Warrior have a SGI Technologies
trap which many novice Netrunners never Warlock’s Book installed
Cost: 1,000eb (Very Expensive) in your Cyberarm, the extra
grow out of.
A hyper aggressive Cyberdeck that’s all slot acquired can only be
Cyberdeck with 5 slots that can only install used for Hardware or for
about going straight for the kill and jacking
Programs. Only one Attacker, Defender, Booster and Defender
out. Programs.
Booster, and Black ICE Program each may
be installed. Any unsafe Jack Out is consid- Cyberdeck with 7 slots that can only install
ered instead to be a safe Jack Out. Programs. Immediately after you Jack
In, you can activate an Armor Program
▶ Kirama Training Deck installed on your Cyberdeck without a NET
Cost: 20eb (Everyday) Action.
3
MIDNIGHT WITH THE UPLOAD
Cyberdeck with 7 slots that can only install Programs. ▶ SGI Technologies Verdant Knight
Immediately after you Jack In, you can activate up
Cost: 500eb (Expensive)
to 2 Speedy Gonzalves Programs Installed on your
Cyberdeck without a NET Action. Some like it for its simplicity, as a tool against Anti-
Program Black ICE heavy NET Architectures.
▶ Raven Microcyb Phoenix Cyberdeck with 9 slots that can only install Programs.
Cost: 1,000eb (Very Expensive) Only Sword and Shield Programs can be installed in
those Program slots.
Yes, you could buy a top of the line custom Cyberdeck
for the same price, but just think of all the money you’ll
save not replacing those expensive Black ICE programs
▶ SGI Technologies Warlock’s Book
when they get Asp’d. Cost: 500eb (Expensive)
Cyberdeck with 6 slots to install either Programs If all you’re doing is sliding through NET Architectures,
or Hardware. Whenever you safely Jack Out, any you don’t need anything else.
Programs that were destroyed in your cyber‘deck Cyberdeck with 9 slots to install either Programs or Hardware.
during the netrun are restored to full working No Attacker or Black ICE Program may be installed.
order.
▶ Zetatech Kaliya
▶ SGI Technologies Kerberos
Cost: 500eb (Expensive)
Cost: 1,000eb (Very Expensive)
A remarkably affordable Cyberdeck with an snake-like
Raw power in Cyberdeck form. Drag your enemies segmented cylindrical form factor.
down to hell!
Cyberdeck with 3 slots that can only install Programs
Cyberdeck with 6 slots that can only install Programs, and 6 slots to install either Programs or Hardware. The
and 5 slots that can only install Hardware. Only 3 slots that can only install Programs can only install
Hellhound Black ICE can be installed in the Flak. No Defender Program other than Flak can be
Cyberdeck’s Program slots. installed in any slot. No Black ICE other than Asp may
be installed in any slot.
▶ Zetatech MicroMate
Cost: 500eb (Expensive)
A remarkable portable cyberdeck. Rumor has it that the
form factor was only possible by removing important
safety features from the Cyberdeck.
Cyberdeck with 9 slots to install either Programs or
BY NEIL BRANQUINHO
4
MIDNIGHT WITH THE UPLOAD
N ew Hardware
h a r d w a r e h a r d w a r e
of your next turn without using a NET Action whenever
an active Armor program is derezzed or destroyed.
Takes 2 Hardware Option Slots.
▶ Aerie
Cost: 500eb (Expensive) ▶ Feline Instinct
Cost: 500eb (Expensive)
Extra processing power, dedicated to increasing the
output of Raven Black ICE. Homegrown Night City Hardware that hit a Night
Market in Little Europe last month. Taking it apart,
Cyberdeck Hardware. While installed, each Raven
you can see bits of Bushido Accelerator, torn apart,
Black ICE installed on your Cyberdeck destroys a
Defender Program the enemy Netrunner has Rezzed at upgraded, and re-wired.
random with their attack effect instead of derezzing it with Cyberdeck Hardware. While installed, whenever
their attack effect. Takes 2 Hardware Option Slots. a Sabertooth Black ICE installed on your Cyberdeck
destroys a program, until you Jack Out, the damage
▶ Bushido Accelerator dealt by that Sabertooth increases by 1d6. Takes 2
Cost: 500eb (Expensive) Hardware Option Slots.
