Tiles For Overland 3 X 3
Tiles For Overland 3 X 3
Tiles For Overland 3 X 3
An unofficial tile and token set for the unofficial "Overland Adventures" supplement to "Four Against
Darkness".
PRINTING NOTE:
Flip on LONG EDGE when printing on both sides
URLS:
More information about Four Against Darkness can be found here
https://boardgamegeek.com/boardgame/197097/four-against-darkness
This unofficial tile and token set is The Mixed Tiles are tiles where the
designed to be used with the unofficial terrain changes. When venturing off the
"Overland Adventures" supplement for edge of a tile where the terrain changes
"Four Against Darkness". This is meant you will start drawing new tiles from
to replace drawing the "Overland" map on tile pile of the new terrain instead of
graph paper and present the game with a rolling to check if terrain changes.
dungeon delve type aesthetic.
Here is one suggested tile set build:
These tiles are approximately 3 x 3 The Start tiles.
inches and miniatures can be used to All the Forest, Plains, and Hills tiles.
track the player's position. The main tiles and the second page of
the Extra tiles for Desert, Mountains,
There are 15 different types of tokens Farmland, and Swamp.
and 9 types of terrain. Only the second page of the Extra tiles
for Wasteland and Water.
This set consists of 384 terrain and
road tile combinations, and 126 tokens This will create a set with a total of
for locations. There are also 6 special 240 tiles, about 60% of the entire set.
"Start Tiles". Printing all the tiles is
not recommended, but rather instead, the Included is a grid sheet to record the
player should build a "pile" (or "deck" layout of player's world as it grows.
if you will) of tiles to reflect the Each tile has a code identifying it in
kind of world they envision their the lower righthand corner that can be
company of adventurers traveling in. written into the grid sheet.
The different types of terrain are meant Although most of the tile art has an
to be separated into individual piles. obvious placement orientation, the
As the player explores the world they player is free to spin the tiles around
will draw new tiles from the appropriate to get the roads to connect in whatever
terrain pile and connect it as best they manner they think is best. The arrow in
can to the existing map instead of the lower right corner indicates which
rolling for road directions. sheet.
The terrain tiles are broken into three The tile code will tell which tile to
groups: retrieve and the shaded arrow will tell
Main tiles you how to position it.
Extra tiles
Mixed tiles FOR THE FUTURE!
Hopefully the art in this tile set be
The Main Tile set contains 16 different replaced with better art in the future.
road patterns and two duplicate patterns. Also, if time allows, I will be creating
a "Carcassonne" sized set of tiles in
The Extra Tile set contains several the future. Miniatures will have to be
popular duplicate patterns from the main swapped with meeples, but many more
tile set, including three "cross tiles will fit on a single page!
intersection" tiles and three tiles Please let me know if you find this to
without roads. of be any use.
Tile Position and Orientation Tracker for Overland Adventures
Name of the Realm: ______________________ Company Name: _______________________
14
13
12
11
10
1 2 3 4 5 6 7 8 9 10 11 1
Terrain Feature Roll Tables for Overland Adventures
2 Swamp 2 Fortress
4 Hills 4 Village
5 Forest 5 Nothing
6 Plains 6 Road
7 Rural/Farmland 7 Dungeon
8 Hills 8 Dungeon
9 Plains 9 Nothing
11 Mountain 11 Shrine
Roll Name
3 Looted Trading
2 Monastery
3 Fortress 4 Prospector’s
4 Town 5 Destroyed
6 Lonely Grave
5 Inn
6 Nothing
Table #1.5 Roll for Shifting Terrain (d6)
7 Dungeon
1 – 4: The terrain type remains the same.
8 Dungeon
5 – 6: Reroll new terrain type for the Map Grid being
9 Trade Post
explored.
10 Town Whenever you enter an unexplored Map Grid roll d6 to see if
the Terrain changes.
11 Shrine
12 Two Dungeons
Use letter after feature to place on map
as an ID code. Except for Dungeons,
place code in the center square.
Dungeons can be placed in any non-road
space.
