Lecture 1 - Introduction To Design and Aesthetics
Lecture 1 - Introduction To Design and Aesthetics
Score
Course - 60 points
Midterm (April 13, 2018) & Final test (May 25, 2018) – 55 points
Active participation – 5 points
Course Seminar - 40 points
information
E-mail: [email protected]
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4/2/2018
Accounting
Management All these other subjects you might study
during your bachelor studies deal with the
Marketing product as it is/ in its final shape/ as it will be
Why study Logistics
presented to the final consumer
design? Etc.
“Design and aesthetics” covers the previous stages in the life of a product.
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Rational | Emotional
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Design -
it. disegno (drawing, creative idea, project)
etymology
fr. dessin (drawing) and dessein (plan, purpose)
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HOW is the product made? WHY is the product made like that?
= DESIGN = AESTHETICS
The technical,
Design - engineering part of What lies behind the reasoning made
making a product when choosing how a product is made
definition
The one that deals with materials, What is known about taste, consumer
sizes and technologies preferences
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UX / Gap Design
The process of
design Product Plan
Produce
Product design
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Product design
- health, employment,
security of our property
- breathing, food,
water, sleep
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4/2/2018
- UX
remap
Maslow’s
Hierarchy of
Needs to the - ease of use
- it works
properly
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4/2/2018
User
judgement
Work goals - oriented applications, functionality, utility and usability are going to be more important
If the brand is valuable, this exerts a positive influence on other criteria such as usability and aesthetics
Cognitive models of user judgement: ‘gut reaction’ or fast-path processing, involving little reflective thinking; or the slow
path, we make judgments more slowly with elaborate thinking in serious contexts
Cognitive
factors
influencing UE
appears that usability has to
avoid serious errors while
investing in aesthetics adds
value Unpleasant events / A bad usability experience will trigger emotions of
frustration, anxiety and even anger -> poor usability will be remembered and
associated with the product in the future
Design qualities such as good aesthetics and usability are likely to evoke
positive emotions, such as pleasure and joy, leading to positive memories
(although we tend to remember positive experiences in more general terms)
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Components
of UX which
may affect
user
judgement
There are several criteria which may be loaded to shape users’ judgments
of attractiveness
The weighting of the criteria will depend on the domain, the user’s
preferences and previous experience with similar applications.
Design is a behavior,
not a department.
- David Milne
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