Cyberdeck Hardware. For each Bushido Accelerator Extra memory, devoted entirely to making Dragon
installed, the Speed (SPD) of all Killer Black ICE Black ICE a defensive nightmare.
installed on your Cyberdeck increases by 2. Takes 3
Cyberdeck Hardware. While installed, whenever
Hardware Option Slots.
Dragon Black ICE installed on your Cyberdeck
destroys a program, its Rez is restored to maximum.
▶ Combat Recorder
Cost: 500eb (Expensive) ▶ Perfume Shoppe
Originally created by NetWatch for policing the Cost: 500eb (Expensive)
Old NET, Combat Recorders now pave the way for
Hardware favored by sysadmin Netrunners. Too
advances in Anti-Personnel Black ICE. Nothing can
replace real world product testing. expensive for the benefit it provides, but usually pur-
chased using corporate money that couldn’t give a
Cyberdeck Hardware. While installed, whenever damn.
another netrunner fails a Death Save while jacked
into the same NET Architecture as you, the Combat Cyberdeck Hardware. While installed, Skunk Black
Recorder saves the last 5 minutes for scientific pur- ICE Programs take up 1 Program Slot in your deck
poses, auto-scrubbing all information that might iden- instead of 2. Takes 2 Hardware Option Slots.
tify you. Recordings are typically worth 50eb each.
Buyers don’t ask questions. ▶ Smithy
Cost: 500eb (Expensive)
▶ Defense Sequencer
A small, easy to install piece of hardware popular
Cost: 500eb (Expensive)
among Netrunners who enjoy building multifunctional
Popular Hardware that saves a Netrunner precious Cybedecks.
time during particularly dangerous runs.
Cyberdeck Hardware. While installed, as a
Cyberdeck Hardware. While installed, a Defense Meat Action, you may convert all installed Sword
Sequencer automatically rezzes an unused-this-netrun Programs into Banhammer Programs, and all installed
Armor Program installed on your Cyberdeck at the start Banhammer Programs into Sword Programs.
5
MIDNIGHT WITH THE UPLOAD
▶ New Cyberdecks
Cyberdeck Name Slots Cost
Check each Kirama Advanced Deck 5 slots to install either Hardware or Programs 500eb (Expensive)
item’s full
description Kirama Entry Deck 5 slots that can only install Programs 100eb (Premium)
for additional
rules and Kirama Training Deck 5 slots that can only install Programs 20eb (Everyday)
information.
4 slots that can only install Programs
Microtech Assault 500eb (Expensive)
5 slots that can only install Hardware
Microtech Scout 5 slots to install either Hardware or Programs 500eb (Expensive)
Microtech Warrior 7 slots that can only install Programs 1,000eb (Very Expensive)
Raven Microcyb Hummingbird 2 slots that can only install Hardware 1,000eb (Very Expensive)
Raven Microsyb Kestrel 2 7 slots that can only install Programs 1,000eb (Very Expensive)
6 slots that can install either Hardware
Raven Microcyb Phoenix 1,000eb (Very Expensive)
or Programs.
6 slots that can only install Programs
SGI Technologies Kerberos 1,000eb (Very Expensive)
5 slots that can only install Hardware
SGI Technologies Verdant Knight 9 slots that can only install Programs 500eb (Expensive)
9 slots that can install either Hardware
SGI Technologies Warlock’s Book 500eb (Expensive)
or Programs
3 slots that can only install Programs
Zetatech Kaliya 500eb (Expensive)
6 slots that can install either Hardware or Programs
9 slots that can install either Hardware or
Zetatech MicroMate 500eb (Expensive)
Programs
3 slots that can only install Programs
Zetatech Parraline 6000 500eb (Expensive)
6 slots that can only install Hardware
6
MIDNIGHT WITH THE UPLOAD
▶ New Cyberdeck Hardware
Hardware Name # of Slots Taken Cost
7
BY SHEN FEI
must have
cyberware deals
buy now! do not miss out!!!