Location and Adventure Log for Overland Adventures Page:_____
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
Token Names
Dungeon Shrine
Fortress Stronghold
Inn Town
Village
Tile Set Names Page Locations of Tiles
Desert 41 to 46 47 to 50 51 to 54
Farmland 83 to 88 89 to 92 93 to 96
Forest 13 to 18 19 to 22 23 to 26
Hills 69 to 74 75 to 78 79 to 82
Plains 55 to 60 61 to 64 65 to 68
Swamp 27 to 32 33 to 36 37 to 40
Hut Prospector Grave D. Village Looted Post Dragon Lair Dragon Lair
Hut Prospector Grave D. Village Looted Post Dragon Lair Dragon Lair
Hut Prospector Grave D. Village Looted Post Dragon Lair Dragon Lair
Hut Prospector Grave D. Village Looted Post Dragon Lair Dragon Lair
ST01 ST04
ST02 ST05
ST03 ST06
11
Start Tile Start Tile
12
T01 T04
T02 T05
T03 T06
13
Forest Forest
Forest Forest
Forest Forest
14
T07 T10
T08 T11
T09 T12
15
Forest Forest
Forest Forest
Forest Forest
16
T13 T16
T14 T03
T15 T05
17
Forest Forest
Forest Forest
Forest Forest
18
T07 T10
T08 T02
T09 T04
19
Forest Forest
Forest Forest
Forest Forest
20
T01 T16
T01 T16
T01 T16
21
Forest Forest
Forest Forest
Forest Forest
22
TPVR01 TSVL01
TPVR14 TSVL13
TPVR16 TSVL16
23
Forest Forest
Forest Forest
Forest Forest
24
THHT01 TWHB01
THHT15 TWHB12
THHT16 TWHB16
25
Forest Forest
Forest Forest
Forest Forest
26
S01 S04
S02 S05
S03 S06
27
Swamp Swamp
Swamp Swamp
Swamp Swamp
28
S07 S10
S08 S11
S09 S12
29
Swamp Swamp
Swamp Swamp
Swamp Swamp
30
S13 S16
S14 S03
S15 S05
31
Swamp Swamp
Swamp Swamp
Swamp Swamp
32
S07 S10
S08 S02
S09 S04
33
Swamp Swamp
Swamp Swamp
Swamp Swamp
34
S01 S16
S01 S16
S01 S16
35
Swamp Swamp
Swamp Swamp
Swamp Swamp
36
STVR01 SPVL01
STVR14 SPVL13
STVR16 SPVL16
37
Swamp Swamp
Swamp Swamp
Swamp Swamp
38
SWHT01 SFHB01
SWHT15 SFHB12
SWHT16 SFHB16
39
Swamp Swamp
Swamp Swamp
Swamp Swamp
40
D01 D04
D02 D05
D03 D06
41
Desert Desert
Desert Desert
Desert Desert
42
D07 D10
D08 D11
D09 D12
43
Desert Desert
Desert Desert
Desert Desert
44
D13 D16
D14 D03
D15 D05
45
Desert Desert
Desert Desert
Desert Desert
46
D07 D10
D08 D02
D09 D04
47
Desert Desert
Desert Desert
Desert Desert
48
D01 D16
D01 D16
D01 D16
49
Desert Desert
Desert Desert
Desert Desert
50
DMVR01 DHVL01
DMVR14 DHVL13
DMVR16 DHVL16
51
Desert Desert
Desert Desert
Desert Desert
52
DXHT01 DPHB01
DXHT15 DPHB12
DXHT16 DPHB16
53
Desert Desert
Desert Desert
Desert Desert
54
P01 P04
P02 P05
P03 P06
55
Plains Plains
Plains Plains
Plains Plains
56
P07 P10
P08 P11
P09 P12
57
Plains Plains
Plains Plains
Plains Plains
58
P13 P16
P14 P03
P15 P05
59
Plains Plains
Plains Plains
Plains Plains
60
P07 P10
P08 P02
P09 P04
61
Plains Plains
Plains Plains
Plains Plains
62
P01 P16
P01 P16
P01 P16
63
Plains Plains
Plains Plains
Plains Plains
64
PHVR01 PWVL01
PHVR14 PWVL13
PHVR16 PWVL16
65
Plains Plains
Plains Plains
Plains Plains
66
PTHT01 PSHB01
PTHT15 PSHB12
PTHT16 PSHB16
67
Plains Plains
Plains Plains
Plains Plains
68
H01 H04
H02 H05
H03 H06
69
Hills Hills
Hills Hills
Hills Hills
