0% found this document useful (0 votes)
132 views1 page

Setprop x1 - (Membership)

The document contains a series of debug properties being set to optimize performance on an Android device. Many properties are set to disable features like vsync and enable things like multicore processing to maximize framerates and responsiveness.

Uploaded by

kenzi
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
132 views1 page

Setprop x1 - (Membership)

The document contains a series of debug properties being set to optimize performance on an Android device. Many properties are set to disable features like vsync and enable things like multicore processing to maximize framerates and responsiveness.

Uploaded by

kenzi
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
You are on page 1/ 1

setprop debug.cpurend.vsync false; setprop debug.gpurend.

vsync false; setprop


debug.performance.cap uncapped; setprop debug.strncmp.property 3; setprop
debug.cpuprio 7; setprop debug.gpuprio 7; setprop debug.ioprio 7; setprop
debug.hwui.target_cpu_time_percent 100; setprop debug.hwui.target_gpu_time_percent
100; setprop debug.hwui.use_hint_manager 1; setprop debug.renderer.process
compound; setprop debug.threadedOpt 1; setprop debug.choreographer.skipwarning 1;
setprop debug.choreographer.callback 120; setprop debug.choreographer.vsync false;
setprop debug.frame.pacing 120; setprop debug.multicore.processing 1; setprop
debug.hwui.disable_draw_defer true; setprop debug.hwui.disable_draw_reorder true;
setprop debug.hwui.enable_partial_updates true; setprop debug.sf.hw 1; setprop
debug.sf.high_fps_early_gl_phase_offset_ns 9000000; setprop
debug.sf.high_fps_early_phase_offset_ns 6100000; setprop
debug.sf.high_fps_late_gl_phase_offset_ns 9000000; setprop
debug.sf.high_fps_late_phase_offset_ns 6100000; setprop
debug.stagefright.c2inputsurface -1; setprop debug.stagefright.ccodec 4; setprop
debug.stagefright.omx_default_rank 512; setprop debug.sf.early_phase_offset_ns
500000; setprop debug.sf.early_app_phase_offset_ns 500000; setprop
debug.sf.early_gl_phase_offset_ns 3000000; setprop
debug.sf.early_gl_app_phase_offset_ns 15000000; setprop
debug.sf.phase_offset_threshold_for_next_vsync_ns 0; setprop
debug.sf.hwc.min.duration 0; setprop debug.sf.high_fps_early_gpu_app_offset_ns 120;
setprop debug.sf.high_fps_early_cpu_app_offset_ns 120; setprop
debug.sf.disable_client_composition_cache 1; setprop debug.dev.max_freq_limit 6830;
setprop debug.dev.min_freq_limit 6830; setprop debug.dev.ssrm.turbo true; setprop
debug.gralloc.map_fb_memory 0; setprop debug.hwui.fps_divisor 1; setprop
debug.gfx.driver 1; setprop debug.3d_audio_driver_surround 1; setprop
debug.choreographer.frametime true; setprop debug.sf.enable_gl_backpressure 0;
setprop debug.dev.disable_sched_boost true; setprop
debug.stagefright.omx_default_rank 0; setprop
debug.stagefright.omx_default_rank.sw-audio 1; setprop debug.stagefright.ccodec 2;
setprop debug.gpu.cooling.callback_freq_limit 0; setprop
debug.cpu.cooling.callback_freq_limit 0

You might also like