Copyright © 2022 by R. Talsorian Games, Inc., Cyberpunk is a registered trademark of CD Projekt Red S.A. All rights reserved under the Universal Copyrights Convention.
All situations, governments, and people herein are fictional. Any similarities portrayed herein without satiric intent are strictly coincidental.
1
MUST HAVE CYBERWARE DEALS
GMs, does
Mr. A-MAAAZE
“Mr. A-MAAAAAAZE here with an unskippable
ad to let you know what’s hot this week to BUY BUY
BUY. That’s right, CHOOOOMBAS, I know you just
N ew Chrome! Buy now!!!
n e w c h r o m e b u y n o w
sound familiar?
Check the got paid and are looking for that next shiny something ▶ Appetite Controller
Screamsheets to make your life better, easier, and healthier. And I’m
in the Cost: 500eb (Expensive)•Install: Hospital
asking you:
Cyberpunk Humanity Loss: 7 (2d6)
RED core
ruleobok and Why did you make me go
People ask me how I stay this thin with all the lunch
you might just out and buy this ad?
run into him meetings I take. This is my secret, and it can be yours too!
again!
“You know you should have just taken a Combat
Internal Body Cyberware. Allows the user to
Cabb straight to the House of MAAAAAZE—Dock
manage and ignore hunger at the touch of a button
13 in sunny South Night City to get you hooked up.
using their Biomonitor. This allows the user to ignore
We’ve cracked a brand new cargo container of
Humanity Loss from the Long-term Environmental
premium cyberware that will get you so chromed up
Stress Factor (see CP:R page 231) associated with
you’ll walk, talk, and dance into oncoming traffic as a
it. Starvation is still an issue. After seven days without
brilliant, beautiful NEW you.
food, the user must roll a Death Save at the start of
“We’ve got chromed out tongues, yes crates full of each day with a cumulative +1 to the roll for each
new tongues, err, NeuTongues, made of premium, high additional day. Requires Biomonitor.
quality, top of the line surgical grade stainless steel–
your mouth will NEVER feel the same without one! ▶ Cyberpillow
Already got one? Well they make great gifts, but you
Cost: 100eb (Premium)•Install: Clinic
might want to pick up a Pursuit Security Incorporated
Humanity Loss: 0 (N/A)
Personal Shredder Cyberarm, for disposing of those
important documents you don’t want falling into the That gun on your hip won’t save you in the time you
wrong hands. And there’s so much more I just can’t fit it need it to if you got no sleep last night. Nap or die.
all in this ad! We’ve got so many DEALS here at Dock Which is it gonna be, choom? These pop right out of
13, we’ve had it to get it reinforced so it won’t slide on your cyberarm so you’re always ready. With the high
into the ocean and take all the SAVINGS along with quality CapsuleCo pillows inside, it’ll put you right out.
it. So come on down, because once we are sold out of
Cyberarm Option. While moisture wicking and
an item, it’s GONE GONE GONE!”
comfortable, a Cyberpillow provides no benefit other
than making it easier to take a nap wherever you want.
Multiple installations do nothing except make it slightly
“ *cough* 54 seconds, nice . easier to get a nap in. Requires a Cyberarm.
to charge me extra? S uck on You’re gonna be the center of attention when you’ve
got the big game blaring on your chest and you’re
unintelligible . C an I get a walking down the street. Get an arm mounted external
C atcus Water … what do you mean vidscreen for your Internal Agent and you’ve got the
best of both worlds. Get one on your foot and… look
we ’re still recording ?” stylish in sandals? I got nothing. Are you buying or not?
—William “mr. amaaaze” maze External Body Cyberware. A flexible rectan-
gular Nu-Tek Touch TV panel approximately the
dimensions of the Cyberpunk RED core book is
2
MUST HAVE CYBERWARE DEALS
installed subcutaneously, turning any desired part to customizing and modding them, and was overjoyed
of the user’s body into a screen that can be utilized that my latest cargo container haul had a box full of
by a linked Agent or Memory Chip inserted into a ‘em buried in the back. So buy them now, before she
user’s Chipware Socket. does.