70
H07 H10
H08 H11
H09 H12
71
Hills Hills
Hills Hills
Hills Hills
72
H13 H16
H14 H03
H15 H05
73
Hills Hills
Hills Hills
Hills Hills
74
H07 H10
H08 H02
H09 H04
75
Hills Hills
Hills Hills
Hills Hills
76
H01 H16
H01 H16
H01 H16
77
Hills Hills
Hills Hills
Hills Hills
78
HMVR01 HPVL01
HMVR14 HPVL13
HMVR16 HPVL16
79
Hills Hills
Hills Hills
Hills Hills
80
HTHT01 HDHB01
HTHT15 HDHB12
HTHT16 HDHB16
81
Hills Hills
Hills Hills
Hills Hills
82
F01 F04
F02 F05
F03 F06
83
Farmland Farmland
Farmland Farmland
Farmland Farmland
84
F07 F10
F08 F11
F09 F12
85
Farmland Farmland
Farmland Farmland
Farmland Farmland
86
F13 F16
F14 F03
F15 F05
87
Farmland Farmland
Farmland Farmland
Farmland Farmland
88
F07 F10
F08 F02
F09 F04
89
Farmland Farmland
Farmland Farmland
Farmland Farmland
90
F01 F16
F01 F16
F01 F16
91
Farmland Farmland
Farmland Farmland
Farmland Farmland
92
FTVR01 FPVL01
FTVR14 FPVL13
FTVR16 FPVL16
93
Farmland Farmland
Farmland Farmland
Farmland Farmland
94
FHHT01 FMHB01
FHHT15 FMHB12
FHHT16 FMHB16
95
Farmland Farmland
Farmland Farmland
Farmland Farmland
96
M01 M04
M02 M05
M03 M06
97
Mountains Mountains
Mountains Mountains
Mountains Mountains
98
M07 M10
M08 M11
M09 M12
99
Mountains Mountains
Mountains Mountains
Mountains Mountains
100
M13 M16
M14 M03
M15 M05
101
Mountains Mountains
Mountains Mountains
Mountains Mountains
102
M07 M10
M08 M02
M09 M04
103
Mountains Mountains
Mountains Mountains
Mountains Mountains
104
M01 M16
M01 M16
M01 M16
105
Mountains Mountains
Mountains Mountains
Mountains Mountains
106
MHVR01 MDVL01
MHVR14 MDVL13
MHVR16 MDVL16
107
Mountains Mountains
Mountains Mountains
Mountains Mountains
108
MTHT01 MPHB01
MTHT15 MPHB12
MTHT16 MPHB16
109
Mountains Mountains
Mountains Mountains
Mountains Mountains
110
X01 X04
X02 X05
X03 X06
111
Wasteland Wasteland
Wasteland Wasteland
Wasteland Wasteland
112
X07 X10
X08 X11
X09 X12
113
Wasteland Wasteland
Wasteland Wasteland
Wasteland Wasteland
114
X13 X16
X14 X03
X15 X05
115
Wasteland Wasteland
Wasteland Wasteland
Wasteland Wasteland
116
X07 X10
X08 X02
X09 X04
117
Wasteland Wasteland
Wasteland Wasteland
Wasteland Wasteland
118
X01 X16
X01 X16
X01 X16
119
Wasteland Wasteland
Wasteland Wasteland
Wasteland Wasteland
120
XMVR01 XHVL01
XMVR14 XHVL13
XMVR16 XHVL16
121
Wasteland Wasteland
Wasteland Wasteland
Wasteland Wasteland
122
XDHT01 XSHB01
XDHT15 XSHB12
XDHT16 XSHB16
123
Wasteland Wasteland
Wasteland Wasteland
Wasteland Wasteland
124
W01 W04
W02 W05
W03 W06
125
Water Water
Water Water
Water Water
126
W07 W10
W08 W11
W09 W12
127
Water Water
Water Water
Water Water
128
W13 W16
W14 W03
W15 W05
129
Water Water
Water Water
Water Water
130
W07 W10
W08 W02
W09 W04
131
Water Water
Water Water
Water Water
132
W01 W16
W01 W16
W01 W16
133
Water Water
Water Water
Water Water
134
WMVR01 WPVL01
WMVR14 WPVL13
WMVR16 WPVL16
135
Water Water
Water Water
Water Water
136
WSHT01 WHHB01
WSHT15 WHHB12
WSHT16 WHHB16
137
Water Water
Water Water
Water Water
138