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Java Unit 1 10 Marks 1. Java Features

The document outlines the key concepts of Java including its features, tokens, data types, operators, decision making, looping, methods, inheritance, strings, packages, threads, exceptions, applets, and provides example programs.

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Gnanambal
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0% found this document useful (0 votes)
30 views3 pages

Java Unit 1 10 Marks 1. Java Features

The document outlines the key concepts of Java including its features, tokens, data types, operators, decision making, looping, methods, inheritance, strings, packages, threads, exceptions, applets, and provides example programs.

Uploaded by

Gnanambal
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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JAVA

UNIT 1

10 MARKS

1. Java Features

Features of Java are as follows:

1. Compiled and Interpreted

2. Platform Independent and portable

3. Object- oriented

4. Robust and secure

5. Distributed

6. Familiar, simple and small

7. Multithreaded and Interactive

8. High performance

9. Dynamic and Extensible

2. Tokens

Identifiers

Literals

Keywords

Operator

Arithmetic operators

Logical operators

Relational operators

Assignment operators

Conditional operators

Increment and decrement operators

Bit-wise operator

3. Data types
Integer data type

Floating point data type

Character data type

Boolean data type

5 Marks

1. JVM

2. Java Environments – (JDK, API)

3. World wide web and web browsers

4. Constants

Unit 2

10 Marks

1. Operators

2. Decision making and looping (while-do, do-while,for)

5 Marks

1. Operator Precedence and associativity

2. Type casting

3. Nesting of If

Unit 3

10 marks

1. Method overloading and overriding

2. Multiple inheritance (via Interfaces)

3. String Manipulation in java

5 Marks

1. Wrapper class, Abstract class

2. Final class

3. Arrays in java

Unit 4
10 Marks

1. Creating and using Packages

2. Life cycle of thread and Implementing the ‘Runnable’ Interface

5 Marks

1. Define Exceptions and Throwing our own Exceptions

2. Extending Thread class

Unit 5

10 Marks

1. Applet Life Cycle

2. Applet program to draw circle and polygons

5 Marks

1. Applets differ from Applications

2. Displaying Numerical values

3. Getting input from the user

Programs: (by previous questions)

1. Write a program to check if an integer is prime or not.

2. Write a java program to display students details using class.

3. Sort ten names

4. Sort ten numbers

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