Fashionware. A full set of 10 programmable lighted
▶ Holo Projector Palm fingernails allow the user to bring the nail art of their
Cost: 100eb (Premium)•Install: Clinic dreams to life. Each purchase comes with a set of light
Humanity Loss: 2 (1d6/2 Round up) pens for creating new nail art presets. Presets can also
also be downloaded from the CitiNet using a linked
Now this one’s just neat. Makes a great pop-up
Agent. Counts as an installation of Light Tattoo fashion-
advertisement, a neat trick for those first dates, and ware, making it helpful for reaching the +2 Wardrobe
it’s waterproof and doesn’t get covered up by your and Style bonus for having three installations (see
wetsuit, making it great for checking the news while CP:R page 358). Can be installed on both meat
you’re surfing. Somewhere else. Don’t surf in Night and cyberware hands.
City, the water will kill you.
Cyberarm Option. A hologram projector built into ▶ Mood Eye
the user’s palm. Can output an potentially interactive Cost: 100eb (Premium)•Install: Mall
holographic projection roughly the size of a soda can Humanity Loss: 0 (N/A)
when linked to an Agent. Can be installed as the
only piece of Cyberware in a meat arm. Gotta admit. These are kinda weird. I guess they, uh,
are for people with a unique fashion sense? Yeah,
▶ Kill Display that’s it! Real trend setting product right here. Be on the
newest wavelength of fashion with these, just maybe
Cost: 100eb (Premium)•Install: Mall don’t work a customer service job with them installed.
Humanity Loss: 0 (N/A) Or do? I’ve never worked a real job in my life, maybe
Now these are real retro-cool. You wanna look like they would be cool with it? Customers actually care
one of those Edgerunners from the 2020s? You gotta about the people serving them, right?
get one of these, on the forearm if you’re here for the Fashionware. Color changing lenses implanted into
throwback. But you don’t have to just use it for tracking the user’s eye. User’s eye color changes based on
your personal body lotto number–you can rep your the largest single characteristic of their current mood
Megabuilding, the number of exes you’ve got, or make as interpreted from brain scans recorded by their
sure the street knows your quote price. You decide! Neural Link. Red=anger, Blue=sadness, Yellow=fear.
Fashionware. Bright and bold letters illuminated Pink=arousal, Green= jealousy, Grey=dead.
from under the user’s skin declare KILLS: followed by Faking an emotion scan flawlessly enough to change
a number. The count is self-reported using a linked your eye color while wearing these is a DV 21 Acting
Agent, and goes up to a maximum of 999. Counts as Check. Can be deactivated by the user at any time
an installation of Light Tattoo fashionware, making it without an Action. Requires Neural Link.
helpful for reaching the +2 Wardrobe and Style bonus
for having three installations (see CP:R page 358). ▶ NeuTongue
Cost: 100eb (Premium)•Install: Hospital
▶ Lead’s Turn-On-Show-Off Nails Humanity Loss: 7 (2d6)
Cost: 100eb (Premium)•Install: Mall
Everyone should have one of these. You’re gonna taste
Humanity Loss: 0 (N/A)
things like you’ve never tasted before? That 2eb extra
You don’t always need to just sell what you know. My to add Scop bacon? Never pay it again, choom. Add
girlfriend is crazy about Turn-On-Show-Off Nails, your own virtual real bacon, for free, with all of the
watches at least 4 different Garden Patches dedicated taste and none of the fat. Every nugget of Broccoli
3
MUST HAVE CYBERWARE DEALS
Kibble you eat can taste like it’s been broiled in butter, ▶ Pursuit Security Inc. Personal Shredder
deep fried, and heavily salted. Don’t know what butter
actually tastes like? Now you will! Cost: 100eb (Premium)•Install: Clinic
Humanity Loss: 3 (1d6)
Internal Body Cyberware. Cybernetic tongue alters
the user’s sense of taste. Using a linked Agent, virtual Secrecy is paramount, so why are you assuming your
seasoning can be added to food. Can be deactivated company shredder isn’t spying on you too? You know
by the user at any time without an action, eliminating you’re just as likely to get hit by a jealous internal
the user’s sense of taste. rival as you are to get taken out by a rival company.
My advice is to, effective immediately, get real par-
anoid, real quick.
▶ PerfectFit Cyberfoot
Cyberarm Option. Commercial grade cross cut
Cost: 100eb (Premium)•Install: Clinic
shredder concealed within the cyberarm, complete
Humanity Loss: 2 (1d6/2 Round up)
with internal reservoir for storing shreds. Requires
Do you love buying shoes, but hate the pain that they a Cyberarm.
cause you? Being the beautiful person you are doesn’t
have to hurt your damn feet so much anymore–replace ▶ Sponsored Covering
those aching soles with your own state of the art hydrau-
lics. Motorbikes have ‘em, cars have ‘em, so why not you, Cost: 50eb (Costly)•Install: Mall
huh? I get a lot of Danger Gal agents who wanna run in Humanity Loss: 0 (N/A)
heels buying these things so get some now! You want to make some money? Passive income,
Cyberleg Option. As an Action, a user can change very limited strings attached? You’ve got a personal
the dimensions of their cyberfoot to any size between brand, and it’s time to leverage it, make your image
Euro size 0 to US size 37AA. A state of the art hydraulic work for you. I’m sure we can get the incentives
heel provides superior support, and assists the micro-ad- aligned to something we can all agree on. After all,
justable toe bed in making any shoe in your collection Edgerunners are chill and trendy and brands want to
comfortable enough for any activity. When paired, this tap into that energy for their products. It’s win-win.
cyberware reduces any penalty you may suffer related Synergy!
to wearing ill-fitting or inappropriate footwear for a Cyberlimb Option. Covers the cyberlimb in an illu-
non-fashion situation to zero. Can be installed as the minated advertisement. Assuming the user remains in
only piece of Cyberware in a meat leg. good standing with their sponsor, which can include
refraining from questionable behavior, participating
▶ PersonalPak KibbleWarmer in activities required by the sponsor, and displaying
the limb uncovered (yes, they have sensors) for a
Cost: 100eb (Premium)•Install: Clinic
set percentage of every day, they receive 20eb on
Humanity Loss: 3 (1d6)
the first of every month. Typically, a user is forced to
Look, I love those Oasis Kibble Cylinders. Hell, I pay for their own Sponsored Covering upfront as
chow down on one whenever my Agent tells me I’m part of their contract, but not all contracts include
working too much again, just to take a break! And this clause. Sponsors have been known to attempt
they are much better warm. I like mine a little burnt to repossess the entire arm if the wearer breaks the
to be honest, just to get those nice defined grill lines terms of their agreement. Requires a Cyberarm or
on each nugget. You’re gonna want this product, I Cyberleg but does not take an Option Slot.
promise.
Cyberarm Option. Small cylindrical rotisserie oven
installed in the forearm, sized to fit a PersonalPak
Kibble cylinder and warm it to exactly the right
toasty temperature for crispy enjoyment. Requires
a Cyberarm.
4
MUST HAVE CYBERWARE DEALS
▶ Mr. Amaaaaze’s New Cyberware! Buy Them All!!!
PerfectFit Cyberfoot Cyberleg Option 100eb (Premium) Clinic 2 (1d6/2 Round up)
PersonalPak
Cyberarm Option 100eb (Premium) Clinic 3 (1d6)
KibbleWarmer
Pursuit Security
Incorporated Personal Cyberarm Option 100eb (Premium) Clinic 3 (1d6)
Shredder
Sponsored Covering Cyberlimb Option 50eb (Costly) Mall 0 (N/A)
5
BY ADRIAN MARC
cyberchairs
new options in mobility
Writing and Design by Mike Pondsmith, James Hutt, Cody Pondsmith, and Sara Thompson
Art Direction by Jaye Kovach • Business Management by Lisa Pondsmith
Layout by J Gray
Copyright © 2021 by R. Talsorian Games, Inc., Cyberpunk is a registered trademark of CD Projekt Red S.A. All rights reserved under the Universal Copyrights Convention. All
situations, governments, and people herein are fictional. Any similarities portrayed herein without satiric intent are strictly coincidental.
1
CYBERCHAIRS
▶ Mercurius Cyberchair
A sport model with an impressive number of features for its accessible price point, this is Rocklin's most affordable
Cyberchair. Seating one with Rocklin's comfortable and secure automatic harnessing system, the Mercurius is
the consumer model of the regulation wheelchair used by the Night City Nuke, Night City's Murderball team.
The only differences between the two are the armrests, motor, and Interface Plug integration.
To pilot the Mercurius, a user must either plug in one of their Interface Plugs for hands free control, or dedicate
a hand to operating the armrest's control panel. While using a hand to pilot the Mercurius, that hand cannot be
used to do anything else. While piloted, any attacks targeted at the Cyberchair are instead targeted at its pilot.
The chair’s pilot cannot be removed from the Cyberchair as long as they are conscious.
When controlling the Mercurius, the pilot’s MOVE becomes 5 (minus any Armor Penalties),
and all movement options (Run, Jump, Climb, Swim, Get Up, and so forth) are available
to them. Despite lacking the legs of Rocklin’s Spider Cyberchair, stairs pose no challenge to the Mercurius’s
specially engineered tires and can be climbed with no penalty. Any Critical Injury the pilot suffers that
lowers their MOVE will instead lower the MOVE granted to the pilot by the Cyberchair. Quick
Fixes and Treatment to remove the effects of the Critical Injury are applied to the chair and follow the rules for
Critical Injuries and Cybertech on page 223 of the Cyberpunk RED core rulebook.
The Mercurius Cyberchair cannot be rendered inoperable by EMP effects, like Microwaver pulses, or Non-
Black ICE Program Effects.
▶ Spider Cyberchair
This Cyberchair is Rocklin's top of the line model, and it shows. It seats one, and secures comfortably to the user
with an automatic harnessing system. The Spider's initial activation is a sight to behold as four hydraulic limbs
splay below the user with a hiss, and lift the pilot into the air.
To pilot the Spider, a user must either plug in one of their Interface Plugs for hands free control, or dedicate a
hand to operating the armrest's control panel. While using a hand to pilot the Spider, that hand cannot be used
to do anything else. While piloted, any attacks targeted at the Cyberchair are instead targeted at its pilot. The
chair’s pilot cannot be removed from the Cyberchair as long as they are conscious.
2
CYBERCHAIR
When controlling the Spider, the pilot’s MOVE becomes 5 (minus any
Armor Penalties), and all movement options (Run, Jump, Climb, Swim,
Get Up, and so forth) are available to them.
Any Critical Injury the pilot suffers that lowers their MOVE will instead
Sara Thompson
lower the MOVE granted to the pilot by the Cyberchair. Quick Fixes and Our Cyberchairs were
Treatment to remove the effects of the Critical Injury are applied to the chair and follow designed in cooperation
the rules for Critical Injuries and Cybertech on page 223 of the Cyberpunk RED core with Sara Thompson, a
writer and champion for
rulebook.
positive representation of
The Spider has 4 Option Slots for installing Cyberarm, Cyberleg, or disabled people in table-
Cyberlimb Options. Options installed into the Cyberchair always count as if they top roleplaying games.
were paired. Installing an option into the Cyberchair costs the same as installing it into As a writer and TRPG
a Cyberlimb. designer, Sara has done
work for Mantic Games
The Spider Cyberchair, along with any options installed within it cannot be rendered and Paizo. This isn't her
inoperable by EMP effects, like Microwaver pulses, or Non-Black ICE Program Effects. first collaboration with
R. Talsorian Games. Her
adventures will (as of the
release of this DLC) feature
in two future sourcebooks:
Book of Tales and Tome of
Chaos.
Sara also served as the
model for the Cyberchair
user on page one. The art
was done by the incredibly
capable Adrian Marc.
You can follow Sara
online via Twitter. Her
handle is @mustangsart
BY ADRIAN MARC
3
BY VINCENT LEFEVRE
Writing and Design by J Gray and James Hutt•Line Development by Mike Pondsmith
Editing by Mike Pondsmith•Art Direction by Jaye Kovach
Business Management by Lisa Pondsmith•Layout by J Gray
Copyright © 2022 by R. Talsorian Games, Inc., Cyberpunk is a registered trademark of CD Projekt Red S.A. All rights reserved under the Universal Copyrights Convention.
All situations, governments, and people herein are fictional. Any similarities portrayed herein without satiric intent are strictly coincidental.
1
SALVAGING NIGHT CITY
2
SALVAGING NIGHT CITY
Finally, if you’re salvaging inside an area technically demolishing the old so they can build up the new,
owned by a company, like a scrapyard, you might run but there’s still plenty of old, broken tech and hidden
into the two nastiest gangs of all: Corporate security and treasures deep inside. Just be careful of the scavvers
NCPD. There’s nothing worse than an armed bully who and the radioactive hot spots.
thinks they have the moral high ground and the legal
protection to do anything the hell they want to you. ▶ Combat Zones ◀
Right now, there’s four areas of Night City most people
Salvaging Locations consider Combat Zones: South Night City, the Old Combat
In talking about the dangers you’ll encounter, I men- Zone, Old Japantown, and Little China. These areas tend
tioned some specific locations. And chances are, you to be a mixture of semi-habitable neighborhoods and old
already have some ideas but here’s a breakdown of wrecked, rotting buildings. Most of the good stuff’s already
common salvaging locations in Night City. been salvaged by the residents, junk dealers, and gangs but
sometimes you can find a good score.
▶ The Hot Zone ◀
That big, roughly circular pile of wreckage in the
▶ Scrapyards ◀
middle of the city. Used to be a major Corp Plaza. Night City’s constantly rebuilding, these days. Old build-
Now, it is nothing but ruins. Every year the city junta ings come down. New buildings go up. All the junk being
scrapes away more at the edges of the Hot Zone, demolished has to go somewhere. And that somewhere
BY HELIO FRAZAO
3
SALVAGING NIGHT CITY
usually only take what they need. That means you 3 General Gear
can usually bargain with Nomads. As long as you 4 General Gear
don’t try to take what they want, they’ll let you salvage 5 Armor
without trouble.
6 Cyberdecks and Programs
The Wrap Up
Now you’re clued into what salvaging is, what you
need, the dangers, and the possible locations. The This episode of Hustling with
next step’s up to you. I recommend starting small and
learning and growing as you go. Salvaging is a trade 3-Piece was not taped in front
and, like all trades, require practice and experience.
Once you get the hang of it, though, salvage can be of a live studio audience. it was
a great way to earn some extra eb and get new gear taped in front of my daughter,
you otherwise couldn’t snag on the market.
who wouldn’t stop giggling
Thanks for sticking around to the end of this video.
Want to know what’s next on Hustling on 3-Piece? the entire time. turns out she ’d
Here’s a hint: cabbages! put a goldfish head filter on
And remember, Short Circuit’s the place to be in me while we recorded. I had
Little Europe if you’re into tech or Netrunning. Show
the bartender a screenshot of this code 3PHUSTLE to redo the whole thing!
and you’ll get a free drink on your next visit. — 3-piece
from the hustling with 3-piece Q&A special
Until next time, try not to go broke
on the streets of Night City.
4
SALVAGING NIGHT CITY
▶ Perils of Salvaging
Roll
What Happened
(1d6)
A structure collapsed on top of you. Take 6d6 damage (reduced by armor). You also take a Critical Injury.
1
Roll on the Critical Injuries to the Body table (see cP:R page 221) to determine which.
2 You get into a firefight. Take 6d6 damage (reduced by armor).
You are exposed to High Level Radiation (see CP:R page 181) for 1d10 rounds.
3
A Radiation Suit negates the effect.
You fall 30m/yds after the ground beneath you collapses, taking 6d6 damage (reduced by armor) unless
4
you have a Grapple Hand or Gun or are able to grab the edge (see CP:R page 181).
You are exposed to a pocket of toxic gas (treat as a Vial of Biotoxin, see CP:R page 355) for 1 round.
5
An Anti-Smog Breathing Mask or oxygen supply negates the effect.
6 You touch a live wire and are electrocuted for 1 round (see CP:R page 180).